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Apr 6th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
  5. script.Parent = InternalData.RealOwner.Character
  6. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
  7. local function createObject (connections, index)
  8. local proxy = newproxy (true);local meta = getmetatable (proxy);
  9. local runbind = function (self, i, ...) connections[i]:Fire (...); end;
  10. while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
  11. meta.__index = function (self, i)
  12. if (i == 'TriggerEvent') then return runbind end;
  13. return connections[i] and connections[i].Event or index[i];
  14. end;
  15. meta.__newindex = index;meta.__metatable = false;return proxy
  16. end;
  17. local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
  18. local UserInputService = createObject({"InputBegan","InputEnded"},{})
  19. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  20. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  21. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  22. Event.OnServerEvent:Connect(function(FiredBy,Input)
  23. if FiredBy ~= InternalData.RealOwner then return end
  24. if Input.MouseEvent then
  25. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  26. elseif Input.Sound then
  27. if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
  28. else
  29. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  30. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
  31. for _,Action in pairs(ContextActionService.Actions) do
  32. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  33. end
  34. Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  35. end
  36. end)
  37. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  38. Event.Parent = NLS([[
  39. local Player = owner;
  40. local Sounds = {};
  41. local Event = script:WaitForChild("UserInput");
  42. local UserInputService = game:GetService("UserInputService");
  43. local Mouse = Player:GetMouse();
  44. local Input = function(Input,gameProcessedEvent)
  45. if gameProcessedEvent then return end
  46. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  47. end
  48. Event.OnClientEvent:connect(function(Args)
  49. if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
  50. end)
  51. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  52. local Hit,Target
  53. while wait(1/30) do
  54. for x,Sound in pairs(Sounds) do
  55. if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
  56. end
  57. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  58. Hit = Mouse.Hit;Target = Mouse.Target;
  59. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  60. end
  61. end
  62. ]],InternalData.RealOwner.Character)
  63. end
  64. InternalData.NewOwner = setmetatable({},{
  65. __index = function (self,Index)
  66. local Type = type(InternalData.RealOwner[Index])
  67. if Type == "function" then
  68. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  69. return function (self)return InternalData["Mouse"] end
  70. end
  71. return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
  72. elseif Index == "FakePlayer" then
  73. return true
  74. end
  75. return InternalData.RealOwner[Index]
  76. end;
  77. __tostring = function(self) return tostring(InternalData.RealOwner) end
  78. })
  79. --LoadLibrary("RbxUtility").Create
  80. InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
  81. if Library == "RbxUtility" then
  82. return setmetatable({},{
  83. __tostring = function() return "RbxUtility" end;
  84. __index = function(self, Index)
  85. if Index:lower() == "create" then
  86. return function(Type)
  87. return function(Data)
  88. Data = Data or {}
  89. local Inst = Instance.new(Type)
  90. for x,y in pairs(Data) do
  91. if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
  92. if y == owner then y = InternalData.RealOwner end
  93. Inst[x] = y
  94. end
  95. return Inst
  96. end
  97. end
  98. end
  99. return InternalData.LoadLibrary(Library)[Index]
  100. end
  101. })
  102. end
  103. return InternalData.LoadLibrary(Library)
  104. end
  105. InternalData.RealInstance = Instance;Instance = setmetatable({},{
  106. __index = function (self,Index)
  107. if Index:lower() == 'new' then
  108. return function (Type, Parent)
  109. if Parent == owner then Parent = InternalData.RealOwner end
  110. if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
  111. local Real = InternalData.RealInstance.new(Type,Parent)
  112. if not Type then return end
  113. if Type == "BillboardGui" then
  114. local ToReturn = setmetatable({},{
  115. __index = function (self,Index)
  116. if type(Real[Index]) == "function" then
  117. if Index:lower() == "clone" then
  118. return function (self)
  119. local Real = Real:Clone()
  120. local ToReturn = setmetatable({RealObject = Real},{
  121. __index = function (self,Index)
  122. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  123. return Real[Index]
  124. end;
  125. __newindex = function (self,Index,Value)
  126. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  127. if Value == owner then Value = InternalData.RealOwner end
  128. Real[Index] = Value
  129. end;
  130. __tostring = function(self) return tostring(Real) end;
  131. })
  132. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  133. end
  134. end
  135. return function (self,...) return Real[Index](Real,...)end
  136. end
  137. return Real[Index]
  138. end;
  139. __newindex = function (self,Index,Value)
  140. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  141. if Value == owner then Value = InternalData.RealOwner end
  142. Real[Index] = Value
  143. end;
  144. __tostring = function(self) return tostring(Real) end;
  145. })
  146. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  147. elseif Type:lower() == "sound" then
  148. Real.Parent = owner.Character;
  149. local ToReturn = setmetatable({RealObject = Real},{
  150. __index = function (self,Index)
  151. if Index:lower() == "playbackloudness" then
  152. return InternalData.SoundLoudness[Real] or 0
  153. elseif type(Real[Index]) == "function" then
  154. if Index:lower() == "clone" then
  155. return function (self)
  156. local Real = Real:Clone()
  157. local ToReturn = setmetatable({},{
  158. __index = function (self,Index)
  159. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  160. return Real[Index]
  161. end;
  162. __newindex = function (self,Index,Value)
  163. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  164. if Value == owner then Value = InternalData.RealOwner end
  165. Real[Index] = Value
  166. end;
  167. __tostring = function(self) return tostring(Real) end;
  168. })
  169. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  170. end
  171. end
  172. return function (self,...) return Real[Index](Real,...)end
  173. end
  174. return Real[Index]
  175. end;
  176. __newindex = function (self,Index,Value)
  177. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  178. if Value == owner then Value = InternalData.RealOwner end
  179. Real[Index] = Value
  180. end;
  181. __tostring = function(self) return tostring(Real) end;
  182. })
  183. InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
  184. else
  185. local ToReturn = setmetatable({RealObject = Real},{
  186. __index = function (self,Index)
  187. if type(Real[Index]) == "function" then
  188. if Index:lower() == "clone" then
  189. return function (self)
  190. local Real = Real:Clone()
  191. local ToReturn = setmetatable({},{
  192. __index = function (self,Index)
  193. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  194. return Real[Index]
  195. end;
  196. __newindex = function (self,Index,Value)
  197. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  198. if Value == owner then Value = InternalData.RealOwner end
  199. Real[Index] = Value
  200. end;
  201. __tostring = function(self) return tostring(Real) end;
  202. })
  203. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  204. end
  205. end
  206. return function (self,...) return Real[Index](Real,...)end
  207. end
  208. return Real[Index]
  209. end;
  210. __newindex = function (self,Index,Value)
  211. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  212. if Value == owner then Value = InternalData.RealOwner end
  213. Real[Index] = Value
  214. end;
  215. __tostring = function(self) return tostring(Real) end;
  216. })
  217. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  218. end
  219. end
  220. end
  221. return InternalData.RealInstance[Index]
  222. end;
  223. __tostring = function(self) return tostring(InternalData.RealInstance) end;
  224. });
  225. InternalData.RealGame = game;game = setmetatable({},{
  226. __index = function (self,Index)
  227. if InternalData.RealGame[Index] then
  228. local Type = type(InternalData.RealGame[Index])
  229. if Type == "function" then
  230. if Index:lower() == "getservice" or Index:lower() == "service" then
  231. return function (self,Service)
  232. local FakeServices = {
  233. ["players"] = function()
  234. return setmetatable({},{
  235. __index = function (self2,Index2)
  236. local RealService = InternalData.RealGame:GetService(Service)
  237. local Type2 = type(RealService[Index2])
  238. if Type2 == "function" then
  239. return function (self,...) return RealService[Index2](RealService,...)end
  240. else
  241. if Index2:lower() == "localplayer" then return InternalData.NewOwner end
  242. return RealService[Index2]
  243. end
  244. end;
  245. __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
  246. })
  247. end;
  248. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  249. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  250. ["debris"] = function()
  251. return setmetatable({},{
  252. __index = function(self2,Index2)
  253. local RealService = InternalData.RealGame:GetService(Service)
  254. local Type2 = type(RealService[Index2])
  255. if Type2 == "function" then
  256. if Index2:lower() == "additem" then
  257. return function (self,Item,Time)
  258. if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
  259. return RealService:AddItem(Item,Time)
  260. end
  261. end
  262. return function (self,...) return RealService[Index2](RealService,...) end
  263. end
  264. return RealService[Index2]
  265. end;
  266. __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
  267. })
  268. end;
  269. ["runservice"] = function()
  270. return setmetatable({},{
  271. __index = function(self2,Index2)
  272. local RealService = InternalData.RealGame:GetService(Service)
  273. local Type2 = type(RealService[Index2])
  274. if Type2 == "function" then
  275. return function (self,...) return RealService[Index2](RealService,...) end
  276. else
  277. local RunServices = {
  278. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  279. ["renderstepped"] = function() return RealService["Stepped"] end
  280. }
  281. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  282. return RealService[Index2]
  283. end
  284. end;
  285. __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
  286. })
  287. end
  288. }
  289. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  290. return InternalData.RealGame:GetService(Service)
  291. end
  292. end
  293. return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
  294. else
  295. if game:GetService(Index) then return game:GetService(Index) end
  296. return InternalData.RealGame[Index]
  297. end
  298. end
  299. return nil
  300. end;
  301. __tostring = function(self) return tostring(InternalData.game) end
  302. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
  303.  
  304. -- RBX.Lua LocalScript | Hackerman | xDarkScripter
  305.  
  306.  
  307. local Players = game:GetService("Players")
  308. local UserInputService = game:GetService("UserInputService")
  309. local RunService = game:GetService("RunService")
  310.  
  311. local Player = Players.LocalPlayer
  312. local Camera = workspace.CurrentCamera
  313. local Mouse = Player:GetMouse()
  314.  
  315. local Character = Player.Character
  316. local Torso = Character.Torso
  317.  
  318. local Typing = false
  319. local TypingSub = 1
  320. local TypingSub2 = 1
  321.  
  322. local Neck = Torso.Neck
  323.  
  324. Neck.C1 = CFrame.new(0, -0.5, 0)
  325.  
  326. local RightArm = Character["Right Arm"]
  327. local LeftArm = Character["Left Arm"]
  328.  
  329. local RightShoulder = Instance.new("Weld", Torso)
  330. RightShoulder.Part0 = Torso
  331. RightShoulder.Part1 = RightArm
  332.  
  333. local LeftShoulder = Instance.new("Weld", Torso)
  334. LeftShoulder.Part0 = Torso
  335. LeftShoulder.Part1 = LeftArm
  336.  
  337. RightShoulder.C1 = CFrame.new(-0.5, 0.5, 0)
  338. LeftShoulder.C1 = CFrame.new(0.5, 0.5, 0)
  339.  
  340.  
  341. local Code = [[
  342. error-261 resolved0
  343. error-340903-3455-34-5-749353230935-3095-234-9102-33-34-3-2349-02394-02934-0-2
  344. error-934-03---04966-049-5060-609-4-604-60945-9604--09-60459-045-694-43
  345. error--5-96-450---45096-4056-09-04-596-049-0956-094-0956-049-59-096-49-564-5-4506-9-045-69-094-69-04
  346. error-606904-596-00-45-69-05-96090-54-6904956094596-0495-0-9-049-49-095-96096-49
  347. error-324--9053-95-09-09-6-94056-3094-2934-092-209-409-34490-2
  348. error--4305--0906-59-0694-5064-95-394-034-93-4955-05496-239-2309-069-40965-34923043-39
  349. error-055-330904-023904-02934-09429034-09-09-29-3049-23094-0293-9-4092-3094-20934-02
  350. error-350-395-09-595-0394-509-34095-09-0304590-09-395-485-405-35093-45093495-039405
  351. error--59034-50-3095-039-09-5903-495-039-509-03094-5093-4059-03945-904-3095-3590-
  352. error-3-09-3950-39-50394-59-3409-093-09-095-0349-509359-3095-0395-093-4095-03945-0934-5
  353. error--350-0-04569-096-6409-694-06-409-0496-049-69-49-6904-9506-49069-495-6
  354. end
  355.  
  356.  
  357.  
  358.  
  359. ]]
  360.  
  361.  
