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- local OrionLib = loadstring(game:HttpGet(('https://pastebin.com/raw/R5yimwnZ')))()
- local Window = OrionLib:MakeWindow({Name = "بليد بول | BladeBall", SearchBar = { Default = 'بحث قوائم في السكربت', ClearTextOnFocus = true }, HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
- local Tab = Window:MakeTab({
- Name = "In-Game",
- Icon = "rbxassetid://5407456502",
- PremiumOnly = false
- })
- Tab:AddButton({
- Name = "Auto Parry • صد تلقائي",
- Callback = function()
- print("button pressed")
- _G.AutoParry = true
- while _G.AutoParry == true do
- local Player = game.Players.LocalPlayer
- local args = {
- [1] = 0.5,
- [2] = CFrame.new(-162.70858764648438, 16.104694366455078, -57.785926818847656, -0.0494375079870224, -0.30418500304222107, 0.951329231262207, 1.336664223750006e-09, 0.9524939656257629, 0.3045573830604553, -0.9987772703170776, 0.015056558884680271, -0.04708892107009888),
- [3] = {
- ["moulgly"] = Vector3.new(575.8486938476562, 70.59477996826172, 162.94459533691406),
- ["aminetmslool"] = Vector3.new(160.9454345703125, 72.29157257080078, 136.5824432373047),
- ["SASDEJID_09"] = Vector3.new(335.7510986328125, 34.76750183105469, 216.9079132080078),
- ["LostInDaAbyss"] = Vector3.new(-912.05224609375, 151.55471801757812, 13.4114990234375),
- ["trainhard07"] = Vector3.new(2474.860107421875, 203.81005859375, 9.122238159179688),
- ["wayzer5013"] = Vector3.new(483.4794616699219, 68.45864868164062, 215.2465362548828),
- ["elias2015Amir"] = Vector3.new(1002.3921508789062, 90.0874252319336, 50.64634704589844),
- ["lucas_heal"] = Vector3.new(-211.17672729492188, -224.29669189453125, 45.67767333984375),
- ["georgekeklol"] = Vector3.new(407.66497802734375, 67.92223358154297, 234.11720275878906),
- Player = Vector3.new(382, 172.34652709960938, 12.956832885742188)
- },
- [4] = {
- [1] = 725,
- [2] = 131
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ParryAttempt"):FireServer(unpack(args))
- wait(1)
- end
- end
- })
- Tab:AddButton({
- Name = "Stop Auto Parry • إيقاف الصد التلقائي",
- Callback = function()
- print("button pressed")
- _G.AutoParry = false
- while _G.AutoParry == true do
- local Player = game.Players.LocalPlayer
- local args = {
- [1] = 0.5,
- [2] = CFrame.new(-162.70858764648438, 16.104694366455078, -57.785926818847656, -0.0494375079870224, -0.30418500304222107, 0.951329231262207, 1.336664223750006e-09, 0.9524939656257629, 0.3045573830604553, -0.9987772703170776, 0.015056558884680271, -0.04708892107009888),
- [3] = {
- ["moulgly"] = Vector3.new(575.8486938476562, 70.59477996826172, 162.94459533691406),
- ["aminetmslool"] = Vector3.new(160.9454345703125, 72.29157257080078, 136.5824432373047),
- ["SASDEJID_09"] = Vector3.new(335.7510986328125, 34.76750183105469, 216.9079132080078),
- ["LostInDaAbyss"] = Vector3.new(-912.05224609375, 151.55471801757812, 13.4114990234375),
- ["trainhard07"] = Vector3.new(2474.860107421875, 203.81005859375, 9.122238159179688),
- ["wayzer5013"] = Vector3.new(483.4794616699219, 68.45864868164062, 215.2465362548828),
- ["elias2015Amir"] = Vector3.new(1002.3921508789062, 90.0874252319336, 50.64634704589844),
- ["lucas_heal"] = Vector3.new(-211.17672729492188, -224.29669189453125, 45.67767333984375),
- ["georgekeklol"] = Vector3.new(407.66497802734375, 67.92223358154297, 234.11720275878906),
- Player = Vector3.new(382, 172.34652709960938, 12.956832885742188)
- },
- [4] = {
- [1] = 725,
- [2] = 131
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ParryAttempt"):FireServer(unpack(args))
- wait(1)
- end
- end
- })
- Tab:AddButton({
- Name = "Free Abilities • جميع المهارات مجانية",
- Callback = function()
- print("button pressed")
- local localPlayer = game.Players.LocalPlayer
- local character = localPlayer.Character or localPlayer.CharacterAdded:Wait()
- local abilitiesFolder = character:WaitForChild("Abilities")
- local ChosenAbility = "Raging Deflection"
- local function createGUI()
- local screenGui = Instance.new("ScreenGui")
- screenGui.Name = "AbilityChooser"
- screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- local frame = Instance.new("Frame")
- frame.Size = UDim2.new(0, 200, 0, 250)
- frame.Position = UDim2.new(0.5, -100, 0.5, -125)
