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OWB 5.0.2 Patch Notes

Mar 6th, 2024
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  1. -- Update 5.0.2 --
  2.  
  3. ### Major Features
  4. - Made minor changes to the Conventional and Asymmetric Warfare doctrines, the details of which can be found here: https://pastebin.com/nySnNf0J
  5.  
  6. ### Added
  7. - Added new animated portraits for Jordan Dae, Kathrine Torni, 40011, Paladin Hayman and Willem Clark.
  8. - Added 16 new generic portraits. 4 for the Kingdom of Manitoba, 4 for the CPF, 8 for the generic Canada/Northern US pool.
  9. - Added portrait for Melissa Lewis in the Northern Khans.
  10. - Added localization for Khan Medicine technologies.
  11. - Added bypasses to Khans focuses to avoid being locked out in case you manually core Eyrie’s states.
  12. - Added a new event to Shi when allied with the NCR which allows intervention in the NCR Civil War.
  13. - Added Power Armor to the divisions spawned by Pioneer Company focus “The Best And Brightest”.
  14. - Added additional starting technologies to the Cab Vultures.
  15. - Added Bookmark text for the Passkeepers.
  16. - Added a new flag for Middlemark if the Miscounts take over.
  17. - Added new cosmetic tag for the Stoon Dandies Lettermen path.
  18. - Added a new option to the Utah path in Eighties focus tree for going alone without any allies at all!
  19. - Added new generals for General Freedom.
  20. - Added techs for Supply and Bike equipment to Three Rivers at gamestart.
  21. - Added an additional starting Naval Base to Tohono nation.
  22. - Added an additional starting Dockyard to Paz Bandits.
  23.  
  24. ### Changed
  25. - Changed Jackals and Vipers in Nevada to have a new state layout! Several trees around them have had their focus trees adjusted slightly to account for the new layout.
  26. - Changed localisation and flavor for the Eighties “New Canaan Alliance”.
  27. - Changed some army national spirits and officer corps spirits for Caesar’s Legion to be slightly weaker- particularly sources of organisation- or altered.
  28. - Changed Khan Field Medics tech to have a distinct namespace.
  29. - Changed Passkeepers Field Marshals and Commanders to better reflect ranks.
  30. - Changed MacArthur Wanamingo decisions so they can no longer affect nations with whom they have Non-Aggression Pacts.
  31. - Changed Middlemark Tickets, reduced ticket gain in the tree and Anti-Theft Devices now gives Advanced Firearms instead of Elite.
  32. - Changed the Gateway DNA Sequencing focuses from 45 days to 30 days.
  33. - Changed the Gateway military paths, reduced demolition/infantry boosts in Milo’s path, and added Special Forces capacity and Marshall Training to August.
  34. - Changed Montana Chapter focus “Bleeding Hearts” requirements to avoid being locked out of the MacArthur wargoal by puppets.
  35. - Changed the S’lanter focus “Safety/Protection” to use a tooltip explaining what Divisions it gives.
  36. - Changed Strathcommune’s starting Militia division template to no longer be locked.
  37. - Changed the Great Stampede wargoals on the Rad Hazards and the CPF nations to no longer be available if they are puppeted.
  38. - Changed second Dragon Valley Victory Point to a unique name.
  39. - Changed the Pioneer Company second background event option rewards to be less similar
  40. - Changed Yakuza Territories to now display as “Yakuza” on the map.
  41. - Changed Yakuza’s wargoals on Vipers and Jackals through Vault City’s tree to use decisions rather than events and provide more warning for Vipers and Jackals.
  42. - Changed the railway and supply setup for Vipers.
  43. - Changed 215th’s starting units to be slightly stronger.
  44. - Changed Arborg’s volunteer spirit to allow them to send volunteers with fewer divisions
  45. - Changed Langenburg’s spirit “Last Will and Testament” to only give 5% attack and defence against the Kingdom of Manitoba.
  46. - Changed Langenburg to now only core outer Three Rivers states from the focus “Return to Winnipeg”, and made coring the city itself require completion of “We’re Home”.
  47. - Changed Langenburg to now receive Integrating Manitoban Armies when you move off “Small Professional Army” after conquering the Kingdom of Manitoba.
  48. - Changed the Pariah Hawkmoon decisions to no longer add 500 advanced plasma weapons for Dundurn.