  362. local Argument = [[
  363. -Enagaging Aero Power-dislocating hacks-error:3366-revamping error.Value.Deleted
  364. error-kill:PenguinFred-False-Shutdown-True-error
  365. error=3990-390-030-80-359-305934----3485-34503-409-0964-5049-345
  366. error--456-459640---95-96--96-5456-045-090-4095-05946-
  367. error-5-64560460985645640689-46-45-6-4305-34509-359-039-4905-093-409-09-509-340
  368. localscript=true-4-54-5-3345--3405934-5-03945-09-09-394-509
  369. error-34-3-45-3-93-09-50-340-30459-95-03495---3495-039049-3-59-359-0395-
  370. fixed-true-error-4309584-684-9-6-495-0-9-0496-099-6049-609-4-96-49-
  371. error-340903-3455-34-5-749353230935-3095-234-9102-33-34-3-2349-02394-02934-0-2
  372. error-934-03---04966-049-5060-609-4-604-60945-9604--09-60459-045-694-43
  373. error--5-96-450---45096-4056-09-04-596-049-0956-094-0956-049-59-096-49-564-5-4506-9-045-69-094-69-04
  374. error-606904-596-00-45-69-05-96090-54-6904956094596-0495-0-9-049-49-095-96096-49
  375. error-324--9053-95-09-09-6-94056-3094-2934-092-209-409-34490-2
  376. error--4305--0906-59-0694-5064-95-394-034-93-4955-05496-239-2309-069-40965-34923043-39
  377. error-055-330904-023904-02934-09429034-09-09-29-3049-23094-0293-9-4092-3094-20934-02
  378. error-350-395-09-595-0394-509-34095-09-0304590-09-395-485-405-35093-45093495-039405
  379. error--59034-50-3095-039-09-5903-495-039-509-03094-5093-4059-03945-904-3095-3590-
  380. error-3-09-3950-39-50394-59-3409-093-09-095-0349-509359-3095-0395-093-4095-03945-0934-5
  381. error--350-0-04569-096-6409-694-06-409-0496-049-69-49-6904-9506-49069-495-6
  382. ]]
  383.  
  384.  
  385.  
  386. game.Lighting.GlobalShadows = false
  387. game.Lighting.Brightness = 0.25
  388.  
  389.  
  390. local function Smooth(Part)
  391. Part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  392. Part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  393. Part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  394. Part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  395. Part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  396. Part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  397. end
  398.  
  399.  
  400. local function SetLine(Line, Alpha, Beta)
  401. local dx = Alpha.Position.X.Scale - Beta.Position.X.Scale
  402. local dy = Alpha.Position.Y.Scale - Beta.Position.Y.Scale
  403. local Magnitude = math.sqrt(dx^2 + dy^2)
  404.  
  405. Line.Size = UDim2.new(Magnitude, 0, 0, 8)
  406. Line.Position = Alpha.Position:Lerp(Beta.Position, 0.5)
  407. Line.Rotation = math.deg(math.atan2(dy, dx))
  408. end
  409.  
  410.  
  411. local Keyboard = Instance.new("Part")
  412. Keyboard.BrickColor = BrickColor.new("Really black")
  413. Keyboard.Material = Enum.Material.Neon
  414. Keyboard.Transparency = 0.1
  415. Keyboard.Size = Vector3.new(5, 0, 2)
  416. Keyboard.CanCollide = false
  417. Keyboard.Locked = true
  418.  
  419. Smooth(Keyboard)
  420.  
  421. local KeyboardWeld = Instance.new("Weld")
  422. KeyboardWeld.Part0 = Torso
  423. KeyboardWeld.Part1 = Keyboard
  424. KeyboardWeld.C0 = CFrame.new(0, 0.2, -2) * CFrame.Angles(0.3, 0, 0)
  425.  
  426. KeyboardWeld.Parent = Keyboard
  427. Keyboard.Parent = Character
  428.  
  429.  
  430. local Light = Instance.new("PointLight")
  431. Light.Brightness = 1.5
  432. Light.Range = 12
  433. Light.Parent = Keyboard
  434.  
  435.  
  436. local Screen = Instance.new("Part")
  437. Screen.BrickColor = BrickColor.new("Really black")
  438. Screen.Material = Enum.Material.Neon
  439. Screen.Transparency = 0.3
  440. Screen.Size = Vector3.new(6, 4, 0)
  441. Screen.CanCollide = false
  442. Screen.Locked = true
  443.  
