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- build: v8.1.5-13
- level: 120
- class: ROGUE
- spec: outlaw
- talents: acrobatic_strikes
- alacrity
- blade_rush
- cheat_death
- prey_on_the_weak
- quick_draw
- vigor
- traits: brigands_blitz=2
- deadshot=1
- sets/legendaries/artifacts: none
- gear: lucky_shirt=1
- loa_exultants_shroud=1
- headcracker_of_supplication=1
- bracers_of_regal_devotion=1
- underrot_grotto_tenders=1
- mercenary_miners_boots=1
- seal_of_the_zandalari_empire=1
- loop_of_pulsing_veins=1
- soulcharmers_bludgeon=1
- azerokks_resonating_heart=1
- blight_toadskin_leggings=1
- belt_of_gleaming_determination=1
- heart_of_azeroth=1
- invocation_of_yulon=1
- grongpelt_vest=1
- phantom_stalker_shoulders=1
- crown_of_aakuls_dark_reign=1
- illustrious_guild_tabard=1
- New Recommendations for [ Primary ] requested at 19:18:21 ( 4749.92 ).
- *** START OF NEW DISPLAY: Primary ***
- [ ** ] Checking for recommendation #1 ( time offset: 0.00, remaining GCD: 0.00 ).
- [ ** ] energy, 150 / 150
- [ ** ] combo_points, 4 / 5
- Processing precombat action list [ Outlaw - precombat ].
- Current recommendation was NO ACTION at +60.00s.
- Entry #1 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #2 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #3 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #4 in list ( precombat ) is not set or not enabled. Skipping.
- [ 1] Checking potion (Outlaw - precombat - 5 )...
- potion is known and NOT enabled.
- [ 2] Checking marked_for_death (Outlaw - precombat - 6 )...
- marked_for_death is NOT known and enabled.
- [ 3] Checking adrenaline_rush (Outlaw - precombat - 7 )...
- adrenaline_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 4] Checking stealth (Outlaw - precombat - 8 )...
- stealth is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- [ 5] Checking roll_the_bones (Outlaw - precombat - 9 )...
- roll_the_bones is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- [ 6] Checking slice_and_dice (Outlaw - precombat - 10 )...
- slice_and_dice is NOT known and enabled.
- [ 7] Checking blade_flurry (Outlaw - precombat - 11 )...
- blade_flurry is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Completed precombat action list [ Outlaw - precombat ].
- Processing default action list [ Outlaw - default ].
- Current recommendation was NO ACTION at +60.00s.
- [ 8] Checking stealth (Outlaw - default - 1 )...
- stealth is known and enabled.
- The action (stealth) is unusable at (0.00 + 0.00) because ability 'usable' function returned false without explanation.
- [ 9] Checking kick (Outlaw - default - 2 )...
- kick is known and NOT enabled.
- [ 10] Checking variable (Outlaw - default - 3 )...
- variable is known and enabled.
- - variable.rtb_reroll will reference this script entry (Outlaw:default:3).
- [ 11] Checking variable (Outlaw - default - 4 )...
- variable is known and enabled.
- - variable.rtb_reroll will reference this script entry (Outlaw:default:4).
- [ 12] Checking variable (Outlaw - default - 5 )...
- variable is known and enabled.
- - conditions were NOT MET, ignoring (rtb_reroll).
- [ 13] Checking variable (Outlaw - default - 6 )...
- variable is known and enabled.
- - conditions were NOT MET, ignoring (rtb_reroll).
- [ 14] Checking variable (Outlaw - default - 7 )...
- variable is known and enabled.
- - variable.ambush_condition will reference this script entry (Outlaw:default:7).
- [ 15] Checking variable (Outlaw - default - 8 )...
- variable is known and enabled.
- - variable.blade_flurry_sync will reference this script entry (Outlaw:default:8).
- [ 16] Checking call_action_list (Outlaw - default - 9 )...
- call_action_list is known and enabled.
- Criteria FAIL at +0.00 - stealthed.all[false]
- [ 17] Checking call_action_list (Outlaw - default - 10 )...
- call_action_list is known and enabled.
- There is no criteria for this action list..
- Action list (cds) was found.
- Adding cds to stack, parent is (none) (RAL = false.
- Current recommendation was NO ACTION at +60.00s.
- [ 18] Checking potion (Outlaw - cds - 1 )...
- potion is known and NOT enabled.
- [ 19] Checking variable_intensity_gigavolt_oscillating_reactor (Outlaw - cds - 2 )...
- variable_intensity_gigavolt_oscillating_reactor is known and enabled.
- The action (variable_intensity_gigavolt_oscillating_reactor) is unusable at (0.00 + 0.00) because item not equipped.
- [ 20] Checking use_items (Outlaw - cds - 3 )...
- use_items is known and enabled.
- Criteria PASS at +0.00 - ! stealthed.all[false] & ( buff.bloodlust.react[0.00] | combo_points.deficit[1.00] <= 2 )
- Current recommendation was NO ACTION at +60.00s.
- [ 21] Checking invocation_of_yulon (UseItems - items - 1 )...
- invocation_of_yulon is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- Returned from Use Items; current recommendation is NoAction (+60.00).
- [ 22] Checking blood_fury (Outlaw - cds - 4 )...
- blood_fury is NOT known and enabled.
- [ 23] Checking berserking (Outlaw - cds - 5 )...
- berserking is NOT known and enabled.
- [ 24] Checking fireblood (Outlaw - cds - 6 )...
- fireblood is NOT known and enabled.
- [ 25] Checking ancestral_call (Outlaw - cds - 7 )...
- ancestral_call is NOT known and enabled.
- [ 26] Checking adrenaline_rush (Outlaw - cds - 8 )...
- adrenaline_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 27] Checking marked_for_death (Outlaw - cds - 9 )...
- marked_for_death is NOT known and enabled.
- [ 28] Checking marked_for_death (Outlaw - cds - 10 )...
- marked_for_death is NOT known and enabled.
- [ 29] Checking blade_flurry (Outlaw - cds - 11 )...
- blade_flurry is known and enabled.
- The action (blade_flurry) is usable at (0.00 + 10.63).
- - the action is ready before the current recommendation (at +10.63 vs. +60.00).
- List ( cds ) called from ( Outlaw:default:10 ) would PASS at 10.63.
- - NONE
- - this entry's criteria FAILS: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[true] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.37] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.47] ) * 25 )
- There are 1 recheck events.
- Rechecking stopped at step #1. The recheck ( 10.77 ) isn't ready within a reasonable time frame ( 10s ).
- [ 30] Checking ghostly_strike (Outlaw - cds - 12 )...
- ghostly_strike is NOT known and enabled.
- [ 31] Checking killing_spree (Outlaw - cds - 13 )...
- killing_spree is NOT known and enabled.
- [ 32] Checking blade_rush (Outlaw - cds - 14 )...
- blade_rush is known and enabled.
- The action (blade_rush) is usable at (0.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +60.00).
- List ( cds ) called from ( Outlaw:default:10 ) would PASS at 0.00.
- - NONE
- - this entry's criteria FAILS: variable.blade_flurry_sync[true] & energy.time_to_max[0.00] > 1
- There were no recheck events to check.
- [ 33] Checking vanish (Outlaw - cds - 15 )...
- vanish is known and enabled.
- The action (vanish) is unusable at (0.00 + 0.00) because ability 'usable' function returned false without explanation.
- [ 34] Checking shadowmeld (Outlaw - cds - 16 )...
- shadowmeld is NOT known and enabled.
- Returned from list (cds), current recommendation is NoAction (+60.00).
- Removed cds from stack.
- [ 35] Checking run_action_list (Outlaw - default - 11 )...
- run_action_list is known and enabled.
- Time-sensitive Criteria deferred at +0.00 - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- Action list (finish) was found.
- Adding finish to stack, parent is (none) (RAL = true.
- Current recommendation was NO ACTION at +60.00s.
- [ 36] Checking between_the_eyes (Outlaw - finish - 1 )...
- between_the_eyes is known and enabled.
- The action (between_the_eyes) is usable at (0.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +60.00).
- List ( finish ) called from ( Outlaw:default:11 ) would PASS at 0.00.
- - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- - this entry's criteria PASSES: buff.ruthless_precision.up[false] | ( azerite.deadshot.enabled[true] | azerite.ace_up_your_sleeve.enabled[false] ) & buff.roll_the_bones.up[true]
- Action chosen: between_the_eyes at 0.00!
- Returned from list (finish), current recommendation is between_the_eyes (+0.00).
- Removed finish from stack.
- Added finish to blocklist as it was called via RAL.
- The recommended action (between_the_eyes) would be ready before the next GCD (0.00 < 0.00); exiting list (default).
- Completed default action list [ Outlaw - default ].
- Recommendation is between_the_eyes at 0.00 + 0.00.
- Recommendation #1 is between_the_eyes at 0.00s (0.00s).
- [ ** ] Checking for recommendation #2 ( time offset: 0.00, remaining GCD: 1.00 ).
- [ ** ] energy, 125 / 150
- [ ** ] combo_points, 0 / 5
- Processing precombat action list [ Outlaw - precombat ].
- Current recommendation was NO ACTION at +60.00s.
- Entry #1 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #2 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #3 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #4 in list ( precombat ) is not set or not enabled. Skipping.
- [ 1] Checking potion (Outlaw - precombat - 5 )...
- potion is known and NOT enabled.
- [ 2] Checking marked_for_death (Outlaw - precombat - 6 )...
- marked_for_death is NOT known and enabled.
- [ 3] Checking adrenaline_rush (Outlaw - precombat - 7 )...
- adrenaline_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 4] Checking stealth (Outlaw - precombat - 8 )...
- stealth is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- [ 5] Checking roll_the_bones (Outlaw - precombat - 9 )...
- roll_the_bones is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- [ 6] Checking slice_and_dice (Outlaw - precombat - 10 )...
- slice_and_dice is NOT known and enabled.
- [ 7] Checking blade_flurry (Outlaw - precombat - 11 )...
- blade_flurry is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Completed precombat action list [ Outlaw - precombat ].
- Processing default action list [ Outlaw - default ].
- Current recommendation was NO ACTION at +60.00s.
- [ 8] Checking stealth (Outlaw - default - 1 )...
- stealth is known and enabled.
- The action (stealth) is unusable at (0.00 + 0.00) because ability 'usable' function returned false without explanation.
- [ 9] Checking kick (Outlaw - default - 2 )...
- kick is known and NOT enabled.
- [ 10] Checking variable (Outlaw - default - 3 )...
- variable is known and enabled.
- - variable.rtb_reroll will reference this script entry (Outlaw:default:3).
- [ 11] Checking variable (Outlaw - default - 4 )...
- variable is known and enabled.
- - variable.rtb_reroll will reference this script entry (Outlaw:default:4).
- [ 12] Checking variable (Outlaw - default - 5 )...
- variable is known and enabled.
- - conditions were NOT MET, ignoring (rtb_reroll).
- [ 13] Checking variable (Outlaw - default - 6 )...
- variable is known and enabled.
- - conditions were NOT MET, ignoring (rtb_reroll).
- [ 14] Checking variable (Outlaw - default - 7 )...
- variable is known and enabled.
- - variable.ambush_condition will reference this script entry (Outlaw:default:7).
- [ 15] Checking variable (Outlaw - default - 8 )...
- variable is known and enabled.
- - variable.blade_flurry_sync will reference this script entry (Outlaw:default:8).
- [ 16] Checking call_action_list (Outlaw - default - 9 )...
- call_action_list is known and enabled.
- Criteria FAIL at +0.00 - stealthed.all[false]
- [ 17] Checking call_action_list (Outlaw - default - 10 )...
- call_action_list is known and enabled.
- There is no criteria for this action list..
- Action list (cds) was found.
- Adding cds to stack, parent is (none) (RAL = false.
- Current recommendation was NO ACTION at +60.00s.
- [ 18] Checking potion (Outlaw - cds - 1 )...
- potion is known and NOT enabled.
- [ 19] Checking variable_intensity_gigavolt_oscillating_reactor (Outlaw - cds - 2 )...
- variable_intensity_gigavolt_oscillating_reactor is known and enabled.
- The action (variable_intensity_gigavolt_oscillating_reactor) is unusable at (0.00 + 0.00) because item not equipped.
- [ 20] Checking use_items (Outlaw - cds - 3 )...
- use_items is known and enabled.
- Criteria FAIL at +0.00 - ! stealthed.all[false] & ( buff.bloodlust.react[0.00] | combo_points.deficit[5.00] <= 2 )
- [ 21] Checking blood_fury (Outlaw - cds - 4 )...
- blood_fury is NOT known and enabled.
- [ 22] Checking berserking (Outlaw - cds - 5 )...
- berserking is NOT known and enabled.
- [ 23] Checking fireblood (Outlaw - cds - 6 )...
- fireblood is NOT known and enabled.
- [ 24] Checking ancestral_call (Outlaw - cds - 7 )...
- ancestral_call is NOT known and enabled.
- [ 25] Checking adrenaline_rush (Outlaw - cds - 8 )...
- adrenaline_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 26] Checking marked_for_death (Outlaw - cds - 9 )...
- marked_for_death is NOT known and enabled.
- [ 27] Checking marked_for_death (Outlaw - cds - 10 )...
- marked_for_death is NOT known and enabled.
- [ 28] Checking blade_flurry (Outlaw - cds - 11 )...
- blade_flurry is known and enabled.
- The action (blade_flurry) is usable at (0.00 + 10.63).
- - the action is ready before the current recommendation (at +10.63 vs. +60.00).
- List ( cds ) called from ( Outlaw:default:10 ) would PASS at 10.63.
- - NONE
- - this entry's criteria FAILS: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[true] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.37] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.47] ) * 25 )
- There are 1 recheck events.
- Rechecking stopped at step #1. The recheck ( 10.77 ) isn't ready within a reasonable time frame ( 10s ).
- [ 29] Checking ghostly_strike (Outlaw - cds - 12 )...
- ghostly_strike is NOT known and enabled.
- [ 30] Checking killing_spree (Outlaw - cds - 13 )...
- killing_spree is NOT known and enabled.
- [ 31] Checking blade_rush (Outlaw - cds - 14 )...
- blade_rush is known and enabled.
- The action (blade_rush) is usable at (0.00 + 1.00).
- - the action is ready before the current recommendation (at +1.00 vs. +60.00).
- List ( cds ) called from ( Outlaw:default:10 ) would PASS at 1.00.
- - NONE
- - this entry's criteria FAILS: variable.blade_flurry_sync[true] & energy.time_to_max[0.47] > 1
- There were no recheck events to check.
- [ 32] Checking vanish (Outlaw - cds - 15 )...
- vanish is known and enabled.
- The action (vanish) is unusable at (0.00 + 1.00) because ability 'usable' function returned false without explanation.
- [ 33] Checking shadowmeld (Outlaw - cds - 16 )...
- shadowmeld is NOT known and enabled.
- Returned from list (cds), current recommendation is NoAction (+60.00).
- Removed cds from stack.
- [ 34] Checking run_action_list (Outlaw - default - 11 )...
- run_action_list is known and enabled.
- Time-sensitive Criteria deferred at +0.00 - combo_points.current[0.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- Action list (finish) was found.
- Adding finish to stack, parent is (none) (RAL = true.
- Current recommendation was NO ACTION at +60.00s.
- [ 35] Checking between_the_eyes (Outlaw - finish - 1 )...
- between_the_eyes is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 36] Checking slice_and_dice (Outlaw - finish - 2 )...
- slice_and_dice is NOT known and enabled.
- [ 37] Checking roll_the_bones (Outlaw - finish - 3 )...
- roll_the_bones is known and enabled.
- The action (roll_the_bones) is unusable at (0.00 + 1.00) because ability 'usable' function returned false without explanation.
- [ 38] Checking roll_the_bones (Outlaw - finish - 4 )...
- roll_the_bones is known and enabled.
- The action (roll_the_bones) is unusable at (0.00 + 1.00) because ability 'usable' function returned false without explanation.
- [ 39] Checking between_the_eyes (Outlaw - finish - 5 )...
- between_the_eyes is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 40] Checking dispatch (Outlaw - finish - 6 )...
- dispatch is known and enabled.
- The action (dispatch) is unusable at (0.00 + 1.00) because ability 'usable' function returned false without explanation.
- Returned from list (finish), current recommendation is NoAction (+60.00).
- Removed finish from stack.
- Added finish to blocklist as it was called via RAL.
- [ 41] Checking call_action_list (Outlaw - default - 12 )...
- call_action_list is known and enabled.
- There is no criteria for this action list..
- Action list (build) was found.
- Adding build to stack, parent is (none) (RAL = false.
- Current recommendation was NO ACTION at +60.00s.
