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Climates Errors 1.3

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Oct 26th, 2017
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  1. [13:27:57 INFO SMAPI] SMAPI 2.0 with Stardew Valley 1.2.33 on Unix 4.10.0.37
  2. [13:27:57 DEBUG SMAPI] Mods go here: /home/philip/Applications and utilities/Stardew Valley/game/Mods
  3. [13:27:57 TRACE SMAPI] Log started at 2017-10-26T12:27:57 UTC
  4. [13:27:57 TRACE SMAPI] Overriding content manager...
  5. [13:27:57 TRACE SMAPI] Starting game...
  6. [13:28:04 TRACE SMAPI] Content manager 'Game1.content' disposed, disposing assets that aren't needed by any other asset loader.
  7. [13:28:04 TRACE SMAPI] Invalidated 0 cache entries.
  8. [13:28:07 TRACE SMAPI] Detecting common issues...
  9. [13:28:07 TRACE SMAPI] Loading mod metadata...
  10. [13:28:08 TRACE SMAPI] Loading mods...
  11. [13:28:08 TRACE SMAPI] Loading Climates of Ferngill [Rebuild] from ClimatesOfFerngill/ClimatesOfFerngill.dll...
  12. [13:28:08 TRACE SMAPI] Rewriting ClimatesOfFerngill.dll for OS...
  13. [13:28:08 TRACE SMAPI] Rewrote ClimatesOfFerngill.dll to fix SpriteBatch methods...
  14.  
  15. [13:28:08 INFO SMAPI] Loaded 1 mods:
  16. [13:28:08 INFO SMAPI] Climates of Ferngill [Rebuild] 1.1.8-alpha-201711 by KoihimeNakamura | Create a unique climate system with custom weathers, as well as add weather related events and commands.
  17.  
  18. [13:28:08 TRACE Climates of Ferngill [Rebuild]] Loading climate type: normal from file
  19. [13:28:08 ERROR Climates of Ferngill [Rebuild]] This mod cannot load - the climate object is null!!!
  20. [13:28:08 TRACE SMAPI] Context: locale set to en.
  21. [13:28:08 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
  22. [13:28:08 DEBUG Climates of Ferngill [Rebuild]] GameClimate is null
  23. [13:28:08 TRACE SMAPI] Checking for SMAPI update...
  24. [13:28:09 TRACE SMAPI] Checking for updates to 1 keys...
  25. [13:28:34 TRACE Console.Out] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
  26. [13:28:34 TRACE Console.Out] getLoadEnumerator('Philip_156788890')
  27. [13:28:37 TRACE Console.Out] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
  28. [13:28:37 TRACE SMAPI] Context: loaded saved game 'Philip_156788890', starting spring 10 Y2.
  29. [13:28:37 DEBUG Climates of Ferngill [Rebuild]] GameClimate is null
  30. [13:28:37 ERROR SMAPI] A mod failed handling the TimeEvents.AfterDayStarted event:
  31. System.NullReferenceException: Object reference not set to an instance of an object
  32. at ClimatesOfFerngillRebuild.ClimatesOfFerngill.UpdateWeatherOnNewDay () <0x41fd5750 + 0x000ca> in <filename unknown>:0
  33. at ClimatesOfFerngillRebuild.ClimatesOfFerngill.HandleNewDay (System.Object sender, System.EventArgs e) <0x41fd5400 + 0x00167> in <filename unknown>:0
  34. at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent (IMonitor monitor, System.String name, IEnumerable`1 handlers, System.Object sender, System.EventArgs args) <0x41c89620 + 0x001bc> in <filename unknown>:0
  35. [13:28:41 DEBUG Climates of Ferngill [Rebuild]] GameClimate is null
  36. [13:28:41 ERROR SMAPI] A mod failed handling the MenuEvents.MenuChanged event:
  37. System.NullReferenceException: Object reference not set to an instance of an object
  38. at ClimatesOfFerngillRebuild.ClimatesOfFerngill.MenuEvents_MenuChanged (System.Object sender, StardewModdingAPI.Events.EventArgsClickableMenuChanged e) <0x41d815e0 + 0x00136> in <filename unknown>:0
  39. at StardewModdingAPI.Framework.InternalExtensions.SafelyRaiseGenericEvent[TEventArgs] (IMonitor monitor, System.String name, IEnumerable`1 handlers, System.Object sender, StardewModdingAPI.Framework.TEventArgs args) <0x41d80f30 + 0x000db> in <filename unknown>:0
  40. [13:28:44 DEBUG Climates of Ferngill [Rebuild]] GameClimate is null
  41. [13:28:44 ERROR SMAPI] A mod failed handling the MenuEvents.MenuChanged event:
  42. System.NullReferenceException: Object reference not set to an instance of an object
  43. at ClimatesOfFerngillRebuild.ClimatesOfFerngill.MenuEvents_MenuChanged (System.Object sender, StardewModdingAPI.Events.EventArgsClickableMenuChanged e) <0x41d815e0 + 0x00136> in <filename unknown>:0
  44. at StardewModdingAPI.Framework.InternalExtensions.SafelyRaiseGenericEvent[TEventArgs] (IMonitor monitor, System.String name, IEnumerable`1 handlers, System.Object sender, StardewModdingAPI.Framework.TEventArgs args) <0x41d80f30 + 0x000db> in <filename unknown>:0
  45. [13:28:46 DEBUG Climates of Ferngill [Rebuild]] GameClimate is null
  46. [13:28:46 ERROR SMAPI] A mod failed handling the MenuEvents.MenuChanged event:
  47. System.NullReferenceException: Object reference not set to an instance of an object
  48. at ClimatesOfFerngillRebuild.ClimatesOfFerngill.MenuEvents_MenuChanged (System.Object sender, StardewModdingAPI.Events.EventArgsClickableMenuChanged e) <0x41d815e0 + 0x00136> in <filename unknown>:0
  49. at StardewModdingAPI.Framework.InternalExtensions.SafelyRaiseGenericEvent[TEventArgs] (IMonitor monitor, System.String name, IEnumerable`1 handlers, System.Object sender, StardewModdingAPI.Framework.TEventArgs args) <0x41d80f30 + 0x000db> in <filename unknown>:0
  50. [13:28:48 DEBUG Climates of Ferngill [Rebuild]] GameClimate is null
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