  444. Smooth(Screen)
  445.  
  446. local ScreenWeld = Instance.new("Weld")
  447. ScreenWeld.Part0 = Torso
  448. ScreenWeld.Part1 = Screen
  449. ScreenWeld.C0 = CFrame.new(0, 3.5, -4.5) * CFrame.Angles(0.1, 0, 0)
  450.  
  451. local Gui = Instance.new("SurfaceGui")
  452. Gui.Face = "Back"
  453. Gui.Adornee = Screen
  454. Gui.Parent = Screen
  455.  
  456. local Text = Instance.new("TextBox")
  457. Text.BackgroundTransparency = 1
  458. Text.Position = UDim2.new(0, 0, 0, 0)
  459. Text.Size = UDim2.new(1, 0, 1, 0)
  460. Text.TextColor3 = Color3.new(1, 1, 1)
  461. Text.Font = Enum.Font.Code
  462. Text.Active = false
  463. Text.MultiLine = true
  464. Text.TextWrapped = true
  465. Text.FontSize = Enum.FontSize.Size32
  466. Text.TextXAlignment = Enum.TextXAlignment.Left
  467. Text.TextYAlignment = Enum.TextYAlignment.Top
  468. Text.Text = ""
  469.  
  470. Text.Parent = Gui
  471.  
  472. ScreenWeld.Parent = Screen
  473. Screen.Parent = Character
  474.  
  475.  
  476.  
  477. local Screen2 = Instance.new("Part")
  478. Screen2.BrickColor = BrickColor.new("Really black")
  479. Screen2.Material = Enum.Material.Neon
  480. Screen2.Transparency = 0.3
  481. Screen2.Size = Vector3.new(6, 4, 0)
  482. Screen2.CanCollide = false
  483. Screen2.Locked = true
  484.  
  485. Smooth(Screen2)
  486.  
  487. local Screen2Weld = Instance.new("Weld")
  488. Screen2Weld.Part0 = Torso
  489. Screen2Weld.Part1 = Screen2
  490. Screen2Weld.C0 = CFrame.new(5.4, 3.4, -1.5) * CFrame.Angles(0.1, -0.9, 0)
  491.  
  492. local Gui2 = Instance.new("SurfaceGui")
  493. Gui2.Face = "Back"
  494. Gui2.Adornee = Screen2
  495. Gui2.Parent = Screen2
  496.  
  497. local Text2 = Instance.new("TextBox")
  498. Text2.BackgroundTransparency = 1
  499. Text2.Position = UDim2.new(0, 0, 0, 0)
  500. Text2.Size = UDim2.new(1, 0, 1, 0)
  501. Text2.TextColor3 = Color3.new(0, 1, 0)
  502. Text2.Font = Enum.Font.Code
  503. Text2.Active = false
  504. Text2.MultiLine = true
  505. Text2.TextWrapped = true
  506. Text2.FontSize = Enum.FontSize.Size32
  507. Text2.TextXAlignment = Enum.TextXAlignment.Left
  508. Text2.TextYAlignment = Enum.TextYAlignment.Top
  509. Text2.Text = ""
  510.  
  511. Text2.Parent = Gui2
  512.  
  513. local ImageKey = Instance.new("ImageLabel")
  514. ImageKey.BackgroundTransparency = 1
  515. ImageKey.Size = UDim2.new(0.2, 0, 0.2, 0)
  516. ImageKey.Position = UDim2.new(0.4, 0, 0.4, 0)
  517. ImageKey.Image = "http://www.roblox.com/asset/?id=697224414"
  518. ImageKey.ImageTransparency = 1
  519. ImageKey.Parent = Gui2
  520.  
  521. Screen2Weld.Parent = Screen2
  522. Screen2.Parent = Character
  523.  
  524.  
  525.  
  526. local Screen3 = Instance.new("Part")
  527. Screen3.BrickColor = BrickColor.new("Really black")
  528. Screen3.Material = Enum.Material.Neon
  529. Screen3.Transparency = 0.3
  530. Screen3.Size = Vector3.new(6, 4, 0)
  531. Screen3.CanCollide = false
  532. Screen3.Locked = true
  533.  
