Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Log file open, 11/21/22 12:08:43
- LogPakFile: Display: Found Pak file ../../../Engine/Programs/CrashReportClient/Content/Paks/CrashReportClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../Engine/Programs/CrashReportClient/Content/Paks/CrashReportClient.pak.
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 4 named threads and 26 total threads with 1 sets of task threads.
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
- LogInit: Build: gold_stable_builds_no_binaries+235202
- LogInit: Engine Version: 4.25.0-235202+++chivalry2+gold_stable_builds_no_binaries
- LogInit: Compatible Engine Version: 4.25.0-235202+++chivalry2+gold_stable_builds_no_binaries
- LogInit: Net CL: 235202
- LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 9 3900X 12-Core Processor , GPU: NVIDIA GeForce RTX 3080
- LogInit: Compiled (64-bit): Oct 20 2022 07:32:46
- LogInit: Compiled with Visual C++: 19.29.30140.00
- LogInit: Build Configuration: Shipping
- LogInit: Branch Name: ++chivalry2+gold_stable_builds_no_binaries
- LogInit: Command Line: "../../../Engine/Binaries/Win64/CrashReportClient.exe" -READ=1056 -WRITE=1068 -MONITOR=12844
- LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Chivalry 2/Engine/Binaries/Win64/
- LogInit: Allocator: TBB
- LogInit: Installed Engine Build: 1
- LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Rhys/AppData/Local/Chivalry 2/Saved/Config/Windows/Engine.ini]
- LogInit: Object subsystem initialized
- LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Rhys/AppData/Local/Chivalry 2/Saved/Config/Windows/Engine.ini]
- [2022.11.21-12.08.43:078][ 0]LogInit: Computer: DESKTOP-3T8147N
- [2022.11.21-12.08.43:079][ 0]LogInit: User: Rhys
- [2022.11.21-12.08.43:079][ 0]LogInit: CPU Page size=4096, Cores=12
- [2022.11.21-12.08.43:079][ 0]LogInit: High frequency timer resolution =10.000000 MHz
- [2022.11.21-12.08.43:079][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
- [2022.11.21-12.08.43:079][ 0]LogMemory: Platform Memory Stats for Windows
- [2022.11.21-12.08.43:079][ 0]LogMemory: Process Physical Memory: 46.12 MB used, 46.13 MB peak
- [2022.11.21-12.08.43:079][ 0]LogMemory: Process Virtual Memory: 66.68 MB used, 66.68 MB peak
- [2022.11.21-12.08.43:079][ 0]LogMemory: Physical Memory: 8401.30 MB used, 24282.84 MB free, 32684.14 MB total
- [2022.11.21-12.08.43:079][ 0]LogMemory: Virtual Memory: 4403.45 MB used, 134213328.00 MB free, 134217728.00 MB total
- [2022.11.21-12.08.43:083][ 0]LogUObjectArray: 353 objects as part of root set at end of initial load.
- [2022.11.21-12.08.43:083][ 0]LogUObjectAllocator: 60704 out of 0 bytes used by permanent object pool.
- [2022.11.21-12.08.43:083][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2022.11.21-12.08.43:083][ 0]LogInit: Using OS detected language (en-GB).
- [2022.11.21-12.08.43:083][ 0]LogInit: Using OS detected locale (en-GB).
- [2022.11.21-12.08.43:083][ 0]LogPaths: Warning: No paths for game localization data were specifed in the game configuration.
- [2022.11.21-12.08.43:083][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the language.
- [2022.11.21-12.08.43:083][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the locale.
- [2022.11.21-12.08.43:084][ 0]LogInit: Warning: No paths for engine localization data were specifed in the engine configuration.
- [2022.11.21-12.08.43:084][ 0]LogInit: Using OS detected language (en-GB).
- [2022.11.21-12.08.43:084][ 0]LogInit: Using OS detected locale (en-GB).
- [2022.11.21-12.08.43:084][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the language.
- [2022.11.21-12.08.43:084][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the locale.
- [2022.11.21-12.08.43:084][ 0]LogTextLocalizationManager: Compacting localization data took 0.00ms
- [2022.11.21-12.08.43:084][ 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.000087 seconds
- [2022.11.21-12.08.43:084][ 0]CrashReportCoreLog: CrashReportClientVersion=1.0
- [2022.11.21-12.08.43:084][ 0]CrashReportCoreLog: CrashReportReceiver disabled
- [2022.11.21-12.08.43:085][ 0]LogCrashDebugHelper: DepotName: //chivalry2/gold_stable_builds_no_binaries
- [2022.11.21-12.08.43:085][ 0]LogCrashDebugHelper: BuiltFromCL: 235202
- [2022.11.21-12.08.43:085][ 0]LogCrashDebugHelper: EngineVersion: 4.25.0-235202+++chivalry2+gold_stable_builds_no_binaries
- [2022.11.21-12.08.43:085][ 0]LogCrashDebugHelper: BuildVersion: gold_stable_builds_no_binaries+235202
- [2022.11.21-13.03.24:489][ 20]LogCore: Engine exit requested (reason: CrashReportClientApp RequestExit)
- [2022.11.21-13.03.24:489][ 20]LogExit: Preparing to exit.
- [2022.11.21-13.03.24:489][ 20]LogExit: Object subsystem successfully closed.
- [2022.11.21-13.03.24:491][ 20]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (8)
- [2022.11.21-13.03.24:491][ 20]LogModuleManager: Shutting down and abandoning module CoreUObject (6)
- [2022.11.21-13.03.24:491][ 20]LogModuleManager: Shutting down and abandoning module PakFile (4)
- [2022.11.21-13.03.24:491][ 20]LogModuleManager: Shutting down and abandoning module RSA (3)
- [2022.11.21-13.03.24:492][ 20]LogExit: Exiting.
- [2022.11.21-13.03.24:500][ 20]Log file closed, 11/21/22 13:03:24
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement