armoo14

REGISTER TEXTDRAW

Aug 26th, 2020
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  1. //Player Textdraws:
  2.  
  3. new PlayerText:Textdraw0[MAX_PLAYERS];
  4. new PlayerText:Textdraw1[MAX_PLAYERS];
  5. new PlayerText:Textdraw2[MAX_PLAYERS];
  6. new PlayerText:Textdraw3[MAX_PLAYERS];
  7. new PlayerText:Textdraw4[MAX_PLAYERS];
  8. new PlayerText:Textdraw5[MAX_PLAYERS];
  9. new PlayerText:Textdraw6[MAX_PLAYERS];
  10. new PlayerText:Textdraw7[MAX_PLAYERS];
  11. new PlayerText:Textdraw8[MAX_PLAYERS];
  12. new PlayerText:Textdraw9[MAX_PLAYERS];
  13. new PlayerText:Textdraw10[MAX_PLAYERS];
  14. new PlayerText:Textdraw11[MAX_PLAYERS];
  15. new PlayerText:Textdraw12[MAX_PLAYERS];
  16. new PlayerText:Textdraw13[MAX_PLAYERS];
  17. new PlayerText:Textdraw14[MAX_PLAYERS];
  18. new PlayerText:Textdraw15[MAX_PLAYERS];
  19. new PlayerText:Textdraw16[MAX_PLAYERS];
  20. new PlayerText:Textdraw17[MAX_PLAYERS];
  21. new PlayerText:Textdraw18[MAX_PLAYERS];
  22. new PlayerText:Textdraw19[MAX_PLAYERS];
  23. new PlayerText:Textdraw20[MAX_PLAYERS];
  24. new PlayerText:Textdraw21[MAX_PLAYERS];
  25. new PlayerText:Textdraw22[MAX_PLAYERS];
  26. new PlayerText:Textdraw23[MAX_PLAYERS];
  27. new PlayerText:Textdraw24[MAX_PLAYERS];
  28. new PlayerText:Textdraw25[MAX_PLAYERS];
  29. new PlayerText:Textdraw26[MAX_PLAYERS];
  30. new PlayerText:Textdraw27[MAX_PLAYERS];
  31. new PlayerText:Textdraw28[MAX_PLAYERS];
  32. new PlayerText:Textdraw29[MAX_PLAYERS];
  33. new PlayerText:Textdraw30[MAX_PLAYERS];
  34. new PlayerText:Textdraw31[MAX_PLAYERS];
  35. new PlayerText:Textdraw32[MAX_PLAYERS];
  36. new PlayerText:Textdraw33[MAX_PLAYERS];
  37. new PlayerText:Textdraw34[MAX_PLAYERS];
  38. new PlayerText:Textdraw35[MAX_PLAYERS];
  39. new PlayerText:Textdraw36[MAX_PLAYERS];
  40. new PlayerText:Textdraw37[MAX_PLAYERS];
  41. new PlayerText:Textdraw38[MAX_PLAYERS];
  42. new PlayerText:Textdraw39[MAX_PLAYERS];
  43. new PlayerText:Textdraw40[MAX_PLAYERS];
  44. new PlayerText:Textdraw41[MAX_PLAYERS];
  45. new PlayerText:Textdraw42[MAX_PLAYERS];
  46.  
  47.  
  48. Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 234.729263, 66.500053, "ld_pool:ball");
  49. PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
  50. PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 17.803794, -21.583364);
  51. PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  52. PlayerTextDrawColor(playerid, Textdraw0[playerid], 255);
  53. PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  54. PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
  55. PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
  56.  
  57. Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 396.900482, 65.166694, "ld_pool:ball");
  58. PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
  59. PlayerTextDrawTextSize(playerid, Textdraw1[playerid], -13.118608, -19.833368);
  60. PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
  61. PlayerTextDrawColor(playerid, Textdraw1[playerid], 255);
  62. PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  63. PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
  64. PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
  65.  
  66. Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 374.942810, 399.833618, "ld_pool:ball");
  67. PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
  68. PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 22.020484, 18.083284);
  69. PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  70. PlayerTextDrawColor(playerid, Textdraw2[playerid], 255);
  71. PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  72. PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
  73. PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);
  74.  
  75. Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 234.917785, 398.500000, "ld_pool:ball");
  76. PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
  77. PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 20.146392, 19.833309);
  78. PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  79. PlayerTextDrawColor(playerid, Textdraw3[playerid], 255);
  80. PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  81. PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
  82. PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
  83.  
  84. Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 398.368957, 61.000000, "usebox");
  85. PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 38.053699);
  86. PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 233.666183, 0.000000);
  87. PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  88. PlayerTextDrawColor(playerid, Textdraw4[playerid], 0);
  89. PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
  90. PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 255);
  91. PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  92. PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
  93. PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);
  94.  
  95. Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 392.278167, 47.583335, "usebox");
  96. PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 40.840736);
  97. PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 239.756958, 0.000000);
  98. PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
  99. PlayerTextDrawColor(playerid, Textdraw5[playerid], 0);
  100. PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
  101. PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 255);
  102. PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  103. PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
  104. PlayerTextDrawFont(playerid, Textdraw5[playerid], 0);
  105.  
  106. Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 242.225479, 54.833339, "LD_SPAC:white");
  107. PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 0.000000);
  108. PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 148.521194, 354.666687);
  109. PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  110. PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
  111. PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  112. PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
  113. PlayerTextDrawFont(playerid, Textdraw6[playerid], 4);
  114.  
  115. Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 280.644042, 71.166679, "IME");
  116. PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.343645, 1.255833);
  117. PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
  118. PlayerTextDrawColor(playerid, Textdraw7[playerid], 255);
  119. PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
  120. PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
  121. PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
  122. PlayerTextDrawFont(playerid, Textdraw7[playerid], 1);
  123. PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
  124.  
  125. Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 282.049987, 81.666656, "LD_SPAC:white");
  126. PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.000000, 0.000000);
  127. PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 66.530014, -1.166673);
  128. PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
  129. PlayerTextDrawColor(playerid, Textdraw8[playerid], 255);
  130. PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
  131. PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
  132. PlayerTextDrawFont(playerid, Textdraw8[playerid], 4);
  133.  
  134. Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 304.133117, 78.583351, "SERVERA");
  135. PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.343645, 1.255833);
  136. PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
  137. PlayerTextDrawColor(playerid, Textdraw9[playerid], 255);
  138. PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
  139. PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
  140. PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
  141. PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
  142. PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
  143.  
  144. Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 299.448150, 102.499969, "ld_pool:ball");
  145. PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.000000, 0.000000);
  146. PlayerTextDrawTextSize(playerid, Textdraw10[playerid], 15.929723, 16.916650);
  147. PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
  148. PlayerTextDrawColor(playerid, Textdraw10[playerid], 255);
  149. PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
  150. PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
  151. PlayerTextDrawFont(playerid, Textdraw10[playerid], 4);
  152.  
  153. Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 308.881652, 104.083297, "ld_pool:ball");
  154. PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.000000, 0.000000);
  155. PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 15.929723, 16.916650);
  156. PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
  157. PlayerTextDrawColor(playerid, Textdraw11[playerid], 255);
  158. PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
  159. PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
  160. PlayerTextDrawFont(playerid, Textdraw11[playerid], 4);
  161.  
  162. Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 301.916625, 114.416633, "ld_pool:ball");
  163. PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.000000, 0.000000);
  164. PlayerTextDrawTextSize(playerid, Textdraw12[playerid], 15.929723, 16.916650);
  165. PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
  166. PlayerTextDrawColor(playerid, Textdraw12[playerid], 255);
  167. PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
  168. PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
  169. PlayerTextDrawFont(playerid, Textdraw12[playerid], 4);
  170.  
  171. Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 365.230102, 100.833297, "ld_pool:ball");
  172. PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.000000, 0.000000);
  173. PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 15.929723, 16.916650);
  174. PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
  175. PlayerTextDrawColor(playerid, Textdraw13[playerid], 255);
  176. PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
  177. PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
  178. PlayerTextDrawFont(playerid, Textdraw13[playerid], 4);
  179.  
  180. Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 354.985473, 101.833297, "ld_pool:ball");
  181. PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.000000, 0.000000);
  182. PlayerTextDrawTextSize(playerid, Textdraw14[playerid], 15.929723, 16.916650);
  183. PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
  184. PlayerTextDrawColor(playerid, Textdraw14[playerid], 255);
  185. PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
  186. PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
  187. PlayerTextDrawFont(playerid, Textdraw14[playerid], 4);
  188.  
