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- -- Gui to Lua
- -- Version: 3
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local Frame_3 = Instance.new("Frame")
- local Frame_4 = Instance.new("Frame")
- local Frame_5 = Instance.new("Frame")
- local AltDel = Instance.new("TextButton")
- local CtrlTele = Instance.new("TextButton")
- local Jump = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BackgroundTransparency = 0.60000002384186
- Frame.BorderColor3 = Color3.new(0.207843, 0.0156863, 0)
- Frame.BorderSizePixel = 6
- Frame.Position = UDim2.new(0.709461808, 0, 0.565830708, 0)
- Frame.Size = UDim2.new(0, 265, 0, 262)
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame_2.BorderColor3 = Color3.new(1, 1, 1)
- Frame_2.Size = UDim2.new(0, 30, 0, 262)
- Frame_3.Parent = Frame_2
- Frame_3.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame_3.BorderColor3 = Color3.new(1, 1, 1)
- Frame_3.Position = UDim2.new(7.82012606, 0, 0, 0)
- Frame_3.Size = UDim2.new(0, 30, 0, 262)
- Frame_4.Parent = Frame
- Frame_4.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame_4.BorderColor3 = Color3.new(1, 1, 1)
- Frame_4.Size = UDim2.new(0, 265, 0, 32)
- Frame_5.Parent = Frame
- Frame_5.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame_5.BorderColor3 = Color3.new(1, 1, 1)
- Frame_5.Position = UDim2.new(0, 0, 0.877862573, 0)
- Frame_5.Size = UDim2.new(0, 265, 0, 32)
- AltDel.Name = "Alt Del"
- AltDel.Parent = Frame
- AltDel.BackgroundColor3 = Color3.new(0, 0, 0)
- AltDel.BorderColor3 = Color3.new(1, 1, 1)
- AltDel.Position = UDim2.new(0.665664971, 0, 0.651941955, 0)
- AltDel.Size = UDim2.new(0, 58, 0, 59)
- AltDel.Font = Enum.Font.SciFi
- AltDel.Text = "Alt Del"
- AltDel.TextColor3 = Color3.new(1, 1, 1)
- AltDel.TextSize = 14
- CtrlTele.Name = "Ctrl Tele"
- CtrlTele.Parent = Frame
- CtrlTele.BackgroundColor3 = Color3.new(0, 0, 0)
- CtrlTele.BorderColor3 = Color3.new(1, 1, 1)
- CtrlTele.Position = UDim2.new(0.109896958, 0, 0.651941955, 0)
- CtrlTele.Size = UDim2.new(0, 58, 0, 60)
- CtrlTele.Font = Enum.Font.SciFi
- CtrlTele.Text = "Ctrl Tele"
- CtrlTele.TextColor3 = Color3.new(1, 1, 1)
- CtrlTele.TextSize = 14
- CtrlTele.TextStrokeColor3 = Color3.new(1, 1, 1)
- Jump.Name = "Jump"
- Jump.Parent = Frame
- Jump.BackgroundColor3 = Color3.new(0, 0, 0)
- Jump.BorderColor3 = Color3.new(1, 1, 1)
- Jump.Position = UDim2.new(0.113557816, 0, 0.120414436, 0)
- Jump.Size = UDim2.new(0, 58, 0, 59)
- Jump.Font = Enum.Font.SciFi
- Jump.Text = "Inf Jump"
- Jump.TextColor3 = Color3.new(1, 1, 1)
- Jump.TextSize = 14
- -- Scripts:
- local function XVGGLA_fake_script() -- AltDel.LocalScript
- local script = Instance.new('LocalScript', AltDel)
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Plr.Character:MoveTo(Mouse.Hit.p)
- end)
- end
- coroutine.wrap(XVGGLA_fake_script)()
- local function HHHM_fake_script() -- CtrlTele.LocalScript
- local script = Instance.new('LocalScript', CtrlTele)
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button2Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Mouse.Target:Destroy()
- end)
- end
- coroutine.wrap(HHHM_fake_script)()
- local function DLVF_fake_script() -- Jump.LocalScript
- local script = Instance.new('LocalScript', Jump)
- local Player = game:GetService'Players'.LocalPlayer;
- local UIS = game:GetService'UserInputService';
- _G.JumpHeight = 50;
- function Action(Object, Function) if Object ~= nil then Function(Object); end end
- UIS.InputBegan:connect(function(UserInput)
- if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then
- Action(Player.Character.Humanoid, function(self)
- if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then
- Action(self.Parent.HumanoidRootPart, function(self)
- self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
- end)
- end
- end)
- end
- end)
- end
- coroutine.wrap(DLVF_fake_script)()
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