- [ 42] Checking pistol_shot (Outlaw - build - 1 )...
- pistol_shot is known and enabled.
- The action (pistol_shot) is usable at (0.00 + 1.00).
- - the action is ready before the current recommendation (at +1.00 vs. +60.00).
- Blocking list ( finish ) called from ( Outlaw:default:11 ) would NOT BLOCK at 1.00.
- - combo_points.current[0.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- List ( build ) called from ( Outlaw:default:12 ) would PASS at 1.00.
- - NONE
- - this entry's criteria FAILS: buff.opportunity.up[false] & ( buff.keep_your_wits_about_you.stack[0.00] < 25 | buff.deadshot.up[true] | energy.current[143.10] < 45 )
- There were no recheck events to check.
- [ 43] Checking sinister_strike (Outlaw - build - 2 )...
- sinister_strike is known and enabled.
- The action (sinister_strike) is usable at (0.00 + 1.00).
- - the action is ready before the current recommendation (at +1.00 vs. +60.00).
- Blocking list ( finish ) called from ( Outlaw:default:11 ) would NOT BLOCK at 1.00.
- - combo_points.current[0.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- List ( build ) called from ( Outlaw:default:12 ) would PASS at 1.00.
- - NONE
- - this entry has no criteria to test.
- Action chosen: sinister_strike at 1.00!
- Returned from list (build), current recommendation is sinister_strike (+1.00).
- Removed build from stack.
- [ 44] Checking arcane_torrent (Outlaw - default - 13 )...
- arcane_torrent is NOT known and enabled.
- The recommended action (sinister_strike) would be ready before the next GCD (1.00 < 1.00); exiting list (default).
- Completed default action list [ Outlaw - default ].
- Recommendation is sinister_strike at 0.00 + 1.00.
- Recommendation #2 is sinister_strike at 1.00s (1.00s).
- Advancing clock by 1.00...
- [ ** ] Checking for recommendation #3 ( time offset: 1.00, remaining GCD: 1.00 ).
- [ ** ] energy, 98 / 150
- [ ** ] combo_points, 2 / 5
- Processing precombat action list [ Outlaw - precombat ].
- Current recommendation was NO ACTION at +60.00s.
- Entry #1 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #2 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #3 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #4 in list ( precombat ) is not set or not enabled. Skipping.
- [ 1] Checking potion (Outlaw - precombat - 5 )...
- potion is known and NOT enabled.
- [ 2] Checking marked_for_death (Outlaw - precombat - 6 )...
- marked_for_death is NOT known and enabled.
- [ 3] Checking adrenaline_rush (Outlaw - precombat - 7 )...
- adrenaline_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 4] Checking stealth (Outlaw - precombat - 8 )...
- stealth is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- [ 5] Checking roll_the_bones (Outlaw - precombat - 9 )...
- roll_the_bones is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- [ 6] Checking slice_and_dice (Outlaw - precombat - 10 )...
- slice_and_dice is NOT known and enabled.
- [ 7] Checking blade_flurry (Outlaw - precombat - 11 )...
- blade_flurry is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Completed precombat action list [ Outlaw - precombat ].
- Processing default action list [ Outlaw - default ].
- Current recommendation was NO ACTION at +60.00s.
- [ 8] Checking stealth (Outlaw - default - 1 )...
- stealth is known and enabled.
- The action (stealth) is unusable at (1.00 + 0.00) because ability 'usable' function returned false without explanation.
- [ 9] Checking kick (Outlaw - default - 2 )...
- kick is known and NOT enabled.
- [ 10] Checking variable (Outlaw - default - 3 )...
- variable is known and enabled.
- - variable.rtb_reroll will reference this script entry (Outlaw:default:3).
- [ 11] Checking variable (Outlaw - default - 4 )...
- variable is known and enabled.
- - variable.rtb_reroll will reference this script entry (Outlaw:default:4).
- [ 12] Checking variable (Outlaw - default - 5 )...
- variable is known and enabled.
- - conditions were NOT MET, ignoring (rtb_reroll).
- [ 13] Checking variable (Outlaw - default - 6 )...
- variable is known and enabled.
- - conditions were NOT MET, ignoring (rtb_reroll).
- [ 14] Checking variable (Outlaw - default - 7 )...
- variable is known and enabled.
- - variable.ambush_condition will reference this script entry (Outlaw:default:7).
- [ 15] Checking variable (Outlaw - default - 8 )...
- variable is known and enabled.
- - variable.blade_flurry_sync will reference this script entry (Outlaw:default:8).
- [ 16] Checking call_action_list (Outlaw - default - 9 )...
- call_action_list is known and enabled.
- Criteria FAIL at +1.00 - stealthed.all[false]
- [ 17] Checking call_action_list (Outlaw - default - 10 )...
- call_action_list is known and enabled.
- There is no criteria for this action list..
- Action list (cds) was found.
- Adding cds to stack, parent is (none) (RAL = false.
- Current recommendation was NO ACTION at +60.00s.
- [ 18] Checking potion (Outlaw - cds - 1 )...
- potion is known and NOT enabled.
- [ 19] Checking variable_intensity_gigavolt_oscillating_reactor (Outlaw - cds - 2 )...
- variable_intensity_gigavolt_oscillating_reactor is known and enabled.
- The action (variable_intensity_gigavolt_oscillating_reactor) is unusable at (1.00 + 0.00) because item not equipped.
- [ 20] Checking use_items (Outlaw - cds - 3 )...
- use_items is known and enabled.
- Criteria FAIL at +1.00 - ! stealthed.all[false] & ( buff.bloodlust.react[0.00] | combo_points.deficit[3.00] <= 2 )
- [ 21] Checking blood_fury (Outlaw - cds - 4 )...
