Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- https://discord.gg/Hr4XUzC --[[ Blacklist feature: Just released, you may or may not encounter problems. Full player name is NOT requried. Saving blacklist table to a .txt file REQURIES SYNAPSE! ]] -- Issues: -- I'm still working on Tracers, I know they can cause huge frame rate drops. (I think I got it running as smooth as it's going to get.) -- Phantom Forces: Weird positioning bug with tracers? Tracer positions a bit behind localplayer. (Maybe make the update faster? > RenderPriority.First ? -- Settings can be found on line: 51 -- Don't change anything if you don't understand. local Plrs = game:GetService("Players") local Run = game:GetService("RunService") local CoreGui = game:GetService("CoreGui") local StartGui = game:GetService("StarterGui") local Teams = game:GetService("Teams") local UserInput = game:GetService("UserInputService") local Light = game:GetService("Lighting") local HTTP = game:GetService("HttpService") function GetCamera() -- Just in case some game renames the player's camera. return workspace:FindFirstChildOfClass("Camera") end local ChamsFolder = Instance.new("Folder", CoreGui) ChamsFolder.Name = "Chams" local MyPlr = Plrs.LocalPlayer local MyChar = MyPlr.Character local MyCam = GetCamera() if MyCam == nil then error("WHAT KIND OF BLACK MAGIC IS THIS, CAMERA NOT FOUND.") return end local Tracers = Instance.new("Folder", MyCam) Tracers.Name = "Tracers" local TracerData = { } local TracerMT = setmetatable(TracerData, { __newindex = function(tab, index, val) rawset(tab, index, val) end }) local Bullshit = { ESPEnabled = false, -- Self explanatory. LEAVE OFF BY DEFAULT. CHAMSEnabled = false, -- Self explanatory. LEAVE OFF BY DEFAULT. TracersEnabled = false, -- Self explanatory. LEAVE OFF BY DEFAULT. DebugInfo = false, -- Self explanatory. LEAVE OFF BY DEFAULT. OutlinesEnabled = false, FullbrightEnabled = false, CrosshairEnabled = false, AimbotEnabled = false, Aimbot = false, TracersLength = 500, -- MAX DISTANCE IS 2048 DO NOT GO ABOVE OR YOU'LL ENCOUNTER PROBLEMS. ESPLength = 2048, CHAMSLength = 500, PlaceTracersUnderCharacter = false, -- Change to true if you want tracers to be placed under your character instead of at the bottom of your camera. FreeForAll = false, -- use for games that don't have teams (Apocalypse Rising) Colors = { Enemy = Color3.new(1, 0, 0), Ally = Color3.new(0, 1, 0), Friend = Color3.new(1, 1, 0), Neutral = Color3.new(1, 1, 1), -- Jailbreak only. Crosshair = Color3.new(1, 0, 0), ColorOverride = nil, -- Every player will have the chosen color regardless of enemy or ally. }, -- VVVV DON'T EDIT BELOW VVVV -- ClosestEnemy = nil, CharAddedEvent = { }, OutlinedParts = { }, WorkspaceChildAddedEvent = nil, LightingEvent = nil, AmbientBackup = Light.Ambient, ColorShiftBotBackup = Light.ColorShift_Bottom, ColorShiftTopBackup = Light.ColorShift_Top, FPSAverage = { }, Blacklist = { }, CameraModeBackup = MyPlr.CameraMode, BlacklistSettings = { RemovePlayerFromBlacklistAponLeavingGame_JesusFuckingChristThisIsABigAssVariable = false, SaveBlacklist = true, -- Saves blacklist to a file. Synapse ONLY }, } -- Load blacklist file if it exists fuck = pcall(function() Bullshit.Blacklist = HTTP:JSONDecode(Synapse:ReadFile("Blacklist.txt")) end) local DebugMenu = { } DebugMenu["SC"] = Instance.new("ScreenGui", CoreGui) DebugMenu["SC"].Name = "Debug" DebugMenu["Main"] = Instance.new("Frame", DebugMenu["SC"]) DebugMenu["Main"].Name = "Debug Menu" DebugMenu["Main"].Position = UDim2.new(0, 20, 1, -220) DebugMenu["Main"].Size = UDim2.new(1, 0, 0, 200) DebugMenu["Main"].BackgroundTransparency = 1 if game.PlaceId == 606849621 then DebugMenu["Main"].Position = UDim2.new(0, 230, 1, -220) end DebugMenu["Main"].Draggable = true DebugMenu["Main"].Active = true DebugMenu["Position"] = Instance.new("TextLabel", DebugMenu["Main"]) DebugMenu["Position"].BackgroundTransparency = 1 DebugMenu["Position"].Position = UDim2.new(0, 0, 0, 0) DebugMenu["Position"].Size = UDim2.new(1, 0, 0, 15) DebugMenu["Position"].Font = "Arcade" DebugMenu["Position"].Text = "" DebugMenu["Position"].TextColor3 = Color3.new(1, 1, 1) DebugMenu["Position"].TextSize = 15 DebugMenu["Position"].TextStrokeColor3 = Color3.new(0, 0, 0) DebugMenu["Position"].TextStrokeTransparency = 0.3 DebugMenu["Position"].TextXAlignment = "Left" DebugMenu["FPS"] = Instance.new("TextLabel", DebugMenu["Main"]) DebugMenu["FPS"].BackgroundTransparency = 1 DebugMenu["FPS"].Position = UDim2.new(0, 0, 0, 15) DebugMenu["FPS"].Size = UDim2.new(1, 0, 0, 15) DebugMenu["FPS"].Font = "Arcade" DebugMenu["FPS"].Text = "FPS: 606" DebugMenu["FPS"].TextColor3 = Color3.new(1, 1, 1) DebugMenu["FPS"].TextSize = 15 DebugMenu["FPS"].TextStrokeColor3 = Color3.new(0, 0, 0) DebugMenu["FPS"].TextStrokeTransparency = 0.3 DebugMenu["FPS"].TextXAlignment = "Left" DebugMenu["PlayerSelected"] = Instance.new("TextLabel", DebugMenu["Main"]) DebugMenu["PlayerSelected"].BackgroundTransparency = 1 DebugMenu["PlayerSelected"].Position = UDim2.new(0, 0, 0, 35) DebugMenu["PlayerSelected"].Size = UDim2.new(1, 0, 0, 15) DebugMenu["PlayerSelected"].Font = "Arcade" DebugMenu["PlayerSelected"].Text = "" DebugMenu["PlayerSelected"].TextColor3 = Color3.new(1, 1, 1) DebugMenu["PlayerSelected"].TextSize = 15 DebugMenu["PlayerSelected"].TextStrokeColor3 = Color3.new(0, 0, 0) DebugMenu["PlayerSelected"].TextStrokeTransparency = 0.3 DebugMenu["PlayerSelected"].TextXAlignment = "Left" DebugMenu["PlayerTeam"] = Instance.new("TextLabel", DebugMenu["Main"]) DebugMenu["PlayerTeam"].BackgroundTransparency = 1 DebugMenu["PlayerTeam"].Position = UDim2.new(0, 0, 0, 50) DebugMenu["PlayerTeam"].Size = UDim2.new(1, 0, 0, 15) DebugMenu["PlayerTeam"].Font = "Arcade" DebugMenu["PlayerTeam"].Text = "" DebugMenu["PlayerTeam"].TextColor3 = Color3.new(1, 1, 1) DebugMenu["PlayerTeam"].TextSize = 15 DebugMenu["PlayerTeam"].TextStrokeColor3 = Color3.new(0, 0, 0) DebugMenu["PlayerTeam"].TextStrokeTransparency = 0.3 DebugMenu["PlayerTeam"].TextXAlignment = "Left" DebugMenu["PlayerHealth"] = Instance.new("TextLabel", DebugMenu["Main"]) DebugMenu["PlayerHealth"].BackgroundTransparency = 1 DebugMenu["PlayerHealth"].Position = UDim2.new(0, 0, 0, 65) DebugMenu["PlayerHealth"].Size = UDim2.new(1, 0, 0, 15) DebugMenu["PlayerHealth"].Font = "Arcade" DebugMenu["PlayerHealth"].Text = "" DebugMenu["PlayerHealth"].TextColor3 = Color3.new(1, 1, 1) DebugMenu["PlayerHealth"].TextSize = 15 DebugMenu["PlayerHealth"].TextStrokeColor3 = Color3.new(0, 0, 0) DebugMenu["PlayerHealth"].TextStrokeTransparency = 0.3 DebugMenu["PlayerHealth"].TextXAlignment = "Left" DebugMenu["PlayerPosition"] = Instance.new("TextLabel", DebugMenu["Main"]) DebugMenu["PlayerPosition"].BackgroundTransparency = 1 DebugMenu["PlayerPosition"].Position = UDim2.new(0, 0, 0, 80) DebugMenu["PlayerPosition"].Size = UDim2.new(1, 0, 0, 15) DebugMenu["PlayerPosition"].Font = "Arcade" DebugMenu["PlayerPosition"].Text = "" DebugMenu["PlayerPosition"].TextColor3 = Color3.new(1, 1, 1) DebugMenu["PlayerPosition"].TextSize = 15 DebugMenu["PlayerPosition"].TextStrokeColor3 = Color3.new(0, 0, 0) DebugMenu["PlayerPosition"].TextStrokeTransparency = 0.3 DebugMenu["PlayerPosition"].TextXAlignment = "Left" local LastTick = tick() local FPSTick = tick() if #Teams:GetChildren() <= 0 then Bullshit.FreeForAll = true end if Bullshit.TracersLength > 2048 then Bullshit.TracersLength = 2048 end if Bullshit.ESPLength > 2048 then Bullshit.ESPLength = 2048 end if Bullshit.CHAMSLength > 2048 then Bullshit.CHAMSLength = 2048 end function GetTeamColor(Plr) local PickedColor = Color3.new(1, 1, 1) if game.PlaceId == 606849621 then if Bullshit.Colors.ColorOverride == nil then if not Bullshit.FreeForAll then if MyPlr.Team.Name == "Prisoner" then if Plr.Team == MyPlr.Team or Plr.Team.Name == "Criminal" then PickedColor = Bullshit.Colors.Ally else PickedColor = Bullshit.Colors.Enemy end elseif MyPlr.Team.Name == "Criminal" then if Plr.Team == MyPlr.Team or Plr.Team.Name == "Prisoner" then PickedColor = Bullshit.Colors.Ally else PickedColor = Bullshit.Colors.Enemy end elseif MyPlr.Team.Name == "Police" then if Plr.Team == MyPlr.Team then PickedColor = Bullshit.Colors.Ally else if Plr.Team.Name == "Criminal" then PickedColor = Bullshit.Colors.Enemy elseif Plr.Team.Name == "Prisoner" then PickedColor = Bullshit.Colors.Neutral end end end else if MyPlr:IsFriendsWith(Plr.userId) then PickedColor = Bullshit.Colors.Friend else PickedColor = Bullshit.Colors.Enemy end end else PickedColor = Bullshit.Colors.ColorOverride end elseif game.PlaceId == 1072809192 then if MyPlr:FindFirstChild("Backpack") and Plr:FindFirstChild("Backpack") then if MyPlr.Backpack:FindFirstChild("Knife") or MyChar:FindFirstChild("Knife") then if Plr.Backpack:FindFirstChild("Revolver") or Plr.Character:FindFirstChild("Revolver") then PickedColor = Bullshit.Colors.Enemy else PickedColor = Color3.new(1, 135 / 255, 0) end elseif MyPlr.Backpack:FindFirstChild("Revolver") or MyChar:FindFirstChild("Revolver") then if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then PickedColor = Bullshit.Colors.Enemy else PickedColor = Bullshit.Colors.Ally end else if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then PickedColor = Bullshit.Colors.Enemy elseif Plr.Backpack:FindFirstChild("Revolver") or Plr.Character:FindFirstChild("Revolver") then PickedColor = Bullshit.Colors.Ally else PickedColor = Bullshit.Colors.Neutral end end end elseif game.PlaceId == 142823291 then if MyPlr:FindFirstChild("Backpack") and Plr:FindFirstChild("Backpack") then if MyPlr.Backpack:FindFirstChild("Knife") or MyChar:FindFirstChild("Knife") then if (Plr.Backpack:FindFirstChild("Gun") or Plr.Backpack:FindFirstChild("Revolver")) or (Plr.Character:FindFirstChild("Gun") or Plr.Character:FindFirstChild("Revolver")) then PickedColor = Bullshit.Colors.Enemy else PickedColor = Color3.new(1, 135 / 255, 0) end elseif (MyPlr.Backpack:FindFirstChild("Gun") or MyPlr.Backpack:FindFirstChild("Revolver")) or (MyChar:FindFirstChild("Gun") or MyChar:FindFirstChild("Revolver")) then if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then PickedColor = Bullshit.Colors.Enemy else PickedColor = Bullshit.Colors.Ally end else if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then PickedColor = Bullshit.Colors.Enemy elseif (Plr.Backpack:FindFirstChild("Gun") or Plr.Backpack:FindFirstChild("Revolver")) or (Plr.Character:FindFirstChild("Gun") or Plr.Character:FindFirstChild("Revolver")) then PickedColor = Bullshit.Colors.Ally else PickedColor = Bullshit.Colors.Neutral end end end else if Bullshit.Colors.ColorOverride == nil then if not Bullshit.FreeForAll then if MyPlr.Team ~= Plr.Team and not MyPlr:IsFriendsWith(Plr.userId) then PickedColor = Bullshit.Colors.Enemy elseif MyPlr.Team == Plr.Team and not MyPlr:IsFriendsWith(Plr.userId) then PickedColor = Bullshit.Colors.Ally else PickedColor = Bullshit.Colors.Friend end else if MyPlr:IsFriendsWith(Plr.userId) then PickedColor = Bullshit.Colors.Friend else PickedColor = Bullshit.Colors.Enemy end end else PickedColor = Bullshit.Colors.ColorOverride end end return PickedColor end function GetSizeOfObject(Obj) if Obj:IsA("BasePart") then return Obj.Size elseif Obj:IsA("Model") then return Obj:GetExtentsSize() end end function GetClosestPlayer() local Players = { } local CurrentClosePlayer = nil local SelectedPlr = nil for _, v in next, Plrs:GetPlayers() do if v ~= MyPlr then local IsAlly = GetTeamColor(v) if IsAlly ~= Bullshit.Colors.Ally and IsAlly ~= Bullshit.Colors.Friend and IsAlly ~= Bullshit.Colors.Neutral then local GetChar = v.Character if MyChar and GetChar then local MyTor = MyChar:FindFirstChild("HumanoidRootPart") local GetTor = GetChar:FindFirstChild("HumanoidRootPart") local GetHum = GetChar:FindFirstChild("Humanoid") if MyTor and GetTor and GetHum then if GetHum.Health > 1 then local Dist = (MyTor.Position - GetTor.Position).magnitude Players[v] = Dist end end end end end end for i, v in next, Players do if CurrentClosePlayer ~= nil then if v <= CurrentClosePlayer then CurrentClosePlayer = v SelectedPlr = i end else CurrentClosePlayer = v SelectedPlr = i end end return SelectedPlr end function FindPlayer(Txt) local ps = { } for _, v in next, Plrs:GetPlayers() do if string.lower(string.sub(v.Name, 1, string.len(Txt))) == string.lower(Txt) then table.insert(ps, v) end end if #ps == 1 then if ps[1] ~= MyPlr then return ps[1] else return nil end else return nil end end function UpdateESP(Plr) local Find = CoreGui:FindFirstChild("ESP Crap_" .. Plr.Name) if Find then local PickColor = GetTeamColor(Plr) Find.Frame.Names.TextColor3 = PickColor Find.Frame.Dist.TextColor3 = PickColor Find.Frame.Health.TextColor3 = PickColor --Find.Frame.Pos.TextColor3 = PickColor local GetChar = Plr.Character if MyChar and GetChar then local Find2 = MyChar:FindFirstChild("HumanoidRootPart") local Find3 = GetChar:FindFirstChild("HumanoidRootPart") local Find4 = GetChar:FindFirstChildOfClass("Humanoid") if Find2 and Find3 then local pos = Find3.Position local Dist = (Find2.Position - pos).magnitude if Dist > Bullshit.ESPLength or Bullshit.Blacklist[Plr.Name] then Find.Frame.Names.Visible = false Find.Frame.Dist.Visible = false Find.Frame.Health.Visible = false return else Find.Frame.Names.Visible = true Find.Frame.Dist.Visible = true Find.Frame.Health.Visible = true end Find.Frame.Dist.Text = "Distance: " .. string.format("%.0f", Dist) --Find.Frame.Pos.Text = "(X: " .. string.format("%.0f", pos.X) .. ", Y: " .. string.format("%.0f", pos.Y) .. ", Z: " .. string.format("%.0f", pos.Z) .. ")" if Find4 then Find.Frame.Health.Text = "Health: " .. string.format("%.0f", Find4.Health) else Find.Frame.Health.Text = "" end end end end end function RemoveESP(Plr) local ESP = CoreGui:FindFirstChild("ESP Crap_" .. Plr.Name) if ESP then ESP:Destroy() end end function CreateESP(Plr) if Plr ~= nil then local GetChar = Plr.Character if not GetChar then return end local GetHead do repeat wait() until GetChar:FindFirstChild("Head") end GetHead = GetChar.Head local bb = Instance.new("BillboardGui", CoreGui) bb.Adornee = GetHead bb.ExtentsOffset = Vector3.new(0, 1, 0) bb.AlwaysOnTop = true bb.Size = UDim2.new(0, 5, 0, 5) bb.StudsOffset = Vector3.new(0, 3, 0) bb.Name = "ESP Crap_" .. Plr.Name local frame = Instance.new("Frame", bb) frame.ZIndex = 10 frame.BackgroundTransparency = 1 frame.Size = UDim2.new(1, 0, 1, 0) local TxtName = Instance.new("TextLabel", frame) TxtName.Name = "Names" TxtName.ZIndex = 10 TxtName.Text = Plr.Name TxtName.BackgroundTransparency = 1 TxtName.Position = UDim2.new(0, 0, 0, -45) TxtName.Size = UDim2.new(1, 0, 10, 0) TxtName.Font = "SourceSansBold" TxtName.TextSize = 13 TxtName.TextStrokeTransparency = 0.5 local TxtDist = Instance.new("TextLabel", frame) TxtDist.Name = "Dist" TxtDist.ZIndex = 10 TxtDist.Text = "" TxtDist.BackgroundTransparency = 1 TxtDist.Position = UDim2.new(0, 0, 0, -35) TxtDist.Size = UDim2.new(1, 0, 10, 0) TxtDist.Font = "SourceSansBold" TxtDist.TextSize = 13 TxtDist.TextStrokeTransparency = 0.5 local TxtHealth = Instance.new("TextLabel", frame) TxtHealth.Name = "Health" TxtHealth.ZIndex = 10 TxtHealth.Text = "" TxtHealth.BackgroundTransparency = 1 TxtHealth.Position = UDim2.new(0, 0, 0, -25) TxtHealth.Size = UDim2.new(1, 0, 10, 0) TxtHealth.Font = "SourceSansBold" TxtHealth.TextSize = 13 TxtHealth.TextStrokeTransparency = 0.5 --[[local TxtPos = Instance.new("TextLabel", frame) TxtPos.Name = "Pos" TxtPos.ZIndex = 10 TxtPos.Text = "" TxtPos.BackgroundTransparency = 1 TxtPos.Position = UDim2.new(0, 0, 0, -15) TxtPos.Size = UDim2.new(1, 0, 10, 0) TxtPos.Font = "SourceSansBold" TxtPos.TextSize = 13 TxtPos.TextStrokeTransparency = 0.5]] local PickColor = GetTeamColor(Plr) TxtName.TextColor3 = PickColor TxtDist.TextColor3 = PickColor TxtHealth.TextColor3 = PickColor --TxtPos.TextColor3 = PickColor end end function UpdateTracer(Plr) if Bullshit.TracersEnabled then if MyChar then local MyTor = MyChar:FindFirstChild("HumanoidRootPart") local GetTor = TracerData[Plr.Name] if MyTor and GetTor ~= nil and GetTor.Parent ~= nil then local Dist = (MyTor.Position - GetTor.Position).magnitude if (Dist < Bullshit.TracersLength and not Bullshit.Blacklist[Plr.Name]) and not (MyChar:FindFirstChild("InVehicle") or GetTor.Parent:FindFirstChild("InVehicle")) then if not Bullshit.PlaceTracersUnderCharacter then local R = MyCam:ScreenPointToRay(MyCam.ViewportSize.X / 2, MyCam.ViewportSize.Y, 0) Dist = (R.Origin - (GetTor.Position - Vector3.new(0, 3, 0))).magnitude Tracers[Plr.Name].Transparency = 1 Tracers[Plr.Name].Size = Vector3.new(0.05, 0.05, Dist) Tracers[Plr.Name].CFrame = CFrame.new(R.Origin, (GetTor.Position - Vector3.new(0, 4.5, 0))) * CFrame.new(0, 0, -Dist / 2) Tracers[Plr.Name].BrickColor = BrickColor.new(GetTeamColor(Plr)) Tracers[Plr.Name].BoxHandleAdornment.Transparency = 0 Tracers[Plr.Name].BoxHandleAdornment.Size = Vector3.new(0.001, 0.001, Dist) Tracers[Plr.Name].BoxHandleAdornment.Color3 = GetTeamColor(Plr) else Dist = (MyTor.Position - (GetTor.Position - Vector3.new(0, 3, 0))).magnitude Tracers[Plr.Name].Transparency = 1 Tracers[Plr.Name].Size = Vector3.new(0.3, 0.3, Dist) Tracers[Plr.Name].CFrame = CFrame.new(MyTor.Position - Vector3.new(0, 3, 0), (GetTor.Position - Vector3.new(0, 4.5, 0))) * CFrame.new(0, 0, -Dist / 2) Tracers[Plr.Name].BrickColor = BrickColor.new(GetTeamColor(Plr)) Tracers[Plr.Name].BoxHandleAdornment.Transparency = 0 Tracers[Plr.Name].BoxHandleAdornment.Size = Vector3.new(0.05, 0.05, Dist) Tracers[Plr.Name].BoxHandleAdornment.Color3 = GetTeamColor(Plr) end else Tracers[Plr.Name].Transparency = 1 Tracers[Plr.Name].BoxHandleAdornment.Transparency = 1 end end end end end -- Old update tracers code --[[function UpdateTracers() if Bullshit.TracersEnabled then if MyChar then for _, v in next, Plrs:GetPlayers() do -- lag local MyTor = MyChar:FindFirstChild("HumanoidRootPart") local GetTor = TracerData[v.Name] if MyTor and GetTor ~= nil then local Dist = (MyTor.Position - GetTor.Position).magnitude if Dist < Bullshit.TracersLength then if not Bullshit.PlaceTracersUnderCharacter then local R = MyCam:ScreenPointToRay(MyCam.ViewportSize.X / 2, MyCam.ViewportSize.Y, 0) Dist = (R.Origin - (GetTor.Position - Vector3.new(0, 3, 0))).magnitude Tracers[v.Name].Transparency = 0 Tracers[v.Name].Size = Vector3.new(0.05, 0.05, Dist) Tracers[v.Name].CFrame = CFrame.new(R.Origin, (GetTor.Position - Vector3.new(0, 4.5, 0))) * CFrame.new(0, 0, -Dist / 2) Tracers[v.Name].BrickColor = BrickColor.new(GetTeamColor(v)) Tracers[v.Name].Mesh.Scale = Vector3.new(0.03, 0.03, Tracers[v.Name].Size.Z / Dist) else Dist = (MyTor.Position - (GetTor.Position - Vector3.new(0, 3, 0))).magnitude Tracers[v.Name].Transparency = 0 Tracers[v.Name].Size = Vector3.new(0.3, 0.3, Dist) Tracers[v.Name].CFrame = CFrame.new(MyTor.Position - Vector3.new(0, 3, 0), (GetTor.Position - Vector3.new(0, 4.5, 0))) * CFrame.new(0, 0, -Dist / 2) Tracers[v.Name].BrickColor = BrickColor.new(GetTeamColor(v)) Tracers[v.Name].Mesh.Scale = Vector3.new(0.3, 0.3, Tracers[v.Name].Size.Z / Dist) end else Tracers[v.Name].Transparency = 1 end end end end end end]] function RemoveTracers(Plr) local Find = Tracers:FindFirstChild(Plr.Name) if Find then Find:Destroy() end end function CreateTracers(Plr) local Find = Tracers:FindFirstChild(Plr.Name) if not Find then local P = Instance.new("Part") P.Name = Plr.Name P.Material = "Neon" P.Transparency = 1 P.Anchored = true P.Locked = true P.CanCollide = false local B = Instance.new("BoxHandleAdornment", P) B.Adornee = P B.Size = GetSizeOfObject(P) B.AlwaysOnTop = true B.ZIndex = 5 B.Transparency = 0 B.Color3 = GetTeamColor(Plr) P.Parent = Tracers coroutine.resume(coroutine.create(function() while Tracers:FindFirstChild(Plr.Name) do UpdateTracer(Plr) Run.RenderStepped:wait() end end)) end end function UpdateChams(Plr) local Find = ChamsFolder:FindFirstChild(Plr.Name) if Find then for _, v in next, Find:GetChildren() do local GetChar = Plr.Character if GetChar then local GetTor = GetChar:FindFirstChild("HumanoidRootPart") local MyTor = MyChar:FindFirstChild("HumanoidRootPart") if GetTor and MyTor then if (MyTor.Position - GetTor.Position).magnitude > Bullshit.CHAMSLength or Bullshit.Blacklist[Plr.Name] then v.Transparency = 1 else v.Transparency = 0 end end end v.Color3 = GetTeamColor(Plr) end end end function RemoveChams(Plr) local Cham = ChamsFolder:FindFirstChild(Plr.Name) if Cham then Cham:Destroy() end end function CreateChams(Plr) if Plr ~= nil then local GetChar = Plr.Character if not GetChar then return end local GetTor do repeat wait() until GetChar:FindFirstChild("HumanoidRootPart") end GetTor = GetChar.HumanoidRootPart local GetHum do repeat wait() until GetChar:FindFirstChild("Humanoid") end GetHum = GetChar.Humanoid local PlrCham = ChamsFolder:FindFirstChild(Plr.Name) if not PlrCham then PlrCham = Instance.new("Folder", ChamsFolder) PlrCham.Name = Plr.Name end for _, P in next, GetChar:GetChildren() do if P:IsA("PVInstance") then local Box = Instance.new("BoxHandleAdornment") Box.Size = GetSizeOfObject(P) Box.Name = "Cham" Box.Adornee = P Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0 Box.Color3 = GetTeamColor(Plr) Box.Parent = PlrCham end end end end function CreateChildAddedEventFor(Obj) Obj.ChildAdded:connect(function(Obj2) if Bullshit.OutlinesEnabled then if Obj2:IsA("BasePart") and not Plrs:GetPlayerFromCharacter(Obj2.Parent) and not Obj2.Parent:IsA("Hat") and not Obj2.Parent:IsA("Accessory") and Obj2.Parent.Name ~= "Tracers" then local Data = { } Data[2] = Obj2.Transparency Obj2.Transparency = 1 local outline = Instance.new("SelectionBox") outline.Name = "Outline" outline.Color3 = Color3.new(0, 0, 0) outline.SurfaceColor3 = Color3.new(0, 1, 0) --outline.SurfaceTransparency = 0.9 outline.LineThickness = 0.01 outline.Transparency = 0.5 outline.Transparency = 0.5 outline.Adornee = Obj2 outline.Parent = Obj2 Data[1] = outline rawset(Bullshit.OutlinedParts, Obj2, Data) end for i, v in next, Obj2:GetDescendants() do if v:IsA("BasePart") and not Plrs:GetPlayerFromCharacter(v.Parent) and not v.Parent:IsA("Hat") and not v.Parent:IsA("Accessory") and v.Parent.Name ~= "Tracers" then local Data = { } Data[2] = v.Transparency v.Transparency = 1 local outline = Instance.new("SelectionBox") outline.Name = "Outline" outline.Color3 = Color3.new(0, 0, 0) outline.SurfaceColor3 = Color3.new(0, 1, 0) --outline.SurfaceTransparency = 0.9 outline.LineThickness = 0.01 outline.Transparency = 0.5 outline.Adornee = v outline.Parent = v Data[1] = outline rawset(Bullshit.OutlinedParts, v, Data) end CreateChildAddedEventFor(v) end end CreateChildAddedEventFor(Obj2) end) end function LightingHax() if Bullshit.OutlinesEnabled then Light.TimeOfDay = "00:00:00" end if Bullshit.FullbrightEnabled then Light.Ambient = Color3.new(1, 1, 1) Light.ColorShift_Bottom = Color3.new(1, 1, 1) Light.ColorShift_Top = Color3.new(1, 1, 1) end end Plrs.PlayerAdded:connect(function(Plr) if Bullshit.CharAddedEvent[Plr.Name] == nil then Bullshit.CharAddedEvent[Plr.Name] = Plr.CharacterAdded:connect(function(Char) if Bullshit.ESPEnabled then RemoveESP(Plr) CreateESP(Plr) end if Bullshit.CHAMSEnabled then RemoveChams(Plr) CreateChams(Plr) end if Bullshit.TracersEnabled then CreateTracers(Plr) end repeat wait() until Char:FindFirstChild("HumanoidRootPart") TracerMT[Plr.Name] = Char.HumanoidRootPart end) end end) Plrs.PlayerRemoving:connect(function(Plr) if Bullshit.CharAddedEvent[Plr.Name] ~= nil then Bullshit.CharAddedEvent[Plr.Name]:Disconnect() Bullshit.CharAddedEvent[Plr.Name] = nil end RemoveESP(Plr) RemoveChams(Plr) RemoveTracers(Plr) TracerMT[Plr.Name] = nil if Bullshit.BlacklistSettings.RemovePlayerFromBlacklistAponLeavingGame_JesusFuckingChristThisIsABigAssVariable then if Bullshit.Blacklist[Plr.Name] then Bullshit.Blacklist[Plr.Name] = nil end end end) function CreateGUI() -- Objects local SC = Instance.new("ScreenGui") local Background = Instance.new("Frame") local Blacklist = Instance.new("Frame") local Title = Instance.new("TextLabel") local BlacklistList = Instance.new("ScrollingFrame") --local playername = Instance.new("TextLabel") local PlayerBox = Instance.new("TextBox") local BlacklistButton = Instance.new("TextButton") local ESPToggle = Instance.new("TextButton") local Title_2 = Instance.new("TextLabel") local ChamsToggle = Instance.new("TextButton") local TracersToggle = Instance.new("TextButton") local OutlineToggle = Instance.new("TextButton") local FullbrightToggle = Instance.new("TextButton") local DebugToggle = Instance.new("TextButton") local TracerPosition = Instance.new("TextButton") local ToggleFreeForAll = Instance.new("TextButton") local Crosshairs = Instance.new("TextButton") local BlacklistToggle = Instance.new("TextButton") local AimbotToggle = Instance.new("TextButton") local Frame = Instance.new("Frame") -- Properties SC.Name = "Bullshit" SC.Parent = CoreGui Background.Name = "Background" Background.Parent = SC Background.Active = true Background.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) Background.BackgroundTransparency = 0.5 Background.BorderSizePixel = 0 Background.Draggable = true Background.Position = UDim2.new(0, 100, 0.100000001, 0) Background.Size = UDim2.new(0, 250, 0, 210) Blacklist.Name = "Blacklist" Blacklist.Visible = false Blacklist.Parent = Background Blacklist.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) Blacklist.BackgroundTransparency = 0.5 Blacklist.BorderSizePixel = 0 Blacklist.Position = UDim2.new(0, 255, 0, 0) Blacklist.Size = UDim2.new(0, 250, 0, 180) Title.Name = "Title" Title.Parent = Blacklist Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.BorderSizePixel = 0 Title.Size = UDim2.new(1, 0, 0, 25) Title.Font = Enum.Font.SourceSansBold Title.Text = "Blacklist" Title.TextColor3 = Color3.new(1, 1, 1) Title.TextSize = 18 Title.TextTransparency = 0.25 BlacklistList.Name = "BlacklistList" BlacklistList.Parent = Blacklist BlacklistList.BackgroundColor3 = Color3.new(1, 1, 1) BlacklistList.BackgroundTransparency = 1 BlacklistList.BorderSizePixel = 0 BlacklistList.Position = UDim2.new(0, 0, 0, 30) BlacklistList.Size = UDim2.new(1, 0, 0, 75) --[[playername.Name = "playername" playername.Parent = BlacklistList playername.BackgroundColor3 = Color3.new(1, 1, 1) playername.BackgroundTransparency = 1 playername.BorderSizePixel = 0 playername.Position = UDim2.new(0, 5, 0, 0) playername.Size = UDim2.new(1, -25, 0, 15) playername.Font = Enum.Font.SourceSans playername.Text = "DangCoolIsReal3" playername.TextColor3 = Color3.new(1, 1, 1) playername.TextSize = 16 playername.TextXAlignment = Enum.TextXAlignment.Left]] PlayerBox.Name = "PlayerBox" PlayerBox.Parent = Blacklist PlayerBox.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) PlayerBox.BackgroundTransparency = 0.5 PlayerBox.BorderSizePixel = 0 PlayerBox.Position = UDim2.new(0, 5, 0, 110) PlayerBox.Size = UDim2.new(1, -10, 0, 25) PlayerBox.Font = Enum.Font.SourceSansBold PlayerBox.Text = "Enter Player Name" PlayerBox.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765) PlayerBox.TextSize = 16 BlacklistButton.Name = "BlacklistButton" BlacklistButton.Parent = Blacklist BlacklistButton.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) BlacklistButton.BackgroundTransparency = 0.5 BlacklistButton.BorderSizePixel = 0 BlacklistButton.Position = UDim2.new(0, 5, 0, 140) BlacklistButton.Size = UDim2.new(1, -10, 0, 25) BlacklistButton.Font = Enum.Font.SourceSansBold BlacklistButton.Text = "Add / Remove From Blacklist" BlacklistButton.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765) BlacklistButton.TextSize = 16 ESPToggle.Name = "ESPToggle" ESPToggle.Parent = Background ESPToggle.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) ESPToggle.BackgroundTransparency = 0.5 ESPToggle.BorderSizePixel = 0 ESPToggle.Position = UDim2.new(0, 5, 0, 30) ESPToggle.Size = UDim2.new(0.5, -10, 0, 25) ESPToggle.Font = Enum.Font.SourceSansBold ESPToggle.Text = "ESP" ESPToggle.TextColor3 = Color3.new(0.815686, 0.815686, 0.815686) ESPToggle.TextSize = 16 Title_2.Name = "Title" Title_2.Parent = Background Title_2.BackgroundColor3 = Color3.new(1, 1, 1) Title_2.BackgroundTransparency = 1 Title_2.BorderSizePixel = 0 Title_2.Size = UDim2.new(1, 0, 0, 25) Title_2.Font = Enum.Font.SourceSansBold Title_2.Text = "Made by @Racist Dolphin#5199" Title_2.TextColor3 = Color3.new(1, 1, 1) Title_2.TextSize = 18 Title_2.TextTransparency = 0.25 ChamsToggle.Name = "ChamsToggle" ChamsToggle.Parent = Background ChamsToggle.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) ChamsToggle.BackgroundTransparency = 0.5 ChamsToggle.BorderSizePixel = 0 ChamsToggle.Position = UDim2.new(0.5, 5, 0, 30) ChamsToggle.Size = UDim2.new(0.5, -10, 0, 25) ChamsToggle.Font = Enum.Font.SourceSansBold ChamsToggle.Text = "Chams" ChamsToggle.TextColor3 = Color3.new(0.815686, 0.815686, 0.815686) ChamsToggle.TextSize = 16 TracersToggle.Name = "TracersToggle" TracersToggle.Parent = Background TracersToggle.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) TracersToggle.BackgroundTransparency = 0.5 TracersToggle.BorderSizePixel = 0 TracersToggle.Position = UDim2.new(0, 5, 0, 60) TracersToggle.Size = UDim2.new(0.5, -10, 0, 25) TracersToggle.Font = Enum.Font.SourceSansBold TracersToggle.Text = "Tracers" TracersToggle.TextColor3 = Color3.new(0.815686, 0.815686, 0.815686) TracersToggle.TextSize = 16 OutlineToggle.Name = "OutlineToggle" OutlineToggle.Parent = Background OutlineToggle.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) OutlineToggle.BackgroundTransparency = 0.5 OutlineToggle.BorderSizePixel = 0 OutlineToggle.Position = UDim2.new(0.5, 5, 0, 60) OutlineToggle.Size = UDim2.new(0.5, -10, 0, 25) OutlineToggle.Font = Enum.Font.SourceSansBold OutlineToggle.Text = "Outlines" OutlineToggle.TextColor3 = Color3.new(0.815686, 0.815686, 0.815686) OutlineToggle.TextSize = 16 FullbrightToggle.Name = "FullbrightToggle" FullbrightToggle.Parent = Background FullbrightToggle.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) FullbrightToggle.BackgroundTransparency = 0.5 FullbrightToggle.BorderSizePixel = 0 FullbrightToggle.Position = UDim2.new(0, 5, 0, 90) FullbrightToggle.Size = UDim2.new(0.5, -10, 0, 25) FullbrightToggle.Font = Enum.Font.SourceSansBold FullbrightToggle.Text = "Fullbright" FullbrightToggle.TextColor3 = Color3.new(0.815686, 0.815686, 0.815686) FullbrightToggle.TextSize = 16 DebugToggle.Name = "DebugToggle" DebugToggle.Parent = Background DebugToggle.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) DebugToggle.BackgroundTransparency = 0.5 DebugToggle.BorderSizePixel = 0 DebugToggle.Position = UDim2.new(0.5, 5, 0, 90) DebugToggle.Size = UDim2.new(0.5, -10, 0, 25) DebugToggle.Font = Enum.Font.SourceSansBold DebugToggle.Text = "Debug Info" DebugToggle.TextColor3 = Color3.new(0.815686, 0.815686, 0.815686) DebugToggle.TextSize = 16 TracerPosition.Name = "TracerPosition" TracerPosition.Parent = Background TracerPosition.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) TracerPosition.BackgroundTransparency = 0.5 TracerPosition.BorderSizePixel = 0 TracerPosition.Position = UDim2.new(0, 5, 0, 120) TracerPosition.Size = UDim2.new(0.5, -10, 0, 25) TracerPosition.Font = Enum.Font.SourceSansBold TracerPosition.Text = "Tracer Position" TracerPosition.TextColor3 = Color3.new(0.815686, 0.815686, 0.815686) TracerPosition.TextSize = 16 ToggleFreeForAll.Name = "ToggleFreeForAll" ToggleFreeForAll.Parent = Background ToggleFreeForAll.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) ToggleFreeForAll.BackgroundTransparency = 0.5 ToggleFreeForAll.BorderSizePixel = 0 ToggleFreeForAll.Position = UDim2.new(0.5, 5, 0, 120) ToggleFreeForAll.Size = UDim2.new(0.5, -10, 0, 25) ToggleFreeForAll.Font = Enum.Font.SourceSansBold ToggleFreeForAll.Text = "Free for All" ToggleFreeForAll.TextColor3 = Color3.new(0.815686, 0.815686, 0.815686) ToggleFreeForAll.TextSize = 16 Crosshairs.Name = "Crosshairs" Crosshairs.Parent = Background Crosshairs.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) Crosshairs.BackgroundTransparency = 0.5 Crosshairs.BorderSizePixel = 0 Crosshairs.Position = UDim2.new(0, 5, 0, 150) Crosshairs.Size = UDim2.new(0.5, -10, 0, 25) Crosshairs.Font = Enum.Font.SourceSansBold Crosshairs.Text = "Crosshair" Crosshairs.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765) Crosshairs.TextSize = 16 BlacklistToggle.Name = "BlacklistToggle" BlacklistToggle.Parent = Background BlacklistToggle.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) BlacklistToggle.BackgroundTransparency = 0.5 BlacklistToggle.BorderSizePixel = 0 BlacklistToggle.Position = UDim2.new(0.5, 5, 0, 150) BlacklistToggle.Size = UDim2.new(0.5, -10, 0, 25) BlacklistToggle.Font = Enum.Font.SourceSansBold BlacklistToggle.Text = "Blacklist" BlacklistToggle.TextColor3 = Color3.new(0.815686, 0.815686, 0.815686) BlacklistToggle.TextSize = 16 AimbotToggle.Name = "AimbotToggle" AimbotToggle.Parent = Background AimbotToggle.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) AimbotToggle.BackgroundTransparency = 0.5 AimbotToggle.BorderSizePixel = 0 AimbotToggle.Position = UDim2.new(0, 5, 0, 180) AimbotToggle.Size = UDim2.new(0.5, -10, 0, 25) AimbotToggle.Font = Enum.Font.SourceSansBold AimbotToggle.Text = "Aimbot" AimbotToggle.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765) AimbotToggle.TextSize = 16 Frame.Parent = Background Frame.BackgroundColor3 = Color3.new(1, 1, 1) Frame.BorderSizePixel = 0 Frame.Size = UDim2.new(0, -2, 1, 0) function CreatePlayerLabel(Str) local n = #BlacklistList:GetChildren() local playername = Instance.new("TextLabel") playername.Name = Str playername.Parent = BlacklistList playername.BackgroundColor3 = Color3.new(1, 1, 1) playername.BackgroundTransparency = 1 playername.BorderSizePixel = 0 playername.Position = UDim2.new(0, 5, 0, (n * 15)) playername.Size = UDim2.new(1, -25, 0, 15) playername.Font = Enum.Font.SourceSans playername.Text = Str playername.TextColor3 = Color3.new(1, 1, 1) playername.TextSize = 16 playername.TextXAlignment = Enum.TextXAlignment.Left end function RefreshPlayerLabels() BlacklistList:ClearAllChildren() for i, v in next, Bullshit.Blacklist do CreatePlayerLabel(i) end end ESPToggle.MouseButton1Click:connect(function() Bullshit.ESPEnabled = not Bullshit.ESPEnabled if Bullshit.ESPEnabled then ESPToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255) for _, v in next, Plrs:GetPlayers() do if v ~= MyPlr then if Bullshit.CharAddedEvent[v.Name] == nil then Bullshit.CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char) if Bullshit.ESPEnabled then RemoveESP(v) CreateESP(v) end if Bullshit.CHAMSEnabled then RemoveChams(v) CreateChams(v) end if Bullshit.TracersEnabled then RemoveTracers(v) CreateTracers(v) end repeat wait() until Char:FindFirstChild("HumanoidRootPart") TracerMT[v.Name] = Char.HumanoidRootPart end) end RemoveESP(v) CreateESP(v) end end else ESPToggle.BackgroundColor3 = Color3.new(31/255,31/255,31/255) for _, v in next, Plrs:GetPlayers() do RemoveESP(v) end end end) ChamsToggle.MouseButton1Click:connect(function() Bullshit.CHAMSEnabled = not Bullshit.CHAMSEnabled if Bullshit.CHAMSEnabled then ChamsToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255) for _, v in next, Plrs:GetPlayers() do if v ~= MyPlr then if Bullshit.CharAddedEvent[v.Name] == nil then Bullshit.CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char) if Bullshit.ESPEnabled then RemoveESP(v) CreateESP(v) end if Bullshit.CHAMSEnabled then RemoveChams(v) CreateChams(v) end if Bullshit.TracersEnabled then RemoveTracers(v) CreateTracers(v) end repeat wait() until Char:FindFirstChild("HumanoidRootPart") TracerMT[v.Name] = Char.HumanoidRootPart end) end RemoveChams(v) CreateChams(v) end end else ChamsToggle.BackgroundColor3 = Color3.new(31/255,31/255,31/255) CoreGui.Chams:ClearAllChildren() end end) TracersToggle.MouseButton1Click:connect(function() Bullshit.TracersEnabled = not Bullshit.TracersEnabled if Bullshit.TracersEnabled then TracersToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255) for _, v in next, Plrs:GetPlayers() do if v ~= MyPlr then if Bullshit.CharAddedEvent[v.Name] == nil then Bullshit.CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char) if Bullshit.ESPEnabled then RemoveESP(v) CreateESP(v) end if Bullshit.CHAMSEnabled then RemoveChams(v) CreateChams(v) end if Bullshit.TracersEnabled then RemoveTracers(v) CreateTracers(v) end end) end if v.Character ~= nil then local Tor = v.Character:FindFirstChild("HumanoidRootPart") if Tor then TracerMT[v.Name] = Tor end end RemoveTracers(v) CreateTracers(v) end end else TracersToggle.BackgroundColor3 = Color3.new(31/255,31/255,31/255) for _, v in next, Plrs:GetPlayers() do RemoveTracers(v) end end end) DebugToggle.MouseButton1Click:connect(function() Bullshit.DebugInfo = not Bullshit.DebugInfo if Bullshit.DebugInfo then DebugToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255) else DebugToggle.BackgroundColor3 = Color3.new(31/255,31/255,31/255) end end) OutlineToggle.MouseButton1Click:connect(function() Bullshit.OutlinesEnabled = not Bullshit.OutlinesEnabled if Bullshit.OutlinesEnabled then OutlineToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255) for _, v in next, workspace:GetDescendants() do if v:IsA("BasePart") and not Plrs:GetPlayerFromCharacter(v.Parent) and not v.Parent:IsA("Hat") and not v.Parent:IsA("Accessory") and v.Parent.Name ~= "Tracers" then local Data = { } Data[2] = v.Transparency v.Transparency = 1 local outline = Instance.new("SelectionBox") outline.Name = "Outline" outline.Color3 = Color3.new(0, 0, 0) outline.SurfaceColor3 = Color3.new(0, 1, 0) --outline.SurfaceTransparency = 0.9 outline.LineThickness = 0.01 outline.Transparency = 0.3 outline.Adornee = v outline.Parent = v Data[1] = outline rawset(Bullshit.OutlinedParts, v, Data) end CreateChildAddedEventFor(v) end CreateChildAddedEventFor(workspace) if Bullshit.LightingEvent == nil then Bullshit.LightingEvent = game:GetService("Lighting").Changed:connect(LightingHax) end else OutlineToggle.BackgroundColor3 = Color3.new(31/255,31/255,31/255) for i, v in next, Bullshit.OutlinedParts do i.Transparency = v[2] v[1]:Destroy() end end end) FullbrightToggle.MouseButton1Click:connect(function() Bullshit.FullbrightEnabled = not Bullshit.FullbrightEnabled if Bullshit.FullbrightEnabled then FullbrightToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255) if Bullshit.LightingEvent == nil then Bullshit.LightingEvent = Light.Changed:connect(LightingHax) end else FullbrightToggle.BackgroundColor3 = Color3.new(31/255,31/255,31/255) Light.Ambient = Bullshit.AmbientBackup Light.ColorShift_Bottom = Bullshit.ColorShiftBotBackup Light.ColorShift_Top = Bullshit.ColorShiftTopBackup end end) TracerPosition.MouseButton1Click:connect(function() Bullshit.PlaceTracersUnderCharacter = not Bullshit.PlaceTracersUnderCharacter if Bullshit.PlaceTracersUnderCharacter then TracerPosition.BackgroundColor3 = Color3.new(0/255,171/255,11/255) else TracerPosition.BackgroundColor3 = Color3.new(31/255,31/255,31/255) end end) ToggleFreeForAll.MouseButton1Click:connect(function() if #Teams:GetChildren() > 0 then Bullshit.FreeForAll = not Bullshit.FreeForAll if Bullshit.FreeForAll then ToggleFreeForAll.BackgroundColor3 = Color3.new(0/255,171/255,11/255) else ToggleFreeForAll.BackgroundColor3 = Color3.new(31/255,31/255,31/255) end end end) Crosshairs.MouseButton1Click:connect(function() Bullshit.CrosshairEnabled = not Bullshit.CrosshairEnabled if Bullshit.CrosshairEnabled then local g = Instance.new("ScreenGui", CoreGui) g.Name = "Corsshair" local line1 = Instance.new("TextLabel", g) line1.Text = "" line1.Size = UDim2.new(0, 35, 0, 1) line1.BackgroundColor3 = Bullshit.Colors.Crosshair line1.BorderSizePixel = 0 line1.ZIndex = 10 local line2 = Instance.new("TextLabel", g) line2.Text = "" line2.Size = UDim2.new(0, 1, 0, 35) line2.BackgroundColor3 = Bullshit.Colors.Crosshair line2.BorderSizePixel = 0 line2.ZIndex = 10 local viewport = MyCam.ViewportSize local centerx = viewport.X / 2 local centery = viewport.Y / 2 line1.Position = UDim2.new(0, centerx - (35 / 2), 0, centery - 35) line2.Position = UDim2.new(0, centerx, 0, centery - (35 / 2) - 35) Crosshairs.BackgroundColor3 = Color3.new(0/255,171/255,11/255) else local find = CoreGui:FindFirstChild("Corsshair") if find then find:Destroy() end Crosshairs.BackgroundColor3 = Color3.new(31/255,31/255,31/255) end end) BlacklistToggle.MouseButton1Click:connect(function() Blacklist.Visible = not Blacklist.Visible if Blacklist.Visible then BlacklistToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255) RefreshPlayerLabels() else BlacklistToggle.BackgroundColor3 = Color3.new(31/255,31/255,31/255) end end) PlayerBox.FocusLost:connect(function() local FindPlr = FindPlayer(PlayerBox.Text) if FindPlr then PlayerBox.Text = FindPlr.Name elseif not Bullshit.Blacklist[PlayerBox.Text] then PlayerBox.Text = "Player not Found!" wait(1) PlayerBox.Text = "Enter Player Name" end end) BlacklistButton.MouseButton1Click:connect(function() local FindPlr = FindPlayer(PlayerBox.Text) if FindPlr then if not Bullshit.Blacklist[FindPlr.Name] then Bullshit.Blacklist[FindPlr.Name] = true UpdateChams(FindPlr) CreatePlayerLabel(FindPlr.Name) else Bullshit.Blacklist[FindPlr.Name] = nil UpdateChams(FindPlr) RefreshPlayerLabels() end else if Bullshit.Blacklist[PlayerBox.Text] then Bullshit.Blacklist[PlayerBox.Text] = nil RefreshPlayerLabels() end end if Bullshit.BlacklistSettings.SaveBlacklist then local suc = pcall(function() Synapse:WriteFile("Blacklist.txt", HTTP:JSONEncode(Bullshit.Blacklist)) end) if not suc then warn("Unable to save blacklist!") warn("You need Synapse for this feature!") end end end) AimbotToggle.MouseButton1Click:connect(function() Bullshit.AimbotEnabled = not Bullshit.AimbotEnabled if Bullshit.AimbotEnabled then AimbotToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255) else AimbotToggle.BackgroundColor3 = Color3.new(31/255,31/255,31/255) end end) UserInput.InputBegan:connect(function(input, ingui) if not ingui then if input.UserInputType == Enum.UserInputType.Keyboard then if input.KeyCode == Enum.KeyCode.P then Background.Visible = not Background.Visible end elseif input.UserInputType == Enum.UserInputType.MouseButton2 then Bullshit.Aimbot = true end end end) UserInput.InputEnded:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton2 then Bullshit.Aimbot = false end end) end CreateGUI() Run:BindToRenderStep("UpdateESP", Enum.RenderPriority.Character.Value, function() for _, v in next, Plrs:GetPlayers() do UpdateESP(v) end end) Run:BindToRenderStep("UpdateInfo", Enum.RenderPriority.First.Value, function() MyChar = MyPlr.Character if Bullshit.DebugInfo then DebugMenu["Main"].Visible = true Bullshit.ClosestEnemy = GetClosestPlayer() local GetChar = nil if Bullshit.ClosestEnemy ~= nil then GetChar = Bullshit.ClosestEnemy.Character end local MyTor = MyChar:FindFirstChild("HumanoidRootPart") if MyTor then local Pos = MyTor.Position DebugMenu["Position"].Text = "My Position: (X: " .. string.format("%.3f", Pos.X) .. " Y: " .. string.format("%.3f", Pos.Y) .. " Z: " .. string.format("%.3f", Pos.Z) .. ")" end local fps = math.floor(.5 + (1 / (tick() - LastTick))) local sum = 0 local ave = 0 table.insert(Bullshit.FPSAverage, fps) for i = 1, #Bullshit.FPSAverage do -- Thought for sure this would slow down the update, but nope. Everything seems to running smooth still. sum = sum + Bullshit.FPSAverage[i] end DebugMenu["FPS"].Text = "FPS: " .. tostring(fps) .. " Average: " .. string.format("%.0f", (sum / #Bullshit.FPSAverage)) if (tick() - FPSTick) >= 10 then FPSTick = tick() Bullshit.FPSAverage = { } -- We don't need the for loop going through 1 million numbers. end LastTick = tick() if #Teams:GetChildren() > 0 then DebugMenu["PlayerSelected"].Text = "Closest Enemy: " .. tostring(Bullshit.ClosestEnemy) else DebugMenu["PlayerSelected"].Text = "Closest Player: " .. tostring(Bullshit.ClosestEnemy) end if Bullshit.ClosestEnemy ~= nil then if Bullshit.ClosestEnemy.Team ~= nil then DebugMenu["PlayerTeam"].Text = "Team: " .. tostring(Bullshit.ClosestEnemy.Team.Name) else DebugMenu["PlayerTeam"].Text = "Team: nil (Free for All)" end end if GetChar then local Hum = GetChar:FindFirstChild("Humanoid") local Tor = GetChar:FindFirstChild("HumanoidRootPart") if Hum then DebugMenu["PlayerHealth"].Text = "Health: " .. string.format("%.0f", Hum.Health) end if MyTor and Tor then local Pos = Tor.Position local Dist = (MyTor.Position - Pos).magnitude DebugMenu["PlayerPosition"].Text = "Position: (X: " .. string.format("%.3f", Pos.X) .. " Y: " .. string.format("%.3f", Pos.Y) .. " Z: " .. string.format("%.3f", Pos.Z) .. ") Distance: " .. string.format("%.0f", Dist) .. " Studs" end end else DebugMenu["Main"].Visible = false end end) Run:BindToRenderStep("Aimbot", Enum.RenderPriority.First.Value, function() if Bullshit.AimbotEnabled and Bullshit.Aimbot then if Bullshit.ClosestEnemy ~= nil then local GetChar = Bullshit.ClosestEnemy.Character if MyChar and GetChar then local MyHead = MyChar:FindFirstChild("Head") local MyTor = MyChar:FindFirstChild("HumanoidRootPart") local MyHum = MyChar:FindFirstChild("Humanoid") local GetHead = GetChar:FindFirstChild("Head") local GetTor = GetChar:FindFirstChild("HumanoidRootPart") local GetHum = GetChar:FindFirstChild("Humanoid") if MyHead and MyTor and MyHum and GetHead and GetTor and GetHum then if MyHum.Health > 1 and GetHum.Health > 1 then MyPlr.CameraMode = Enum.CameraMode.LockFirstPerson MyCam.CFrame = CFrame.new(MyHead.CFrame.p, GetHead.CFrame.p - Vector3.new(0, 0.05, 0)) end end end end else MyPlr.CameraMode = Bullshit.CameraModeBackup end end) coroutine.resume(coroutine.create(function() while true do for _, v in next, Plrs:GetPlayers() do UpdateChams(v) end wait(1) end end))
Advertisement
Add Comment
Please, Sign In to add comment