Dully

ash script he say is powerful

Oct 8th, 2019
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  1. game.Players:Chat("startergive me delete")
  2. game.Players:Chat("startergive me resize")
  3. game.Players:Chat("startergive me move")
  4. wait(0.1)
  5. byened = {"Players you hate"}
  6. for _,p in pairs(game.Players:GetChildren()) do
  7. for _,v in pairs(byened) do
  8. if p.Name==v then
  9. repeat wait() until game.Players.LocalPlayer.Backpack:FindFirstChild("Delete")
  10. game.Players.LocalPlayer.Backpack:WaitForChild("Delete"):WaitForChild("delete"):FireServer(p)
  11. end
  12. end
  13. end
  14. game.Players.PlayerAdded:Connect(function(p)
  15. for _,v in pairs(byened) do
  16. if p.Name==v then
  17. repeat wait() until game.Players.LocalPlayer.Backpack:FindFirstChild("Delete")
  18. game.Players.LocalPlayer.Backpack:WaitForChild("Delete"):WaitForChild("delete"):FireServer(p)
  19. end
  20. end
  21. end)
  22.  
  23.  
  24. plr = game.Players.LocalPlayer
  25. prefix = ":"
  26. banned = {}
  27.  
  28. function GetPlayer(String)
  29. local Found = {}
  30. local strl = String:lower()
  31. if strl == "all" then
  32. for i,v in pairs(game.Players:GetPlayers()) do
  33. table.insert(Found,v)
  34. end
  35. elseif strl == "others" then
  36. for i,v in pairs(game.Players:GetPlayers()) do
  37. if v.Name ~= game.Players.LocalPlayer.Name then
  38. table.insert(Found,v)
  39. end
  40. end
  41. elseif strl == "me" then
  42. for i,v in pairs(game.Players:GetPlayers()) do
  43. if v.Name == game.Players.LocalPlayer.Name then
  44. table.insert(Found,v)
  45. end
  46. end
  47. else
  48. for i,v in pairs(game.Players:GetPlayers()) do
  49. if v.Name:lower():sub(1, #String) == String:lower() then
  50. table.insert(Found,v)
  51. end
  52. end
  53. end
  54. return Found
  55. end
  56.  
  57. warn("Written by: PsychoticIntentions")
  58. warn("Auto-Rejoin by: ggggjjjjgj")
  59. warn("Written by: GigaMemeGod")
  60. warn("Written by: swazzer")
  61. warn("EBIC COMMANDS")
  62. print(";resetmap --resets the map, use this if original baseplate is still in workspace")
  63. print(";fixmap --use this if original baseplate is gone")
  64. print(";protectadmin --if your in a troll mood")
  65. print(";adminland --makes the baseplate an admin pad")
  66. print(";set --turns on anti-unpunish, sometimes malfuntions")
  67. print(";unset --turns anti-unpunish off")
  68. print(";ktools --gears yourself OP upgraded gears")
  69. print(";dtools --gears that can delete parts in the workspace")
  70. print("america --gears yourself an american hammer, yee yeeee")
  71. print(";laserk --gears yourself a laser kicking gear")
  72. print(";gun --gears yourself a kick gun")
  73. print(";gun2 --gears yourself a kick gun")
  74. print(";clicktodelete --to use this hover your mouse over soemthing in workspace, and press q")
  75. print(";clicktokick --hover your mouse over someone and press q")
  76. print(";glassman --idea credit goes to ggggjjjjgj")
  77. print(";shatter --breaks the glassman script, works about 85 percent of the time.")
  78. print(";dark --safer version of glassman, cause glassman sometimes becomes autistic")
  79. print(";base --backup, backup baseplate")
  80. print(";base2 --all the way through 11")
  81. print(";basecheck --if your lazy af")
  82. print(";lagworld --if you have a potatoe pc, fly away from the map before you run this command")
  83. print(";lavaisland --just try it")
  84. print(";undo --not the best.. but better version will be released in the next update")
  85. print(";lavacross --one of my favs")
  86. print(";bodykick --run into someone to kick them")
  87. print(";unbodykick --turns it off")
  88. warn("USEFUL COMMMANDS")
  89. print("sk/ --server kicks a user")
  90. print("sb/ --server bans a user")
  91. print("s/on --enables server-lock")
  92. print("s/off -- disables server-lock")
  93. print("b/p --resets the original baseplate to original spot")
  94. print("f/p --backup baseplate if original is deleted")
  95. print(";creepy --creepy visualizer")
  96. print(";rere --loads ebic visualizer --credits to rage -- rage is a bitch")
  97. print(";auto --loads the auto visualizer without a song attached to it")
  98. print("r/j -- rejoins the game")
  99. print("n/ --disables the visualizers")
  100. print(";right --just try it and find out")
  101. print(";left")
  102. print("a/ --tp you to admin")
  103. print(";shutdown --pretty self-explanatory x.x")
  104. warn("OTHER COMMANDS")
  105. print(";gears --gears yourself some of my favorite gears")
  106. print("r/ --removes others tools")
  107. print("g/ --gods yourself and ff's yourself")
  108. print(";turkey --idk why i did this but okey")
  109. print(";death --:|")
  110. print(";darkness --creates a dark surrounding")
  111. print(";giant --makes yourself gigantic")
  112. print(";atom --got bored and created this")
  113. ------------------------------------------------------------------------------------------------------------
  114. plr.Chatted:Connect(function(msg)
  115. if string.sub(msg, 1, 3) == ("sk/") then
  116. for i,v in pairs(GetPlayer(string.sub(msg, 4))) do
  117. local remote = game.Players.LocalPlayer.Backpack:WaitForChild("Delete"):WaitForChild("delete")
  118. remote:FireServer(v)
  119. wait()
  120. game.Players:Chat("h Server Kicked "..v.Name)
  121. end
  122. end
  123. end)
  124.  
  125.  
  126. slock = false
  127. plr = game.Players.LocalPlayer
  128. plr.Chatted:Connect(function(ok)
  129. if string.sub(ok, 1) == ("a/") then
  130. now = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  131. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game.Workspace.Terrain.GameFolder.Admin.Pads['Touch to get admin'].Head.CFrame
  132. wait(0.2)
  133. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = now
  134. end
  135. end)
  136.  
  137.  
  138. plr.Chatted:connect(function(lol)
  139. if string.sub(lol, 1) == ("s/on") then
  140. slock = true
  141. game.Players:Chat("h Server Locked.")
  142. end
  143. end)
  144.  
  145. plr.Chatted:connect(function(lol)
  146. if string.sub(lol, 1) == (";shutdown") then
  147. wait(.1)
  148. game.Players:Chat("h Cleansing Server...")
  149. wait(2)
  150. game.Players:Chat("sk/others")
  151. wait(.5)
  152. game.Players:Chat("sk/me")
  153. end
  154. end)
  155.  
  156. plr.Chatted:Connect(function(oyes)
  157. if string.sub(oyes, 1) == ("s/off") then
  158. slock = false
  159. game.Players:Chat("h Removed Server Lock.")
  160. end
  161. end)
  162.  
  163. game.Players.PlayerAdded:connect(function(xDDD)
  164. if slock == true then
  165. local remote = game.Players.LocalPlayer.Backpack:WaitForChild("Delete"):WaitForChild("delete")
  166. remote:FireServer(xDDD)
  167. wait()
  168. end
  169. end)
  170.  
  171. plr.Chatted:Connect(function(msg)
  172. if string.sub(msg, 1, 3) == ("sb/") then
  173. for i,v in pairs(GetPlayer(string.sub(msg, 4))) do
  174. table.insert(banned,v.Name)
  175. local remote = game.Players.LocalPlayer.Backpack:WaitForChild("Delete"):WaitForChild("delete")
  176. remote:FireServer(v)
  177. wait()
  178. game.Players:Chat("h Server Banned "..v.Name)
  179. end
  180. end
  181. end)
  182.  
  183. game.Players.PlayerAdded:connect(function(x)
  184. wait(0.25)
  185. for i,v in pairs(banned) do
  186. if x.Name == v then
  187. local remote = game.Players.LocalPlayer.Backpack:WaitForChild("Delete"):WaitForChild("delete")
  188. remote:FireServer(x)
  189. wait()
  190. end
  191. end
  192. end)
  193.  
  194. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  195. if string.sub(mov, 1) == (";right") then
  196. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Admin Dividers"]:GetChildren()) do
  197. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(-100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  198. end
  199. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Obby"]:GetChildren()) do
  200. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(-100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  201. end
  202. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Building Bricks"]:GetChildren()) do
  203. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(-100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  204. end
  205.  
  206. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Obby Box"]:GetChildren()) do
  207. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(-100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  208. end
  209.  
  210. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Basic House"]:GetChildren()) do
  211. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(-100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  212. end
  213. end
  214. end)
  215.  
  216.  
  217. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  218. if string.sub(mov, 1) == (";left") then
  219. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Admin Dividers"]:GetChildren()) do
  220. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  221. end
  222. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Obby"]:GetChildren()) do
  223. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  224. end
  225. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Building Bricks"]:GetChildren()) do
  226. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  227. end
  228.  
