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- (I think this is the actual comprehensive speedrunning guide. Emulator speedups are very useful!)
- Card Cost ATK DEF Alignment Effect
- Armored Zombie 15 1500 0 Fiend None
- Dancing Elf 5 300 200 Forest None
- Bear Trap 3 Trap: Destroy any attacking monster with <=1500 ATK
- Invisible Wire 5 Trap: Destroy any attacking monster with <=2000 ATK
- Acid Trap Hole 10 Trap: Destroy any attacking monster with <=3000 ATK
- Kuriboh 5 300 200 Shadow None
- Fiend's Hand 12 600 600 Fiend Sacrifices itself to destroy opponent's strongest monster
- Hourglass of Life 13 700 600 Light Powers up all your monsters by 500 ATK/DEF
- Skelengel 13 900 400 Light Draw 1 card from your deck
- Dragon Zombie 16 1600 0 Fiend None
- Jirai Gumo 23 2200 100 Forest None
- 7 Colored Fish 26 1800 800 Aqua None
- Giant Red Seasnake 26 1800 800 Aqua None
- Dunames Dark Witch 28 1800 1050 Light None
- Dark-eyes Illusionist 0 0 0 Dreams None
- The Unhappy Maiden 1 0 100 Light None
- Dark Elf 28 2000 800 Shadow None
- Gemini Elf 28 1900 900 Light None
- Mechanicalchaser 26 1850 800 Fiend None
- Widespread Ruin 20 Trap: Destroy any attacking monster
- SlenderRocket 27 2000 2000 Aqua None
- MutusChariot 23 1800 1800 Pyro None
- RootMaid 29 2000 500 Pyro None
- Aqua MageBear 24 2000 1000 Wind None
- Deep-seaRedflower 20 2000 1300 Pyro None
- Two-toneTurtle 21 2000 1000 Aqua None
- FunnyfaceTank 26 1900 900 Pyro None
- Rogue Doll 26 1600 1000 Light None
- La Jinn the Mystical Genie 28 1800 1000 Shadow None
- Battle Ox 27 1700 1000 Forest Destroy all of opponent's Pyro monsters on field
- Crush Card 50 Magic: Destroys all of opponent's 1500+ ATK monsters on field
- Trap Master 16 500 1100 Shadow Set Acid Trap Hole
- Mask of Darkness 13 900 400 Shadow None
- Beautiful Headhuntress 24 1600 800 Shadow None
- Mystic Lamp 7 400 300 Shadow None
- Beastking of the Swamps 21 1000 1100 Earth Destroy all monsters on the field (including itself)
- Dragon Piper 20 200 1800 Pyro None
- Anti Raigeki 20 Trap: If opponent plays Raigeki, destroy all of opponent's monsters and not yours
- Flame Ghost 18 1000 800 Pyro None
- The Bistro Butcher 28 1800 1000 Fiend None
- RESULTS (wins only; there were maybe 7 resets/losses):
- 1. Hourglass of Life (power-up beat 2300 Dungeon Worm)
- 2. None (he played 0 monsters)
- 3. None (he played 1 weak monster)
- 4. None (he played only weak monsters)
- 5. Dragon Piper (Pyro, so beat Jirai)
- 6. None
- 7. Dancing Elf and Mystic Lamp (fused for Dark Elf at crucial time)
- 8. Constructed 1900 ATK Pyro (beat Jirai)
- 9. Widespread Ruin (trap that destroys any attacking monster; destroyed 2700 ATK Jirai)
- 10. Constructed 1800 ATK Pyro (beat Jirai)
- 11. Trap Master (effects sets Acid Trap Hole; destroyed 2300 Monster Tamer) + 2000 ATK Pyro (beat Jirai) + Thousand-eyes Idol (beat fused Mystical Sand)
- 12. None (he played only weak monsters)
- 13. Crush Card
- 14. None (he played only weak monsters)
- 15. Dragon Piper (beat Monster Tamer and Jirai)
- 16. The Unhappy Maiden (beat Reflect Bounder)
- 17. Widespread Ruin
- 18. Widespread Ruin
- 19. Flame Ghost (Pyro, so beat Jirai)
- 20. Several Pyros (walled/beat Jirai)
- 21. Crush Card (destroyed Jirai)
- 22. Crush Card + constructed 2000 ATK Pyro (beat 2 Jirais)
- 23. None (he played weak monsters)
- 24. The Unhappy Maiden (beat Reflect Bounder)
- 25. Constructed 2000 ATK Pyro (beat Jirai)
- 26. Constructed 1900 ATK Pyro (beat Jirai) + Acid Trap Hole (trap that destroys <=3000 ATK attacking monster) + Skelengel (beat Wall Shadow)
