AbstractPoo

Magnet Simulator Script/GUI

Dec 31st, 2019
6,488
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 3.52 KB | None | 0 0
  1. function Notify(titletxt, text, time)
  2.     local GUI = Instance.new("ScreenGui")
  3.     local Main = Instance.new("Frame", GUI)
  4.     local title = Instance.new("TextLabel", Main)
  5.     local message = Instance.new("TextLabel", Main)
  6.     GUI.Name = "NotificationOof"
  7.     GUI.Parent = game.CoreGui
  8.     Main.Name = "MainFrame"
  9.     Main.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
  10.     Main.BorderSizePixel = 0
  11.     Main.Position = UDim2.new(1, 5, 0, 50)
  12.     Main.Size = UDim2.new(0, 330, 0, 100)
  13.  
  14.     title.BackgroundColor3 = Color3.new(0, 0, 0)
  15.     title.BackgroundTransparency = 0.89999997615814
  16.     title.Size = UDim2.new(1, 0, 0, 30)
  17.     title.Font = Enum.Font.SourceSansSemibold
  18.     title.Text = titletxt
  19.     title.TextColor3 = Color3.new(1, 1, 1)
  20.     title.TextSize = 17
  21.    
  22.     message.BackgroundColor3 = Color3.new(0, 0, 0)
  23.     message.BackgroundTransparency = 1
  24.     message.Position = UDim2.new(0, 0, 0, 30)
  25.     message.Size = UDim2.new(1, 0, 1, -30)
  26.     message.Font = Enum.Font.SourceSans
  27.     message.Text = text
  28.     message.TextColor3 = Color3.new(1, 1, 1)
  29.     message.TextSize = 16
  30.  
  31.     wait(0.1)
  32.     Main:TweenPosition(UDim2.new(1, -330, 0, 50), "Out", "Sine", 0.5)
  33.     wait(time)
  34.     Main:TweenPosition(UDim2.new(1, 5, 0, 50), "Out", "Sine", 0.5)
  35.     wait(0.6)
  36.     GUI:Destroy();
  37. end
  38. Notify("Made by", "Discord: Abstract#9034 , V3rm: AbstractPoo", 3)
  39.  
  40. local library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))()
  41.  
  42. local Main = library:CreateWindow({
  43.   text = "Main"
  44. })
  45.  
  46. local Rebirth = library:CreateWindow({
  47.   text = "Rebirth"
  48. })
  49.  
  50. local Egg = library:CreateWindow({
  51.   text = "Egg"
  52. })
  53.  
  54. Rebirth:AddButton("Quick Rebirth", function()
  55.     game.ReplicatedStorage.RebirthEvents.requestRebirth:InvokeServer(1)
  56. end)
  57.  
  58. Rebirth:AddBox("Mass Rebirth Amount", function(object, focus)
  59.     _G.RebirthAmount = tonumber(object.Text)
  60. end)
  61.  
  62. Rebirth:AddButton("Mass Rebirth", function()
  63.     game.ReplicatedStorage.RebirthEvents.requestRebirth:InvokeServer(_G.RebirthAmount)
  64. end)
  65.  
  66. _G.enabled = false
  67. Main:AddToggle("Autosell", function(state)
  68.     _G.enabled = not _G.enabled
  69.     while true do
  70.         if _G.enabled ~= true then
  71.             break
  72.         end
  73.         game:GetService("Workspace").Rings.Sellx2.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
  74.         wait()
  75.     end
  76. end)
  77.  
  78. _G.onting = false
  79. Main:AddToggle("Autofarm", function(state)
  80.     _G.onting = not _G.onting
  81.     local Magnet = game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool")
  82.     while true do
  83.         if _G.onting ~= true then
  84.             break
  85.         end
  86.         game.ReplicatedStorage.Events.MagnetEvents.requestGrab:FireServer("6080000000", Magnet)
  87.         wait()
  88.     end
  89. end)
  90.  
  91.  
  92. Main:AddButton("Remove Sell GUI", function()
  93.     game.Players.LocalPlayer.PlayerGui.GameHUD.FullBackpack:ClearAllChildren()
  94.     game.Players.LocalPlayer.PlayerGui.GameHUD.FullBackpack:Destroy()
  95. end)
  96.  
  97. Main:AddButton("Hide Sell Ring", function()
  98.     game.Workspace.Rings.Sellx2.Transparency = 1
  99. end)
  100.  
  101. Egg:AddBox("Egg Name", function(object, focus)
  102.     _G.EggName = tostring(object.Text)
  103. end)
  104.  
  105. Egg:AddButton("Buy Egg", function()
  106.     game.ReplicatedStorage.PetEvents.requesthatch:FireServer(_G.EggName)
  107. end)
  108.  
  109. Egg:AddToggle("Auto Buy Egg", function(state)
  110.     _G.ree = not _G.ree
  111.     while true do
  112.         if _G.ree ~= true then
  113.             break
  114.         end
  115.         game.ReplicatedStorage.PetEvents.requesthatch:FireServer(_G.EggName)
  116.         wait()
  117.     end
  118. end)
  119. Main:AddLabel("Made by AbstractPoo v3rm")
Advertisement
Add Comment
Please, Sign In to add comment