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  1. build: v8.1.5-13
  2. level: 120
  3. class: ROGUE
  4. spec: outlaw
  5.  
  6. talents: acrobatic_strikes
  7.     alacrity
  8.     blade_rush
  9.     cheat_death
  10.     prey_on_the_weak
  11.     quick_draw
  12.     vigor
  13.  
  14. traits: brigands_blitz=2
  15.     deadshot=1
  16.  
  17. sets/legendaries/artifacts: none
  18.  
  19. gear:     lucky_shirt=1
  20.     loa_exultants_shroud=1
  21.     headcracker_of_supplication=1
  22.     bracers_of_regal_devotion=1
  23.     underrot_grotto_tenders=1
  24.     mercenary_miners_boots=1
  25.     seal_of_the_zandalari_empire=1
  26.     loop_of_pulsing_veins=1
  27.     soulcharmers_bludgeon=1
  28.     azerokks_resonating_heart=1
  29.     blight_toadskin_leggings=1
  30.     belt_of_gleaming_determination=1
  31.     heart_of_azeroth=1
  32.     invocation_of_yulon=1
  33.     grongpelt_vest=1
  34.     phantom_stalker_shoulders=1
  35.     crown_of_aakuls_dark_reign=1
  36.     illustrious_guild_tabard=1
  37.  
  38. New Recommendations for [ Primary ] requested at 19:18:21 ( 4749.92 ).
  39. *** START OF NEW DISPLAY: Primary ***
  40.  
  41. [ ** ] Checking for recommendation #1 ( time offset: 0.00, remaining GCD: 0.00 ).
  42. [ ** ] energy, 150 / 150
  43. [ ** ] combo_points, 4 / 5
  44.  
  45. Processing precombat action list [ Outlaw - precombat ].
  46. Current recommendation was NO ACTION at +60.00s.
  47.  
  48. Entry #1 in list ( precombat ) is not set or not enabled.  Skipping.
  49.  
  50. Entry #2 in list ( precombat ) is not set or not enabled.  Skipping.
  51.  
  52. Entry #3 in list ( precombat ) is not set or not enabled.  Skipping.
  53.  
  54. Entry #4 in list ( precombat ) is not set or not enabled.  Skipping.
  55.  
  56. [  1]  Checking potion (Outlaw - precombat - 5 )...
  57. potion is known and NOT enabled.
  58.  
  59. [  2]  Checking marked_for_death (Outlaw - precombat - 6 )...
  60. marked_for_death is NOT known and enabled.
  61.  
  62. [  3]  Checking adrenaline_rush (Outlaw - precombat - 7 )...
  63. adrenaline_rush is known and enabled.
  64. The action is not ready before our maximum delay window (15.00) for this query.
  65.  
  66. [  4]  Checking stealth (Outlaw - precombat - 8 )...
  67. stealth is known and enabled.
  68. We are already in-combat and this pre-combat action is not essential.  Skipping.
  69.  
  70. [  5]  Checking roll_the_bones (Outlaw - precombat - 9 )...
  71. roll_the_bones is known and enabled.
  72. We are already in-combat and this pre-combat action is not essential.  Skipping.
  73.  
  74. [  6]  Checking slice_and_dice (Outlaw - precombat - 10 )...
  75. slice_and_dice is NOT known and enabled.
  76.  
  77. [  7]  Checking blade_flurry (Outlaw - precombat - 11 )...
  78. blade_flurry is known and enabled.
  79. We are already in-combat and this pre-combat action is not essential.  Skipping.
  80. Completed precombat action list [ Outlaw - precombat ].
  81.  
  82. Processing default action list [ Outlaw - default ].
  83. Current recommendation was NO ACTION at +60.00s.
  84.  
  85. [  8]  Checking stealth (Outlaw - default - 1 )...
  86. stealth is known and enabled.
  87. The action (stealth) is unusable at (0.00 + 0.00) because ability 'usable' function returned false without explanation.
  88.  
  89. [  9]  Checking kick (Outlaw - default - 2 )...
  90. kick is known and NOT enabled.
  91.  
  92. [ 10]  Checking variable (Outlaw - default - 3 )...
  93. variable is known and enabled.
  94.  - variable.rtb_reroll will reference this script entry (Outlaw:default:3).
  95.  
  96. [ 11]  Checking variable (Outlaw - default - 4 )...
  97. variable is known and enabled.
  98.  - variable.rtb_reroll will reference this script entry (Outlaw:default:4).
  99.  
  100. [ 12]  Checking variable (Outlaw - default - 5 )...
  101. variable is known and enabled.
  102.  - conditions were NOT MET, ignoring (rtb_reroll).
  103.  
  104. [ 13]  Checking variable (Outlaw - default - 6 )...
  105. variable is known and enabled.
  106.  - conditions were NOT MET, ignoring (rtb_reroll).
  107.  
  108. [ 14]  Checking variable (Outlaw - default - 7 )...
  109. variable is known and enabled.
  110.  - variable.ambush_condition will reference this script entry (Outlaw:default:7).
  111.  
  112. [ 15]  Checking variable (Outlaw - default - 8 )...
  113. variable is known and enabled.
  114.  - variable.blade_flurry_sync will reference this script entry (Outlaw:default:8).
  115.  
  116. [ 16]  Checking call_action_list (Outlaw - default - 9 )...
  117. call_action_list is known and enabled.
  118. Criteria FAIL at +0.00 - stealthed.all[false]
  119.  
  120. [ 17]  Checking call_action_list (Outlaw - default - 10 )...
  121. call_action_list is known and enabled.
  122. There is no criteria for this action list..
  123. Action list (cds) was found.
  124. Adding cds to stack, parent is (none) (RAL = false.
  125. Current recommendation was NO ACTION at +60.00s.
  126.  
  127. [ 18]  Checking potion (Outlaw - cds - 1 )...
  128. potion is known and NOT enabled.
  129.  
  130. [ 19]  Checking variable_intensity_gigavolt_oscillating_reactor (Outlaw - cds - 2 )...
  131. variable_intensity_gigavolt_oscillating_reactor is known and enabled.
  132. The action (variable_intensity_gigavolt_oscillating_reactor) is unusable at (0.00 + 0.00) because item not equipped.
  133.  
  134. [ 20]  Checking use_items (Outlaw - cds - 3 )...
  135. use_items is known and enabled.
  136. Criteria PASS at +0.00 - ! stealthed.all[false] & ( buff.bloodlust.react[0.00] | combo_points.deficit[1.00] <= 2 )
  137. Current recommendation was NO ACTION at +60.00s.
  138.  
  139. [ 21]  Checking invocation_of_yulon (UseItems - items - 1 )...
  140. invocation_of_yulon is known and enabled.
  141. The action is not ready before our maximum delay window (15.00) for this query.
  142. Returned from Use Items; current recommendation is NoAction (+60.00).
  143.  
  144. [ 22]  Checking blood_fury (Outlaw - cds - 4 )...
  145. blood_fury is NOT known and enabled.
  146.  
  147. [ 23]  Checking berserking (Outlaw - cds - 5 )...
  148. berserking is NOT known and enabled.
  149.  
  150. [ 24]  Checking fireblood (Outlaw - cds - 6 )...
  151. fireblood is NOT known and enabled.
  152.  
