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- -- Made by Caigepayne
- -- A.K.A Zeta
- local Gran = "NameHere" -- Remember to insert granny's username here.
- if Gran == "NameHere" then
- print(game.ReplicatedStorage.Game.Granny.Value)
- else
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- for i,v in pairs( game.Players:GetChildren() ) do
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Torso)
- game.Workspace[Gran].Torso.SurfaceGui.Name="AA"
- Instance.new("Frame",game.Workspace[Gran].Torso.AA)
- game.Workspace[Gran].Torso.AA.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Torso.AA.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Torso.AA.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Torso.AA.AlwaysOnTop=true
- game.Workspace[Gran].Torso.AA.Face="Front"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Torso)
- game.Workspace[Gran].Torso.SurfaceGui.Name="AB"
- Instance.new("Frame",game.Workspace[Gran].Torso.AB)
- game.Workspace[Gran].Torso.AB.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Torso.AB.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Torso.AB.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Torso.AB.AlwaysOnTop=true
- game.Workspace[Gran].Torso.AB.Face="Back"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Torso)
- game.Workspace[Gran].Torso.SurfaceGui.Name="AC"
- Instance.new("Frame",game.Workspace[Gran].Torso.AC)
- game.Workspace[Gran].Torso.AC.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Torso.AC.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Torso.AC.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Torso.AC.AlwaysOnTop=true
- game.Workspace[Gran].Torso.AC.Face="Top"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Torso)
- game.Workspace[Gran].Torso.SurfaceGui.Name="AD"
- Instance.new("Frame",game.Workspace[Gran].Torso.AD)
- game.Workspace[Gran].Torso.AD.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Torso.AD.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Torso.AD.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Torso.AD.AlwaysOnTop=true
- game.Workspace[Gran].Torso.AD.Face="Bottom"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Torso)
- game.Workspace[Gran].Torso.SurfaceGui.Name="AE"
- Instance.new("Frame",game.Workspace[Gran].Torso.AE)
- game.Workspace[Gran].Torso.AE.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Torso.AE.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Torso.AE.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Torso.AE.AlwaysOnTop=true
- game.Workspace[Gran].Torso.AE.Face="Right"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Torso)
- game.Workspace[Gran].Torso.SurfaceGui.Name="AF"
- Instance.new("Frame",game.Workspace[Gran].Torso.AF)
- game.Workspace[Gran].Torso.AF.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Torso.AF.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Torso.AF.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Torso.AF.AlwaysOnTop=true
- game.Workspace[Gran].Torso.AF.Face="Left"
- -----
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Head)
- game.Workspace[Gran].Head.SurfaceGui.Name="AA"
- Instance.new("Frame",game.Workspace[Gran].Head.AA)
- game.Workspace[Gran].Head.AA.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Head.AA.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Head.AA.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Head.AA.AlwaysOnTop=true
- game.Workspace[Gran].Head.AA.Face="Front"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Head)
- game.Workspace[Gran].Head.SurfaceGui.Name="AB"
- Instance.new("Frame",game.Workspace[Gran].Head.AB)
- game.Workspace[Gran].Head.AB.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Head.AB.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Head.AB.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Head.AB.AlwaysOnTop=true
- game.Workspace[Gran].Head.AB.Face="Back"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Head)
- game.Workspace[Gran].Head.SurfaceGui.Name="AC"
- Instance.new("Frame",game.Workspace[Gran].Head.AC)
- game.Workspace[Gran].Head.AC.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Head.AC.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Head.AC.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Head.AC.AlwaysOnTop=true
- game.Workspace[Gran].Head.AC.Face="Top"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Head)
- game.Workspace[Gran].Head.SurfaceGui.Name="AD"
- Instance.new("Frame",game.Workspace[Gran].Head.AD)
- game.Workspace[Gran].Head.AD.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Head.AD.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Head.AD.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Head.AD.AlwaysOnTop=true
- game.Workspace[Gran].Head.AD.Face="Bottom"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Head)
- game.Workspace[Gran].Head.SurfaceGui.Name="AE"
- Instance.new("Frame",game.Workspace[Gran].Head.AE)
- game.Workspace[Gran].Head.AE.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Head.AE.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Head.AE.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Head.AE.AlwaysOnTop=true
- game.Workspace[Gran].Head.AE.Face="Right"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran].Head)
- game.Workspace[Gran].Head.SurfaceGui.Name="AF"
- Instance.new("Frame",game.Workspace[Gran].Head.AF)
- game.Workspace[Gran].Head.AF.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran].Head.AF.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran].Head.AF.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran].Head.AF.AlwaysOnTop=true
- game.Workspace[Gran].Head.AF.Face="Left"
- -----
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm"])
