Plasmo

1P-2P side differences

Mar 9th, 2019
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  1. -No cosmetic differences, only gameplay differences
  2.  
  3. Air Gallet
  4. starting with different bombs (the respective other ones can be picked up later)
  5.  
  6. Deathsmiles
  7. 2p: weaker bomb (https://www.nicovideo.jp/watch/sm27478219)
  8.  
  9. Dodonpachi
  10. 1p: you can continue your chain during a laser bomb when your max bonus is active
  11. 2p: 1) small star items accumulate over the course of the whole game; 2) easier 2-3 midboss with laser ship types; 3) only fast bullets during final attack of the TLB
  12.  
  13. Dodonpachi Daioujou (white label and black label)
  14. 2p: less iframes during hyper activation on bosses
  15.  
  16. Espgaluda
  17. 2p: more disc enemies / bullets during st3 midboss [in the port, both sides behave as arcade 2p side]
  18.  
  19. Esprade
  20. 2p: 1) higher starting rank; 2) killing enemies with your barrier shot increases the bonus timer
  21.  
  22. Fire Barrel
  23. 2p: life bonus after each loop is doubled, even though the game only displays a single life bonus on screen
  24.  
  25. Forgotten Worlds
  26. different characters
  27.  
  28. G.Darius
  29. 2p: bosses have more HP
  30.  
  31. Gekirindan
  32. 2p: 1) Type C has a stronger shot; 2) lower difficulty [unconfirmed]
  33.  
  34. Giga Wing
  35. 2p: shot deals more damage
  36.  
  37. Guardian Force
  38. Some (maybe all) weapons behave differently on the 2p side
  39.  
  40. Hotdog Storm
  41. 2p: faster movement
  42.  
  43. Ibara
  44. different ships
  45.  
  46. Ketsui
  47. 2p: slightly lower rank, barely noticeable
  48.  
  49. Ketsui IKD Special
  50. 2p: extend glitch
  51.  
  52. Kyukyoku Tiger II / Twin Cobra II
  53. green weapon is unique to each player side
  54.  
  55. Life Force
  56. different order of powerups on the gauge
  57.  
  58. Mushihimesama
  59. 2p: 1) third attack of the TLB changes from aimed to random and is therefore more difficult; 2) second attack of the TLB is slightly different and has missing bullets (cf. https://youtu.be/UVAq597JFD0)
  60.  
  61. Nostradamus
  62. different ships
  63.  
  64. P-47 Aces
  65. 2p: due to a lower spawning point on screen, you can go inside the ship on stage 4 (cf. https://www.dailymotion.com/video/x4wa8yt)
  66.  
  67. Progear
  68. bullet sound differences (https://youtu.be/dkRGZgwfnkw)
  69.  
  70. Raiden
  71. 2p: easier difficulty
  72.  
  73. Raiden II
  74. 2p: 1) starts with cluster bombs; 2) checkpoints (Japan ROM only)
  75.  
  76. Raiden III
  77. 2p: faster diagonal movement [unconfirmed]
  78.  
  79. Raiden DX
  80. 2p: After your hitbox increases from collecting a certain number of power ups, your horizontal movement becomes faster while your vertical movement becomes slower (https://streamable.com/cll1p).
  81.  
  82. Rapid Hero
  83. 2p: lower difficulty [unconfirmed]
  84.  
  85. Salamander 2
  86. 2p: lower rank
  87.  
  88. Sand Scorpion
  89. 2p: shot deals more damage
  90.  
  91. Sonic Wings
  92. different ships
  93.  
  94. Space Bomber
  95. one of the secret ships is different
  96.  
  97. Strania - The Stella Machina
  98. with two swords equipped, the mech's third swing of the swords is different
  99.  
  100. Super Space Fortress Macross
  101. 2p: faster movement
  102.  
  103. Super Space Fortress Macross II
  104. 2p: faster movement
  105.  
  106. Thunder Dragon 2
  107. different ships
  108.  
  109. Trizeal
  110. 2p: 1) faster movement; 2) gap in laser shot is narrower
  111.  
  112. US AAF Mustang
  113. 2p: 1) lower starting rank; 2) the brown tanks in stage 8 are worth 30k each (on 1p side they give no points at all)
  114.  
  115. Varia Metal
  116. second button is different. You either get a bomb (1p) or a shield (2p)
  117.  
  118.  
  119. Thank you:
  120. @PearlescentX, @Arasaka9, @JaimersSTG, @SPE2500, DBS, @SGP009, Ako, sikraiken, Ricardo
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