Sobky

ParkourDimension - Locale - EN.yml

Feb 15th, 2026 (edited)
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YAML 31.79 KB | Gaming | 0 0
  1. Prefix: "&2&lParkour &6\u2771"
  2.  
  3. Errors:
  4.   UnexpectedBehaviour: "&cAn unexpected behaviour occurred!\n&6\u25CF &7Please contact staff to resolve this problem!"
  5.   Reload:
  6.     Options: "&cA critical error occurred! Check options file! Disabling plugin..."
  7.   Module:
  8.     NotExist: "&cModule &2{module} &cdoes not exist!"
  9.     NotActive: "&cModule &2{module} &cis not active!"
  10.   GlobalLocation:
  11.     SpawnPoint:
  12.       Missing: "&cGlobal SpawnPoint is missing, yet!\n&6\u25CF &7Please contact staff to resolve this problem!"
  13.   Player:
  14.     Offline: "&cCannot find player &2{player}&c!"
  15.   Race:
  16.     Player:
  17.       Fall: "&cYou have fallen down!\n&6\u25CF &7You have been moved to last saved position."
  18.       SuspiciousBehaviour:
  19.         PassAllPoints:
  20.           CheckPoint: "&cCannot pass this checkpoint!\n&6\u25CF &7Previous checkpoint was not reached."
  21.           Finish: "&cCannot finish the map!\n&6\u25CF &7You need to pass all checkpoints to complete the map."
  22.         Air: "&cA suspicious behaviour was detected while racing this map!\n&6\u25CF &7Too much time in the air!"
  23.       CommandUsage: "&cUsing commands while you are in the map or event is not allowed!"
  24.       Storage: "&cAn error at saving data occurred!\n&6\u25CF &7Please check the console for more info."
  25.   Map:
  26.     Global:
  27.       NotExist: "&cMap &2{map_name} &cdoes not exist!"
  28.       Exist: "&cMap &2{map_name} &calready exists!"
  29.       Capacity: "&cNot enough space on map &2{map_name}&c!"
  30.       Pattern: "&cValue &2{value} &ccontains not allowed chars!\n&6\u25CF &7Allowed chars &6\u00BB &2{pattern}\n  &6\u25CF &7Any Letters or Digits or Underscore\n  &6\u25CF &7Max length 32 characters"
  31.     Player:
  32.       Race:
  33.         NotAssigned: "&cCannot find map your are racing!"
  34.       Join:
  35.         Swap: "&cAn unexpected situation occurred!\n&6\u25CF &7Please, try to re-log\n&6\u25CF &7We apologize for the inconvenience"
  36.         State:
  37.           RACE_PROLOGUE: "&cCannot execute action at this moment!"
  38.           RACE_SPECTATE: "&cCannot join map while spectating other players!"
  39.           RACE_ACTIVE: "&cYou are already in this map!"
  40.           EVENT_PARTICIPATE: "&cCannot join map while participating the Event!"
  41.           RACE_REPLAY: "&cCannot join map while watching replay!"
  42.           SET_UP: "&cCannot join map while setting up the map!"
  43.         Requirement:
  44.           Lock:
  45.             Active: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7At first, unlock this map for &2{product_price_label}"
  46.           PreviousMap:
  47.             NotCompleted: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7At first, complete the race on the map &2{required_map_name}&7!"
  48.             NotFulfilledDecisiveValue: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7At first, complete the race on the map &2{required_map_name} &7with score better than &2{required_map_decisive_value}&7!"
  49.           Rank: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7Required Rank &6\u00BB &2{required_rank} &7(&2{required_skill_points} {declension_skill_point}&7)"
  50.           PlayTime:
  51.             Total: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7You need to spent &d{required_time} &7on this server!\n&6\u25CF &7Remains &6\u00BB &d{remains}"
  52.             Today: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7You need to play for &d{required_time} &7today!\n&6\u25CF &7Remains &6\u00BB &d{remains}"
  53.             Session: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7You need to play for &d{required_time} &7since you logged in!&c\n&6\u25CF &7Remains &6\u00BB &d{remains}"
  54.       Leave:
  55.         Maintenance: "&cYou have been moved out of the map &2{map_name} &cbecause it is currently under maintenance."
  56.       Statistic:
  57.         Missing: "&cCannot find personal statistic of map &2{map_name}&c!"
  58.     Management:
  59.       Authorization: "&cYou are not permitted to perform this action!\n&6\u25CF &7Missing permission &6\u00BB &2{management_action}"
  60.       Lock: "&cYou are not permitted to perform this action!\n&6\u25CF &7Only staff can manipulate with this map!"
  61.       Limit: "&cYou are not allowed to create more than &2{limit} &cmaps!"
  62.       SetUp:
  63.         State: "&cYour current state does not allow you to enter SetUp mode.\n&6\u25CF &7At first, leave current mode!"
  64.       Create: "&cAn error at creating map occurred! Check the console please!"
  65.       Point:
  66.         Finish:
  67.           OutOfRange: "&cMap &2{map_name} &cdoes not contain Finish &2#{position}&c!"
  68.           Unexpected: "&cAn unexpected error occurred at map &2{map_name}!\n&6\u25CF &7Finish &2#{position} &7was not found!"
