Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- options:
- XPOnKill: 10
- # Do NOT Edit This!
- Version: v1.1.2
- on join:
- if {%player's uuid%level} is not set:
- set {%player's uuid%level} to 0
- set {%player's uuid%xp} to 0
- set {%player's uuid%xprequired} to 5
- if {%player's uuid%levelformat} is not set:
- set {%player's uuid%levelformat} to "&8[&c%{%player's uuid%level}%&8]"
- if text from "https://pastebin.com/raw/01dBHMbA" is not "{@Version}":
- if player has permission "moderation.developer":
- send "%nl%&c&lWARNING &7- &aLevel System By IdeoXI needs an update Please download the new version from &9&nhttps://github.com/ZachK16/levelsystem/blob/master/levelsystem.sk&7!%nl%" to player
- else if text from "https://pastebin.com/raw/01dBHMbA" is "{@Version}":
- if player has permission "moderation.developer":
- send "%nl%&a&lCOMPLETE &7- &7Level System By IdeoXI is up to date!%nl%" to player
- every 2 seconds:
- loop all players:
- if {%loop-player's uuid%xp} >= {%loop-player's uuid%xprequired}:
- set {_xpReq} to {%loop-player's uuid%xprequired} * 2
- set {%loop-player's uuid%xprequired} to {_xpReq}
- set {%loop-player's uuid%xp} to 0
- add 1 to {%loop-player's uuid%level}
- send "&a&m " to loop-player
- send centered " &a&kIII &r&6&lLEVEL UP! &a&kIII&r" to loop-player
- send centered "&7 " to loop-player
- send centered "&aYou are now level &3%{%loop-player's uuid%level}%&7!" to loop-player
- send "&a&m " to loop-player
- send "&a%loop-player% is now &3Level %{%loop-player's uuid%level}%&7!" to all players
- make console execute command "/playsound ui.toast.challenge_complete master %loop-player% ~ ~ ~ 10 1 1"
- if {%loop-player's uuid%prestige} = 10:
- set {%loop-player's uuid%levelformat} to "&8[&a%{%loop-player's uuid%level}%&8]"
- else if {%loop-player's uuid%prestige} = 20:
- set {%loop-player's uuid%levelformat} to "&8[&d%{%loop-player's uuid%level}%&8]"
- else if {%loop-player's uuid%prestige} = 30:
- set {%loop-player's uuid%levelformat} to "&8[&6%{%loop-player's uuid%level}%&8]"
- else if {%loop-player's uuid%prestige} = 40:
- set {%loop-player's uuid%levelformat} to "&8[&3%{%loop-player's uuid%level}%&8]"
- else if {%loop-player's uuid%prestige} = 50:
- set {%loop-player's uuid%levelformat} to "&8[&c%{%loop-player's uuid%level}%&8]"
- else if {%loop-player's uuid%prestige} = 60:
- set {%loop-player's uuid%levelformat} to "&8&l[&9&l%{%loop-player's uuid%level}%&8&l]"
- else:
- set {%loop-player's uuid%levelformat} to "&8[&7%{%loop-player's uuid%level}%&8]"
- on death:
- if attacker is a player:
- if victim is a player:
- set {_killXP} to {@XPOnKill}
- add {_killXP} to {%attacker's uuid%xp}
- send "&a+%{_killXP}% &aXP" to attacker
- command /reset [<player>]:
- trigger:
- if arg-1 is set:
- if player has permission "moderation.developer":
- set {%arg-1's uuid%level} to 0
- set {%arg-1's uuid%xp} to 0
- set {%arg-1's uuid%xprequired} to 5
- else:
- send "&cNo Permission" to player
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement