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May 13th, 2017
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  1. struct D2ClientStrc
  2. {
  3. DWORD dwClientId; //0x000
  4. DWORD dwClientState; //0x004
  5. BYTE __008[2]; //0x008
  6. BYTE nFlags; //0x00A
  7. BYTE __00B[2]; //0x00B
  8. char szName[16]; //0x00D
  9. char szAccount[16]; //0x01D
  10. BYTE __01D[319]; //0x02D
  11. DWORD dwUnitType; //0x16C
  12. DWORD dwUnitGUID; //0x170
  13. D2UnitStrc* pPlayer; //0x174
  14. DWORD __178[12]; //0x178
  15. D2GameStrc* pGame; //0x1A8
  16. DWORD dwAct; //0x1AC
  17. DWORD __1B0; //0x1B0
  18. D2RoomStrc* pRoom; //0x1B4
  19. D2GsPacketStrc* pPacketData[3]; //0x1B8
  20. DWORD __1C4[132]; //0x1C4
  21. DWORD dwFlags; //0x3D4
  22. DWORD dwLastPacketTick; //0x3D8
  23. D2ClientKeySkillStrc HotkeySkills[16]; //0x3DC
  24. WORD nSwitchWeapon; //0x45C
  25. WORD __45E; //0x45E
  26. char szClanTag[4]; //0x460
  27. char szClanName[7]; //0x464
  28. DWORD dwInactivityTime; //0x48C
  29. WORD nHitpoints; //0x490
  30. WORD nManaPoints; //0x492
  31. WORD nStaminaPoints; //0x494
  32. BYTE nPotionLifePercent; //0x496
  33. BYTE nPotionManaPercent; //0x497
  34. WORD nPosX; //0x498
  35. WORD nPosY; //0x49A
  36. WORD nTargetOffsetX; //0x49C
  37. WORD nTargetOffsetY; //0x49E
  38. DWORD dwBeltGold; //0x4A0
  39. DWORD dwExperience; //0x4A4
  40. D2ClientStrc* pNext; //0x4A8
  41. D2ClientStrc* pListNext; //0x4AC
  42. D2ClientStrc* pNextByName; //0x4B0
  43. DWORD __4B4[19]; //0x4B4
  44. DWORD dwSentPings; //0x500
  45. DWORD __504; //0x504
  46. DWORD dwExpLost; //0x508
  47. DWORD dwLangId; //0x50C
  48. DWORD __510[2]; //0x510
  49. };
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