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RiseoftheEast

Rise of the East 2.1.4 Changelog

Aug 11th, 2020 (edited)
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  1. ***************************************************************************
  2. ********************* RISE OF THE EAST 2.1 CHANGELOG **********************
  3. ***************************************************************************
  4.  
  5. **********************
  6. ******* 2.1.4 ********
  7. ***** --/08/2020 *****
  8. **********************
  9.  
  10. 1. Remastered and enabled the original RA2 missions with RotE elements and balance changes
  11. 1.1 Updated all terrain to match
  12. Campaign will be played mostly as America or Russia
  13. 2. Fixed Flak Troopers not targeting walls
  14. 3. Added new updater to the client
  15. 4. Enabled Addons to be downloaded from the client via the Components tab
  16. 4.1 RA2/YR Mission Briefing Cutscenes
  17. 4.2 Tiberian Dawn Soundtrack
  18. 4.3 Red Alert 1 Soundtrack
  19. 4.4 Tiberian Sun Soundtrack
  20. 5. Added Generals and other new tracks to the RotE soundtrack list
  21. 6. Added new visuals and sounds
  22. 6.1 Various units have received an art upgrade
  23. 7. Removed Coop AI settings from appearing in any game mode other than Cooperative
  24. 8. Updated renderers list
  25.  
  26. ************
  27. * General *
  28. ************
  29.  
  30. 1. Units with C4 abilities can now target oil barrels and ammo crates with their standard weapons
  31.  
  32. 2. Missiles
  33. Greatly increased speed and hit probability
  34.  
  35. 3. Tank Shells
  36. Reduced damage against light vehicles by 10%
  37. Reduced damage against structures by 10% on average
  38.  
  39. 4. Stealth Units
  40. Reduced stealth delay by 85%
  41.  
  42. 5. Aircraft
  43. Removed wing trails off common aircraft to boost performance
  44.  
  45. ************
  46. ** Allies **
  47. ************
  48.  
  49. 1. Tanya
  50. Can now attack structures with her pistols, to ensure continuous attacks between 1st/2nd weapons
  51. Cryo C4 no longer targets infantry but instead will target vehicles and buildings
  52. Removed residual ice clouds effect, the slow is now applied at C4 explosion (performance boost)
  53.  
  54. 2. Bullfrog
  55. Increased damage against air targets by 20%
  56.  
  57. 3. Destroyer
  58. Projectile no longer subject to elevation or cliffs
  59. Reduced damage against structures by 20%
  60.  
  61. 4. Blackhawk Transport
  62. Reduced damage by 20%
  63. Can now be promoted
  64.  
  65. 5. Peacekeeper
  66. Increased attack speed by 20%
  67.  
  68. 6. Galewing
  69. Disabled until further notice
  70.  
  71. 7. SEAL
  72. Reduced C4 damage by 30%
  73. Reduced attack speed by 20%
  74.  
  75. ************
  76. *** Asia ***
  77. ************
  78.  
  79. 1. Lynx Tank
  80. Is now exclusive to North Korea
  81. No longer has an upgrade
  82.  
  83. 2. Battlemaster Tank
  84. New T1 MBT. Slower than the Lynx Tank but more durable
  85. Not available to North Korea
  86. Autoloader Upgrade moved to this unit
  87.  
  88. 3. Overlord Tank
  89. New T3 epic unit for East Asia, comes with an open topped bunker and can hold up to 4 infantry
  90. Not available in multiplayer in 2.1.4, will become available in 2.2
  91.  
  92. 4. Warlord Tank
  93. Increased cost to 1000 from 900
  94. Reduced rate of turn by 1 stage
  95. Increased HP by 10%
  96.  
  97. ************
  98. * Soviets *
  99. ************
  100.  
  101. 1. Sukhoi
  102. Reduced damage against infantry and vehicles by 20%
  103.  
  104. 2. Dreadnought
  105. Reduced missile spawn rate by 30%
  106.  
  107. 3. Kirov Airship
  108. Reduced speed by 10%
  109.  
  110. 4. Rhino Tank
  111. Reduced HP by 5%
  112. Increased build time by 10%
  113. Reduced damage by 5%
  114. Reduced all rate of turn by 1 stage
  115.  
  116. 4. Hind MI-24P Transport
  117. Reduced damage by 20%
  118. Can now be promoted
  119.  
  120. 5. Missile Battery
  121. Reduced missile area range by 50% to ensure more hits on its targets
  122.  
  123. ************
  124. *** Yuri ***
  125. ************
  126.  
  127. 1. Blight
  128. Reworked weapon to be more consistent/accurate and effective against infantry
  129.  
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