- blood_fury is NOT known and enabled.
- [ 22] Checking berserking (Outlaw - cds - 5 )...
- berserking is NOT known and enabled.
- [ 23] Checking fireblood (Outlaw - cds - 6 )...
- fireblood is NOT known and enabled.
- [ 24] Checking ancestral_call (Outlaw - cds - 7 )...
- ancestral_call is NOT known and enabled.
- [ 25] Checking adrenaline_rush (Outlaw - cds - 8 )...
- adrenaline_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 26] Checking marked_for_death (Outlaw - cds - 9 )...
- marked_for_death is NOT known and enabled.
- [ 27] Checking marked_for_death (Outlaw - cds - 10 )...
- marked_for_death is NOT known and enabled.
- [ 28] Checking blade_flurry (Outlaw - cds - 11 )...
- blade_flurry is known and enabled.
- The action (blade_flurry) is usable at (1.00 + 9.63).
- - the action is ready before the current recommendation (at +9.63 vs. +60.00).
- List ( cds ) called from ( Outlaw:default:10 ) would PASS at 9.63.
- - NONE
- - this entry's criteria FAILS: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[true] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.37] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.47] ) * 25 )
- There are 1 recheck events.
- List ( cds ) called from ( Outlaw:default:10 ) would PASS at 9.77.
- - NONE
- Recheck #1 ( +9.77 ) MET: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[false] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.23] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.48] ) * 25 )
- Action chosen: blade_flurry at 9.77!
- [ 29] Checking ghostly_strike (Outlaw - cds - 12 )...
- ghostly_strike is NOT known and enabled.
- [ 30] Checking killing_spree (Outlaw - cds - 13 )...
- killing_spree is NOT known and enabled.
- [ 31] Checking blade_rush (Outlaw - cds - 14 )...
- blade_rush is known and enabled.
- The action (blade_rush) is usable at (1.00 + 1.00).
- - the action is ready before the current recommendation (at +1.00 vs. +9.77).
- List ( cds ) called from ( Outlaw:default:10 ) would PASS at 1.00.
- - NONE
- - this entry's criteria PASSES: variable.blade_flurry_sync[true] & energy.time_to_max[1.96] > 1
- Action chosen: blade_rush at 1.00!
- [ 32] Checking vanish (Outlaw - cds - 15 )...
- vanish is known and enabled.
- The action is not ready in time ( 1.00 vs. 1.00 ) [ Clash: 0.00 vs. 0.00 ] - padded by 0.05s.
- [ 33] Checking shadowmeld (Outlaw - cds - 16 )...
- shadowmeld is NOT known and enabled.
- Returned from list (cds), current recommendation is blade_rush (+1.00).
- Removed cds from stack.
- The recommended action (blade_rush) would be ready before the next GCD (1.00 < 1.00); exiting list (default).
- Completed default action list [ Outlaw - default ].
- Recommendation is blade_rush at 1.00 + 1.00.
- Recommendation #3 is blade_rush at 1.00s (2.00s).
- Advancing clock by 1.00...
- [ ** ] Checking for recommendation #4 ( time offset: 2.00, remaining GCD: 0.00 ).
- [ ** ] energy, 116 / 150
- [ ** ] combo_points, 2 / 5
- Processing precombat action list [ Outlaw - precombat ].
- Current recommendation was NO ACTION at +60.00s.
- Entry #1 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #2 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #3 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #4 in list ( precombat ) is not set or not enabled. Skipping.
- [ 1] Checking potion (Outlaw - precombat - 5 )...
- potion is known and NOT enabled.
- [ 2] Checking marked_for_death (Outlaw - precombat - 6 )...
- marked_for_death is NOT known and enabled.
- [ 3] Checking adrenaline_rush (Outlaw - precombat - 7 )...
- adrenaline_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 4] Checking stealth (Outlaw - precombat - 8 )...
- stealth is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- [ 5] Checking roll_the_bones (Outlaw - precombat - 9 )...
- roll_the_bones is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- [ 6] Checking slice_and_dice (Outlaw - precombat - 10 )...
- slice_and_dice is NOT known and enabled.
- [ 7] Checking blade_flurry (Outlaw - precombat - 11 )...
- blade_flurry is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Completed precombat action list [ Outlaw - precombat ].
- Processing default action list [ Outlaw - default ].
- Current recommendation was NO ACTION at +60.00s.
- [ 8] Checking stealth (Outlaw - default - 1 )...
- stealth is known and enabled.
- The action (stealth) is unusable at (2.00 + 0.00) because ability 'usable' function returned false without explanation.
- [ 9] Checking kick (Outlaw - default - 2 )...
- kick is known and NOT enabled.
- [ 10] Checking variable (Outlaw - default - 3 )...
- variable is known and enabled.
- - variable.rtb_reroll will reference this script entry (Outlaw:default:3).
- [ 11] Checking variable (Outlaw - default - 4 )...
- variable is known and enabled.
- - variable.rtb_reroll will reference this script entry (Outlaw:default:4).
- [ 12] Checking variable (Outlaw - default - 5 )...
- variable is known and enabled.
- - conditions were NOT MET, ignoring (rtb_reroll).
- [ 13] Checking variable (Outlaw - default - 6 )...
- variable is known and enabled.
- - conditions were NOT MET, ignoring (rtb_reroll).
- [ 14] Checking variable (Outlaw - default - 7 )...
- variable is known and enabled.
- - variable.ambush_condition will reference this script entry (Outlaw:default:7).
- [ 15] Checking variable (Outlaw - default - 8 )...
- variable is known and enabled.
- - variable.blade_flurry_sync will reference this script entry (Outlaw:default:8).