  69.         CheckPoint:
  70.           OutOfRange: "&cMap &2{map_name} &cdoes not contain CheckPoint &2#{position}&c!"
  71.           Unexpected: "&cAn unexpected error occurred at map &2{map_name}!\n&6\u25CF &7CheckPoint &2#{position} &7was not found!"
  72.       Ownership: "&cYou are not the owner of this map!"
  73.       Self: "&cCannot input own PlayerName!"
  74.       PlayerName:
  75.         Pattern: "&cPlayerName &2{value} &ccontains not allowed chars!\n&6\u25CF &7Allowed chars &6\u00BB &2{pattern}"
  76.         NotFound: "&cNo Player &2{value} &cexists!"
  77.       Author:
  78.         Limit: "&cA limit of your maps has been reached!\n&6\u25CF &7Can't change ownership.\n&6\u25CF &7Limit &6\u00BB &7{author_limit_personal}/{author_limit_global}"
  79.     Maintenance:
  80.       Enabled: "&cMap &2{map_name} &cis under maintenance!"
  81.       Already:
  82.         Enabled: "&cMap &2{map_name} &cis already under maintenance!"
  83.         Disabled: "&cMap &2{map_name} &cis not under maintenance!"
  84.       Location:
  85.         Missing: "&cThere is required to keep map &2{map_name} &cunder maintenance!\n&6\u25CF &7At least one of LocationPoints are missing"
  86.       Required: "&cMap &2{map_name} &cis not under maintenance!\n&6\u25CF &7To customize map, maintenance is required."
  87.       SettingUp: "&cCannot join map &2{map_name} &cwhile it is setting up!"
  88.       Leave: "&cDue to setting the map &2{map_name} &cunder maintenance, you were moved out from this map."
  89.     Rating:
  90.       NotActive: "&cMap rating is not active!"
  91.       NotCompleted: "&cCannot rate map &2{map_name}&c!\n&6\u25CF &7First, complete the map!"
  92.       Already: "&cYou have already rated map &2{map_name}&c!"
  93.       TimeOut: "&cCannot rate map &2{map_name}&c!\n&6\u25CF &7Time out!"
  94.     Replay:
  95.       NotExist: "&cReplay of map &2{map_name} &cdoes not exist!"
  96.       State: "&cWatching replay is only available while you are stating in lobby!"
  97.     Figure:
  98.       Mode: "&cFigure's mode &2{mode} &cdoes not exist!"
  99.   Economy:
  100.     Unavailable: "&cCurrency &2{currency} &cunavailable!\n&6\u25CF &7Please contact staff to resolve this problem!"
  101.   Store:
  102.     Transaction:
  103.       Processing: "&cCannot purchase another product!\n&6\u25CF &7Transaction is processing..."
  104.     Economy:
  105.       UnsupportedType: "&cUnsupported currency to make purchases!\n&6\u25CF &7Please contact staff to resolve this problem!"
  106.       Balance:
  107.         Category:
  108.           MAP: "&cBalance of your account does not let you to unlock map &2{product_name}&c!\n&6\u25CF &7Price &6\u00BB &2{product_price_label}"
