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- Bem vindo ao arquivo dos nomes utilizados na versão 1.10.2!
- Aqui você encontrara todos os nomes das seguintes categorias:
- • Tipos de Inventários (InventoryType)
- • Entidades (EntityType)
- • Efeitos de poção (PotionEffectType)
- • Encantamentos (Enchantment)
- • Item Flags (ItemFlag)
- • Itens (Material)
- • Sons (Sound)
- • Efeitos de Entidades (EntityEffect)
- • Efeitos do Mapa (Effect)
- • Partículas (Particle)
- • Estatísticas (Statistic)
- • Gamemode (GameMode)
- • Dificuldades (Dificulty)
- • Biomas (Biomes)
- • Tipos de Árvores (TreeType)
- • Tipos de Mundos (Environment)
- ------------------------------------------{ Tipos de Inventario - InventoryType }------------------------------------------
- ANVIL
- BEACON
- BREWING
- CHEST
- CRAFTING
- CREATIVE
- DISPENSER
- DROPPER
- ENCHANTING
- ENDER_CHEST
- FURNACE
- HOPPER
- MERCHANT
- PLAYER
- WORKBENCH
- -------------------------------------------------{ Entidades - EntityType }------------------------------------------------
- AREA_EFFECT_CLOUD
- ARMOR_STAND
- ARROW
- BAT
- BLAZE
- BOAT
- CAVE_SPIDER
- CHICKEN
- COMPLEX_PART
- COW
- CREEPER
- DRAGON_FIREBALL
- DROPPED_ITEM
- EGG
- ENDERMAN
- ENDERMITE
- ENDER_CRYSTAL
- ENDER_DRAGON
- ENDER_PEARL
- ENDER_SIGNAL
- EXPERIENCE_ORB
- FALLING_BLOCK
- FIREBALL
- FIREWORK
- FISHING_HOOK
- GHAST
- GIANT
- GUARDIAN
- HORSE
- IRON_GOLEM
- ITEM_FRAME
- LEASH_HITCH
- LIGHTNING
- LINGERING_POTION
- MAGMA_CUBE
- MINECART
- MINECART_CHEST
- MINECART_COMMAND
- MINECART_FURNACE
- MINECART_HOPPER
- MINECART_MOB_SPAWNER
- MINECART_TNT
- MUSHROOM_COW
- OCELOT
- PAINTING
- PIG
- PIG_ZOMBIE
- PLAYER
- POLAR_BEAR
- PRIMED_TNT
- RABBIT
- SHEEP
- SHULKER
- SHULKER_BULLET
- SILVERFISH
- SKELETON
- SLIME
- SMALL_FIREBALL
- SNOWBALL
- SNOWMAN
- SPECTRAL_ARROW
- SPIDER
- SPLASH_POTION
- SQUID
- THROWN_EXP_BOTTLE
- TIPPED_ARROW
- UNKNOWN
- VILLAGER
- WEATHER
- WITCH
- WITHER
- WITHER_SKULL
- WOLF
- ZOMBIE
- ------------------------------------------{ Efeitos de Poção - PotionEffectType }------------------------------------------
- ABSORPTION
- BLINDNESS
- CONFUSION
- DAMAGE_RESISTANCE
- FAST_DIGGING
- FIRE_RESISTANCE
- GLOWING
- HARM
- HEAL
- HEALTH_BOOST
- HUNGER
- INCREASE_DAMAGE
- INVISIBILITY
- JUMP
- LEVITATION
- LUCK
- NIGHT_VISION
- POISON
- REGENERATION
- SATURATION
- SLOW
- SLOW_DIGGING
- SPEED
- UNLUCK
- WATER_BREATHING
- WEAKNESS
- WITHER
- ----------------------------------------------{ Encantamentos - Enchantment }----------------------------------------------
- ARROW_DAMAGE
- ARROW_FIRE
- ARROW_INFINITE
- ARROW_KNOCKBACK
- DAMAGE_ALL
- DAMAGE_ARTHROPODS
- DAMAGE_UNDEAD
- DEPTH_STRIDER
- DIG_SPEED
- DURABILITY
- FIRE_ASPECT
- FROST_WALKER
- KNOCKBACK
- LOOT_BONUS_BLOCKS
- LOOT_BONUS_MOBS
- LUCK
- LURE
- MENDING
- OXYGEN
- PROTECTION_ENVIRONMENTAL
- PROTECTION_EXPLOSIONS
- PROTECTION_FALL
- PROTECTION_FIRE
- PROTECTION_PROJECTILE
- SILK_TOUCH
- THORNS
- WATER_WORKER
- -------------------------------------------------{ Item Flags - ItemFlag }-------------------------------------------------
- HIDE_ATTRIBUTES
- HIDE_DESTROYS
- HIDE_ENCHANTS
- HIDE_PLACED_ON
- HIDE_POTION_EFFECTS
- HIDE_UNBREAKABLE
- ----------------------------------------------------{ Itens - Material }---------------------------------------------------
- ACACIA_DOOR
- ACACIA_DOOR_ITEM
- ACACIA_FENCE
- ACACIA_FENCE_GATE
- ACACIA_STAIRS
- ACTIVATOR_RAIL
- AIR
- ANVIL
- APPLE
- ARMOR_STAND
- ARROW
- BAKED_POTATO
- BANNER
- BARRIER
- BEACON
- BED
- BEDROCK
- BED_BLOCK
- BEETROOT
- BEETROOT_BLOCK
- BEETROOT_SEEDS
- BEETROOT_SOUP
- BIRCH_DOOR
- BIRCH_DOOR_ITEM
- BIRCH_FENCE
- BIRCH_FENCE_GATE
- BIRCH_WOOD_STAIRS
- BLAZE_POWDER
- BLAZE_ROD
- BOAT
- BOAT_ACACIA
- BOAT_BIRCH
- BOAT_DARK_OAK
- BOAT_JUNGLE
- BOAT_SPRUCE
- BONE
- BONE_BLOCK
- BOOK
- BOOKSHELF
- BOOK_AND_QUILL
- BOW
- BOWL
- BREAD
- BREWING_STAND
- BREWING_STAND_ITEM
- BRICK
- BRICK_STAIRS
- BROWN_MUSHROOM
- BUCKET
- BURNING_FURNACE
- CACTUS
- CAKE
- CAKE_BLOCK
- CARPET
- CARROT
- CARROT_ITEM
- CARROT_STICK
- CAULDRON
- CAULDRON_ITEM
- CHAINMAIL_BOOTS
- CHAINMAIL_CHESTPLATE
- CHAINMAIL_HELMET
- CHAINMAIL_LEGGINGS
- CHEST
- CHORUS_FLOWER
- CHORUS_FRUIT
- CHORUS_FRUIT_POPPED
- CHORUS_PLANT
- CLAY
- CLAY_BALL
- CLAY_BRICK
- COAL
- COAL_BLOCK
- COAL_ORE
- COBBLESTONE
- COBBLESTONE_STAIRS
- COBBLE_WALL
- COCOA
- COMMAND
- COMMAND_CHAIN
- COMMAND_MINECART
- COMMAND_REPEATING
- COMPASS
- COOKED_BEEF
- COOKED_CHICKEN
- COOKED_FISH
- COOKED_MUTTON
- COOKED_RABBIT
- COOKIE
- CROPS
- DARK_OAK_DOOR
- DARK_OAK_DOOR_ITEM
- DARK_OAK_FENCE
- DARK_OAK_FENCE_GATE
- DARK_OAK_STAIRS
- DAYLIGHT_DETECTOR
- DAYLIGHT_DETECTOR_INVERTED
- DEAD_BUSH
- DETECTOR_RAIL
- DIAMOND
- DIAMOND_AXE
- DIAMOND_BARDING
- DIAMOND_BLOCK
- DIAMOND_BOOTS
- DIAMOND_CHESTPLATE
- DIAMOND_HELMET
- DIAMOND_HOE
- DIAMOND_LEGGINGS
- DIAMOND_ORE
- DIAMOND_PICKAXE
- DIAMOND_SPADE
- DIAMOND_SWORD
- DIODE
- DIODE_BLOCK_OFF
- DIODE_BLOCK_ON
- DIRT
- DISPENSER
- DOUBLE_PLANT
- DOUBLE_STEP
- DOUBLE_STONE_SLAB2
- DRAGONS_BREATH
- DRAGON_EGG
- DROPPER
- EGG
- ELYTRA
- EMERALD
- EMERALD_BLOCK
- EMERALD_ORE
- EMPTY_MAP
- ENCHANTED_BOOK
- ENCHANTMENT_TABLE
- ENDER_CHEST
- ENDER_PEARL
- ENDER_PORTAL
- ENDER_PORTAL_FRAME
- ENDER_STONE
- END_BRICKS
- END_CRYSTAL
- END_GATEWAY
- END_ROD
- EXPLOSIVE_MINECART
- EXP_BOTTLE
- EYE_OF_ENDER
- FEATHER
- FENCE
- FENCE_GATE
- FERMENTED_SPIDER_EYE
- FIRE
- FIREBALL
- FIREWORK
- FIREWORK_CHARGE
- FISHING_ROD
- FLINT
- FLINT_AND_STEEL
- FLOWER_POT
- FLOWER_POT_ITEM
- FROSTED_ICE
- FURNACE
- GHAST_TEAR
- GLASS
- GLASS_BOTTLE
- GLOWING_REDSTONE_ORE
- GLOWSTONE
- GLOWSTONE_DUST
- GOLDEN_APPLE
- GOLDEN_CARROT
- GOLD_AXE
- GOLD_BARDING
- GOLD_BLOCK
- GOLD_BOOTS
- GOLD_CHESTPLATE
- GOLD_HELMET
- GOLD_HOE
- GOLD_INGOT
- GOLD_LEGGINGS
- GOLD_NUGGET
- GOLD_ORE
- GOLD_PICKAXE
- GOLD_PLATE
- GOLD_RECORD
- GOLD_SPADE
- GOLD_SWORD
- GRASS
- GRASS_PATH
- GRAVEL
- GREEN_RECORD
- GRILLED_PORK
- HARD_CLAY
- HAY_BLOCK
- HOPPER
- HOPPER_MINECART
- HUGE_MUSHROOM_1
- HUGE_MUSHROOM_2
- ICE
- INK_SACK
- IRON_AXE
- IRON_BARDING
- IRON_BLOCK
- IRON_BOOTS
- IRON_CHESTPLATE
- IRON_DOOR
- IRON_DOOR_BLOCK
- IRON_FENCE
- IRON_HELMET
- IRON_HOE
- IRON_INGOT
- IRON_LEGGINGS
- IRON_ORE
- IRON_PICKAXE
- IRON_PLATE
- IRON_SPADE
- IRON_SWORD
- IRON_TRAPDOOR
