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Gamer2511

Madcity Mod Weapons

Sep 11th, 2019
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Lua 2.15 KB | None | 0 0
  1. --Make sure the gun is not equiped when u execute.
  2. local backpack = game.Players.LocalPlayer.Backpack
  3. local gun = backpack['Deagle']  --MP5,Pistol,Baton,Shotgun,Baton etc.
  4. local ss = gun['PistolScript'] --RifleScript,PistolScript,MeeleScript,ShotgunScript etc.
  5. for i=1,70 do --u can change this to higher value if u want more damage
  6. ss:Clone().Parent = gun
  7. end
  8.  
  9. --Make sure the gun is not equiped when u execute.
  10. local backpack = game.Players.LocalPlayer.Backpack
  11. local gun = backpack['MP5']  --MP5,Pistol,Baton,Shotgun,Baton etc.
  12. local ss = gun['RifleScript'] --RifleScript,PistolScript,MeeleScript,ShotgunScript etc.
  13. for i=1,70 do --u can change this to higher value if u want more damage
  14. ss:Clone().Parent = gun
  15. end
  16.  
  17. --Make sure the gun is not equiped when u execute.
  18. local backpack = game.Players.LocalPlayer.Backpack
  19. local gun = backpack['AK7']  --MP5,Pistol,Baton,Shotgun,Baton etc.
  20. local ss = gun['RifleScript'] --RifleScript,PistolScript,MeeleScript,ShotgunScript etc.
  21. for i=1,70 do --u can change this to higher value if u want more damage
  22. ss:Clone().Parent = gun
  23. end
  24.  
  25. --Make sure the gun is not equiped when u execute.
  26. local backpack = game.Players.LocalPlayer.Backpack
  27. local gun = backpack['Baton']  --MP5,Pistol,Baton,Shotgun,Baton etc.
  28. local ss = gun['MeeleScript'] --RifleScript,PistolScript,MeeleScript,ShotgunScript etc.
  29. for i=1,70 do --u can change this to higher value if u want more damage
  30. ss:Clone().Parent = gun
  31. end
  32.  
  33. --Make sure the gun is not equiped when u execute.
  34. local backpack = game.Players.LocalPlayer.Backpack
  35. local gun = backpack['Knife']  --MP5,Pistol,Baton,Shotgun,Baton etc.
  36. local ss = gun['MeeleScript'] --RifleScript,PistolScript,MeeleScript,ShotgunScript etc.
  37. for i=1,70 do --u can change this to higher value if u want more damage
  38. ss:Clone().Parent = gun
  39. end
  40.  
  41. --Make sure the gun is not equiped when u execute.
  42. local backpack = game.Players.LocalPlayer.Backpack
  43. local gun = backpack['Shotgun']  --MP5,Pistol,Baton,Shotgun,Baton etc.
  44. local ss = gun['ShotgunScript'] --RifleScript,PistolScript,MeeleScript,ShotgunScript etc.
  45. for i=1,70 do --u can change this to higher value if u want more damage
  46. ss:Clone().Parent = gun
  47. end
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