  109.   Section:
  110.     NotExist: "&cSection &2{section} &cdoes not exist!"
  111.     Exists: "&cSection &2{section} &calready exists!"
  112.     Create: "&cAn error at creating section occurred! Check the console please!"
  113.     SwitchTime: "&cAn error at setting switch time occurred! Check the console please!"
  114.     Component:
  115.       NotIn: "&cSection &2{section} &cdoes not contain component &2{type}&c!"
  116.       In: "&cSection &2{section} &calready contains component &2{type}&c!"
  117.   Statistic:
  118.     Component:
  119.       NotFound: "&cComponent of type &2{type} &cwas not found!"
  120.       None: "&c\u25CF &7No statistics, yet!"
  121.     Personal:
  122.       NotFound: "&cPersonalData of &2{player} &cwas not found!"
  123.     Request:
  124.       Target:
  125.         Format:
  126.           UUID: "&cInvalid &dUUID&7!"
  127.           Nick: "&cInvalid &dNick&7!"
  128.       Remove: "&cAn error occurred while removing statistics! Check the console please!"
  129.   Spectate:
  130.     Player:
  131.       Conflict: "&cCannot spectate players at this moment!"
  132.     Target:
  133.       None: "&cNo player is racing the map!"
  134.       Alone: "&cNo other player to spectate!"
  135.       NotActive: "&cYou are not spectating player!"
  136.       NotInMap: "&cPlayer &2{target} &cis not racing the map!"
  137.   Profile:
  138.     Preference:
  139.       Locale:
  140.         Secondary: "&cOnly one language is supported on this server!"
  141.   Duel:
  142.     Challenger:
  143.       State:
  144.         Self: "&cYou cannot create duel at this moment!"
  145.         Target: "&cCannot challenge &2{target} &cto duel at this moment!"
  146.       Already:
  147.         Self: "&cYou are already part of duel!"
  148.         Target: "&cCannot challenge &2{target} &cto duel, because he is are already in duel&c!"
  149.     Challenging:
  150.       State: "&cCannot participate duel at this moment!"
  151.       NotChallenged: "&cYou are not challenged to join duel!"
  152.     Bet:
  153.       UnsupportedType: "&cUnsupported currency to create duel!"
  154.       Minimum: "&cMinimum bet is &2{minimum}&c!"
  155.       Amount:
  156.         Challenger: "&cBalance of your account does not let you to create duel!\n&6\u25CF &7Required amount &6\u00BB &2{bet_value_label}"
  157.         Challenging: "&cBalance of opponent's account does not let you to create duel!"
  158.   Settings:
  159.     Economy:
  160.       Pattern: "&cValue &2{value} &ccontains not allowed chars!\n&6\u25CF &7Allowed chars &6\u00BB &2{pattern}\n  &6\u25CF &7Any Letters or Digits or Underscore\n  &6\u25CF &7Max length 32 characters"
  161.       IncorrectSetup: "&cCurrency &2{currency} &cis not setup correctly!\n&6\u25CF &7Please fix it first before creating new currency!"
  162.     Duel:
  163.       AllSupported: "&cAll available currencies are already supported in duels!"
  164.   Migration:
  165.     Map:
  166.       FileNotFound: "&cCannot migrate Legacy maps!\n&6\u25CF &7Source folder not found!"
  167.       Progress:
  168.         None: "&cNone of maps were migrated!"
  169. Success:
  170.   Help:
  171.     Player:
  172.      - "&2&lParkourDimension &6\u2771 &7Basic commands"
  173.       - "&6\u25CF &7Info &6\u00BB &2/Parkour Info"
  174.       - "&6\u25CF &7Join the map &6\u00BB &2/Parkour Start <MapName>"
  175.       - "&6\u25CF &7Leave the map &6\u00BB &2/Parkour Leave"
  176.       - "&6\u25CF &7Profile &6\u00BB &2/Parkour Profile"
  177.       - "&6\u25CF &7Challenge Player &6\u00BB &2/Parkour Duel <PlayerName> <MapName> <BetAmount> <Currency>"
  178.       - "&6\u25CF &7Spectate player &6\u00BB &2/Parkour Spectate [Target]"
  179.       - "&6\u25CF &7Replays &6\u00BB &2/Parkour Replay <MapName>"
  180.     Admin:
  181.      - "&2&lParkourDimension &6\u2771 &7Admin commands"
  182.       - "&6\u25CF &7Admin Info &6\u00BB &2/Parkour Info Admin"
  183.       - "&6\u25CF &7Reload &6\u00BB &2/Parkour Reload"
  184.       - "&6\u25CF &7For more commands, check the WIKI."
  185.   Reload:
  186.     All: "&7Whole plugin successfully reloaded!"
  187.     Locale: "&7Localization and it's dependencies successfully reloaded!"
  188.     Options: "&7Options and it's dependencies successfully reloaded!"
  189.     Map: "&7Map &2{map_name} &7and it's dependencies successfully reloaded!"
  190.   GlobalLocation:
  191.     SpawnPoint:
  192.       Create: "&7Global SpawnPoint was successfully saved!"
  193.     LeavePoint:
  194.       Create: "&7Global LeavePoint was successfully saved!"
  195.   Race:
  196.     Player:
  197.       Record:
  198.         Personal: "&3&lCongratulation!\n&6\u25CF &7You overcame your personal record!"
  199.         Map: "&3&lCongratulation!\n&6\u25CF &7You overcame record on map &2{map_name}&7!"
  200.   Map:
  201.     Maintenance:
  202.       Enable: "&7Map &2{map_name} &7is currently under maintenance!"
  203.       Disable: "&7Map &2{map_name} &7is no longer under maintenance!"
  204.     Management:
  205.       Create: "&7Map &2{map_name} &7was successfully created!\n&6\u25CF &7Now, you need to customize basic settings."
