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- -No cosmetic differences, only gameplay differences
- Air Gallet
- starting with different bombs (the respective other ones can be picked up later)
- Deathsmiles
- 2p: weaker bomb (https://www.nicovideo.jp/watch/sm27478219)
- Dodonpachi
- 1p: you can continue your chain during a laser bomb when your max bonus is active
- 2p: 1) small star items accumulate over the course of the whole game; 2) easier 2-3 midboss with laser ship types; 3) only fast bullets during final attack of the TLB
- Dodonpachi Daioujou (white label and black label)
- 2p: less iframes during hyper activation on bosses
- Espgaluda
- 2p: more disc enemies / bullets during st3 midboss [in the port, both sides behave as arcade 2p side]
- Esprade
- 2p: 1) higher starting rank; 2) killing enemies with your barrier shot increases the bonus timer
- Fire Barrel
- 2p: life bonus after each loop is doubled, even though the game only displays a single life bonus on screen
- Forgotten Worlds
- different characters
- G.Darius
- 2p: bosses have more HP
- Gekirindan
- 2p: 1) Type C has a stronger shot; 2) lower difficulty [unconfirmed]
- Giga Wing
- 2p: shot deals more damage
- Guardian Force
- Some (maybe all) weapons behave differently on the 2p side
- Hotdog Storm
- 2p: faster movement
- Ibara
- different ships
- Ketsui
- 2p: slightly lower rank, barely noticeable
- Ketsui IKD Special
- 2p: extend glitch
- Kyukyoku Tiger II / Twin Cobra II
- green weapon is unique to each player side
- Life Force
- different order of powerups on the gauge
- Mushihimesama
- 2p: 1) third attack of the TLB changes from aimed to random and is therefore more difficult; 2) second attack of the TLB is slightly different and has missing bullets (cf. https://youtu.be/UVAq597JFD0)
- Nostradamus
- different ships
- P-47 Aces
- 2p: due to a lower spawning point on screen, you can go inside the ship on stage 4 (cf. https://www.dailymotion.com/video/x4wa8yt)
- Progear
- bullet sound differences (https://youtu.be/dkRGZgwfnkw)
- Raiden
- 2p: easier difficulty
- Raiden II
- 2p: 1) starts with cluster bombs; 2) checkpoints (Japan ROM only)
- Raiden III
- 2p: faster diagonal movement [unconfirmed]
- Raiden DX
- 2p: After your hitbox increases from collecting a certain number of power ups, your horizontal movement becomes faster while your vertical movement becomes slower (https://streamable.com/cll1p).
- Rapid Hero
- 2p: lower difficulty [unconfirmed]
- Salamander 2
- 2p: lower rank
- Sand Scorpion
- 2p: shot deals more damage
- Sonic Wings
- different ships
- Space Bomber
- one of the secret ships is different
- Strania - The Stella Machina
- with two swords equipped, the mech's third swing of the swords is different
- Super Space Fortress Macross
- 2p: faster movement
- Super Space Fortress Macross II
- 2p: faster movement
- Thunder Dragon 2
- different ships
- Trizeal
- 2p: 1) faster movement; 2) gap in laser shot is narrower
- US AAF Mustang
- 2p: 1) lower starting rank; 2) the brown tanks in stage 8 are worth 30k each (on 1p side they give no points at all)
- Varia Metal
- second button is different. You either get a bomb (1p) or a shield (2p)
- Thank you:
- @PearlescentX, @Arasaka9, @JaimersSTG, @SPE2500, DBS, @SGP009, Ako, sikraiken, Ricardo
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