- 27. Fiend's Hand (effect beat Jirai) + my own Jirai Gumo (big damage saved a turn at the end)
- 28. Crush Card
- 29. Constructed 2000 ATK Pyro/Flame Ghost (beat Jirai; only one was needed)
- 30. Flame Ghost/Crush Card (either one Jirai; only one was needed)
- 31. 7 Colored Fish (beat fused Flame Swordsman, a Pyro) + constructed 1800 ATK Pyro (beat Jirai)
- 32. Widespread Ruin + my own Jirai Gumo (had enough ATK to survive Shadow Spell drop)
- 33. Invisible Wire (trap that destroys <=2000 ATK attacking monster) + Acid Trap Hole + constructed 2000 ATK Pyro (beat fused Ushi Oni, a Forest)
- 34. Mask of Darkness (beat Guardian of the Throne Room)
- 35. Two Pyros/my own Jirai (beat opposing Jirai; only one was needed)
- 36. Constructed 1800 ATK Pyro (beat Jirai)
- 37. Beastking of the Swamps (cleared board at the perfect time)
- 38. Invisible Wire
- 39. Constructed 2000 ATK Pyro (beat Jirai)
- 40. Overall high ATK deck (barely did enough damage on turn Swords ended)
- 41. Trap Master
- 42. Acid Trap Hole
- 43. Trap Master
- 44. None (he played only weak monsters)
- 45. Trap Master + Dancing Elf and Mask of Darkness (fused for Dark Elf) + constructed 2000 ATK monster (barely enough to win 1 turn early)
- 46. Constructed 1900 ATK Pyro + Flame Ghost (beat 2 Jirais) + Trap Master
- 47. None (he played only weak monsters)
- 48. Bear Trap (trap that destroys <=1500 ATK attacking monster)
- 49. Beautiful Headhuntress (beat Megamorph'd Guardian of the Throne Room) + Constructed 1900 ATK Pyro (beat Jirai)
- 50. None (he played only weak monsters)
- P. Seto (+Darkfire/Dreams/Shadow, -Rogue/Bistro/AntiRaigeki)
- 1. Traps and Crush Card
- 2. Dark Elf (beat Blue-eyes) and Crush Card
- 3. Masked Clown (beat Judge Man)
- 4. Beastking of the Swamps (cleared 2 monsters, one of which I couldn't destroy otherwise)
- 5. LOSS (2 Change of Heart)
- 6. Jirai Gumo (beat Megamorph'd Ryu-kishin Powered)
- 7. LOSS (Change of Heart)
- 8. Kuriboh (beat Megamorph'd Dunames that was taken by Change of Heart) + Dragon Piper (beat Mystic Horseman)
- 9. Kuriboh (beat Blue-eyes) + Fiend's Hand (destroyed fused Garvas)
- 10. None (he played only monsters)
- 11. Dragon Piper (beat Rabid Horseman)
- 12. 2000 ATK Pyro (beat Rabid Horseman)
- 13. Beastking (cleared board at crucial time) + many high ATK draws to barely do enough damage
- 14. LOSS (Change of Heart + Megamorph)
- 15. Several 2000 ATK monsters + Fiend's Hand (destroyed Megamorph'd La Jinn)
- 16. 1900 ATK Pyro (beat Megamorph'd Mystic Horseman)
- 17. LOSS (Change of Heart + fused into 2100 ATK Forest with my Darkfire Dragon + didn't have 2nd Pyro)
- 18. Dragon Piper (beat Mystic Horseman) + Jirai Gumo (high ATK allowed finishing 1 turn earlier)
- 19. Thousand-eyes Idol (beat La Jinn)
- 20. None (he played only weak monsters)
- 21. Flame Ghost/1900 ATK Pyro (only needed one; beat Megamorph'd Battle Ox)
- 22. Trap Master + 3 traps + Dancing Elf/Mystic Lamp (fused for Dark Elf)
- 23. Acid Trap Hole + Dark Elf (2000 ATK needed to beat Megamorph'd The Wicked Worm Beast)
- 24. Just high ATK monsters (he played his strongest monsters, but only 1 Dark Hole for magics)
- 25. Acid Trap Hole
- 26. None (he drew poorly)
- 27. Thousand-eyes Idol + Dark-eyes Illusionist (beat 2 La Jinns)
- 28. Widespread Ruin
- 29. Widespread Ruin
- 30. None (he drew poorly)
- 31. Traps + Dancing Elf/Kuriboh (fused for Dark Elf)
- 32. Trap Master + Widespread Ruin + Crush Card
- 33. Dark Elf (2000 ATK needed to beat Steel Ogre Grotto)