  153. [ 25]  Checking ancestral_call (Outlaw - cds - 7 )...
  154. ancestral_call is NOT known and enabled.
  155.  
  156. [ 26]  Checking adrenaline_rush (Outlaw - cds - 8 )...
  157. adrenaline_rush is known and enabled.
  158. The action is not ready before our maximum delay window (15.00) for this query.
  159.  
  160. [ 27]  Checking marked_for_death (Outlaw - cds - 9 )...
  161. marked_for_death is NOT known and enabled.
  162.  
  163. [ 28]  Checking marked_for_death (Outlaw - cds - 10 )...
  164. marked_for_death is NOT known and enabled.
  165.  
  166. [ 29]  Checking blade_flurry (Outlaw - cds - 11 )...
  167. blade_flurry is known and enabled.
  168. The action (blade_flurry) is usable at (0.00 + 10.63).
  169.  - the action is ready before the current recommendation (at +10.63 vs. +60.00).
  170. List ( cds ) called from ( Outlaw:default:10 ) would PASS at 10.63.
  171.  - NONE
  172.  - this entry's criteria FAILS: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[true] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.37] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.47] ) * 25 )
  173. There are 1 recheck events.
  174. Rechecking stopped at step #1.  The recheck ( 10.77 ) isn't ready within a reasonable time frame ( 10s ).
  175.  
  176. [ 30]  Checking ghostly_strike (Outlaw - cds - 12 )...
  177. ghostly_strike is NOT known and enabled.
  178.  
  179. [ 31]  Checking killing_spree (Outlaw - cds - 13 )...
  180. killing_spree is NOT known and enabled.
  181.  
  182. [ 32]  Checking blade_rush (Outlaw - cds - 14 )...
  183. blade_rush is known and enabled.
  184. The action (blade_rush) is usable at (0.00 + 0.00).
  185.  - the action is ready before the current recommendation (at +0.00 vs. +60.00).
  186. List ( cds ) called from ( Outlaw:default:10 ) would PASS at 0.00.
  187.  - NONE
  188.  - this entry's criteria FAILS: variable.blade_flurry_sync[true] & energy.time_to_max[0.00] > 1
  189. There were no recheck events to check.
  190.  
  191. [ 33]  Checking vanish (Outlaw - cds - 15 )...
  192. vanish is known and enabled.
  193. The action (vanish) is unusable at (0.00 + 0.00) because ability 'usable' function returned false without explanation.
  194.  
  195. [ 34]  Checking shadowmeld (Outlaw - cds - 16 )...
  196. shadowmeld is NOT known and enabled.
  197. Returned from list (cds), current recommendation is NoAction (+60.00).
  198. Removed cds from stack.
  199.  
  200. [ 35]  Checking run_action_list (Outlaw - default - 11 )...
  201. run_action_list is known and enabled.
  202. Time-sensitive Criteria deferred at +0.00 - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  203. Action list (finish) was found.
  204. Adding finish to stack, parent is (none) (RAL = true.
  205. Current recommendation was NO ACTION at +60.00s.
  206.  
  207. [ 36]  Checking between_the_eyes (Outlaw - finish - 1 )...
  208. between_the_eyes is known and enabled.
  209. The action (between_the_eyes) is usable at (0.00 + 0.00).
  210.  - the action is ready before the current recommendation (at +0.00 vs. +60.00).
  211. List ( finish ) called from ( Outlaw:default:11 ) would PASS at 0.00.
  212.  - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  213.  - this entry's criteria PASSES: buff.ruthless_precision.up[false] | ( azerite.deadshot.enabled[true] | azerite.ace_up_your_sleeve.enabled[false] ) & buff.roll_the_bones.up[true]
  214. Action chosen:  between_the_eyes at 0.00!
  215. Returned from list (finish), current recommendation is between_the_eyes (+0.00).
  216. Removed finish from stack.
  217. Added finish to blocklist as it was called via RAL.
  218. The recommended action (between_the_eyes) would be ready before the next GCD (0.00 < 0.00); exiting list (default).
  219. Completed default action list [ Outlaw - default ].
  220. Recommendation is between_the_eyes at 0.00 + 0.00.
  221. Recommendation #1 is between_the_eyes at 0.00s (0.00s).
  222.  
  223. [ ** ] Checking for recommendation #2 ( time offset: 0.00, remaining GCD: 1.00 ).
  224. [ ** ] energy, 125 / 150
  225. [ ** ] combo_points, 0 / 5
  226.  
  227. Processing precombat action list [ Outlaw - precombat ].
  228. Current recommendation was NO ACTION at +60.00s.
  229.  
  230. Entry #1 in list ( precombat ) is not set or not enabled.  Skipping.
  231.  
  232. Entry #2 in list ( precombat ) is not set or not enabled.  Skipping.
  233.  
  234. Entry #3 in list ( precombat ) is not set or not enabled.  Skipping.
  235.  
  236. Entry #4 in list ( precombat ) is not set or not enabled.  Skipping.
  237.  
  238. [  1]  Checking potion (Outlaw - precombat - 5 )...
  239. potion is known and NOT enabled.
  240.  
  241. [  2]  Checking marked_for_death (Outlaw - precombat - 6 )...
  242. marked_for_death is NOT known and enabled.
  243.  
  244. [  3]  Checking adrenaline_rush (Outlaw - precombat - 7 )...
  245. adrenaline_rush is known and enabled.
  246. The action is not ready before our maximum delay window (15.00) for this query.
  247.  
  248. [  4]  Checking stealth (Outlaw - precombat - 8 )...
  249. stealth is known and enabled.
  250. We are already in-combat and this pre-combat action is not essential.  Skipping.
  251.  
  252. [  5]  Checking roll_the_bones (Outlaw - precombat - 9 )...
  253. roll_the_bones is known and enabled.
  254. We are already in-combat and this pre-combat action is not essential.  Skipping.
  255.  
  256. [  6]  Checking slice_and_dice (Outlaw - precombat - 10 )...
  257. slice_and_dice is NOT known and enabled.
  258.  
  259. [  7]  Checking blade_flurry (Outlaw - precombat - 11 )...
  260. blade_flurry is known and enabled.
  261. We are already in-combat and this pre-combat action is not essential.  Skipping.
  262. Completed precombat action list [ Outlaw - precombat ].
  263.  
  264. Processing default action list [ Outlaw - default ].
  265. Current recommendation was NO ACTION at +60.00s.
  266.  
  267. [  8]  Checking stealth (Outlaw - default - 1 )...
  268. stealth is known and enabled.
  269. The action (stealth) is unusable at (0.00 + 0.00) because ability 'usable' function returned false without explanation.
  270.  
  271. [  9]  Checking kick (Outlaw - default - 2 )...
  272. kick is known and NOT enabled.
  273.  
  274. [ 10]  Checking variable (Outlaw - default - 3 )...
  275. variable is known and enabled.
  276.  - variable.rtb_reroll will reference this script entry (Outlaw:default:3).
  277.  
  278. [ 11]  Checking variable (Outlaw - default - 4 )...
  279. variable is known and enabled.
  280.  - variable.rtb_reroll will reference this script entry (Outlaw:default:4).
  281.  
  282. [ 12]  Checking variable (Outlaw - default - 5 )...
  283. variable is known and enabled.
  284.  - conditions were NOT MET, ignoring (rtb_reroll).