  189. Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 360.202270, 112.166641, "ld_pool:ball");
  190. PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.000000, 0.000000);
  191. PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 15.929723, 16.916650);
  192. PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 2);
  193. PlayerTextDrawColor(playerid, Textdraw15[playerid], 255);
  194. PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
  195. PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
  196. PlayerTextDrawFont(playerid, Textdraw15[playerid], 4);
  197.  
  198. Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 250.631134, 100.333305, "ld_pool:ball");
  199. PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.000000, 0.000000);
  200. PlayerTextDrawTextSize(playerid, Textdraw16[playerid], 15.929723, 16.916650);
  201. PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
  202. PlayerTextDrawColor(playerid, Textdraw16[playerid], 255);
  203. PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
  204. PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
  205. PlayerTextDrawFont(playerid, Textdraw16[playerid], 4);
  206.  
  207. Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 261.470184, 100.166633, "ld_pool:ball");
  208. PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.000000, 0.000000);
  209. PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 15.929723, 16.916650);
  210. PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
  211. PlayerTextDrawColor(playerid, Textdraw17[playerid], 255);
  212. PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
  213. PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
  214. PlayerTextDrawFont(playerid, Textdraw17[playerid], 4);
  215.  
  216. Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 256.379302, 111.083312, "ld_pool:ball");
  217. PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.000000, 0.000000);
  218. PlayerTextDrawTextSize(playerid, Textdraw18[playerid], 15.929723, 16.916650);
  219. PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
  220. PlayerTextDrawColor(playerid, Textdraw18[playerid], 255);
  221. PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
  222. PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
  223. PlayerTextDrawFont(playerid, Textdraw18[playerid], 4);
  224.  
  225. Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 266.714294, 159.500000, "Da bi ste kreirali racun~n~ ispunite obrazac");
  226. PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.245724, 1.104167);
  227. PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
  228. PlayerTextDrawColor(playerid, Textdraw19[playerid], 255);
  229. PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
  230. PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0);
  231. PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
  232. PlayerTextDrawFont(playerid, Textdraw19[playerid], 1);
  233. PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);
  234.  
  235. Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 281.644531, 226.166625, "LD_SPAC:white");
  236. PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.000000, 0.000000);
  237. PlayerTextDrawTextSize(playerid, Textdraw20[playerid], 66.530014, -1.166673);
  238. PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
  239. PlayerTextDrawColor(playerid, Textdraw20[playerid], 255);
  240. PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
  241. PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
  242. PlayerTextDrawFont(playerid, Textdraw20[playerid], 4);
  243.  
  244. Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 281.707489, 253.416610, "LD_SPAC:white");
  245. PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.000000, 0.000000);
  246. PlayerTextDrawTextSize(playerid, Textdraw21[playerid], 66.530014, -1.166673);
  247. PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
  248. PlayerTextDrawColor(playerid, Textdraw21[playerid], 255);
  249. PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
  250. PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 0);
  251. PlayerTextDrawFont(playerid, Textdraw21[playerid], 4);
  252.  
  253. Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 281.770355, 284.749877, "LD_SPAC:white");
  254. PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.000000, 0.000000);
  255. PlayerTextDrawTextSize(playerid, Textdraw22[playerid], 66.530014, -1.166673);
  256. PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
  257. PlayerTextDrawColor(playerid, Textdraw22[playerid], 255);
  258. PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
  259. PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 0);
  260. PlayerTextDrawFont(playerid, Textdraw22[playerid], 4);
  261.  
  262. Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 281.833312, 314.916595, "LD_SPAC:white");
  263. PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.000000, 0.000000);
  264. PlayerTextDrawTextSize(playerid, Textdraw23[playerid], 66.530014, -1.166673);
  265. PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
  266. PlayerTextDrawColor(playerid, Textdraw23[playerid], 255);
  267. PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
  268. PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0);
  269. PlayerTextDrawFont(playerid, Textdraw23[playerid], 4);
  270.  
  271. Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 282.364776, 343.333343, "LD_SPAC:white");
  272. PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.000000, 0.000000);
  273. PlayerTextDrawTextSize(playerid, Textdraw24[playerid], 66.530014, -1.166673);
  274. PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
  275. PlayerTextDrawColor(playerid, Textdraw24[playerid], 255);
  276. PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
  277. PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 0);
  278. PlayerTextDrawFont(playerid, Textdraw24[playerid], 4);
  279.  
