Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Prefix: "&2&lParkour &6\u2771"
- Errors:
- UnexpectedBehaviour: "&cAn unexpected behaviour occurred!\n&6\u25CF &7Please contact staff to resolve this problem!"
- Reload:
- Options: "&cA critical error occurred! Check options file! Disabling plugin..."
- Module:
- NotExist: "&cModule &2{module} &cdoes not exist!"
- NotActive: "&cModule &2{module} &cis not active!"
- GlobalLocation:
- SpawnPoint:
- Missing: "&cGlobal SpawnPoint is missing, yet!\n&6\u25CF &7Please contact staff to resolve this problem!"
- Player:
- Offline: "&cCannot find player &2{player}&c!"
- Race:
- Player:
- Fall: "&cYou have fallen down!\n&6\u25CF &7You have been moved to last saved position."
- SuspiciousBehaviour:
- PassAllPoints:
- CheckPoint: "&cCannot pass this checkpoint!\n&6\u25CF &7Previous checkpoint was not reached."
- Finish: "&cCannot finish the map!\n&6\u25CF &7You need to pass all checkpoints to complete the map."
- Air: "&cA suspicious behaviour was detected while racing this map!\n&6\u25CF &7Too much time in the air!"
- CommandUsage: "&cUsing commands while you are in the map or event is not allowed!"
- Storage: "&cAn error at saving data occurred!\n&6\u25CF &7Please check the console for more info."
- Map:
- Global:
- NotExist: "&cMap &2{map_name} &cdoes not exist!"
- Exist: "&cMap &2{map_name} &calready exists!"
- Capacity: "&cNot enough space on map &2{map_name}&c!"
- Pattern: "&cValue &2{value} &ccontains not allowed chars!\n&6\u25CF &7Allowed chars &6\u00BB &2{pattern}\n &6\u25CF &7Any Letters or Digits or Underscore\n &6\u25CF &7Max length 32 characters"
- Player:
- Race:
- NotAssigned: "&cCannot find map your are racing!"
- Join:
- Swap: "&cAn unexpected situation occurred!\n&6\u25CF &7Please, try to re-log\n&6\u25CF &7We apologize for the inconvenience"
- State:
- RACE_PROLOGUE: "&cCannot execute action at this moment!"
- RACE_SPECTATE: "&cCannot join map while spectating other players!"
- RACE_ACTIVE: "&cYou are already in this map!"
- EVENT_PARTICIPATE: "&cCannot join map while participating the Event!"
- RACE_REPLAY: "&cCannot join map while watching replay!"
- SET_UP: "&cCannot join map while setting up the map!"
- Requirement:
- Lock:
- Active: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7At first, unlock this map for &2{product_price_label}"
- PreviousMap:
- NotCompleted: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7At first, complete the race on the map &2{required_map_name}&7!"
- NotFulfilledDecisiveValue: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7At first, complete the race on the map &2{required_map_name} &7with score better than &2{required_map_decisive_value}&7!"
- Rank: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7Required Rank &6\u00BB &2{required_rank} &7(&2{required_skill_points} {declension_skill_point}&7)"
- PlayTime:
- Total: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7You need to spent &d{required_time} &7on this server!\n&6\u25CF &7Remains &6\u00BB &d{remains}"
- Today: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7You need to play for &d{required_time} &7today!\n&6\u25CF &7Remains &6\u00BB &d{remains}"
- Session: "&cCannot join map &2{map_name}&c!\n&6\u25CF &7You need to play for &d{required_time} &7since you logged in!&c\n&6\u25CF &7Remains &6\u00BB &d{remains}"
- Leave:
- Maintenance: "&cYou have been moved out of the map &2{map_name} &cbecause it is currently under maintenance."
- Statistic:
- Missing: "&cCannot find personal statistic of map &2{map_name}&c!"
- Management:
- Authorization: "&cYou are not permitted to perform this action!\n&6\u25CF &7Missing permission &6\u00BB &2{management_action}"
- Lock: "&cYou are not permitted to perform this action!\n&6\u25CF &7Only staff can manipulate with this map!"
- Limit: "&cYou are not allowed to create more than &2{limit} &cmaps!"
- SetUp:
- State: "&cYour current state does not allow you to enter SetUp mode.\n&6\u25CF &7At first, leave current mode!"
- Create: "&cAn error at creating map occurred! Check the console please!"
- Point:
- Finish:
- OutOfRange: "&cMap &2{map_name} &cdoes not contain Finish &2#{position}&c!"
- Unexpected: "&cAn unexpected error occurred at map &2{map_name}!\n&6\u25CF &7Finish &2#{position} &7was not found!"
