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  1. System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  2. Parameter name: index
  3. at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <599589bf4ce248909b8a14cbe4a2034e>:0
  4. at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <599589bf4ce248909b8a14cbe4a2034e>:0
  5. at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <599589bf4ce248909b8a14cbe4a2034e>:0
  6. at UIModules.BoardPanel.FightController.InitializeCombat (Core.Boarding.AiFightSettings aiSettings) [0x00035] in /Users/wskill/Documents/Pirates/Assets/Scripts/UIModules/BoardPanel/FightController.cs:59
  7. at UIModules.BoardPanel.FightController.OnModuleLoaded (UIModulesManagement.UIModuleLoadData data, System.Action callback) [0x00022] in /Users/wskill/Documents/Pirates/Assets/Scripts/UIModules/BoardPanel/FightController.cs:33
  8. at Modules.ModuleLoader`2+<>c__DisplayClass4_0[TModule,TData].<Load>b__0 () [0x00001] in /Users/wskill/Documents/Pirates/Assets/Scripts/Modules/ModuleLoader.cs:47
  9. at UIModulesManagement.UIModuleLoader.Load (UIModulesManagement.UIModule module, UIModulesManagement.UIModuleLoadData data, System.Action callback) [0x00021] in /Users/wskill/Documents/Pirates/Assets/Scripts/Modules/UIModulesManagement/UIModuleLoader.cs:20
  10. at Modules.ModuleLoader`2[TModule,TData].Load (System.Type type, TData data, System.Action onLoaded) [0x000cb] in /Users/wskill/Documents/Pirates/Assets/Scripts/Modules/ModuleLoader.cs:45
  11. at UIModulesManagement.UIModulesManager.Mount (ITypeConstraint`1[T] moduleType, DataTransferContainer data, System.Action callback, UnityEngine.Transform rootTransform) [0x0006b] in /Users/wskill/Documents/Pirates/Assets/Scripts/Modules/UIModulesManagement/UIModulesManager.cs:49
  12. at UIModulesManagement.UIModulesManagerEventsListenerDecorator.Mount (ITypeConstraint`1[T] moduleType, DataTransferContainer data, System.Action callback, UnityEngine.Transform transformRoot) [0x00001] in /Users/wskill/Documents/Pirates/Assets/Scripts/Modules/UIModulesManagement/UIModulesManagerEventsListenerDecorator.cs:19
  13. at Modules.UIModulesManagement.GameSessionUIModulesManager.LoadModule (ITypeConstraint`1[T] moduleType, DataTransferContainer container, System.Action callback) [0x0007d] in /Users/wskill/Documents/Pirates/Assets/Scripts/Modules/UIModulesManagement/GameSessionUIModulesManager.cs:72
  14. at GameSession.StartFightHandler (System.Int32 lootId, System.Collections.Generic.Stack`1[T] enemies) [0x00015] in /Users/wskill/Documents/Pirates/Assets/Scripts/GameSession.cs:140
  15. at GameSession.EventDispatcher.IFastMessageListener<Core.Messages.StartFightMessage>.OnMessageReceived (Core.Messages.StartFightMessage message) [0x00015] in /Users/wskill/Documents/Pirates/Assets/Scripts/GameSession.cs:97
  16. at EventDispatcher.FastMessagePublisher`1[T].SendMessage (T message) [0x00006] in /Users/wskill/Documents/Pirates/Assets/Plugins/EventDispatcher/Scripts/FastMessages/FastMessagePublisher.cs:29
  17. at EventDispatcher.FastMessagesPipe.SendMessage[T] (T message) [0x00007] in /Users/wskill/Documents/Pirates/Assets/Plugins/EventDispatcher/Scripts/FastMessages/FastMessagesPipe.cs:41
  18. at Core.Actions.StartFight.Execute (Newtonsoft.Json.Linq.JToken[] data, System.Action doneCallback) [0x000c3] in /Users/wskill/Documents/Pirates/Assets/Scripts/Core/Actions/StartFight.cs:37
  19. at Core.Actions.ActionInvoker.RunAction (RpnActionContainer rpnActionContainer, System.Action onDone) [0x00099] in /Users/wskill/Documents/Pirates/Assets/Scripts/Core/Actions/ActionInvoker.cs:76
  20. at Core.Actions.ActionInvoker.RunSequence (System.Collections.Generic.IReadOnlyList`1[T] actionContainers, System.Int32 ind, System.Action onEnd) [0x0003b] in /Users/wskill/Documents/Pirates/Assets/Scripts/Core/Actions/ActionInvoker.cs:83
  21. at Core.Actions.ActionInvoker.Run (System.Collections.Generic.List`1[T] actionContainers, System.Action onDone) [0x00001] in /Users/wskill/Documents/Pirates/Assets/Scripts/Core/Actions/ActionInvoker.cs:58
  22. at Console.ProcessInput () [0x00018] in /Users/wskill/Documents/Pirates/Assets/Scripts/UI/Console.cs:29
  23. UnityEngine.Debug:LogError(Object)
  24. Console:ProcessInput() (at Assets/Scripts/UI/Console.cs:33)
  25. UnityEngine.EventSystems.EventSystem:Update()
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