  534. Smooth(Screen3)
  535.  
  536. local Screen3Weld = Instance.new("Weld")
  537. Screen3Weld.Part0 = Torso
  538. Screen3Weld.Part1 = Screen3
  539. Screen3Weld.C0 = CFrame.new(-5.4, 3.4, -1.5) * CFrame.Angles(0.1, 0.9, 0)
  540.  
  541. local Gui3 = Instance.new("SurfaceGui")
  542. Gui3.Face = "Back"
  543. Gui3.Adornee = Screen3
  544. Gui3.Parent = Screen3
  545.  
  546. local Map = Instance.new("ImageLabel")
  547. Map.BackgroundTransparency = 1
  548. Map.Position = UDim2.new(0, 0, 0, 0)
  549. Map.Size = UDim2.new(1, 0, 1, 0)
  550. Map.Image = "http://www.roblox.com/asset/?id=121661614"
  551.  
  552. Map.Parent = Gui3
  553.  
  554. Screen3Weld.Parent = Screen3
  555. Screen3.Parent = Character
  556.  
  557. local Points = {}
  558. local Lines = {}
  559.  
  560. for i = 1, 10 do
  561. if i > 1 then
  562. local Line = Instance.new("Frame")
  563. Line.BorderSizePixel = 0
  564. Line.BackgroundColor3 = Color3.new(0.8, 0, 0)
  565. Line.AnchorPoint = Vector2.new(0.5, 0.5)
  566. Line.Parent = Gui3
  567.  
  568. Lines[i] = Line
  569. end
  570.  
  571. local Point = Instance.new("Frame")
  572. Point.BorderSizePixel = 0
  573. Point.BackgroundColor3 = Color3.new(1, 0, 0)
  574. Point.Size = UDim2.new(0, 40, 0, 40)
  575. Point.Position = UDim2.new(math.random(), 0, math.random(), 0)
  576. Point.AnchorPoint = Vector2.new(0.5, 0.5)
  577. Point.Parent = Gui3
  578.  
  579. Points[i] = {Point = Point, Position = Point.Position}
  580. end
  581.  
  582.  
  583.  
  584.  
  585. UserInputService.InputBegan:Connect(function(Input, Processed)
  586. if Processed then return end
  587.  
  588. if Input.UserInputType == Enum.UserInputType.Keyboard then
  589. local KeyCode = Input.KeyCode
  590.  
  591. if KeyCode == Enum.KeyCode.E then
  592. Typing = not Typing
  593. end
  594. end
  595. end)
  596.  
  597.  
  598.  
  599. RunService.Heartbeat:Connect(function()
  600. local Sine = math.sin(tick() * 8) / 8
  601.  
  602. for Key, Value in next, Points do
  603. Value.Point.Size = UDim2.new(0, 25 + Sine * 40, 0, 25 + Sine * 40)
  604. Value.Point.Position = Value.Point.Position:Lerp(Value.Position, 0.1)
  605.  
  606. if Key > 1 then
  607. SetLine(Lines[Key], Value.Point, Points[1].Point)
  608. end
  609. end
  610.  
  611. if math.random(100) == 1 then
  612. for _, Value in next, Points do
  613. Value.Position = UDim2.new(math.random(), 0, math.random(), 0)
  614. end
  615. end
  616.  
  617. ImageKey.ImageTransparency = math.abs(math.sin(tick()))
  618.  
  619. if Typing then
  620. if math.random(5) == 1 then
  621. local PressSound = Instance.new("Sound")
  622. PressSound.SoundId = "rbxassetid://265970978"
  623. PressSound.Pitch = 0.5 + math.random() / 5
  624. PressSound.Volume = 3
  625. PressSound.Parent = Keyboard
  626. PressSound:Play()
  627.  
  628. game:GetService("Debris"):AddItem(PressSound, 1 / 2)
  629. end
  630.  
  631. Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(-0.2 + Sine / 4, (math.random() - 0.5) / 2, 0)
  632.  
  633. RightShoulder.C0 = CFrame.new(1, 0.6 + math.random() / 4, -math.random() * 0.7)
  634. * CFrame.Angles(1.5 + Sine * math.random(), -Sine / 4, -(0.5 + 2 * Sine * math.random()))
  635.  