- ITEM_FRAME
- JACK_O_LANTERN
- JUKEBOX
- JUNGLE_DOOR
- JUNGLE_DOOR_ITEM
- JUNGLE_FENCE
- JUNGLE_FENCE_GATE
- JUNGLE_WOOD_STAIRS
- LADDER
- LAPIS_BLOCK
- LAPIS_ORE
- LAVA
- LAVA_BUCKET
- LEASH
- LEATHER
- LEATHER_BOOTS
- LEATHER_CHESTPLATE
- LEATHER_HELMET
- LEATHER_LEGGINGS
- LEAVES
- LEAVES_2
- LEVER
- LINGERING_POTION
- LOG
- LOG_2
- LONG_GRASS
- MAGMA
- MAGMA_CREAM
- MAP
- MELON
- MELON_BLOCK
- MELON_SEEDS
- MELON_STEM
- MILK_BUCKET
- MINECART
- MOB_SPAWNER
- MONSTER_EGG
- MONSTER_EGGS
- MOSSY_COBBLESTONE
- MUSHROOM_SOUP
- MUTTON
- MYCEL
- NAME_TAG
- NETHERRACK
- NETHER_BRICK
- NETHER_BRICK_ITEM
- NETHER_BRICK_STAIRS
- NETHER_FENCE
- NETHER_STALK
- NETHER_STAR
- NETHER_WARTS
- NETHER_WART_BLOCK
- NOTE_BLOCK
- OBSIDIAN
- PACKED_ICE
- PAINTING
- PAPER
- PISTON_BASE
- PISTON_EXTENSION
- PISTON_MOVING_PIECE
- PISTON_STICKY_BASE
- POISONOUS_POTATO
- PORK
- PORTAL
- POTATO
- POTATO_ITEM
- POTION
- POWERED_MINECART
- POWERED_RAIL
- PRISMARINE
- PRISMARINE_CRYSTALS
- PRISMARINE_SHARD
- PUMPKIN
- PUMPKIN_PIE
- PUMPKIN_SEEDS
- PUMPKIN_STEM
- PURPUR_BLOCK
- PURPUR_DOUBLE_SLAB
- PURPUR_PILLAR
- PURPUR_SLAB
- PURPUR_STAIRS
- QUARTZ
- QUARTZ_BLOCK
- QUARTZ_ORE
- QUARTZ_STAIRS
- RABBIT
- RABBIT_FOOT
- RABBIT_HIDE
- RABBIT_STEW
- RAILS
- RAW_BEEF
- RAW_CHICKEN
- RAW_FISH
- RECORD_10
- RECORD_11
- RECORD_12
- RECORD_3
- RECORD_4
- RECORD_5
- RECORD_6
- RECORD_7
- RECORD_8
- RECORD_9
- REDSTONE
- REDSTONE_BLOCK
- REDSTONE_COMPARATOR
- REDSTONE_COMPARATOR_OFF
- REDSTONE_COMPARATOR_ON
- REDSTONE_LAMP_OFF
- REDSTONE_LAMP_ON
- REDSTONE_ORE
- REDSTONE_TORCH_OFF
- REDSTONE_TORCH_ON
- REDSTONE_WIRE
- RED_MUSHROOM
- RED_NETHER_BRICK
- RED_ROSE
- RED_SANDSTONE
- RED_SANDSTONE_STAIRS
- ROTTEN_FLESH
- SADDLE
- SAND
- SANDSTONE
- SANDSTONE_STAIRS
- SAPLING
- SEA_LANTERN
- SEEDS
- SHEARS
- SHIELD
- SIGN
- SIGN_POST
- SKULL
- SKULL_ITEM
- SLIME_BALL
- SLIME_BLOCK
- SMOOTH_BRICK
- SMOOTH_STAIRS
- SNOW
- SNOW_BALL
- SNOW_BLOCK
- SOIL
- SOUL_SAND
- SPECKLED_MELON
- SPECTRAL_ARROW
- SPIDER_EYE
- SPLASH_POTION
- SPONGE
- SPRUCE_DOOR
- SPRUCE_DOOR_ITEM
- SPRUCE_FENCE
- SPRUCE_FENCE_GATE
- SPRUCE_WOOD_STAIRS
- STAINED_CLAY
- STAINED_GLASS
- STAINED_GLASS_PANE
- STANDING_BANNER
- STATIONARY_LAVA
- STATIONARY_WATER
- STEP
- STICK
- STONE
- STONE_AXE
- STONE_BUTTON
- STONE_HOE
- STONE_PICKAXE
- STONE_PLATE
- STONE_SLAB2
- STONE_SPADE
- STONE_SWORD
- STORAGE_MINECART
- STRING
- STRUCTURE_BLOCK
- STRUCTURE_VOID
- SUGAR
- SUGAR_CANE
- SUGAR_CANE_BLOCK
- SULPHUR
- THIN_GLASS
- TIPPED_ARROW
- TNT
- TORCH
- TRAPPED_CHEST
- TRAP_DOOR
- TRIPWIRE
- TRIPWIRE_HOOK
- VINE
- WALL_BANNER
- WALL_SIGN
- WATCH
- WATER
- WATER_BUCKET
- WATER_LILY
- WEB
- WHEAT
- WOOD
- WOODEN_DOOR
- WOOD_AXE
- WOOD_BUTTON
- WOOD_DOOR
- WOOD_DOUBLE_STEP
- WOOD_HOE
- WOOD_PICKAXE
- WOOD_PLATE
- WOOD_SPADE
- WOOD_STAIRS
- WOOD_STEP
- WOOD_SWORD
- WOOL
- WORKBENCH
- WRITTEN_BOOK
- YELLOW_FLOWER
- ------------------------------------------------------{ Sons - Sound }-----------------------------------------------------
- AMBIENT_CAVE
- BLOCK_ANVIL_BREAK
- BLOCK_ANVIL_DESTROY
- BLOCK_ANVIL_FALL
- BLOCK_ANVIL_HIT
- BLOCK_ANVIL_LAND
- BLOCK_ANVIL_PLACE
