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Birm

199X TV CONTRAST shader for Retroarch

Oct 20th, 2016
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  1. # DONT COPY THIS SECTION
  2. # #
  3. # 199X TV CONTRAST (darker, more contrast)
  4. # shader preset for Retroarch by Birm
  5. #
  6. # To use this preset you'll need this pack
  7. # https://forums.libretro.com/t/analog-shader-pack-version-3-is-here/5493
  8. #
  9. # Unzip the archive in your RETROARCH\shaders folder
  10. # Save the text below as .cgp file and put it in RETROARCH\shaders folder too
  11. #
  12. # Here you can download this preset (and many more) already in .cgp format
  13. # https://mega.nz/#!u5tVFQZB!UaXIsD0_EAmDtIOKSQVp6lfN3T34TchBT5pm2lV5e7o
  14. #
  15. # DONT COPY THIS SECTION
  16.  
  17. shaders = "16"
  18. shader0 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\Analog Shader Pack\COMPONENT\linearize.cg"
  19. filter_linear0 = "true"
  20. wrap_mode0 = "clamp_to_border"
  21. mipmap_input0 = "false"
  22. alias0 = ""
  23. float_framebuffer0 = "false"
  24. srgb_framebuffer0 = "true"
  25. scale_type_x0 = "source"
  26. scale_x0 = "1.000000"
  27. scale_type_y0 = "source"
  28. scale_y0 = "1.800000"
  29. shader1 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\blurs\blur10x10shared.cg"
  30. filter_linear1 = "true"
  31. wrap_mode1 = "clamp_to_border"
  32. mipmap_input1 = "false"
  33. alias1 = ""
  34. float_framebuffer1 = "false"
  35. srgb_framebuffer1 = "true"
  36. scale_type_x1 = "source"
  37. scale_x1 = "1.000000"
  38. scale_type_y1 = "source"
  39. scale_y1 = "1.000000"
  40. shader2 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\blurs\blur9x9.cg"
  41. filter_linear2 = "true"
  42. wrap_mode2 = "clamp_to_border"
  43. mipmap_input2 = "false"
  44. alias2 = ""
  45. float_framebuffer2 = "false"
  46. srgb_framebuffer2 = "true"
  47. scale_type_x2 = "source"
  48. scale_x2 = "1.000000"
  49. scale_type_y2 = "source"
  50. scale_y2 = "1.000000"
  51. shader3 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\blurs\blur10x10shared.cg"
  52. filter_linear3 = "true"
  53. wrap_mode3 = "clamp_to_border"
  54. mipmap_input3 = "false"
  55. alias3 = ""
  56. float_framebuffer3 = "false"
  57. srgb_framebuffer3 = "true"
  58. scale_type_x3 = "source"
  59. scale_x3 = "1.000000"
  60. scale_type_y3 = "source"
  61. scale_y3 = "1.000000"
  62. shader4 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\halation\combine.cg"
  63. filter_linear4 = "true"
  64. wrap_mode4 = "clamp_to_border"
  65. mipmap_input4 = "false"
  66. alias4 = ""
  67. float_framebuffer4 = "false"
  68. srgb_framebuffer4 = "true"
  69. scale_type_x4 = "source"
  70. scale_x4 = "1.000000"
  71. scale_type_y4 = "source"
  72. scale_y4 = "1.000000"
  73. shader5 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\Analog Shader Pack\COMPONENT\crt-easymode-halation.cg"
  74. filter_linear5 = "true"
  75. wrap_mode5 = "clamp_to_border"
  76. mipmap_input5 = "false"