- CheckPoint:
- OutOfRange: "&cMap &2{map_name} &cdoes not contain CheckPoint &2#{position}&c!"
- Unexpected: "&cAn unexpected error occurred at map &2{map_name}!\n&6\u25CF &7CheckPoint &2#{position} &7was not found!"
- Ownership: "&cYou are not the owner of this map!"
- Self: "&cCannot input own PlayerName!"
- PlayerName:
- Pattern: "&cPlayerName &2{value} &ccontains not allowed chars!\n&6\u25CF &7Allowed chars &6\u00BB &2{pattern}"
- NotFound: "&cNo Player &2{value} &cexists!"
- Author:
- Limit: "&cA limit of your maps has been reached!\n&6\u25CF &7Can't change ownership.\n&6\u25CF &7Limit &6\u00BB &7{author_limit_personal}/{author_limit_global}"
- Maintenance:
- Enabled: "&cMap &2{map_name} &cis under maintenance!"
- Already:
- Enabled: "&cMap &2{map_name} &cis already under maintenance!"
- Disabled: "&cMap &2{map_name} &cis not under maintenance!"
- Location:
- Missing: "&cThere is required to keep map &2{map_name} &cunder maintenance!\n&6\u25CF &7At least one of LocationPoints are missing"
- Required: "&cMap &2{map_name} &cis not under maintenance!\n&6\u25CF &7To customize map, maintenance is required."
- SettingUp: "&cCannot join map &2{map_name} &cwhile it is setting up!"
- Leave: "&cDue to setting the map &2{map_name} &cunder maintenance, you were moved out from this map."
- Rating:
- NotActive: "&cMap rating is not active!"
- NotCompleted: "&cCannot rate map &2{map_name}&c!\n&6\u25CF &7First, complete the map!"
- Already: "&cYou have already rated map &2{map_name}&c!"
- TimeOut: "&cCannot rate map &2{map_name}&c!\n&6\u25CF &7Time out!"
- Replay:
- NotExist: "&cReplay of map &2{map_name} &cdoes not exist!"
- State: "&cWatching replay is only available while you are stating in lobby!"
- Figure:
- Mode: "&cFigure's mode &2{mode} &cdoes not exist!"
- Economy:
- Unavailable: "&cCurrency &2{currency} &cunavailable!\n&6\u25CF &7Please contact staff to resolve this problem!"
- Store:
- Transaction:
- Processing: "&cCannot purchase another product!\n&6\u25CF &7Transaction is processing..."
- Economy:
- UnsupportedType: "&cUnsupported currency to make purchases!\n&6\u25CF &7Please contact staff to resolve this problem!"
- Balance:
- Category:
- MAP: "&cBalance of your account does not let you to unlock map &2{product_name}&c!\n&6\u25CF &7Price &6\u00BB &2{product_price_label}"
- Section:
- NotExist: "&cSection &2{section} &cdoes not exist!"
- Exists: "&cSection &2{section} &calready exists!"
- Create: "&cAn error at creating section occurred! Check the console please!"
- SwitchTime: "&cAn error at setting switch time occurred! Check the console please!"
- Component:
- NotIn: "&cSection &2{section} &cdoes not contain component &2{type}&c!"
- In: "&cSection &2{section} &calready contains component &2{type}&c!"
- Statistic:
- Component:
- NotFound: "&cComponent of type &2{type} &cwas not found!"
- None: "&c\u25CF &7No statistics, yet!"
- Personal:
- NotFound: "&cPersonalData of &2{player} &cwas not found!"
- Request:
- Target:
- Format:
- UUID: "&cInvalid &dUUID&7!"
- Nick: "&cInvalid &dNick&7!"
- Remove: "&cAn error occurred while removing statistics! Check the console please!"
- Spectate:
- Player:
- Conflict: "&cCannot spectate players at this moment!"
- Target:
- None: "&cNo player is racing the map!"
- Alone: "&cNo other player to spectate!"
- NotActive: "&cYou are not spectating player!"
- NotInMap: "&cPlayer &2{target} &cis not racing the map!"
- Profile:
- Preference:
- Locale:
- Secondary: "&cOnly one language is supported on this server!"
- Duel:
- Challenger:
- State:
- Self: "&cYou cannot create duel at this moment!"
- Target: "&cCannot challenge &2{target} &cto duel at this moment!"
- Already:
- Self: "&cYou are already part of duel!"
- Target: "&cCannot challenge &2{target} &cto duel, because he is are already in duel&c!"
- Challenging:
- State: "&cCannot participate duel at this moment!"