- BLOCK_ANVIL_STEP
- BLOCK_ANVIL_USE
- BLOCK_BREWING_STAND_BREW
- BLOCK_CHEST_CLOSE
- BLOCK_CHEST_LOCKED
- BLOCK_CHEST_OPEN
- BLOCK_CHORUS_FLOWER_DEATH
- BLOCK_CHORUS_FLOWER_GROW
- BLOCK_CLOTH_BREAK
- BLOCK_CLOTH_FALL
- BLOCK_CLOTH_HIT
- BLOCK_CLOTH_PLACE
- BLOCK_CLOTH_STEP
- BLOCK_COMPARATOR_CLICK
- BLOCK_DISPENSER_DISPENSE
- BLOCK_DISPENSER_FAIL
- BLOCK_DISPENSER_LAUNCH
- BLOCK_ENCHANTMENT_TABLE_USE
- BLOCK_ENDERCHEST_CLOSE
- BLOCK_ENDERCHEST_OPEN
- BLOCK_END_GATEWAY_SPAWN
- BLOCK_FENCE_GATE_CLOSE
- BLOCK_FENCE_GATE_OPEN
- BLOCK_FIRE_AMBIENT
- BLOCK_FIRE_EXTINGUISH
- BLOCK_FURNACE_FIRE_CRACKLE
- BLOCK_GLASS_BREAK
- BLOCK_GLASS_FALL
- BLOCK_GLASS_HIT
- BLOCK_GLASS_PLACE
- BLOCK_GLASS_STEP
- BLOCK_GRASS_BREAK
- BLOCK_GRASS_FALL
- BLOCK_GRASS_HIT
- BLOCK_GRASS_PLACE
- BLOCK_GRASS_STEP
- BLOCK_GRAVEL_BREAK
- BLOCK_GRAVEL_FALL
- BLOCK_GRAVEL_HIT
- BLOCK_GRAVEL_PLACE
- BLOCK_GRAVEL_STEP
- BLOCK_IRON_DOOR_CLOSE
- BLOCK_IRON_DOOR_OPEN
- BLOCK_IRON_TRAPDOOR_CLOSE
- BLOCK_IRON_TRAPDOOR_OPEN
- BLOCK_LADDER_BREAK
- BLOCK_LADDER_FALL
- BLOCK_LADDER_HIT
- BLOCK_LADDER_PLACE
- BLOCK_LADDER_STEP
- BLOCK_LAVA_AMBIENT
- BLOCK_LAVA_EXTINGUISH
- BLOCK_LAVA_POP
- BLOCK_LEVER_CLICK
- BLOCK_METAL_BREAK
- BLOCK_METAL_FALL
- BLOCK_METAL_HIT
- BLOCK_METAL_PLACE
- BLOCK_METAL_PRESSUREPLATE_CLICK_OFF
- BLOCK_METAL_PRESSUREPLATE_CLICK_ON
- BLOCK_METAL_STEP
- BLOCK_NOTE_BASEDRUM
- BLOCK_NOTE_BASS
- BLOCK_NOTE_HARP
- BLOCK_NOTE_HAT
- BLOCK_NOTE_PLING
- BLOCK_NOTE_SNARE
- BLOCK_PISTON_CONTRACT
- BLOCK_PISTON_EXTEND
- BLOCK_PORTAL_AMBIENT
- BLOCK_PORTAL_TRAVEL
- BLOCK_PORTAL_TRIGGER
- BLOCK_REDSTONE_TORCH_BURNOUT
- BLOCK_SAND_BREAK
- BLOCK_SAND_FALL
- BLOCK_SAND_HIT
- BLOCK_SAND_PLACE
- BLOCK_SAND_STEP
- BLOCK_SLIME_BREAK
- BLOCK_SLIME_FALL
- BLOCK_SLIME_HIT
- BLOCK_SLIME_PLACE
- BLOCK_SLIME_STEP
- BLOCK_SNOW_BREAK
- BLOCK_SNOW_FALL
- BLOCK_SNOW_HIT
- BLOCK_SNOW_PLACE
- BLOCK_SNOW_STEP
- BLOCK_STONE_BREAK
- BLOCK_STONE_BUTTON_CLICK_OFF
- BLOCK_STONE_BUTTON_CLICK_ON
- BLOCK_STONE_FALL
- BLOCK_STONE_HIT
- BLOCK_STONE_PLACE
- BLOCK_STONE_PRESSUREPLATE_CLICK_OFF
- BLOCK_STONE_PRESSUREPLATE_CLICK_ON
- BLOCK_STONE_STEP
- BLOCK_TRIPWIRE_ATTACH
- BLOCK_TRIPWIRE_CLICK_OFF
- BLOCK_TRIPWIRE_CLICK_ON
- BLOCK_TRIPWIRE_DETACH
- BLOCK_WATERLILY_PLACE
- BLOCK_WATER_AMBIENT
- BLOCK_WOODEN_DOOR_CLOSE
- BLOCK_WOODEN_DOOR_OPEN
- BLOCK_WOODEN_TRAPDOOR_CLOSE
- BLOCK_WOODEN_TRAPDOOR_OPEN
- BLOCK_WOOD_BREAK
- BLOCK_WOOD_BUTTON_CLICK_OFF
- BLOCK_WOOD_BUTTON_CLICK_ON
- BLOCK_WOOD_FALL
- BLOCK_WOOD_HIT
- BLOCK_WOOD_PLACE
- BLOCK_WOOD_PRESSUREPLATE_CLICK_OFF
- BLOCK_WOOD_PRESSUREPLATE_CLICK_ON
- BLOCK_WOOD_STEP
- ENCHANT_THORNS_HIT
- ENTITY_ARMORSTAND_BREAK
- ENTITY_ARMORSTAND_FALL
- ENTITY_ARMORSTAND_HIT
- ENTITY_ARMORSTAND_PLACE
- ENTITY_ARROW_HIT
- ENTITY_ARROW_HIT_PLAYER
- ENTITY_ARROW_SHOOT
- ENTITY_BAT_AMBIENT
- ENTITY_BAT_DEATH
- ENTITY_BAT_HURT
- ENTITY_BAT_LOOP
- ENTITY_BAT_TAKEOFF
- ENTITY_BLAZE_AMBIENT
- ENTITY_BLAZE_BURN
- ENTITY_BLAZE_DEATH
- ENTITY_BLAZE_HURT
- ENTITY_BLAZE_SHOOT
- ENTITY_BOBBER_SPLASH
- ENTITY_BOBBER_THROW
- ENTITY_CAT_AMBIENT
- ENTITY_CAT_DEATH
- ENTITY_CAT_HISS
- ENTITY_CAT_HURT
- ENTITY_CAT_PURR
