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- options:
- prefix: &e&lMIG &8|
- shop: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzRjY2I1Mjc1MGU5N2U4MzBhZWJmYThhMjFkNWRhMGQzNjRkMGZkYWQ5ZmIwY2MyMjBmZTJjYTg0MTE4NDJjMyJ9fX0=
- butik: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzQwNjNiYTViMTZiNzAzMGEyMGNlNmYwZWE5NmRjZDI0YjA2NDgzNmY1NzA0NTZjZGJmYzllODYxYTc1ODVhNSJ9fX0=
- function MigMenu(p: player):
- set metadata tag "MigMenu" of {_p} to chest inventory with 4 rows named "&6&lMIG &8&l● &f&lMENU"
- set slot 0, 1, 2, 3, 4, 5, 6, 7 and 8 of metadata tag "MigMenu" of {_p} to white glass pane named "&r"
- set slot 9, 17, 18, 26, 27, 28, 29, 30, 32, 33, 34 and 35 of metadata tag "MigMenu" of {_p} to white glass pane
- set slot 10 of metadata tag "MigMenu" of {_p} to netherite sword named "&8|" with lore "&8| &a&lKILLS &8&l● &f&lDØDE" and "&8| " and "&8| &7Spiller Drab: &e0" and "&8| &7Spiller døde: &e0" and "&8| "
- set slot 12 of metadata tag "MigMenu" of {_p} to customHead("{@shop}") named "&8| " with lore "&8| &a&lBUTIK &8&l● &f&lINFORMATION" and "&8| " and "&8| &7Klik her for at," and "&8| &7få et link til vores butik." and "&8|"
- set slot 14 of metadata tag "MigMenu" of {_p} to nether star named "&8|" with lore "&8| &a&lRANKUP &8&l● &f&lINFORMATION" and "&8|" and "&8| &7Klik her for at," and "&8| &7rankup til næste rank." and "&8|"
- set slot 16 of metadata tag "MigMenu" of {_p} to diamond helmet named "&8| " with lore "&8| &a&lLIMITED KIT &8&l● &f&lBUTIK" and "&8| " and "&8| &7Kilk her for at," and "&8| &7gå til limited kit." and "&8| "
- set slot 20 of metadata tag "MigMenu" of {_p} to beacon named "&8|" with lore "&8| &a&lBOOSTER &8&l● &f&lBUTIK" and "&8| " and "&8| &7Klik her for at," and "&8| &7gå til booster butik." and "&8| "
- set slot 24 of metadata tag "MigMenu" of {_p} to customHead("{@butik}") named "&8| " with lore "&8| &a&lGEMS &8&l● &f&lINFORMATION" and "&8| " and "&8| &7Saldo: &e0" and "&8|"
- set slot 31 of metadata tag "MigMenu" of {_p} to barrier named "&8| " with lore "&8| &c&lLuk menuen" and "&8| "
- open (metadata tag "MigMenu" of {_p}) to {_p}
- on inventory click:
- if player's current inventory = (metadata tag "MigMenu" of player):
- cancel event
- command /mig:
- trigger:
- MigMenu(player)
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