- NotChallenged: "&cYou are not challenged to join duel!"
- Bet:
- UnsupportedType: "&cUnsupported currency to create duel!"
- Minimum: "&cMinimum bet is &2{minimum}&c!"
- Amount:
- Challenger: "&cBalance of your account does not let you to create duel!\n&6\u25CF &7Required amount &6\u00BB &2{bet_value_label}"
- Challenging: "&cBalance of opponent's account does not let you to create duel!"
- Settings:
- Economy:
- Pattern: "&cValue &2{value} &ccontains not allowed chars!\n&6\u25CF &7Allowed chars &6\u00BB &2{pattern}\n &6\u25CF &7Any Letters or Digits or Underscore\n &6\u25CF &7Max length 32 characters"
- IncorrectSetup: "&cCurrency &2{currency} &cis not setup correctly!\n&6\u25CF &7Please fix it first before creating new currency!"
- Duel:
- AllSupported: "&cAll available currencies are already supported in duels!"
- Migration:
- Map:
- FileNotFound: "&cCannot migrate Legacy maps!\n&6\u25CF &7Source folder not found!"
- Progress:
- None: "&cNone of maps were migrated!"
- Success:
- Help:
- Player:
- - "&2&lParkourDimension &6\u2771 &7Basic commands"
- - "&6\u25CF &7Info &6\u00BB &2/Parkour Info"
- - "&6\u25CF &7Join the map &6\u00BB &2/Parkour Start <MapName>"
- - "&6\u25CF &7Leave the map &6\u00BB &2/Parkour Leave"
- - "&6\u25CF &7Profile &6\u00BB &2/Parkour Profile"
- - "&6\u25CF &7Challenge Player &6\u00BB &2/Parkour Duel <PlayerName> <MapName> <BetAmount> <Currency>"
- - "&6\u25CF &7Spectate player &6\u00BB &2/Parkour Spectate [Target]"
- - "&6\u25CF &7Replays &6\u00BB &2/Parkour Replay <MapName>"
- Admin:
- - "&2&lParkourDimension &6\u2771 &7Admin commands"
- - "&6\u25CF &7Admin Info &6\u00BB &2/Parkour Info Admin"
- - "&6\u25CF &7Reload &6\u00BB &2/Parkour Reload"
- - "&6\u25CF &7For more commands, check the WIKI."
- Reload:
- All: "&7Whole plugin successfully reloaded!"
- Locale: "&7Localization and it's dependencies successfully reloaded!"
- Options: "&7Options and it's dependencies successfully reloaded!"
- Map: "&7Map &2{map_name} &7and it's dependencies successfully reloaded!"
- GlobalLocation:
- SpawnPoint:
- Create: "&7Global SpawnPoint was successfully saved!"
- LeavePoint:
- Create: "&7Global LeavePoint was successfully saved!"
- Race:
- Player:
- Record:
- Personal: "&3&lCongratulation!\n&6\u25CF &7You overcame your personal record!"
- Map: "&3&lCongratulation!\n&6\u25CF &7You overcame record on map &2{map_name}&7!"
- Map:
- Maintenance:
- Enable: "&7Map &2{map_name} &7is currently under maintenance!"
- Disable: "&7Map &2{map_name} &7is no longer under maintenance!"
- Management:
- Create: "&7Map &2{map_name} &7was successfully created!\n&6\u25CF &7Now, you need to customize basic settings."
- Remove: "&7Map &2{map_name} &7was successfully removed!"
- SetUp:
- Start: "&7You have &aentered &7SetUp Mode of map &2{map_name}&7!"
- Stop: "&7You have &cleft &7SetUp Mode of map &2{map_name}&7!"
- Point:
- Start: "&7Start of map &2{map_name} &7saved!"
- Finish:
- New: "&7Finish &2#{position} &7of map &2{map_name} &7saved!"
- Update: "&7Finish &2#{position} &7of map &2{map_name} &7updated!"
- Remove: "&7Finish &2#{position} &7of map &2{map_name} &7removed!"
- CheckPoint:
- New: "&7CheckPoint &2#{position} &7of map &2{map_name} &7saved!"
- Update: "&7CheckPoint &2#{position} &7of map &2{map_name} &7updated!"
- Remove: "&7CheckPoint &2#{position} &7of map &2{map_name} &7removed!"
- Action:
- Leave: "&7LeavePoint of map &2{map_name} &7saved!"
- Finish: "&7AfterFinishPoint of map &2{map_name} &7saved!"
- PlayerName:
- Searching: "&7Searching for the player &2{player}&7!"
- Author:
- Change: "&7Changed ownership of map &2{map_name} &7to &2{author}&7!"
- Contributor:
- Created: "&7Add new contributor &2{contributor} &7to map &2{map_name}&7!"
- Figure:
- Place: "&7Figure of map &2{map_name} &7successfully placed!"
- Remove: "&7Figure of map &2{map_name} &7successfully removed!"
- Mode: "&7Figure's mode of map &2{map_name} &7has been changed to &2{mode}&7!"
- Player:
- Leave:
- Self: "&7You left the map &2{map_name}&7!"
- Target: "&7Player &7{player} &7left the map &2{map_name}&7!"
- Rating:
- Request:
- First: "&7How did you enjoy map &2{map_name}&7?"
- Repeated: "&7Do you want change rating of the map &2{map_name}&7?"
- Processing: "&7Processing..."
- Rated: "&7Rating &2{rating}&7/&2{rating_max}&7 for map &2{map_name} &7saved!"
- Sign:
- Create: "&7Sign for map &2{map_name} &7created!"
- Destroy: "&7Sign of map &2{map_name} &7destroyed!"
- Spectate:
- Start: "&7Now, spectating &2{target} &7on map &2{map_name}&7!"
- Stop: "&7Spectating &2{target} &7on map &2{map_name} &7turned &coff&7!"
- Switch: "&7Now, spectating &2{target}&7!"
- ScoreBoard:
- EXPLORING:
- Toggle:
- Visible: "&7Board is now visible!"
- Hidden: "&7Board has been hidden!"
- Profile:
- SkillPoint:
- Increase:
- Invoker: "&7Added &7{amount} SkillPoints &7to player &2{player}&7!"
- Reset:
- Callback:
- Target: "&7Your &2SkillPoints &7and &2Rank &7was reset!"
- Duel:
- Create:
- Challenger: "&7You have challenged &2{challenging} &7to duel!\n&6\u25CF &7Please wait for response!"
- Challenging: "&7You have been challenged by &2{challenger} &7for &2&l{bet_value_label}&7! &7Possible win &2&l{bet_win_value_label}&7!"
- Accept:
- Challenger: "&7Player &2{challenging} &7has accepted your duel request!"
- Challenging: "&7You have accepted duel request from &2{challenger}&7!"
- Decline:
- Challenger: "&7Player &2{challenging} &7has declined your duel request!"
- Challenging: "&7You have declined duel request from &2{challenger}&7!"
- Expiration:
- Challenger: "&7Duel challenge with &2{challenging} &7has expired!"
- Challenging: "&7Duel challenge from &2{challenger} &7has expired!"
- Finish:
- Winner: "&3&lCongratulation! &7You have won duel with &2{opponent}&7!"
- Loser: "&7You have lost duel with &2{opponent}&7! Although, feel free to finish this race or leave it."
- Leave:
- Target: "&7You left duel with &2{opponent}&7!"
- Winner: "&7Opponent &2{opponent} &7left this duel with you! Reward is yours! Although, feel free to finish this race or leave it."
- Section:
- Create: "&7Section &2{section} &7successfully created!"
- Delete: "&7Section &2{section} &7successfully deleted!"
- SwitchTime:
- Update: "&7SwitchTime of section &2{section} &7updated to &2{time}&7!"
- Component:
- Add: "&7Component &2{type} &7added to section &2{section}&7!"
- Remove: "&7Component &2{type} &7removed to section &2{section}&7!"
- Statistic:
- Request:
- Target:
- Search: "&7Searching the player..."
- Remove:
- Common:
- Callback:
- Base: "&7Base statistics were successfully removed!"
- Leader: "&7Leading statistics were successfully removed!"
- Rating: "&7Rating was successfully removed!"
- Store: "&7Store transactions were successfully removed!"
- Completion: "&7Race statistics were successfully removed!"
- Target:
- All:
- Head: "&7Removing statistics of the player &2{player}&7..."
- Profile:
- Head: "&7Removing profile of the player &2{player}&7..."
- Callback: "&7Profile was successfully removed!"
- Store:
- Head: "&7Removing store transactions of the player &2{player}&7..."
- Map:
- Head: "&7Removing statistics of the player &2{player} &7from the map &2{map_name}&7..."
- Map:
- Head: "&7Removing statistics of the map &2{map_name}&7..."
- Target:
- Profile:
- - "&2&lParkour statistics &6\u2771 &7Of player &2{player}"
- - "&6\u25CF &7Rank &6\u00BB &2{rank} &6| &2{skill_point}&6/&2{required_skill_point} &7{declension_skill_point}"
- Map:
- Head: "&2&lParkour statistics &6\u2771 &7Of map &2{map_name}"
- Line: "&6{order}{suffix} &7{who} &6\u00BB &2{decisive_value}"
- PersonalSuffix: " &e(You)"
- Delimiter: "&7\u22EE"
- None: "&6\u25CF &cNo leader, yet."
- Summary:
- THE_HIGHEST_RANK:
- Head: "&2&lParkour statistics &6\u2771 &7The highest rank"
- Line: "&6{order}{suffix} &7{who} &6\u00BB &2{rank} &6| &2{skill_point} {declension_skill_point}"
- PersonalSuffix: " &e(You)"
- None: "&6\u25CF &cNo data, yet."
- Store:
- Purchase:
- Category:
- MAP: "&7Unlocked map &2{product_name} &7for &2{product_price_label}&7!"
- Board:
- Personal:
- Place: "&7Location of &2Personal board &7was successfully saved!"
- Remove: "&7Location of &2Personal board &7was successfully removed!"
- Type: "&7Type of &2Personal board &7was successfully changed to &2{type}&7!"
- Leader:
- Type: "&7Type of &2Leader board &7was successfully changed to &2{type}&7!"
- Map:
- Place:
- Banner: "&7Location of &2Banner LeaderBoard &7was successfully saved!\n&6\u25CF &7Map &6\u00BB &2{map_name}"
- Podium: "&7Location of &2Podium LeaderBoard &7was successfully saved!\n&6\u25CF &7Map &6\u00BB &2{map_name}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
- Sign: "&7Location of &2Sign LeaderBoard &7was successfully saved!\n&6\u25CF &7Map &6\u00BB &2{map_name}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
- Remove:
- Banner: "&2Banner LeaderBoard &7was successfully removed!\n&6\u25CF &7Map &6\u00BB &2{map_name}"
- Podium: "&2Podium LeaderBoard &7was successfully removed!\n&6\u25CF &7Map &6\u00BB &2{map_name}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
- Sign: "&2Sign LeaderBoard &7was successfully removed!\n&6\u25CF &7Map &6\u00BB &2{map_name}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
- Summary:
- Place:
- Banner: "&7Location of &2Banner LeaderBoard &7was successfully saved!\n&6\u25CF &7Component &6\u00BB &2{type}"
- Podium: "&7Location of &2Podium LeaderBoard &7was successfully saved!\n&6\u25CF &7Component &6\u00BB &2{type}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
- Sign: "&7Location of &2Sign LeaderBoard &7was successfully saved!\n&6\u25CF &7Component &6\u00BB &2{type}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
- Remove:
- Banner: "&2Banner LeaderBoard &7was successfully removed!\n&6\u25CF &7Component &6\u00BB &2{type}"
- Podium: "&2Podium LeaderBoard &7was successfully removed!\n&6\u25CF &7Component &6\u00BB &2{type}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
- Sign: "&2Sign LeaderBoard &7was successfully removed!\n&6\u25CF &7Component &6\u00BB &2{type}\n&6\u25CF &7Place &6\u00BB &2{order}{declension_position}"
- Migration:
- Map:
- Progress:
- Start: "&7Starting to migrate legacy maps...\n&6\u25CF &7Please wait until the process completes."
- Completed: "&7Migration of legacy maps successfully completed!\n&6\u25CF &7Count of new maps &6\u00BB &2{new_map_count}&7/&2{legacy_map_count}\n&6\u25CF &7To see new maps, please reload whole plugin!"
- BASIC:
- Race:
- Player:
- Finish: "&7You have completed race on map &2{map_name}&7!\n&6\u25CF &7Your time &6\u00BB &2{decisive_value}"
- Title:
- Race:
- Prologue:
- Title: "&2&l{time}"
- SubTitle: "&7Get ready and enjoy the race!"
- Start:
- Title: "&2&lParkour"
- SubTitle: "&7You have joined the map &2{map_name}&7!"
- CheckPoint:
- Title: "&2&lCheckPoint"
- SubTitle: "&7Your new rescue point!"
- Completion:
- Title: "&2&lParkour"
- SubTitle: "&7You have completed the map &2{map_name}&7!"
- Player:
- Rank:
- Title: "&e&lCongratulation"
- SubTitle: "&7You have reached &2{rank}&7!"
- BungeeCord:
- Join:
- Title: "&2&lParkour"
- SubTitle: "&7Welcome to Parkour Lobby!"
- Event:
- Start:
- Title: "&2&lParkour Event"
- SubTitle: "&7Type &6\u00BB &2/Parkour Event Join"
- ActionBar:
- Spectate:
- Info: "&2\u00BB &6&lFor more actions type &2\u00BB &3&l{command} &2\u00AB"
- Target: "&2\u00BB &6&lNow spectating &3&l{player} &2\u00AB"
- BASIC:
- MapTimer: "&2\u00BB &6&l{decisive_value} &2\u00AB"
- ClickableComponent:
- Map:
- Rating:
- Prefix: "&6\u25CF &7Rate it &6\u00BB"
- Click:
- Message: "&a\u25CF"
- Hover:
- Message: "&7Click, to rate map by &2{rating}&7/&2{rating_max}&7!"
- SetUp:
- Prefix: "&6\u25CF &7Type command &6\u00BB"
- Click:
- Message: "&2/Parkour MapManagement SetUp {map_name}"
- Hover:
- Message: "&7Click, to jump into setup mode!"
- Duel:
- Accept:
- Prefix: "&6\u25CF"
- Click:
- Message: "&a&lAccept"
- Hover:
- Message: "&7Click, to &aaccept &7duel request!"
- Decline:
- Prefix: "&6\u25CF"
- Click:
- Message: "&c&lDecline"
- Hover:
- Message: "&7Click, to &cdecline &7duel request!"
- BossBar:
- Split:
- RACE_LEADER: "&2&lYou are doing well! &7&lKeep up the good work"
- BEHIND_RACE_LEADER: "&6&lMinimum loss! &7&lYou still have a chance!"
- PERSONAL_BEST: "&2&lYou are doing well! &7&lKeep up the good work"
- OUT_OF_CONTENTION: "&4&lUnfortunately, too far behind to beat the map record."
- BroadCast:
- Race:
- Completion: "&7Player &2{player} &7has completed race on map &2{map_name}&7!"
- Leader: "&e&lWow! &7Player &2{player} &7set a new record on map &2{map_name}&7!\n&6\u25CF &7Can you beat it?"
- Player:
- Rank: "&7Player &2{player} &7has achieved rank of &2{rank}&7!"
- Sign:
- Join:
- ACCESSIBLE:
- 1: "&2&lParkour"
- 2: "&0{map_name}"
- 3: "&8[&3{player_activity}&8/&3{player_capacity}&8]"
- 4: "&2Click to join!"
- MAINTENANCE:
- 1: "&2&lParkour"
- 2: "&4{map_name}"
- 3: "&8[&3-&8/&3-&8]"
- 4: "&c&lMaintenance"
- LOCKED_BY_ADMINISTRATOR:
- 1: "&2&lParkour"
- 2: "&4{map_name}"
- 3: "&8[&3{player_activity}&8/&3{player_capacity}&8]"
- 4: "&c&lLocked"
- Board:
- Map:
- 1: "&2&l{order}{suffix} Place"
- 2: "&1&l{who}"
- 3: "&8{decisive_value}"
- 4: ""
- Leader:
- THE_HIGHEST_RANK:
- 1: "&2&l{order}{suffix} Place"
- 2: "&1&l{who}"
- 3: "&8{rank}"
- 4: "&3{skill_point} &8{declension_skill_point}"
- Hologram:
- Map:
- Location:
- Start:
- - "&6&lStart"
- CheckPoint:
- - "&6&lCheckPoint &2&l#{position}"
- Finish:
- - "&6&lFinish"
- QuickStart:
- ACCESSIBLE:
- - "&2&l{map_name}"
- - ""
- - "&6&lStart"
- - "&7Required rank &6\u00BB &3{requirement_rank}"
- MAINTENANCE:
- - "&2&l{map_name}"
- - ""
- - "&c&lMaintenance"
- LOCKED_BY_ADMINISTRATOR:
- - "&2&l{map_name}"
- - ""
- - "&c&lLocked"
- Figure:
- State:
- ACCESSIBLE:
- - "&2&l{map_name}"
- - ""
- - "&7Capacity &6\u00BB &3{player_activity}&6/&3{player_capacity}"
- - "&7Required rank &6\u00BB &3{requirement_rank}"
- MAINTENANCE:
- - "&2&l{map_name}"
- - ""
- - "&c&lMaintenance"
- LOCKED_BY_ADMINISTRATOR:
- - "&2&l{map_name}"
- - ""
- - "&c&lLocked"
- Board:
- Personal:
- Podium:
- Header:
- - "&6&lPersonal Statistics"
- Body:
- - "&2&lRank"
- - "&3{rank} &6\u00BB &3{rank_skill_point_current}&6/&3{rank_skill_point_required} &7Skill Points"
- - "&2&lProgress"
- - "&3{map_completed_count}&6/&3{map_count} &7{map_count_declension}"
- - "&2&lFavourite map"
- - "&7Map &6\u00BB &3{favourite_map_name}"
- - "&7Best &6\u00BB &3{favourite_map_decisive_value}"
- - "&7Completions &6\u00BB &3{favourite_map_completion}"
- - "&2&lPersonal record"
- - "&7Map &6\u00BB &3{personal_best_map_name}"
- - "&7Time &6\u00BB &3{personal_best_map_decisive_value}"
- Banner:
- Header:
- - "&6&lPersonal Statistics"
- Body:
- - "&2&lRank"
- - "&3{rank} &6\u00BB &3{rank_skill_point_current}&6/&3{rank_skill_point_required} &7Skill Points"
- - "&2&lProgress"
- - "&3{map_completed_count}&6/&3{map_count} &7{map_count_declension}"
- - "&2&lFavourite map"
- - "&7Map &6\u00BB &3{favourite_map_name}"
- - "&7Best &6\u00BB &3{favourite_map_decisive_value}"
- - "&7Completions &6\u00BB &3{favourite_map_completion}"
- - "&2&lPersonal record"
- - "&7Map &6\u00BB &3{personal_best_map_name}"
- - "&7Time &6\u00BB &3{personal_best_map_decisive_value}"
- Map:
- Podium:
- Header:
- - "&6&l{map_name}"
- Body:
- - "&2&l{order}{suffix} Place"
- - "&7{who}"
- - "&7{decisive_value}"
- Banner:
- Header:
- - "&6&l{map_name}"
- BodyLine: "&2{order}{suffix} &7{who} &2\u00BB &3{decisive_value}"
- Sign:
- Header:
- - "&6&l{map_name}"
- Leader:
- THE_HIGHEST_RANK:
- Podium:
- Header:
- - "&6&lThe highest Rank"
- Body:
- - "&2&l{order}{suffix} Place"
- - "&7{who} &2| &7{rank}"
- - "&7{skill_point} {declension_skill_point}"
- Banner:
- Header:
- - "&6&lThe highest Rank"
- BodyLine: "&2{order}{suffix} &7{who} &2\u00BB &3{rank} &2| &3{skill_point} {declension_skill_point}"
- Sign:
- Header:
- - "&6&lThe highest Rank"
- Declension:
- Position:
- FIRST: "\u02e2\u1d57"
- SECOND: "\u207f\u1d48"
- THIRD: "\u02b3\u1d48"
- OTHER: "\u1d57\u02B0"
- SkillPoint:
- ONE: "SkillPoint"
- FROM_TWO_TO_FOUR: "SkillPoints"
- ZERO_AND_MORE_THAN_FIVE: "SkillPoints"
- Completion:
- ONE: "Pass"
- FROM_TWO_TO_FOUR: "Passes"
- ZERO_AND_MORE_THAN_FIVE: "Passes"
- Rating:
- ONE: "Vote"
- FROM_TWO_TO_FOUR: "Votes"
- ZERO_AND_MORE_THAN_FIVE: "Votes"
- Map:
- ONE: "Map"
- FROM_TWO_TO_FOUR: "Maps"
- ZERO_AND_MORE_THAN_FIVE: "Maps"
- DefaultValue:
- None: "- - -"
- Count: "0"
- Order: "X"
- Leader: "Nobody"
- Map: "None"
- BASIC:
- DecisiveValue: "00:00:000"
- Management:
- Action:
- MAINTENANCE__ENABLE: "Ability to enable maintenance mode"
- MAINTENANCE__DISABLE: "Ability to disable maintenance mode"
- SET_UP: "Ability to manage with map"
- REMOVE: "Ability to remove map"
- POINT__START: "Ability to set start point"
- POINT__FINISH: "Ability to set finish point"
- POINT__CHECK_POINT: "Ability to set checkpoint"
- POINT__ACTION__LEAVE: "Ability to set action leave point"
- POINT__ACTION__FINISH: "Ability to set action finish point"
- FIGURE: "Ability to manipulate with figure"
- RELOAD: "Ability to reload map"
- ScoreBoard:
- EXPLORING:
- HeadName: "&6&lParkour - Global"
- Line:
- 15:
- Type: "STATIC"
- Content: "&2&lRank"
- 14:
- Type: "DYNAMIC"
- Entry: "&1&2"
- Content: "&2\u25CF &7{rank}"
- 13:
- Type: "DYNAMIC"
- Entry: "&2&3"
- Content: "&2\u25CF &7{rank_skill_point_current}&2/&7{rank_skill_point_required} SP"
- 12:
- Type: "STATIC"
- Content: "&d"
- 11:
- Type: "STATIC"
- Content: "&6&lProgress"
- 10:
- Type: "DYNAMIC"
- Entry: "&3&4"
- Content: "&6\u25CF &7{map_completed_count}&6/&7{map_count} {map_count_declension}"
- 9:
- Type: "STATIC"
- Content: "&c"
- 8:
- Type: "STATIC"
- Content: "&2&lFavourite map"
- 7:
- Type: "DYNAMIC"
- Entry: "&4&5"
- Content: "&2\u25CF &7{favourite_map_name}"
- 6:
- Type: "DYNAMIC"
- Entry: "&5&6"
- Content: "&2\u25CF &7{favourite_map_decisive_value}"
- 5:
- Type: "DYNAMIC"
- Entry: "&6&7"
- Content: "&2\u25CF &7{favourite_map_completion} {favourite_map_completion_declension}"
- 4:
- Type: "STATIC"
- Content: "&b"
- 3:
- Type: "STATIC"
- Content: "&6&lPersonal record"
- 2:
- Type: "DYNAMIC"
- Entry: "&7&8"
- Content: "&6\u25CF &7{personal_best_map_name}"
- 1:
- Type: "DYNAMIC"
- Entry: "&8&9"
- Content: "&6\u25CF &7{personal_best_map_decisive_value}"
- DefaultValue:
- Chars: "&c\u25CF &cError"
- BASIC:
- RACING:
- HeadName: "&6&lParkour"
- Line:
- 15:
- Type: "STATIC"
- Content: "&2&lMap"
- 14:
- Type: "DYNAMIC"
- Entry: "&a&b"
- Content: "&2\u25CF &7{map_name}"
- 13:
- Type: "STATIC"
- Content: "&d"
- 12:
- Type: "STATIC"
- Content: "&6&lMap Leader"
- 11:
- Type: "DYNAMIC"
- Entry: "&b&c"
- Content: "&6\u25CF &7{leader_name}"
- 10:
- Type: "DYNAMIC"
- Entry: "&c&d"
- Content: "&6\u25CF &7{leader_decisive_value}"
- 9:
- Type: "STATIC"
- Content: "&c"
- 8:
- Type: "STATIC"
- Content: "&2&lYour Record"
- 7:
- Type: "DYNAMIC"
- Entry: "&d&e"
- Content: "&2\u25CF &7{personal_decisive_value}"
- 6:
- Type: "STATIC"
- Content: "&b"
- 5:
- Type: "STATIC"
- Content: "&6&lCheckPoints"
- 4:
- Type: "DYNAMIC"
- Entry: "&e&f"
- Content: "&6\u25CF &7{chp_reached}&6/&7{chp_all}"
- 3:
- Type: "STATIC"
- Content: "&a"
- 2:
- Type: "STATIC"
- Content: "&2&lFalls"
- 1:
- Type: "DYNAMIC"
- Entry: "&f&a"
- Content: "&2\u25CF &7{fall_count}"
- DefaultValue:
- Chars: "&c\u25CF &cError"
- Leader: "Nobody"
- Time: "None"
- GUI:
- Base:
- MapListGUI:
- BuildingData:
- Common:
- None: " &2\u2022 &aNone"
- All: " &2\u2022 &aAll"
- Positive: "&a\u2714"
- Negative: "&c\u2717"
- Filter:
- Common: " &2\u2022 &7{value}"
- Selected: " &2\u2022 &a{value}"
- Leader:
- Line: " &6\u00B7 &2{order}{suffix} &7{who} &6\u00BB &3{decisive_value}"
- PersonalSuffix: " &e(You)"
- Delimiter: " &7\u22EE"
- None: " &6\u00B7 &cNo leader, yet."
- Requirement:
- Rank: " &6\u00B7 &7Rank &6\u00BB &3{required_rank} {personal_status}"
- PreviousMap: " &6\u00B7 &7Previous map &6\u00BB &3{required_previous_map_name} {personal_status}"
- PreviousMapDecisiveValueLimit:
- BASIC: " &6\u00B7 &7Time limit &6\u00BB &3{required_previous_map_decisive_value_limit} {personal_status}"
- PlayTime:
- Header: " &2\u2022 &7Required Play Time"
- Line: " &2\u00B7 &7{required_play_time_unit} &6\u00BB &7{personal_play_time}&6/&3{required_play_time} {personal_status}"
- Unit:
- Total: "Total"
- Today: "Today"
- Session: "Since logged in"