Advertisement
Guest User

Untitled

a guest
Jun 28th, 2017
72
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.63 KB | None | 0 0
  1.  
  2.  
  3. // Alpha14's autoexec //
  4. // Change values in the section "Personnal Stuff" //
  5.  
  6.  
  7. // Personnal Stuff //
  8.  
  9. fps_max "2000"
  10. net_graph "0"
  11. net_graphpos "1"
  12. cl_showfps "1"
  13. cl_downloadfilter "nosounds"
  14. cl_ragdoll_physics_enable "1" // put 0 if you don't want to see the corpses
  15. sensitivity "6.2"
  16. zoom_sensitivity_ratio "1.0"
  17. mat_queue_mode "4" // Replace the number by the number of cores you have in your CPU
  18.  
  19.  
  20. // Connection settings //
  21.  
  22. cl_allowdownload "1"
  23. cl_allowupload "1"
  24. cl_cmdrate "66"
  25. cl_interp "0"
  26. cl_interp_all "0"
  27. cl_interp_npcs "0"
  28. cl_interp_ratio "1"
  29. cl_interp_threadmodeticks "0"
  30. cl_lagcomp_errorcheck "1"
  31. cl_lagcompensation "1"
  32. cl_pred_optimize "2"
  33. cl_predictweapons "1"
  34. cl_resend "6"
  35. cl_smooth "0"
  36. cl_smoothtime "0.01"
  37. cl_timeout "9999999"
  38. cl_updaterate "66"
  39. rate "1048576"
  40.  
  41.  
  42. // Sound & volume //
  43.  
  44.  
  45. dsp_enhance_stereo "0"
  46. dsp_slow_cpu "1"
  47. dsp_volume "2.0"
  48. dsp_water "14"
  49. snd_duckerattacktime "0.5"
  50. snd_duckerreleasetime "2.5"
  51. snd_duckerthreshold "0.15"
  52. snd_ducktovolume "0.55"
  53. snd_mixahead "0.1"
  54. snd_musicvolume "0"
  55. snd_pitchquality "1"
  56. voice_enable "1"
  57. voice_forcemicrecord "1"
  58. voice_modenable "1"
  59. voice_scale "1"
  60. volume "1"
  61.  
  62.  
  63. // Mouse & crosshair //
  64.  
  65. crosshair "1"
  66. cl_crosshairalpha "9999"
  67. cl_crosshairusealpha "1"
  68. cl_dynamiccrosshair "0"
  69. cl_observercrosshair "1"
  70. cl_scalecrosshair "1"
  71. m_customaccel "0"
  72. m_customaccel_exponent "1"
  73. m_customaccel_max "0"
  74. m_customaccel_scale "0"
  75. m_filter "0"
  76. m_mouseaccel1 "0"
  77. m_mouseaccel2 "0"
  78. m_pitch "0.022"
  79. m_yaw "0.022"
  80.  
  81.  
  82. // HUD & misc. //
  83.  
  84. cl_c4progressbar "1"
  85. cl_autohelp "0"
  86. cl_autowepswitch "0"
  87. cl_radar_locked "0"
  88. cl_radaralpha "255"
  89. cl_radartype "1"
  90. cl_righthand "1"
  91. cl_wpn_sway_interp "0"
  92. con_enable "1"
  93. hud_centerid "1"
  94. hud_fastswitch "1"
  95. jpeg_quality "100"
  96. overview_health "1"
  97. overview_names "0"
  98. overview_preferred_mode "1"
  99. overview_tracks "0"
  100.  
  101.  
  102. // CPU settings //
  103.  
  104. r_3dnow "0"
  105. r_sse2 "1"
  106.  
  107.  
  108. // Graphics //
  109.  