- ENTITY_CAT_PURREOW
- ENTITY_CHICKEN_AMBIENT
- ENTITY_CHICKEN_DEATH
- ENTITY_CHICKEN_EGG
- ENTITY_CHICKEN_HURT
- ENTITY_CHICKEN_STEP
- ENTITY_COW_AMBIENT
- ENTITY_COW_DEATH
- ENTITY_COW_HURT
- ENTITY_COW_MILK
- ENTITY_COW_STEP
- ENTITY_CREEPER_DEATH
- ENTITY_CREEPER_HURT
- ENTITY_CREEPER_PRIMED
- ENTITY_DONKEY_AMBIENT
- ENTITY_DONKEY_ANGRY
- ENTITY_DONKEY_CHEST
- ENTITY_DONKEY_DEATH
- ENTITY_DONKEY_HURT
- ENTITY_EGG_THROW
- ENTITY_ELDER_GUARDIAN_AMBIENT
- ENTITY_ELDER_GUARDIAN_AMBIENT_LAND
- ENTITY_ELDER_GUARDIAN_CURSE
- ENTITY_ELDER_GUARDIAN_DEATH
- ENTITY_ELDER_GUARDIAN_DEATH_LAND
- ENTITY_ELDER_GUARDIAN_HURT
- ENTITY_ELDER_GUARDIAN_HURT_LAND
- ENTITY_ENDERDRAGON_AMBIENT
- ENTITY_ENDERDRAGON_DEATH
- ENTITY_ENDERDRAGON_FIREBALL_EXPLODE
- ENTITY_ENDERDRAGON_FLAP
- ENTITY_ENDERDRAGON_GROWL
- ENTITY_ENDERDRAGON_HURT
- ENTITY_ENDERDRAGON_SHOOT
- ENTITY_ENDEREYE_LAUNCH
- ENTITY_ENDERMEN_AMBIENT
- ENTITY_ENDERMEN_DEATH
- ENTITY_ENDERMEN_HURT
- ENTITY_ENDERMEN_SCREAM
- ENTITY_ENDERMEN_STARE
- ENTITY_ENDERMEN_TELEPORT
- ENTITY_ENDERMITE_AMBIENT
- ENTITY_ENDERMITE_DEATH
- ENTITY_ENDERMITE_HURT
- ENTITY_ENDERMITE_STEP
- ENTITY_ENDERPEARL_THROW
- ENTITY_EXPERIENCE_BOTTLE_THROW
- ENTITY_EXPERIENCE_ORB_PICKUP
- ENTITY_EXPERIENCE_ORB_TOUCH
- ENTITY_FIREWORK_BLAST
- ENTITY_FIREWORK_BLAST_FAR
- ENTITY_FIREWORK_LARGE_BLAST
- ENTITY_FIREWORK_LARGE_BLAST_FAR
- ENTITY_FIREWORK_LAUNCH
- ENTITY_FIREWORK_SHOOT
- ENTITY_FIREWORK_TWINKLE
- ENTITY_FIREWORK_TWINKLE_FAR
- ENTITY_GENERIC_BIG_FALL
- ENTITY_GENERIC_BURN
- ENTITY_GENERIC_DEATH
- ENTITY_GENERIC_DRINK
- ENTITY_GENERIC_EAT
- ENTITY_GENERIC_EXPLODE
- ENTITY_GENERIC_EXTINGUISH_FIRE
- ENTITY_GENERIC_HURT
- ENTITY_GENERIC_SMALL_FALL
- ENTITY_GENERIC_SPLASH
- ENTITY_GENERIC_SWIM
- ENTITY_GHAST_AMBIENT
- ENTITY_GHAST_DEATH
- ENTITY_GHAST_HURT
- ENTITY_GHAST_SCREAM
- ENTITY_GHAST_SHOOT
- ENTITY_GHAST_WARN
- ENTITY_GUARDIAN_AMBIENT
- ENTITY_GUARDIAN_AMBIENT_LAND
- ENTITY_GUARDIAN_ATTACK
- ENTITY_GUARDIAN_DEATH
- ENTITY_GUARDIAN_DEATH_LAND
- ENTITY_GUARDIAN_FLOP
- ENTITY_GUARDIAN_HURT
- ENTITY_GUARDIAN_HURT_LAND
- ENTITY_HORSE_AMBIENT
- ENTITY_HORSE_ANGRY
- ENTITY_HORSE_ARMOR
- ENTITY_HORSE_BREATHE
- ENTITY_HORSE_DEATH
- ENTITY_HORSE_EAT
- ENTITY_HORSE_GALLOP
- ENTITY_HORSE_HURT
- ENTITY_HORSE_JUMP
- ENTITY_HORSE_LAND
- ENTITY_HORSE_SADDLE
- ENTITY_HORSE_STEP
- ENTITY_HORSE_STEP_WOOD
- ENTITY_HOSTILE_BIG_FALL
- ENTITY_HOSTILE_DEATH
- ENTITY_HOSTILE_HURT
- ENTITY_HOSTILE_SMALL_FALL
- ENTITY_HOSTILE_SPLASH
- ENTITY_HOSTILE_SWIM
- ENTITY_HUSK_AMBIENT
- ENTITY_HUSK_DEATH
- ENTITY_HUSK_HURT
- ENTITY_HUSK_STEP
- ENTITY_IRONGOLEM_ATTACK
- ENTITY_IRONGOLEM_DEATH
- ENTITY_IRONGOLEM_HURT
- ENTITY_IRONGOLEM_STEP
- ENTITY_ITEMFRAME_ADD_ITEM
- ENTITY_ITEMFRAME_BREAK
- ENTITY_ITEMFRAME_PLACE
- ENTITY_ITEMFRAME_REMOVE_ITEM
- ENTITY_ITEMFRAME_ROTATE_ITEM
- ENTITY_ITEM_BREAK
- ENTITY_ITEM_PICKUP
- ENTITY_LEASHKNOT_BREAK
- ENTITY_LEASHKNOT_PLACE
- ENTITY_LIGHTNING_IMPACT
- ENTITY_LIGHTNING_THUNDER
- ENTITY_LINGERINGPOTION_THROW
- ENTITY_MAGMACUBE_DEATH
- ENTITY_MAGMACUBE_HURT
- ENTITY_MAGMACUBE_JUMP
- ENTITY_MAGMACUBE_SQUISH
- ENTITY_MINECART_INSIDE
- ENTITY_MINECART_RIDING