  229. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Obby Box"]:GetChildren()) do
  230. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  231. end
  232.  
  233. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Basic House"]:GetChildren()) do
  234. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  235. end
  236. end
  237. end)
  238.  
  239. ------------------------------------------------------------------------------------------------------------
  240.  
  241.  
  242.  
  243. ------------------------------------------------------------------------------------------------------------
  244.  
  245. plr.Chatted:Connect(function(Fly)
  246. if string.sub(Fly, 1, 3) == ("u/w") then
  247. wait(.1)
  248. Game.Players:Chat("btools me")
  249. wait(.1)
  250. Game.Players:Chat("h Unlocked Workspace")
  251. end
  252. end)
  253.  
  254. game.Players.LocalPlayer.Chatted:connect(function(msg)
  255. if msg == "u/w" or msg == ":unlockws" or msg ==":unlock" then
  256. game.Players:Chat("h Unlocked Workspace")
  257. for i,v in pairs(game:GetDescendants()) do
  258. if v:IsA("BasePart") then
  259. v.Locked = false
  260. end
  261. end
  262. end
  263. end)
  264.  
  265. game.Players.LocalPlayer.Chatted:connect(function(msg)
  266. if msg == ":unlockws" or msg == ":unlock" then
  267. wait(.1)
  268. for i,v in pairs(game:GetDescendants()) do
  269. if v:IsA("BasePart") then
  270. v.Locked = false
  271. end
  272. end
  273. end
  274. end)
  275.  
  276. game.Players.LocalPlayer.Chatted:connect(function(Lii)
  277. if string.sub(Lii, 1, 8) == ("static") then
  278. game.Players:Chat("particle me p")
  279. end
  280. end)
  281.  
  282. game.Players.LocalPlayer.Chatted:connect(function(iiL)
  283. if string.sub(iiL, 1, 8) == ("r/") then
  284. game.Players:Chat("removetools others")
  285. end
  286. end)
  287.  
  288.  
  289. plr.Chatted:Connect(function(PTY)
  290. if string.sub(PTY, 1, 8) == (";gears") then
  291. Game.Players:Chat("gear me 98346415")
  292. Game.Players:Chat("gear me 77443461")
  293. Game.Players:Chat("gear me 72644644")
  294. Game.Players:Chat("gear me 169669671")
  295. Game.Players:Chat("gear me 77443491")
  296. Game.Players:Chat("gear me 18474459")
  297. end
  298. end)
  299.  
  300. plr.Chatted:Connect(function(Fly)
  301. if string.sub(Fly, 1, 2) == ("b/") then
  302. wait(.1)
  303. Game.Players:Chat("btools me")
  304. end
  305. end)
  306.  
  307. plr.Chatted:Connect(function(PTY)
  308. if string.sub(PTY, 1, 2) == ("g/") then
  309. Game.Players:Chat("god me")
  310. Game.Players:Chat("ff me")
  311. end
  312. end)
  313.  
  314. plr.Chatted:Connect(function(PTY)
  315. if string.sub(PTY, 1, 2) == ("/") then
  316. Game.Players:Chat("fly me")
  317. end
  318. end)
  319.  
  320. plr.Chatted:Connect(function(PTY)
  321. if string.sub(PTY, 1, 3) == ("re/") then
  322. Game.Players:Chat("reload me")
  323. end
  324. end)
  325.  
  326. plr.Chatted:Connect(function(LoO)
  327. if game:GetService("Players").LocalPlayer == nil then
  328. game:GetService("ScriptContext").ScriptsDisabled=true
  329. for i,v in pairs(GetPlayer(string.sub(LoO, 4))) do
  330. local remote = game.Players.LocalPlayer.Backpack:WaitForChild("Delete"):WaitForChild("delete")
  331. remote:FireServer(v)
  332. wait()
  333. game.Players:Chat("h Server Kicked "..v.Name)
  334. end
  335. end
  336. end)
  337.  
  338. plr.Chatted:Connect(function(chR)
  339. if string.sub(chR, 1, 3) == ("ch/") then
  340. Game.Players:Chat("char all f")
  341. end
  342. end)
  343.  
  344. plr.Chatted:Connect(function(Fly)
  345. if string.sub(Fly, 1, 3) == ("sf/") then
  346. Game.Players:Chat("spin me")
  347. wait(2)
  348. Game.Players:Chat("fly me")
  349. wait(1)
  350. Game.Players:Chat("unspin me")
  351. end
  352. end)
  353.  
  354. plr.Chatted:Connect(function(Fly)
  355. if string.sub(Fly, 1, 4) == ("dark") then
  356. Game.Players:Chat("time 1")
  357. end
  358. end)
  359.  
  360. plr.Chatted:Connect(function(Rrr)
  361. if string.sub(Rrr, 1, 3) == ("s/g") then
  362. Game.Players:Chat("god me")
  363. Game.Players:Chat("ff me")
  364. game.Players:Chat("particle me p")
  365. end
  366. end)
  367.  
  368. plr.Chatted:Connect(function(Fly)
  369. if string.sub(Fly, 1, 6) == (";creepy") then
  370. Game.Players:Chat("music 143382469")
  371. Game.Players:Chat("time 1")
  372. Game.Players:Chat("fogend 100")
  373. Game.Players:Chat("fogstart .1")
  374. Game.Players:Chat("fogcolor 1 1 1")
  375. end
  376. end)
  377.  
  378. plr.Chatted:Connect(function(Lka)
  379. if string.sub(Lka, 1, 8) == (";darkness") then
  380. Game.Players:Chat("time 1")
  381. Game.Players:Chat("fogend 100")
  382. Game.Players:Chat("fogstart 0.1")
  383. Game.Players:Chat("fogcolor 1 1 1")
  384. end
  385. end)
  386.  
  387.  
  388. plr.Chatted:Connect(function(ReQ)
  389. if string.sub(ReQ, 1, 5) == (";death") then
  390. Game.Players:Chat("time 1")
  391. Game.Players:Chat("fogend 100")
  392. game.Players:Chat("fogcolor 200 4 10")
  393. end
  394. end)
  395.  
  396. plr.Chatted:Connect(function(ReQ)
  397. if string.sub(ReQ, 1) == (";giant") then
  398. Game.Players:Chat("size me 9.9")
  399. wait(.1)
  400. Game.Players:Chat("size me 10")
  401. end
  402. end)
  403.  
  404. plr.Chatted:Connect(function(ReQ)
  405. if string.sub(ReQ, 1) == (";turkey") then
  406. Game.Players:Chat("music 188831155")
  407. wait(2)
  408. Game.Players:Chat("music -")
  409. end
  410. end)
  411.  
  412.  
  413.  
  414. plr.Chatted:Connect(function(Yuu)
  415. if string.sub(Yuu, 1) == (";creepy") then e = true
  416. Game.Players:Chat("time 1")
  417. wait(.1)
  418. Game.Players:Chat("fogend 50")
  419. wait(.1)
  420. Game.Players:Chat("fogcolor 1 1 1")
  421. wait(.1)
  422. Game.Players:Chat("fogstart 0.1")
  423. end
  424. end)
  425.  
  426.  
  427.  
  428. function ccccc()
  429. while vis ~= false do
  430. wait(.1)
  431. loudness = Game.Workspace.Terrain.GameFolder.Folder.Sound.PlaybackLoudness c = true
  432. fog = loudness * 2.7
  433. fogend = fog / 3.9
  434. game.Players:Chat("fogend "..fogend)
  435. end
  436. end
  437.  
  438. plr.Chatted:Connect(function(Yuu)
  439. if string.sub(Yuu, 1) == (";creepy") then
  440. Game.Players:Chat("music 143382469")
  441. wait(.1)
  442. Game.Players:Chat("outdoorambient 255 0 0")
  443. wait(.1)
  444. Game.Players:Chat("fogcolor 1 1 1")
  445. wait(.1)
  446. Game.Players:Chat("time 1")
  447. vis = true
  448. spawn(ccccc)
  449. while e ~= false do
  450. Game.Players:Chat("brightness 10")
  451. wait(.1)
  452. Game.Players:Chat("brightness -10")
  453. wait(.1)
  454. Game.Players:Chat("brightness 1")
  455. wait(.1)
  456. if workspace.Terrain.GameFolder.Folder.Sound.SoundId ~= "http://www.roblox.com/asset/?id=143382469" then
  457. Game.Players:Chat("143382469")
  458. c = true
  459. end
  460. end
  461. end
  462. end)
  463.  
  464.  
  465.  
  466.  
  467. plr.Chatted:Connect(function(Fly)
  468. if string.sub(Fly, 1, 3) == ("b/p") then
  469. wait(.1)
  470. game.Players:Chat("give me clone")
  471. wait(.1)
  472. game.Players:Chat("h Fixed Baseplate")
  473. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, game.Workspace.Terrain.GameFolder.Workspace.Spawn.CFrame)
  474. end
  475. end)
  476.  
  477. plr.Chatted:Connect(function(Tlp)
  478. if string.sub(Tlp, 1, 3) == (":rejoin") then
  479. wait(.4)
  480. local tp = game:GetService("TeleportService")
  481. local plr = game:GetService("Players").LocalPlayer
  482. local Id = game.PlaceId
  483. tp:Teleport(Id, p)
  484. end
  485. end)
  486.  
  487.  
  488.  
  489. plr.Chatted:Connect(function(auto)
  490. if string.sub(auto, 1) == (";rere") then
  491. wait(.1)
  492. vis=true
  493. game.Players:Chat("music 874362421")
  494. wait(.1)
  495. game.Players:Chat("fogcolor 127 0 255")
  496. wait(.1)
  497. game.Players:Chat("time 1")
  498. end
  499. end)
  500.  
  501. plr.Chatted:Connect(function(visual)
  502. if string.sub(visual, 1, 3) == ("vis") then
  503. vis=true
  504. end
  505. end)
  506.  
  507. plr.Chatted:Connect(function(novisual)
  508. if string.sub(novisual, 1, 5) == ("novis") then
  509. vis=false
  510. wait(1)
  511. game.Players:Chat("fix")
  512. end
  513. end)
  514.  
  515. game:GetService"RunService".RenderStepped:Connect(function()
  516. if vis == true then
  517. loudness=Game.Workspace.Terrain.GameFolder.Folder.Sound.PlaybackLoudness
  518. fog = loudness / 4
  519. basefog = 250
  520. fogend = basefog - fog
  521. game.Players:Chat("fogend "..fogend)
  522. end
  523. end)
  524.  
  525. plr.Chatted:Connect(function(auto)
  526. if string.sub(auto, 1) == (";auto") then
  527. wait(.1)
  528. vis=true
  529. game.Players:Chat("fogcolor 127 0 255")
  530. wait(.1)
  531. game.Players:Chat("time 1")
  532. end
  533. end)
  534.  
  535. plr.Chatted:Connect(function(visual)
  536. if string.sub(visual, 1, 3) == ("vis") then
  537. vis=true
  538. end
  539. end)
  540.  
  541. plr.Chatted:Connect(function(novisual)
  542. if string.sub(novisual, 1, 5) == ("novis") then
  543. vis=false
  544. wait(1)
  545. game.Players:Chat("fix")
  546. end
  547. end)
  548.  
  549. game:GetService"RunService".RenderStepped:Connect(function()
  550. if vis == true then
  551. loudness=Game.Workspace.Terrain.GameFolder.Folder.Sound.PlaybackLoudness
  552. fog = loudness / 4
  553. basefog = 250
  554. fogend = basefog - fog
  555. game.Players:Chat("fogend "..fogend)
  556. end
  557. end)
  558.  
  559. plr.Chatted:Connect(function(Yuu)
  560. if string.sub(Yuu, 1, 2) == ("n/") then
  561. wait(.1)
  562. vis = false
  563. wait(.1)
  564. e = false
  565. wait(.1)
  566. v = false
  567. wait(.1)
  568. y = false
  569. wait(.1)
  570. r = false
  571. wait(.1)
  572. d = false
  573. wait(.1)
  574. r = false
  575. wait(.1)
  576. q = false
  577. wait(.1)
  578. c = false
  579. wait(.1)
  580. ree = false
  581. wait(.1)
  582. d = false
  583. wait(.1)
  584. game.Players:Chat("fix")
  585. end
  586. end)
  587.  
  588. local LPlayer = game:GetService("Players").LocalPlayer
  589. local PLRS = game:GetService("Players")
  590. local LName = LPlayer.Name
  591.  
  592. for plrIndex, v in pairs(PLRS:GetChildren()) do
  593. v.Chatted:Connect(function(msg)
  594. msg = msg:lower()
  595. if string.match(msg, "swagify ") or string.match(msg, "swag ") or string.match(msg, "clip ") and v.Name ~= LName then
  596. wait(0.1)
  597. game.Players:Chat("reload all")
  598. wait(.1)
  599. game.Players:Chat("reload all")
  600. wait(.1)
  601. game.Players:Chat("reload all")
  602. wait(.1)
  603. game.Players:Chat("punish "..v.Name)
  604. end
  605. end)
  606. end
  607.  
  608.  
  609. ----------------------------------------------------------------------------------------------------------------
  610.  
  611. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  612. if string.sub(mov, 1) == (";atom") then
  613. wait(.1)
  614. game.Players:Chat("size me .5")
  615. wait(.1)
  616. game.Players:Chat("size me .5")
  617. wait(.1)
  618. game.Players:Chat("size me .5")
  619. wait(.1)
  620. game.Players:Chat("size me .5")
  621. wait(.1)
  622. game.Players:Chat("size me .5")
  623. wait(.1)
  624. game.Players:Chat("size me .5")
  625. wait(.1)
  626. game.Players:Chat("size me .5")
  627. wait(.1)
  628. game.Players:Chat("size me .5")
  629. wait(.1)
  630. game.Players:Chat("size me .5")
  631. wait(.1)
  632. game.Players:Chat("size me .5")
  633. wait(.1)
  634. game.Players:Chat("size me .5")
  635. wait(.1)
  636. game.Players:Chat("speed me 1000000000")
  637. wait(.2)
  638. game.Players:Chat("invisble me")
  639. wait(.2)
  640. game.Players:Chat(";glassman")
  641. wait(.2)
  642. game.Players:Chat("name me ")
  643. end
  644. end)
  645.  
  646. ----------------------------------------------------------------------------
  647.  
  648. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  649. if string.sub(mov, 1) == (";fixmap") then
  650. wait(.1)
  651. game.Players:Chat("h Fixed Map.")
  652. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Back Wall"], CFrame.new(-41.0649948, 16.5000076, -30.757, -1, 0, 0, 0, 1, 0, 0, 0, -1), Vector3.new(-41.065, 16.5, -30.757))
  653. end
  654. end)
  655.  
  656. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  657. if string.sub(mov, 1) == (";fixmap") then
  658. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Right Wall"], CFrame.new(-59.0650101, 16.5000038, 0.243000031, 0, 0, 1, 0, 1, -0, -1, 0, 0), Vector3.new(-59.065, 16.5, 0.243))
  659. end
  660. end)
  661.  
  662. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  663. if string.sub(mov, 1) == (";fixmap") then
  664. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Left Wall"], CFrame.new(-23.0650024, 16.5000019, 0.243000031, 0, 0, 1, 0, 1, -0, -1, 0, 0), Vector3.new(-23.065, 16.5, 0.243))
  665. end
  666. end)
  667.  
  668. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  669. if string.sub(mov, 1) == (";fixmap") then
  670. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Ceiling Wall"], CFrame.new(-41.0649872, 31.6999989, 1.24301004, 1, 0, 0, 0, 1, 0, 0, 0, 1), Vector3.new(-41.065, 31.7, 1.24301))
  671. end
  672. end)
  673.  
  674. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  675. if string.sub(mov, 1) == (";fixmap") then
  676. wait(.1)
  677. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Basic House"]:GetChildren()) do
  678. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(v, Vector3.new(1000, 1.2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  679. end
  680. end
  681. end)
  682.  
  683. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  684. if string.sub(mov, 1) == (";fixmap") then
  685. wait(.1)
  686. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump9"], CFrame.new(-41.0650024, 1.30000007, -17.757, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, -17.757))
  687. end
  688. end)
  689.  
  690. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  691. if string.sub(mov, 1) == (";fixmap") then
  692. wait(.1)
  693. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump2"], CFrame.new(-41.0650024, 1.30000007, -11.9570007, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, -11.957))
  694. end
  695. end)
  696.  
  697. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  698. if string.sub(mov, 1) == (";fixmap") then
  699. wait(.2)
  700. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump"], CFrame.new(-41.0650024, 1.30000007, -5.95700026, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, -5.957))
  701. end
  702. end)
  703.  
  704. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  705. if string.sub(mov, 1) == (";fixmap") then
  706. wait(.3)
  707. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump1"], CFrame.new(-41.0650024, 1.30000007, 0.243000016, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 0.243))
  708. end
  709. end)
  710.  
  711. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  712. if string.sub(mov, 1) == (";fixmap") then
  713. wait(.4)
  714. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump5"], CFrame.new(-41.0650024, 1.30000007, 6.24300051, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 6.243))
  715. end
  716. end)
  717.  
  718. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  719. if string.sub(mov, 1) == (";fixmap") then
  720. wait(.5)
  721. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump3"], CFrame.new(-41.0650024, 1.30000007, 11.0430002, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 11.043))
  722. end
  723. end)
  724.  
  725. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  726. if string.sub(mov, 1) == (";fixmap") then
  727. wait(.6)
  728. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump4"], CFrame.new(-41.0650024, 1.30000007, 16.0430012, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 16.043))
  729. end
  730. end)
  731.  
  732. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  733. if string.sub(mov, 1) == (";fixmap") then
  734. wait(.7)
  735. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump6"], CFrame.new(-41.0650024, 1.30000007, 21.2430019, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 21.243))
  736. end
  737. end)
  738.  
  739. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  740. if string.sub(mov, 1) == (";fixmap") then
  741. wait(.8)
  742. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump7"], CFrame.new(-41.0650024, 1.30000007, 26.4430008, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 26.443))
  743. end
  744. end)
  745.  
  746. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  747. if string.sub(mov, 1) == (";fixmap") then
  748. wait(.9)
  749. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump8"], CFrame.new(-41.0650024, 1.30000007, 31.2430019, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 31.243))
  750. end
  751. end)
  752.  
  753.  
  754. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  755. if string.sub(mov, 1) == (";protectadmin") then
  756. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Left Wall"], CFrame.new(10000, 10000, 100000, -1, 0, 0, 0, 1, 0, 0, 0, -1), Vector3.new(100000, 1000000, 10000000))
  757. end
  758. end)
  759.  
  760. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  761. if string.sub(mov, 1) == (";protectadmin") then
  762. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Right Wall"], CFrame.new(10000, 10000, 100000, -1, 0, 0, 0, 1, 0, 0, 0, -1), Vector3.new(100000, 1000000, 10000000))
  763. end
  764. end)
  765.  
  766. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  767. if string.sub(mov, 1) == (";protectadmin") then
  768. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Ceiling Wall"], CFrame.new(10000, 10000, 100000, -1, 0, 0, 0, 1, 0, 0, 0, -1), Vector3.new(100000, 1000000, 10000000))
  769. end
  770. end)
  771.  
  772.  
  773. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  774. if string.sub(mov, 1) == (";protectadmin") then
  775. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Back Wall"], CFrame.new(-28.5000057, 4.90000725, 90.4099731, -1, 0, 0, 0, 1, 0, 0, 0, -1), Vector3.new(-28.5, 4.90001, 90.41))
  776. end
  777. end)
  778.  
  779.  
  780. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  781. if string.sub(mov, 1) == (";protectadmin") then
  782. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Back Wall"], CFrame.new(-29.2649956, 18.0300064, 90.8430023, -1, 0, 0, 0, 1, 0, 0, 0, -1), Vector3.new(-29.265, 18.03, 90.843))
  783. end
  784. end)
  785. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  786. if string.sub(mov, 1) == (";protectadmin") then
  787. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump8"], CFrame.new(-29.2649841, 8.22999954, 92.8430023, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-29.265, 8.23, 92.843))
  788. end
  789. end)
  790. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  791. if string.sub(mov, 1) == (";protectadmin") then
  792. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump7"], CFrame.new(-28.2649841, 8.22999954, 94.8430023, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-28.265, 8.23, 94.843))
  793. end
  794. end)
  795. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  796. if string.sub(mov, 1) == (";protectadmin") then
  797. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump4"], CFrame.new(-29.2649841, 4.62999964, 95.8430023, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-29.265, 4.63, 95.843))
  798. end
  799. end)
  800. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  801. if string.sub(mov, 1) == (";protectadmin") then
  802. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump6"], CFrame.new(-29.2649879, 4.63000011, 93.8430023, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-29.265, 4.63, 93.843))
  803. end
  804. end)
  805.  
  806.  
  807. ---------------------------------------------------------------------------------------------------------------------------
  808.  
  809. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  810. if string.sub(mov, 1) == (";adminland") then
  811. for i,v in pairs(game.Workspace.Terrain.GameFolder.Admin.Pads:GetChildren()) do
  812. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(v.Head, Vector3.new(1000, 4, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  813. end
  814. end
  815. end)
  816.  
  817. ----------------------------------------------------------------------------------------
  818.  
  819. -----------------------------------------------------------------------------------------
  820.  
  821. game.Players.LocalPlayer.Chatted:connect(function(msg)
  822. if string.sub(msg, 1) == (";resetmap") then
  823. game.Players:Chat("h Reset The Map")
  824. game.Players.LocalPlayer.Backpack:WaitForChild("Move").setPos:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, game.Workspace.Terrain.GameFolder.Workspace.Spawn.CFrame)
  825. end
  826. end)
  827.  
  828. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  829. if string.sub(mov, 1) == (";resetmap") then
  830. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Back Wall"], CFrame.new(-41.0649948, 16.5000076, -30.757, -1, 0, 0, 0, 1, 0, 0, 0, -1), Vector3.new(-41.065, 16.5, -30.757))
  831. end
  832. end)
  833.  
  834. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  835. if string.sub(mov, 1) == (";resetmap") then
  836. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Right Wall"], CFrame.new(-59.0650101, 16.5000038, 0.243000031, 0, 0, 1, 0, 1, -0, -1, 0, 0), Vector3.new(-59.065, 16.5, 0.243))
  837. end
  838. end)
  839.  
  840. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  841. if string.sub(mov, 1) == (";resetmap") then
  842. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Left Wall"], CFrame.new(-23.0650024, 16.5000019, 0.243000031, 0, 0, 1, 0, 1, -0, -1, 0, 0), Vector3.new(-23.065, 16.5, 0.243))
  843. end
  844. end)
  845.  
  846. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  847. if string.sub(mov, 1) == (";resetmap") then
  848. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Ceiling Wall"], CFrame.new(-41.0649872, 31.6999989, 1.24301004, 1, 0, 0, 0, 1, 0, 0, 0, 1), Vector3.new(-41.065, 31.7, 1.24301))
  849. end
  850. end)
  851.  
  852. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  853. if string.sub(mov, 1) == (";resetmap") then
  854. wait(.1)
  855. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump9"], CFrame.new(-41.0650024, 1.30000007, -17.757, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, -17.757))
  856. end
  857. end)
  858.  
  859. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  860. if string.sub(mov, 1) == (";resetmap") then
  861. wait(.1)
  862. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump2"], CFrame.new(-41.0650024, 1.30000007, -11.9570007, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, -11.957))
  863. end
  864. end)
  865.  
  866. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  867. if string.sub(mov, 1) == (";resetmap") then
  868. wait(.2)
  869. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump"], CFrame.new(-41.0650024, 1.30000007, -5.95700026, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, -5.957))
  870. end
  871. end)
  872.  
  873. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  874. if string.sub(mov, 1) == (";resetmap") then
  875. wait(.3)
  876. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump1"], CFrame.new(-41.0650024, 1.30000007, 0.243000016, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 0.243))
  877. end
  878. end)
  879.  
  880. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  881. if string.sub(mov, 1) == (";resetmap") then
  882. wait(.4)
  883. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump5"], CFrame.new(-41.0650024, 1.30000007, 6.24300051, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 6.243))
  884. end
  885. end)
  886.  
  887. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  888. if string.sub(mov, 1) == (";resetmap") then
  889. wait(.5)
  890. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump3"], CFrame.new(-41.0650024, 1.30000007, 11.0430002, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 11.043))
  891. end
  892. end)
  893.  
  894. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  895. if string.sub(mov, 1) == (";resetmap") then
  896. wait(.6)
  897. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump4"], CFrame.new(-41.0650024, 1.30000007, 16.0430012, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 16.043))
  898. end
  899. end)
  900.  
  901. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  902. if string.sub(mov, 1) == (";resetmap") then
  903. wait(.7)
  904. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump6"], CFrame.new(-41.0650024, 1.30000007, 21.2430019, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 21.243))
  905. end
  906. end)
  907.  
  908. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  909. if string.sub(mov, 1) == (";resetmap") then
  910. wait(.8)
  911. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump7"], CFrame.new(-41.0650024, 1.30000007, 26.4430008, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 26.443))
  912. end
  913. end)
  914.  
  915. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  916. if string.sub(mov, 1) == (";resetmap") then
  917. wait(.9)
  918. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby"]["Jump8"], CFrame.new(-41.0650024, 1.30000007, 31.2430019, 0, 0, -1, 0, 1, 0, 1, 0, 0), Vector3.new(-41.065, 1.3, 31.243))
  919. end
  920. end)
  921.  
  922.  
  923.  
  924. ----------------------------------------------------------------------------------------------------------------
  925.  
  926. blacklist = {"Railgun", "IvoryPeriastron", "DaggerOfShatteredDimensions", "RainbowPeriastron", "Transmorpher", "BoneScythe"}
  927.  
  928. game:GetService("RunService").Heartbeat:connect(function()
  929. for i,v in pairs(game.Players:GetPlayers()) do
  930. for n,o in pairs(blacklist) do
  931. if v.Backpack:FindFirstChild(o) then
  932. game.Players:Chat("ungear "..v.Name)
  933. wait(.1)
  934. game.Players:Chat("h The Trolling Gear "..o.." Was Removed From "..v.Name.." Backpack ")
  935. end
  936. end
  937. end
  938. end)
  939.  
  940.  
  941. game:GetService("StarterGui"):SetCore("SendNotification", {
  942. Title = "Anti-Troll-Gear";
  943. Text = "Has Loaded!";
  944. })
  945.  
  946. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  947. v.Chatted:Connect(function(msg)
  948. msg = msg:lower()
  949. if string.match(msg, "rocket") then
  950. game.Players:Chat("reload me")
  951. if v.Name ~= plr.Name and v.Name ~= "AIients" then
  952. game.Players:Chat("fling "..v.Name)
  953. end
  954. end
  955. end)
  956. end
  957.  
  958. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  959. v.Chatted:Connect(function(msg)
  960. msg = msg:lower()
  961. if string.match(msg, "punish s") or string.match(msg, "punish others") or string.match(msg, "punish all") then
  962. if v.Name ~= plr.Name and v.Name ~= "AIients" then
  963. game.Players:Chat("punish "..v.Name)
  964. game.Players:Chat("reload me")
  965. end
  966. end
  967. end)
  968. end
  969.  
  970.  
  971.  
  972. plr.Chatted:Connect(function(ril)
  973. if string.sub(ril, 1) == (";set") then
  974. x=true
  975. wait(.1)
  976. game.Players:Chat("h AntiUnpunish settings have been Activated, Oof.")
  977. end
  978. end)
  979.  
  980. plr.Chatted:Connect(function(novisual)
  981. if string.sub(novisual, 1) == (";unset") then
  982. x=false
  983. wait(.1)
  984. game.Players:Chat("h AntiUnpunish settings have been deactivated, lucky you. {reload me}..To get out")
  985. end
  986. end)
  987.  
  988. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  989. v.Chatted:Connect(function(msg)
  990. msg = msg:lower()
  991. if x == true then
  992. if string.match(msg, "unpunish ") or string.match(msg, "reload ") or string.match(msg, "refresh ") or string.match(msg, "reset ") or string.match(msg, "respawn ") then
  993. if v.Name ~= plr.Name then
  994. game.Players:Chat("punish "..v.Name)
  995. wait(.1)
  996. game.Players:Chat("removetools "..v.Name)
  997. end
  998. end
  999. end
  1000. end)
  1001. end
  1002. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  1003. v.Chatted:Connect(function(msg)
  1004. msg = msg:lower()
  1005. if string.match(msg, "explode s") or string.match(msg, "explode others") then
  1006. if v.Name ~= plr.Name and v.Name ~= "AIients" then
  1007. wait(.1)
  1008. game.Players:Chat("reload all")
  1009. wait(.1)
  1010. game.Players:Chat("explode "..v.Name)
  1011. end
  1012. end
  1013. end)
  1014. end
  1015.  
  1016. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  1017. v.Chatted:Connect(function(msg)
  1018. msg = msg:lower()
  1019. if string.match(msg, "kill s") or string.match(msg, "kill others") or string.match(msg, "kill all") then
  1020. if v.Name ~= plr.Name and v.Name ~= "AIients" then
  1021. wait(.1)
  1022. game.Players:Chat("reload me")
  1023. wait(.1)
  1024. game.Players:Chat("explode "..v.Name)
  1025. end
  1026. end
  1027. end)
  1028. end
  1029.  
  1030. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  1031. v.Chatted:Connect(function(msg)
  1032. msg = msg:lower()
  1033. if string.match(msg, "flash") then
  1034. if v.Name ~= plr.Name and v.Name ~= "AIients" then
  1035. wait(.1)
  1036. game.Players:Chat("unflash")
  1037. wait(.1)
  1038. game.Players:Chat("kill "..v.Name)
  1039. end
  1040. end
  1041. end)
  1042. end
  1043.  
  1044.  
  1045.  
  1046. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  1047. v.Chatted:Connect(function(msg)
  1048. msg = msg:lower()
  1049. if string.match(msg, "fling s") or string.match(msg, "setgrav s") or string.match(msg, "fling others") or string.match(msg, "setgrav others") or string.match(msg, "fling all") or string.match(msg, "setgrav all") then
  1050. if v.Name ~= plr.Name and v.Name ~= "AIients" then
  1051. game.Players:Chat("reload me")
  1052. game.Players:Chat("unff "..v.Name)
  1053. game.Players:Chat("ungod "..v.Name)
  1054. game.Players:Chat("explode "..v.Name)
  1055. end
  1056. end
  1057. end)
  1058. end
  1059.  
  1060.  
  1061. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  1062. v.Chatted:Connect(function(msg)
  1063. msg = msg:lower()
  1064. if string.match(msg, "explode all") then
  1065. game.Players:Chat("reload all")
  1066. game.Players:Chat("reload all")
  1067. game.Players:Chat("reload all")
  1068. if v.Name ~= plr.Name and v.Name ~= "AIients" then
  1069. game.Players:Chat("explode "..v.Name)
  1070.  
  1071. end
  1072. end
  1073. end)
  1074. end
  1075.  
  1076.  
  1077.  
  1078. ----------------------------------------------------------------------------------------------------------------
  1079.  
  1080. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1081. if string.sub(msgg, 1) == ("k/h") then
  1082. game.Players:Chat("gear me 10468797")
  1083. game.Players:Chat("speed me 50")
  1084. game.Players.LocalPlayer.Backpack:WaitForChild("BanHammer V1.1").Handle.Touched:connect(function(touched)
  1085. if touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1086. if game:GetService("Players"):FindFirstChild(touched.Parent.Name) then
  1087. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(game.Players[touched.Parent.Name])
  1088. end
  1089. end
  1090. end)
  1091. end
  1092. end)
  1093.  
  1094.  
  1095. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1096. if string.sub(msgg, 1) == ("k/h") then
  1097. game.Players:Chat("gear me 335085355")
  1098. game.Players:Chat("speed me 50")
  1099. game.Players.LocalPlayer.Backpack:WaitForChild("OverseerHammer").Handle.Touched:connect(function(touched)
  1100. if touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1101. if game:GetService("Players"):FindFirstChild(touched.Parent.Name) then
  1102. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(game.Players[touched.Parent.Name])
  1103. end
  1104. end
  1105. end)
  1106. end
  1107. end)
  1108.  
  1109. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1110. if string.sub(msgg, 1) == ("overseer") then
  1111. game.Players:Chat("gear me 335085355")
  1112. game.Players:Chat("speed me 50")
  1113. wait(.1)
  1114. game.Players:Chat(";glassman")
  1115. game.Players.LocalPlayer.Backpack:WaitForChild("OverseerHammer").Handle.Touched:connect(function(touched)
  1116. if touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1117. if game:GetService("Players"):FindFirstChild(touched.Parent.Name) then
  1118. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(game.Players[touched.Parent.Name])
  1119. end
  1120. end
  1121. end)
  1122. end
  1123. end)
  1124.  
  1125.  
  1126.  
  1127. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1128. if string.sub(msgg, 1) == (";scythe") then
  1129. game.Players:Chat("gear me 218631128")
  1130. game.Players:Chat("speed me 35")
  1131. game.Players.LocalPlayer.Backpack:WaitForChild("LaserScythe").Handle.Touched:connect(function(touched)
  1132. if touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1133. if game:GetService("Players"):FindFirstChild(touched.Parent.Name) then
  1134. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(game.Players[touched.Parent.Name])
  1135. end
  1136. end
  1137. end)
  1138. end
  1139. end)
  1140.  
  1141.  
  1142. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1143. if string.sub(msgg, 1) == ("k/p") then
  1144. game.Players:Chat("gear me 107458429")
  1145. game.Players:Chat("speed me 50")
  1146. game.Workspace.ChildAdded:connect(function(spork)
  1147. if spork.Name == "Effect" then
  1148. spork.Touched:connect(function(touched)
  1149. if touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1150. if game:GetService("Players"):FindFirstChild(touched.Parent.Name) then
  1151. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(game.Players[touched.Parent.Name])
  1152. end
  1153. end
  1154. end)
  1155. end
  1156. end)
  1157. end
  1158. end)
  1159.  
  1160.  
  1161.  
  1162. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1163. if string.sub(msgg, 1) == (";laserk") then
  1164. game.Players:Chat("gear me 139578207")
  1165. game.Players:Chat("speed me 50")
  1166. game.Workspace.ChildAdded:connect(function(hyper)
  1167. if hyper.Name == "Effect" or hyper.Name == "Explosion"then
  1168. hyper.Touched:connect(function(touched)
  1169. if touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1170. if game:GetService("Players"):FindFirstChild(touched.Parent.Name) then
  1171. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(game.Players[touched.Parent.Name])
  1172. end
  1173. end
  1174. end)
  1175. end
  1176. end)
  1177. end
  1178. end)
  1179.  
  1180.  
  1181. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1182. if string.sub(msgg, 1) == ("k/axe") then
  1183. game.Players:Chat("gear me 317592936")
  1184. game.Players:Chat("speed me 50")
  1185. game.Workspace.ChildAdded:connect(function(hyper)
  1186. if hyper.Name == "Handle" then
  1187. hyper.Touched:connect(function(touched)
  1188. if touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1189. if game:GetService("Players"):FindFirstChild(touched.Parent.Name) then
  1190. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(game.Players[touched.Parent.Name])
  1191. end
  1192. end
  1193. end)
  1194. end
  1195. end)
  1196. end
  1197. end)
  1198.  