  636. LeftShoulder.C0 = CFrame.new(-1, 0.6 + math.random() / 4, -math.random() * 0.7)
  637. * CFrame.Angles(1.5 - Sine * math.random(), Sine / 4, 0.5 + 2 * Sine * math.random())
  638.  
  639. if math.random(2) == 1 then
  640. if TypingSub < #Argument then
  641. TypingSub = TypingSub + 1
  642. Text.Text = Text.Text..Argument:sub(TypingSub, TypingSub)
  643.  
  644. local nl = Text.Text:find("\n")
  645.  
  646. if nl and #Text.Text > 400 then
  647. Text.Text = Text.Text:sub(nl + 1)
  648. end
  649.  
  650. else
  651. TypingSub = 1
  652. end
  653. end
  654.  
  655. if math.random(3) == 1 then
  656. if TypingSub2 < #Code then
  657. TypingSub2 = TypingSub2 + 1
  658. Text2.Text = Text2.Text..Code:sub(TypingSub2, TypingSub2)
  659.  
  660. local nl = Text2.Text:find("\n")
  661.  
  662. if nl and #Text2.Text > 400 then
  663. Text2.Text = Text2.Text:sub(nl + 1)
  664. end
  665.  
  666. else
  667. TypingSub2 = 1
  668. end
  669. end
  670.  
  671. else
  672. Neck.C0 = CFrame.new(0, 1, 0)
  673.  
  674. RightShoulder.C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(1.5, 0, 0)
  675. LeftShoulder.C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(1.5, 0, 0)
  676. end
  677. end)
  678.  
  679.  
  680.  
  681.  
  682.  
  683.  
  684.  
  685.  
  686.  
  687.  
  688.  
  689.  
  690.  
  691.  
  692.  
  693.  
  694.  
  695.  
  696.  
  697.  
  698.  
  699.  
  700.  
  701.  
  702.  
  703. plr = game.Players.LocalPlayer
  704. mouse = plr:GetMouse()
  705. part = nil
  706. bp = nil
  707. particles = nil
  708. function clerp(a,b,c,d)
  709. for i = 0,d,.01 do
  710. a.CFrame = CFrame.new(b:lerp(c,i))
  711. wait()
  712. end
  713. end
  714. function slerp(a2,b2,c2,d2)
  715. for i2 = 0,d2,.01 do
  716. a2.CFrame = CFrame.new(b2:lerp(c2,i2))
  717. wait()
  718. end
  719. end
  720. mouse.KeyDown:connect(function(key)
  721. if key == "e" and plr.Character.Parent == workspace then
  722. plr.Character.Parent = workspace.Camera
  723. plr.Character.Archivable = true
  724. Instance.new("ForceField",plr.Character).Visible = false
  725. for y,t in pairs(plr.Character:GetChildren()) do
  726. if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
  727. t.Transparency = 1
  728. if t.Name == "Head" and t:FindFirstChild("face") then
  729. t.face.Transparency = 1
  730. end
  731. elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
  732. t.Handle.Transparency = 1
  733. end
  734. end
  735. elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then
  736. plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  737. elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then
  738. if plr.Character.Torso.Anchored == true then
  739. for y,t in pairs(plr.Character:GetChildren()) do
  740. if t:IsA("Part") then
  741. t.Anchored = false
  742. end
  743. end
  744. else
  745. for y,t in pairs(plr.Character:GetChildren()) do
  746. if t:IsA("Part") then
  747. t.Anchored = true
  748. end
  749. end
  750. end
  751. elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then
  752. local clone = part:Clone()
  753. clone.Parent = workspace
  754. clone.Anchored = false
  755. clone:ClearAllChildren()
  756. clone.CanCollide = true
  757. bp.Parent = clone
  758. particles.Parent = clone
  759. if part.Parent:FindFirstChildOfClass("Humanoid") then
  760. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
  761. end
  762. part:Destroy()
  763. part = clone
  764. elseif key == "q" and plr.Character.Parent == workspace.Camera and part == nil then
  765. plr.Character.Parent = workspace
  766. plr.Character.Archivable = false
  767. plr.Character:FindFirstChildOfClass("ForceField"):Remove()
  768. for y,t in pairs(plr.Character:GetChildren()) do
  769. if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
  770. t.Transparency = 0
  771. if t.Name == "Head" and t:FindFirstChild("face") then
  772. t.face.Transparency = 0
  773. end
  774. elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
  775. t.Handle.Transparency = 0
  776. end
  777. end
  778. end
  779. end)
  780. mouse.Button1Down:connect(function()
  781. if plr.Character.Parent == workspace.Camera then
  782. if mouse ~= nil then
  783. if mouse.Target ~= nil then
  784. part = mouse.Target
  785. bp = Instance.new("BodyPosition",part)
  786. bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  787. bp.Position = part.Position
  788. particles = Instance.new("ParticleEmitter",part)
  789. particles.Color = ColorSequence.new(Color3.new(0,0,0))
  790. particles.Size = NumberSequence.new(1)
  791. particles.Texture = "rbxassetid://292289455"
  792. particles.VelocitySpread = 360
  793. particles.Speed = NumberRange.new(0)
  794. particles.RotSpeed = NumberRange.new(0)
  795. particles.Rotation = NumberRange.new(0)
  796. particles.Rate = 250
  797. particles.Lifetime = NumberRange.new(.2,.4)
  798. particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
  799. dwn = true
  800. end
  801. end
  802. while dwn == true do
  803. wait()
  804. bp.Position = mouse.hit.p
  805. if part then
  806. if part.Parent:FindFirstChildOfClass("Humanoid") then
  807. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  808. end
  809. end
  810. end
  811. end
  812. end)
  813. mouse.Button1Up:connect(function()
  814. dwn = false
  815. if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
  816. if bp then bp:Destroy() end
  817. if particles then particles:Destroy() end
  818. end)
  819. base = Instance.new("ScreenGui",plr.PlayerGui)
  820. bbg = Instance.new("BillboardGui",plr.Character.Head)
  821. bbg.Size = UDim2.new(0,200,0,50)
  822. bbg.StudsOffset = Vector3.new(0,3,0)
  823. bbgTl = Instance.new("TextLabel",bbg)
  824. bbgTl.BackgroundTransparency = 1
  825. bbgTl.Size = UDim2.new(10,0,1,0)
  826. bbgTl.Position = UDim2.new(-4.5,0,0,0)
  827. bbgTl.Font = "Code"
  828. bbgTl.Text = " "
  829. bbgTl.TextSize = 25
  830. bbgTl.TextStrokeColor3 = Color3.new(1,1,1)
  831. bbgTl.TextColor3 = Color3.new(0,0,0)
  832. bbgTl.TextStrokeTransparency = 0
  833. bbgTl.TextWrapped = true
  834. plr.Chatted:connect(function(msg)
  835. bbgTl.Text = msg
  836. wait(5)
  837. if bbgTl.Text == msg then
  838. bbgTl.Text = " "
  839. end
  840. end)
  841. touchCounter = 0
  842. while wait() do
  843. if plr.Character.Parent == workspace.Camera then
  844. local c = plr.Character:Clone()
  845. c:MakeJoints()
  846. for y,t in pairs(c:GetChildren()) do
  847. if t:IsA("Part") then
  848. t.CanCollide = false
  849. t.Anchored = true
  850. t.Transparency = .5
  851. t.TopSurface = "Smooth"
  852. t.BottomSurface = "Smooth"
  853. t.RightSurface = "Smooth"
  854. t.LeftSurface = "Smooth"
  855. t.FrontSurface = "Smooth"
  856. t.BackSurface = "Smooth"
  857. t.BrickColor = BrickColor.new("Really black")
  858. if t.Name == "Head" and t:FindFirstChild("face") then
  859. t.face:Remove()
  860. elseif t.Name == "Torso" and t:FindFirstChild("roblox") then
  861. t.roblox:Remove()
  862. elseif t.Name == "HumanoidRootPart" then
  863. t:Remove()
  864. end
  865. else
  866. t:Remove()
  867. end
  868. end
  869. c.Parent = workspace
  870. game.Debris:AddItem(c,.05)
  871. end
  872. end
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