- [ 16] Checking call_action_list (Outlaw - default - 9 )...
- call_action_list is known and enabled.
- Criteria FAIL at +2.00 - stealthed.all[false]
- [ 17] Checking call_action_list (Outlaw - default - 10 )...
- call_action_list is known and enabled.
- There is no criteria for this action list..
- Action list (cds) was found.
- Adding cds to stack, parent is (none) (RAL = false.
- Current recommendation was NO ACTION at +60.00s.
- [ 18] Checking potion (Outlaw - cds - 1 )...
- potion is known and NOT enabled.
- [ 19] Checking variable_intensity_gigavolt_oscillating_reactor (Outlaw - cds - 2 )...
- variable_intensity_gigavolt_oscillating_reactor is known and enabled.
- The action (variable_intensity_gigavolt_oscillating_reactor) is unusable at (2.00 + 0.00) because item not equipped.
- [ 20] Checking use_items (Outlaw - cds - 3 )...
- use_items is known and enabled.
- Criteria FAIL at +2.00 - ! stealthed.all[false] & ( buff.bloodlust.react[0.00] | combo_points.deficit[3.00] <= 2 )
- [ 21] Checking blood_fury (Outlaw - cds - 4 )...
- blood_fury is NOT known and enabled.
- [ 22] Checking berserking (Outlaw - cds - 5 )...
- berserking is NOT known and enabled.
- [ 23] Checking fireblood (Outlaw - cds - 6 )...
- fireblood is NOT known and enabled.
- [ 24] Checking ancestral_call (Outlaw - cds - 7 )...
- ancestral_call is NOT known and enabled.
- [ 25] Checking adrenaline_rush (Outlaw - cds - 8 )...
- adrenaline_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 26] Checking marked_for_death (Outlaw - cds - 9 )...
- marked_for_death is NOT known and enabled.
- [ 27] Checking marked_for_death (Outlaw - cds - 10 )...
- marked_for_death is NOT known and enabled.
- [ 28] Checking blade_flurry (Outlaw - cds - 11 )...
- blade_flurry is known and enabled.
- The action (blade_flurry) is usable at (2.00 + 8.63).
- - the action is ready before the current recommendation (at +8.63 vs. +60.00).
- List ( cds ) called from ( Outlaw:default:10 ) would PASS at 8.63.
- - NONE
- - this entry's criteria FAILS: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[true] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.37] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.47] ) * 25 )
- There are 1 recheck events.
- List ( cds ) called from ( Outlaw:default:10 ) would PASS at 8.77.
- - NONE
- Recheck #1 ( +8.77 ) MET: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[false] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.23] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.48] ) * 25 )
- Action chosen: blade_flurry at 8.77!
- [ 29] Checking ghostly_strike (Outlaw - cds - 12 )...
- ghostly_strike is NOT known and enabled.
- [ 30] Checking killing_spree (Outlaw - cds - 13 )...
- killing_spree is NOT known and enabled.
- [ 31] Checking blade_rush (Outlaw - cds - 14 )...
- blade_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 32] Checking vanish (Outlaw - cds - 15 )...
- vanish is known and enabled.
- The action (vanish) is unusable at (2.00 + 0.00) because ability 'usable' function returned false without explanation.
- [ 33] Checking shadowmeld (Outlaw - cds - 16 )...
- shadowmeld is NOT known and enabled.
- Returned from list (cds), current recommendation is blade_flurry (+8.77).
- Removed cds from stack.
- [ 34] Checking run_action_list (Outlaw - default - 11 )...
- run_action_list is known and enabled.
- Time-sensitive Criteria deferred at +2.00 - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- Action list (finish) was found.
- Adding finish to stack, parent is (none) (RAL = true.
- Current recommendation was blade_flurry at +8.77s.
- [ 35] Checking between_the_eyes (Outlaw - finish - 1 )...
- between_the_eyes is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 36] Checking slice_and_dice (Outlaw - finish - 2 )...
- slice_and_dice is NOT known and enabled.
- [ 37] Checking roll_the_bones (Outlaw - finish - 3 )...
- roll_the_bones is known and enabled.
- The action (roll_the_bones) is usable at (2.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +8.77).
- List ( finish ) called from ( Outlaw:default:11 ) would FAIL at 0.00.
- - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- - this entry would not be reached at the current time via the current action list path (0.00).
- There are 1 recheck events.
- Rechecking stopped at step #1. The recheck ( 10.54 ) isn't ready within a reasonable time frame ( 10s ).
- [ 38] Checking roll_the_bones (Outlaw - finish - 4 )...
- roll_the_bones is known and enabled.
- The action (roll_the_bones) is usable at (2.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +8.77).
- List ( finish ) called from ( Outlaw:default:11 ) would FAIL at 0.00.
- - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- - this entry would not be reached at the current time via the current action list path (0.00).
- There are 1 recheck events.
- Rechecking stopped at step #1. The previously chosen ability is ready before this recheck would occur ( 8.77 <= 8.77 + 0.05 ).
- [ 39] Checking between_the_eyes (Outlaw - finish - 5 )...
- between_the_eyes is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 40] Checking dispatch (Outlaw - finish - 6 )...
- dispatch is known and enabled.
- The action (dispatch) is usable at (2.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +8.77).
- List ( finish ) called from ( Outlaw:default:11 ) would FAIL at 0.00.
- - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- - this entry would not be reached at the current time via the current action list path (0.00).
- There were no recheck events to check.
- Returned from list (finish), current recommendation is blade_flurry (+8.77).
- Removed finish from stack.
- Added finish to blocklist as it was called via RAL.
- [ 41] Checking call_action_list (Outlaw - default - 12 )...
- call_action_list is known and enabled.
