ShatteredAmbitions

TFV Slowplay, Character Sheet Example

Jul 13th, 2025 (edited)
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  1. [b]Character Name[/b]
  2. >Wildcat and Rook
  3. [b]Class:[/b] Survivalist Militiaman
  4. [ Members of this class might have the Adventurer background, or something else. Some backgrounds give an option of a Weapons Training, and/or a minor feat that is special. ]
  5.  
  6. >Innate Capabilities (Your Ability Scores)
  7. Exceptional Person, +1 to all
  8. Physical Endurance focus, 1+1 to PE
  9.  
  10. [Generally it's advised that all player characters be EPs, without glaring weaknesses. A lot of classes or character builds benefit greatly from being specialized in one single ability score.]
  11.  
  12. >Resiliencies (Saving Throws)
  13. Physical Strength
  14. Sickness, Poisons, Pain, Suffering, and Recovery (Constitution)
  15. Additional +2 to both
  16.  
  17. [b]Skill List[/b]
  18. All of the skills that existed in 5e still exist, except all the tool proficiencies are reverted to skills. All of the D-20 Modern skills concerning the modern world are added back in. Check the SRD if you don't know what something is.
  19.  
  20. For balance and math reasons,
  21. Knowledges, Demolitions, Disable Device, Animal Handling , Drive, Performance (aka Disguise), Survival, Streetsmarts and Crafts are BOGOF (Buy One Get One Free). This means if you get them in pairs, they're half off
  22.  
  23. >Learned Skills (
  24. Athleticism
  25. Survival x 2
  26. Perception
  27. [This character is a combat class, so they get only 3 skills. Most "Expert" classes get 5 skills and the Recon gets 4]
  28.  
  29. >Learned Talents [These are class abilities or feats]
  30. Deadeye - Militiaman
  31. Sniper - Wildcat
  32.  
  33. >Weapons Training
  34. Civilian Small Arms
  35. Military Small Arms
  36. Blades and Axes
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