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Jordean447

Idea of HQ

May 26th, 2017
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  1. RemoveBuildingForPlayer(playerid, 3362, -794.7266, 2261.9141, 57.8750, 0.25);
  2. CreateObject(19121, -808.05707, 2240.13452, 41.38150, 0.00000, 0.00000, 0.00000);
  3. CreateObject(19121, -808.04938, 2238.41162, 41.38150, 0.00000, 0.00000, 0.00000);
  4. CreateObject(19121, -803.81659, 2238.41162, 41.38150, 0.00000, 0.00000, 0.00000);
  5. CreateObject(19121, -799.71362, 2238.41162, 41.38150, 0.00000, 0.00000, 0.00000);
  6. CreateObject(19121, -803.81659, 2240.13452, 41.38150, 0.00000, 0.00000, 0.00000);
  7. CreateObject(19121, -799.74799, 2240.13452, 41.38150, 0.00000, 0.00000, 0.00000);
  8. CreateObject(19121, -792.35327, 2238.38696, 45.56200, 0.00000, 0.00000, 0.00000);
  9. CreateObject(19121, -792.35327, 2240.14063, 45.56200, 0.00000, 0.00000, 0.00000);
  10. CreateObject(19121, -784.03302, 2238.40308, 49.78780, 0.00000, 0.00000, 0.00000);
  11. CreateObject(970, -783.01379, 2240.36035, 49.71210, 0.00000, 0.00000, 90.00000);
  12. CreateObject(970, -783.01379, 2244.52197, 49.71210, 0.00000, 0.00000, 90.00000);
  13. CreateObject(970, -783.01379, 2248.66406, 49.71210, 0.00000, 0.00000, 90.00000);
  14. CreateObject(970, -784.96124, 2242.49146, 49.71210, 0.00000, 0.00000, 90.00000);
  15. CreateObject(970, -784.93439, 2249.05078, 49.71210, 0.00000, 0.00000, 90.00000);
  16. CreateObject(19121, -792.14172, 2244.98926, 54.01620, 0.00000, 0.00000, 0.00000);
  17. CreateObject(19121, -792.14172, 2246.74707, 54.01620, 0.00000, 0.00000, 0.00000);
  18. CreateObject(970, -801.35980, 2250.06470, 58.19860, 0.00000, 0.00000, 90.00000);
  19. CreateObject(970, -801.36896, 2247.02222, 58.19860, 0.00000, 0.00000, 90.00000);
  20. CreateObject(970, -799.38098, 2249.88550, 58.19860, 0.00000, 0.00000, 90.00000);
  21. CreateObject(19121, -799.39069, 2246.84912, 58.11660, 0.00000, 0.00000, 0.00000);
  22. CreateObject(19121, -800.39301, 2245.05591, 58.11660, 0.00000, 0.00000, 0.00000);
  23. CreateObject(3250, -800.76630, 2262.38647, 57.91390, 0.00000, 0.00000, 0.00000);
  24. CreateObject(3362, -791.70068, 2260.96143, 57.86120, 0.00000, 0.00000, -120.00000);
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