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- Knife:
- Item_Information:
- Item_Name: "&6護身用ナイフ"
- Item_Type: 359
- Skip_Name_Check: true
- Item_Lore: "&7錆びていて切れ味は悪い"
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 3
- Projectile_Type: energy
- Projectile_Subtype: 2-1-NONE-0
- Projectile_Amount: 1
- Recoil_Amount: 1
- Projectile_Speed: 10
- Projectile_Damage: 5
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1.5-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6護身用ナイフ&e] &8➼&6 <victim>"
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-30-5
- Particles:
- Enable: true
- Particle_Hit: block_break-152
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_STRONG-2-2-1
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle sweepAttack ~ ~1 ~ 0 0 0 0 1"
- survKnife:
- Item_Information:
- Item_Name: "&6サバイバルナイフ"
- Item_Type: 267
- Item_Lore: "&7鋼製の強力な刃を持つサバイバル用ナイフ"
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 4
- Projectile_Type: energy
- Projectile_Subtype: 2-1-NONE-0
- Projectile_Amount: 1
- Projectile_Speed: 10
- Projectile_Damage: 10
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1.3-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6サバイバルナイフ&e] &8➼&6 <victim>"
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-30-5
- Particles:
- Enable: true
- Particle_Hit: block_break-152
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_STRONG-2-2-1
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle sweepAttack ~ ~1.2 ~ 0.5 0.5 0.5 0 3"
- One_Time_Use: true
- 90mmbuzz:
- Item_Information:
- Item_Name: "&690mm バズーカ砲"
- Item_Type: 293
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c1 rounds|&7Ammo: &c90mm HEAT |&7Damage: &c100HP|&7Speed: &c30m/s|&7Firerate: &c7rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 10
- Projectile_Amount: 1
- Projectile_Type: fireball
- Projectile_Speed: 40
- Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0,EXPLODE-2-1.4-0
- Sneak:
- Enable: true
- No_Recoil: true
- Abilities:
- No_Fall_Damage: true
- No_Vertical_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-0.5-10,PISTON_EXTEND-2-0.5-20,BLOCK_IRON_DOOR_CLOSE-1-0.5-30
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&690mm バズーカ砲&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Shrapnel:
- Enable: true
- Block_Type: 30
- Amount: 10
- Speed: 1
- Explosions:
- Enable: true
- Knockback: 16
- Explosion_No_Grief: true
- Explosion_Radius: 5
- Sounds_Explode: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0.5-0
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.2 0 0.2 0.1 100"
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.3 0.1 1 30"
- Disable_Underwater: true
- flashbang:
- Item_Information:
- Item_Name: "&6Flashbang"
- Item_Type: 332
- Item_Lore: "&7Timer: &c1 second"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 332
- Projectile_Speed: 10
- Sounds_Shoot: SHOOT_ARROW-2-0-0,UI_CLICK-2-1-10
- Explosions:
- Enable: true
- Explosion_No_Damage: true
- Explosion_No_Grief: true
- Explosion_Radius: 3
- Explosion_Potion_Effect: BLINDNESS-120-1,SLOW-120-1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Explosion_Delay: 20
- Sounds_Explode: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-1-0,ANVIL_LAND-2-1-0
- Extras:
- One_Time_Use: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Flashbang&e] &8➼&6 <victim>"
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:flash ~ ~1 ~ 1 1 1 1 100"
- G18:
- Item_Information:
- Item_Name: "&6Glock 18C"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c18 rounds|&7Ammo: &c9x19mm|&7Damage: &c5HP|&7Speed: &c75m/s|&7Firerate: &c1200rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 75
- Projectile_Damage: 4
- Removal_Or_Drag_Delay: 7-false
- Bullet_Spread: 1.5
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 16
- Reload:
- Enable: true
- Reload_Amount: 18
- Reload_Duration: 15
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-0,PISTON_EXTEND-1-2-10,BLOCK_IRON_DOOR_CLOSE-1-1.5-15
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Glock 18C&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 3"
- ASVAL:
- Item_Information:
- Item_Name: "&6AS VAL"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c20 rounds|&7Ammo: &c9x39mm|&7Damage: &c5HP|&7Speed: &c70m/s|&7Firerate: &c900rpm|&7Sight: &cKobra EKP"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 70
- Projectile_Damage: 5
- Removal_Or_Drag_Delay: 9-false
- Bullet_Spread: 1.2
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1.5-0,ENTITY_WITHER_SHOOT-2-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 11
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-20,FIRE_IGNITE-1-1-25,HURT_FLESH-1-0-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-40
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6AS VAL&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Zoom_Bullet_Spread: 0.6
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 3"
- Bayonet:
- Item_Information:
- Item_Name: "&b銃剣"
- Item_Type: 288
- Melee_Mode: true
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Shooting:
- Delay_Between_Shots: 1
- Projectile_Damage: 10
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_SWEEP-2-1-0,ENTITY_PLAYER_ATTACK_STRONG-2-2-1
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6三八式歩兵銃 / 銃剣&e] &8➼&6 <victim>"
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.2 0.3 0.2 1 100"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle minecraft:sweep_attack ~ ~1 ~ 0 0 0 0 1"
- Type38:
- Item_Information:
- Item_Name: "&6三八式歩兵銃 &c&l/&6 銃剣"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c5 rounds|&7Ammo: &c6.5mm Cartridge|&7Damage: &c15HP|&7Speed: &c123m/s|&7Firerate: &cBolt-Action"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Melee_Attachment: Bayonet
- Shooting:
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Delay_Between_Shots: 15
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 123
- Recoil_Amount: 3
- Projectile_Damage: 15
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0,ENTITY_FIREWORK_BLAST-2-1-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6三八式歩兵銃 / 銃剣&e] &8➼&6 <victim>"
- Reload:
- Enable: true
- Starting_Amount: 0
- Reload_Amount: 6
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-3
- Firearm_Action:
- Type: bolt
- Open_Duration: 7
- Close_Duration: 5
- Close_Shoot_Delay: 5
- Sound_Open: BLOCK_IRON_DOOR_OPEN-1-1.5-0
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-1.5-0
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-20-2
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: NOTE_PLING-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: false-102,20
- Knockback: 5
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 100
- Chance: 1
- Message_Shooter: "&6 ≫ &e日本兵の大和魂! &c+100 damage"
- Fireworks:
- Enable: true
- Firework_Headshot: BALL-TRUE-TRUE-250-0-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0.05 30"
- Disable_Underwater: true
- Type89:
- Item_Information:
- Item_Name: "&6Type 89"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c5.56x45mm|&7Damage: &c6HP|&7Speed: &c89m/s|&7Firerate: &c800rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 89
- Projectile_Damage: 6
- Bullet_Spread: 1.5
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0,ENTITY_FIREWORK_BLAST-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.6
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-20,FIRE_IGNITE-1-1-25,HURT_FLESH-1-0-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-40
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.3
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Type 89&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.1 0 0.1 0.05 2"
- Jetpack:
- Item_Information:
- Item_Name: "&bJetPack &dMk.2"
- Item_Type: 347
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-0.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: false
- Delay_Between_Shots: 1
- Projectile_Type: energy
- Projectile_Subtype: 1-1-NONE-0
- Projectile_Amount: 1
- Recoil_Amount: -33
- Projectile_Speed: 1
- Sounds_Shoot: ENTITY_FIREWORK_LAUNCH-2-1-0
- Abilities:
- No_Fall_Damage: true
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SPEED-15-5
- Extras:
- Disable_Underwater: true
- Gewehr98:
- Item_Information:
- Item_Name: "&6Gewehr 98"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c5 rounds|&7Ammo: &c7.92x57mm Cartridge|&7Damage: &c18HP|&7Speed: &c100m/s|&7Firerate: &cBolt-Action|&7Sight: &c8x Scope"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Delay_Between_Shots: 12
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 160
- Recoil_Amount: 5
- Projectile_Damage: 14
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-1.5-0,ENTITY_FIREWORK_BLAST-2-1-0,ZOMBIE_WOOD-1-2-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Gewehr 98 (Sniper)&e] &8➼&6 <victim>"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Reload:
- Enable: true
- Starting_Amount: 0
- Reload_Amount: 6
- Reload_Bullets_Individually: true
- Reload_Duration: 12
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-3
- Firearm_Action:
- Type: bolt
- Open_Duration: 7
- Close_Duration: 5
- Close_Shoot_Delay: 5
- Sound_Open: BLOCK_IRON_DOOR_OPEN-1-1.5-0
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-1.5-0
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-20-2
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Sounds_Shooter: NOTE_PLING-1-2-0
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: false-102,20
- Knockback: 5
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 100
- Chance: 1
- Message_Shooter: "&6 ≫ &eDeutschland, Deutschland uber alles! &c+100 damage"
- Fireworks:
- Enable: true
- Firework_Headshot: BALL-TRUE-TRUE-250-0-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0.05 50"
- Disable_Underwater: true
- Kriss:
- Item_Information:
- Item_Name: "&6Kriss Vector"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c40 rounds|&7Ammo: &c.45ACP|&7Damage: &c5HP|&7Speed: &c75m/s|&7Firerate: &c1200rpm|&7Sight: &cEOTech Holo"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 75
- Projectile_Damage: 5
- Bullet_Spread: 1.5
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,ENTITY_SKELETON_HURT-0.5-1.8-0,ENTITY_FIREWORK_BLAST-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 16
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 40
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.8-5,PISTON_EXTEND-1-2-15,FIRE_IGNITE-1-1-20,HURT_FLESH-1-0-25,BLOCK_IRON_DOOR_CLOSE-1-1.8-30
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Kriss Vector&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.5
- Night_Vision: true
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 15"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 2"
- Disable_Underwater: true
- Jetpack:
- Item_Information:
- Item_Name: "&bJetPack &dMk.2"
- Item_Type: 347
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Sounds_Acquired: BAT_TAKEOFF-1-0.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: false
- Delay_Between_Shots: 1
- Projectile_Type: energy
- Projectile_Subtype: 1-1-NONE-0
- Projectile_Amount: 1
- Recoil_Amount: -33
- Projectile_Speed: 1
- Sounds_Shoot: ENTITY_FIREWORK_LAUNCH-2-1-0
- Abilities:
- No_Fall_Damage: true
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SPEED-15-5
- Extras:
- Disable_Underwater: true
- denkumo:
- Item_Information:
- Item_Name: "&d帝国王 &bバリア銃 &d強い"
- Item_Type: 294
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Item_Lore: "&eあのー宣伝禁止です。※うちの鯖では宣伝禁止"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 50
- Projectile_Damage: 0
- Bullet_Spread: 1
- Sounds_Shoot: ITEM_FIRECHARGE_USE-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.5
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-60-5
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ITEM_TRIDENT_THROW-1-1.5-0
- Spawn_Entity_On_Hit:
- Enable: true
- Chance: 100
- Mob_Name: "&d低国王&bでんくも"
- EntityType_Baby_Explode_Amount: Witch-false-false-1
- Make_Entities_Target_Victim: true
- Entity_Disable_Drops: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- Custom_Death_Message:
- Normal: "<shooter> は奈落の底へ落ちた"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle minecraft:dust ~ ~1.4 ~ 0.2 0 0.2 0.04 5"
- TACTICAL:
- Item_Information:
- Item_Name: "&bたくてぃかるしょっとがん でんくもせんよー"
- Item_Type: NETHERITE_HOE
- Hidden_From_List: true
- Item_Lore: "&dたくてぃかるしょっとがんわ、れんしゃそくどがはやい。|&dしきんきょりのせんとうで、てきにたいしひじょうにゆうこう。|&dたまおはずしても、れんしゃりょくでかばーすることができる。"
- Sounds_Acquired: ENTITY_WITHER_AMBIENT-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 22
- Recoil_Amount: 7
- Projectile_Amount: 10
- Projectile_Type: arrow
- Removal_Or_Drag_Delay: 7-false
- Projectile_Speed: 50
- Remove_Arrows_On_Impact: true
- Projectile_Damage: 2
- Bullet_Spread: 3
- Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-1.5-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: true
- Reload_Duration: 8
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e&l??┳??━一&8 ?&6 <victim>"
- Firearm_Action:
- Type: pump
- Open_Duration: 7
- Close_Duration: 5
- Sound_Open: PISTON_EXTEND-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: BLOCK_TRIPWIRE_CLICK_ON-1-2-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: -100
- Chance: 7
- Message_Shooter: "&6 ≫ &eCritical Hit! &c-100 damage"
- Message_Victim: "&6 ≫ &c体力が回復した!"
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 10"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0 30"
- Disable_Underwater: true
- FBGL:
- Item_Information:
- Attachments:
- Type: accessory
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 30
- Removal_Or_Drag_Delay: 5-false
- Projectile_Damage: 1
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,EXPLODE-1-2-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M4 R.A.S./M320 FB&e] &8➼&6 <victim>"
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 20
- Sounds_Reloading: PISTON_EXTEND-1-1-0,SKELETON_WALK-1-0-7,PISTON_RETRACT-1-1-20
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Explosions:
- Enable: true
- Explosion_No_Damage: true
- Explosion_No_Grief: true
- Knockback: 0
- Sounds_Explode: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0.5-0
- Explosion_Radius: 2
- Explosion_Potion_Effect: BLINDNESS-180-1,SLOW-180-1
- On_Impact_With_Anything: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Sounds_Victim: ANVIL_LAND-2-1-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 10"
- M4RAS:
- Item_Information:
- Item_Name: "&6M4 R.A.S. &c&l/ &6M320 FB"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c5.56x45mm|&7Damage: &c6HP|&7Speed: &c90m/s|&7Firerate: &c800rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-0.5-0
- Attachments:
- Type: main
- Info: "FBGL"
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Recoil_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 80
- Bullet_Spread: 1.2
- Projectile_Damage: 8
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0,ENTITY_FIREWORK_BLAST-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 9
- Firearm_Action:
- Type: slide
- Close_Duration: 6
- Close_Shoot_Delay: 8
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-2-0,PISTON_RETRACT-1-2-3,PISTON_RETRACT-1-2-5
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.8
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-20,FIRE_IGNITE-1-1-25,HURT_FLESH-1-0-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-40
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M4 R.A.S. / M320 FB&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.5 ~ 0.3 0 0.3 0.05 2"
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.3 0.1 1 5"
- MP9:
- Item_Information:
- Item_Name: "&6MP9-N"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c9x19mm|&7Damage: &c4HP|&7Speed: &c80m/s|&7Firerate: &c1100rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 80
- Projectile_Damage: 4
- Bullet_Spread: 1
- Sounds_Shoot: BLOCK_STONE_BREAK-2-1.5-0,ENTITY_FIREWORK_BLAST-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 14
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-2,block_piston_contract-2-2-15,BLOCK_IRON_DOOR_CLOSE-1-1.5-30
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6MP9-N&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 15"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 3"
- Disable_Underwater: true
- MPX:
- Item_Information:
- Item_Name: "&6MPX SD"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c9x19mm|&7Damage: &c4HP|&7Speed: &c75m/s|&7Firerate: &c900rpm|&7Sight: &cSIG ROMEO"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 75
- Projectile_Damage: 4
- Bullet_Spread: 0.8
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1.5-0,BLOCK_METAL_BREAK-2-0.5-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 11
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Firearm_Action:
- Type: slide
- Close_Duration: 6
- Close_Shoot_Delay: 8
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-2-0,PISTON_RETRACT-1-2-3,PISTON_RETRACT-1-2-5
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-2,block_piston_contract-2-2-15,BLOCK_IRON_DOOR_CLOSE-1-1.5-24,PISTON_RETRACT-1-2-27,PISTON_RETRACT-1-2-30
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6MPX SD&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.4
- Night_Vision: true
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 11"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 1"
- Disable_Underwater: true
- MP5:
- Item_Information:
- Item_Name: "&6MP5A5 R.A.S."
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c9x19mm|&7Damage: &c4HP|&7Speed: &c84m/s|&7Firerate: &c800rpm|&7Sight: &cAimpoint Comp M4"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0a
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 84
- Projectile_Damage: 4
- Bullet_Spread: 0.8
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,ENTITY_FIREWORK_BLAST_FAR-2-1-0,BLOCK_SAND_BREAK-0.5-0-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Firearm_Action:
- Type: slide
- Close_Duration: 6
- Close_Shoot_Delay: 8
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-2-0,PISTON_RETRACT-1-2-3,PISTON_RETRACT-1-2-5
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-2,block_piston_contract-2-2-15,BLOCK_IRON_DOOR_CLOSE-1-1.5-24,PISTON_RETRACT-1-2-27,PISTON_RETRACT-1-2-30
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6MP5A5 R.A.S.&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 2
- Night_Vision: true
- Zoom_Bullet_Spread: 0.2
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 11"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 1"
- Disable_Underwater: true
- M26M:
- Item_Information:
- Attachments:
- Type: accessory
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 16
- Recoil_Amount: 3
- Projectile_Amount: 10
- Projectile_Type: arrow
- Removal_Or_Drag_Delay: 7-false
- Projectile_Speed: 50
- Remove_Arrows_On_Impact: true
- Projectile_Damage: 2
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_FIREWORK_LARGE_BLAST-2-1.5-0,WITHER_SHOOT-1-2-0,EXPLODE-1-2-1,PISTON_EXTEND-1-1.5-10
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,item_crossbow_loading_end-2-0.5-10,block_piston_contract-2-2-20,BLOCK_IRON_DOOR_CLOSE-1-1.5-27
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6HK417 A2 &c&l/ &6M26 MASS&e] &8➼&6 <victim>"
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: false-102,20
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 50"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0.06 30"
- HK417:
- Item_Information:
- Item_Name: "&6HK417 A2 &c&l/ &6M26 MASS"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c20 rounds|&7Ammo: &c7.62x51mm|&7Damage: &c8HP|&7Speed: &c95m/s|&7Firerate: &c600rpm|&7Sight: &cEOTech Holo"
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Attachments:
- Type: main
- Info: "M26M"
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 90
- Projectile_Damage: 8
- Bullet_Spread: 1.2
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-1.5-0,ENTITY_FIREWORK_LARGE_BLAST-2-1.5-0,ENTITY_FIREWORK_BLAST-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.6
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.8-2,item_crossbow_loading_end-2-0.5-10,block_piston_contract-2-2-25,block_piston_contract-2-2-30,BLOCK_IRON_DOOR_CLOSE-1-1.8-40
- Firearm_Action:
- Type: slide
- Close_Duration: 6
- Close_Shoot_Delay: 8
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-2-0,PISTON_RETRACT-1-2-3,PISTON_RETRACT-1-2-5
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6HK417 A2 &c&l/ &6M26 MASS&e] &8➼&6 <victim>"
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.5 ~ 0.2 0.1 0.2 0 2"
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 30"
- MK47:
- Item_Information:
- Item_Name: "&6MK47 Mutant"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c7.62x39mm|&7Damage: &c7HP|&7Speed: &c90m/s|&7Firerate: &c650rpm|&7Sight: &cDeltaPoint Reflex"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 88
- Projectile_Damage: 7
- Bullet_Spread: 1.6
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-0.8-0,ITEM_SHIELD_BLOCK-1-1.5-0,ZOMBIE_IRON-1-1.5-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.8
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-20,FIRE_IGNITE-1-1-25,HURT_FLESH-1-0-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-40
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.4
- Night_Vision: true
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 6
- Close_Shoot_Delay: 8
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-2-0,PISTON_RETRACT-1-2-3,PISTON_RETRACT-1-2-5
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6MK47 Mutant&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 5"
- HK416:
- Item_Information:
- Item_Name: "&6HK416 A5"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c5.56x45mm|&7Damage: &c6HP|&7Speed: &c100m/s|&7Firerate: &c850rpm|&7Sight: &cEOTech EXPS3 with 2x MAGNIFIER"
- Sounds_Acquired: BAT_TAKEOFF-1-0.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 100
- Projectile_Damage: 6
- Bullet_Spread: 1.5
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,ENTITY_ITEM_BREAK-2-2-0,ENTITY_FIREWORK_LARGE_BLAST-2-1.5-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 11
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0.2
- Night_Vision: true
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 6
- Close_Shoot_Delay: 8
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-2-0,PISTON_RETRACT-1-2-3,PISTON_RETRACT-1-2-5
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 35
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-20,FIRE_IGNITE-1-1-25,HURT_FLESH-1-0-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-35
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6HK416 A5] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 2"
- HEGL:
- Item_Information:
- Attachments:
- Type: accessory
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 30
- Removal_Or_Drag_Delay: 3-false
- Projectile_Damage: 1
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,EXPLODE-1-2-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M16A4/M320 HE&e] &8➼&6 <victim>"
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 20
- Sounds_Reloading: PISTON_EXTEND-1-1-0,SKELETON_WALK-1-0-7,PISTON_RETRACT-1-1-20
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Shrapnel:
- Enable: true
- Block_Type: 30
- Amount: 5
- Speed: 1
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Sounds_Explode: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0.5-0
- Explosion_Radius: 4
- On_Impact_With_Anything: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 10"
- M16A4:
- Item_Information:
- Item_Name: "&6M16A4 &c&l/ &6M320 HE"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c5.56x45mm|&7Damage: &c6HP|&7Speed: &c105m/s|&7Firerate: &c800rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-0.5-0
- Attachments:
- Type: main
- Info: "HEGL"
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Delay_Between_Shots: 4
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 105
- Projectile_Damage: 6
- Bullet_Spread: 0.8
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0,ENTITY_FIREWORK_BLAST-2-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.4
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,item_crossbow_loading_end-2-0.5-10,block_piston_contract-2-2-25,block_piston_contract-2-2-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-40
- Firearm_Action:
- Type: slide
- Close_Duration: 6
- Close_Shoot_Delay: 8
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M16A4/M320 HE&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 5"
- M16A1:
- Item_Information:
- Item_Name: "&6M16A1"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c20 rounds|&7Ammo: &c5.56x45mm|&7Damage: &c6HP|&7Speed: &c105m/s|&7Firerate: &c620rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 105
- Projectile_Damage: 6
- Bullet_Spread: 1.5
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0,ENTITY_FIREWORK_BLAST-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-15,FIRE_IGNITE-1-1-20,HURT_FLESH-1-0-25,BLOCK_IRON_DOOR_CLOSE-1-1.5-30
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 6
- Close_Shoot_Delay: 8
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M16A1&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.01 3"
- handmadegun:
- Item_Information:
- Item_Name: "&6手製の銃とみられるもの"
- Item_Type: 259
- Item_Lore: "&c鉄パイプを一本&7&cテープ&7で|&7巻き付け&cピストルグリップ&7と|&c電気着火装置&7を取り付けただけの|&7簡素な発射装置 火縄銃を電気化したようなもの|&cコンパクトなサイズのため|&c“安倍殺し”&7という通称で広く知られている"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 6
- Delay_Between_Shots: 16
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 30
- Bullet_Spread: 3
- Removal_Or_Drag_Delay: 3-false
- Recoil_Amount: 1
- Projectile_Damage: 5
- Sounds_Shoot: EXPLODE-1-1.5-0,ENTITY_FIREWORK_BLAST-2-0.8-0,ENTITY_FIREWORK_LARGE_BLAST-2-0.8-0,BLOCK_END_GATEWAY_SPAWN-1-1.25-0
- Custom_Death_Message:
- Normal: "&f<victim> は <shooter> に手製の銃とみられるもので射殺された|&8+--------------------------------------------------------------------+&r|&3* 奈良県警による司法解剖結果 *&r|&2部位&l: &2左上腕部から侵入-心臓心室の壁&r|&2最終的な死因&l: &2左右鎖骨下の動脈を損傷したことによる失血死&r|&2死亡確認時刻&l: &22022/07/09 17:03 &3安らかにお眠りください&r|&8+--------------------------------------------------------------------+"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Reload:
- Enable: true
- Reload_With_Mouse: false
- Starting_Amount: 0
- Reload_Amount: 1
- Reload_Duration: 50
- Take_Ammo_On_Reload: true
- Reload_Shoot_Delay: 10
- Sounds_Reloading: BLOCK_SAND_BREAK-0.5-1-5,BLOCK_SAND_BREAK-0.5-1-10,BLOCK_SAND_BREAK-0.5-1-15,NOTE_STICKS-1-1-30,NOTE_SNARE_DRUM-1-6-40,BLOCK_IRON_DOOR_CLOSE-1-1.7-50
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-60-3
- Ammo:
- Enable: true
- Ammo_Item_ID: 402
- Reload_Shoot_Delay: 5
- Ammo_Name_Check: "&6金属片と火薬の混合物"
- Abilities:
- No_Vertical_Recoil: true
- Break_Blocks: false-102,20
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 4
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.2 0.3 0.2 1 79"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle hugeexplosion~ ~1.3 ~ 0.3 0 0.3 0.1 100"
- Disable_Underwater: true
- whatmeat:
- Item_Information:
- Item_Name: "&4肉塊"
- Item_Type: 214
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: EAT-2-1-1,EAT-2-1-3,EAT-2-1-5
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SATURATION-1-5
- Extras:
- One_Time_Use: true
- MP7:
- Item_Information:
- Item_Name: "&6MP7A2 TACTICAL"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c40 rounds|&7Ammo: &c4.6x30mm|&7Damage: &c5HP|&7Speed: &c75m/s|&7Firerate: &c850rpm|&7Sight: &cAimpoint T-2"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 75
- Projectile_Damage: 5
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1.5-0,BLOCK_STONE_BREAK-2-0-0,BLOCK_NOTE_BLOCK_SNARE-2-0.8-0,ENTITY_WITHER_SHOOT-0.2-1.8-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 40
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-15,FIRE_IGNITE-1-1-20,HURT_FLESH-1-0-25,BLOCK_IRON_DOOR_CLOSE-1-1.5-30
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6MP7A1 TACTICAL&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Zoom_Bullet_Spread: 0.6
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 2"
- P90:
- Item_Information:
- Item_Name: "&6P90 TACTICAL"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c40 rounds|&7Ammo: &c5.7x28mm|&7Damage: &c5HP|&7Speed: &c77m/s|&7Firerate: &c900rpm|&7Sight: &cEOTech Holo"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 77
- Projectile_Damage: 5
- Bullet_Spread: 1
- Sounds_Shoot: BLOCK_METAL_BREAK-2-0.5-0,ENTITY_FIREWORK_BLAST-2-0.8-0,BLOCK_STONE_BREAK-2-0-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 11
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 50
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-15,FIRE_IGNITE-1-1-20,HURT_FLESH-1-0-25,PISTON_RETRACT-1-1.6-40,BLOCK_IRON_DOOR_CLOSE-1-1.5-50
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6P90 TACTICAL&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Zoom_Bullet_Spread: 0.6
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 2"
- choco:
- Item_Information:
- Item_Name: "&6チョコレート"
- Item_Type: 336
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: EAT-2-1-1,EAT-2-1-3,EAT-2-1-5
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SATURATION-1-6
- Extras:
- One_Time_Use: true
- nightstick:
- Item_Information:
- Item_Name: "&6警棒"
- Item_Type: 369
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Delay_Between_Shots: 5
- Projectile_Type: energy
- Projectile_Subtype: 2-1-NONE-0
- Projectile_Amount: 1
- Recoil_Amount: 1
- Projectile_Speed: 10
- Projectile_Damage: 5
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1.5-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6警棒&e] &8➼&6 <victim>"
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-20-1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_STRONG-2-1.5-0,ENTITY_PLAYER_ATTACK_CRIT-1-1-0
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.2 0.3 0.2 1 100"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle minecraft:sweep_attack ~ ~1 ~ 0 0 0 0 1"
- flamer:
- Item_Information:
- Item_Name: "&6Flamethrower &c[FIRE]"
- Item_Type: 294
- Remove_Unused_Tag: true
- Item_Lore: "&c&lBURN GRASS AND WOOD|&7Gun Information:|&7|&7Magazine: &cGas Cylinder|&7Ammo: &cFlame|&7Damage: &c2HP|&7Speed: &c40m/s|&7Firerate: &c600rpm"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Type: egg
- Projectile_Speed: 40
- Projectile_Amount: 5
- Removal_Or_Drag_Delay: 3-false
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 140
- Projectile_Damage: 1
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_ENDER_DRAGON_SHOOT-2-1-0,ENTITY_EGG_THROW-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Sneak:
- Enable: true
- Bullet_Spread: 2
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-30-2
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Break_Blocks: false-OAK_LOG,BIRCH_LOG,BIRCH_LEAVES,OAK_LEAVES,GRASS,TALL_GRASS,DANDELION,POPPY,OXEYE_DAISY,CORNFLOWER,AZURE_BLUET,LILAC,ROSE_BUSH,PEONY
- Super_Effective: Blaze-0,Pig_Zombie-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Particle_Impact_Anything: block_break-FIRE
- Particle_Hit: flames-1
- Particle_Player_Shoot: flames-1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Sounds_Victim: BLOCK_FIRE_AMBIENT-2-2-3,BLOCK_FIRE_AMBIENT-2-2-6,BLOCK_FIRE_AMBIENT-2-2-9
- Custom_Death_Message:
- Normal: "&f<victim> は <shooter> にこんがりと焼かれた"
- Extras:
- Make_Victim_Speak: "あ゛熱いィ!熱いよォ!!助けてェェェェェ!誰かァ!!死ぬ!死ぬゥゥゥゥゥ!!! "
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.3 0.1 1 10"
- APC4:
- Item_Information:
- Item_Name: "&6C4 Explosive &c&l[AP]"
- Item_Type: 347
- Item_Lore: "&7Type: &cAnti-Player Explosive"
- Sounds_Acquired: UI_BUTTON_CLICK-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Explosive_Devices:
- Enable: true
- Device_Type: itembomb
- Device_Info: 2,10,368,381
- Sounds_Deploy: SHOOT_ARROW-1-0-0
- Sounds_Trigger: SHEEP_SHEAR-1-1-0
- Explosions:
- Enable: true
- Knockback: 15
- Enable_Owner_Immunity: true
- Explosion_Potion_Effect: SLOW-15-3,BLINDNESS-15-3
- Explosion_No_Grief: true
- Explosion_Radius: 5
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Explosion_Delay: 7
- Sounds_Explode: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0.5-0
- Extras:
- One_Time_Use: true
- Shrapnel:
- Enable: true
- Block_Type: 30
- Amount: 10
- Speed: 2
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6C4 Explosive&e] &8➼&6 <victim>"
- frag:
- Item_Information:
- Item_Name: "&6M67 Frag"
- Item_Type: 341
- Item_Lore: "&7Timer: &c1.5 second"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 18
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 341
- Projectile_Speed: 10
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Shrapnel:
- Enable: true
- Block_Type: 30
- Amount: 5
- Speed: 1
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Damage_Multiplier: 50
- Explosion_Radius: 4
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Explosion_Delay: 30
- Sounds_Explode: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0.5-0
- Extras:
- One_Time_Use: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M67 Frag&e] &8➼&6 <victim>"
- Grapple:
- Item_Information:
- Item_Name: "&b簡易グラップル &7(使い捨て)"
- Item_Type: 288
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-0.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: false
- Delay_Between_Shots: 20
- Projectile_Type: energy
- Projectile_Subtype: 1-1-NONE-0
- Projectile_Amount: 1
- Recoil_Amount: -20
- Projectile_Speed: 1
- Sounds_Shoot: ENTITY_FIREWORK_LAUNCH-2-1-0,WITHER_SHOOT-2-2-0
- Abilities:
- No_Fall_Damage: true
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SPEED-15-3
- Extras:
- Disable_Underwater: true
- One_Time_Use: true
- molotov:
- Item_Information:
- Item_Name: "&6Molotov Cocktail"
- Item_Type: 437
- Item_Lore: "&7Combustible Matter"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 18
- Projectile_Amount: 1
- Projectile_Flames: true
- Projectile_Type: egg
- Removal_Or_Drag_Delay: 5-false
- Projectile_Flames: true
- Projectile_Speed: 10
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Particles:
- Enable: true
- Particle_Impact_Anything: flame-100
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Damage_Multiplier: 0
- Ignite_Victims: 200
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Enable_Owner_Immunity: true
- On_Impact_With_Anything: true
- Sounds_Explode: BLOCK_GLASS_BREAK-2-0.5-0,BLOCK_FIRE_AMBIENT-2-2-3,BLOCK_FIRE_AMBIENT-2-2-6,BLOCK_FIRE_AMBIENT-2-2-9,BLOCK_FIRE_AMBIENT-2-2-12,BLOCK_FIRE_AMBIENT-2-2-15
- Explosion_Radius: 3
- Shrapnel:
- Enable: true
- Block_Type: 51
- Amount: 10
- Speed: 1
- Extras:
- One_Time_Use: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Molotov Cocktail&e] &8➼&6 <victim>"
- M4A1:
- Item_Information:
- Item_Name: "&6M4A1 Carbine"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c5.56x45mm|&7Damage: &c6HP|&7Speed: &c80m/s|&7Firerate: &c800rpm|&7Sight: &cEOTech Holo"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 80
- Projectile_Damage: 5
- Bullet_Spread: 1.5
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0,ENTITY_FIREWORK_BLAST-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Firearm_Action:
- Type: slide
- Close_Duration: 6
- Close_Shoot_Delay: 8
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-2-0,PISTON_RETRACT-1-2-3,PISTON_RETRACT-1-2-5
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-20,FIRE_IGNITE-1-1-25,HURT_FLESH-1-0-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-40
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M4A1 Carbine&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 2"
- ACE23:
- Item_Information:
- Item_Name: "&6ACE 23"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c36 rounds|&7Ammo: &c5.56x45mm|&7Damage: &c6HP|&7Speed: &c100m/s|&7Firerate: &c700rpm|&7Sight: &cCOYOTE Sight"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 100
- Projectile_Damage: 5
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,ENTITY_ITEM_BREAK-2-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 9
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 36
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-20,FIRE_IGNITE-1-1-25,HURT_FLESH-1-0-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-40
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6ACE 23&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.01 3"
- AA12:
- Item_Information:
- Item_Name: "&6AA-12"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c20 rounds|&7Ammo: &c12G Buckshot|&7Damage: &c2HPx8 |&7Speed: &c100m/s|&7Firerate: &c300rpm|&7Sight: &cEOTech Holo"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 3
- Projectile_Amount: 8
- Projectile_Type: arrow
- Removal_Or_Drag_Delay: 7-false
- Projectile_Speed: 50
- Remove_Arrows_On_Impact: true
- Projectile_Damage: 2
- Bullet_Spread: 4
- Sounds_Shoot: ITEM_SHIELD_BLOCK-2-2-0,WITHER_SHOOT-1-2-0,EXPLODE-1-2-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 50
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-0.5-0,FIRE_IGNITE-1-1-10,DOOR_OPEN-1-2-15,ENTITY_ARMORSTAND_BREAK-2-0.5-20,FIRE_IGNITE-1-1-35,HURT_FLESH-1-0-40,DOOR_CLOSE-1-2-50
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6AA-12&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Zoom_Bullet_Spread: 1.5
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Break_Blocks: false-102,20
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 30"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0 15"
- Disable_Underwater: true
- SAIGA:
- Item_Information:
- Item_Name: "&6SAIGA 12K"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c10 rounds|&7Ammo: &c12G Buckshot|&7Damage: &c2HPx8 |&7Speed: &c60m/s|&7Firerate: &c200rpm|&7Sight: &cEKP Kobra"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 3
- Projectile_Amount: 7
- Projectile_Type: arrow
- Removal_Or_Drag_Delay: 7-false
- Projectile_Speed: 60
- Remove_Arrows_On_Impact: true
- Projectile_Damage: 2
- Bullet_Spread: 3
- Sounds_Shoot: EXPLODE-1-2-1,ENTITY_FIREWORK_LARGE_BLAST-2-0.8-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 35
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-1,item_crossbow_loading_end-2-0.5-10,block_piston_contract-2-2-20,BLOCK_IRON_DOOR_CLOSE-1-1.5-30
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6SAIGA 12K&e] &8➼&6 <victim>"
- Firearm_Action:
- Type: slide
- Close_Duration: 6
- Close_Shoot_Delay: 8
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Zoom_Bullet_Spread: 1.5
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Break_Blocks: false-102,20
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 20"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.3 0.1 0.3 0 20"
- Disable_Underwater: true
- M1014:
- Item_Information:
- Item_Name: "&6Beneli M4"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c8 rounds|&7Ammo: &c12G Buckshot|&7Damage: &c2HPx8 |&7Speed: &c50m/s|&7Firerate: &c32rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Recoil_Amount: 3
- Projectile_Amount: 8
- Projectile_Type: arrow
- Removal_Or_Drag_Delay: 7-false
- Projectile_Speed: 50
- Remove_Arrows_On_Impact: true
- Projectile_Damage: 2
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_ZOMBIE_BREAK_WOODEN_DOOR-2-1.5-0,WITHER_SHOOT-1-2-0,EXPLODE-1-2-1,ENTITY_IRON_GOLEM_DAMAGE-2-1.5-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: true
- Reload_Duration: 7
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Beneli M4&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 1.5
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Break_Blocks: false-102,20
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 50"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0.06 30"
- Disable_Underwater: true
- M870:
- Item_Information:
- Item_Name: "&6Remington M870 MCS"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c8 rounds|&7Ammo: &c12G Buckshot|&7Damage: &c3HPx8 |&7Speed: &c50m/s|&7Firerate: &cPump-Action"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 22
- Recoil_Amount: 4
- Projectile_Amount: 8
- Projectile_Type: arrow
- Removal_Or_Drag_Delay: 10-false
- Projectile_Speed: 50
- Remove_Arrows_On_Impact: true
- Projectile_Damage: 3
- Bullet_Spread: 3
- Sounds_Shoot: ZOMBIE_WOOD-1-2-0,WITHER_SHOOT-1-2-0,EXPLODE-1-1.8-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: true
- Reload_Duration: 7
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M870 MCS&e] &8➼&6 <victim>"
- Firearm_Action:
- Type: pump
- Open_Duration: 7
- Close_Duration: 5
- Sound_Open: PISTON_EXTEND-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Break_Blocks: false-102,20
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 50"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0.06 30"
- Disable_Underwater: true
- Deagle:
- Item_Information:
- Item_Name: "&6Desert Eagle .50 AE"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c7 rounds|&7Ammo: &c.50 AE|&7Damage: &c10HP|&7Speed: &c77m/s|&7Firerate: &c80rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Dual_Wield: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 5
- Projectile_Amount: 1
- Delay_Between_Shots: 10
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 77
- Projectile_Damage: 10
- Bullet_Spread: 1.2
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.8
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Duration: 20
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-0,BLOCK_IRON_DOOR_CLOSE-1-1.5-20
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: false-102,20
- Knockback: 5
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Desert Eagle .50 AE&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Disable_Underwater: true
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 22"
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.3 0.1 1 50"
- m60ammo:
- Item_Information:
- Item_Name: "&c7.62x51mm フラグ弾 100発弾倉"
- Item_Lore: "&7M60 ULT用"
- Item_Type: 405
- Remove_Unused_Tag: true
- Shooting:
- Disable: true
- M60:
- Item_Information:
- Item_Name: "&6M60 ULT"
- Item_Type: 292
- Remove_Unused_Tag: true
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c100 rounds|&7Ammo: &c7.62x51mm AP|&7Damage: &c8HP|&7Speed: &c95m/s|&7Firerate: &c560rpm"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 60
- Projectile_Amount: 1
- Projectile_Flames: true
- Recoil_Amount: 2
- Projectile_Damage: 8
- Bullet_Spread: 1.6
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR-1-1.5-0,ENTITY_FIREWORK_BLAST-2-1-0,ENTITY_GENERIC_EXPLODE-2-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Explosions:
- Enable: true
- Damage_Multiplier: 33
- Enable_Friendly_Fire: true
- Knockback: 0
- Enable_Owner_Immunity: true
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Explosion_Radius: 1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.8
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.4
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Ammo:
- Enable: true
- Sounds_Shoot_With_No_Ammo: BLOCK_DISPENSER_FAIL-1-1.2-0
- Ammo_Item_ID: 405
- Ammo_Name_Check: "&c7.62x51mm フラグ弾 100発弾倉"
- Reload:
- Enable: true
- Starting_Amount: 0
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Reload_Amount: 100
- Reload_Duration: 70
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-0.5-0,FIRE_IGNITE-1-1-10,DOOR_OPEN-1-2-15,FIRE_IGNITE-1-1-45,HURT_FLESH-1-0-60,DOOR_CLOSE-1-2-65,BLOCK_IRON_DOOR_CLOSE-1-0.5-70
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M60 ULT&e] &8➼&6 <victim>"
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.2 0 0.2 0.04 4"
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.3 0.1 1 30"
- Disable_Underwater: true
- M249:
- Item_Information:
- Item_Name: "&6M249 &c[SAW]"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c200 rounds|&7Ammo: &c5.56x45mm|&7Damage: &c6HP|&7Speed: &c110m/s|&7Firerate: &c960rpm|&7Sight: &cM415"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 110
- Projectile_Damage: 5
- Bullet_Spread: 1.8
- Sounds_Shoot: ENTITY_BLAZE_HURT-2-1-0,ITEM_SHIELD_BLOCK-2-2-0,ENTITY_FIREWORK_BLAST-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 12
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.5
- Reload:
- Enable: true
- Reload_Amount: 200
- Reload_Duration: 80
- Sounds_Reloading: PISTON_RETRACT-2-1.5-3,PISTON_RETRACT-2-1.5-7,BLOCK_IRON_DOOR_OPEN-1-0.5-10,FIRE_IGNITE-1-1-15,DOOR_OPEN-1-2-20,ENTITY_ARMORSTAND_BREAK-2-0.5-30,FIRE_IGNITE-1-1-45,HURT_FLESH-1-0-50,DOOR_CLOSE-1-2-55,BLOCK_IRON_TRAPDOOR_OPEN-2-0.5-60,PISTON_EXTEND-2-1.5-70,PISTON_RETRACT-2-1.5-77,BLOCK_IRON_DOOR_CLOSE-1-0.5-80
- Scope:
- Enable: true
- Zoom_Amount: 4
- Night_Vision: true
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M249 SAW&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.2 0 0.2 0.04 2"
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.3 0.1 1 10"
- Disable_Underwater: true
- PKP:
- Item_Information:
- Item_Name: "&6PKP Pecheneg &c[SAW]"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c100 rounds|&7Ammo: &c7.62x54mmR|&7Damage: &c8HP|&7Speed: &c110m/s|&7Firerate: &c650rpm|&7Sight: &c1P293D"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 110
- Projectile_Damage: 8
- Bullet_Spread: 1.8
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,ENTITY_FIREWORK_LARGE_BLAST-2-0.5-0,BLOCK_FENCE_GATE_CLOSE-2-1.5-0,ZOMBIE_WOOD-2-2-0,ENTITY_ZOMBIE_BREAK_WOODEN_DOOR-2-1.3-0,ZOMBIE_IRON-1-0.6-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.5
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Duration: 80
- Sounds_Reloading: PISTON_RETRACT-2-1.5-3,PISTON_RETRACT-2-1.5-7,BLOCK_IRON_DOOR_OPEN-1-0.5-10,FIRE_IGNITE-1-1-15,DOOR_OPEN-1-2-20,ENTITY_ARMORSTAND_BREAK-2-0.5-30,FIRE_IGNITE-1-1-45,HURT_FLESH-1-0-50,DOOR_CLOSE-1-2-55,BLOCK_IRON_TRAPDOOR_OPEN-2-0.5-60,PISTON_EXTEND-2-1.5-70,PISTON_RETRACT-2-1.5-77,BLOCK_IRON_DOOR_CLOSE-1-0.5-80
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 0.5
- Night_Vision: true
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6PKP Pecheneg&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.2 0 0.2 0.04 2"
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.3 0.1 1 10"
- Disable_Underwater: true
- SA58:
- Item_Information:
- Item_Name: "&6SA-58 LB DRUM"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c50 rounds|&7Ammo: &c7.62x51mm|&7Damage: &c8HP|&7Speed: &c131m/s|&7Firerate: &c700rpm|&7Sight: &cEOTech Holo"
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 131
- Projectile_Damage: 8
- Bullet_Spread: 1.6
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-1.2-0,ENTITY_FIREWORK_LARGE_BLAST-2-0.6-0,ENTITY_FIREWORK_BLAST-2-1-0,BLOCK_METAL_BREAK-2-0.5-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.8
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 60
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-0.7-0,FIRE_IGNITE-1-1-10,DOOR_OPEN-1-2-15,ENTITY_ARMORSTAND_BREAK-2-0.5-20,FIRE_IGNITE-1-1-35,HURT_FLESH-1-0-40,DOOR_CLOSE-1-2-50,BLOCK_IRON_DOOR_CLOSE-1-0.7-55
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Close_Shoot_Delay: 10
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-2-0,PISTON_RETRACT-1-2-3,PISTON_RETRACT-1-2-5
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6SA-58 DRUM&e] &8➼&6 <victim>"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Scope:
- Enable: true
- Zoom_Amount: 4
- Night_Vision: true
- Zoom_Bullet_Spread: 0.4
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.5 ~ 0.2 0.1 0.2 0 2"
- m92:
- Item_Information:
- Item_Name: "&6Berreta 92FS"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c15 rounds|&7Ammo: &c9x19mm|&7Damage: &c4HP|&7Speed: &c75m/s|&7Firerate: &c96rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Delay_Between_Shots: 7
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 75
- Projectile_Damage: 4
- Removal_Or_Drag_Delay: 10-false
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,BLOCK_SAND_BREAK-0.5-0-0
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_Duration: 15
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-0,PISTON_EXTEND-1-2-10,BLOCK_IRON_DOOR_CLOSE-1-1.5-15
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Beretta 92FS&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Particles:
- Enable: true
- Particle_Hit: block_break-152
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.8
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 10"
- MP433:
- Item_Information:
- Item_Name: "&6MP-433"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c18 rounds|&7Ammo: &c9x19mm|&7Damage: &c4HP|&7Speed: &c75m/s|&7Firerate: &c96rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Delay_Between_Shots: 8
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 75
- Projectile_Damage: 4
- Removal_Or_Drag_Delay: 10-false
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,BLOCK_SAND_BREAK-1-0-0
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 18
- Reload_Duration: 15
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-0,PISTON_EXTEND-1-2-10,BLOCK_IRON_DOOR_CLOSE-1-1.5-15
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6MP-433&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.8
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 10"
- M1911:
- Item_Information:
- Item_Name: "&6M1911"
- Item_Type: 291
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c8 rounds|&7Ammo: &c.45ACP|&7Damage: &c5HP|&7Speed: &c70m/s|&7Firerate: &c96rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Delay_Between_Shots: 8
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 70
- Projectile_Damage: 5
- Bullet_Spread: 1.2
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-0.8-0,ITEM_SHIELD_BLOCK-1-1.5-0
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 15
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-0,PISTON_EXTEND-1-2-10,BLOCK_IRON_DOOR_CLOSE-1-1.5-15
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M1911&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Break_Blocks: false-102,20
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.8
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 10"
- TT33:
- Item_Information:
- Item_Name: "&6Tokarev TT-33"
- Item_Type: 291
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c8 rounds|&7Ammo: &c7.62x25mm|&7Damage: &c6HP|&7Speed: &c54m/s|&7Firerate: &c96rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Delay_Between_Shots: 8
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 54
- Projectile_Damage: 5
- Removal_Or_Drag_Delay: 10-false
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,ITEM_SHIELD_BLOCK-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 15
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-0,PISTON_EXTEND-1-2-10,BLOCK_IRON_DOOR_CLOSE-1-1.5-15
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Break_Blocks: false-102,20
- Knockback: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Makarov PM&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.3
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 10"
- Nuke:
- Item_Information:
- Item_Name: "&cЦарь-бомба"
- Item_Type: 399
- Item_Lore: "&4Project AN602 &cby AmeliaMichelle"
- Sounds_Acquired: UI_TOAST_IN-1-1-0
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: false
- Delay_Between_Shots: 60
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 399
- Projectile_Speed: 10
- Sounds_Shoot: BLOCK_IRON_DOOR_OPEN-2-0.8-0,BLOCK_NOTE_BLOCK_PLING-2-2-15,BLOCK_NOTE_BLOCK_PLING-2-2-30,BLOCK_NOTE_BLOCK_PLING-2-2-45
- Explosions:
- Enable: true
- Explosion_Radius: 356
- Explosion_Delay: 60
- Knockback: 300
- Explosion_Incendiary: true
- Ignite_Victims: 60000
- Damage_Multiplier: 700
- Sounds_Explode: ENTITY_WITHER_DEATH-2-0.8-0
- Sounds_Victim: ENTITY_VILLAGER_DEATH-2-1-0
- Explosion_Potion_Effect: BLINDNESS-600-1,POISON-600-100
- Lightning:
- Enable: true
- Shrapnel:
- Enable: true
- Block_Type: 51
- Amount: 30
- Speed: 3
- Place_Blocks: true
- Custom_Death_Message:
- Normal: "&6 ≫ &e<victim> は プロジェクト・AN602 の犠牲となった"
- Extras:
- One_Time_Use: true
- Run_Command:
- - "@say &c緊急放送! <shooter>により&l水素爆弾&cが投下されました! 直ちに避難してください!"
- - "@execute @a run playsound minecraft:entity.guardian.death neutral @p ~ ~ ~ 2 0.9"
- TroubleNuke:
- Item_Information:
- Item_Name: "&cЦарь-бомба-Trouble"
- Item_Type: 399
- Item_Lore: "&4Project AN602 &cby AmeliaMichelle"
- Sounds_Acquired: UI_TOAST_IN-1-1-0
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: false
- Delay_Between_Shots: 77
- Projectile_Amount: 10
- Projectile_Type: grenade
- Projectile_Subtype: 399
- Bullet_Spread: 7
- Projectile_Speed: 15
- Sounds_Shoot: BLOCK_IRON_DOOR_OPEN-2-0.8-0,BLOCK_NOTE_BLOCK_PLING-2-2-15,BLOCK_NOTE_BLOCK_PLING-2-2-30,BLOCK_NOTE_BLOCK_PLING-2-2-45
- Shrapnel:
- Enable: true
- Block_Type: 51
- Amount: 30
- Speed: 10
- Explosions:
- Enable: true
- Explosion_Radius: 365
- Explosion_Delay: 77
- Knockback: 300
- Explosion_Incendiary: true
- Ignite_Victims: 60000
- Sounds_Explode: ENTITY_WITHER_DEATH-2-0.8-0
- Sounds_Victim: ENTITY_VILLAGER_DEATH-2-1-0
- Explosion_Potion_Effect: BLINDNESS-600-1,POISON-600-100
- Custom_Death_Message:
- Normal: "&6 ≫ &e<victim> は プロジェクト・AN602 の犠牲となった"
- Extras:
- One_Time_Use: true
- Run_Command:
- - "@say &c緊急放送! <shooter>により&l拡散水素爆弾&cが投下されました! 直ちに避難してください!"
- - "@execute @a run playsound minecraft:entity.guardian.death neutral @p ~ ~ ~ 2 0.9"
- Carpet:
- Item_Information:
- Item_Name: "&6Tu-160 Carpet &c&l[CAS]"
- Item_Type: 286
- Item_Lore: "&cソ連軍爆撃機&7による&c絨毯爆撃&7を要請する"
- Sounds_Acquired: ENTITY_EVOKER_CAST_SPELL-1-1.5-0
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Shooting:
- Projectile_Amount: 1
- Projectile_Type: flare
- Delay_Between_Shots: 100
- Projectile_Subtype: 426
- Projectile_Speed: 20
- Sounds_Shoot: ENTITY_CHICKEN_EGG-2-0.8-0
- Airstrikes:
- Enable: true
- Flare_Activation_Delay: 50
- Particle_Call_Airstrike: lightning
- Block_Type: 46
- Area: 16
- Distance_Between_Bombs: 3
- Multiple_Strikes:
- Enable: true
- Number_Of_Strikes: 3
- Delay_Between_Strikes: 20
- Height_Dropped: 120
- Vertical_Variation: 10
- Horizontal_Variation: 10
- Particles:
- Enable: true
- Particle_Player_Shoot: flames-100
- Explosions:
- Enable: true
- Explosion_Radius: 4
- Knockback: 5
- Ignite_Victims: 100
- Explosion_Incendiary: true
- Sounds_Explode: ENDERDRAGON_HIT-2-1.8-0
- Sounds_Victim: ENTITY_VILLAGER_DEATH-2-0.8-0
- Custom_Death_Message:
- Normal: "&6 ≫ &e<victim> は空襲の犠牲となった"
- Extras:
- One_Time_Use: false
- Run_Command:
- - "@say &cこちらは &6ソビエト空軍Tu-160爆撃隊 &cこれより爆撃を開始する!"
- - "@execute @a run playsound minecraft:entity.guardian.death neutral @p ~ ~ ~ 2 0.5"
- JDAM:
- Item_Information:
- Item_Name: "&6A-10 JDAM &c&l[CAS]"
- Item_Type: 286
- Item_Lore: "&c米軍攻撃機&7による&c精密爆撃&7を要請する"
- Sounds_Acquired: ENTITY_EVOKER_CAST_SPELL-1-1.5-0
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Shooting:
- Projectile_Amount: 1
- Projectile_Type: flare
- Delay_Between_Shots: 150
- Projectile_Subtype: 381
- Projectile_Speed: 40
- Sounds_Shoot: ENTITY_CHICKEN_EGG-2-0.8-0
- Airstrikes:
- Enable: true
- Flare_Activation_Delay: 50
- Particle_Call_Airstrike: lightning
- Block_Type: 198
- Area: 1
- Distance_Between_Bombs: 0
- Height_Dropped: 80
- Sounds_Airstrike: ENDERMAN_STARE-2-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: flames-100
- Shrapnel:
- Enable: true
- Block_Type: 30
- Amount: 30
- Speed: 3
- Explosions:
- Enable: true
- Explosion_Radius: 100
- Knockback: 1
- Sounds_Explode: ENDERDRAGON_HIT-2-2-0
- Custom_Death_Message:
- Normal: "&6 ≫ &e<victim> は空爆の犠牲となった"
- Extras:
- One_Time_Use: false
- Run_Command:
- - "@say &cこちらは &6米空軍攻撃機A-10 &cこれより空爆を開始する!"
- - "@execute @a run playsound minecraft:entity.guardian.death neutral @p ~ ~ ~ 2 0.5"
- NENRYO:
- Item_Information:
- Item_Name: "&6A-10 燃料気化爆弾 &c&l[CAS]"
- Item_Type: 286
- Item_Lore: "&c米軍攻撃機&7による&c燃料気化爆弾&7を要請する"
- Sounds_Acquired: ENTITY_EVOKER_CAST_SPELL-1-1.5-0
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Shooting:
- Projectile_Amount: 1
- Projectile_Type: flare
- Delay_Between_Shots: 300
- Projectile_Subtype: 381
- Projectile_Speed: 40
- Sounds_Shoot: ENTITY_CHICKEN_EGG-2-0.8-0
- Airstrikes:
- Enable: true
- Flare_Activation_Delay: 50
- Particle_Call_Airstrike: lightning
- Block_Type: 198
- Area: 1
- Distance_Between_Bombs: 0
- Height_Dropped: 80
- Sounds_Airstrike: ENDERMAN_STARE-2-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: flames-100
- Shrapnel:
- Enable: true
- Block_Type: 30
- Amount: 30
- Speed: 3
- Explosions:
- Enable: false
- Explosion_No_Grief: true
- Explosion_Radius: 100
- Knockback: 1
- Sounds_Explode: ENDERDRAGON_HIT-2-2-0
- Custom_Death_Message:
- Normal: "&6 ≫ &e<victim> は空爆の犠牲となった"
- Extras:
- One_Time_Use: false
- Run_Command:
- - "@say &cこちらは &6米空軍攻撃機A-10 &cこれより燃料気化爆弾による攻撃を開始する!"
- - "@execute @a run playsound minecraft:entity.guardian.death neutral @p ~ ~ ~ 2 0.5"
- MOAB:
- Item_Information:
- Item_Name: "&6B-1 MOAB &c&l[CAS]"
- Item_Type: 286
- Item_Lore: "&c米軍爆撃機&7による&c大規模爆風爆弾弾&7を要請する"
- Sounds_Acquired: ENTITY_EVOKER_CAST_SPELL-1-1.5-0
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Shooting:
- Projectile_Amount: 1
- Projectile_Type: flare
- Delay_Between_Shots: 180
- Projectile_Subtype: 381
- Projectile_Speed: 40
- Sounds_Shoot: ENTITY_CHICKEN_EGG-2-0.8-0
- Airstrikes:
- Enable: true
- Flare_Activation_Delay: 60
- Particle_Call_Airstrike: lightning
- Block_Type: 145
- Area: 16
- Distance_Between_Bombs: 0
- Height_Dropped: 125
- Sounds_Airstrike: ENDERMAN_STARE-2-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: flames-100
- Explosions:
- Enable: true
- Explosion_Incendiary: true
- Explosion_Radius: 16
- Knockback: 1
- Sounds_Explode: ENDERDRAGON_HIT-2-2-0
- Custom_Death_Message:
- Normal: "&6 ≫ &e<victim> は空爆の犠牲となった"
- Extras:
- One_Time_Use: false
- Run_Command:
- - "@say &cこちらは &6米空軍爆撃機B-1 &cこれより空爆を開始する!"
- - "@execute @a run playsound minecraft:entity.guardian.death neutral @p ~ ~ ~ 2 0.5"
- Collapse:
- Item_Information:
- Item_Name: "&cЦарь-бомба-деление"
- Item_Type: 399
- Item_Lore: "&4Project AN602 &cby AmeliaMichelle"
- Sounds_Acquired: UI_TOAST_IN-1-1-0
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: false
- Delay_Between_Shots: 100
- Projectile_Amount: 3
- Projectile_Type: grenade
- Bullet_Spread: 1.5
- Projectile_Subtype: 399
- Projectile_Speed: 15
- Sounds_Shoot: BLOCK_IRON_DOOR_OPEN-2-0.8-0,BLOCK_NOTE_BLOCK_PLING-2-2-15,BLOCK_NOTE_BLOCK_PLING-2-2-30,BLOCK_NOTE_BLOCK_PLING-2-2-45
- Explosions:
- Enable: true
- Explosion_Radius: 356
- Explosion_Delay: 10
- Knockback: 10
- Explosion_Incendiary: true
- Ignite_Victims: 600
- Sounds_Explode: ENTITY_WITHER_DEATH-2-0.8-0
- Sounds_Victim: ENTITY_VILLAGER_DEATH-2-1-0
- Explosion_Potion_Effect: BLINDNESS-600-1,POISON-600-100
- Lightning:
- Enable: true
- Shrapnel:
- Enable: true
- Block_Type: 51
- Amount: 30
- Speed: 10
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 426
- Delay_Before_Split: 70
- Number_Of_Splits: 1
- Detonation_Delay_Variation: 5
- Number_Of_Bomblets: 60
- Speed_Of_Bomblets: 10
- Delay_Before_Detonation: 30
- Particle_Release: explosion
- Sounds_Release: ENTITY_SHEEP_SHEAR-2-1.5-1
- Custom_Death_Message:
- Normal: "&6 ≫ &e<victim> は プロジェクト・AN602 の犠牲となった"
- Extras:
- One_Time_Use: true
- Run_Command:
- - "@say &c緊急放送! <shooter>により&l水素分裂式爆弾&cが投下されました! 非常に危険です! 直ちに避難してください!"
- - "@execute @a run playsound minecraft:entity.guardian.death neutral @p ~ ~ ~ 2 0.9"
- Kirishima:
- Item_Information:
- Item_Name: "&6桐島式時限爆弾 &c&l[TNT]"
- Item_Type: 347
- Hidden_From_List: true
- Remove_Unused_Tag: true
- Item_Lore: "&7Timer: &c10 seconds"
- Sounds_Acquired: UI_BUTTON_CLICK-1-1-0
- Shooting:
- Delay_Between_Shots: 20
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 347
- Projectile_Speed: 10
- Sounds_Shoot: SHOOT_ARROW-2-0-0,BLOCK_NOTE_PLING-2-1-20,BLOCK_NOTE_PLING-2-1-40,BLOCK_NOTE_PLING-2-1-60,BLOCK_NOTE_PLING-2-2-80,BLOCK_NOTE_PLING-2-2-100,BLOCK_NOTE_PLING-2-2-120
- Shrapnel:
- Enable: true
- Block_Type: 30
- Amount: 16
- Speed: 3
- Explosions:
- Enable: true
- Knockback: 10
- Explosion_Potion_Effect: SLOW-30-3,BLINDNESS-30-3
- Explosion_Radius: 8
- Explosion_Delay: 130
- Sounds_Explode: ENTITY_ZOMBIE_BREAK_WOODEN_DOOR-2-0.5-0,ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR-2-0.5-0
- Custom_Death_Message:
- Normal: "&f<victim> は <shooter> に 桐島式時限爆弾 で爆破された"
- Extras:
- One_Time_Use: true
- Run_Command:
- - "@say &c緊急放送! &c<shooter>により&l桐島&cが投下されました! &c直ちに避難してください!"
- - "@execute @a run playsound minecraft:entity.guardian.death neutral @p ~ ~ ~ 2 0.9"
- NCTW:
- Item_Information:
- Item_Name: "&4&kaaa &r&cN.C.T.W. BOMB &4&kaaa"
- Item_Type: 399
- Item_Lore: "&4No one in the world…"
- Sounds_Acquired: UI_TOAST_IN-1-1-0
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: false
- Delay_Between_Shots: 100
- Projectile_Amount: 16
- Projectile_Type: grenade
- Bullet_Spread: 16
- Projectile_Subtype: 399
- Projectile_Speed: 30
- Sounds_Shoot: BLOCK_IRON_DOOR_OPEN-2-0.8-0,BLOCK_NOTE_BLOCK_PLING-2-2-15,BLOCK_NOTE_BLOCK_PLING-2-2-30,BLOCK_NOTE_BLOCK_PLING-2-2-45
- Explosions:
- Enable: true
- Explosion_Radius: 356
- Explosion_Delay: 10
- Knockback: 10
- Explosion_Incendiary: true
- Ignite_Victims: 600
- Sounds_Explode: ENTITY_WITHER_DEATH-2-0.8-0
- Sounds_Victim: ENTITY_VILLAGER_DEATH-2-1-0
- Explosion_Potion_Effect: BLINDNESS-600-1,POISON-600-100
- Lightning:
- Enable: true
- Shrapnel:
- Enable: true
- Block_Type: 51
- Amount: 128
- Speed: 16
- Place_Blocks: true
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 426
- Delay_Before_Split: 70
- Number_Of_Splits: 1
- Detonation_Delay_Variation: 10
- Number_Of_Bomblets: 99
- Speed_Of_Bomblets: 111
- Delay_Before_Detonation: 60
- Particle_Release: explosion
- Sounds_Release: ENTITY_SHEEP_SHEAR-2-1.5-1
- Custom_Death_Message:
- Normal: "<victim> は死亡した"
- Extras:
- One_Time_Use: true
- Run_Command:
- - "@say &c緊急放送! &k<shooter>により&l&k水素複合分裂式爆弾&r&cが投下されました! 非常に危険です! 直ちに避...!!"
- - "@execute @a run playsound minecraft:block.end_portal.spawn neutral @p ~ ~ ~ 2 0.5"
- Dynamite:
- Item_Information:
- Item_Name: "&6プラスチック爆弾 &c&l[地形破壊可能]"
- Item_Type: 405
- Hidden_From_List: true
- Item_Lore: "&7右クリックで&c設置 &7左クリックで&c爆破"
- Sounds_Acquired: UI_BUTTON_CLICK-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Explosive_Devices:
- Enable: true
- Device_Type: itembomb
- Device_Info: 2,5,405,336
- Sounds_Deploy: SHOOT_ARROW-1-0-0
- Sounds_Trigger: SHEEP_SHEAR-1-2-0
- Shrapnel:
- Enable: true
- Block_Type: 30
- Amount: 16
- Speed: 3
- Explosions:
- Enable: true
- Knockback: 30
- Explosion_No_Damage: true
- Explosion_Radius: 4
- Explosion_Delay: 8
- Sounds_Explode: ENTITY_ZOMBIE_BREAK_WOODEN_DOOR-2-0.5-0,ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR-2-0.5-0
- Custom_Death_Message:
- Normal: "&f<victim> は <shooter> に爆破された"
- Extras:
- One_Time_Use: true
- m82ammo:
- Item_Information:
- Item_Name: "&c.50cal (12.7x99mm) 10発マガジン"
- Item_Lore: "&7Barrett M82A3用"
- Item_Type: 318
- Remove_Unused_Tag: true
- Shooting:
- Disable: true
- M82:
- Item_Information:
- Item_Name: "&6Barrett M82A3"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c10 rounds|&7Ammo: &c12.7x99mm|&7Damage: &c100HP|&7Speed: &c100m/s|&7Firerate: &c32rpm|&7Sight: &c8x NV Scope"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 18
- Recoil_Amount: 7
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 10000
- Remove_Arrows_On_Impact: true
- Projectile_Damage: 100
- Bullet_Spread: 0.3
- Sounds_Shoot: ITEM_SHIELD_BLOCK-2-0.5-0,BLOCK_END_GATEWAY_SPAWN-2-1.5-0,BLOCK_END_GATEWAY_SPAWN-2-1-1
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Barrett M82A3&e] &8➼&6 <victim>"
- Ammo:
- Enable: true
- Sounds_Shoot_With_No_Ammo: BLOCK_DISPENSER_FAIL-1-1.2-0
- Ammo_Item_ID: 318
- Ammo_Name_Check: "&c.50cal (12.7x99mm) 10発マガジン"
- Reload:
- Enable: true
- Starting_Amount: 0
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Reload_Amount: 10
- Reload_Duration: 60
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-1,PISTON_EXTEND-2-1-15,ENTITY_ARMORSTAND_BREAK-2-0.5-20,FIRE_IGNITE-1-1-30,DOOR_OPEN-1-2-35,FIRE_IGNITE-1-1-45,BLOCK_IRON_DOOR_CLOSE-1-1.5-60
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-77-7
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: false-102,20
- Knockback: 7
- Fireworks:
- Enable: true
- Firework_Hit: STAR-TRUE-TRUE-255-245-64
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 1
- Knockback: 5
- On_Impact_With_Anything: true
- Explosion_Potion_Effect: SLOW-30-5
- Sounds_Explode: ENTITY_ZOMBIE_BREAK_WOODEN_DOOR-2-1.5-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Scope:
- Enable: true
- Zoom_Amount: 7
- Night_Vision: true
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Extras:
- Make_Victim_Speak: "うわ50口径キッツ!!"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0.07 50"
- - "@execute <shooter> ~ ~ ~ particle largeexplode ~ ~1.3 ~ 0 0 0 0 1"
- Disable_Underwater: true
- SCARH:
- Item_Information:
- Item_Name: "&6SCAR-H"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c20 rounds|&7Ammo: &c7.62x51mm|&7Damage: &c8HP|&7Speed: &c95m/s|&7Firerate: &c600rpm|&7Sight: &cEOTech Holo"
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 95
- Projectile_Damage: 8
- Bullet_Spread: 1.5
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-2-0,ENTITY_FIREWORK_LARGE_BLAST-2-1.5-0,ENTITY_FIREWORK_BLAST-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.8-2,item_crossbow_loading_end-2-0.5-10,block_piston_contract-2-2-25,block_piston_contract-2-2-30,BLOCK_IRON_DOOR_CLOSE-1-1.8-40
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6SCAR-H&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.5 ~ 0.2 0.1 0.2 0 2"
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 30"
- SUPM4A1:
- Item_Information:
- Item_Name: "&6M4A1 TACTICAL-DRUM"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c60 rounds|&7Ammo: &c5.56x45mm|&7Damage: &c6HP|&7Speed: &c95m/s|&7Firerate: &c800rpm|&7Sight: &cEOTech Holo|&cM.O.E. CUSTOMIZED"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 95
- Projectile_Damage: 6
- Bullet_Spread: 1.4
- Sounds_Shoot: ENTITY_WITHER_SHOOT-0.5-1.8-0,ENTITY_ENDERDRAGON_HURT-2-2-0,BLOCK_STONE_BREAK-2-0-0,BLOCK_SAND_BREAK-1-0-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.7
- Reload:
- Enable: true
- Reload_Amount: 60
- Reload_Duration: 50
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-0.5-0,FIRE_IGNITE-1-1-10,DOOR_OPEN-1-2-15,ENTITY_ARMORSTAND_BREAK-2-0.5-20,FIRE_IGNITE-1-1-30,HURT_FLESH-1-0-35,DOOR_CLOSE-1-2-45,BLOCK_IRON_DOOR_CLOSE-1-0.5-50
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 4
- Night_Vision: true
- Zoom_Bullet_Spread: 0.3
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M4A1 TACTICAL-DRUM&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.05 1"
- AKS74U:
- Item_Information:
- Item_Name: "&6AKS-74U"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c5.45x39mm|&7Damage: &c6HP|&7Speed: &c95m/s|&7Firerate: &c650rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 95
- Projectile_Damage: 6
- Bullet_Spread: 1.2
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,ENTITY_FIREWORK_LARGE_BLAST-2-0.7-0,BLOCK_FENCE_GATE_OPEN-2-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.8
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 3
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-20,FIRE_IGNITE-1-1-25,HURT_FLESH-1-0-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-35
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.6
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Close_Shoot_Delay: 10
- Sound_Close: BLOCK_IRON_DOOR_OPEN-1-1.8-0,BLOCK_IRON_DOOR_CLOSE-1-1.8-3,PISTON_RETRACT-1-2-4,PISTON_RETRACT-1-2-6
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6AKS-74U&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0.1 0.2 0.05 3"
- 12AK:
- Item_Information:
- Item_Name: "&6AK-12"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c5.45x39mm|&7Damage: &c6HP|&7Speed: &c95m/s|&7Firerate: &c650rpm|&7Sight: &cKobra EKP"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 95
- Projectile_Damage: 6
- Bullet_Spread: 1.5
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,ENTITY_FIREWORK_LARGE_BLAST-2-0.5-0,BLOCK_FENCE_GATE_CLOSE-2-2-0,ENTITY_BLAZE_HURT-2-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.8-1,FIRE_IGNITE-1-1-10,DOOR_OPEN-1-2-15,block_piston_contract-2-2-25,block_piston_contract-2-2-30,BLOCK_IRON_DOOR_CLOSE-1-1.8-40
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Close_Shoot_Delay: 10
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-2-0,PISTON_RETRACT-1-2-3,PISTON_RETRACT-1-2-5
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6AK-12&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 5"
- 74AK:
- Item_Information:
- Item_Name: "&6AK-74M ©Zenit"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c5.45x39mm|&7Damage: &c6HP|&7Speed: &c90m/s|&7Firerate: &c650rpm|&7Sight: &cOKP-7 Dovetail|&c©Zenit CUSTOMIZED"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 90
- Projectile_Damage: 6
- Bullet_Spread: 1.5
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-1-0,ENTITY_FIREWORK_LARGE_BLAST-2-0.5-0,BLOCK_FENCE_GATE_CLOSE-2-1.5-0,ZOMBIE_WOOD-0.2-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-20,FIRE_IGNITE-1-1-25,HURT_FLESH-1-0-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-40
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Close_Shoot_Delay: 10
- Sound_Close: BLOCK_IRON_DOOR_OPEN-1-1.8-0,BLOCK_IRON_DOOR_CLOSE-1-1.8-3,PISTON_RETRACT-1-2-4,PISTON_RETRACT-1-2-6
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6AK-12&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 5"
- RPK16:
- Item_Information:
- Item_Name: "&6RPK-16 LB Drum-Mag"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c95 rounds|&7Ammo: &c5.45x39mm|&7Damage: &c6HP|&7Speed: &c100m/s|&7Firerate: &c650rpm|&7Sight: &cPK-120"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 100
- Projectile_Damage: 6
- Bullet_Spread: 1.6
- Sounds_Shoot: ENTITY_BLAZE_HURT-2-1-0,ENTITY_FIREWORK_LARGE_BLAST-2-0.5-0,ZOMBIE_WOOD-0.5-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.8
- Reload:
- Enable: true
- Reload_Amount: 95
- Reload_Duration: 50
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-0.5-0,FIRE_IGNITE-1-1-10,DOOR_OPEN-1-2-15,ENTITY_ARMORSTAND_BREAK-2-0.5-20,FIRE_IGNITE-1-1-40,HURT_FLESH-1-0-50,DOOR_CLOSE-1-2-45,BLOCK_IRON_DOOR_CLOSE-1-0.5-50
- Scope:
- Enable: true
- Zoom_Amount: 4
- Night_Vision: true
- Zoom_Bullet_Spread: 0.2
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Close_Shoot_Delay: 10
- Sound_Close: BLOCK_IRON_DOOR_OPEN-1-1.8-0,BLOCK_IRON_DOOR_CLOSE-1-1.8-3,PISTON_RETRACT-1-2-4,PISTON_RETRACT-1-2-6
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6RPK-16 LB Drum-Mag&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.03 1"
- LASERDMR:
- Item_Information:
- Item_Name: "&4&lL.A.S.E.R. &6DMR"
- Item_Type: 293
- Remove_Unused_Tag: true
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &cUNLIMITED|&7Ammo: &cHEAT|&7Damage: &c9HP|&7Firerate: &c300rpm|&7Sight: &cIRNV 2x"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: energy
- Delay_Between_Shots: 9
- Projectile_Subtype: 100-1-1-1
- Projectile_Speed: 340
- Projectile_Damage: 9
- Sounds_Shoot: ENTITY_ENDERDRAGON_HURT-2-0.8-0
- Scope:
- Enable: true
- Zoom_Amount: 4
- Night_Vision: true
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-1.5-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&4L.A.S.E.R. &6DMR&e] &8➼&6 <victim>"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle reddust ~ ~1.4 ~ 0.3 0.1 0.3 0 16"
- LASERSMG:
- Item_Information:
- Item_Name: "&4&lL.A.S.E.R. &6SMG"
- Item_Type: 293
- Remove_Unused_Tag: true
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &cUNLIMITED|&7Ammo: &cHEAT|&7Damage: &c3HP|&7Firerate: &c700rpm|&7Sight: &cIRNV 1x"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 50-1-1-1
- Projectile_Speed: 340
- Projectile_Damage: 3
- Sounds_Shoot: ENTITY_ENDERDRAGON_HURT-2-1.6-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Scope:
- Enable: true
- Zoom_Amount: 2
- Night_Vision: true
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-1.8-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&4L.A.S.E.R. &6SMG&e] &8➼&6 <victim>"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle reddust ~ ~1.4 ~ 0.3 0.1 0.3 0 8"
- trap:
- Item_Information:
- Item_Name: "&6Trapper &c[AP]"
- Item_Type: 57
- Item_Lore: "&7Type: &cAnti-Player Trap"
- Sounds_Acquired: UI_BUTTON_CLICK-1-1-0
- Explosive_Devices:
- Enable: true
- Device_Type: trap
- Device_Info: true-true-true-false-true
- Sounds_Deploy: UI_BUTTON_CLICK-1-1-0
- Message_Trigger_Placer: "&bTrapper &6≫ &e<victim> が罠にかかりました!"
- Message_Trigger_Victim: "&f<victim>&a: &fotintinn! &6(おちんちん!)"
- Explosions:
- Enable: true
- Knockback: 15
- Enable_Owner_Immunity: true
- Explosion_Potion_Effect: SLOW-30-3,BLINDNESS-30-3
- Explosion_Radius: 5
- Explosion_No_Grief: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Explosion_Delay: 1
- Sounds_Explode: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0.5-0
- Custom_Death_Message:
- Normal: "<victim> は爆発に巻き込まれた"
- bluearmy:
- Item_Information:
- Item_Name: "&c青軍 &6PVP装備パック"
- Item_Type: 315
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Item_Lore: "&d青軍のPVP用装備をゲットできる"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Sounds_Shoot: ENTITY_PLAYER_LEVELUP-2-1-0
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 1
- Extras:
- Run_Command:
- - "@shot give <shooter> M4A1 1"
- - "@shot give <shooter> M92 1"
- - "@shot give <shooter> Frag 5"
- - "@shot give <shooter> Knife 1"
- - "@shot give <shooter> kanpan 30"
- One_Time_Use: true
- redarmy:
- Item_Information:
- Item_Name: "&c赤軍 &6PVP装備パック"
- Item_Type: 315
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Item_Lore: "&d赤軍のPVP用装備をゲットできる"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Sounds_Shoot: ENTITY_PLAYER_LEVELUP-2-1-0
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 1
- Extras:
- Run_Command:
- - "@shot give <shooter> 12AK 1"
- - "@shot give <shooter> MP433 1"
- - "@shot give <shooter> Frag 5"
- - "@shot give <shooter> Knife 1"
- - "@shot give <shooter> kanpan 30"
- One_Time_Use: true
- creative:
- Item_Information:
- Item_Name: "&6Right Click to Creative Mode"
- Item_Type: 403
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: UI_BUTTON_CLICK-2-1-0
- Crafting:
- Enable: true
- Quantity: 1
- Shaped: false
- Ingredients: 3,3,3,3
- Extras:
- Run_Command:
- - "@gamemode creative <shooter>"
- python:
- Item_Information:
- Item_Name: "&6Colt Python .357"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c6 rounds|&7Ammo: &c.357 Magnum|&7Damage: &c6HP|&7Speed: &c80m/s|&7Firerate: &c80rpm|&7Attachment: &cFastloader"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 7
- Projectile_Amount: 1
- Projectile_Type: arrow
- Recoil_Amount: 3
- Projectile_Speed: 80
- Remove_Arrows_On_Impact: true
- Projectile_Damage: 6
- Bullet_Spread: 0.8
- Sounds_Shoot: ITEM_SHIELD_BLOCK-2-2-0,ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR-2-2-0,ENTITY_FIREWORK_BLAST-2-1.5-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-2-0,SKELETON_IDLE-1-0-10,PISTON_EXTEND-2-2-20,BLOCK_IRON_DOOR_CLOSE-1-1.5-30
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Cold Python .357&e] &8➼&6 <victim>"
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-40-2
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: false-102,20
- Knockback: 2
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.4
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 15"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0 15"
- Disable_Underwater: true
- RPG:
- Item_Information:
- Item_Name: "&6RPG-7 &7One-Time-Use"
- Item_Type: 293
- Remove_Unused_Tag: true
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c1 rounds|&7Ammo: &cPG-7VR |&7Damage: &c100HP|&7Speed: &c30m/s|&7Firerate: &c7rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 7
- Projectile_Amount: 1
- Delay_Between_Shots: 77
- Projectile_Type: fireball
- Projectile_Speed: 30
- Sounds_Projectile: ENTITY_MINECART_INSIDE-2-0.6-0
- Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0,EXPLODE-2-1.4-0
- Sneak:
- Enable: true
- No_Recoil: true
- Abilities:
- No_Fall_Damage: true
- Knockback: 16
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6RPG-7&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Shrapnel:
- Enable: true
- Block_Type: 30
- Amount: 16
- Speed: 2
- Explosions:
- Enable: true
- Knockback: 10
- Explosion_No_Grief: true
- Explosion_Radius: 5
- Sounds_Explode: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0.5-0
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.2 0 0.2 0.2 100"
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.3 0.1 1 30"
- Disable_Underwater: true
- One_Time_Use: true
- snack:
- Item_Information:
- Item_Name: "&6スナック"
- Item_Type: 435
- Item_Lore: "&eありふれたスナック。遺伝子組換え作物を使用。"
- Remove_Unused_Tag: true
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 7
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: EAT-2-1-1,BLOCK_GRASS_BREAK-2-2-1,EAT-2-1-4,BLOCK_GRASS_BREAK-2-2-4
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SATURATION-1-1
- Extras:
- One_Time_Use: true
- doro:
- Item_Information:
- Item_Name: "&6泥団子"
- Item_Type: CHARCOAL
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: EAT-2-1-1,EAT-2-1-3,EAT-2-1-5
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SATURATION-1-1
- Extras:
- One_Time_Use: true
- potato:
- Item_Information:
- Item_Name: "&6フライドポテト"
- Item_Type: 369
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 7
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: EAT-2-1-1,EAT-2-1-3,EAT-2-1-5
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SATURATION-1-2
- Extras:
- One_Time_Use: true
- borusichi:
- Item_Information:
- Item_Name: "&6ボルシチ"
- Item_Type: 436
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: EAT-2-1-1,ENTITY_GENERIC_DRINK-2-1.5-1,EAT-2-1-3,ENTITY_GENERIC_DRINK-2-1.5-3,EAT-2-1-5,ENTITY_GENERIC_DRINK-2-1.5-5
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SATURATION-1-4
- Extras:
- One_Time_Use: true
- butucoca:
- Item_Information:
- Item_Name: "&bコカイン"
- Item_Type: 353
- Item_Lore: "&dメキシコで密造され輸入された高純度のコナ"
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: EAT-2-1-0,ENTITY_WITHER_DEATH-2-2-1200
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-20-1,JUMP-1200-4,NIGHT_VISION-1200-3,SPEED-1200-2,HEALTH_BOOST-1200-1
- Abilities:
- Hurt_Effect: true
- Extras:
- One_Time_Use: true
- butukaku:
- Item_Information:
- Item_Name: "&b覚醒剤"
- Item_Type: 406
- Item_Lore: "&d結晶状になっている極めて上物のブツ"
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: EAT-2-1-0,ENTITY_WITHER_DEATH-2-2-1200
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-20-1,JUMP-1200-4,NIGHT_VISION-1200-3,SPEED-1200-3,HEALTH_BOOST-1200-1
- Abilities:
- Hurt_Effect: true
- Extras:
- One_Time_Use: true
- xminigun:
- Item_Information:
- Item_Name: "&6M134 Minigun &c&l[AP]"
- Item_Type: 294
- Melee_Attachment: Bread
- Hidden_From_List: true
- Remove_Unused_Tag: true
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &cAmmunition Belt|&7Ammo: &c7.62x51mm AP|&7Damage: &cUnknown|&7Speed: &c100m/s|&7Firerate: &c1000rpm"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 90
- Projectile_Amount: 3
- Projectile_Flames: true
- Projectile_Damage: 564219
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-0.8-0,ENTITY_ENDER_DRAGON_SHOOT-1-1-1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 13
- Riot_Shield:
- Enable: true
- Durability_Loss_Per_Hit: 0
- Forcefield_Mode: true
- Explosions:
- Enable: true
- Knockback: 19
- Ignite_Victims: 200
- Enable_Friendly_Fire: true
- Enable_Owner_Immunity: true
- Explosion_No_Grief: true
- Explosion_Potion_Effect: SLOW-60-100,BLINDNESS-60-100,WEAKNESS-60-100,SLOW_DIGGING-60-100,CONFUSION-60-100,JUMP-60-238,WITHER-60-100,HARM-60-300
- On_Impact_With_Anything: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Explosion_Radius: 1
- Sneak:
- Enable: true
- Bullet_Spread: 1
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-60-100,BLINDNESS-60-100,WEAKNESS-60-100,SLOW_DIGGING-60-100,CONFUSION-60-100,JUMP-60-238,WITHER-60-100,HARM-60-300
- Scope:
- Enable: true
- Zoom_Amount: 3
- Night_Vision: true
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Bonus_Drops: 42
- Knockback: 3
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Custom_Death_Message:
- Normal: "&f<victim> は <shooter> に殺害された"
- Extras:
- Run_Console_Command: "effect clear <victim>"
- Make_Victim_Speak: "死ね"
- butumdma:
- Item_Information:
- Item_Name: "&bMDMA錠剤"
- Item_Type: 372
- Item_Lore: "&d正体不明の化学物質で生成された錠剤"
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: EAT-2-1-0,ENTITY_WITHER_DEATH-2-2-1200
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-1200-1,NIGHT_VISION-1200-5,WITHER-1200-1,SLOW-1200-3
- Abilities:
- Hurt_Effect: true
- Extras:
- One_Time_Use: true
- butuhero:
- Item_Information:
- Item_Name: "&bヘロイン"
- Item_Type: 348
- Item_Lore: "&dアフガニスタンで密造されソ連兵が持ち帰った高純度のコナ"
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: EAT-2-1-0,ENTITY_WITHER_DEATH-2-2-1200
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-20-1,JUMP-1200-5,NIGHT_VISION-1200-5,SPEED-1200-5,HEALTH_BOOST-1200-10,REGENERATION-1200-5
- Abilities:
- Hurt_Effect: true
- Extras:
- One_Time_Use: true
- xtaser:
- Item_Information:
- Item_Name: "&bTaser Gun &d&l[STUN]"
- Item_Type: 294
- Item_Lore: "&e相手を10秒間無力化し鎮圧する"
- Hidden_From_List: true
- Melee_Attachment: Bread
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-0.5-0
- Shooting:
- Delay_Between_Shots: 15
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Right_Click_To_Shoot: true
- Projectile_Speed: 810
- Projectile_Amount: 3
- Projectile_Damage: 0
- Remove_Bullet_Drop: true
- Bullet_Spread: 0.3
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-2-2-0,ITEM_FLINTANDSTEEL_USE-2-1.5-2,ITEM_FLINTANDSTEEL_USE-2-2-3,ITEM_FLINTANDSTEEL_USE-2-1.5-4,ITEM_FLINTANDSTEEL_USE-2-2-5,ITEM_FLINTANDSTEEL_USE-2-1.5-6,ITEM_FLINTANDSTEEL_USE-2-2-7,ITEM_FLINTANDSTEEL_USE-2-1.5-8,ITEM_FLINTANDSTEEL_USE-2-2-9,ITEM_FLINTANDSTEEL_USE-2-1.5-10,ITEM_FLINTANDSTEEL_USE-2-2-11,ITEM_FLINTANDSTEEL_USE-2-1.5-12,ITEM_FLINTANDSTEEL_USE-2-2-13,ITEM_FLINTANDSTEEL_USE-2-1.5-14,ITEM_FLINTANDSTEEL_USE-2-2-15,ITEM_FLINTANDSTEEL_USE-2-1.5-16,ITEM_FLINTANDSTEEL_USE-2-2-17,ITEM_FLINTANDSTEEL_USE-2-1.5-18,ITEM_FLINTANDSTEEL_USE-2-2-19
- Hit_Events:
- Enable: true
- Message_Shooter: "&bTaser Gun&6 ≫ &e<victim> の&c無力化&eに成功しました! この効果は&c10秒間&e持続されます!"
- Message_Victim: "&bTaser Gun&6 ≫ &eあなたは&c無力化&eされました! この効果は&c10秒間&e持続されます!"
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Sounds_Victim: ENTITY_WITHER_DEATH-2-1.5-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[Taser Gun Mk.2] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: BLOCK_TRIPWIRE_ATTACH-1-2-0
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ ~ ~ ~ particle minecraft:flash ~ ~2 ~ 0.3 0.3 0.3 0 100 force"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle minecraft:enchanted_hit ~ ~1.5 ~ 0.3 0.3 0.3 0.5 30"
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-200-100,BLINDNESS-200-100,WEAKNESS-200-100,SLOW_DIGGING-200-100,GLOWING-200-100,CONFUSION-200-100,JUMP-200-238
- Bread:
- Item_Information:
- Item_Name: "&f火打石"
- Item_Type: 318
- Hidden_From_List: true
- Remove_Unused_Tag: true
- Melee_Mode: true
- Skip_Name_Check: true
- Shooting:
- Delay_Between_Shots: 0.5
- Projectile_Damage: 564219
- Custom_Death_Message:
- Normal: "&f<victim> は <shooter> に殺害された"
- Extras:
- Run_Console_Command: "effect clear <victim>"
- Make_Victim_Speak: "死ね"
- xshield:
- Item_Information:
- Item_Name: "&f盾"
- Item_Type: 442
- Melee_Attachment: Bread
- Remove_Unused_Tag: true
- Hidden_From_List: true
- Riot_Shield:
- Enable: true
- Durability_Loss_Per_Hit: 0
- Forcefield_Mode: true
- Crafting:
- Enable: true
- Quantity: 1
- Ingredients: 442,264
- xarrow:
- Item_Information:
- Item_Name: "&f矢"
- Item_Type: 262
- Melee_Attachment: Bread
- Hidden_From_List: true
- Remove_Unused_Tag: true
- Shooting:
- Delay_Between_Shots: 1
- Projectile_Type: arrow
- Right_Click_To_Shoot: true
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 1919
- Projectile_Amount: 1
- Projectile_Damage: 0
- Remove_Bullet_Drop: true
- Bullet_Spread: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Abilities:
- Break_Blocks: true-58
- Extras:
- One_Time_Use: true
- Run_Console_Command: "kill <victim>"
- Make_Victim_Speak: "死ね"
- L96:
- Item_Information:
- Item_Name: "&6L96A1"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c5 rounds|&7Ammo: &c.338 Lapua Magnum|&7Damage: &c16HP|&7Speed: &c120m/s|&7Firerate: &cBolt-Action"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Delay_Between_Shots: 15
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 120
- Recoil_Amount: 7
- Projectile_Damage: 16
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-1.5-0,ENTITY_IRON_GOLEM_DEATH-1-2-0,ENTITY_FIREWORK_BLAST-2-1-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6L96A1&e] &8➼&6 <victim>"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Reload:
- Enable: true
- Reload_Amount: 11
- Reload_Duration: 45
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.8-1,ENTITY_ARMORSTAND_BREAK-2-0.5-11,FIRE_IGNITE-1-1-20,DOOR_OPEN-1-2-35,BLOCK_IRON_DOOR_CLOSE-1-2-44
- Firearm_Action:
- Type: bolt
- Open_Duration: 7
- Close_Duration: 5
- Close_Shoot_Delay: 10
- Sound_Open: BLOCK_IRON_DOOR_OPEN-1-1.5-0
- Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-1.5-0
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-20-2
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Sounds_Shooter: NOTE_PLING-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Break_Blocks: false-102,20
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Fireworks:
- Enable: true
- Firework_Hit: STAR-TRUE-TRUE-250-0-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 6
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0.05 30"
- Disable_Underwater: true
- M32:
- Item_Information:
- Item_Name: "&6M32 MGL"
- Item_Type: 293
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c6 rounds|&7Ammo: &c40mm Granade|&7Damage: &c32HP|&7Speed: &c12m/s|&7Firerate: &c64rpm|&7Timer: &c1.5 seconds"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 15
- Projectile_Amount: 1
- Projectile_Type: grenade
- Recoil_Amount: 1
- Recoil_Amount: 5
- Projectile_Subtype: 46
- Projectile_Speed: 12
- Sounds_Shoot: ENTITY_CHICKEN_EGG-2-1-0,EXPLODE-1-2-0,BLOCK_IRON_DOOR_OPEN-1-2-5,BLOCK_IRON_DOOR_CLOSE-1-2-10
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.5
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Bullets_Individually: true
- Reload_Duration: 8
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-2
- Shrapnel:
- Enable: true
- Block_Type: 30
- Amount: 10
- Speed: 2
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Explosion_Delay: 30
- Sounds_Explode: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 2"
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.3 0.1 1 10"
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M32 MGL&e] &8➼&6 <victim>"
- VPOTKM:
- Item_Information:
- Item_Name: "&6VPO-215 / .366TKM"
- Item_Type: 290
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c5 rounds|&7Ammo: &c.366TKM|&7Damage: &c16HP|&7Speed: &c100m/s|&7Firerate: &c30rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 4
- Projectile_Amount: 1
- Delay_Between_Shots: 12
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 100
- Projectile_Damage: 16
- Bullet_Spread: 1
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0,IRON_DOOR_OEPN-1-1.5-6,IRON_DOOR_CLOSE-1-1.5-9
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.5
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: true
- Starting_Amount: 0
- Reload_Duration: 20
- Sounds_Reloading: NOTE_STICKS-1-1-5,NOTE_SNARE_DRUM-1-6-15,BLOCK_IRON_DOOR_CLOSE-1-1.5-20
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0.3
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Crafting:
- Enable: true
- Quantity: 1
- Shaped: true
- Ingredients: 0,20,0,280,42,42,280,265,131
- Ammo:
- Enable: true
- Ammo_Item_ID: 452
- Ammo_Name_Check: ".366 TKM AP-M"
- Sounds_Shoot_With_No_Ammo: BLOCK_DISPENSER_FAIL-1-1.2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6VPO-215 (.366TKM)&e] &8➼&6 <victim>"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 5"
- 47AK:
- Item_Information:
- Item_Name: "&6AK-47"
- Item_Type: 291
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c7.62x39mm|&7Damage: &c7HP|&7Speed: &c90m/s|&7Firerate: &c600rpm"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 90
- Projectile_Damage: 6
- Bullet_Spread: 1.6
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-1.5-0,ENTITY_BOAT_PADDLE_LAND-2-2-0,ENTITY_FIREWORK_BLAST-2-1.2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Close_Shoot_Delay: 10
- Sound_Close: BLOCK_IRON_DOOR_OPEN-1-1.8-0,BLOCK_IRON_DOOR_CLOSE-1-1.8-3,PISTON_RETRACT-1-2-4,PISTON_RETRACT-1-2-6
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-20,FIRE_IGNITE-1-1-25,HURT_FLESH-1-0-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-40
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.6
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Critical_Hits:
- Enable: true
- Bonus_Damage: 100
- Chance: 1
- Message_Shooter: "&6 ≫ &eCritical Hit! &c+100 damage"
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6AK-47&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 5"
- UMP45:
- Item_Information:
- Item_Name: "&6HK UMP45"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c25 rounds|&7Ammo: &c.45ACP|&7Damage: &c5HP|&7Speed: &c75m/s|&7Firerate: &c600rpm"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 75
- Projectile_Damage: 5
- Bullet_Spread: 1
- Sounds_Shoot: ITEM_SHIELD_BREAK-2-0.5-0,ENTITY_FIREWORK_LARGE_BLAST-2-0.8-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.8-1,FIRE_IGNITE-1-1-10,DOOR_OPEN-1-2-15,block_piston_contract-2-2-25,BLOCK_IRON_DOOR_CLOSE-1-1.8-30
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.7
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6UMP45&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 7"
- ammo:
- Item_Information:
- Item_Name: "&6.366 TKM AP-M"
- Item_Type: 452
- Remove_Unused_Tag: true
- Shooting:
- Disable: true
- handmadeammo:
- Item_Information:
- Item_Name: "&6金属片と火薬の混合物"
- Item_Type: 402
- Remove_Unused_Tag: true
- Shooting:
- Disable: true
- Fireblue:
- Item_Information:
- Item_Name: "&d花火ランチャー &9青"
- Item_Type: 294
- Remove_Unused_Tag: true
- Item_Lore: "&b・花火仕様書|&bこの花火は発射後約1秒で分裂します|&b人や動物に向けて発射しないでください|&b|&d花火: 大丸青色一号"
- Sounds_Acquired: BLOCK_IRON_DOOR_CLOSE-1-1.5-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 3
- Projectile_Amount: 1
- Delay_Between_Shots: 20
- Projectile_Type: grenade
- Projectile_Subtype: 401
- Removal_Or_Drag_Delay: 30-false
- Remove_Bullet_Drop: true
- Projectile_Speed: 15
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_FIREWORK_ROCKET_LAUNCH-2-1.1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Explosions:
- Enable: true
- Knockback: 5
- Explosion_No_Grief: true
- Explosion_Radius: 1
- Sounds_Explode: ENTITY_FIREWORK_LARGE_BLAST-2-1-0
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Ignite_Victims: 20
- Explosion_Delay: 12
- Fireworks:
- Enable: true
- Firework_Explode: BALL_LARGE-TRUE-FALSE-0-60-255
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[Firework] &8➼&6 <victim>"
- Firegreen:
- Item_Information:
- Item_Name: "&d花火ランチャー &a緑"
- Item_Type: 294
- Remove_Unused_Tag: true
- Item_Lore: "&b・花火仕様書|&bこの花火は発射後約1秒で分裂します|&b人や動物に向けて発射しないでください|&b|&d花火: クリーパーグリーン一号"
- Sounds_Acquired: BLOCK_IRON_DOOR_CLOSE-1-1.5-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Delay_Between_Shots: 20
- Projectile_Type: grenade
- Projectile_Subtype: 401
- Removal_Or_Drag_Delay: 30-false
- Remove_Bullet_Drop: true
- Projectile_Speed: 15
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_FIREWORK_ROCKET_LAUNCH-2-1.1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Explosions:
- Enable: true
- Knockback: 5
- Explosion_No_Grief: true
- Explosion_Radius: 1
- Sounds_Explode: ENTITY_FIREWORK_LARGE_BLAST-2-1-0
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Ignite_Victims: 20
- Explosion_Delay: 12
- Fireworks:
- Enable: true
- Firework_Explode: CREEPER-TRUE-TRUE-13-255-73
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[Firework] &8➼&6 <victim>"
- Firered:
- Item_Information:
- Item_Name: "&d花火ランチャー &c赤"
- Item_Type: 294
- Remove_Unused_Tag: true
- Item_Lore: "&b・花火仕様書|&bこの花火は発射後約1秒で分裂します|&b人や動物に向けて発射しないでください|&b|&d花火: 星型赤色一号"
- Sounds_Acquired: BLOCK_IRON_DOOR_CLOSE-1-1.5-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 401
- Delay_Between_Shots: 20
- Removal_Or_Drag_Delay: 30-false
- Remove_Bullet_Drop: true
- Projectile_Speed: 15
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_FIREWORK_ROCKET_LAUNCH-2-1.1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Explosions:
- Enable: true
- Knockback: 5
- Explosion_No_Grief: true
- Explosion_Radius: 1
- Sounds_Explode: ENTITY_FIREWORK_LARGE_BLAST-2-1-0
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Ignite_Victims: 20
- Explosion_Delay: 12
- Fireworks:
- Enable: true
- Firework_Explode: STAR-TRUE-TRUE-255-0-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[Firework] &8➼&6 <victim>"
- MK11:
- Item_Information:
- Item_Name: "&6MK11 MOD 0"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c20 rounds|&7Ammo: &c7.62x51mm|&7Damage: &c8HP|&7Speed: &c110m/s|&7Firerate: &c360rpm|&7Scope: &c4x ACOG"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Delay_Between_Shots: 5
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 110
- Recoil_Amount: 2
- Bullet_Spread: 1.6
- Projectile_Damage: 8
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-1-0,ENTITY_FIREWORK_LARGE_BLAST-2-1-0,ENTITY_FIREWORK_BLAST-2-1-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6MK11 MOD 0&e] &8➼&6 <victim>"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Sneak:
- Enable: true
- Bullet_Spread: 0.8
- No_Recoil: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-0,item_crossbow_loading_end-2-0.5-15,block_piston_contract-2-2-25,block_piston_contract-2-2-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-40
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Break_Blocks: false-102,20
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Scope:
- Enable: true
- Zoom_Amount: 5
- Night_Vision: true
- Zoom_Bullet_Spread: 0.2
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 30"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0.01 7"
- Disable_Underwater: true
- M14:
- Item_Information:
- Item_Name: "&6M14-M1A EBR"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c20 rounds|&7Ammo: &c7.62x51mm|&7Damage: &c8HP|&7Speed: &c110m/s|&7Firerate: &c360rpm|&7Scope: &cATACR™ Riflescope"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Delay_Between_Shots: 5
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 110
- Recoil_Amount: 2
- Bullet_Spread: 1.6
- Projectile_Damage: 8
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0.8-0,ZOMBIE_WOOD-1-1.6-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M14-M1A EBR&e] &8➼&6 <victim>"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.8
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.2-0,item_crossbow_loading_end-2-0.5-15,block_piston_contract-2-1.5-25,block_piston_contract-2-1.5-30,BLOCK_IRON_DOOR_CLOSE-1-1.2-35
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Break_Blocks: false-102,20
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 30"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0.01 9"
- Disable_Underwater: true
- M1Garand:
- Item_Information:
- Item_Name: "&6U.S. Cal.30 M1 Garand"
- Item_Type: 291
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c8 rounds|&7Ammo: &c.30-06 Springfield|&7Damage: &c8HP|&7Speed: &c100m/s|&7Firerate: &c360rpm|"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Delay_Between_Shots: 5
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 100
- Recoil_Amount: 3
- Bullet_Spread: 1.6
- Projectile_Damage: 8
- Sounds_Shoot: BLAZE_HIT-1-1-0,ZOMBIE_WOOD-1-2-0,BLOCK_SAND_BREAK-0.5-0-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6U.S. Cal.30 M1 Garand&e] &8➼&6 <victim>"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.8
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_ANVIL_LAND-2-2-1,BLOCK_IRON_DOOR_OPEN-1-1.5-5,item_crossbow_loading_end-2-0.5-15,BLOCK_IRON_DOOR_CLOSE-1-1.5-30
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.4
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 30"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0.01 7"
- Disable_Underwater: true
- SKS:
- Item_Information:
- Item_Name: "&6SKS Carbine"
- Item_Type: 291
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c10 rounds|&7Ammo: &c7.62x39mm|&7Damage: &c7HP|&7Speed: &c90m/s|&7Firerate: &c360rpm|"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Delay_Between_Shots: 5
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 80
- Recoil_Amount: 2
- Bullet_Spread: 1.6
- Projectile_Damage: 6
- Sounds_Shoot: BLAZE_HIT-1-1-0,ZOMBIE_WOOD-1-2-0,BLOCK_SAND_BREAK-0.5-0-0
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6SKS Carbine&e] &8➼&6 <victim>"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Sneak:
- Enable: true
- Bullet_Spread: 0.8
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 30
- Sounds_Reloading: FIRE_IGNITE-1-1-0,DOOR_OPEN-1-2-2,BLOCK_IRON_DOOR_OPEN-1-1.5-5,item_crossbow_loading_end-2-0.5-15,BLOCK_IRON_DOOR_CLOSE-1-1.5-30
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.4
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 30"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0.01 7"
- Disable_Underwater: true
- PPSH:
- Item_Information:
- Item_Name: "&6PPSh-41"
- Item_Type: 291
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c35 rounds|&7Ammo: &c7.62×25mm|&7Damage: &c6HP|&7Speed: &c80m/s|&7Firerate: &c900rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-0.5-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 70
- Recoil_Amount: 1
- Bullet_Spread: 2
- Projectile_Damage: 6
- Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
- Fully_Automatic:
- Enable: true
- Fire_Rate: 13
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 35
- Reload_Duration: 40
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,item_crossbow_loading_end-2-0.5-15,,block_piston_contract-2-2-20,HURT_FLESH-1-0-30,DOOR_CLOSE-1-2-35,BLOCK_IRON_DOOR_CLOSE-1-1.5-40
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6PPSh-41&e] &8➼&6 <victim>"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.5 ~ 0.3 0 0.3 0.05 2"
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.3 0.1 1 5"
- M388:
- Item_Information:
- Item_Name: "&cM388 &6Davy Crockett"
- Item_Type: 293
- Item_Lore: "&e核ミサイル弾を装備したロケットランチャー|&e効果が広範囲に及ぶロケット弾を発射する"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: fireball
- Projectile_Speed: 30
- Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0,EXPLODE-2-1.4-0
- Sneak:
- Enable: true
- No_Recoil: true
- Abilities:
- No_Fall_Damage: true
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 426
- Delay_Before_Split: 0
- Number_Of_Splits: 1
- Number_Of_Bomblets: 50
- Speed_Of_Bomblets: 10
- Delay_Before_Detonation: 0
- Particle_Release: explosion
- Sounds_Release: ENTITY_SHEEP_SHEAR-2-1.5-1
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 30
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-0.5-0,PISTON_EXTEND-1-0.5-15,BLOCK_IRON_DOOR_CLOSE-1-1.5-30
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6M388 Davy Crockett&e] &8➼&6 <victim>"
- Scope:
- Enable: true
- Zoom_Amount: 10
- Night_Vision: true
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0
- Explosions:
- Enable: true
- Explosion_Radius: 444
- Knockback: 15
- Explosion_Incendiary: true
- Ignite_Victims: 600
- Sounds_Explode: ENTITY_WITHER_DEATH-2-0.7-0
- Sounds_Victim: ENTITY_VILLAGER_DEATH-2-0.9-0
- Explosion_Potion_Effect: BLINDNESS-600-1,POISON-600-100
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 30"
- antilag:
- Item_Information:
- Item_Name: "&6右クリックでエンティティを一斉削除する &c(危険)"
- Item_Type: 403
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Projectile_Amount: 1
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 10
- Sounds_Shoot: UI_BUTTON_CLICK-2-1-0
- Extras:
- Run_Command:
- - "@say &a<shooter> がサーバー全体のエンティティを消去しました"
- - "@kill @e[type=!minecraft:player,type=!minecraft:ARMORSTAND,type=!minecraft:item_frame]"
- xvulcan:
- Item_Information:
- Item_Name: "&6M61 Vulcan &c[HE]"
- Item_Type: 294
- Remove_Unused_Tag: true
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &cAmmunition Belt|&7Ammo: &c12.7x99mm HE|&7Damage: &cUnknown|&7Speed: &c50m/s|&7Firerate: &c900rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 3
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Incendiary:
- Enable: true
- Duration: 200
- Projectile_Speed: 50
- Projectile_Flames: true
- Projectile_Damage: 100000000
- Bullet_Spread: 1.5
- Sounds_Shoot: IRONGOLEM_HIT-1-0.8-0,ENTITY_ENDER_DRAGON_SHOOT-1-1-1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 11
- Riot_Shield:
- Enable: true
- Durability_Loss_Per_Hit: 0
- Forcefield_Mode: true
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Explosions:
- Enable: true
- Explosion_Potion_Effect: BLINDNESS-100-10
- On_Impact_With_Anything: true
- Sounds_Shooter: RANDOM_BOWHIT-1-1-0
- Sounds_Explode: ENTITY_ENDER_DRAGON_HURT-1-1.5-0
- Explosion_Radius: 1
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: BLOCK_TRIPWIRE_ATTACH-1-2-0
- Custom_Death_Message:
- Normal: "&6 ≫ &e<victim> は体をバラバラに裂かれた"
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: BLINDNESS-100-1
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: true-49
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- config:
- Item_Information:
- Item_Name: "&c&l/shot config reload"
- Item_Type: 399
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Sounds_Shoot: UI_BUTTON_CLICK-2-1-0
- Projectile_Type: Energy
- Projectile_Subtype: 0-0-NONE-0
- Projectile_Speed: 1
- Extras:
- Run_Command:
- - "@shot config reload"
- - "@say &cCrackShot &7≫ &cConfiguration successfully reloaded!"
- m360:
- Item_Information:
- Item_Name: "&6SAKURA M360J &cPolice"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c5 rounds|&7Ammo: &c.38 Special|&7Damage: &c5HP|&7Speed: &c50m/s|&7Firerate: &c80rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 8
- Projectile_Amount: 1
- Projectile_Type: arrow
- Recoil_Amount: 3
- Projectile_Speed: 50
- Remove_Arrows_On_Impact: true
- Projectile_Damage: 5
- Bullet_Spread: 0.3
- Sounds_Shoot: ITEM_SHIELD_BLOCK-2-2-0,ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR-2-2-0,ENTITY_FIREWORK_BLAST-2-1.5-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 10
- Reload_Bullets_Individually: true
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-2
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[SAKURA M360J Police] &8➼&6 <victim>"
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-30-1
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Break_Blocks: false-102,20
- Knockback: 2
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Extras:
- Run_Console_Command: "execute <victim> ~ ~ ~ particle block minecraft:redstone_block ~ ~1 ~ 0.1 0.2 0.1 1 15"
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.3 ~ 0.3 0.1 0.3 0 15"
- Disable_Underwater: true
- AUG:
- Item_Information:
- Item_Name: "&6Steyr AUG"
- Item_Type: 292
- Item_Lore: "&7Gun Information:|&7|&7Magazine: &c30 rounds|&7Ammo: &c5.56x45mm|&7Damage: &c6HP|&7Speed: &c105m/s|&7Firerate: &c660rpm"
- Sounds_Acquired: BAT_TAKEOFF-1-1.5-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 105
- Projectile_Damage: 6
- Bullet_Spread: 1.2
- Sounds_Shoot: BLAZE_HIT-1-2-0,IRONGOLEM_HIT-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.8
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 50
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1.5-5,PISTON_EXTEND-1-2-20,FIRE_IGNITE-1-1-25,HURT_FLESH-1-0-30,BLOCK_IRON_DOOR_CLOSE-1-1.5-50
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.4
- Sounds_Toggle_Zoom: BLOCK_WOODEN_DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-152
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Custom_Death_Message:
- Normal: "&e➲ &6<shooter> &8➼ &e[&6Steyr AUG A3&e] &8➼&6 <victim>"
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0.5-0
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle smoke ~ ~1.4 ~ 0.2 0 0.2 0.04 5"
- Sword:
- Item_Information:
- Item_Name: "&b&l聖剣アイシクルソード"
- Item_Type: 276
- Item_Lore: "&a東方Project収録"
- Remove_Unused_Tag: true
- Attachments:
- Type: main
- Info: "Danmaku"
- Toggle_Delay: 5
- Sounds_Toggle: BLOCK_NOTE_BLOCK_PLING-1-2-0
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 5
- Recoil_Amount: 2
- Projectile_Type: energy
- Projectile_Subtype: 2-2-NONE-0
- Projectile_Amount: 1
- Removal_Or_Drag_Delay: 2-true
- Projectile_Speed: 35
- Projectile_Damage: 15
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1.2-0
- Custom_Death_Message:
- Normal: "&6 ≫ &e<victim> は <shooter> に&b&lアイシクルソード&eで&b冷凍保存&eされた。&bあたい、サイキョー!"
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-60-100
- Critical_Hits:
- Enable: true
- Bonus_Damage: 10
- Message_Shooter: "&6 ≫ &eCritical Hit! &c+10 Damage"
- Chance: 10
- Sounds_Shooter: ORB_PICKUP-2-1.5-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_STRONG-2-2-1
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle minecraft:sweepAttack ~ ~1.3 ~ 0.5 0 0.5 0 3"
- Danmaku:
- Item_Information:
- Attachments:
- Type: accessory
- Toggle_Delay: 5
- Sounds_Toggle: BLOCK_NOTE_BLOCK_PLING-1-2-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 10
- Delay_Between_Shots: 15
- Projectile_Type: snowball
- Projectile_Flames: true
- Projectile_Speed: 25
- Bullet_Spread: 5
- Projectile_Damage: 10
- Sounds_Shoot: ENTITY_DRAGON_FIREBALL_EXPLODE-1-2-0,ENTITY_PLAYER_LEVELUP-2-1.8-2
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-426
- Sneak:
- Enable: true
- Bullet_Spread: 3
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Duration: 10
- Reload_Shoot_Delay: 10
- Sounds_Reloading: <sound>,(...)
- Custom_Death_Message:
- Normal: "&6 ≫ &e<victim> は <shooter> に&b&l弾幕&eで&b消去&eされた。&bあたい、サイキョー!"
- Explosions:
- Enable: true
- Damage_Multiplier: 50
- Explosion_No_Grief: true
- Explosion_Radius: 1
- On_Impact_With_Anything: true
- Explosion_Potion_Effect: SLOW-30-3
- Enable_Owner_Immunity: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1.5-1
- Extras:
- Run_Command:
- - "@execute <shooter> ~ ~ ~ particle minecraft:enchanted_hit ~ ~1.3 ~ 1 1 1 0.5 70"
- - "@execute <shooter> ~ ~ ~ particle minecraft:enchant ~ ~1.3 ~ 0.5 1 0.5 1 50"
- - "@execute <shooter> ~ ~ ~ particle minecraft:end_rod ~ ~1 ~ 1 1 1 0.1 30"
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