  206.       Remove: "&7Map &2{map_name} &7was successfully removed!"
  207.       SetUp:
  208.         Start: "&7You have &aentered &7SetUp Mode of map &2{map_name}&7!"
  209.         Stop: "&7You have &cleft &7SetUp Mode of map &2{map_name}&7!"
  210.       Point:
  211.         Start: "&7Start of map &2{map_name} &7saved!"
  212.         Finish:
  213.           New: "&7Finish &2#{position} &7of map &2{map_name} &7saved!"
  214.           Update: "&7Finish &2#{position} &7of map &2{map_name} &7updated!"
  215.           Remove: "&7Finish &2#{position} &7of map &2{map_name} &7removed!"
  216.         CheckPoint:
  217.           New: "&7CheckPoint &2#{position} &7of map &2{map_name} &7saved!"
  218.           Update: "&7CheckPoint &2#{position} &7of map &2{map_name} &7updated!"
  219.           Remove: "&7CheckPoint &2#{position} &7of map &2{map_name} &7removed!"
  220.         Action:
  221.           Leave: "&7LeavePoint of map &2{map_name} &7saved!"
  222.           Finish: "&7AfterFinishPoint of map &2{map_name} &7saved!"
  223.       PlayerName:
  224.         Searching: "&7Searching for the player &2{player}&7!"
  225.       Author:
  226.         Change: "&7Changed ownership of map &2{map_name} &7to &2{author}&7!"
  227.       Contributor:
  228.         Created: "&7Add new contributor &2{contributor} &7to map &2{map_name}&7!"
  229.       Figure:
  230.         Place: "&7Figure of map &2{map_name} &7successfully placed!"
  231.         Remove: "&7Figure of map &2{map_name} &7successfully removed!"
  232.         Mode: "&7Figure's mode of map &2{map_name} &7has been changed to &2{mode}&7!"
  233.     Player:
  234.       Leave:
  235.         Self: "&7You left the map &2{map_name}&7!"
  236.         Target: "&7Player &7{player} &7left the map &2{map_name}&7!"
  237.     Rating:
  238.       Request:
  239.         First: "&7How did you enjoy map &2{map_name}&7?"
  240.         Repeated: "&7Do you want change rating of the map &2{map_name}&7?"
  241.       Processing: "&7Processing..."
  242.       Rated: "&7Rating &2{rating}&7/&2{rating_max}&7 for map &2{map_name} &7saved!"
  243.     Sign:
  244.       Create: "&7Sign for map &2{map_name} &7created!"
  245.       Destroy: "&7Sign of map &2{map_name} &7destroyed!"
  246.     Spectate:
  247.       Start: "&7Now, spectating &2{target} &7on map &2{map_name}&7!"
  248.       Stop: "&7Spectating &2{target} &7on map &2{map_name} &7turned &coff&7!"
  249.       Switch: "&7Now, spectating &2{target}&7!"
  250.   ScoreBoard:
  251.     EXPLORING:
  252.       Toggle:
  253.         Visible: "&7Board is now visible!"
  254.         Hidden: "&7Board has been hidden!"
  255.   Profile:
  256.     SkillPoint:
  257.       Increase:
  258.         Invoker: "&7Added &7{amount} SkillPoints &7to player &2{player}&7!"
  259.       Reset:
  260.         Callback:
  261.           Target: "&7Your &2SkillPoints &7and &2Rank &7was reset!"
  262.   Duel:
  263.     Create:
  264.       Challenger: "&7You have challenged &2{challenging} &7to duel!\n&6\u25CF &7Please wait for response!"
  265.       Challenging: "&7You have been challenged by &2{challenger} &7for &2&l{bet_value_label}&7! &7Possible win &2&l{bet_win_value_label}&7!"
  266.     Accept:
  267.       Challenger: "&7Player &2{challenging} &7has accepted your duel request!"
  268.       Challenging: "&7You have accepted duel request from &2{challenger}&7!"
  269.     Decline:
  270.       Challenger: "&7Player &2{challenging} &7has declined your duel request!"
  271.       Challenging: "&7You have declined duel request from &2{challenger}&7!"
  272.     Expiration:
  273.       Challenger: "&7Duel challenge with &2{challenging} &7has expired!"
  274.       Challenging: "&7Duel challenge from &2{challenger} &7has expired!"
  275.     Finish:
  276.       Winner: "&3&lCongratulation! &7You have won duel with &2{opponent}&7!"
  277.       Loser: "&7You have lost duel with &2{opponent}&7! Although, feel free to finish this race or leave it."
  278.     Leave:
  279.       Target: "&7You left duel with &2{opponent}&7!"
  280.       Winner: "&7Opponent &2{opponent} &7left this duel with you! Reward is yours! Although, feel free to finish this race or leave it."
  281.   Section:
  282.     Create: "&7Section &2{section} &7successfully created!"
  283.     Delete: "&7Section &2{section} &7successfully deleted!"
  284.     SwitchTime:
  285.       Update: "&7SwitchTime of section &2{section} &7updated to &2{time}&7!"
  286.     Component:
  287.       Add: "&7Component &2{type} &7added to section &2{section}&7!"
  288.       Remove: "&7Component &2{type} &7removed to section &2{section}&7!"
  289.   Statistic:
  290.     Request:
  291.       Target:
  292.         Search: "&7Searching the player..."
  293.       Remove:
  294.         Common:
  295.           Callback:
  296.             Base: "&7Base statistics were successfully removed!"
  297.             Leader: "&7Leading statistics were successfully removed!"
  298.             Rating: "&7Rating was successfully removed!"
  299.             Store: "&7Store transactions were successfully removed!"
  300.             Completion: "&7Race statistics were successfully removed!"
  301.         Target:
  302.           All:
  303.             Head: "&7Removing statistics of the player &2{player}&7..."
  304.           Profile:
  305.             Head: "&7Removing profile of the player &2{player}&7..."
  306.             Callback: "&7Profile was successfully removed!"
  307.           Store:
  308.             Head: "&7Removing store transactions of the player &2{player}&7..."
  309.           Map:
  310.             Head: "&7Removing statistics of the player &2{player} &7from the map &2{map_name}&7..."
  311.         Map:
  312.           Head: "&7Removing statistics of the map &2{map_name}&7..."
  313.     Target:
  314.       Profile:
  315.        - "&2&lParkour statistics &6\u2771 &7Of player &2{player}"
  316.         - "&6\u25CF &7Rank &6\u00BB &2{rank} &6| &2{skill_point}&6/&2{required_skill_point} &7{declension_skill_point}"
