daily pastebin goal
8%
SHARE
TWEET

Untitled

a guest Oct 23rd, 2018 9 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. models/md5/vehicles/buggy/buggy
  2. {
  3.     qer_editorimage models/md5/vehicles/buggy/buggy2_d.tga
  4.     unsmoothedTangents
  5.     {
  6.         blend   diffusemap          
  7.         map     models/md5/vehicles/buggy/buggy2_d.tga
  8.     }
  9.     {  
  10.         maskcolor              
  11.         map makealpha( scale( models/md5/vehicles/buggy/buggy2_reflection_mask1.tga, 1.0, 0.5, 0.85, 1.0 )) // same as alpha 0.85, but can manipulate particular RGB values for more elaborate reflections
  12.     }
  13.     {
  14.         blend gl_dst_alpha, gl_one
  15.         maskalpha
  16.         cubeMap     env/cubemap_start
  17.         texgen  reflect    
  18.     }
  19.     {
  20.         blend filter
  21.        
  22.         vertexProgram       inkEffect_skinned.glsl
  23.         vertexParm 0        0.75, 0.0018, -0.0001, 0    // inkAmount, nearFarScale, nearFarBias
  24.         vertexParm 1        1.5, 40000, -2.8, 0     // inkSize, inkScale, inkBias (near)
  25.         vertexParm 2        1.2, 150000, -0.9, 0        // inkSize, inkScale, inkBias (far)
  26.  
  27.         fragmentProgram     inkEffect_skinned.glsl
  28.         fragmentMap 0       _currentDepth
  29.  
  30.         maskDepth
  31.     }
  32.     {
  33.         blend add
  34.         map     models/md5/vehicles/buggy/buggy2_lights.tga
  35.     }
  36.     {
  37.         blend add
  38.         map     models/md5/vehicles/buggy/buggy2_glow.tga
  39.         glow
  40.     }
  41. }
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top