- There is no criteria for this action list..
- Action list (build) was found.
- Adding build to stack, parent is (none) (RAL = false.
- Current recommendation was blade_flurry at +8.77s.
- [ 42] Checking pistol_shot (Outlaw - build - 1 )...
- pistol_shot is known and enabled.
- The action (pistol_shot) is usable at (2.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +8.77).
- Blocking list ( finish ) called from ( Outlaw:default:11 ) would NOT BLOCK at 0.00.
- - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- List ( build ) called from ( Outlaw:default:12 ) would PASS at 0.00.
- - NONE
- - this entry's criteria FAILS: buff.opportunity.up[false] & ( buff.keep_your_wits_about_you.stack[0.00] < 25 | buff.deadshot.up[true] | energy.current[116.20] < 45 )
- There were no recheck events to check.
- [ 43] Checking sinister_strike (Outlaw - build - 2 )...
- sinister_strike is known and enabled.
- The action (sinister_strike) is usable at (2.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +8.77).
- Blocking list ( finish ) called from ( Outlaw:default:11 ) would NOT BLOCK at 0.00.
- - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- List ( build ) called from ( Outlaw:default:12 ) would PASS at 0.00.
- - NONE
- - this entry has no criteria to test.
- Action chosen: sinister_strike at 0.00!
- Returned from list (build), current recommendation is sinister_strike (+0.00).
- Removed build from stack.
- The recommended action (sinister_strike) would be ready before the next GCD (0.00 < 0.00); exiting list (default).
- Completed default action list [ Outlaw - default ].
- Recommendation is sinister_strike at 2.00 + 0.00.
- Recommendation #4 is sinister_strike at 0.00s (2.00s).
- [ ** ] Checking for recommendation #5 ( time offset: 2.00, remaining GCD: 1.00 ).
- [ ** ] energy, 71 / 150
- [ ** ] combo_points, 4 / 5
- Processing precombat action list [ Outlaw - precombat ].
- Current recommendation was NO ACTION at +60.00s.
- Entry #1 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #2 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #3 in list ( precombat ) is not set or not enabled. Skipping.
- Entry #4 in list ( precombat ) is not set or not enabled. Skipping.
- [ 1] Checking potion (Outlaw - precombat - 5 )...
- potion is known and NOT enabled.
- [ 2] Checking marked_for_death (Outlaw - precombat - 6 )...
- marked_for_death is NOT known and enabled.
- [ 3] Checking adrenaline_rush (Outlaw - precombat - 7 )...
- adrenaline_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 4] Checking stealth (Outlaw - precombat - 8 )...
- stealth is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- [ 5] Checking roll_the_bones (Outlaw - precombat - 9 )...
- roll_the_bones is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- [ 6] Checking slice_and_dice (Outlaw - precombat - 10 )...
- slice_and_dice is NOT known and enabled.
- [ 7] Checking blade_flurry (Outlaw - precombat - 11 )...
- blade_flurry is known and enabled.
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Completed precombat action list [ Outlaw - precombat ].
- Processing default action list [ Outlaw - default ].
- Current recommendation was NO ACTION at +60.00s.
- [ 8] Checking stealth (Outlaw - default - 1 )...
- stealth is known and enabled.
- The action (stealth) is unusable at (2.00 + 0.00) because ability 'usable' function returned false without explanation.
- [ 9] Checking kick (Outlaw - default - 2 )...
- kick is known and NOT enabled.
- [ 10] Checking variable (Outlaw - default - 3 )...
- variable is known and enabled.
- - variable.rtb_reroll will reference this script entry (Outlaw:default:3).
- [ 11] Checking variable (Outlaw - default - 4 )...
- variable is known and enabled.
- - variable.rtb_reroll will reference this script entry (Outlaw:default:4).
- [ 12] Checking variable (Outlaw - default - 5 )...
- variable is known and enabled.
- - conditions were NOT MET, ignoring (rtb_reroll).
- [ 13] Checking variable (Outlaw - default - 6 )...
- variable is known and enabled.
- - conditions were NOT MET, ignoring (rtb_reroll).
- [ 14] Checking variable (Outlaw - default - 7 )...
- variable is known and enabled.
- - variable.ambush_condition will reference this script entry (Outlaw:default:7).
- [ 15] Checking variable (Outlaw - default - 8 )...
- variable is known and enabled.
- - variable.blade_flurry_sync will reference this script entry (Outlaw:default:8).
- [ 16] Checking call_action_list (Outlaw - default - 9 )...
- call_action_list is known and enabled.
- Criteria FAIL at +2.00 - stealthed.all[false]
- [ 17] Checking call_action_list (Outlaw - default - 10 )...
- call_action_list is known and enabled.
- There is no criteria for this action list..
- Action list (cds) was found.
- Adding cds to stack, parent is (none) (RAL = false.
- Current recommendation was NO ACTION at +60.00s.
- [ 18] Checking potion (Outlaw - cds - 1 )...
- potion is known and NOT enabled.
- [ 19] Checking variable_intensity_gigavolt_oscillating_reactor (Outlaw - cds - 2 )...
- variable_intensity_gigavolt_oscillating_reactor is known and enabled.
- The action (variable_intensity_gigavolt_oscillating_reactor) is unusable at (2.00 + 0.00) because item not equipped.
- [ 20] Checking use_items (Outlaw - cds - 3 )...
- use_items is known and enabled.
- Criteria PASS at +2.00 - ! stealthed.all[false] & ( buff.bloodlust.react[0.00] | combo_points.deficit[1.00] <= 2 )
- Current recommendation was NO ACTION at +60.00s.
- [ 21] Checking invocation_of_yulon (UseItems - items - 1 )...