  280. Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 298.448211, 214.083328, "LOZINKA");
  281. PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.227452, 1.086666);
  282. PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
  283. PlayerTextDrawColor(playerid, Textdraw25[playerid], 255);
  284. PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
  285. PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 0);
  286. PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51);
  287. PlayerTextDrawFont(playerid, Textdraw25[playerid], 1);
  288. PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1);
  289. PlayerTextDrawSetSelectable(playerid, Textdraw25[playerid], true);
  290.  
  291. Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 302.259399, 242.499984, "E-MAIL");
  292. PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.227452, 1.086666);
  293. PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
  294. PlayerTextDrawColor(playerid, Textdraw26[playerid], 255);
  295. PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
  296. PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 0);
  297. PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 51);
  298. PlayerTextDrawFont(playerid, Textdraw26[playerid], 1);
  299. PlayerTextDrawSetProportional(playerid, Textdraw26[playerid], 1);
  300. PlayerTextDrawSetSelectable(playerid, Textdraw26[playerid], true);
  301.  
  302. Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 300.448242, 273.833343, "DRZAVA");
  303. PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.227452, 1.086666);
  304. PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
  305. PlayerTextDrawColor(playerid, Textdraw27[playerid], 255);
  306. PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
  307. PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 0);
  308. PlayerTextDrawBackgroundColor(playerid, Textdraw27[playerid], 51);
  309. PlayerTextDrawFont(playerid, Textdraw27[playerid], 1);
  310. PlayerTextDrawSetProportional(playerid, Textdraw27[playerid], 1);
  311. PlayerTextDrawSetSelectable(playerid, Textdraw27[playerid], true);
  312.  
  313. Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 300.511230, 302.833374, "GODINE");
  314. PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.227452, 1.086666);
  315. PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
  316. PlayerTextDrawColor(playerid, Textdraw28[playerid], 255);
  317. PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
  318. PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 0);
  319. PlayerTextDrawBackgroundColor(playerid, Textdraw28[playerid], 51);
  320. PlayerTextDrawFont(playerid, Textdraw28[playerid], 1);
  321. PlayerTextDrawSetProportional(playerid, Textdraw28[playerid], 1);
  322. PlayerTextDrawSetSelectable(playerid, Textdraw28[playerid], true);
  323.  
  324. Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 304.790863, 332.416717, "SPOL");
  325. PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.227452, 1.086666);
  326. PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
  327. PlayerTextDrawColor(playerid, Textdraw29[playerid], 255);
  328. PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
  329. PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 0);
  330. PlayerTextDrawBackgroundColor(playerid, Textdraw29[playerid], 51);
  331. PlayerTextDrawFont(playerid, Textdraw29[playerid], 1);
  332. PlayerTextDrawSetProportional(playerid, Textdraw29[playerid], 1);
  333. PlayerTextDrawSetSelectable(playerid, Textdraw29[playerid], true);
  334.  
  335. Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 295.294250, 364.833435, "Kontakti:");
  336. PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.265870, 1.069166);
  337. PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
  338. PlayerTextDrawColor(playerid, Textdraw30[playerid], 255);
  339. PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
  340. PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 0);
  341. PlayerTextDrawBackgroundColor(playerid, Textdraw30[playerid], 51);
  342. PlayerTextDrawFont(playerid, Textdraw30[playerid], 1);
  343. PlayerTextDrawSetProportional(playerid, Textdraw30[playerid], 1);
  344.  
  345. Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 253.442031, 382.666656, "ld_pool:ball");
  346. PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], 0.000000, 0.000000);
  347. PlayerTextDrawTextSize(playerid, Textdraw31[playerid], 15.929723, 16.916650);
  348. PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 1);
  349. PlayerTextDrawColor(playerid, Textdraw31[playerid], 255);
  350. PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
  351. PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 0);
  352. PlayerTextDrawFont(playerid, Textdraw31[playerid], 4);
  353.  
  354. Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 258.155181, 383.249969, "f");
  355. PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 0.379253, 1.623332);
  356. PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 1);
  357. PlayerTextDrawColor(playerid, Textdraw32[playerid], -1);
  358. PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
  359. PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 0);
  360. PlayerTextDrawBackgroundColor(playerid, Textdraw32[playerid], 51);
  361. PlayerTextDrawFont(playerid, Textdraw32[playerid], 1);
  362. PlayerTextDrawSetProportional(playerid, Textdraw32[playerid], 1);
  363.  