  110. blink_duration "0"
  111. budget_averages_window "0"
  112. budget_background_alpha "0"
  113. budget_history_numsamplesvisible "0"
  114. budget_history_range_ms "5"
  115. budget_peaks_window "0"
  116. budget_show_averages "0"
  117. budget_show_history "0"
  118. budget_show_peaks "0"
  119. cl_c4dynamiclight "1"
  120. cl_detail_avoid_force "0"
  121. cl_detail_avoid_radius "0"
  122. cl_detail_avoid_recover_speed "0"
  123. cl_detail_max_sway "0"
  124. cl_drawmonitors "0"
  125. cl_ejectbrass "0"
  126. cl_forcepreload "1"
  127. cl_logofile "0"
  128. cl_phys_props_max "50"
  129. cl_ragdoll_collide "0"
  130. cl_rumblescale "0"
  131. cl_show_splashes "0"
  132. closecaption "0"
  133. datacachesize "128"
  134. flex_smooth "0"
  135. func_break_max_pieces "0"
  136. g_ragdoll_fadespeed "0"
  137. g_ragdoll_important_maxcount "0"
  138. g_ragdoll_lvfadespeed "0"
  139. g_ragdoll_maxcount "0"
  140. gl_clear "1"
  141. lod_TransitionDist "0"
  142. mat_autoexposure_max "0"
  143. mat_autoexposure_min "0"
  144. mat_bloomscale "0"
  145. mat_bufferprimitives "1"
  146. mat_bumpmap "0"
  147. mat_clipz "1"
  148. mat_compressedtextures "1"
  149. mat_debug_postprocessing_effects "0"
  150. mat_debugdepthmode "0"
  151. mat_debugdepthval "128"
  152. mat_debugdepthvalmax "256"
  153. mat_disable_fancy_blending "1"
  154. mat_disable_lightwarp "1"
  155. mat_disable_ps_patch "1"
  156. mat_envmapsize "0"
  157. mat_envmaptgasize "0"
  158. mat_fastspecular "1"
  159. mat_filterlightmaps "1"
  160. mat_forceaniso "2"
  161. mat_forcehardwaresync "0"
  162. mat_forcemanagedtextureintohardware "0"
  163. mat_framebuffercopyoverlaysize "0"
  164. mat_monitorgamma "1.6"
  165. mat_parallaxmap "0"
  166. mat_picmip "2"
  167. mat_reducefillrate "1"
  168. mat_specular "0"
  169. mat_trilinear "0"
  170. mat_shadowstate "0"
  171. mat_vsync "0"
  172. mat_wateroverlaysize "8"
  173. mp_decals "100"
  174. muzzleflash_light "0"
  175. props_break_max_pieces "0"
  176. props_break_max_pieces_perframe "0"
  177. r_3dsky "0"
  178. r_ambientboost "0"
  179. r_ambientfactor "1"
  180. r_cheapwaterend "1"
  181. r_cheapwaterstart "1"
  182. r_decal_cullsize "9999"
  183. r_decals "0"
  184. r_dopixelvisibility "0"
  185. r_drawbatchdecals "0"
  186. r_drawflecks "0"
  187. r_drawmodeldecals "0"
  188. r_dynamic "0"
  189. r_eyegloss "0"
  190. r_eyemove "0"
  191. r_eyes "0"
  192. r_eyeshift_x "0"
  193. r_eyeshift_y "0"
  194. r_eyeshift_z "0"
  195. r_eyesize "0"
  196. r_flex "0"
  197. r_forcewaterleaf "0"
  198. r_lightaverage "1"
  199. r_lod "2"
  200. r_maxdlights "32"
  201. r_maxmodeldecal "0"
  202. r_maxnewsamples "0"
  203. r_maxsampledist "0"
  204. r_minnewsamples "0"
  205. r_norefresh "0"
  206. r_occlusion "1"
  207. r_PhysPropStaticLighting "0"
  208. r_renderoverlayfragment "0"
  209. r_rootlod "2"
  210. r_ropetranslucent "0"
  211. r_shadowmaxrendered "9"
  212. r_shadowrendertotexture "1"
  213. r_shadows "1"
  214. r_spray_lifetime "0"
  215. r_teeth "0"
  216. r_WaterDrawReflection "0"
  217. r_WaterDrawRefraction "0"
  218. r_waterforceexpensive "0"
  219. r_waterforcereflectentities "0"
  220. r_worldlightmin "0.0002"
  221. r_worldlights "1"
  222. rope_averagelight "0"
  223. rope_collide "0"
  224. rope_rendersolid "0"
  225. rope_shake "0"
  226. rope_smooth "0"
  227. rope_smooth_enlarge "0"
  228. rope_smooth_maxalpha "0"
  229. rope_smooth_maxalphawidth "0"
  230. rope_smooth_minalpha "0"
  231. rope_smooth_minwidth "0"
  232. rope_subdiv "0"
  233. rope_wind_dist "0.01"
  234. showhitlocation "1"
  235. sv_forcepreload "1"
  236. texture_budget_background_alpha "9999999"
  237. texture_budget_panel_height "0"
  238. texture_budget_panel_width "0"
  239. violence_ablood "1"
  240. violence_agibs "1"
  241. violence_hblood "1"
  242. violence_hgibs "1"
  243. weapon_showproficiency "1"
  244.  
  245.  
  246. // CS:S Update Tweaks //
  247.  
  248. r_bloomtintg "0"
  249. r_bloomtintb "0"
  250. r_bloomtintexponent "0"
  251. r_bloomtintr "0"
  252. r_drawdetailprops "0"
  253. r_flashlightrendermodels "0"
  254. r_hunkalloclightmaps "0"
  255. r_lightcache_zbuffercache "0"
  256. r_propsmaxdist "0"
  257. r_staticprop_lod "3"
  258. r_sse_s "1"
  259.  
  260. cl_clearhinthistory "1"
  261. cl_detaildist "0"
  262. cl_detailfade "0"
  263. cl_debugrumble "0"
  264. cl_playerspraydisable "1"
  265. cl_showhelp "0"
  266.  
  267. mat_alphacoverage "0"
  268. mat_bloom_scalefactor_scalar "0"
  269. mat_maxframelatency "0"
  270. mat_max_worldmesh_vertices "0"
  271. mat_software_aa_blur_one_pixel_lines "0"
  272. mat_software_aa_strength "0"
  273. mat_software_aa_strength_vgui "0"
  274. mat_software_aa_tap_offset "0"
  275.  
  276. prop_active_gib_limit "0"
  277. adsp_debug "0"
  278.  
  279.  
  280. // Multicore rendering tweaks //
  281.  
  282. cl_threaded_bone_setup "0"
  283. cl_interp_threadmodeticks "0"
  284. cl_threaded_client_leaf_system "0"
  285. r_threaded_client_shadow_manager "1"
  286. r_threaded_particles "1"
  287. r_threaded_renderables "1"
  288. r_queued_decals "0"
  289. r_queued_post_processing "1"
  290. r_queued_ropes "1"
  291. mp_usehwmmodels "-1"
  292. mp_usehwmvcds "-1"
  293.  
  294. // _Set cc_
  295. cc_linger_time "1.0"
  296. cc_predisplay_time "0.25"
  297. cc_subtitles "0"
  298. cc_lang ""
  299.  
  300.  
  301. // _Set ai_
  302. ai_report_task_timings_on_limit "0"
  303. ai_think_limit_label "0"
  304.  
  305. // _Other stuff_
  306.  
  307. adsp_debug "0"
  308. budget_show_history "0"
  309. closecaption "0"
  310. con_enable "1"
  311. dsp_slow_cpu "1"
  312. func_break_max_pieces "15"
  313. joystick "0"
  314. lookspring "0"
  315. lookstrafe "0"
  316. muzzleflash_light "0"
  317. npc_height_adjust "1"
  318. scene_showfaceto "0"
  319. scene_showlook "0"
  320. scene_showmoveto "0"
  321. rope_smooth "0"
  322. rope_wind_dist "0"
  323. skill "1"
  324. spec_scoreboard "0"
  325. suitvolume "1"
  326.  
  327.  
  328. mat_savechanges
  329.  
  330. cl_scoreboard_dead_color_red "35"
  331. cl_scoreboard_dead_color_green "35"
  332. cl_scoreboard_dead_color_blue "35"
  333.  
  334. clear
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement