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- [16:22:20] [DEBUG] Loading API from .\ScriptHookVDotNet-univ2.dll ...
- [16:22:20] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
- [16:22:20] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
- [16:22:21] [DEBUG] Loading scripts from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\scripts ...
- [16:22:21] [DEBUG] Loading assembly DLCTraffic.dll ...
- [16:22:21] [INFO] Found 2 script(s) in DLCTraffic.dll resolved to API 2.10.9.
- [16:22:21] [DEBUG] Loading assembly LipMovement.dll ...
- [16:22:21] [WARNING] Resolving API version 0.0.0.
- [16:22:22] [INFO] Found 1 script(s) in LipMovement.dll resolved to API 2.10.9.
- [16:22:22] [DEBUG] Loading assembly NativeUI.dll ...
- [16:22:22] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.9.
- [16:22:22] [DEBUG] Loading assembly ParkedCarReplacement.dll ...
- [16:22:22] [INFO] Found 1 script(s) in ParkedCarReplacement.dll resolved to API 2.10.9.
- [16:22:22] [DEBUG] Loading assembly PersistentWeaponFlashlight.dll ...
- [16:22:22] [INFO] Found 1 script(s) in PersistentWeaponFlashlight.dll resolved to API 2.10.9.
- [16:22:22] [DEBUG] Loading assembly SixStarResponse.dll ...
- [16:22:22] [INFO] Found 22 script(s) in SixStarResponse.dll resolved to API 2.10.9.
- [16:22:22] [DEBUG] Instantiating script DLCTraffic.Remover ...
- [16:22:22] [ERROR] Failed to instantiate script DLCTraffic.Remover because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at DLCTraffic.Remover..ctor()
- [16:22:22] [DEBUG] Instantiating script DLCTraffic.Traffic ...
- [16:22:22] [ERROR] Failed to instantiate script DLCTraffic.Traffic because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at DLCTraffic.Traffic..ctor()
- [16:22:22] [DEBUG] Instantiating script Main ...
- [16:22:22] [ERROR] Failed to instantiate script Main because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at Main..ctor()
- [16:22:22] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
- [16:22:22] [ERROR] Failed to instantiate script NativeUI.BigMessageThread because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at NativeUI.BigMessageThread..ctor()
- [16:22:22] [DEBUG] Instantiating script ParkedCarReplacement ...
- [16:22:22] [ERROR] Failed to instantiate script ParkedCarReplacement because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ParkedCarReplacement..ctor()
- [16:22:22] [DEBUG] Instantiating script PersistentWeaponFlashlight.PersistantWeaponFlashlight ...
- [16:22:22] [ERROR] Failed to instantiate script PersistentWeaponFlashlight.PersistantWeaponFlashlight because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at PersistentWeaponFlashlight.PersistantWeaponFlashlight..ctor()
- [16:22:22] [DEBUG] Instantiating script BetterChases ...
- [16:22:23] [ERROR] Failed to instantiate script BetterChases because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.PinString(String string)
- at GTA.Native.?A0x55605b1d.ObjectToNative(Object value)
- at GTA.Scaleform.Load(String scaleformID)
- at NativeUI.UIMenu..ctor(String title, String subtitle, Point offset, String spriteLibrary, String spriteName)
- at NativeUI.UIMenu..ctor(String title, String subtitle)
- at BetterChases..ctor()
- [16:22:23] [DEBUG] Instantiating script BetterChasesMessageQueue ...
- [16:22:23] [ERROR] Failed to instantiate script BetterChasesMessageQueue because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at BetterChasesMessageQueue..ctor()
- [16:22:23] [DEBUG] Instantiating script BetterChasesUI ...
- [16:22:23] [ERROR] Failed to instantiate script BetterChasesUI because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at BetterChasesUI..ctor()
- [16:22:23] [DEBUG] Instantiating script BetterChasesWantedLevelInstantCopHandler ...
- [16:22:23] [ERROR] Failed to instantiate script BetterChasesWantedLevelInstantCopHandler because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at BetterChasesWantedLevelInstantCopHandler..ctor()
- [16:22:23] [DEBUG] Instantiating script EntityGetter ...
- [16:22:23] [ERROR] Failed to instantiate script EntityGetter because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at EntityGetter..ctor()
- [16:22:23] [DEBUG] Instantiating script IncidentManager ...
- [16:22:23] [ERROR] Failed to instantiate script IncidentManager because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at IncidentManager..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_Buzzard ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_Buzzard because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_Buzzard..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_Generic_Chopper ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_Generic_Chopper because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_Generic_Chopper..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_Generic_Ground ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_Generic_Ground because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_Generic_Ground..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_Generic_Jet ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_Generic_Jet because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_Generic_Jet..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_Hydra ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_Hydra because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_Hydra..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_Lazer ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_Lazer because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_Lazer..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_Lewd ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_Lewd because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_Lewd..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_Lewdad ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_Lewdad because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_Lewdad..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_MountedGunners ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_MountedGunners because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_MountedGunners..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_Rhino ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_Rhino because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_Rhino..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_Submarine ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_Submarine because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_Submarine..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_AI_Valkyrie ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_AI_Valkyrie because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_AI_Valkyrie..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_DeleteQueue ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_DeleteQueue because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_DeleteQueue..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_EntityMonitor ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_EntityMonitor because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_EntityMonitor..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStar_SpawnQueue ...
- [16:22:23] [ERROR] Failed to instantiate script SixStar_SpawnQueue because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStar_SpawnQueue..ctor()
- [16:22:23] [DEBUG] Instantiating script SixStarResponse ...
- [16:22:23] [ERROR] Failed to instantiate script SixStarResponse because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at SixStarResponse..ctor()
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