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- command /openboss:
- trigger:
- open virtual chest inventory with size 3 named "&c&lBoss" to player
- format gui slot 11 of player with netherite sword named "&c&lFight The Boss" with lore "&a&oThis will cost 50k" to run:
- if {balance::%player%} is not "50000":
- send "&c&l Sorry, but you need $50000 for that!"
- close player's inventory
- stop
- if {balance::%player%} is "50000":
- open virtual chest inventory with size 3 named "&c&lAre you sure?" to player
- format gui slot 13 of player with knowledge book named "&a&lI am sure."
- format gui slot 15 of player with barrier named "&cGo Back" to run:
- close player's inventory
- format gui slot 13 of player with book named "&aYou have {balance::%player%}"
- format gui slot 0 of player with black stained glass pane
- format gui slot 1 of player with black stained glass pane
- format gui slot 2 of player with black stained glass pane
- format gui slot 3 of player with black stained glass pane
- format gui slot 4 of player with black stained glass pane
- format gui slot 5 of player with black stained glass pane
- format gui slot 6 of player with black stained glass pane
- format gui slot 7 of player with black stained glass pane
- format gui slot 8 of player with black stained glass pane
- format gui slot 18 of player with black stained glass pane
- format gui slot 19 of player with black stained glass pane
- format gui slot 20 of player with black stained glass pane
- format gui slot 21 of player with black stained glass pane
- format gui slot 22 of player with black stained glass pane
- format gui slot 23 of player with black stained glass pane
- format gui slot 24 of player with black stained glass pane
- format gui slot 25 of player with black stained glass pane
- format gui slot 26 of player with black stained glass pane
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