- invocation_of_yulon is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- Returned from Use Items; current recommendation is NoAction (+60.00).
- [ 22] Checking blood_fury (Outlaw - cds - 4 )...
- blood_fury is NOT known and enabled.
- [ 23] Checking berserking (Outlaw - cds - 5 )...
- berserking is NOT known and enabled.
- [ 24] Checking fireblood (Outlaw - cds - 6 )...
- fireblood is NOT known and enabled.
- [ 25] Checking ancestral_call (Outlaw - cds - 7 )...
- ancestral_call is NOT known and enabled.
- [ 26] Checking adrenaline_rush (Outlaw - cds - 8 )...
- adrenaline_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 27] Checking marked_for_death (Outlaw - cds - 9 )...
- marked_for_death is NOT known and enabled.
- [ 28] Checking marked_for_death (Outlaw - cds - 10 )...
- marked_for_death is NOT known and enabled.
- [ 29] Checking blade_flurry (Outlaw - cds - 11 )...
- blade_flurry is known and enabled.
- The action (blade_flurry) is usable at (2.00 + 8.63).
- - the action is ready before the current recommendation (at +8.63 vs. +60.00).
- List ( cds ) called from ( Outlaw:default:10 ) would PASS at 8.63.
- - NONE
- - this entry's criteria FAILS: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[true] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.37] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.47] ) * 25 )
- There are 1 recheck events.
- List ( cds ) called from ( Outlaw:default:10 ) would PASS at 8.77.
- - NONE
- Recheck #1 ( +8.77 ) MET: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[false] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.23] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.48] ) * 25 )
- Action chosen: blade_flurry at 8.77!
- [ 30] Checking ghostly_strike (Outlaw - cds - 12 )...
- ghostly_strike is NOT known and enabled.
- [ 31] Checking killing_spree (Outlaw - cds - 13 )...
- killing_spree is NOT known and enabled.
- [ 32] Checking blade_rush (Outlaw - cds - 14 )...
- blade_rush is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 33] Checking vanish (Outlaw - cds - 15 )...
- vanish is known and enabled.
- The action (vanish) is unusable at (2.00 + 1.00) because ability 'usable' function returned false without explanation.
- [ 34] Checking shadowmeld (Outlaw - cds - 16 )...
- shadowmeld is NOT known and enabled.
- Returned from list (cds), current recommendation is blade_flurry (+8.77).
- Removed cds from stack.
- [ 35] Checking run_action_list (Outlaw - default - 11 )...
- run_action_list is known and enabled.
- Time-sensitive Criteria deferred at +2.00 - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- Action list (finish) was found.
- Adding finish to stack, parent is (none) (RAL = true.
- Current recommendation was blade_flurry at +8.77s.
- [ 36] Checking between_the_eyes (Outlaw - finish - 1 )...
- between_the_eyes is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 37] Checking slice_and_dice (Outlaw - finish - 2 )...
- slice_and_dice is NOT known and enabled.
- [ 38] Checking roll_the_bones (Outlaw - finish - 3 )...
- roll_the_bones is known and enabled.
- The action (roll_the_bones) is usable at (2.00 + 1.00).
- - the action is ready before the current recommendation (at +1.00 vs. +8.77).
- List ( finish ) called from ( Outlaw:default:11 ) would PASS at 1.00.
- - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- - this entry's criteria FAILS: buff.roll_the_bones.remains[12.54] <= 3
- There are 1 recheck events.
- Rechecking stopped at step #1. The recheck ( 10.54 ) isn't ready within a reasonable time frame ( 10s ).
- [ 39] Checking roll_the_bones (Outlaw - finish - 4 )...
- roll_the_bones is known and enabled.
- The action (roll_the_bones) is usable at (2.00 + 1.00).
- - the action is ready before the current recommendation (at +1.00 vs. +8.77).
- List ( finish ) called from ( Outlaw:default:11 ) would PASS at 1.00.
- - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- - this entry's criteria FAILS: ( active_enemies[3.00] = 1 | buff.blade_flurry.down[false] ) & variable.rtb_reroll[false]
- There are 1 recheck events.
- Rechecking stopped at step #1. The previously chosen ability is ready before this recheck would occur ( 8.77 <= 8.77 + 0.05 ).
- [ 40] Checking between_the_eyes (Outlaw - finish - 5 )...
- between_the_eyes is known and enabled.
- The action is not ready before our maximum delay window (15.00) for this query.
- [ 41] Checking dispatch (Outlaw - finish - 6 )...
- dispatch is known and enabled.
- The action (dispatch) is usable at (2.00 + 1.00).
- - the action is ready before the current recommendation (at +1.00 vs. +8.77).
- List ( finish ) called from ( Outlaw:default:11 ) would PASS at 1.00.
- - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
- - this entry has no criteria to test.
- Action chosen: dispatch at 1.00!
- Returned from list (finish), current recommendation is dispatch (+1.00).
- Removed finish from stack.
- Added finish to blocklist as it was called via RAL.
- [ 42] Checking call_action_list (Outlaw - default - 12 )...
- call_action_list is known and enabled.
- There is no criteria for this action list..
- Action list (build) was found.
- Adding build to stack, parent is (none) (RAL = false.
- Current recommendation was dispatch at +1.00s.
- The recommended action (dispatch) would be ready before the next GCD (1.00 < 1.00); exiting list (build).
- Returned from list (build), current recommendation is dispatch (+1.00).
- Removed build from stack.
- The recommended action (dispatch) would be ready before the next GCD (1.00 < 1.00); exiting list (default).
- Completed default action list [ Outlaw - default ].
- Recommendation is dispatch at 2.00 + 1.00.
- Recommendation #5 is dispatch at 1.00s (3.00s).
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