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Xenorager

Kiga [Felid Ranger 5/5]

Jun 21st, 2018
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  1. Name: Kiga
  2.  
  3. Gender: Male
  4.  
  5. Race: Felid
  6. Racial: Claws: passive; Felids have natural claws that they can extend and retract at will. Unarmed attacks can now deal wound damage and count as Dual weapons for the purpose of skills.
  7.  
  8. Racial: Limber: recharge 3; Dodge any incoming non-magical attack completely, negating its damage. Outside of combat, you can jump higher, drop from greater heights without taking damage, and can climb surfaces with relative ease. The difficulty of doing so varies from case to case, and is left to the DM's discretion.
  9.  
  10. Class: Ranger (Knight/Tracker)
  11. Special: Suppressing Fire: recharge 2, weapon, ranged; Hold off an enemy, lowering all damage they deal next turn by however much this skill damages them by.
  12.  
  13. Skills:
  14. (2) Watchful Eye: instant, recharge 2 after effect ends; Keep watch on an ally’s actions, ready to correct them. On success the result of this skill is saved to one ally. On their next non-critical fail, replace their roll with this saved roll.
  15.  
  16. (1) Marksman Shot: recharge 3, requires ranged weapon; Autocrits. Benefits from Trick Ammo
  17.  
  18. Special Talent:
  19. Fluffy: despite his insistence on being taken seriously, in the end he's still a cat. Outside of combat, reduce persuasion DCs by-1
  20.  
  21. Trained Talent:
  22. Veteran: A Marksmen from the Schism, Kiga makes it a habit to train the greenhorns he works with from time to time, if they care to listen. +2 to Watchful eye
  23.  
  24. Hits/Wounds: 5/5
  25.  
  26. Weapon and/or Catalyst:
  27. Combat Knife: strapped across his back, as a low-tech close-range alternative
  28.  
  29. Prosthetic paw: equipped with retractable claws, this mechanical equivalent makes for an adequate replacement
  30.  
  31. Mechanical Eye: a replacement provided by the empire, modified to provide a tactical HUD and zoom function
  32.  
  33. Tactical vest: military-issue vest, offering some degree of protection to the wearer. Modified manually, having the sleeves removed
  34. Smokes: Pack of 'Felid Fancy' cigarettes, kept in his vest for the occasional break. Lighter included in the box.
  35.  
  36. Scoped PEW Rifle [Plasma/ranged; 6 rounds]: Standard issue Plasma Emission Weapon, military surplus from the Schism
  37.  
  38. Plasma: Plasma attacks deal double the usual damage on a crit, and have a 1 in 10 chance to cripple a helpless target. Outside of combat, plasma can soften or outright melt solid objects, although the difficulty of doing so depends on the object.
  39.  
  40. Character Traits:
  41. A veteran marksfelid from the Schism, the devastating civil war waged between the twin princesses, Kiga Was honorably discharged after sustaining several injuries during the battle of Calantha, including his left fore-paw and his eye, Both being replaced with artificial equivalents, courtesy of the Solar Empire.
  42.  
  43. Out of the job and with his military pension largely nonexistent, Kiga took to the occasional job requiring a ranged approach, happy to put his augments and PEW to use.
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