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Smeef beef

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Jul 18th, 2018
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  1. smeef beef - Human Bard lv1 / Alchemist lv1 / Cavalier lv1 / Cleric lv1 / Fighter lv1 / Gunslinger lv1 / Inquisitor lv1 / Monk lv1 / Rogue lv1 / Paladin lv1 / Oracle lv1 / Magus lv1 / Sorcerer lv1 / Ranger lv1 / Warpriest lv1 / Slayer lv1 / Witch lv1 / Wizard lv1 / Swashbuckler lv1
  2.  
  3. ECL: 19
  4. Alignment: Lawful Good
  5. Size: Medium
  6. Gender: Male
  7. Land Speed: 9 m / round
  8.  
  9. HP: 180
  10. XP: 0
  11.  
  12. STR: 12 (+1)
  13. DEX: 16 (+3)
  14. CON: 13 (+1)
  15. INT: 14 (+2)
  16. WIS: 12 (+1)
  17. CHA: 16 (+3)
  18.  
  19. Fortitude: +25
  20. Reflex : +19
  21. Will : +23
  22.  
  23. AC Normal : 15
  24. AC Touch : 15
  25. AC Flat-Footed: 11
  26. Armor : -
  27. Shield: -
  28.  
  29. BAB: +7 / +2
  30. Initiative: 3
  31. CMB: +8
  32. CMD: 23
  33.  
  34. -- Attacks --
  35. * Unarmed Strike (+8/+3, 1d6+1, x2)
  36. * Unarmed Strike (FoB) (+0/+0, 1d6+1, x2)
  37.  
  38. -- Items in Backpack --
  39. [no items]
  40.  
  41. -- Items in Storage --
  42. [no items]
  43.  
  44. -- Carrying Capacity --
  45. Light Load : 21.5 kg
  46. Medium Load: 43 kg
  47. Heavy Load : 65 kg
  48.  
  49. -- Money --
  50. 0 pp, 0 gp, 0 sp, 0 cp
  51.  
  52. -- Magic Items Worn --
  53. Head : -
  54. Headband : -
  55. Eyes : -
  56. Neck : -
  57. Shoulders: -
  58. Chest : -
  59. Wrists : -
  60. Hands : -
  61. Ring #1 : -
  62. Ring #2 : -
  63. Body : -
  64. Belt : -
  65. Feet : -
  66.  
  67. -- Skills --
  68. Acrobatics* : +11 = 3 + +3 + +5
  69. Appraise* : +8 = 3 + +2 + +3
  70. Bluff* : +9 = 3 + +3 + +3
  71. Climb* : +9 = 3 + +1 + +5
  72. Craft* : +2 = + +2 + +0
  73. Craft (alchemy)* : +6 = 1 + +2 + +3
  74. Craft (siege weapon)* : +6 = 1 + +2 + +3
  75. Craft (traps)* : +6 = 1 + +2 + +3
  76. Craft (weapons)* : +6 = 1 + +2 + +3
  77. Diplomacy* : +9 = 3 + +3 + +3
  78. Disable Device* : +10 = 3 + +3 + +4
  79. Disguise* : +9 = 3 + +3 + +3
  80. Escape Artist* : +9 = 3 + +3 + +3
  81. Fly* : +11 = 3 + +3 + +5
  82. Handle Animal* : +11 = 3 + +3 + +5
  83. Heal* : +7 = 3 + +1 + +3
  84. Intimidate* : +10 = 3 + +3 + +4
  85. Knowledge* : +3 = + +2 + +1
  86. Knowledge (arcana)* : +8 = 2 + +2 + +4
  87. Knowledge (dungeoneering)* : +8 = 2 + +2 + +4
  88. Knowledge (engineering)* : +8 = 2 + +2 + +4
  89. Knowledge (geography)* : +8 = 2 + +2 + +4
  90. Knowledge (history)* : +8 = 2 + +2 + +4
  91. Knowledge (local)* : +8 = 2 + +2 + +4
  92. Knowledge (nature)* : +8 = 2 + +2 + +4
  93. Knowledge (nobility)* : +8 = 2 + +2 + +4