  77. alias5 = ""
  78. float_framebuffer5 = "false"
  79. srgb_framebuffer5 = "false"
  80. shader6 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\ntsc - component\shaders\ntsc-pass1-svideo-3phase.cg"
  81. filter_linear6 = "false"
  82. wrap_mode6 = "clamp_to_border"
  83. frame_count_mod6 = "2"
  84. mipmap_input6 = "false"
  85. alias6 = ""
  86. float_framebuffer6 = "true"
  87. srgb_framebuffer6 = "false"
  88. scale_type_x6 = "absolute"
  89. scale_x6 = "1440"
  90. scale_type_y6 = "source"
  91. scale_y6 = "1.000000"
  92. shader7 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\ntsc - component\shaders\ntsc-pass2-3phase-gamma.cg"
  93. filter_linear7 = "true"
  94. wrap_mode7 = "clamp_to_border"
  95. mipmap_input7 = "false"
  96. alias7 = ""
  97. float_framebuffer7 = "false"
  98. srgb_framebuffer7 = "false"
  99. scale_type_x7 = "source"
  100. scale_x7 = "0.500000"
  101. scale_type_y7 = "source"
  102. scale_y7 = "1.000000"
  103. shader8 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\stock.cg"
  104. filter_linear8 = "false"
  105. wrap_mode8 = "clamp_to_border"
  106. mipmap_input8 = "false"
  107. alias8 = ""
  108. float_framebuffer8 = "false"
  109. srgb_framebuffer8 = "false"
  110. shader9 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\stock.cg"
  111. filter_linear9 = "true"
  112. wrap_mode9 = "clamp_to_border"
  113. mipmap_input9 = "false"
  114. alias9 = ""
  115. float_framebuffer9 = "false"
  116. srgb_framebuffer9 = "false"
  117. shader10 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\crt\shaders\dotmask.cg"
  118. filter_linear10 = "true"
  119. wrap_mode10 = "clamp_to_border"
  120. mipmap_input10 = "false"
  121. alias10 = ""
  122. float_framebuffer10 = "false"
  123. srgb_framebuffer10 = "false"
  124. scale_type_x10 = "source"
  125. scale_x10 = "1.800000"
  126. scale_type_y10 = "source"
  127. scale_y10 = "2.000000"
  128. shader11 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\Analog Shader Pack\COMPONENT\image-adjustment.cg"
  129. filter_linear11 = "true"
  130. wrap_mode11 = "clamp_to_border"
  131. mipmap_input11 = "false"
  132. alias11 = ""
  133. float_framebuffer11 = "false"
  134. srgb_framebuffer11 = "false"
  135. shader12 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\quilez.cg"
  136. filter_linear12 = "true"
  137. wrap_mode12 = "clamp_to_border"
  138. mipmap_input12 = "false"
  139. alias12 = ""
  140. float_framebuffer12 = "false"
  141. srgb_framebuffer12 = "false"
  142. shader13 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\Analog Shader Pack\COMPONENT\flicker.cg"
  143. wrap_mode13 = "clamp_to_border"
  144. mipmap_input13 = "false"
  145. alias13 = ""
  146. float_framebuffer13 = "false"
  147. srgb_framebuffer13 = "false"
  148. shader14 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\oldtvshader-comp5.cg"
  149. filter_linear14 = "false"
  150. wrap_mode14 = "clamp_to_border"
  151. mipmap_input14 = "false"
  152. alias14 = ""
  153. float_framebuffer14 = "false"
  154. srgb_framebuffer14 = "false"
  155. shader15 = ":\shaders\Analog Shader Pack version 3\Televisions\curved\Soft & Grainy\..\..\..\shaders_cg\crt\shaders\crt-hyllian-barrell.cg"
  156. filter_linear15 = "true"
  157. wrap_mode15 = "clamp_to_border"
  158. mipmap_input15 = "false"
  159. alias15 = ""
  160. float_framebuffer15 = "false"
  161. srgb_framebuffer15 = "false"
  162. parameters = "GAMMA_INPUT;GAMMA_OUTPUT;SHARPNESS_H;SHARPNESS_V;MASK_TYPE;MASK_STRENGTH_MIN;MASK_STRENGTH_MAX;MASK_SIZE;SCANLINE_STRENGTH_MIN;SCANLINE_STRENGTH_MAX;SCANLINE_BEAM_MIN;SCANLINE_BEAM_MAX;GEOM_CURVATURE;GEOM_WARP;GEOM_CORNER_SIZE;GEOM_CORNER_SMOOTH;INTERLACING_TOGGLE;HALATION;DIFFUSION;BRIGHTNESS;NTSC_CRT_GAMMA;NTSC_MONITOR_GAMMA;DOTMASK_STRENGTH;maskDark;maskLight;shadowMask;target_gamma;monitor_gamma;overscan_percent_x;overscan_percent_y;saturation;contrast;luminance;bright_boost;R;G;B;ZOOM;XPOS;YPOS;V_OSMASK;H_OSMASK;percent;PHOSPHOR;InputGamma;OutputGamma;SHARPNESS;COLOR_BOOST;RED_BOOST;GREEN_BOOST;BLUE_BOOST;SCANLINES_STRENGTH;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;CRT_ANTI_RINGING;warpX;warpY"
  163. GAMMA_INPUT = "2.500000"
  164. GAMMA_OUTPUT = "3.000000"
  165. SHARPNESS_H = "1.000000"
  166. SHARPNESS_V = "1.000000"
  167. MASK_TYPE = "0.000000"
  168. MASK_STRENGTH_MIN = "0.000000"
  169. MASK_STRENGTH_MAX = "0.000000"
  170. MASK_SIZE = "0.000000"
  171. SCANLINE_STRENGTH_MIN = "0.000000"
  172. SCANLINE_STRENGTH_MAX = "0.000000"
  173. SCANLINE_BEAM_MIN = "1.000000"
  174. SCANLINE_BEAM_MAX = "1.000000"
  175. GEOM_CURVATURE = "0.000000"
  176. GEOM_WARP = "0.000000"
  177. GEOM_CORNER_SIZE = "0.000000"
  178. GEOM_CORNER_SMOOTH = "50.000000"
  179. INTERLACING_TOGGLE = "0.000000"
  180. HALATION = "0.000000"
  181. DIFFUSION = "0.000000"
  182. BRIGHTNESS = "1.000000"
  183. NTSC_CRT_GAMMA = "2.500000"
  184. NTSC_MONITOR_GAMMA = "2.000000"
  185. DOTMASK_STRENGTH = "0.300000"
  186. maskDark = "0.600000"
  187. maskLight = "1.200000"
  188. shadowMask = "3.000000"
  189. target_gamma = "3.000000"
  190. monitor_gamma = "2.300000"
  191. overscan_percent_x = "0.000000"
  192. overscan_percent_y = "0.000000"
  193. saturation = "0.800000"
  194. contrast = "0.900000"
  195. luminance = "1.150000"
  196. bright_boost = "0.000000"
  197. R = "1.050000"
  198. G = "1.000000"
  199. B = "1.100000"
  200. ZOOM = "1.000000"
  201. XPOS = "0.000000"
  202. YPOS = "0.000000"
  203. V_OSMASK = "0.000000"
  204. H_OSMASK = "0.000000"
  205. percent = "1.000000"
  206. PHOSPHOR = "0.000000"
  207. InputGamma = "2.500000"
  208. OutputGamma = "2.200000"
  209. SHARPNESS = "1.000000"
  210. COLOR_BOOST = "1.200000"
  211. RED_BOOST = "1.000000"
  212. GREEN_BOOST = "1.000000"
  213. BLUE_BOOST = "1.000000"
  214. SCANLINES_STRENGTH = "0.300000"
  215. BEAM_MIN_WIDTH = "1.000000"
  216. BEAM_MAX_WIDTH = "1.000000"
  217. CRT_ANTI_RINGING = "1.000000"
  218. warpX = "0.001000"
  219. warpY = "0.001000"
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