  364. Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 305.979980, 381.916412, "ld_pool:ball");
  365. PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.000000, 0.000000);
  366. PlayerTextDrawTextSize(playerid, Textdraw33[playerid], 20.614934, 15.166651);
  367. PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 1);
  368. PlayerTextDrawColor(playerid, Textdraw33[playerid], 255);
  369. PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
  370. PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 0);
  371. PlayerTextDrawFont(playerid, Textdraw33[playerid], 4);
  372.  
  373. Textdraw34[playerid] = CreatePlayerTextDraw(playerid, 359.923187, 383.499755, "ld_pool:ball");
  374. PlayerTextDrawLetterSize(playerid, Textdraw34[playerid], 0.000000, 0.000000);
  375. PlayerTextDrawTextSize(playerid, Textdraw34[playerid], 20.614934, 15.166651);
  376. PlayerTextDrawAlignment(playerid, Textdraw34[playerid], 1);
  377. PlayerTextDrawColor(playerid, Textdraw34[playerid], 255);
  378. PlayerTextDrawSetShadow(playerid, Textdraw34[playerid], 0);
  379. PlayerTextDrawSetOutline(playerid, Textdraw34[playerid], 0);
  380. PlayerTextDrawFont(playerid, Textdraw34[playerid], 4);
  381.  
  382. Textdraw35[playerid] = CreatePlayerTextDraw(playerid, 308.916473, 386.833343, "ld_pool:ball");
  383. PlayerTextDrawLetterSize(playerid, Textdraw35[playerid], 0.002811, 0.029166);
  384. PlayerTextDrawTextSize(playerid, Textdraw35[playerid], 6.559301, 4.666650);
  385. PlayerTextDrawAlignment(playerid, Textdraw35[playerid], 1);
  386. PlayerTextDrawColor(playerid, Textdraw35[playerid], -1);
  387. PlayerTextDrawSetShadow(playerid, Textdraw35[playerid], 0);
  388. PlayerTextDrawSetOutline(playerid, Textdraw35[playerid], 0);
  389. PlayerTextDrawFont(playerid, Textdraw35[playerid], 4);
  390.  
  391. Textdraw36[playerid] = CreatePlayerTextDraw(playerid, 316.944396, 386.666656, "ld_pool:ball");
  392. PlayerTextDrawLetterSize(playerid, Textdraw36[playerid], 0.002811, 0.029166);
  393. PlayerTextDrawTextSize(playerid, Textdraw36[playerid], 6.559301, 4.666650);
  394. PlayerTextDrawAlignment(playerid, Textdraw36[playerid], 1);
  395. PlayerTextDrawColor(playerid, Textdraw36[playerid], -1);
  396. PlayerTextDrawSetShadow(playerid, Textdraw36[playerid], 0);
  397. PlayerTextDrawSetOutline(playerid, Textdraw36[playerid], 0);
  398. PlayerTextDrawFont(playerid, Textdraw36[playerid], 4);
  399.  
  400. Textdraw37[playerid] = CreatePlayerTextDraw(playerid, 356.075714, 375.083404, "New Textdraw");
  401. PlayerTextDrawLetterSize(playerid, Textdraw37[playerid], 0.449999, 1.600000);
  402. PlayerTextDrawTextSize(playerid, Textdraw37[playerid], 22.020494, 32.666667);
  403. PlayerTextDrawAlignment(playerid, Textdraw37[playerid], 1);
  404. PlayerTextDrawColor(playerid, Textdraw37[playerid], -1);
  405. PlayerTextDrawUseBox(playerid, Textdraw37[playerid], true);
  406. PlayerTextDrawBoxColor(playerid, Textdraw37[playerid], 0);
  407. PlayerTextDrawSetShadow(playerid, Textdraw37[playerid], 0);
  408. PlayerTextDrawSetOutline(playerid, Textdraw37[playerid], 1);
  409. PlayerTextDrawFont(playerid, Textdraw37[playerid], 5);
  410. PlayerTextDrawSetProportional(playerid, Textdraw37[playerid], 1);
  411.  