  285.  
  286. [ 13]  Checking variable (Outlaw - default - 6 )...
  287. variable is known and enabled.
  288.  - conditions were NOT MET, ignoring (rtb_reroll).
  289.  
  290. [ 14]  Checking variable (Outlaw - default - 7 )...
  291. variable is known and enabled.
  292.  - variable.ambush_condition will reference this script entry (Outlaw:default:7).
  293.  
  294. [ 15]  Checking variable (Outlaw - default - 8 )...
  295. variable is known and enabled.
  296.  - variable.blade_flurry_sync will reference this script entry (Outlaw:default:8).
  297.  
  298. [ 16]  Checking call_action_list (Outlaw - default - 9 )...
  299. call_action_list is known and enabled.
  300. Criteria FAIL at +0.00 - stealthed.all[false]
  301.  
  302. [ 17]  Checking call_action_list (Outlaw - default - 10 )...
  303. call_action_list is known and enabled.
  304. There is no criteria for this action list..
  305. Action list (cds) was found.
  306. Adding cds to stack, parent is (none) (RAL = false.
  307. Current recommendation was NO ACTION at +60.00s.
  308.  
  309. [ 18]  Checking potion (Outlaw - cds - 1 )...
  310. potion is known and NOT enabled.
  311.  
  312. [ 19]  Checking variable_intensity_gigavolt_oscillating_reactor (Outlaw - cds - 2 )...
  313. variable_intensity_gigavolt_oscillating_reactor is known and enabled.
  314. The action (variable_intensity_gigavolt_oscillating_reactor) is unusable at (0.00 + 0.00) because item not equipped.
  315.  
  316. [ 20]  Checking use_items (Outlaw - cds - 3 )...
  317. use_items is known and enabled.
  318. Criteria FAIL at +0.00 - ! stealthed.all[false] & ( buff.bloodlust.react[0.00] | combo_points.deficit[5.00] <= 2 )
  319.  
  320. [ 21]  Checking blood_fury (Outlaw - cds - 4 )...
  321. blood_fury is NOT known and enabled.
  322.  
  323. [ 22]  Checking berserking (Outlaw - cds - 5 )...
  324. berserking is NOT known and enabled.
  325.  
  326. [ 23]  Checking fireblood (Outlaw - cds - 6 )...
  327. fireblood is NOT known and enabled.
  328.  
  329. [ 24]  Checking ancestral_call (Outlaw - cds - 7 )...
  330. ancestral_call is NOT known and enabled.
  331.  
  332. [ 25]  Checking adrenaline_rush (Outlaw - cds - 8 )...
  333. adrenaline_rush is known and enabled.
  334. The action is not ready before our maximum delay window (15.00) for this query.
  335.  
  336. [ 26]  Checking marked_for_death (Outlaw - cds - 9 )...
  337. marked_for_death is NOT known and enabled.
  338.  
  339. [ 27]  Checking marked_for_death (Outlaw - cds - 10 )...
  340. marked_for_death is NOT known and enabled.
  341.  
  342. [ 28]  Checking blade_flurry (Outlaw - cds - 11 )...
  343. blade_flurry is known and enabled.
  344. The action (blade_flurry) is usable at (0.00 + 10.63).
  345.  - the action is ready before the current recommendation (at +10.63 vs. +60.00).
  346. List ( cds ) called from ( Outlaw:default:10 ) would PASS at 10.63.
  347.  - NONE
  348.  - this entry's criteria FAILS: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[true] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.37] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.47] ) * 25 )
  349. There are 1 recheck events.
  350. Rechecking stopped at step #1.  The recheck ( 10.77 ) isn't ready within a reasonable time frame ( 10s ).
  351.  
  352. [ 29]  Checking ghostly_strike (Outlaw - cds - 12 )...
  353. ghostly_strike is NOT known and enabled.
  354.  
  355. [ 30]  Checking killing_spree (Outlaw - cds - 13 )...
  356. killing_spree is NOT known and enabled.
  357.  
  358. [ 31]  Checking blade_rush (Outlaw - cds - 14 )...
  359. blade_rush is known and enabled.
  360. The action (blade_rush) is usable at (0.00 + 1.00).
  361.  - the action is ready before the current recommendation (at +1.00 vs. +60.00).
  362. List ( cds ) called from ( Outlaw:default:10 ) would PASS at 1.00.
  363.  - NONE
  364.  - this entry's criteria FAILS: variable.blade_flurry_sync[true] & energy.time_to_max[0.47] > 1
  365. There were no recheck events to check.
  366.  
  367. [ 32]  Checking vanish (Outlaw - cds - 15 )...
  368. vanish is known and enabled.
  369. The action (vanish) is unusable at (0.00 + 1.00) because ability 'usable' function returned false without explanation.
  370.  
  371. [ 33]  Checking shadowmeld (Outlaw - cds - 16 )...
  372. shadowmeld is NOT known and enabled.
  373. Returned from list (cds), current recommendation is NoAction (+60.00).
  374. Removed cds from stack.
  375.  
  376. [ 34]  Checking run_action_list (Outlaw - default - 11 )...
  377. run_action_list is known and enabled.
  378. Time-sensitive Criteria deferred at +0.00 - combo_points.current[0.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  379. Action list (finish) was found.
  380. Adding finish to stack, parent is (none) (RAL = true.
  381. Current recommendation was NO ACTION at +60.00s.
  382.  
  383. [ 35]  Checking between_the_eyes (Outlaw - finish - 1 )...
  384. between_the_eyes is known and enabled.
  385. The action is not ready before our maximum delay window (15.00) for this query.
  386.  
  387. [ 36]  Checking slice_and_dice (Outlaw - finish - 2 )...
  388. slice_and_dice is NOT known and enabled.
  389.  
  390. [ 37]  Checking roll_the_bones (Outlaw - finish - 3 )...
  391. roll_the_bones is known and enabled.
  392. The action (roll_the_bones) is unusable at (0.00 + 1.00) because ability 'usable' function returned false without explanation.
  393.  
  394. [ 38]  Checking roll_the_bones (Outlaw - finish - 4 )...
  395. roll_the_bones is known and enabled.
  396. The action (roll_the_bones) is unusable at (0.00 + 1.00) because ability 'usable' function returned false without explanation.
  397.  
  398. [ 39]  Checking between_the_eyes (Outlaw - finish - 5 )...
  399. between_the_eyes is known and enabled.
  400. The action is not ready before our maximum delay window (15.00) for this query.
  401.  
  402. [ 40]  Checking dispatch (Outlaw - finish - 6 )...
  403. dispatch is known and enabled.
  404. The action (dispatch) is unusable at (0.00 + 1.00) because ability 'usable' function returned false without explanation.
  405. Returned from list (finish), current recommendation is NoAction (+60.00).
  406. Removed finish from stack.
  407. Added finish to blocklist as it was called via RAL.
  408.  
  409. [ 41]  Checking call_action_list (Outlaw - default - 12 )...
  410. call_action_list is known and enabled.
  411. There is no criteria for this action list..
  412. Action list (build) was found.
  413. Adding build to stack, parent is (none) (RAL = false.
  414. Current recommendation was NO ACTION at +60.00s.
  415.  
  416. [ 42]  Checking pistol_shot (Outlaw - build - 1 )...
  417. pistol_shot is known and enabled.
  418. The action (pistol_shot) is usable at (0.00 + 1.00).
  419.  - the action is ready before the current recommendation (at +1.00 vs. +60.00).
  420. Blocking list ( finish ) called from ( Outlaw:default:11 ) would NOT BLOCK at 1.00.
  421.  - combo_points.current[0.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  422. List ( build ) called from ( Outlaw:default:12 ) would PASS at 1.00.
  423.  - NONE
  424.  - this entry's criteria FAILS: buff.opportunity.up[false] & ( buff.keep_your_wits_about_you.stack[0.00] < 25 | buff.deadshot.up[true] | energy.current[143.10] < 45 )
  425. There were no recheck events to check.
  426.  
  427. [ 43]  Checking sinister_strike (Outlaw - build - 2 )...
  428. sinister_strike is known and enabled.
  429. The action (sinister_strike) is usable at (0.00 + 1.00).
  430.  - the action is ready before the current recommendation (at +1.00 vs. +60.00).
  431. Blocking list ( finish ) called from ( Outlaw:default:11 ) would NOT BLOCK at 1.00.
  432.  - combo_points.current[0.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  433. List ( build ) called from ( Outlaw:default:12 ) would PASS at 1.00.
  434.  - NONE
  435.  - this entry has no criteria to test.
  436. Action chosen:  sinister_strike at 1.00!
  437. Returned from list (build), current recommendation is sinister_strike (+1.00).
  438. Removed build from stack.
  439.  
  440. [ 44]  Checking arcane_torrent (Outlaw - default - 13 )...
  441. arcane_torrent is NOT known and enabled.
  442. The recommended action (sinister_strike) would be ready before the next GCD (1.00 < 1.00); exiting list (default).
  443. Completed default action list [ Outlaw - default ].
  444. Recommendation is sinister_strike at 0.00 + 1.00.
  445. Recommendation #2 is sinister_strike at 1.00s (1.00s).
  446. Advancing clock by 1.00...
  447.  
  448. [ ** ] Checking for recommendation #3 ( time offset: 1.00, remaining GCD: 1.00 ).
  449. [ ** ] energy, 98 / 150
  450. [ ** ] combo_points, 2 / 5
  451.  
  452. Processing precombat action list [ Outlaw - precombat ].
  453. Current recommendation was NO ACTION at +60.00s.
  454.  
  455. Entry #1 in list ( precombat ) is not set or not enabled.  Skipping.
  456.  
  457. Entry #2 in list ( precombat ) is not set or not enabled.  Skipping.
  458.  
  459. Entry #3 in list ( precombat ) is not set or not enabled.  Skipping.
  460.  
  461. Entry #4 in list ( precombat ) is not set or not enabled.  Skipping.
  462.  
  463. [  1]  Checking potion (Outlaw - precombat - 5 )...
  464. potion is known and NOT enabled.
  465.  
  466. [  2]  Checking marked_for_death (Outlaw - precombat - 6 )...
  467. marked_for_death is NOT known and enabled.
  468.  
  469. [  3]  Checking adrenaline_rush (Outlaw - precombat - 7 )...
  470. adrenaline_rush is known and enabled.
  471. The action is not ready before our maximum delay window (15.00) for this query.
  472.  
  473. [  4]  Checking stealth (Outlaw - precombat - 8 )...
  474. stealth is known and enabled.
  475. We are already in-combat and this pre-combat action is not essential.  Skipping.
  476.  
  477. [  5]  Checking roll_the_bones (Outlaw - precombat - 9 )...
  478. roll_the_bones is known and enabled.
  479. We are already in-combat and this pre-combat action is not essential.  Skipping.
  480.  
  481. [  6]  Checking slice_and_dice (Outlaw - precombat - 10 )...
  482. slice_and_dice is NOT known and enabled.
  483.  
  484. [  7]  Checking blade_flurry (Outlaw - precombat - 11 )...
  485. blade_flurry is known and enabled.
  486. We are already in-combat and this pre-combat action is not essential.  Skipping.
  487. Completed precombat action list [ Outlaw - precombat ].
  488.  
  489. Processing default action list [ Outlaw - default ].
  490. Current recommendation was NO ACTION at +60.00s.
  491.  
  492. [  8]  Checking stealth (Outlaw - default - 1 )...
  493. stealth is known and enabled.
  494. The action (stealth) is unusable at (1.00 + 0.00) because ability 'usable' function returned false without explanation.
  495.  
  496. [  9]  Checking kick (Outlaw - default - 2 )...
  497. kick is known and NOT enabled.
  498.  
  499. [ 10]  Checking variable (Outlaw - default - 3 )...
  500. variable is known and enabled.
  501.  - variable.rtb_reroll will reference this script entry (Outlaw:default:3).
  502.  
  503. [ 11]  Checking variable (Outlaw - default - 4 )...
  504. variable is known and enabled.
  505.  - variable.rtb_reroll will reference this script entry (Outlaw:default:4).
  506.  
  507. [ 12]  Checking variable (Outlaw - default - 5 )...
  508. variable is known and enabled.
  509.  - conditions were NOT MET, ignoring (rtb_reroll).
  510.  
  511. [ 13]  Checking variable (Outlaw - default - 6 )...
  512. variable is known and enabled.
  513.  - conditions were NOT MET, ignoring (rtb_reroll).
  514.  
  515. [ 14]  Checking variable (Outlaw - default - 7 )...
  516. variable is known and enabled.
  517.  - variable.ambush_condition will reference this script entry (Outlaw:default:7).
  518.  
  519. [ 15]  Checking variable (Outlaw - default - 8 )...
  520. variable is known and enabled.
  521.  - variable.blade_flurry_sync will reference this script entry (Outlaw:default:8).
  522.  
  523. [ 16]  Checking call_action_list (Outlaw - default - 9 )...
  524. call_action_list is known and enabled.
  525. Criteria FAIL at +1.00 - stealthed.all[false]
  526.  
  527. [ 17]  Checking call_action_list (Outlaw - default - 10 )...
  528. call_action_list is known and enabled.
  529. There is no criteria for this action list..
  530. Action list (cds) was found.
  531. Adding cds to stack, parent is (none) (RAL = false.
  532. Current recommendation was NO ACTION at +60.00s.
  533.  
  534. [ 18]  Checking potion (Outlaw - cds - 1 )...
  535. potion is known and NOT enabled.
  536.  
  537. [ 19]  Checking variable_intensity_gigavolt_oscillating_reactor (Outlaw - cds - 2 )...
  538. variable_intensity_gigavolt_oscillating_reactor is known and enabled.
  539. The action (variable_intensity_gigavolt_oscillating_reactor) is unusable at (1.00 + 0.00) because item not equipped.
  540.  
  541. [ 20]  Checking use_items (Outlaw - cds - 3 )...
  542. use_items is known and enabled.
  543. Criteria FAIL at +1.00 - ! stealthed.all[false] & ( buff.bloodlust.react[0.00] | combo_points.deficit[3.00] <= 2 )
  544.  
  545. [ 21]  Checking blood_fury (Outlaw - cds - 4 )...
  546. blood_fury is NOT known and enabled.
  547.  
  548. [ 22]  Checking berserking (Outlaw - cds - 5 )...
  549. berserking is NOT known and enabled.
  550.  
  551. [ 23]  Checking fireblood (Outlaw - cds - 6 )...
  552. fireblood is NOT known and enabled.
  553.  
  554. [ 24]  Checking ancestral_call (Outlaw - cds - 7 )...
  555. ancestral_call is NOT known and enabled.
  556.  
  557. [ 25]  Checking adrenaline_rush (Outlaw - cds - 8 )...
  558. adrenaline_rush is known and enabled.
  559. The action is not ready before our maximum delay window (15.00) for this query.
  560.  
  561. [ 26]  Checking marked_for_death (Outlaw - cds - 9 )...
  562. marked_for_death is NOT known and enabled.
  563.  
  564. [ 27]  Checking marked_for_death (Outlaw - cds - 10 )...
  565. marked_for_death is NOT known and enabled.
  566.  
  567. [ 28]  Checking blade_flurry (Outlaw - cds - 11 )...
  568. blade_flurry is known and enabled.
  569. The action (blade_flurry) is usable at (1.00 + 9.63).
  570.  - the action is ready before the current recommendation (at +9.63 vs. +60.00).
  571. List ( cds ) called from ( Outlaw:default:10 ) would PASS at 9.63.
  572.  - NONE
  573.  - this entry's criteria FAILS: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[true] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.37] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.47] ) * 25 )
  574. There are 1 recheck events.
  575. List ( cds ) called from ( Outlaw:default:10 ) would PASS at 9.77.
  576.  - NONE
  577. Recheck #1 ( +9.77 ) MET: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[false] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.23] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.48] ) * 25 )
  578. Action chosen:  blade_flurry at 9.77!
  579.  
  580. [ 29]  Checking ghostly_strike (Outlaw - cds - 12 )...
  581. ghostly_strike is NOT known and enabled.
  582.  
  583. [ 30]  Checking killing_spree (Outlaw - cds - 13 )...
  584. killing_spree is NOT known and enabled.
  585.  
  586. [ 31]  Checking blade_rush (Outlaw - cds - 14 )...
  587. blade_rush is known and enabled.
  588. The action (blade_rush) is usable at (1.00 + 1.00).
  589.  - the action is ready before the current recommendation (at +1.00 vs. +9.77).
  590. List ( cds ) called from ( Outlaw:default:10 ) would PASS at 1.00.
  591.  - NONE
  592.  - this entry's criteria PASSES: variable.blade_flurry_sync[true] & energy.time_to_max[1.96] > 1
  593. Action chosen:  blade_rush at 1.00!
  594.  
  595. [ 32]  Checking vanish (Outlaw - cds - 15 )...
  596. vanish is known and enabled.
  597. The action is not ready in time ( 1.00 vs. 1.00 ) [ Clash: 0.00 vs. 0.00 ] - padded by 0.05s.
  598.  
  599. [ 33]  Checking shadowmeld (Outlaw - cds - 16 )...
  600. shadowmeld is NOT known and enabled.
  601. Returned from list (cds), current recommendation is blade_rush (+1.00).
  602. Removed cds from stack.
  603. The recommended action (blade_rush) would be ready before the next GCD (1.00 < 1.00); exiting list (default).
  604. Completed default action list [ Outlaw - default ].
  605. Recommendation is blade_rush at 1.00 + 1.00.
  606. Recommendation #3 is blade_rush at 1.00s (2.00s).
  607. Advancing clock by 1.00...
  608.  
  609. [ ** ] Checking for recommendation #4 ( time offset: 2.00, remaining GCD: 0.00 ).
  610. [ ** ] energy, 116 / 150
  611. [ ** ] combo_points, 2 / 5
  612.  
  613. Processing precombat action list [ Outlaw - precombat ].
  614. Current recommendation was NO ACTION at +60.00s.
  615.  
  616. Entry #1 in list ( precombat ) is not set or not enabled.  Skipping.
  617.  
  618. Entry #2 in list ( precombat ) is not set or not enabled.  Skipping.
  619.  
  620. Entry #3 in list ( precombat ) is not set or not enabled.  Skipping.
  621.  
  622. Entry #4 in list ( precombat ) is not set or not enabled.  Skipping.
  623.  
  624. [  1]  Checking potion (Outlaw - precombat - 5 )...
  625. potion is known and NOT enabled.
  626.  
  627. [  2]  Checking marked_for_death (Outlaw - precombat - 6 )...
  628. marked_for_death is NOT known and enabled.
  629.  
  630. [  3]  Checking adrenaline_rush (Outlaw - precombat - 7 )...
  631. adrenaline_rush is known and enabled.
  632. The action is not ready before our maximum delay window (15.00) for this query.
  633.  
  634. [  4]  Checking stealth (Outlaw - precombat - 8 )...
  635. stealth is known and enabled.
  636. We are already in-combat and this pre-combat action is not essential.  Skipping.
  637.  
  638. [  5]  Checking roll_the_bones (Outlaw - precombat - 9 )...
  639. roll_the_bones is known and enabled.
  640. We are already in-combat and this pre-combat action is not essential.  Skipping.
  641.  
  642. [  6]  Checking slice_and_dice (Outlaw - precombat - 10 )...
  643. slice_and_dice is NOT known and enabled.
  644.  
  645. [  7]  Checking blade_flurry (Outlaw - precombat - 11 )...
  646. blade_flurry is known and enabled.
  647. We are already in-combat and this pre-combat action is not essential.  Skipping.
  648. Completed precombat action list [ Outlaw - precombat ].
  649.  
  650. Processing default action list [ Outlaw - default ].
  651. Current recommendation was NO ACTION at +60.00s.
  652.  
  653. [  8]  Checking stealth (Outlaw - default - 1 )...
  654. stealth is known and enabled.
  655. The action (stealth) is unusable at (2.00 + 0.00) because ability 'usable' function returned false without explanation.
  656.  
  657. [  9]  Checking kick (Outlaw - default - 2 )...
  658. kick is known and NOT enabled.
  659.  
  660. [ 10]  Checking variable (Outlaw - default - 3 )...
  661. variable is known and enabled.
  662.  - variable.rtb_reroll will reference this script entry (Outlaw:default:3).
  663.  
  664. [ 11]  Checking variable (Outlaw - default - 4 )...
  665. variable is known and enabled.
  666.  - variable.rtb_reroll will reference this script entry (Outlaw:default:4).
  667.  
  668. [ 12]  Checking variable (Outlaw - default - 5 )...
  669. variable is known and enabled.
  670.  - conditions were NOT MET, ignoring (rtb_reroll).
  671.  
  672. [ 13]  Checking variable (Outlaw - default - 6 )...
  673. variable is known and enabled.
  674.  - conditions were NOT MET, ignoring (rtb_reroll).
  675.  
  676. [ 14]  Checking variable (Outlaw - default - 7 )...
  677. variable is known and enabled.
  678.  - variable.ambush_condition will reference this script entry (Outlaw:default:7).
  679.  
  680. [ 15]  Checking variable (Outlaw - default - 8 )...
  681. variable is known and enabled.
  682.  - variable.blade_flurry_sync will reference this script entry (Outlaw:default:8).
  683.  
  684. [ 16]  Checking call_action_list (Outlaw - default - 9 )...
  685. call_action_list is known and enabled.
  686. Criteria FAIL at +2.00 - stealthed.all[false]
  687.  
