dai_pon

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Mar 15th, 2018
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  1. Options:
  2. none: of player with black stained glass pane named "&7." to be unstealable
  3. locked: of player with red concrete named "&c未開放" to be unstealable
  4. none2: of player with 101 named "&8." to be unstealablew
  5.  
  6. command /custom3:
  7. trigger:
  8. open chest with 6 row named "武器の選択" to player
  9. wait 1 ticks
  10. format slot 52 of player with iron_bars_block named "&7." to be unstealable
  11. format slot 51 of player with iron_bars_block named "&7." to be unstealable
  12. format slot 50 of player with iron_bars_block named "&7." to be unstealable
  13. format slot 49 of player with iron_bars_block named "&7." to be unstealable
  14. format slot 48 of player with iron_bars_block named "&7." to be unstealable
  15. format slot 47 of player with iron_bars_block named "&7." to be unstealable
  16. format slot 46 of player with iron_bars_block named "&7." to be unstealable
  17. format slot 45 of player with iron_bars_block named "&7." to be unstealable
  18. format slot 17 of player with black stained glass pane named "&7." to be unstealable
  19. format slot 26 of player with black stained glass pane named "&7." to be unstealable
  20. format slot 35 of player with black stained glass pane named "&7." to be unstealable
  21. format slot 18 of player with black stained glass pane named "&7." to be unstealable
  22. format slot 27 of player with black stained glass pane named "&7." to be unstealable
  23. format slot 53 of player with black stained glass pane named "&7." to be unstealable
  24. format slot 34 of player with red concrete named "&c未開放" to be unstealable
  25. format slot 10 of player with red concrete named "&c未開放" to be unstealable
  26. format slot 11 of player with red concrete named "&c未開放" to be unstealable
  27. format slot 12 of player with red concrete named "&c未開放" to be unstealable
  28. format slot 13 of player with red concrete named "&c未開放" to be unstealable
  29. format slot 14 of player with red concrete named "&c未開放" to be unstealable
  30. format slot 15 of player with red concrete named "&c未開放" to be unstealable
  31. format slot 16 of player with red concrete named "&c未開放" to be unstealable
  32. format slot 19 of player with red concrete named "&c未開放" to be unstealable
  33. format slot 20 of player with red concrete named "&c未開放" to be unstealable
  34. format slot 21 of player with red concrete named "&c未開放" to be unstealable
  35. format slot 22 of player with red concrete named "&c未開放" to be unstealable
  36. format slot 23 of player with red concrete named "&c未開放" to be unstealable
  37. format slot 34 of player with red concrete named "&c未開放" to be unstealable
  38. format slot 25 of player with red concrete named "&c未開放" to be unstealable
  39. format slot 24 of player with red concrete named "&c未開放" to be unstealable
  40. set {_loop1} to 0
  41. loop 10 times:
  42. format slot {_loop1} {@none}
  43. add 1 to {_loop1}
  44. set {_loop2} to 36
  45. loop 10 times:
  46. format slot {_loop2} {@none}
  47. add 1 to {_loop2}
  48. set {_loop3} to 28
  49. loop 6 times:
  50. format slot {_loop3} {@locked}
  51. add 1 to {_loop3}
  52. if player has permission "sk.mp7":
  53. format slot 10 of player with prismarine crystals named "&8MP7" to close then run [execute player command "/mp7"]
  54. else:
  55. format slot 10 {@locked}
  56. if player has permission "sk.mp5":
  57. format slot 11 of player with 406 named "&8MP5" to close then run [execute player command "/mp5"]
  58. else:
  59. format slot 11 {@locked}
  60. if player has permission "sk.vector":
  61. format slot 12 of player with 336 named "&8Kriss-Vector" to close then run [execute player command "/vector"]
  62. else:
  63. format slot 12 {@locked}
  64. if player has permission "sk.mac":
  65. format slot 13 of player with 405 named "&8MAC-10" to close then run [execute player command "/mac"]
  66. else:
  67. format slot 13 {@locked}
  68. if player has permission "sk.ppsh":
  69. format slot 14 of player with stal_music_disc named "&8PPSH-41" to close then run [execute player command "/ppsh"]
  70. else:
  71. format slot 14 {@locked}
  72. if player has permission "sk.uzi":
  73. format slot 15 of player with gunpowder named "&8Dual-UZI" to close then run [execute player command "/uzi"]
  74. else:
  75. format slot 15 {@locked}
  76. if player has permission "sk.p90":
  77. format slot 16 of player with far_music_disc named "&8P90" to close then run [execute player command "/p90"]
  78. else:
  79. format slot 16 {@locked}
  80. if player has permission "sk.bizon":
  81. format slot 19 of player with ward_music_disc named "&8PP-19 Bizon" to close then run [execute player command "/bizon"]
  82.  
  83.  
  84. on right click holding book:
  85. name of held item contains "&eMP7 解放の書"
  86. execute console command "pex user %player% add sk.mp7"
  87. set {_location} to location of player
  88. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  89. send "&9>>> &e武器を開放しました!"
  90. remove 1 of player's held item from the player's inventory
  91.  
  92. on right click holding book:
  93. name of held item contains "&eMP5 解放の書"
  94. execute console command "pex user %player% add sk.mp5"
  95. set {_location} to location of player
  96. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  97. send "&9>>> &e武器を開放しました!"
  98. remove 1 of player's held item from the player's inventory
  99.  
  100. on right click holding book:
  101. name of held item contains "&eKriss-Vector 解放の書"
  102. execute console command "pex user %player% add sk.vector"
  103. set {_location} to location of player
  104. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  105. send "&9>>> &e武器を開放しました!"
  106. remove 1 of player's held item from the player's inventory
  107.  
  108. on right click holding book:
  109. name of held item contains "&eMAC-10 解放の書"
  110. execute console command "pex user %player% add sk.mac"
  111. set {_location} to location of player
  112. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  113. send "&9>>> &e武器を開放しました!"
  114. remove 1 of player's held item from the player's inventory
  115.  
  116. on right click holding book:
  117. name of held item contains "&ePPSH-41 解放の書"
  118. execute console command "pex user %player% add sk.ppsh"
  119. set {_location} to location of player
  120. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  121. send "&9>>> &e武器を開放しました!"
  122. remove 1 of player's held item from the player's inventory
  123.  
  124. on right click holding book:
  125. name of held item contains "&eDual-UZI 解放の書"
  126. execute console command "pex user %player% add sk.uzi"
  127. set {_location} to location of player
  128. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  129. send "&9>>> &e武器を開放しました!"
  130. remove 1 of player's held item from the player's inventory
  131.  
  132. on right click holding book:
  133. name of held item contains "&eP90 解放の書"
  134. execute console command "pex user %player% add sk.p90"
  135. set {_location} to location of player
  136. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  137. send "&9>>> &e武器を開放しました!"
  138. remove 1 of player's held item from the player's inventory
  139.  
  140. on right click holding book:
  141. name of held item contains "&ePP-19 Bizon 解放の書"
  142. execute console command "pex user %player% add sk.bizon"
  143. set {_location} to location of player
  144. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  145. send "&9>>> &e武器を開放しました!"
  146. remove 1 of player's held item from the player's inventory
  147.  
  148. command /mp7:
  149. permission: sk.mp7
  150. trigger:
  151. set {_location} to location of player
  152. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  153. send "&9>>> &a武器を選択しました!"
  154. make console execute command "/scoreboard players set %player% main 13"
  155. wait 3 ticks
  156. make player execute command "/custom3"
  157.  
  158. command /mp5:
  159. permission: sk.mp5
  160. trigger:
  161. set {_location} to location of player
  162. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  163. send "&9>>> &a武器を選択しました!"
  164. make console execute command "/scoreboard players set %player% main 14"
  165. wait 3 ticks
  166. make player execute command "/custom3"
  167.  
  168. command /vector:
  169. permission: sk.vector
  170. trigger:
  171. set {_location} to location of player
  172. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  173. send "&9>>> &a武器を選択しました!"
  174. make console execute command "/scoreboard players set %player% main 15"
  175. wait 3 ticks
  176. make player execute command "/custom3"
  177.  
  178. command /mac:
  179. permission: sk.mac
  180. trigger:
  181. set {_location} to location of player
  182. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  183. send "&9>>> &a武器を選択しました!"
  184. make console execute command "/scoreboard players set %player% main 16"
  185. wait 3 ticks
  186. make player execute command "/custom3"
  187.  
  188. command /ppsh:
  189. permission: sk.ppsh
  190. trigger:
  191. set {_location} to location of player
  192. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  193. send "&9>>> &a武器を選択しました!"
  194. make console execute command "/scoreboard players set %player% main 24"
  195. wait 3 ticks
  196. make player execute command "/custom3"
  197.  
  198. command /uzi:
  199. permission: sk.uzi
  200. trigger:
  201. set {_location} to location of player
  202. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  203. send "&9>>> &a武器を選択しました!"
  204. make console execute command "/scoreboard players set %player% main 31"
  205. wait 3 ticks
  206. make player execute command "/custom3"
  207.  
  208. command /p90:
  209. permission: sk.p90
  210. trigger:
  211. set {_location} to location of player
  212. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  213. send "&9>>> &a武器を選択しました!"
  214. make console execute command "/scoreboard players set %player% main 40"
  215. wait 3 ticks
  216. make player execute command "/custom3"
  217.  
  218. command /bizon:
  219. permission: sk.bizon
  220. trigger:
  221. set {_location} to location of player
  222. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  223. send "&9>>> &a武器を選択しました!"
  224. make console execute command "/scoreboard players set %player% main 29"
  225. wait 3 ticks
  226. make player execute command "/custom3"
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