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- package fr.TheDarkMino.mod.argonaria.init;
- import cpw.mods.fml.common.registry.GameRegistry;
- import fr.TheDarkMino.mod.argonaria.Reference;
- import fr.TheDarkMino.mod.argonaria.item.ItemSwordArgo;
- import fr.TheDarkMino.mod.argonaria.items.ItemArmorArgo;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.item.Item;
- import net.minecraft.item.Item.ToolMaterial;
- import net.minecraft.item.ItemArmor.ArmorMaterial;
- import net.minecraftforge.common.util.EnumHelper;
- /*-------------------------------------------------------------------------------------------------*/
- public class ItemMod {
- //---MINERAI---//
- public static Item ridium;
- public static Item cobalt;
- public static Item platinium;
- public static Item argonium;
- public static Item argonium_renforcé;
- //---MATERIAL---//
- public static ToolMaterial ridium_material = EnumHelper.addToolMaterial("cobalt_material", 3,2, 1750, 10, 6);
- public static ToolMaterial cobalt_material = EnumHelper.addToolMaterial("cobalt_material", 3,2, 1750, 10, 6);
- public static ToolMaterial platinium_material = EnumHelper.addToolMaterial("platinium_material", 3,2, 1750, 10, 6);
- public static ToolMaterial argonium_material = EnumHelper.addToolMaterial("argonium_material", 3,2, 1750, 10, 6);
- public static ToolMaterial argonium_renforcé_material = EnumHelper.addToolMaterial("argonium_renforcé_material", 3,2, 1750, 10, 6);
- public static ArmorMaterial ridium_argo = EnumHelper.addArmorMaterial ("ridium_argo", 40, new int[] {2, 3, 4,2 }, 6);
- public static ArmorMaterial cobalt_argo = EnumHelper.addArmorMaterial ("cobalt_argo", 40, new int[] {2, 3, 4,2 }, 6);
- public static ArmorMaterial platinium_argo = EnumHelper.addArmorMaterial ("platinium_argo", 40, new int[] {2, 3, 4,2 }, 6);
- public static ArmorMaterial argonium_argo = EnumHelper.addArmorMaterial ("argonium_argo", 40, new int[] {2, 3, 4,2 }, 6);
- public static ArmorMaterial argonium_renforcé_argo = EnumHelper.addArmorMaterial ("argonium_renforcé_argo", 40, new int[] {2, 3, 4,2 }, 6);
- //---OUTILS---//
- public static Item ridium_sword;
- public static Item cobalt_sword;
- public static Item platinium_sword;
- public static Item argonium_sword;
- public static Item argonium_renforcé_sword;
- public static Item ridium_pickaxe;
- public static Item cobalt_pickaxe;
- public static Item platinium_pickaxe;
- public static Item argonium_pickaxe;
- public static Item argonium_renforcé_pickaxe;
- public static Item ridium_axe;
- public static Item cobalt_axe;
- public static Item platinium_axe;
- public static Item argonium_axe;
- public static Item argonium_renforcé_axe;
- public static Item ridium_shovel;
- public static Item cobalt_shovel;
- public static Item platinium_shovel;
- public static Item argonium_shovel;
- public static Item argonium_renforcé_shovel;
- public static Item ridium_hoe;
- public static Item cobalt_hoe;
- public static Item platinium_hoe;
- public static Item argonium_hoe;
- public static Item argonium_renforcé_hoe;
- //---ARMURE---//
- static Item ridium_helmet;
- static Item ridium_chesplate;
- static Item ridium_boots;
- static Item ridium_leggings;
- static Item cobalt_helmet;
- static Item cobalt_chesplate;
- static Item cobalt_boots;
- static Item cobalt_leggings;
- static Item platinium_helmet;
- static Item platinium_chesplate;
- static Item platinium_boots;
- static Item platinium_leggings;
- static Item argonium_helmet;
- static Item argonium_chesplate;
- static Item argonium_boots;
- static Item argonium_leggings;
- static Item argonium_renforcé_helmet;
- static Item argonium_renforcé_chesplate;
- static Item argonium_renforcé_boots;
- static Item argonium_renforcé_leggings;
- /*-------------------------------------------------------------------------------------------------*/
- public static void init()
- {
- //---MINERAI---//
- ridium = new Item().setUnlocalizedName("ridium").setCreativeTab(CreativeTabs.tabMaterials).setTextureName(Reference.MOD_ID + ":ridium" );
- cobalt = new Item().setUnlocalizedName("cobalt").setCreativeTab(CreativeTabs.tabMaterials).setTextureName(Reference.MOD_ID + ":cobalt" );
- platinium = new Item().setUnlocalizedName("platinium").setCreativeTab(CreativeTabs.tabMaterials).setTextureName(Reference.MOD_ID + ":platinium" );
- argonium = new Item().setUnlocalizedName("argonium").setCreativeTab(CreativeTabs.tabMaterials).setTextureName(Reference.MOD_ID + ":argonium" );
