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- public void init(GameContainer gc, StateBasedGame sbg) throws SlickException{
- BossInt = new Music("OST/bossintronly.wav");
- Boss1 = new Music("OST/bossloop.wav");
- Boss1.setVolume(0.5f);
- BossInt.setVolume(0.5f);
- BossInt.play();
- }
- if (BossInt.playing() == false) {
- Boss1.loop();
- }
- if (BossInt.playing() == false && Boss1.playing() == false) {
- Boss1.loop();
- }
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