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- if (!isMultiplayer) exitWith { diag_log "Cobra_Steals_Your_Kids: Not a server.... Must be singleplayer. Exiting anti theft code. A";};
- _server = serverName;
- if (_server != "SanityRoleplay Official | Lakeside | ts.SanityRoleplay.com")
- exitWith {
- //Give player god mode and make him a beast
- player allowDamage false;
- player enableFatigue false;
- player setUnitRecoilCoefficient 15.0; //Set recoil - Let's be a troll incase it fucks up.
- enableCamShake true;
- addCamShake [10, 45, 10];
- 5 fadeSound 0.1;
- [] spawn {
- while {true} do {
- "test" cutText ["", "BLACK", 0.5, true];
- _layer1 = "normal" cutText ["Files stolen from www.SanityRoleplay.com","PLAIN"];
- diag_log "Server files stolen from www.SanityRoleplay.com.
- diag_log "Server files stolen from www.SanityRoleplay.com.
- diag_log "Server files stolen from www.SanityRoleplay.com.
- diag_log "Server files stolen from www.SanityRoleplay.com.
- //Strip player down (Why not..... Lmaoooo)
- removeUniform player;
- removeVest player;
- removeHeadgear player;
- removeBackpack player;
- removeGoggles player;
- removeallWeapons player;
- removeallAssignedItems player;
- player playMove "AmovPercMstpSnonWnonDnon_Scared2";
- if(vehicle player != player) then { vehicle player setDamage 1; }; //Incase he somehow gets into a vehicle.... Blow it up!
- uiSleep 2;
- };
- };
- };
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