- argonium_renforcé = new Item().setUnlocalizedName("argonium_renforcé").setCreativeTab(CreativeTabs.tabMaterials).setTextureName(Reference.MOD_ID + ":argonium_renforcé" );
- //---OUTILS---//
- ridium_sword = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_sword").setUnlocalizedName("ridium_sword");
- cobalt_sword = new ItemSwordArgo(ItemMod.cobalt_material).setTextureName(Reference.MOD_ID + ":cobalt_sword").setUnlocalizedName("cobalt_sword");
- platinium_sword = new ItemSwordArgo(ItemMod.platinium_material).setTextureName(Reference.MOD_ID + ":platinium_sword").setUnlocalizedName("platinium_sword");
- ridium_sword = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_sword").setUnlocalizedName("ridium_sword");
- ridium_sword = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_sword").setUnlocalizedName("ridium_sword");
- ridium_pickaxe = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_pickaxe").setUnlocalizedName("ridium_pickaxe");
- cobalt_pickaxe = new ItemSwordArgo(ItemMod.cobalt_material).setTextureName(Reference.MOD_ID + ":cobalt_pickaxe").setUnlocalizedName("cobalt_pickaxe");
- platinium_pickaxe = new ItemSwordArgo(ItemMod.platinium_material).setTextureName(Reference.MOD_ID + ":platinium_pickaxe").setUnlocalizedName("platinium_pickaxe");
- ridium_pickaxe = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_pickaxe").setUnlocalizedName("ridium_pickaxe");
- ridium_pickaxe = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_pickaxe").setUnlocalizedName("ridium_pickaxe");
- ridium_axe = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_axe").setUnlocalizedName("ridium_axe");
- cobalt_axe = new ItemSwordArgo(ItemMod.cobalt_material).setTextureName(Reference.MOD_ID + ":cobalt_axe").setUnlocalizedName("cobalt_axe");
- platinium_axe = new ItemSwordArgo(ItemMod.platinium_material).setTextureName(Reference.MOD_ID + ":platinium_axe").setUnlocalizedName("platinium_axe");
- ridium_axe = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_axe").setUnlocalizedName("ridium_axe");
- ridium_axe = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_axe").setUnlocalizedName("ridium_axe");
- ridium_shovel = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_shovel").setUnlocalizedName("ridium_shovel");
- cobalt_shovel = new ItemSwordArgo(ItemMod.cobalt_material).setTextureName(Reference.MOD_ID + ":cobalt_shovel").setUnlocalizedName("cobalt_shovel");
- platinium_shovel = new ItemSwordArgo(ItemMod.platinium_material).setTextureName(Reference.MOD_ID + ":platinium_shovel").setUnlocalizedName("platinium_shovel");
- ridium_shovel = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_shovel").setUnlocalizedName("ridium_shovel");
- ridium_shovel = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_shovel").setUnlocalizedName("ridium_shovel");
- ridium_hoe = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_hoe").setUnlocalizedName("ridium_hoe");
- cobalt_hoe = new ItemSwordArgo(ItemMod.cobalt_material).setTextureName(Reference.MOD_ID + ":cobalt_hoe").setUnlocalizedName("cobalt_hoe");
- platinium_hoe = new ItemSwordArgo(ItemMod.platinium_material).setTextureName(Reference.MOD_ID + ":platinium_hoe").setUnlocalizedName("platinium_hoe");
- ridium_hoe = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_hoe").setUnlocalizedName("ridium_hoe");
- ridium_hoe = new ItemSwordArgo(ItemMod.ridium_material).setTextureName(Reference.MOD_ID + ":ridium_hoe").setUnlocalizedName("ridium_hoe");
- //---ARMURE---//
- ridium_helmet = new ItemArmorArgo(ridium_argo, 5, 0).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":ridium_helmet").setUnlocalizedName("ridium_helmet");
- ridium_chesplate = new ItemArmorArgo(ridium_argo, 5, 1).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":ridium_chesplate").setUnlocalizedName("ridium_chesplate");
- ridium_leggings = new ItemArmorArgo(ridium_argo, 5, 2).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":ridium_leggings").setUnlocalizedName("ridium_leggings");
- ridium_boots = new ItemArmorArgo(ridium_argo, 5, 3).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":ridium_boots").setUnlocalizedName("ridium_boots");
- cobalt_helmet = new ItemArmorArgo(cobalt_argo, 5, 0).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":cobalt_helmet").setUnlocalizedName("cobalt_helmet");
- cobalt_chesplate = new ItemArmorArgo(cobalt_argo, 5, 1).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":cobalt_chesplate").setUnlocalizedName("cobalt_chesplate");
- cobalt_leggings = new ItemArmorArgo(cobalt_argo, 5, 2).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":cobalt_leggings").setUnlocalizedName("cobalt_leggings");