  688. [ 17]  Checking call_action_list (Outlaw - default - 10 )...
  689. call_action_list is known and enabled.
  690. There is no criteria for this action list..
  691. Action list (cds) was found.
  692. Adding cds to stack, parent is (none) (RAL = false.
  693. Current recommendation was NO ACTION at +60.00s.
  694.  
  695. [ 18]  Checking potion (Outlaw - cds - 1 )...
  696. potion is known and NOT enabled.
  697.  
  698. [ 19]  Checking variable_intensity_gigavolt_oscillating_reactor (Outlaw - cds - 2 )...
  699. variable_intensity_gigavolt_oscillating_reactor is known and enabled.
  700. The action (variable_intensity_gigavolt_oscillating_reactor) is unusable at (2.00 + 0.00) because item not equipped.
  701.  
  702. [ 20]  Checking use_items (Outlaw - cds - 3 )...
  703. use_items is known and enabled.
  704. Criteria FAIL at +2.00 - ! stealthed.all[false] & ( buff.bloodlust.react[0.00] | combo_points.deficit[3.00] <= 2 )
  705.  
  706. [ 21]  Checking blood_fury (Outlaw - cds - 4 )...
  707. blood_fury is NOT known and enabled.
  708.  
  709. [ 22]  Checking berserking (Outlaw - cds - 5 )...
  710. berserking is NOT known and enabled.
  711.  
  712. [ 23]  Checking fireblood (Outlaw - cds - 6 )...
  713. fireblood is NOT known and enabled.
  714.  
  715. [ 24]  Checking ancestral_call (Outlaw - cds - 7 )...
  716. ancestral_call is NOT known and enabled.
  717.  
  718. [ 25]  Checking adrenaline_rush (Outlaw - cds - 8 )...
  719. adrenaline_rush is known and enabled.
  720. The action is not ready before our maximum delay window (15.00) for this query.
  721.  
  722. [ 26]  Checking marked_for_death (Outlaw - cds - 9 )...
  723. marked_for_death is NOT known and enabled.
  724.  
  725. [ 27]  Checking marked_for_death (Outlaw - cds - 10 )...
  726. marked_for_death is NOT known and enabled.
  727.  
  728. [ 28]  Checking blade_flurry (Outlaw - cds - 11 )...
  729. blade_flurry is known and enabled.
  730. The action (blade_flurry) is usable at (2.00 + 8.63).
  731.  - the action is ready before the current recommendation (at +8.63 vs. +60.00).
  732. List ( cds ) called from ( Outlaw:default:10 ) would PASS at 8.63.
  733.  - NONE
  734.  - this entry's criteria FAILS: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[true] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.37] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.47] ) * 25 )
  735. There are 1 recheck events.
  736. List ( cds ) called from ( Outlaw:default:10 ) would PASS at 8.77.
  737.  - NONE
  738. Recheck #1 ( +8.77 ) MET: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[false] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.23] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.48] ) * 25 )
  739. Action chosen:  blade_flurry at 8.77!
  740.  
  741. [ 29]  Checking ghostly_strike (Outlaw - cds - 12 )...
  742. ghostly_strike is NOT known and enabled.
  743.  
  744. [ 30]  Checking killing_spree (Outlaw - cds - 13 )...
  745. killing_spree is NOT known and enabled.
  746.  
  747. [ 31]  Checking blade_rush (Outlaw - cds - 14 )...
  748. blade_rush is known and enabled.
  749. The action is not ready before our maximum delay window (15.00) for this query.
  750.  
  751. [ 32]  Checking vanish (Outlaw - cds - 15 )...
  752. vanish is known and enabled.
  753. The action (vanish) is unusable at (2.00 + 0.00) because ability 'usable' function returned false without explanation.
  754.  
  755. [ 33]  Checking shadowmeld (Outlaw - cds - 16 )...
  756. shadowmeld is NOT known and enabled.
  757. Returned from list (cds), current recommendation is blade_flurry (+8.77).
  758. Removed cds from stack.
  759.  
  760. [ 34]  Checking run_action_list (Outlaw - default - 11 )...
  761. run_action_list is known and enabled.
  762. Time-sensitive Criteria deferred at +2.00 - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  763. Action list (finish) was found.
  764. Adding finish to stack, parent is (none) (RAL = true.
  765. Current recommendation was blade_flurry at +8.77s.
  766.  
  767. [ 35]  Checking between_the_eyes (Outlaw - finish - 1 )...
  768. between_the_eyes is known and enabled.
  769. The action is not ready before our maximum delay window (15.00) for this query.
  770.  
  771. [ 36]  Checking slice_and_dice (Outlaw - finish - 2 )...
  772. slice_and_dice is NOT known and enabled.
  773.  
  774. [ 37]  Checking roll_the_bones (Outlaw - finish - 3 )...
  775. roll_the_bones is known and enabled.
  776. The action (roll_the_bones) is usable at (2.00 + 0.00).
  777.  - the action is ready before the current recommendation (at +0.00 vs. +8.77).
  778. List ( finish ) called from ( Outlaw:default:11 ) would FAIL at 0.00.
  779.  - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  780.  - this entry would not be reached at the current time via the current action list path (0.00).
  781. There are 1 recheck events.
  782. Rechecking stopped at step #1.  The recheck ( 10.54 ) isn't ready within a reasonable time frame ( 10s ).
  783.  
  784. [ 38]  Checking roll_the_bones (Outlaw - finish - 4 )...
  785. roll_the_bones is known and enabled.
  786. The action (roll_the_bones) is usable at (2.00 + 0.00).
  787.  - the action is ready before the current recommendation (at +0.00 vs. +8.77).
  788. List ( finish ) called from ( Outlaw:default:11 ) would FAIL at 0.00.
  789.  - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  790.  - this entry would not be reached at the current time via the current action list path (0.00).
  791. There are 1 recheck events.
  792. Rechecking stopped at step #1.  The previously chosen ability is ready before this recheck would occur ( 8.77 <= 8.77 + 0.05 ).
  793.  
  794. [ 39]  Checking between_the_eyes (Outlaw - finish - 5 )...
  795. between_the_eyes is known and enabled.
  796. The action is not ready before our maximum delay window (15.00) for this query.
  797.  
  798. [ 40]  Checking dispatch (Outlaw - finish - 6 )...
  799. dispatch is known and enabled.
  800. The action (dispatch) is usable at (2.00 + 0.00).
  801.  - the action is ready before the current recommendation (at +0.00 vs. +8.77).
  802. List ( finish ) called from ( Outlaw:default:11 ) would FAIL at 0.00.
  803.  - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  804.  - this entry would not be reached at the current time via the current action list path (0.00).
  805. There were no recheck events to check.
  806. Returned from list (finish), current recommendation is blade_flurry (+8.77).
  807. Removed finish from stack.
  808. Added finish to blocklist as it was called via RAL.
  809.  
  810. [ 41]  Checking call_action_list (Outlaw - default - 12 )...
  811. call_action_list is known and enabled.
  812. There is no criteria for this action list..
  813. Action list (build) was found.
  814. Adding build to stack, parent is (none) (RAL = false.
  815. Current recommendation was blade_flurry at +8.77s.
  816.  
  817. [ 42]  Checking pistol_shot (Outlaw - build - 1 )...