- frame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- frame.BorderSizePixel = 0
- frame.Parent = screenGui
- local isDragging = false
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- frame.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- isDragging = true
- dragStart = input.Position
- startPos = frame.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- isDragging = false
- end
- end)
- end
- end)
- frame.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement then
- dragInput = input
- end
- end)
- game:GetService("UserInputService").InputChanged:Connect(function(input)
- if input == dragInput and isDragging then
- update(input)
- end
- end)
- local abilities = {"Dash", "Forcefield", "Invisibility", "Platform", "Raging Deflection", "Shadow Step", "Super Jump", "Telekinesis", "Thunder Dash"}
- local buttonHeight = 20
- for i, ability in ipairs(abilities) do
- local button = Instance.new("TextButton")
- button.Size = UDim2.new(1, 0, 0, buttonHeight)
- button.Position = UDim2.new(0, 0, 0, (i - 1) * (buttonHeight + 5))
- button.Text = ability
- button.BackgroundColor3 = Color3.new(0.8, 0.8, 0.8)
- button.BorderColor3 = Color3.new(1, 1, 1)
- button.Parent = frame
- button.MouseButton1Click:Connect(function()
- ChosenAbility = ability
- end)
- end
- end
- local function onCharacterAdded(newCharacter)
- character = newCharacter
- abilitiesFolder = character:WaitForChild("Abilities")
- createGUI()
- end
- localPlayer.CharacterAdded:Connect(onCharacterAdded)
- createGUI()
- while task.wait() do
- for _, obj in pairs(abilitiesFolder:GetChildren()) do
- if obj:IsA("LocalScript") then
- if obj.Name == ChosenAbility then
- obj.Disabled = false
- else
- obj.Disabled = true
- end
- end
- end
- end
- end
- })
- Tab:AddButton({
- Name = "Free Abilities • جميع المهارات مجانية",
- Callback = function()
- print("button pressed")
- local localPlayer = game.Players.LocalPlayer
- local character = localPlayer.Character or localPlayer.CharacterAdded:Wait()
- local abilitiesFolder = character:WaitForChild("Abilities")
- local ChosenAbility = "Raging Deflection"
- local function createGUI()
- local screenGui = Instance.new("ScreenGui")
- screenGui.Name = "AbilityChooser"
- screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- local frame = Instance.new("Frame")
- frame.Size = UDim2.new(0, 200, 0, 250)
- frame.Position = UDim2.new(0.5, -100, 0.5, -125)
- frame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- frame.BorderSizePixel = 0
- frame.Parent = screenGui
- local isDragging = false
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- frame.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- isDragging = true
- dragStart = input.Position
- startPos = frame.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- isDragging = false
- end
- end)
- end
- end)
- frame.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement then
- dragInput = input
- end
- end)
- game:GetService("UserInputService").InputChanged:Connect(function(input)
- if input == dragInput and isDragging then
- update(input)
- end
- end)
- local abilities = {"Dash", "Forcefield", "Invisibility", "Platform", "Raging Deflection", "Shadow Step", "Super Jump", "Telekinesis", "Thunder Dash"}
- local buttonHeight = 20
- for i, ability in ipairs(abilities) do
- local button = Instance.new("TextButton")
- button.Size = UDim2.new(1, 0, 0, buttonHeight)
- button.Position = UDim2.new(0, 0, 0, (i - 1) * (buttonHeight + 5))
- button.Text = ability
- button.BackgroundColor3 = Color3.new(0.8, 0.8, 0.8)
- button.BorderColor3 = Color3.new(1, 1, 1)
- button.Parent = frame
- button.MouseButton1Click:Connect(function()
- ChosenAbility = ability
- end)
- end
- end
- local function onCharacterAdded(newCharacter)
- character = newCharacter
- abilitiesFolder = character:WaitForChild("Abilities")
- createGUI()
- end
- localPlayer.CharacterAdded:Connect(onCharacterAdded)
- createGUI()
- while task.wait() do
- for _, obj in pairs(abilitiesFolder:GetChildren()) do
- if obj:IsA("LocalScript") then
- if obj.Name == ChosenAbility then
- obj.Disabled = false
- else
- obj.Disabled = true
- end
- end
- end
- end
- end
- })
- OrionLib:Init()
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