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Nov 22nd, 2022
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  1. Log file open, 11/21/22 12:08:43
  2. LogPakFile: Display: Found Pak file ../../../Engine/Programs/CrashReportClient/Content/Paks/CrashReportClient.pak attempting to mount.
  3. LogPakFile: Display: Mounting pak file ../../../Engine/Programs/CrashReportClient/Content/Paks/CrashReportClient.pak.
  4. LogPlatformFile: Not using cached read wrapper
  5. LogTaskGraph: Started task graph with 4 named threads and 26 total threads with 1 sets of task threads.
  6. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
  7. LogInit: Build: gold_stable_builds_no_binaries+235202
  8. LogInit: Engine Version: 4.25.0-235202+++chivalry2+gold_stable_builds_no_binaries
  9. LogInit: Compatible Engine Version: 4.25.0-235202+++chivalry2+gold_stable_builds_no_binaries
  10. LogInit: Net CL: 235202
  11. LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 9 3900X 12-Core Processor , GPU: NVIDIA GeForce RTX 3080
  12. LogInit: Compiled (64-bit): Oct 20 2022 07:32:46
  13. LogInit: Compiled with Visual C++: 19.29.30140.00
  14. LogInit: Build Configuration: Shipping
  15. LogInit: Branch Name: ++chivalry2+gold_stable_builds_no_binaries
  16. LogInit: Command Line: "../../../Engine/Binaries/Win64/CrashReportClient.exe" -READ=1056 -WRITE=1068 -MONITOR=12844
  17. LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Chivalry 2/Engine/Binaries/Win64/
  18. LogInit: Allocator: TBB
  19. LogInit: Installed Engine Build: 1
  20. LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  21. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Rhys/AppData/Local/Chivalry 2/Saved/Config/Windows/Engine.ini]
  22. LogInit: Object subsystem initialized
  23. LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Rhys/AppData/Local/Chivalry 2/Saved/Config/Windows/Engine.ini]
  24. [2022.11.21-12.08.43:078][ 0]LogInit: Computer: DESKTOP-3T8147N
  25. [2022.11.21-12.08.43:079][ 0]LogInit: User: Rhys
  26. [2022.11.21-12.08.43:079][ 0]LogInit: CPU Page size=4096, Cores=12
  27. [2022.11.21-12.08.43:079][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  28. [2022.11.21-12.08.43:079][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
  29. [2022.11.21-12.08.43:079][ 0]LogMemory: Platform Memory Stats for Windows
  30. [2022.11.21-12.08.43:079][ 0]LogMemory: Process Physical Memory: 46.12 MB used, 46.13 MB peak
  31. [2022.11.21-12.08.43:079][ 0]LogMemory: Process Virtual Memory: 66.68 MB used, 66.68 MB peak
  32. [2022.11.21-12.08.43:079][ 0]LogMemory: Physical Memory: 8401.30 MB used, 24282.84 MB free, 32684.14 MB total
  33. [2022.11.21-12.08.43:079][ 0]LogMemory: Virtual Memory: 4403.45 MB used, 134213328.00 MB free, 134217728.00 MB total
  34. [2022.11.21-12.08.43:083][ 0]LogUObjectArray: 353 objects as part of root set at end of initial load.
  35. [2022.11.21-12.08.43:083][ 0]LogUObjectAllocator: 60704 out of 0 bytes used by permanent object pool.
  36. [2022.11.21-12.08.43:083][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  37. [2022.11.21-12.08.43:083][ 0]LogInit: Using OS detected language (en-GB).
  38. [2022.11.21-12.08.43:083][ 0]LogInit: Using OS detected locale (en-GB).
  39. [2022.11.21-12.08.43:083][ 0]LogPaths: Warning: No paths for game localization data were specifed in the game configuration.
  40. [2022.11.21-12.08.43:083][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the language.
  41. [2022.11.21-12.08.43:083][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the locale.
  42. [2022.11.21-12.08.43:084][ 0]LogInit: Warning: No paths for engine localization data were specifed in the engine configuration.
  43. [2022.11.21-12.08.43:084][ 0]LogInit: Using OS detected language (en-GB).
  44. [2022.11.21-12.08.43:084][ 0]LogInit: Using OS detected locale (en-GB).
  45. [2022.11.21-12.08.43:084][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the language.
  46. [2022.11.21-12.08.43:084][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the locale.
  47. [2022.11.21-12.08.43:084][ 0]LogTextLocalizationManager: Compacting localization data took 0.00ms
  48. [2022.11.21-12.08.43:084][ 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.000087 seconds
  49. [2022.11.21-12.08.43:084][ 0]CrashReportCoreLog: CrashReportClientVersion=1.0
  50. [2022.11.21-12.08.43:084][ 0]CrashReportCoreLog: CrashReportReceiver disabled
  51. [2022.11.21-12.08.43:085][ 0]LogCrashDebugHelper: DepotName: //chivalry2/gold_stable_builds_no_binaries
  52. [2022.11.21-12.08.43:085][ 0]LogCrashDebugHelper: BuiltFromCL: 235202
  53. [2022.11.21-12.08.43:085][ 0]LogCrashDebugHelper: EngineVersion: 4.25.0-235202+++chivalry2+gold_stable_builds_no_binaries
  54. [2022.11.21-12.08.43:085][ 0]LogCrashDebugHelper: BuildVersion: gold_stable_builds_no_binaries+235202
  55. [2022.11.21-13.03.24:489][ 20]LogCore: Engine exit requested (reason: CrashReportClientApp RequestExit)
  56. [2022.11.21-13.03.24:489][ 20]LogExit: Preparing to exit.
  57. [2022.11.21-13.03.24:489][ 20]LogExit: Object subsystem successfully closed.
  58. [2022.11.21-13.03.24:491][ 20]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (8)
  59. [2022.11.21-13.03.24:491][ 20]LogModuleManager: Shutting down and abandoning module CoreUObject (6)
  60. [2022.11.21-13.03.24:491][ 20]LogModuleManager: Shutting down and abandoning module PakFile (4)
  61. [2022.11.21-13.03.24:491][ 20]LogModuleManager: Shutting down and abandoning module RSA (3)
  62. [2022.11.21-13.03.24:492][ 20]LogExit: Exiting.
  63. [2022.11.21-13.03.24:500][ 20]Log file closed, 11/21/22 13:03:24
  64.  
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