  317.     Map:
  318.       Head: "&2&lParkour statistics &6\u2771 &7Of map &2{map_name}"
  319.       Line: "&6{order}{suffix} &7{who} &6\u00BB &2{decisive_value}"
  320.       PersonalSuffix: " &e(You)"
  321.       Delimiter: "&7\u22EE"
  322.       None: "&6\u25CF &cNo leader, yet."
  323.     Summary:
  324.       THE_HIGHEST_RANK:
  325.         Head: "&2&lParkour statistics &6\u2771 &7The highest rank"
  326.         Line: "&6{order}{suffix} &7{who} &6\u00BB &2{rank} &6| &2{skill_point} {declension_skill_point}"
  327.       PersonalSuffix: " &e(You)"
  328.       None: "&6\u25CF &cNo data, yet."
  329.   Store:
  330.     Purchase:
  331.       Category:
  332.         MAP: "&7Unlocked map &2{product_name} &7for &2{product_price_label}&7!"
  333.   Board:
  334.     Personal:
  335.       Place: "&7Location of &2Personal board &7was successfully saved!"
  336.       Remove: "&7Location of &2Personal board &7was successfully removed!"
  337.       Type: "&7Type of &2Personal board &7was successfully changed to &2{type}&7!"
  338.     Leader:
  339.       Type: "&7Type of &2Leader board &7was successfully changed to &2{type}&7!"
  340.     Map:
  341.       Place:
  342.         Banner: "&7Location of &2Banner LeaderBoard &7was successfully saved!\n&6\u25CF &7Map &6\u00BB &2{map_name}"
  343.         Podium: "&7Location of &2Podium LeaderBoard &7was successfully saved!\n&6\u25CF &7Map &6\u00BB &2{map_name}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
  344.         Sign: "&7Location of &2Sign LeaderBoard &7was successfully saved!\n&6\u25CF &7Map &6\u00BB &2{map_name}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
  345.       Remove:
  346.         Banner: "&2Banner LeaderBoard &7was successfully removed!\n&6\u25CF &7Map &6\u00BB &2{map_name}"
  347.         Podium: "&2Podium LeaderBoard &7was successfully removed!\n&6\u25CF &7Map &6\u00BB &2{map_name}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
  348.         Sign: "&2Sign LeaderBoard &7was successfully removed!\n&6\u25CF &7Map &6\u00BB &2{map_name}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
  349.     Summary:
  350.       Place:
  351.         Banner: "&7Location of &2Banner LeaderBoard &7was successfully saved!\n&6\u25CF &7Component &6\u00BB &2{type}"
  352.         Podium: "&7Location of &2Podium LeaderBoard &7was successfully saved!\n&6\u25CF &7Component &6\u00BB &2{type}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
  353.         Sign: "&7Location of &2Sign LeaderBoard &7was successfully saved!\n&6\u25CF &7Component &6\u00BB &2{type}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
  354.       Remove:
  355.         Banner: "&2Banner LeaderBoard &7was successfully removed!\n&6\u25CF &7Component &6\u00BB &2{type}"
  356.         Podium: "&2Podium LeaderBoard &7was successfully removed!\n&6\u25CF &7Component &6\u00BB &2{type}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
  357.         Sign: "&2Sign LeaderBoard &7was successfully removed!\n&6\u25CF &7Component &6\u00BB &2{type}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
  358.   Migration:
  359.     Map:
  360.       Progress:
  361.         Start: "&7Starting to migrate legacy maps...\n&6\u25CF &7Please wait until the process completes."
  362.         Completed: "&7Migration of legacy maps successfully completed!\n&6\u25CF &7Count of new maps &6\u00BB &2{new_map_count}&7/&2{legacy_map_count}\n&6\u25CF &7To see new maps, please reload whole plugin!"
  363.   BASIC:
  364.     Race:
  365.       Player:
  366.         Finish: "&7You have completed race on map &2{map_name}&7!\n&6\u25CF &7Your time &6\u00BB &2{decisive_value}"
  367. Title:
  368.   Race:
  369.     Prologue:
  370.       Title: "&2&l{time}"
  371.       SubTitle: "&7Get ready and enjoy the race!"
  372.     Start:
  373.       Title: "&2&lParkour"
  374.       SubTitle: "&7You have joined the map &2{map_name}&7!"
  375.     CheckPoint:
  376.       Title: "&2&lCheckPoint"
  377.       SubTitle: "&7Your new rescue point!"
  378.     Completion:
  379.       Title: "&2&lParkour"
  380.       SubTitle: "&7You have completed the map &2{map_name}&7!"
  381.   Player:
  382.     Rank:
  383.       Title: "&e&lCongratulation"
  384.       SubTitle: "&7You have reached &2{rank}&7!"
  385.   BungeeCord:
  386.     Join:
  387.       Title: "&2&lParkour"
  388.       SubTitle: "&7Welcome to Parkour Lobby!"
  389.   Event:
  390.     Start:
  391.       Title: "&2&lParkour Event"
  392.       SubTitle: "&7Type &6\u00BB &2/Parkour Event Join"
  393. ActionBar:
  394.   Spectate:
  395.     Info: "&2\u00BB &6&lFor more actions type &2\u00BB &3&l{command} &2\u00AB"
  396.     Target: "&2\u00BB &6&lNow spectating &3&l{player} &2\u00AB"
  397.   BASIC:
  398.     MapTimer: "&2\u00BB &6&l{decisive_value} &2\u00AB"
  399. ClickableComponent:
  400.   Map:
  401.     Rating:
  402.       Prefix: "&6\u25CF &7Rate it &6\u00BB"
  403.       Click:
  404.         Message: "&a\u25CF"
  405.       Hover:
  406.         Message: "&7Click, to rate map by &2{rating}&7/&2{rating_max}&7!"
  407.     SetUp:
  408.       Prefix: "&6\u25CF &7Type command &6\u00BB"
  409.       Click:
  410.         Message: "&2/Parkour MapManagement SetUp {map_name}"
  411.       Hover:
  412.         Message: "&7Click, to jump into setup mode!"
  413.   Duel:
  414.     Accept:
  415.       Prefix: "&6\u25CF"
  416.       Click:
  417.         Message: "&a&lAccept"
  418.       Hover:
  419.         Message: "&7Click, to &aaccept &7duel request!"
  420.     Decline:
  421.       Prefix: "&6\u25CF"
  422.       Click:
  423.         Message: "&c&lDecline"
  424.       Hover:
  425.         Message: "&7Click, to &cdecline &7duel request!"
  426. BossBar:
  427.   Split:
  428.     RACE_LEADER: "&2&lYou are doing well! &7&lKeep up the good work"
  429.     BEHIND_RACE_LEADER: "&6&lMinimum loss! &7&lYou still have a chance!"
  430.     PERSONAL_BEST: "&2&lYou are doing well! &7&lKeep up the good work"
  431.     OUT_OF_CONTENTION: "&4&lUnfortunately, too far behind to beat the map record."
  432. BroadCast:
  433.   Race:
  434.     Completion: "&7Player &2{player} &7has completed race on map &2{map_name}&7!"
  435.     Leader: "&e&lWow! &7Player &2{player} &7set a new record on map &2{map_name}&7!\n&6\u25CF &7Can you beat it?"
  436.   Player:
  437.     Rank: "&7Player &2{player} &7has achieved rank of &2{rank}&7!"
  438. Sign:
  439.   Join:
  440.     ACCESSIBLE:
  441.       1: "&2&lParkour"
  442.       2: "&0{map_name}"
  443.       3: "&8[&3{player_activity}&8/&3{player_capacity}&8]"
  444.       4: "&2Click to join!"
  445.     MAINTENANCE:
  446.       1: "&2&lParkour"
  447.       2: "&4{map_name}"
  448.       3: "&8[&3-&8/&3-&8]"
  449.       4: "&c&lMaintenance"
  450.     LOCKED_BY_ADMINISTRATOR:
  451.       1: "&2&lParkour"
  452.       2: "&4{map_name}"
  453.       3: "&8[&3{player_activity}&8/&3{player_capacity}&8]"
  454.       4: "&c&lLocked"
  455.   Board:
  456.     Map:
  457.       1: "&2&l{order}{suffix} Place"
  458.       2: "&1&l{who}"
  459.       3: "&8{decisive_value}"
  460.       4: ""
  461.     Leader:
  462.       THE_HIGHEST_RANK:
  463.         1: "&2&l{order}{suffix} Place"
  464.         2: "&1&l{who}"
  465.         3: "&8{rank}"
  466.         4: "&3{skill_point} &8{declension_skill_point}"
  467. Hologram:
  468.   Map:
  469.     Location:
  470.       Start:
  471.        - "&6&lStart"
  472.       CheckPoint:
  473.        - "&6&lCheckPoint &2&l#{position}"
  474.       Finish:
  475.        - "&6&lFinish"
  476.       QuickStart:
  477.         ACCESSIBLE:
  478.          - "&2&l{map_name}"
  479.           - ""
  480.           - "&6&lStart"
  481.           - "&7Required rank &6\u00BB &3{requirement_rank}"
  482.         MAINTENANCE:
  483.          - "&2&l{map_name}"
  484.           - ""
  485.           - "&c&lMaintenance"
  486.         LOCKED_BY_ADMINISTRATOR:
  487.          - "&2&l{map_name}"
  488.           - ""
  489.           - "&c&lLocked"
  490.   Figure:
  491.     State:
  492.       ACCESSIBLE:
  493.        - "&2&l{map_name}"
  494.         - ""
  495.         - "&7Capacity &6\u00BB &3{player_activity}&6/&3{player_capacity}"
  496.         - "&7Required rank &6\u00BB &3{requirement_rank}"
  497.       MAINTENANCE:
  498.        - "&2&l{map_name}"
  499.         - ""
  500.         - "&c&lMaintenance"
  501.       LOCKED_BY_ADMINISTRATOR:
  502.        - "&2&l{map_name}"
  503.         - ""
  504.         - "&c&lLocked"
  505.   Board:
  506.     Personal:
  507.       Podium:
  508.         Header:
  509.          - "&6&lPersonal Statistics"
  510.         Body:
  511.          - "&2&lRank"
  512.           - "&3{rank} &6\u00BB &3{rank_skill_point_current}&6/&3{rank_skill_point_required} &7Skill Points"
  513.           - "&2&lProgress"
  514.           - "&3{map_completed_count}&6/&3{map_count} &7{map_count_declension}"
  515.           - "&2&lFavourite map"
  516.           - "&7Map &6\u00BB &3{favourite_map_name}"
  517.           - "&7Best &6\u00BB &3{favourite_map_decisive_value}"
  518.           - "&7Completions &6\u00BB &3{favourite_map_completion}"
  519.           - "&2&lPersonal record"
  520.           - "&7Map &6\u00BB &3{personal_best_map_name}"
  521.           - "&7Time &6\u00BB &3{personal_best_map_decisive_value}"
  522.       Banner:
  523.         Header:
  524.          - "&6&lPersonal Statistics"
  525.         Body:
  526.          - "&2&lRank"
  527.           - "&3{rank} &6\u00BB &3{rank_skill_point_current}&6/&3{rank_skill_point_required} &7Skill Points"
  528.           - "&2&lProgress"
  529.           - "&3{map_completed_count}&6/&3{map_count} &7{map_count_declension}"
  530.           - "&2&lFavourite map"
  531.           - "&7Map &6\u00BB &3{favourite_map_name}"
  532.           - "&7Best &6\u00BB &3{favourite_map_decisive_value}"
  533.           - "&7Completions &6\u00BB &3{favourite_map_completion}"
  534.           - "&2&lPersonal record"
  535.           - "&7Map &6\u00BB &3{personal_best_map_name}"
  536.           - "&7Time &6\u00BB &3{personal_best_map_decisive_value}"
  537.     Map:
  538.       Podium:
  539.         Header:
  540.          - "&6&l{map_name}"
  541.         Body:
  542.          - "&2&l{order}{suffix} Place"
  543.           - "&7{who}"
  544.           - "&7{decisive_value}"
  545.       Banner:
  546.         Header:
  547.          - "&6&l{map_name}"
  548.         BodyLine: "&2{order}{suffix} &7{who} &2\u00BB &3{decisive_value}"
  549.       Sign:
  550.         Header:
  551.          - "&6&l{map_name}"
  552.     Leader:
  553.       THE_HIGHEST_RANK:
  554.         Podium:
  555.           Header:
  556.            - "&6&lThe highest Rank"
  557.           Body:
  558.            - "&2&l{order}{suffix} Place"
  559.             - "&7{who} &2| &7{rank}"
  560.             - "&7{skill_point} {declension_skill_point}"
  561.         Banner:
  562.           Header:
  563.            - "&6&lThe highest Rank"
  564.           BodyLine: "&2{order}{suffix} &7{who} &2\u00BB &3{rank} &2| &3{skill_point} {declension_skill_point}"
  565.         Sign:
  566.           Header:
  567.            - "&6&lThe highest Rank"
  568. Declension:
  569.   Position:
  570.     FIRST: "\u02e2\u1d57"
  571.     SECOND: "\u207f\u1d48"
  572.     THIRD: "\u02b3\u1d48"
  573.     OTHER: "\u1d57\u02B0"
  574.   SkillPoint:
  575.     ONE: "SkillPoint"
  576.     FROM_TWO_TO_FOUR: "SkillPoints"
  577.     ZERO_AND_MORE_THAN_FIVE: "SkillPoints"
  578.   Completion:
  579.     ONE: "Pass"
  580.     FROM_TWO_TO_FOUR: "Passes"
  581.     ZERO_AND_MORE_THAN_FIVE: "Passes"
  582.   Rating:
  583.     ONE: "Vote"
  584.     FROM_TWO_TO_FOUR: "Votes"
  585.     ZERO_AND_MORE_THAN_FIVE: "Votes"
  586.   Map:
  587.     ONE: "Map"
  588.     FROM_TWO_TO_FOUR: "Maps"
  589.     ZERO_AND_MORE_THAN_FIVE: "Maps"
  590. DefaultValue:
  591.   None: "- - -"
  592.   Count: "0"
  593.   Order: "X"
  594.   Leader: "Nobody"
  595.   Map: "None"
  596.   BASIC:
  597.     DecisiveValue: "00:00:000"
  598. Management:
  599.   Action:
  600.     MAINTENANCE__ENABLE: "Ability to enable maintenance mode"
  601.     MAINTENANCE__DISABLE: "Ability to disable maintenance mode"
  602.     SET_UP: "Ability to manage with map"
  603.     REMOVE: "Ability to remove map"
  604.     POINT__START: "Ability to set start point"
  605.     POINT__FINISH: "Ability to set finish point"
  606.     POINT__CHECK_POINT: "Ability to set checkpoint"
  607.     POINT__ACTION__LEAVE: "Ability to set action leave point"
  608.     POINT__ACTION__FINISH: "Ability to set action finish point"
  609.     FIGURE: "Ability to manipulate with figure"
  610.     RELOAD: "Ability to reload map"
  611. ScoreBoard:
  612.   EXPLORING:
  613.     HeadName: "&6&lParkour - Global"
  614.     Line:
  615.       15:
  616.         Type: "STATIC"
  617.         Content: "&2&lRank"
  618.       14:
  619.         Type: "DYNAMIC"
  620.         Entry: "&1&2"
  621.         Content: "&2\u25CF &7{rank}"
  622.       13:
  623.         Type: "DYNAMIC"
  624.         Entry: "&2&3"
  625.         Content: "&2\u25CF &7{rank_skill_point_current}&2/&7{rank_skill_point_required} SP"
  626.       12:
  627.         Type: "STATIC"
  628.         Content: "&d"
  629.       11:
  630.         Type: "STATIC"
  631.         Content: "&6&lProgress"
  632.       10:
  633.         Type: "DYNAMIC"
  634.         Entry: "&3&4"
  635.         Content: "&6\u25CF &7{map_completed_count}&6/&7{map_count} {map_count_declension}"
  636.       9:
  637.         Type: "STATIC"
  638.         Content: "&c"
  639.       8:
  640.         Type: "STATIC"
  641.         Content: "&2&lFavourite map"
  642.       7:
  643.         Type: "DYNAMIC"
  644.         Entry: "&4&5"
  645.         Content: "&2\u25CF &7{favourite_map_name}"
  646.       6:
  647.         Type: "DYNAMIC"
  648.         Entry: "&5&6"
  649.         Content: "&2\u25CF &7{favourite_map_decisive_value}"
  650.       5:
  651.         Type: "DYNAMIC"
  652.         Entry: "&6&7"
  653.         Content: "&2\u25CF &7{favourite_map_completion} {favourite_map_completion_declension}"
  654.       4:
  655.         Type: "STATIC"
  656.         Content: "&b"
  657.       3:
  658.         Type: "STATIC"
  659.         Content: "&6&lPersonal record"
  660.       2:
  661.         Type: "DYNAMIC"
  662.         Entry: "&7&8"
  663.         Content: "&6\u25CF &7{personal_best_map_name}"
  664.       1:
  665.         Type: "DYNAMIC"
  666.         Entry: "&8&9"
  667.         Content: "&6\u25CF &7{personal_best_map_decisive_value}"
  668.     DefaultValue:
  669.       Chars: "&c\u25CF &cError"
  670.   BASIC:
  671.     RACING:
  672.       HeadName: "&6&lParkour"
  673.       Line:
  674.         15:
  675.           Type: "STATIC"
  676.           Content: "&2&lMap"
  677.         14:
  678.           Type: "DYNAMIC"
  679.           Entry: "&a&b"
  680.           Content: "&2\u25CF &7{map_name}"
  681.         13:
  682.           Type: "STATIC"
  683.           Content: "&d"
  684.         12:
  685.           Type: "STATIC"
  686.           Content: "&6&lMap Leader"
  687.         11:
  688.           Type: "DYNAMIC"
  689.           Entry: "&b&c"
  690.           Content: "&6\u25CF &7{leader_name}"
  691.         10:
  692.           Type: "DYNAMIC"
  693.           Entry: "&c&d"
  694.           Content: "&6\u25CF &7{leader_decisive_value}"
  695.         9:
  696.           Type: "STATIC"
  697.           Content: "&c"
  698.         8:
  699.           Type: "STATIC"
  700.           Content: "&2&lYour Record"
  701.         7:
  702.           Type: "DYNAMIC"
  703.           Entry: "&d&e"
  704.           Content: "&2\u25CF &7{personal_decisive_value}"
  705.         6:
  706.           Type: "STATIC"
  707.           Content: "&b"
  708.         5:
  709.           Type: "STATIC"
  710.           Content: "&6&lCheckPoints"
  711.         4:
  712.           Type: "DYNAMIC"
  713.           Entry: "&e&f"
  714.           Content: "&6\u25CF &7{chp_reached}&6/&7{chp_all}"
  715.         3:
  716.           Type: "STATIC"
  717.           Content: "&a"
  718.         2:
  719.           Type: "STATIC"
  720.           Content: "&2&lFalls"
  721.         1:
  722.           Type: "DYNAMIC"
  723.           Entry: "&f&a"
  724.           Content: "&2\u25CF &7{fall_count}"
  725.       DefaultValue:
  726.         Chars: "&c\u25CF &cError"
  727.         Leader: "Nobody"
  728.         Time: "None"
  729. GUI:
  730.   Base:
  731.     MapListGUI:
  732.       BuildingData:
  733.         Common:
  734.           None: " &2\u2022 &aNone"
  735.           All: " &2\u2022 &aAll"
  736.           Positive: "&a\u2714"
  737.           Negative: "&c\u2717"
  738.         Filter:
  739.           Common: " &2\u2022 &7{value}"
  740.           Selected: " &2\u2022 &a{value}"
  741.         Leader:
  742.           Line: " &6\u00B7 &2{order}{suffix} &7{who} &6\u00BB &3{decisive_value}"
  743.           PersonalSuffix: " &e(You)"
  744.           Delimiter: "  &7\u22EE"
  745.           None: " &6\u00B7 &cNo leader, yet."
  746.         Requirement:
  747.           Rank: " &6\u00B7 &7Rank &6\u00BB &3{required_rank} {personal_status}"
  748.           PreviousMap: " &6\u00B7 &7Previous map &6\u00BB &3{required_previous_map_name} {personal_status}"
  749.           PreviousMapDecisiveValueLimit:
  750.             BASIC: "  &6\u00B7 &7Time limit &6\u00BB &3{required_previous_map_decisive_value_limit} {personal_status}"
  751.           PlayTime:
  752.             Header: " &2\u2022 &7Required Play Time"
  753.             Line: " &2\u00B7 &7{required_play_time_unit} &6\u00BB &7{personal_play_time}&6/&3{required_play_time} {personal_status}"
  754.             Unit:
  755.               Total: "Total"
  756.               Today: "Today"
  757.               Session: "Since logged in"
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