  94. Knowledge (planes)* : +9 = 3 + +2 + +4
  95. Knowledge (religion)* : +8 = 2 + +2 + +4
  96. Linguistics* : +8 = 3 + +2 + +3
  97. Perception* : +9 = 3 + +1 + +5
  98. Perform* : +3 = + +3 + +0
  99. Perform (act)* : +8 = 2 + +3 + +3
  100. Perform (comedy)* : +8 = 2 + +3 + +3
  101. Perform (dance)* : +8 = 2 + +3 + +3
  102. Perform (keyboard instruments)* : +8 = 2 + +3 + +3
  103. Perform (oratory)* : +8 = 2 + +3 + +3
  104. Perform (percussion instruments)*: +8 = 2 + +3 + +3
  105. Perform (sing)* : +8 = 2 + +3 + +3
  106. Perform (string instruments)* : +8 = 2 + +3 + +3
  107. Perform (wind instruments)* : +8 = 2 + +3 + +3
  108. Profession* : +1 = + +1 + +0
  109. Profession (brewer)* : +6 = 2 + +1 + +3
  110. Profession (miner)* : +6 = 2 + +1 + +3
  111. Profession (sailor)* : +6 = 2 + +1 + +3
  112. Profession (scribe)* : +6 = 2 + +1 + +3
  113. Profession (siege engineer)* : +6 = 2 + +1 + +3
  114. Profession (soldier)* : +6 = 2 + +1 + +3
  115. Profession (tanner)* : +6 = 2 + +1 + +3
  116. Profession (trapper)* : +6 = 2 + +1 + +3
  117. Ride* : +11 = 3 + +3 + +5
  118. Sense Motive* : +10 = 3 + +1 + +6
  119. Sleight of Hand* : +9 = 3 + +3 + +3
  120. Spellcraft* : +8 = 3 + +2 + +3
  121. Stealth* : +9 = 3 + +3 + +3
  122. Survival* : +7 = 3 + +1 + +3
  123. Swim* : +9 = 3 + +1 + +5
  124. Use Magic Device* : +10 = 4 + +3 + +3
  125. [total mod = ranks + ability + misc.]
  126.  
  127. -- Class Features / Racial Traits --
  128. * AC Bonus (Ex)
  129. * Alchemy (Su)
  130. * Arcane Bond (Object) (Sp)
  131. * Arcane Pool (Su)
  132. * Armor Proficiency
  133. * Aura (Ex)
  134. * Aura (Ex)
  135. * Aura of Good (Ex)
  136. * Bard's Weapon Proficiencies
  137. * Bardic Knowledge (Ex)
  138. * Bardic Performance
  139. * Blessings (Su)
  140. * Bomb 1d6 (Su)
  141. * Bonus Feat
  142. * Cantrips
  143. * Cantrips
  144. * Cantrips
  145. * Cantrips
  146. * Cantrips
  147. * Challenge (Ronin) (Ex)
  148. * Challenge 1/day (Ex)
  149. * Channel Energy 1d6 (Su)
  150. * Countersong (Su)
  151. * Deadeye (Ex)
  152. * Deity's Favored Weapon Proficiency (Dagger)
  153. * Derring-Do (Ex)
  154. * Detect Evil (Sp)
  155. * Distraction (Su)
  156. * Dodging Panache (Ex)
  157. * Fascinate (Su)
  158. * Favored Enemy (Outsider (evil)) (Ex)
  159. * Flurry of Blows (Ex)
  160. * Focus Weapon (Dagger)
  161. * Glorious Presence (minor)
  162. * Grit (Ex)
  163. * Gunslinger's Dodge (Ex)
  164. * Gunsmith
  165. * Hand of the Apprentice (Su)
  166. * Hex: Healing (Su)
  167. * Honor Bound (Su)
  168. * Inquisitor's Weapon Proficiencies
  169. * Inspire Courage +1 (Su)
  170. * Judgment 1/day (Su)
  171. * Languages
  172. * Lightning Arc (Sp)
  173. * Martial Weapon Proficiency (all)
  174. * Minute Meteors (Sp)
  175. * Monk's Weapon Proficiencies
  176. * Monster Lore (Ex)
  177. * Mount (Ex)
  178. * Mutagen (Su)
  179. * Opportune Parry and Riposte (Ex)
  180. * Orisons
  181. * Orisons
  182. * Orisons
  183. * Orisons
  184. * Panache (Ex)
  185. * Quick Clear (Ex)
  186. * Rogue's Weapon Proficiencies
  187. * Sacred Weapon (Su)
  188. * Skilled
  189. * Smite Evil 1/day (Su)
  190. * Sneak Attack +1d6
  191. * Spell Combat (Ex)
  192. * Stern Gaze (Ex)
  193. * Studied Target 1 (Ex)
  194. * Stunning Fist (Ex)
  195. * Swashbuckler Finesse (Ex)
  196. * Tactician (Ex)
  197. * Tongues (Ex)
  198. * Track (Ex)
  199. * Track (Ex)
  200. * Trapfinding
  201. * Unarmed Strike
  202. * Weapon and Armor Proficiency
  203. * Weapon and Armor Proficiency (Swashbuckler)
  204. * Weapon Proficiency
  205. * Wild Empathy (Ex)
  206. * Wind Sight (Ex)
  207. * Witch's Familiar (Ex)
  208. * Wizard's Weapon Proficiencies
  209. * Zephyr's Gift (minor)
  210.  
  211. -- Feats --
  212. * Acrobatic
  213. * Alertness
  214. * Animal Affinity
  215. * Antagonize
  216. * Arcane Strike
  217. * Armor Proficiency, Heavy
  218. * Armor Proficiency, Light
  219. * Armor Proficiency, Medium
  220. * Athletic
  221. * Brew Potion
  222. * Catch Off-Guard
  223. * Combat Casting
  224. * Combat Expertise
  225. * Combat Reflexes
  226. * Dodge
  227. * Duck and Cover
  228. * Eschew Materials
  229. * Exotic Weapon Proficiency (Firearms)
  230. * Gunsmithing
  231. * Improved Disarm
  232. * Improved Trip
  233. * Improved Unarmed Strike
  234. * Scribe Scroll
  235. * Shield Proficiency
  236. * Simple Weapon Proficiency
  237. * Stunning Fist
  238. * Throw Anything
  239. * Tower Shield Proficiency
  240. * Weapon Focus (Dagger)
  241.  
  242. -- Domains --
  243.  
  244. Honor Subdomain
  245. Air Domain
  246.  
  247. -- Spells --
  248.  
  249. - Bard -
  250. Arcane Spell Failure: 0%
  251.  
  252. Known Spells
  253. Cantrips (available spells: [Unlimited])
  254. Detect Magic
  255. Flare
  256. Ghost Sound
  257. Mending
  258. Spell Level 1 (available spells: 2 / 2)
  259. Cause Fear
  260. Charm Person
  261.  
  262. - Alchemist -
  263. Prepared Extracts
  264. Extract Level 1 (Extracts per day: 2)
  265. [no Extracts prepared]
  266.  
  267. Known Formulae
  268. Formula Level 1
  269. Cure Light Wounds
  270. Identify
  271. See Alignment
  272.  
  273. - Cleric -
  274. Prepared Spells
  275. Orisons (Orisons per day: 3)
  276. [no Orisons prepared]
  277. Spell Level 1 (Spells per day: 2)
  278. [no Spells prepared]
  279.  
  280. Known Spells
  281. Orisons
  282. Bleed
  283. Create Water
  284. Detect Magic
  285. Detect Poison
  286. Guidance
  287. Light
  288. Mending
  289. Purify Food and Drink
  290. Read Magic
  291. Resistance
  292. Spark
  293. Stabilize
  294. Virtue
  295. Spell Level 1
  296. Abundant Ammunition
  297. Air Bubble
  298. Ant Haul
  299. Bane
  300. Bless
  301. Bless Water
  302. Blessed Fist
  303. Cause Fear
  304. Command
  305. Compel Hostility
  306. Comprehend Languages
  307. Cure Light Wounds
  308. Curse Water
  309. Dancing Lantern
  310. Deadeye's Lore
  311. Deathwatch
  312. Decompose Corpse
  313. Detect Chaos
  314. Detect Evil
  315. Detect Good
  316. Detect Law
  317. Detect Undead
  318. Diagnose Disease
  319. Divine Favor
  320. Doom
  321. Endure Elements
  322. Entropic Shield
  323. Forbid Action
  324. Hide from Undead
  325. Inflict Light Wounds
  326. Ironbeard
  327. Karmic Blessing
  328. Know the Enemy
  329. Liberating Command
  330. Magic Stone
  331. Magic Weapon
  332. Marid's Mastery
  333. Mighty Fist of the Earth
  334. Moment of Greatness
  335. Murderous Command
  336. Obscuring Mist
  337. Protection from Chaos
  338. Protection from Evil
  339. Protection from Good
  340. Protection from Law
  341. Ray of Sickening
  342. Recharge Innate Magic
  343. Refine Improvised Weapon
  344. Reinforce Armaments
  345. Remove Fear
  346. Remove Sickness
  347. Restore Corpse
  348. Sanctify Corpse
  349. Sanctuary
  350. Shield of Faith
  351. Stone Shield
  352. Stunning Barrier
  353. Summon Minor Monster
  354. Summon Monster I
  355. Sun Metal
  356. Theft Ward
  357. Winter Feathers
  358.  
  359. - Inquisitor -
  360.  
  361. Known Spells
  362. Orisons (available spells: [Unlimited])
  363. Acid Splash
  364. Brand
  365. Read Magic
  366. Stabilize
  367. Spell Level 1 (available spells: 0 / 2)
  368. Comprehend Languages
  369. Detect Evil
  370.  
  371. - Oracle -
  372.  
  373. Known Spells
  374. Orisons (available spells: [Unlimited])
  375. Guidance
  376. Purify Food and Drink
  377. Resistance
  378. Virtue
  379. Spell Level 1 (available spells: 0 / 4)
  380. Abundant Ammunition
  381. Detect Undead
  382.  
  383. - Magus -
  384. Arcane Spell Failure: 0%
  385. Prepared Spells
  386. Cantrips (Cantrips per day: 3)
  387. [no Cantrips prepared]
  388. Spell Level 1 (Spells per day: 2)
  389. [no Spells prepared]
  390.  
  391. Known Spells
  392. Cantrips
  393. Acid Splash
  394. Arcane Mark
  395. Dancing Lights
  396. Daze
  397. Detect Magic
  398. Disrupt Undead
  399. Flare
  400. Ghost Sound
  401. Light
  402. Mage Hand
  403. Open/Close
  404. Prestidigitation
  405. Ray of Frost
  406. Read Magic
  407. Spark
  408. Spell Level 1
  409. Jump
  410. Mount
  411. Obscuring Mist
  412. Returning Weapon
  413. True Strike
  414.  
  415. - Sorcerer -
  416. Arcane Spell Failure: 0%
  417.  
  418. Known Spells
  419. Cantrips (available spells: [Unlimited])
  420. Spark
  421. Disrupt Undead
  422. Message
  423. Open/Close
  424. Spell Level 1 (available spells: 0 / 4)
  425. Burning Hands
  426. Color Spray
  427.  
  428. - Warpriest -
  429. Prepared Spells
  430. Orisons (Orisons per day: 3)
  431. [no Orisons prepared]
  432. Spell Level 1 (Spells per day: 2)
  433. [no Spells prepared]
  434.  
  435. Known Spells
  436. Orisons
  437. Bleed
  438. Create Water
  439. Detect Magic
  440. Detect Poison
  441. Guidance
  442. Light
  443. Mending
  444. Purify Food and Drink
  445. Read Magic
  446. Resistance
  447. Spark
  448. Stabilize
  449. Virtue
  450. Spell Level 1
  451. Abundant Ammunition
  452. Air Bubble
  453. Ant Haul
  454. Bane
  455. Bless
  456. Bless Water
  457. Blessed Fist
  458. Cause Fear
  459. Command
  460. Compel Hostility
  461. Comprehend Languages
  462. Cure Light Wounds
  463. Curse Water
  464. Dancing Lantern
  465. Deadeye's Lore
  466. Deathwatch
  467. Decompose Corpse
  468. Detect Chaos
  469. Detect Evil
  470. Detect Good
  471. Detect Law
  472. Detect Undead
  473. Diagnose Disease
  474. Divine Favor
  475. Doom
  476. Endure Elements
  477. Entropic Shield
  478. Forbid Action
  479. Hide from Undead
  480. Inflict Light Wounds
  481. Ironbeard
  482. Karmic Blessing
  483. Know the Enemy
  484. Liberating Command
  485. Magic Stone
  486. Magic Weapon
  487. Marid's Mastery
  488. Mighty Fist of the Earth
  489. Moment of Greatness
  490. Murderous Command
  491. Obscuring Mist
  492. Protection from Chaos
  493. Protection from Evil
  494. Protection from Good
  495. Protection from Law
  496. Ray of Sickening
  497. Recharge Innate Magic
  498. Refine Improvised Weapon
  499. Reinforce Armaments
  500. Remove Fear
  501. Remove Sickness
  502. Restore Corpse
  503. Sanctify Corpse
  504. Sanctuary
  505. Shield of Faith
  506. Stone Shield
  507. Stunning Barrier
  508. Summon Minor Monster
  509. Summon Monster I
  510. Sun Metal
  511. Theft Ward
  512. Winter Feathers
  513.  
  514. - Witch -
  515. Arcane Spell Failure: 0%
  516. Prepared Spells
  517. Cantrips (Cantrips per day: 3)
  518. [no Cantrips prepared]
  519. Spell Level 1 (Spells per day: 2)
  520. [no Spells prepared]
  521.  
  522. Known Spells
  523. Cantrips
  524. Arcane Mark
  525. Bleed
  526. Dancing Lights
  527. Daze
  528. Detect Magic
  529. Detect Poison
  530. Guidance
  531. Light
  532. Mending
  533. Message
  534. Putrefy Food and Drink
  535. Read Magic
  536. Resistance
  537. Spark
  538. Stabilize
  539. Touch of Fatigue
  540. Spell Level 1
  541. Beguiling Gift
  542. Bungle
  543. Compel Hostility
  544. Discern Next of Kin
  545. Fumbletongue
  546.  
  547. - Wizard -
  548. Arcane Spell Failure: 0%
  549. Specialization: Universal
  550. Forbidden School(s): None
  551. Prepared Spells
  552. Cantrips (Cantrips per day: 3)
  553. [no Cantrips prepared]
  554. Spell Level 1 (Spells per day: 2)
  555. [no Spells prepared]
  556.  
  557. Known Spells
  558. Cantrips
  559. Resistance
  560. Acid Splash
  561. Detect Magic
  562. Detect Poison
  563. Read Magic
  564. Daze
  565. Dancing Lights
  566. Flare
  567. Light
  568. Ray of Frost
  569. Spark
  570. Ghost Sound
  571. Haunted Fey Aspect
  572. Bleed
  573. Disrupt Undead
  574. Touch of Fatigue
  575. Mage Hand
  576. Mending
  577. Message
  578. Open/Close
  579. Arcane Mark
  580. Prestidigitation
  581. Spell Level 1
  582. Hold Portal
  583. Mage Armor
  584. Magic Missile
  585. Break
  586. Magic Weapon
  587.  
  588. -- Languages --
  589. Common
  590.  
  591. -- Appearance & Background --
  592. 112 cm, 130 kg, Age: 33
  593. Eyes: Black, Hair: Green, Skin: Snow
  594. Deity: All good, Homeland: -
  595.  
  596. -- Notes --
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