  1199. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1200. if string.sub(msgg, 1) == (";gun2") then
  1201. game.Players:Chat("gear me 90718505")
  1202. game.Players:Chat("speed me 50")
  1203. game.Workspace.ChildAdded:connect(function(hyper)
  1204. if hyper.Name == "Rocket" or hyper.Name == "Explosion"then
  1205. hyper.Touched:connect(function(touched)
  1206. if touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1207. if game:GetService("Players"):FindFirstChild(touched.Parent.Name) then
  1208. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(game.Players[touched.Parent.Name])
  1209. end
  1210. end
  1211. end)
  1212. end
  1213. end)
  1214. end
  1215. end)
  1216.  
  1217. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1218. if string.sub(msgg, 1) == (";clicktodelete") then
  1219. game.Players:Chat("h Click To Delete Has Been Activated")
  1220. plr = game.Players.LocalPlayer
  1221. mouse = plr:GetMouse()
  1222. mouse.KeyDown:connect(function(key)
  1223. if key == "q" then
  1224. if mouse.Target then
  1225. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  1226. if mouse.Target.Name ~= "Baseplate" and mouse.Target.Name ~= "q" and mouse.Target.Name ~= game.Players.LocalPlayer.Name then
  1227. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(mouse.Target)
  1228. game.Players:Chat("h Deleted "..mouse.Target.Name)
  1229. end
  1230. end
  1231. end
  1232. end
  1233. end)
  1234. end
  1235. end)
  1236.  
  1237.  
  1238. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1239. if string.sub(msgg, 1) == (";clicktokick") then
  1240. game.Players:Chat("h Click to Kick Has Been Activated")
  1241. plr = game.Players.LocalPlayer
  1242. mouse = plr:GetMouse()
  1243. mouse.KeyDown:connect(function(key)
  1244. if key == "q" then
  1245. if mouse.Target.Parent.Name then
  1246. if mouse.Target.Parent.Name ~= game.Players.Name and mouse.Target.Name ~= "q" then
  1247. if game.Players:FindFirstChild(mouse.Target.Parent.Name) then
  1248. game:GetService("Players").LocalPlayer.Backpack:WaitForChild("Delete").delete:FireServer(game.Players[mouse.Target.Parent.Name])
  1249. game.Players:Chat("h Click Kicked "..mouse.Target.Parent.Name)
  1250. end
  1251. end
  1252. end
  1253. end
  1254. end)
  1255. end
  1256. end)
  1257.  
  1258. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1259. if string.sub(msgg, 1) == (";gun") then
  1260. game.Players:Chat("gear me 98346415")
  1261. game.Players:Chat("speed me 50")
  1262. game.Workspace.ChildAdded:connect(function(hyper)
  1263. if hyper.Name == "Rocket" or hyper.Name == "Explosion"then
  1264. hyper.Touched:connect(function(touched)
  1265. if touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1266. if game:GetService("Players"):FindFirstChild(touched.Parent.Name) then
  1267. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(game.Players[touched.Parent.Name])
  1268. end
  1269. end
  1270. end)
  1271. end
  1272. end)
  1273. end
  1274. end)
  1275.  
  1276. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1277. if string.sub(msgg, 1) == ("d/sp") then
  1278. game.Players:Chat("gear me 107458429")
  1279. game.Players:Chat("speed me 50")
  1280. game.Workspace.ChildAdded:connect(function(spork)
  1281. if spork.Name == "Effect" then
  1282. spork.Touched:connect(function(touched)
  1283. if touched.Name ~= "Baseplate" and touched.Parent.Name ~= "Spork" and touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1284. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(touched)
  1285. end
  1286. end)
  1287. end
  1288. end)
  1289. end
  1290. end)
  1291.  
  1292. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1293. if string.sub(msgg, 1) == (";scythe") then
  1294. game.Players:Chat("gear me 306971294")
  1295. game.Players:Chat("speed me 50")
  1296. game.Players.LocalPlayer.Backpack:WaitForChild("BatWingScythe").Handle.Touched:connect(function(touched)
  1297. if touched.Name ~= "Baseplate" and touched.Parent.Name ~= "BatWingScythe" and touched.Parent.Name ~= game.Players.LocalPlayer.Name and touched.Parent.Name ~= "SuperSaiyanSaiki" and touched.Parent.Name ~= "GigaMemeGod" and touched.Parent.Name ~= "PsychoticMisery" and touched.Parent.Name ~= "PsychoticIntention" then
  1298. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(touched)
  1299. end
  1300. end)
  1301. end
  1302. end)
  1303.  
  1304. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1305. if string.sub(msgg, 1) == ("d/sh") then
  1306. game.Players:Chat("gear me 11377306")
  1307. game.Players:Chat("speed me 50")
  1308. game.Workspace.ChildAdded:connect(function(ninjastar)
  1309. if ninjastar.Name == "NinjaStar" then
  1310. ninjastar.Touched:connect(function(touched)
  1311. if touched.Name ~= "Baseplate" and touched.Parent.Name ~= "NinjaStar" and touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1312. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(touched)
  1313. end
  1314. end)
  1315. end
  1316. end)
  1317. end
  1318. end)
  1319.  
  1320. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1321. if string.sub(msgg, 1) == (";ktools") then
  1322. wait(.1)
  1323. game.Players:Chat("h Kick Tools Activated")
  1324. wait(.1)
  1325. game.Players:Chat("america")
  1326. wait(.1)
  1327. game.Players:Chat("k/h")
  1328. wait(.1)
  1329. game.Players:Chat("rebound/shur")
  1330. wait(.1)
  1331. game.Players:Chat("laserk")
  1332. wait(.1)
  1333. game.Players:Chat("k/knife")
  1334. wait(1)
  1335. game.Players:Chat(";glassman")
  1336.  
  1337. end
  1338. end)
  1339.  
  1340. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1341. if string.sub(msgg, 1) == (";dtools") then
  1342. wait(.1)
  1343. game.Players:Chat("h Delete Tools Activated")
  1344. wait(.1)
  1345. game.Players:Chat("d/sh")
  1346. wait(.1)
  1347. game.Players:Chat("d/sp")
  1348. wait(.1)
  1349. game.Players:Chat("d/h")
  1350. wait(.1)
  1351. game.Players:Chat("de/shur")
  1352. wait(.1)
  1353. game.Players:Chat("destroy")
  1354.  
  1355. end
  1356. end)
  1357.  
  1358. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1359. if string.sub(msgg, 1) == ("unop") then
  1360. wait(.1)
  1361. game.Players:Chat("reload me")
  1362. wait(.1)
  1363. game.Players:Chat("undestroy")
  1364.  
  1365. end
  1366. end)
  1367.  
  1368. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1369. if string.sub(msgg, 1) == ("de/shur") then
  1370. game.Players:Chat("gear me 129471170")
  1371. game.Players:Chat("speed me 50")
  1372. game.Workspace.ChildAdded:connect(function(ninjastar)
  1373. if ninjastar.Name == "Handle" then
  1374. ninjastar.Touched:connect(function(touched)
  1375. if touched.Name ~= "Baseplate" and touched.Parent.Name ~= "NinjaStar" and touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1376. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(touched)
  1377. end
  1378. end)
  1379. end
  1380. end)
  1381. end
  1382. end)
  1383.  
  1384. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1385. if string.sub(msgg, 1) == ("rebound/shur") then
  1386. game.Players:Chat("gear me 129471170")
  1387. game.Players:Chat("speed me 50")
  1388. game.Workspace.ChildAdded:connect(function(ice)
  1389. if ice.Name == "Handle" then
  1390. ice.Touched:connect(function(touched)
  1391. if touched.Parent.Name ~= game.Players.LocalPlayer.Name and touched.Parent.Name ~= "swazzer" and touched.Parent.Name ~= "GigaMemeGod" and touched.Parent.Name ~= "PsychoticMisery" and touched.Parent.Name ~= "PsychoticIntention" then
  1392. if game:GetService("Players"):FindFirstChild(touched.Parent.Name) then
  1393. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(game.Players[touched.Parent.Name])
  1394. end
  1395. end
  1396. end)
  1397. end
  1398. end)
  1399. end
  1400. end)
  1401.  
  1402.  
  1403. plr.Chatted:Connect(function(ril)
  1404. if string.sub(ril, 1) == (";dark") then
  1405. game.Players:Chat("unhat me")
  1406. wait(.1)
  1407. game.Players:Chat("speed me 60")
  1408. wait(.1)
  1409. game.Players:Chat("shiny me")
  1410. wait(.1)
  1411. game.Players:Chat("name me ")
  1412. wait(.1)
  1413. game.Players:Chat("particle me p")
  1414. wait(.1)
  1415. game.Players:Chat("god me")
  1416. wait(.1)
  1417. game.Players.LocalPlayer.Character.Humanoid.HipHeight = 2
  1418. wait(2)
  1419. end
  1420. end)
  1421.  
  1422. game.Players.LocalPlayer.Chatted:Connect(function(ril)
  1423. if string.sub(ril, 1) == (";dark") then
  1424. wait(.1)
  1425. for i,v in pairs(game.Workspace.AIients.Head:GetChildren()) do
  1426. v:Destroy()
  1427. end
  1428. end
  1429. end)
  1430.  
  1431. plr.Chatted:Connect(function(ril)
  1432. if string.sub(ril, 1) == (";glassman") then
  1433. de=true
  1434. game.Players:Chat("unhat me")
  1435. game.Players:Chat("speed me 60")
  1436. game.Players:Chat("shiny me")
  1437. game.Players:Chat("name me glass man")
  1438. game.Players:Chat("particle me p")
  1439. game.Players:Chat("time 1")
  1440. game.Players:Chat("god me")
  1441. wait(.1)
  1442. game.Players.LocalPlayer.Character.Humanoid.HipHeight = 2.5
  1443. end
  1444. end)
  1445.  
  1446.  
  1447.  
  1448. plr.Chatted:Connect(function(novisual)
  1449. if string.sub(novisual, 1) == (";shatter") then
  1450. wait(.1)
  1451. de=false
  1452. game.Players:Chat("reset me")
  1453. end
  1454. end)
  1455.  
  1456.  
  1457.  
  1458. game.Players.LocalPlayer.Chatted:connect(function(msgg)
  1459. if de == true then
  1460. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  1461. if v.ClassName == "Part" then
  1462. v.Touched:connect(function(touched)
  1463. if touched.Name ~= "Baseplate" and touched.Parent.Name ~= game.Players.LocalPlayer.Name then
  1464. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(touched)
  1465. end
  1466. end)
  1467. end
  1468. end
  1469. end
  1470. end)
  1471.  
  1472. game.Players.LocalPlayer.Chatted:Connect(function(ril)
  1473. if string.sub(ril, 1) == (";dark") then
  1474. for i,v in pairs(game.Workspace.AIients.Head:GetChildren()) do
  1475. v:Destroy()
  1476. end
  1477. end
  1478. end)
  1479.  
  1480. game.Players.LocalPlayer.Chatted:Connect(function(ril)
  1481. if string.sub(ril, 1) == (";glassman") then
  1482. game.Players:Chat(";dark")
  1483. end
  1484. end)
  1485.  
  1486. game.Players.LocalPlayer.Chatted:connect(function(msg)
  1487. if string.sub(msg, 1) == ("b/p") then
  1488. game.Players:Chat("Fixed Baseplate")
  1489. game.Players.LocalPlayer.Backpack:WaitForChild("Move").setPos:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate, game.Workspace.Terrain.GameFolder.Workspace.Spawn.CFrame)
  1490. end
  1491. end)
  1492.  
  1493.  
  1494. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1495. if string.sub(mov, 1) == (";lagworld") then
  1496. game.Players:Chat("give me resize")
  1497. wait(.5)
  1498. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Basic House"]:GetChildren()) do
  1499. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(v, Vector3.new(1000, 1.2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1500. wait(.2)
  1501. game.Players:Chat("Lol")
  1502. end
  1503. end
  1504. end)
  1505.  
  1506.  
  1507. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1508. if string.sub(mov, 1) == ("f/bp") then
  1509. game.Players:Chat("h Created New Basplate")
  1510. wait(.3)
  1511. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Basic House"]:GetChildren()) do
  1512. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(v, Vector3.new(1000, 4, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1513. end
  1514. end
  1515. end)
  1516.  
  1517. -----------------------------------------------------------------------------------------------
  1518.  
  1519. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1520. if string.sub(mov, 1) == (";basecheck") then
  1521. wait(.1)
  1522. game.Players:Chat(";base")
  1523. wait(.1)
  1524. game.Players:Chat(";base2")
  1525. wait(.1)
  1526. game.Players:Chat(";base3")
  1527. wait(.1)
  1528. game.Players:Chat(";base4")
  1529. wait(.1)
  1530. game.Players:Chat(";base5")
  1531. wait(.1)
  1532. game.Players:Chat(";base6")
  1533. wait(.1)
  1534. game.Players:Chat(";base7")
  1535. wait(.1)
  1536. game.Players:Chat(";base8")
  1537. wait(.1)
  1538. game.Players:Chat(";base9")
  1539. wait(.1)
  1540. game.Players:Chat(";base10")
  1541. wait(.1)
  1542. game.Players:Chat(";base11")
  1543. end
  1544. end)
  1545.  
  1546.  
  1547. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1548. if string.sub(mov, 1) == (";base") then
  1549. wait(.1)
  1550. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Admin Dividers"]["Divider1"], Vector3.new(1000, 2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1551. end
  1552. end)
  1553.  
  1554. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1555. if string.sub(mov, 1) == (";base2") then
  1556. wait(.1)
  1557. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Admin Dividers"]["Divider2"], Vector3.new(1000, 2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1558. end
  1559. end)
  1560.  
  1561. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1562. if string.sub(mov, 1) == (";base3") then
  1563. wait(.1)
  1564. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Admin Dividers"]["Divider3"], Vector3.new(1000, 2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1565. end
  1566. end)
  1567.  
  1568. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1569. if string.sub(mov, 1) == (";base4") then
  1570. wait(.1)
  1571. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Admin Dividers"]["Divider4"], Vector3.new(1000, 2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1572. end
  1573. end)
  1574.  
  1575.  
  1576. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1577. if string.sub(mov, 1) == (";base5") then
  1578. wait(.1)
  1579. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Admin Dividers"]["Divider5"], Vector3.new(1000, 2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1580. end
  1581. end)
  1582.  
  1583. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1584. if string.sub(mov, 1) == (";base6") then
  1585. wait(.1)
  1586. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Admin Dividers"]["Divider6"], Vector3.new(1000, 2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1587. end
  1588. end)
  1589.  
  1590. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1591. if string.sub(mov, 1) == (";base7") then
  1592. wait(.1)
  1593. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Admin Dividers"]["Divider7"], Vector3.new(1000, 2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1594. end
  1595. end)
  1596.  
  1597. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1598. if string.sub(mov, 1) == (";base8") then
  1599. wait(.1)
  1600. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Admin Dividers"]["Divider8"], Vector3.new(1000, 2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1601. end
  1602. end)
  1603.  
  1604. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1605. if string.sub(mov, 1) == (";base9") then
  1606. wait(.1)
  1607. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Admin Dividers"]["Divider9"], Vector3.new(1000, 2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1608. end
  1609. end)
  1610.  
  1611. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1612. if string.sub(mov, 1) == (";base10") then
  1613. wait(.1)
  1614. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Admin Dividers"]["Divider10"], Vector3.new(1000, 2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1615. end
  1616. end)
  1617.  
  1618. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1619. if string.sub(mov, 1) == (";base11") then
  1620. wait(.1)
  1621. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Admin Dividers"]["Back"], Vector3.new(1000, 2, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1622. end
  1623. end)
  1624.  
  1625. ------------------------------------------------------------------------------------------------
  1626.  
  1627. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1628. if string.sub(mov, 1) == (";lavaisland") then
  1629. game.Players:Chat("h Created Island Lava")
  1630. wait(.3)
  1631. game.Players:Chat(";islandlava")
  1632. end
  1633. end)
  1634.  
  1635. plr.Chatted:Connect(function(xdd)
  1636. if string.sub(xdd, 4) == (";lavaisland") then
  1637. game.Players:Chat(";islandlava")
  1638. end
  1639. end)
  1640.  
  1641. plr.Chatted:Connect(function(xdd)
  1642. if string.sub(xdd, 4) == (";lavaisland") then
  1643. game.Players:Chat(";dark")
  1644. end
  1645. end)
  1646.  
  1647.  
  1648. wait(.1)
  1649. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1650. if string.sub(mov, 1) == (";lavaisland") then
  1651. game.Players:Chat("time 1")
  1652. end
  1653.  
  1654. end)
  1655.  
  1656. wait(.1)
  1657. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1658. if string.sub(mov, 1) == (";lavaisland") then
  1659. wait(.1)
  1660. game.Players.LocalPlayer.Backpack:WaitForChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Back Wall"], Vector3.new(100, 7, 100), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1661. end
  1662. end)
  1663.  
  1664. wait(.1)
  1665. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1666. if string.sub(mov, 1) == (";islandlava") then
  1667. wait(.1)
  1668. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Obby"]:GetChildren()) do
  1669. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(v, Vector3.new(1000, 4, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1670. end
  1671. end
  1672. end)
  1673.  
  1674. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1675. if string.sub(mov, 1) == (";undo") then
  1676. wait(.1)
  1677. game.Players.LocalPlayer.Backpack:WaitForChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Back Wall"], CFrame.new(-41.0649948, 16.5000076, -30.757, -1, 0, 0, 0, 1, 0, 0, 0, -1), Vector3.new(-41.065, 16.5, -30.757))
  1678. end
  1679. end)
  1680.  
  1681. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1682. if string.sub(mov, 1) == (";lavaisland") then
  1683. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Right Wall"], CFrame.new(10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000), Vector3.new(-10000, 10000, 10000))
  1684. end
  1685. end)
  1686.  
  1687. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1688. if string.sub(mov, 1) == (";lavaisland") then
  1689. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Left Wall"], CFrame.new(10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000), Vector3.new(-10000, 10000, 10000))
  1690. end
  1691. end)
  1692.  
  1693. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1694. if string.sub(mov, 1) == (";lavaisland") then
  1695. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Ceiling Wall"], CFrame.new(10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000), Vector3.new(-10000, 10000, 10000))
  1696. end
  1697. end)
  1698.  
  1699.  
  1700. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1701. if string.sub(mov, 1) == (";undo") then
  1702. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Right Wall"], CFrame.new(-59.0650101, 16.5000038, 0.243000031, 0, 0, 1, 0, 1, -0, -1, 0, 0), Vector3.new(-59.065, 16.5, 0.243))
  1703. end
  1704. end)
  1705.  
  1706. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1707. if string.sub(mov, 1) == (";undo") then
  1708. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Left Wall"], CFrame.new(-23.0650024, 16.5000019, 0.243000031, 0, 0, 1, 0, 1, -0, -1, 0, 0), Vector3.new(-23.065, 16.5, 0.243))
  1709. end
  1710. end)
  1711.  
  1712. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1713. if string.sub(mov, 1) == (";undo") then
  1714. game.Players.LocalPlayer.Backpack:FindFirstChild("Move").setPos:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Ceiling Wall"], CFrame.new(-41.0649872, 31.6999989, 1.24301004, 1, 0, 0, 0, 1, 0, 0, 0, 1), Vector3.new(-41.065, 31.7, 1.24301))
  1715. end
  1716. end)
  1717.  
  1718. ----------------------------------------------------------------------------------------
  1719.  
  1720. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1721. if string.sub(mov, 1) == (";lavacross") then
  1722. wait(.1)
  1723. game.Players.LocalPlayer.Backpack:WaitForChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Right Wall"], Vector3.new(1000, 6, 100), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1724. end
  1725. end)
  1726.  
  1727. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1728. if string.sub(mov, 1) == (";lavacross") then
  1729. wait(.2)
  1730. game.Players:Chat(";crosslava")
  1731. end
  1732. end)
  1733.  
  1734.  
  1735. wait(.1)
  1736. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1737. if string.sub(mov, 1) == (";crosslava") then
  1738. wait(.1)
  1739. game.Players.LocalPlayer.Backpack:WaitForChild("Resize").resize:FireServer(workspace.Terrain.GameFolder.Workspace["Obby Box"]["Left Wall"], Vector3.new(100, 6, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1740. end
  1741. end)
  1742.  
  1743. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1744. if string.sub(mov, 1) == (";lavacross") then
  1745. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Admin Dividers"]:GetChildren()) do
  1746. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(-5, -5, -95, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  1747. end
  1748.  
  1749.  
  1750. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Basic House"]:GetChildren()) do
  1751. game.Players.LocalPlayer.Backpack.Move.setPos:FireServer(v, v.CFrame + Vector3.new(-5, -1, -95, 0, 0, 0, 0, 0, 0, 0, 0, 0))
  1752. end
  1753. end
  1754. end)
  1755.  
  1756. plr.Chatted:Connect(function(wzE)
  1757. if string.sub(wzE, 1) == (";lavacross") then
  1758. local remote = game.Players.LocalPlayer.Backpack:WaitForChild("Delete"):WaitForChild("delete")
  1759. remote:FireServer(game.Workspace.Terrain.GameFolder.Workspace["Building Bricks"])
  1760. end
  1761. end)
  1762.  
  1763. plr.Chatted:Connect(function(wzE)
  1764. if string.sub(wzE, 1) == (";lavacross") then
  1765. local remote = game.Players.LocalPlayer.Backpack:WaitForChild("Delete"):WaitForChild("delete")
  1766. remote:FireServer(game.Workspace.Terrain.GameFolder.Workspace["Obby Box"]["Back Wall"])
  1767. end
  1768. end)
  1769.  
  1770. plr.Chatted:Connect(function(wzE)
  1771. if string.sub(wzE, 1) == (";lavacross") then
  1772. local remote = game.Players.LocalPlayer.Backpack:WaitForChild("Delete"):WaitForChild("delete")
  1773. remote:FireServer(game.Workspace.Terrain.GameFolder.Workspace["Obby Box"]["Ceiling Wall"])
  1774. end
  1775. end)
  1776.  
  1777. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1778. if string.sub(mov, 1) == (";lavacross") then
  1779. wait(.5)
  1780. game.Players:Chat(";crosslava")
  1781. end
  1782. end)
  1783.  
  1784. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1785. if string.sub(mov, 1) == (";lavacross") then
  1786. wait(.5)
  1787. game.Players:Chat("time 1")
  1788. end
  1789. end)
  1790.  
  1791. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1792. if string.sub(mov, 1) == (";crosslava") then
  1793. wait(.4)
  1794. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Obby"]:GetChildren()) do
  1795. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(v, Vector3.new(1000, 4, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1796. end
  1797. end
  1798. end)
  1799.  
  1800. game.Players.LocalPlayer.Chatted:Connect(function(base)
  1801. if string.sub(base, 1) == (";lavacross") then
  1802. game.Players.LocalPlayer.Backpack.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate)
  1803. end
  1804. end)
  1805.  
  1806.  
  1807.  
  1808. ----------------------------------------------------------------------------------------
  1809.  
  1810.  
  1811.  
  1812. game.Players.LocalPlayer.Chatted:Connect(function(mov)
  1813. if string.sub(mov, 1) == (";lavaland") then
  1814. game.Players:Chat(";dark")
  1815. wait(.4)
  1816. for i,v in pairs(game.Workspace.Terrain.GameFolder.Workspace["Obby"]:GetChildren()) do
  1817. game.Players.LocalPlayer.Backpack:FindFirstChild("Resize").resize:FireServer(v, Vector3.new(1000, 4, 1000), workspace.Terrain.GameFolder.Workspace.Spawn.Position)
  1818. end
  1819. end
  1820. end)
  1821.  
  1822.  
  1823.  
  1824. plr.Chatted:Connect(function(ril)
  1825. if string.sub(ril, 1) == (";bodykick") then
  1826. b=true
  1827. wait(.1)
  1828. game.Players:Chat("speed me 50")
  1829. wait(.1)
  1830. game.Players:Chat("h Body Kick Activated")
  1831. end
  1832. end)
  1833.  
  1834. plr.Chatted:Connect(function(novisual)
  1835. if string.sub(novisual, 1) == (";unbodykick") then
  1836. b=false
  1837. wait(.1)
  1838. game.Players:Chat("h Body Kick Deactivated")
  1839. wait(.1)
  1840. game.Players:Chat("reload me")
  1841. wait(.1)
  1842. game.Players:Chat("speed me 25")
  1843. end
  1844. end)
  1845.  
  1846. game.Players.LocalPlayer.Chatted:connect(function(msg)
  1847. if b == true then
  1848. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  1849. if v.ClassName == "Part" then
  1850. v.Touched:connect(function(touched)
  1851. if touched.Parent.Name ~= game.Players.LocalPlayer.Name and touched.Parent.Name ~= "swazzer" and touched.Parent.Name ~= "PsychoticMisery" and touched.Parent.Name ~= "GigaMemeGod" and touched.Parent.Name ~= "PsychoticMisery" then
  1852. if game.Players:FindFirstChild(touched.Parent.Name) then
  1853. wait(.1)
  1854. game:GetService("Workspace")game.Players.LocalPlayer.Backpack:FindFirstChild("Delete").delete:FireServer(game.Players[touched.Parent.Name])
  1855. end
  1856. end
  1857. end)
  1858. end
  1859. end
  1860. end
  1861. end)
  1862.  
  1863.  
  1864.  
  1865.  
  1866. wait(1.5)
  1867.  
  1868. local plr = game:GetService("Players").LocalPlayer
  1869. local plz = game:GetService("Players")
  1870. local name = plr.Name
  1871.  
  1872. game:GetService("StarterGui"):SetCore("SendNotification", {
  1873. Title = "Auto-Rejoin";
  1874. Text = "Has Loaded!";
  1875. })
  1876.  
  1877. game:GetService("StarterGui"):SetCore("SendNotification", {
  1878. Title = "Commands Are Listed";
  1879. Text = "in Dev Console";
  1880. })
  1881.  
  1882. delete = {}
  1883.  
  1884. while wait(0.1) do
  1885. if plz:FindFirstChild(name) == nil then
  1886. local ts = game:GetService("TeleportService")
  1887. local p = game:GetService("Players").LocalPlayer
  1888. local Id = game.PlaceId
  1889. ts:Teleport(Id, p)
  1890. end
  1891. end
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