- ENTITY_MOOSHROOM_SHEAR
- ENTITY_MULE_AMBIENT
- ENTITY_MULE_DEATH
- ENTITY_MULE_HURT
- ENTITY_PAINTING_BREAK
- ENTITY_PAINTING_PLACE
- ENTITY_PIG_AMBIENT
- ENTITY_PIG_DEATH
- ENTITY_PIG_HURT
- ENTITY_PIG_SADDLE
- ENTITY_PIG_STEP
- ENTITY_PLAYER_ATTACK_CRIT
- ENTITY_PLAYER_ATTACK_KNOCKBACK
- ENTITY_PLAYER_ATTACK_NODAMAGE
- ENTITY_PLAYER_ATTACK_STRONG
- ENTITY_PLAYER_ATTACK_SWEEP
- ENTITY_PLAYER_ATTACK_WEAK
- ENTITY_PLAYER_BIG_FALL
- ENTITY_PLAYER_BREATH
- ENTITY_PLAYER_BURP
- ENTITY_PLAYER_DEATH
- ENTITY_PLAYER_HURT
- ENTITY_PLAYER_LEVELUP
- ENTITY_PLAYER_SMALL_FALL
- ENTITY_PLAYER_SPLASH
- ENTITY_PLAYER_SWIM
- ENTITY_POLAR_BEAR_AMBIENT
- ENTITY_POLAR_BEAR_BABY_AMBIENT
- ENTITY_POLAR_BEAR_DEATH
- ENTITY_POLAR_BEAR_HURT
- ENTITY_POLAR_BEAR_STEP
- ENTITY_POLAR_BEAR_WARNING
- ENTITY_RABBIT_AMBIENT
- ENTITY_RABBIT_ATTACK
- ENTITY_RABBIT_DEATH
- ENTITY_RABBIT_HURT
- ENTITY_RABBIT_JUMP
- ENTITY_SHEEP_AMBIENT
- ENTITY_SHEEP_DEATH
- ENTITY_SHEEP_HURT
- ENTITY_SHEEP_SHEAR
- ENTITY_SHEEP_STEP
- ENTITY_SHULKER_AMBIENT
- ENTITY_SHULKER_BULLET_HIT
- ENTITY_SHULKER_BULLET_HURT
- ENTITY_SHULKER_CLOSE
- ENTITY_SHULKER_DEATH
- ENTITY_SHULKER_HURT
- ENTITY_SHULKER_HURT_CLOSED
- ENTITY_SHULKER_OPEN
- ENTITY_SHULKER_SHOOT
- ENTITY_SHULKER_TELEPORT
- ENTITY_SILVERFISH_AMBIENT
- ENTITY_SILVERFISH_DEATH
- ENTITY_SILVERFISH_HURT
- ENTITY_SILVERFISH_STEP
- ENTITY_SKELETON_AMBIENT
- ENTITY_SKELETON_DEATH
- ENTITY_SKELETON_HORSE_AMBIENT
- ENTITY_SKELETON_HORSE_DEATH
- ENTITY_SKELETON_HORSE_HURT
- ENTITY_SKELETON_HURT
- ENTITY_SKELETON_SHOOT
- ENTITY_SKELETON_STEP
- ENTITY_SLIME_ATTACK
- ENTITY_SLIME_DEATH
- ENTITY_SLIME_HURT
- ENTITY_SLIME_JUMP
- ENTITY_SLIME_SQUISH
- ENTITY_SMALL_MAGMACUBE_DEATH
- ENTITY_SMALL_MAGMACUBE_HURT
- ENTITY_SMALL_MAGMACUBE_SQUISH
- ENTITY_SMALL_SLIME_DEATH
- ENTITY_SMALL_SLIME_HURT
- ENTITY_SMALL_SLIME_JUMP
- ENTITY_SMALL_SLIME_SQUISH
- ENTITY_SNOWBALL_THROW
- ENTITY_SNOWMAN_AMBIENT
- ENTITY_SNOWMAN_DEATH
- ENTITY_SNOWMAN_HURT
- ENTITY_SNOWMAN_SHOOT
- ENTITY_SPIDER_AMBIENT
- ENTITY_SPIDER_DEATH
- ENTITY_SPIDER_HURT
- ENTITY_SPIDER_STEP
- ENTITY_SPLASH_POTION_BREAK
- ENTITY_SPLASH_POTION_THROW
- ENTITY_SQUID_AMBIENT
- ENTITY_SQUID_DEATH
- ENTITY_SQUID_HURT
- ENTITY_STRAY_AMBIENT
- ENTITY_STRAY_DEATH
- ENTITY_STRAY_HURT
- ENTITY_STRAY_STEP
- ENTITY_TNT_PRIMED
- ENTITY_VILLAGER_AMBIENT
- ENTITY_VILLAGER_DEATH
- ENTITY_VILLAGER_HURT
- ENTITY_VILLAGER_NO
- ENTITY_VILLAGER_TRADING
- ENTITY_VILLAGER_YES
- ENTITY_WITCH_AMBIENT
- ENTITY_WITCH_DEATH
- ENTITY_WITCH_DRINK
- ENTITY_WITCH_HURT
- ENTITY_WITCH_THROW
- ENTITY_WITHER_AMBIENT
- ENTITY_WITHER_BREAK_BLOCK
- ENTITY_WITHER_DEATH
- ENTITY_WITHER_HURT
- ENTITY_WITHER_SHOOT
- ENTITY_WITHER_SKELETON_AMBIENT
- ENTITY_WITHER_SKELETON_DEATH
- ENTITY_WITHER_SKELETON_HURT
- ENTITY_WITHER_SKELETON_STEP
- ENTITY_WITHER_SPAWN
- ENTITY_WOLF_AMBIENT
- ENTITY_WOLF_DEATH
- ENTITY_WOLF_GROWL
- ENTITY_WOLF_HOWL
- ENTITY_WOLF_HURT
- ENTITY_WOLF_PANT
- ENTITY_WOLF_SHAKE
- ENTITY_WOLF_STEP
- ENTITY_WOLF_WHINE
- ENTITY_ZOMBIE_AMBIENT
- ENTITY_ZOMBIE_ATTACK_DOOR_WOOD
- ENTITY_ZOMBIE_ATTACK_IRON_DOOR
- ENTITY_ZOMBIE_BREAK_DOOR_WOOD
- ENTITY_ZOMBIE_DEATH