- game.Workspace[Gran]["Left Arm"].SurfaceGui.Name="AA"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm"].AA)
- game.Workspace[Gran]["Left Arm"].AA.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm"].AA.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm"].AA.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm"].AA.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm"].AA.Face="Front"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm"])
- game.Workspace[Gran]["Left Arm"].SurfaceGui.Name="AB"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm"].AB)
- game.Workspace[Gran]["Left Arm"].AB.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm"].AB.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm"].AB.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm"].AB.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm"].AB.Face="Back"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm"])
- game.Workspace[Gran]["Left Arm"].SurfaceGui.Name="AC"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm"].AC)
- game.Workspace[Gran]["Left Arm"].AC.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm"].AC.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm"].AC.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm"].AC.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm"].AC.Face="Top"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm"])
- game.Workspace[Gran]["Left Arm"].SurfaceGui.Name="AD"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm"].AD)
- game.Workspace[Gran]["Left Arm"].AD.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm"].AD.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm"].AD.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm"].AD.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm"].AD.Face="Bottom"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm"])
- game.Workspace[Gran]["Left Arm"].SurfaceGui.Name="AE"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm"].AE)
- game.Workspace[Gran]["Left Arm"].AE.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm"].AE.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm"].AE.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm"].AE.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm"].AE.Face="Right"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm"])
- game.Workspace[Gran]["Left Arm"].SurfaceGui.Name="AF"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm"].AF)
- game.Workspace[Gran]["Left Arm"].AF.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm"].AF.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm"].AF.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm"].AF.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm"].AF.Face="Left"
- -----
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm"])
- game.Workspace[Gran]["Right Arm"].SurfaceGui.Name="AA"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm"].AA)
- game.Workspace[Gran]["Right Arm"].AA.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm"].AA.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm"].AA.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm"].AA.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm"].AA.Face="Front"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm"])
- game.Workspace[Gran]["Right Arm"].SurfaceGui.Name="AB"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm"].AB)
- game.Workspace[Gran]["Right Arm"].AB.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm"].AB.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm"].AB.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm"].AB.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm"].AB.Face="Back"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm"])
- game.Workspace[Gran]["Right Arm"].SurfaceGui.Name="AC"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm"].AC)
- game.Workspace[Gran]["Right Arm"].AC.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm"].AC.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm"].AC.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm"].AC.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm"].AC.Face="Top"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm"])
- game.Workspace[Gran]["Right Arm"].SurfaceGui.Name="AD"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm"].AD)
- game.Workspace[Gran]["Right Arm"].AD.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm"].AD.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm"].AD.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm"].AD.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm"].AD.Face="Bottom"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm"])
- game.Workspace[Gran]["Right Arm"].SurfaceGui.Name="AE"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm"].AE)
- game.Workspace[Gran]["Right Arm"].AE.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm"].AE.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm"].AE.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm"].AE.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm"].AE.Face="Right"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm"])
- game.Workspace[Gran]["Right Arm"].SurfaceGui.Name="AF"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm"].AF)
- game.Workspace[Gran]["Right Arm"].AF.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm"].AF.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm"].AF.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm"].AF.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm"].AF.Face="Left"
- -----
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Leg"])
- game.Workspace[Gran]["Right Leg"].SurfaceGui.Name="AA"
- Instance.new("Frame",game.Workspace[Gran]["Right Leg"].AA)
- game.Workspace[Gran]["Right Leg"].AA.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Leg"].AA.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Leg"].AA.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Leg"].AA.AlwaysOnTop=true
- game.Workspace[Gran]["Right Leg"].AA.Face="Front"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Leg"])
- game.Workspace[Gran]["Right Leg"].SurfaceGui.Name="AB"
- Instance.new("Frame",game.Workspace[Gran]["Right Leg"].AB)
- game.Workspace[Gran]["Right Leg"].AB.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Leg"].AB.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Leg"].AB.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Leg"].AB.AlwaysOnTop=true
- game.Workspace[Gran]["Right Leg"].AB.Face="Back"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Leg"])
- game.Workspace[Gran]["Right Leg"].SurfaceGui.Name="AC"
- Instance.new("Frame",game.Workspace[Gran]["Right Leg"].AC)
- game.Workspace[Gran]["Right Leg"].AC.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Leg"].AC.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Leg"].AC.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Leg"].AC.AlwaysOnTop=true
- game.Workspace[Gran]["Right Leg"].AC.Face="Top"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Leg"])
- game.Workspace[Gran]["Right Leg"].SurfaceGui.Name="AD"
- Instance.new("Frame",game.Workspace[Gran]["Right Leg"].AD)
- game.Workspace[Gran]["Right Leg"].AD.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Leg"].AD.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Leg"].AD.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Leg"].AD.AlwaysOnTop=true
- game.Workspace[Gran]["Right Leg"].AD.Face="Bottom"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Leg"])
- game.Workspace[Gran]["Right Leg"].SurfaceGui.Name="AE"
- Instance.new("Frame",game.Workspace[Gran]["Right Leg"].AE)
- game.Workspace[Gran]["Right Leg"].AE.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Leg"].AE.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Leg"].AE.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Leg"].AE.AlwaysOnTop=true
- game.Workspace[Gran]["Right Leg"].AE.Face="Right"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Leg"])
- game.Workspace[Gran]["Right Leg"].SurfaceGui.Name="AF"
- Instance.new("Frame",game.Workspace[Gran]["Right Leg"].AF)
- game.Workspace[Gran]["Right Leg"].AF.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Leg"].AF.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Leg"].AF.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Leg"].AF.AlwaysOnTop=true
- game.Workspace[Gran]["Right Leg"].AF.Face="Left"
- -----
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Leg"])
- game.Workspace[Gran]["Left Leg"].SurfaceGui.Name="AA"
- Instance.new("Frame",game.Workspace[Gran]["Left Leg"].AA)
- game.Workspace[Gran]["Left Leg"].AA.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Leg"].AA.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Leg"].AA.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Leg"].AA.AlwaysOnTop=true
- game.Workspace[Gran]["Left Leg"].AA.Face="Front"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Leg"])
- game.Workspace[Gran]["Left Leg"].SurfaceGui.Name="AB"
- Instance.new("Frame",game.Workspace[Gran]["Left Leg"].AB)
- game.Workspace[Gran]["Left Leg"].AB.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Leg"].AB.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Leg"].AB.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Leg"].AB.AlwaysOnTop=true
- game.Workspace[Gran]["Left Leg"].AB.Face="Back"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Leg"])
- game.Workspace[Gran]["Left Leg"].SurfaceGui.Name="AC"
- Instance.new("Frame",game.Workspace[Gran]["Left Leg"].AC)
- game.Workspace[Gran]["Left Leg"].AC.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Leg"].AC.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Leg"].AC.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Leg"].AC.AlwaysOnTop=true
- game.Workspace[Gran]["Left Leg"].AC.Face="Top"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Leg"])
- game.Workspace[Gran]["Left Leg"].SurfaceGui.Name="AD"
- Instance.new("Frame",game.Workspace[Gran]["Left Leg"].AD)
- game.Workspace[Gran]["Left Leg"].AD.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Leg"].AD.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Leg"].AD.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Leg"].AD.AlwaysOnTop=true
- game.Workspace[Gran]["Left Leg"].AD.Face="Bottom"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Leg"])
- game.Workspace[Gran]["Left Leg"].SurfaceGui.Name="AE"
- Instance.new("Frame",game.Workspace[Gran]["Left Leg"].AE)
- game.Workspace[Gran]["Left Leg"].AE.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Leg"].AE.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Leg"].AE.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Leg"].AE.AlwaysOnTop=true
- game.Workspace[Gran]["Left Leg"].AE.Face="Right"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Leg"])
- game.Workspace[Gran]["Left Leg"].SurfaceGui.Name="AF"
- Instance.new("Frame",game.Workspace[Gran]["Left Leg"].AF)
- game.Workspace[Gran]["Left Leg"].AF.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Leg"].AF.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Leg"].AF.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Leg"].AF.AlwaysOnTop=true
- game.Workspace[Gran]["Left Leg"].AF.Face="Left"
- -----
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm_2"])
- game.Workspace[Gran]["Left Arm_2"].SurfaceGui.Name="AA"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm_2"].AA)
- game.Workspace[Gran]["Left Arm_2"].AA.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm_2"].AA.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm_2"].AA.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm_2"].AA.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm_2"].AA.Face="Front"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm_2"])
- game.Workspace[Gran]["Left Arm_2"].SurfaceGui.Name="AB"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm_2"].AB)
- game.Workspace[Gran]["Left Arm_2"].AB.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm_2"].AB.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm_2"].AB.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm_2"].AB.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm_2"].AB.Face="Back"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm_2"])
- game.Workspace[Gran]["Left Arm_2"].SurfaceGui.Name="AC"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm_2"].AC)
- game.Workspace[Gran]["Left Arm_2"].AC.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm_2"].AC.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm_2"].AC.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm_2"].AC.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm_2"].AC.Face="Top"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm_2"])
- game.Workspace[Gran]["Left Arm_2"].SurfaceGui.Name="AD"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm_2"].AD)
- game.Workspace[Gran]["Left Arm_2"].AD.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm_2"].AD.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm_2"].AD.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm_2"].AD.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm_2"].AD.Face="Bottom"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm_2"])
- game.Workspace[Gran]["Left Arm_2"].SurfaceGui.Name="AE"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm_2"].AE)
- game.Workspace[Gran]["Left Arm_2"].AE.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm_2"].AE.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm_2"].AE.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm_2"].AE.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm_2"].AE.Face="Right"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Left Arm_2"])
- game.Workspace[Gran]["Left Arm_2"].SurfaceGui.Name="AF"
- Instance.new("Frame",game.Workspace[Gran]["Left Arm_2"].AF)
- game.Workspace[Gran]["Left Arm_2"].AF.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Left Arm_2"].AF.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Left Arm_2"].AF.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Left Arm_2"].AF.AlwaysOnTop=true
- game.Workspace[Gran]["Left Arm_2"].AF.Face="Left"
- -----
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- --++++++++++++++++++++++++++++++++++++++++++--
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm_2"])
- game.Workspace[Gran]["Right Arm_2"].SurfaceGui.Name="AA"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm_2"].AA)
- game.Workspace[Gran]["Right Arm_2"].AA.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm_2"].AA.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm_2"].AA.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm_2"].AA.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm_2"].AA.Face="Front"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm_2"])
- game.Workspace[Gran]["Right Arm_2"].SurfaceGui.Name="AB"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm_2"].AB)
- game.Workspace[Gran]["Right Arm_2"].AB.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm_2"].AB.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm_2"].AB.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm_2"].AB.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm_2"].AB.Face="Back"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm_2"])
- game.Workspace[Gran]["Right Arm_2"].SurfaceGui.Name="AC"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm_2"].AC)
- game.Workspace[Gran]["Right Arm_2"].AC.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm_2"].AC.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm_2"].AC.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm_2"].AC.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm_2"].AC.Face="Top"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm_2"])
- game.Workspace[Gran]["Right Arm_2"].SurfaceGui.Name="AD"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm_2"].AD)
- game.Workspace[Gran]["Right Arm_2"].AD.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm_2"].AD.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm_2"].AD.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm_2"].AD.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm_2"].AD.Face="Bottom"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm_2"])
- game.Workspace[Gran]["Right Arm_2"].SurfaceGui.Name="AE"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm_2"].AE)
- game.Workspace[Gran]["Right Arm_2"].AE.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm_2"].AE.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm_2"].AE.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm_2"].AE.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm_2"].AE.Face="Right"
- -----
- Instance.new("SurfaceGui" ,game.Workspace[Gran]["Right Arm_2"])
- game.Workspace[Gran]["Right Arm_2"].SurfaceGui.Name="AF"
- Instance.new("Frame",game.Workspace[Gran]["Right Arm_2"].AF)
- game.Workspace[Gran]["Right Arm_2"].AF.Frame.Size = UDim2.new(0,100,0,100)
- game.Workspace[Gran]["Right Arm_2"].AF.CanvasSize = Vector2.new(100,100)
- game.Workspace[Gran]["Right Arm_2"].AF.Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- game.Workspace[Gran]["Right Arm_2"].AF.AlwaysOnTop=true
- game.Workspace[Gran]["Right Arm_2"].AF.Face="Left"
- -----
- end
- end
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