  412. Textdraw38[playerid] = CreatePlayerTextDraw(playerid, 361.265228, 384.833251, "ld_pool:ball");
  413. PlayerTextDrawLetterSize(playerid, Textdraw38[playerid], 0.000000, 0.000000);
  414. PlayerTextDrawTextSize(playerid, Textdraw38[playerid], 7.496341, 12.833316);
  415. PlayerTextDrawAlignment(playerid, Textdraw38[playerid], 1);
  416. PlayerTextDrawColor(playerid, Textdraw38[playerid], 255);
  417. PlayerTextDrawSetShadow(playerid, Textdraw38[playerid], 0);
  418. PlayerTextDrawSetOutline(playerid, Textdraw38[playerid], 0);
  419. PlayerTextDrawFont(playerid, Textdraw38[playerid], 4);
  420.  
  421. Textdraw39[playerid] = CreatePlayerTextDraw(playerid, 248.316146, 398.999938, "FACEBOOK");
  422. PlayerTextDrawLetterSize(playerid, Textdraw39[playerid], 0.147803, 0.940832);
  423. PlayerTextDrawAlignment(playerid, Textdraw39[playerid], 1);
  424. PlayerTextDrawColor(playerid, Textdraw39[playerid], 255);
  425. PlayerTextDrawSetShadow(playerid, Textdraw39[playerid], 0);
  426. PlayerTextDrawSetOutline(playerid, Textdraw39[playerid], 0);
  427. PlayerTextDrawBackgroundColor(playerid, Textdraw39[playerid], 51);
  428. PlayerTextDrawFont(playerid, Textdraw39[playerid], 1);
  429. PlayerTextDrawSetProportional(playerid, Textdraw39[playerid], 1);
  430.  
  431. Textdraw40[playerid] = CreatePlayerTextDraw(playerid, 306.475982, 398.833251, "DISCORD");
  432. PlayerTextDrawLetterSize(playerid, Textdraw40[playerid], 0.147803, 0.940832);
  433. PlayerTextDrawAlignment(playerid, Textdraw40[playerid], 1);
  434. PlayerTextDrawColor(playerid, Textdraw40[playerid], 255);
  435. PlayerTextDrawSetShadow(playerid, Textdraw40[playerid], 0);
  436. PlayerTextDrawSetOutline(playerid, Textdraw40[playerid], 0);
  437. PlayerTextDrawBackgroundColor(playerid, Textdraw40[playerid], 51);
  438. PlayerTextDrawFont(playerid, Textdraw40[playerid], 1);
  439. PlayerTextDrawSetProportional(playerid, Textdraw40[playerid], 1);
  440.  
  441. Textdraw41[playerid] = CreatePlayerTextDraw(playerid, 360.419219, 398.666503, "YOUTUBE");
  442. PlayerTextDrawLetterSize(playerid, Textdraw41[playerid], 0.147803, 0.940832);
  443. PlayerTextDrawAlignment(playerid, Textdraw41[playerid], 1);
  444. PlayerTextDrawColor(playerid, Textdraw41[playerid], 255);
  445. PlayerTextDrawSetShadow(playerid, Textdraw41[playerid], 0);
  446. PlayerTextDrawSetOutline(playerid, Textdraw41[playerid], 0);
  447. PlayerTextDrawBackgroundColor(playerid, Textdraw41[playerid], 51);
  448. PlayerTextDrawFont(playerid, Textdraw41[playerid], 1);
  449. PlayerTextDrawSetProportional(playerid, Textdraw41[playerid], 1);
  450.  
  451. Textdraw42[playerid] = CreatePlayerTextDraw(playerid, 340.740814, 352.000030, "KREIRAJ RACUN");
  452. PlayerTextDrawLetterSize(playerid, Textdraw42[playerid], 0.190907, 0.964166);
  453. PlayerTextDrawAlignment(playerid, Textdraw42[playerid], 1);
  454. PlayerTextDrawColor(playerid, Textdraw42[playerid], 255);
  455. PlayerTextDrawSetShadow(playerid, Textdraw42[playerid], 0);
  456. PlayerTextDrawSetOutline(playerid, Textdraw42[playerid], 0);
  457. PlayerTextDrawBackgroundColor(playerid, Textdraw42[playerid], 51);
  458. PlayerTextDrawFont(playerid, Textdraw42[playerid], 1);
  459. PlayerTextDrawSetProportional(playerid, Textdraw42[playerid], 1);
  460. PlayerTextDrawSetSelectable(playerid, Textdraw42[playerid], true);
  461.  
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