- ENTITY_ZOMBIE_HORSE_AMBIENT
- ENTITY_ZOMBIE_HORSE_DEATH
- ENTITY_ZOMBIE_HORSE_HURT
- ENTITY_ZOMBIE_HURT
- ENTITY_ZOMBIE_INFECT
- ENTITY_ZOMBIE_PIG_AMBIENT
- ENTITY_ZOMBIE_PIG_ANGRY
- ENTITY_ZOMBIE_PIG_DEATH
- ENTITY_ZOMBIE_PIG_HURT
- ENTITY_ZOMBIE_STEP
- ENTITY_ZOMBIE_VILLAGER_AMBIENT
- ENTITY_ZOMBIE_VILLAGER_CONVERTED
- ENTITY_ZOMBIE_VILLAGER_CURE
- ENTITY_ZOMBIE_VILLAGER_DEATH
- ENTITY_ZOMBIE_VILLAGER_HURT
- ENTITY_ZOMBIE_VILLAGER_STEP
- ITEM_ARMOR_EQUIP_CHAIN
- ITEM_ARMOR_EQUIP_DIAMOND
- ITEM_ARMOR_EQUIP_GENERIC
- ITEM_ARMOR_EQUIP_GOLD
- ITEM_ARMOR_EQUIP_IRON
- ITEM_ARMOR_EQUIP_LEATHER
- ITEM_BOTTLE_FILL
- ITEM_BOTTLE_FILL_DRAGONBREATH
- ITEM_BUCKET_EMPTY
- ITEM_BUCKET_EMPTY_LAVA
- ITEM_BUCKET_FILL
- ITEM_BUCKET_FILL_LAVA
- ITEM_CHORUS_FRUIT_TELEPORT
- ITEM_ELYTRA_FLYING
- ITEM_FIRECHARGE_USE
- ITEM_FLINTANDSTEEL_USE
- ITEM_HOE_TILL
- ITEM_SHIELD_BLOCK
- ITEM_SHIELD_BREAK
- ITEM_SHOVEL_FLATTEN
- MUSIC_CREATIVE
- MUSIC_CREDITS
- MUSIC_DRAGON
- MUSIC_END
- MUSIC_GAME
- MUSIC_MENU
- MUSIC_NETHER
- RECORD_11
- RECORD_13
- RECORD_BLOCKS
- RECORD_CAT
- RECORD_CHIRP
- RECORD_FAR
- RECORD_MALL
- RECORD_MELLOHI
- RECORD_STAL
- RECORD_STRAD
- RECORD_WAIT
- RECORD_WARD
- UI_BUTTON_CLICK
- WEATHER_RAIN
- WEATHER_RAIN_ABOVE
- -----------------------------------------{ Efetitos de Entidades - EntityEffect }------------------------------------------
- DEATH
- FIREWORK_EXPLODE
- HURT
- IRON_GOLEM_ROSE
- SHEEP_EAT
- VILLAGER_ANGRY
- VILLAGER_HAPPY
- VILLAGER_HEART
- WITCH_MAGIC
- WOLF_HEARTS
- WOLF_SHAKE
- WOLF_SMOKE
- ZOMBIE_TRANSFORM
- -----------------------------------------------{ Efetitos do Mapa - Effect }-----------------------------------------------
- ANVIL_BREAK
- ANVIL_LAND
- ANVIL_USE
- BAT_TAKEOFF
- BLAZE_SHOOT
- BOW_FIRE
- BREWING_STAND_BREW
- CHORUS_FLOWER_DEATH
- CHORUS_FLOWER_GROW
- CLICK1
- CLICK2
- DOOR_CLOSE
- DOOR_TOGGLE
- DRAGON_BREATH
- ENDERDRAGON_GROWL
- ENDERDRAGON_SHOOT
- ENDEREYE_LAUNCH
- ENDER_SIGNAL
- END_GATEWAY_SPAWN
- EXTINGUISH
- FENCE_GATE_CLOSE
- FENCE_GATE_TOGGLE
- FIREWORK_SHOOT
- GHAST_SHOOT
- GHAST_SHRIEK
- IRON_DOOR_CLOSE
- IRON_DOOR_TOGGLE
- IRON_TRAPDOOR_CLOSE
- IRON_TRAPDOOR_TOGGLE
- MOBSPAWNER_FLAMES
- PORTAL_TRAVEL
- POTION_BREAK
- RECORD_PLAY
- SMOKE
- STEP_SOUND
- TRAPDOOR_CLOSE
- TRAPDOOR_TOGGLE
- VILLAGER_PLANT_GROW
- WITHER_BREAK_BLOCK
- WITHER_SHOOT
- ZOMBIE_CHEW_IRON_DOOR
- ZOMBIE_CHEW_WOODEN_DOOR
- ZOMBIE_CONVERTED_VILLAGER
- ZOMBIE_DESTROY_DOOR
- ZOMBIE_INFECT
- -------------------------------------------------{ Particulas - Particle }-------------------------------------------------
- BARRIER
- BLOCK_CRACK
- BLOCK_DUST
- CLOUD
- CRIT
- CRIT_MAGIC
- DAMAGE_INDICATOR
- DRAGON_BREATH
- DRIP_LAVA
- DRIP_WATER
- ENCHANTMENT_TABLE
- END_ROD
- EXPLOSION_HUGE
- EXPLOSION_LARGE
- EXPLOSION_NORMAL
- FALLING_DUST
- FIREWORKS_SPARK
- FLAME
- FOOTSTEP
- HEART
- ITEM_CRACK
- ITEM_TAKE
- LAVA
- MOB_APPEARANCE
- NOTE
- PORTAL
- REDSTONE
- SLIME
- SMOKE_LARGE
- SMOKE_NORMAL
- SNOWBALL
- SNOW_SHOVEL
- SPELL
- SPELL_INSTANT
- SPELL_MOB
- SPELL_MOB_AMBIENT
- SPELL_WITCH
- SUSPENDED
- SUSPENDED_DEPTH
- SWEEP_ATTACK
- TOWN_AURA
- VILLAGER_ANGRY
- VILLAGER_HAPPY
- WATER_BUBBLE
- WATER_DROP
- WATER_SPLASH
- WATER_WAKE
- -----------------------------------------------{ Estatísticas - Statistic }------------------------------------------------
- ANIMALS_BRED
- ARMOR_CLEANED
- AVIATE_ONE_CM
- BANNER_CLEANED
- BEACON_INTERACTION
- BOAT_ONE_CM
- BREAK_ITEM
- BREWINGSTAND_INTERACTION
- CAKE_SLICES_EATEN
- CAULDRON_FILLED
- CAULDRON_USED
- CHEST_OPENED
- CLIMB_ONE_CM
- CRAFTING_TABLE_INTERACTION
- CRAFT_ITEM
- CROUCH_ONE_CM
- DAMAGE_DEALT
- DAMAGE_TAKEN
- DEATHS
- DISPENSER_INSPECTED
- DIVE_ONE_CM
- DROP
- DROPPER_INSPECTED
- ENDERCHEST_OPENED
- ENTITY_KILLED_BY
- FALL_ONE_CM
- FISH_CAUGHT
- FLOWER_POTTED
- FLY_ONE_CM
- FURNACE_INTERACTION
- HOPPER_INSPECTED
- HORSE_ONE_CM
- ITEM_ENCHANTED
- JUMP
- JUNK_FISHED
- KILL_ENTITY
- LEAVE_GAME
- MINECART_ONE_CM
- MINE_BLOCK
- MOB_KILLS
- NOTEBLOCK_PLAYED
- NOTEBLOCK_TUNED
- PICKUP
- PIG_ONE_CM
- PLAYER_KILLS
- PLAY_ONE_TICK
- RECORD_PLAYED
- SLEEP_IN_BED
- SNEAK_TIME
- SPRINT_ONE_CM
- SWIM_ONE_CM
- TALKED_TO_VILLAGER
- TIME_SINCE_DEATH
- TRADED_WITH_VILLAGER
- TRAPPED_CHEST_TRIGGERED
- TREASURE_FISHED
- USE_ITEM
- WALK_ONE_CM
- --------------------------------------------------{ GameModes - GameMode }-------------------------------------------------
- ADVENTURE
- CREATIVE
- SPECTATOR
- SURVIVAL
- ------------------------------------------------{ Dificuldades - Dificulty }-----------------------------------------------
- EASY
- HARD
- NORMAL
- PEACEFUL
- ----------------------------------------------------{ Biomas - Biomes }----------------------------------------------------
- BEACHES
- BIRCH_FOREST
- BIRCH_FOREST_HILLS
- COLD_BEACH
- DEEP_OCEAN
- DESERT
- DESERT_HILLS
- EXTREME_HILLS
- EXTREME_HILLS_WITH_TREES
- FOREST
- FOREST_HILLS
- FROZEN_OCEAN
- FROZEN_RIVER
- HELL
- ICE_FLATS
- ICE_MOUNTAINS
- JUNGLE
- JUNGLE_EDGE
- JUNGLE_HILLS
- MESA
- MESA_CLEAR_ROCK
- MESA_ROCK
- MUSHROOM_ISLAND
- MUSHROOM_ISLAND_SHORE
- MUTATED_BIRCH_FOREST
- MUTATED_BIRCH_FOREST_HILLS
- MUTATED_DESERT
- MUTATED_EXTREME_HILLS
- MUTATED_EXTREME_HILLS_WITH_TREES
- MUTATED_FOREST
- MUTATED_ICE_FLATS
- MUTATED_JUNGLE
- MUTATED_JUNGLE_EDGE
- MUTATED_MESA
- MUTATED_MESA_CLEAR_ROCK
- MUTATED_MESA_ROCK
- MUTATED_PLAINS
- MUTATED_REDWOOD_TAIGA
- MUTATED_REDWOOD_TAIGA_HILLS
- MUTATED_ROOFED_FOREST
- MUTATED_SAVANNA
- MUTATED_SAVANNA_ROCK
- MUTATED_SWAMPLAND
- MUTATED_TAIGA
- MUTATED_TAIGA_COLD
- OCEAN
- PLAINS
- REDWOOD_TAIGA
- REDWOOD_TAIGA_HILLS
- RIVER
- ROOFED_FOREST
- SAVANNA
- SAVANNA_ROCK
- SKY
- SMALLER_EXTREME_HILLS
- STONE_BEACH
- SWAMPLAND
- TAIGA
- TAIGA_COLD
- TAIGA_COLD_HILLS
- TAIGA_HILLS
- VOID
- ----------------------------------------------{ Tipos de Árvores - TreeType }----------------------------------------------
- ACACIA
- BIG_TREE
- BIRCH
- BROWN_MUSHROOM
- CHORUS_PLANT
- COCOA_TREE
- DARK_OAK
- JUNGLE
- JUNGLE_BUSH
- MEGA_REDWOOD
- REDWOOD
- RED_MUSHROOM
- SMALL_JUNGLE
- SWAMP
- TALL_BIRCH
- TALL_REDWOOD
- TREE
- ---------------------------------------------{ Tipos de Mundos - Environment }---------------------------------------------
- NETHER
- NORMAL
- THE_END
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