  49. - Changed some miscellaneous focuses and national spirits for Three Rivers to be slightly stronger.
  50. - Changed the Three Rivers focus unlocking APA and Sophisticated Power Armor to require 250k less caps.
  51. - Changed the effects of the spirits provided by one starting Metis Congress event.
  52.  
  53. ### Fixed
  54. - Fixed Oregon not being included on the Cascadia bookmark overlay.
  55. - Fixed the likely cause of a possible crash related to Arroyo.
  56. - Fixed a bug that let Ekaterina be shot repeatedly, causing a civil war to start every 90 days.
  57. - Fixed three officer corps spirits not having icons.
  58. - Fixed the “updating history” text using the wrong font.
  59. - Fixed “Ate The Hand That Feeds” achievement firing when Arborg allies Manitoba.
  60. - Fixed Joyful Division being the leader of the wrong party in Highland Watch.
  61. - Fixed California Way and Redding being the wrong map color.
  62. - Fixed the Followers repeatedly asking the Khans to reduce conscription.
  63. - Fixed Passkeeper focus “Cave Facilities” requiring mutually exclusive focuses.
  64. - Fixed Pioneer Company being able to get the “American Autocracy” spirit after getting “Enclave Territorial Administration” and being stuck with it.
  65. - Fixed being able to take the Pioneer Company focus “The Burning Star” without starting the Gallagher path or after taking “Local Governance”.
  66. - Fixed being unable to take Marshall Republic focus “The Baron and All His Men” after the war between Khans and Baron’s Eyrie ends.
  67. - Fixed Strathcommune being able to start the “The Commune is Calling” branch at the wrong time.
  68. - Fixed Marrowdrinkers renaming both Arroyo and Temple of Trials VPs to “The Acropolis”.
  69. - Fixed AI preferring Advanced Kit Spec Ops equipment to HERMES Armour.
  70. - Fixed Sylvia not being removed as a Passkeepers commander if you take William’s path.
  71. - Fixed being unable to draw a Frontline on the crossing between Prince Albert and Wakaw.
  72. - Fixed Bill Calhoun being called Guarez in some localisation.
  73. - Fixed typos in the Passkeepers, Robot City, Unbound, Strathcommune and Pioneer Company including the “Sixth Brigade Commission”.
  74. - The Rogue Rangers will now more quickly complete their focuses to ally the NCR if they decided to go that path.
  75. - Minor Localization Fixes for Eighties & The Den’s focus tree.
  76. - Fixed the wrong events firing for Arborg border wars.
  77. - Fixed an unused tooltip showing up in the Unbound focus tree, and another tooltip not showing up correctly.
  78. - Fixed NCR not taking a decision relating to the Fourways crisis.
  79. - Fixed MacArthur being able to tell Chicago they’ve sent enough resources immediately.
  80. - Fixed missing bypass for Langenburgs focus: “The Land of Good Wine and Love”, if the Stampede is owned by you, you will now bypass it.
  81. - Fixed Sparkblade divisions spawning outside the map.
  82. - Fixed the Manitoban Directive giving no rewards.
  83. - Fixed a few spelling mistakes for Langenburg and added a missing loc string.
  84. - Fixed compression for various Stoon and Langenburg icons.
  85. - Fixed the Strasbourg Knightblades not being released as a puppet for the Lettermen.
  86. - Fixed the Khans Field Medics tech mistakenly lowering experience loss reduction from chem companies rather than raising it.
  87.  
  88. ### Removed
  89. - Removed code that hid the entire Arroyo tree from view at gamestart.
  90. - Removed the font colour change toggle in the pip-boy plus.
  91. - Removed the second tier of Naval Invasion tech from Caesar’s Legion at gamestart.
  92.  
  93. ### Technical Changes
  94. - Updated the commonly used pip-boy fonts to be more legible.
  95. - Updated the frontend UI to mesh better with the updated pip-boy font.
  96. - Altered the bookmark description font to be amber instead of green.
  97. - Improved the animated logo to loop better and be slightly easier on the eyes.
  98. - Maintenance work on some older focus trees to use modern wargoal effects.
  99. - Added additional AI strategy encouraging safe naval invasions and better ship management for the NCR against Caesar’s Legion.
  100. - Replaced the “Diplomatic Notification” sound.
  101.  
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