- cobalt_boots = new ItemArmorArgo(cobalt_argo, 5, 3).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":cobalt_boots").setUnlocalizedName("cobalt_boots");
- platinium_helmet = new ItemArmorArgo(platinium_argo, 5, 0).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":platinium_helmet").setUnlocalizedName("platinium_helmet");
- platinium_chesplate = new ItemArmorArgo(platinium_argo, 5, 1).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":platinium_chesplate").setUnlocalizedName("platinium_chesplate");
- platinium_leggings = new ItemArmorArgo(platinium_argo, 5, 2).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":platinium_leggings").setUnlocalizedName("platinium_leggings");
- platinium_boots = new ItemArmorArgo(platinium_argo, 5, 3).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":platinium_boots").setUnlocalizedName("platinium_boots");
- argonium_helmet = new ItemArmorArgo(argonium_argo, 5, 0).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":argonium_helmet").setUnlocalizedName("argonium_helmet");
- argonium_chesplate = new ItemArmorArgo(argonium_argo, 5, 1).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":argonium_chesplate").setUnlocalizedName("argonium_chesplate");
- argonium_leggings = new ItemArmorArgo(argonium_argo, 5, 2).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":argonium_leggings").setUnlocalizedName("argonium_leggings");
- argonium_boots = new ItemArmorArgo(argonium_argo, 5, 3).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":argonium_boots").setUnlocalizedName("argonium_boots");
- argonium_renforcé = new ItemArmorArgo(argonium_renforcé_argo, 5, 0).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":argonium_renforcé_helmet").setUnlocalizedName("argonium_renforcé_helmet");
- argonium_renforcé = new ItemArmorArgo(argonium_renforcé_argo, 5, 1).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":argonium_renforcé_chesplate").setUnlocalizedName("argonium_renforcé_chesplate");
- argonium_renforcé = new ItemArmorArgo(argonium_renforcé_argo, 5, 2).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":argonium_renforcé_leggings").setUnlocalizedName("argonium_renforcé_leggings");
- argonium_renforcé = new ItemArmorArgo(argonium_renforcé_argo, 5, 3).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":argonium_renforcé_boots").setUnlocalizedName("argonium_renforcé_boots");
- }
- /*-------------------------------------------------------------------------------------------------*/
- public static void register()
- {
- //---MINERAI---//
- GameRegistry.registerItem(ridium, "ridium");
- GameRegistry.registerItem(cobalt, "cobalt");
- GameRegistry.registerItem(platinium, "platinium");
- GameRegistry.registerItem(argonium, "argonium");
- GameRegistry.registerItem(argonium_renforcé, "argonium_renforcé");
- //---OUTILS---//
- GameRegistry.registerItem(ridium_sword, "ridium_sword");
- //---ARMURE---//
- GameRegistry.registerItem(ridium_helmet, "ridium_helmet");
- GameRegistry.registerItem(ridium_chesplate, "ridium_chesplate");
- GameRegistry.registerItem(ridium_leggings, "ridium_leggings");
- GameRegistry.registerItem(ridium_boots, "ridium_boots");
- GameRegistry.registerItem(cobalt_helmet, "cobalt_helmet");
- GameRegistry.registerItem(cobalt_chesplate, "cobalt_chesplate");
- GameRegistry.registerItem(cobalt_leggings, "cobalt_leggings");
- GameRegistry.registerItem(cobalt_boots, "cobalt_boots");
- GameRegistry.registerItem(platinium_helmet, "platinium_helmet");
- GameRegistry.registerItem(platinium_chesplate, "platinium_chesplate");
- GameRegistry.registerItem(platinium_leggings, "platinium_leggings");
- GameRegistry.registerItem(platinium_boots, "platinium_boots");
- GameRegistry.registerItem(argonium_helmet, "argonium_helmet");
- GameRegistry.registerItem(argonium_chesplate, "argonium_chesplate");
- GameRegistry.registerItem(argonium_leggings, "argonium_leggings");
- GameRegistry.registerItem(argonium_boots, "argonium_boots");
- GameRegistry.registerItem(argonium_renforcé_helmet, "argonium_renforcé_helmet");
- GameRegistry.registerItem(argonium_renforcé_chesplate, "argonium_renforcé_chesplate");
- GameRegistry.registerItem(argonium_renforcé_leggings, "argonium_renforcé_leggings");
- GameRegistry.registerItem(argonium_renforcé_boots, "argonium_renforcé_boots");
- }
- /*-------------------------------------------------------------------------------------------------*/
- }
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