  818. pistol_shot is known and enabled.
  819. The action (pistol_shot) is usable at (2.00 + 0.00).
  820.  - the action is ready before the current recommendation (at +0.00 vs. +8.77).
  821. Blocking list ( finish ) called from ( Outlaw:default:11 ) would NOT BLOCK at 0.00.
  822.  - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  823. List ( build ) called from ( Outlaw:default:12 ) would PASS at 0.00.
  824.  - NONE
  825.  - this entry's criteria FAILS: buff.opportunity.up[false] & ( buff.keep_your_wits_about_you.stack[0.00] < 25 | buff.deadshot.up[true] | energy.current[116.20] < 45 )
  826. There were no recheck events to check.
  827.  
  828. [ 43]  Checking sinister_strike (Outlaw - build - 2 )...
  829. sinister_strike is known and enabled.
  830. The action (sinister_strike) is usable at (2.00 + 0.00).
  831.  - the action is ready before the current recommendation (at +0.00 vs. +8.77).
  832. Blocking list ( finish ) called from ( Outlaw:default:11 ) would NOT BLOCK at 0.00.
  833.  - combo_points.current[2.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  834. List ( build ) called from ( Outlaw:default:12 ) would PASS at 0.00.
  835.  - NONE
  836.  - this entry has no criteria to test.
  837. Action chosen:  sinister_strike at 0.00!
  838. Returned from list (build), current recommendation is sinister_strike (+0.00).
  839. Removed build from stack.
  840. The recommended action (sinister_strike) would be ready before the next GCD (0.00 < 0.00); exiting list (default).
  841. Completed default action list [ Outlaw - default ].
  842. Recommendation is sinister_strike at 2.00 + 0.00.
  843. Recommendation #4 is sinister_strike at 0.00s (2.00s).
  844.  
  845. [ ** ] Checking for recommendation #5 ( time offset: 2.00, remaining GCD: 1.00 ).
  846. [ ** ] energy, 71 / 150
  847. [ ** ] combo_points, 4 / 5
  848.  
  849. Processing precombat action list [ Outlaw - precombat ].
  850. Current recommendation was NO ACTION at +60.00s.
  851.  
  852. Entry #1 in list ( precombat ) is not set or not enabled.  Skipping.
  853.  
  854. Entry #2 in list ( precombat ) is not set or not enabled.  Skipping.
  855.  
  856. Entry #3 in list ( precombat ) is not set or not enabled.  Skipping.
  857.  
  858. Entry #4 in list ( precombat ) is not set or not enabled.  Skipping.
  859.  
  860. [  1]  Checking potion (Outlaw - precombat - 5 )...
  861. potion is known and NOT enabled.
  862.  
  863. [  2]  Checking marked_for_death (Outlaw - precombat - 6 )...
  864. marked_for_death is NOT known and enabled.
  865.  
  866. [  3]  Checking adrenaline_rush (Outlaw - precombat - 7 )...
  867. adrenaline_rush is known and enabled.
  868. The action is not ready before our maximum delay window (15.00) for this query.
  869.  
  870. [  4]  Checking stealth (Outlaw - precombat - 8 )...
  871. stealth is known and enabled.
  872. We are already in-combat and this pre-combat action is not essential.  Skipping.
  873.  
  874. [  5]  Checking roll_the_bones (Outlaw - precombat - 9 )...
  875. roll_the_bones is known and enabled.
  876. We are already in-combat and this pre-combat action is not essential.  Skipping.
  877.  
  878. [  6]  Checking slice_and_dice (Outlaw - precombat - 10 )...
  879. slice_and_dice is NOT known and enabled.
  880.  
  881. [  7]  Checking blade_flurry (Outlaw - precombat - 11 )...
  882. blade_flurry is known and enabled.
  883. We are already in-combat and this pre-combat action is not essential.  Skipping.
  884. Completed precombat action list [ Outlaw - precombat ].
  885.  
  886. Processing default action list [ Outlaw - default ].
  887. Current recommendation was NO ACTION at +60.00s.
  888.  
  889. [  8]  Checking stealth (Outlaw - default - 1 )...
  890. stealth is known and enabled.
  891. The action (stealth) is unusable at (2.00 + 0.00) because ability 'usable' function returned false without explanation.
  892.  
  893. [  9]  Checking kick (Outlaw - default - 2 )...
  894. kick is known and NOT enabled.
  895.  
  896. [ 10]  Checking variable (Outlaw - default - 3 )...
  897. variable is known and enabled.
  898.  - variable.rtb_reroll will reference this script entry (Outlaw:default:3).
  899.  
  900. [ 11]  Checking variable (Outlaw - default - 4 )...
  901. variable is known and enabled.
  902.  - variable.rtb_reroll will reference this script entry (Outlaw:default:4).
  903.  
  904. [ 12]  Checking variable (Outlaw - default - 5 )...
  905. variable is known and enabled.
  906.  - conditions were NOT MET, ignoring (rtb_reroll).
  907.  
  908. [ 13]  Checking variable (Outlaw - default - 6 )...
  909. variable is known and enabled.
  910.  - conditions were NOT MET, ignoring (rtb_reroll).
  911.  
  912. [ 14]  Checking variable (Outlaw - default - 7 )...
  913. variable is known and enabled.
  914.  - variable.ambush_condition will reference this script entry (Outlaw:default:7).
  915.  
  916. [ 15]  Checking variable (Outlaw - default - 8 )...
  917. variable is known and enabled.
  918.  - variable.blade_flurry_sync will reference this script entry (Outlaw:default:8).
  919.  
  920. [ 16]  Checking call_action_list (Outlaw - default - 9 )...
  921. call_action_list is known and enabled.
  922. Criteria FAIL at +2.00 - stealthed.all[false]
  923.  
  924. [ 17]  Checking call_action_list (Outlaw - default - 10 )...
  925. call_action_list is known and enabled.
  926. There is no criteria for this action list..
  927. Action list (cds) was found.
  928. Adding cds to stack, parent is (none) (RAL = false.
  929. Current recommendation was NO ACTION at +60.00s.
  930.  
  931. [ 18]  Checking potion (Outlaw - cds - 1 )...
  932. potion is known and NOT enabled.
  933.  
  934. [ 19]  Checking variable_intensity_gigavolt_oscillating_reactor (Outlaw - cds - 2 )...
  935. variable_intensity_gigavolt_oscillating_reactor is known and enabled.
  936. The action (variable_intensity_gigavolt_oscillating_reactor) is unusable at (2.00 + 0.00) because item not equipped.
  937.  
  938. [ 20]  Checking use_items (Outlaw - cds - 3 )...
  939. use_items is known and enabled.
  940. Criteria PASS at +2.00 - ! stealthed.all[false] & ( buff.bloodlust.react[0.00] | combo_points.deficit[1.00] <= 2 )
  941. Current recommendation was NO ACTION at +60.00s.
  942.  
  943. [ 21]  Checking invocation_of_yulon (UseItems - items - 1 )...
  944. invocation_of_yulon is known and enabled.
  945. The action is not ready before our maximum delay window (15.00) for this query.
  946. Returned from Use Items; current recommendation is NoAction (+60.00).
  947.  
  948. [ 22]  Checking blood_fury (Outlaw - cds - 4 )...
  949. blood_fury is NOT known and enabled.
  950.  
  951. [ 23]  Checking berserking (Outlaw - cds - 5 )...
  952. berserking is NOT known and enabled.
  953.  
  954. [ 24]  Checking fireblood (Outlaw - cds - 6 )...
  955. fireblood is NOT known and enabled.
  956.  
  957. [ 25]  Checking ancestral_call (Outlaw - cds - 7 )...
  958. ancestral_call is NOT known and enabled.
  959.  
  960. [ 26]  Checking adrenaline_rush (Outlaw - cds - 8 )...
  961. adrenaline_rush is known and enabled.
  962. The action is not ready before our maximum delay window (15.00) for this query.
  963.  
  964. [ 27]  Checking marked_for_death (Outlaw - cds - 9 )...
  965. marked_for_death is NOT known and enabled.
  966.  
  967. [ 28]  Checking marked_for_death (Outlaw - cds - 10 )...
  968. marked_for_death is NOT known and enabled.
  969.  
  970. [ 29]  Checking blade_flurry (Outlaw - cds - 11 )...
  971. blade_flurry is known and enabled.
  972. The action (blade_flurry) is usable at (2.00 + 8.63).
  973.  - the action is ready before the current recommendation (at +8.63 vs. +60.00).
  974. List ( cds ) called from ( Outlaw:default:10 ) would PASS at 8.63.
  975.  - NONE
  976.  - this entry's criteria FAILS: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[true] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.37] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.47] ) * 25 )
  977. There are 1 recheck events.
  978. List ( cds ) called from ( Outlaw:default:10 ) would PASS at 8.77.
  979.  - NONE
  980. Recheck #1 ( +8.77 ) MET: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[false] & ( buff.roll_the_bones.up[true] | buff.slice_and_dice.up[false] ) & ( ! raid_event.adds.exists[true] | raid_event.adds.remains[409.23] > 8 | raid_event.adds.in > ( 2 - cooldown.blade_flurry.charges_fractional[1.48] ) * 25 )
  981. Action chosen:  blade_flurry at 8.77!
  982.  
  983. [ 30]  Checking ghostly_strike (Outlaw - cds - 12 )...
  984. ghostly_strike is NOT known and enabled.
  985.  
  986. [ 31]  Checking killing_spree (Outlaw - cds - 13 )...
  987. killing_spree is NOT known and enabled.
  988.  
  989. [ 32]  Checking blade_rush (Outlaw - cds - 14 )...
  990. blade_rush is known and enabled.
  991. The action is not ready before our maximum delay window (15.00) for this query.
  992.  
  993. [ 33]  Checking vanish (Outlaw - cds - 15 )...
  994. vanish is known and enabled.
  995. The action (vanish) is unusable at (2.00 + 1.00) because ability 'usable' function returned false without explanation.
  996.  
  997. [ 34]  Checking shadowmeld (Outlaw - cds - 16 )...
  998. shadowmeld is NOT known and enabled.
  999. Returned from list (cds), current recommendation is blade_flurry (+8.77).
  1000. Removed cds from stack.
  1001.  
  1002. [ 35]  Checking run_action_list (Outlaw - default - 11 )...
  1003. run_action_list is known and enabled.
  1004. Time-sensitive Criteria deferred at +2.00 - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  1005. Action list (finish) was found.
  1006. Adding finish to stack, parent is (none) (RAL = true.
  1007. Current recommendation was blade_flurry at +8.77s.
  1008.  
  1009. [ 36]  Checking between_the_eyes (Outlaw - finish - 1 )...
  1010. between_the_eyes is known and enabled.
  1011. The action is not ready before our maximum delay window (15.00) for this query.
  1012.  
  1013. [ 37]  Checking slice_and_dice (Outlaw - finish - 2 )...
  1014. slice_and_dice is NOT known and enabled.
  1015.  
  1016. [ 38]  Checking roll_the_bones (Outlaw - finish - 3 )...
  1017. roll_the_bones is known and enabled.
  1018. The action (roll_the_bones) is usable at (2.00 + 1.00).
  1019.  - the action is ready before the current recommendation (at +1.00 vs. +8.77).
  1020. List ( finish ) called from ( Outlaw:default:11 ) would PASS at 1.00.
  1021.  - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  1022.  - this entry's criteria FAILS: buff.roll_the_bones.remains[12.54] <= 3
  1023. There are 1 recheck events.
  1024. Rechecking stopped at step #1.  The recheck ( 10.54 ) isn't ready within a reasonable time frame ( 10s ).
  1025.  
  1026. [ 39]  Checking roll_the_bones (Outlaw - finish - 4 )...
  1027. roll_the_bones is known and enabled.
  1028. The action (roll_the_bones) is usable at (2.00 + 1.00).
  1029.  - the action is ready before the current recommendation (at +1.00 vs. +8.77).
  1030. List ( finish ) called from ( Outlaw:default:11 ) would PASS at 1.00.
  1031.  - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  1032.  - this entry's criteria FAILS: ( active_enemies[3.00] = 1 | buff.blade_flurry.down[false] ) & variable.rtb_reroll[false]
  1033. There are 1 recheck events.
  1034. Rechecking stopped at step #1.  The previously chosen ability is ready before this recheck would occur ( 8.77 <= 8.77 + 0.05 ).
  1035.  
  1036. [ 40]  Checking between_the_eyes (Outlaw - finish - 5 )...
  1037. between_the_eyes is known and enabled.
  1038. The action is not ready before our maximum delay window (15.00) for this query.
  1039.  
  1040. [ 41]  Checking dispatch (Outlaw - finish - 6 )...
  1041. dispatch is known and enabled.
  1042. The action (dispatch) is usable at (2.00 + 1.00).
  1043.  - the action is ready before the current recommendation (at +1.00 vs. +8.77).
  1044. List ( finish ) called from ( Outlaw:default:11 ) would PASS at 1.00.
  1045.  - combo_points.current[4.00] >= cp_max_spend[5.00] - ( buff.broadside.up[true] + buff.opportunity.up[false] ) * ( talent.quick_draw.enabled[true] & ( ! talent.marked_for_death.enabled[false] | cooldown.marked_for_death.remains[0.00] > 1 ) )
  1046.  - this entry has no criteria to test.
  1047. Action chosen:  dispatch at 1.00!
  1048. Returned from list (finish), current recommendation is dispatch (+1.00).
  1049. Removed finish from stack.
  1050. Added finish to blocklist as it was called via RAL.
  1051.  
  1052. [ 42]  Checking call_action_list (Outlaw - default - 12 )...
  1053. call_action_list is known and enabled.
  1054. There is no criteria for this action list..
  1055. Action list (build) was found.
  1056. Adding build to stack, parent is (none) (RAL = false.
  1057. Current recommendation was dispatch at +1.00s.
  1058. The recommended action (dispatch) would be ready before the next GCD (1.00 < 1.00); exiting list (build).
  1059. Returned from list (build), current recommendation is dispatch (+1.00).
  1060. Removed build from stack.
  1061. The recommended action (dispatch) would be ready before the next GCD (1.00 < 1.00); exiting list (default).
  1062. Completed default action list [ Outlaw - default ].
  1063. Recommendation is dispatch at 2.00 + 1.00.
  1064. Recommendation #5 is dispatch at 1.00s (3.00s).
RAW Paste Data
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