- 34. Widespread Ruin
- 35. Trap Master + Invisible Wire
- 36. Trap Master + Acid Trap Hole
- 37. Widespread Ruin
- 38. La Jinn (beat Blue-eyes)
- 39. Trap Master + Bear Trap
- 40. None (he played only weak monsters)
- 41. Crush Card
- 42. None (he played only monsters)
- 43. Trap Master
- 44. Trap Master + Dark Elf (2000 ATK needed to kamikaze into Swordstalker)
- 45. LOSS (Change of Heart + Raigeki)
- 46. Kuriboh (beat Blue-eyes) + high ATK monsters (finished duel quickly while low on LP)
- 47. 1800 ATK Pyro (beat fused Garvas, a Forest)
- 48. Trap Master + Beautiful Headhuntress (beat Judge Man)
- 49. 2000 ATK Pyro (destroyed Mystic Horseman) + 2000 ATK Aqua (needed to beat Megamorph'd The Wicked Worm Beast)
- 50. None (he drew poorly)
- Ishizu (+Clown Zombie/Wretched Ghost/Wretched Ghost, -Darkfire/Piper/Flame Ghost)
- 1. LOSS (Swords into Mystical Sand + Harpie Lady Sisters)
- 2. None (she drew very poorly)
- 3. Fiend's Hand (beat Megamorph'd Dark Elf) + Battle Ox (beat Harpie Lady Sisters)
- 4. Mask of Darkness (beat 3 strong Light monsters)
- 5. Beautiful Headhuntress (beat 2 MM'd Dunames)
- 6. None (she did nothing except waste time with Swords)
- 7. 2000 ATK monsters (needed to beat Harpie Lady Sisters)
- 8. Trap Master
- 9. Trap Master
- 10. Kuriboh/Wretched Ghost (only needed one; beat 2 strong Light monsters)
- 11. Masked Clown (beat Mystical Elf)
- 12. Beastking of the Swamps (destroyed Performance of Sword)
- 13. Fiend's Hand (beat Megamorph'd Harpie Lady Sisters under Swords)
- 14. Masked Clown (beat Gemini Elf)
- 15. Acid Trap Hole
- 16. Traps + Kuriboh (beat Mystical Elf)
- 17. Trap Master + Invisible Wire
- 18. Mask of Darkness (beat 2 strong Light monsters)
- 19. Mask of Darkness (beat Megamorph'd Mystical Elf)
- 20. Trap Master
- 21. Fiend's Hand (destroyed Mystical Sand) + Trap Master (used as a regular Shadow monster to beat 2 Lights) + Acid Trap Hole
- 22. Widespread Ruin
- 23. Widespread Ruin
- 24. Jirai Gumo (beat Dark Elf)
- 25. Jirai Gumo + Dancing Elf/Mystic Lamp (fused for Dark Elf) (needed these two high ATK monsters because other draws were poor)
- 26. None (she drew poorly)
- 27. Balanced monsters (she played a variety of high-ATK elements so that I couldn't rely on one counter)
- 28. Jirai Gumo (beat Mystical Sand and Harpie Lady Sisters)
- 29. Skelengel (draw effect helped) + Dancing Elf/Wretched Ghost (fused for Dark Elf)
- 30. Hourglass of Life (boosted 7 Colored Fish to beat Dark Elf) + Crush Card
- 31. Acid Trap Hole
- 32. None (she drew poorly)
- 33. Traps + Kuriboh (beat Mystical Elf) + Battle Ox (beat Harpie Lady Sisters)
- 34. None (she drew very poorly)
- 35. Kuriboh (walled her Lights during Swords) + Jirai (also walled during Swords in ATK mode) + Dark Elf (big damage helped me win quickly after she used Dark Hole)
- 36. Battle Ox (beat Harpie Lady Sisters)
- 37. Dancing Elf (beat Harpie Lady Sisters)
- 38. Dark Elf (beat Mystical Elf)
- 39. High ATK monsters (formed a wall and eventually broke through)
- 40. Dancing Elf/Wretched Ghost (fused for Dark Elf -- I tried the duel without fusing and it was much worse)
- 41. None (she drew poorly)
- 42. None (she did nothing except waste time with Swords)
- 43. Widespread Ruin
- 44. Acid Trap Hole + Jirai Gumo (beat Harpie Lady Sisters) + Dancing Elf/Wretched Ghost (fused for Dark Elf)
- 45. Crush Card
- 46. None (she drew very poorly)
- 47. Jirai Gumo (beat Mystical Elf)
- 48. Wretched Ghost (beat Mystical Elf) + Trap Master + Kuriboh (beat 2 MM'd Dunames) + Thousand-eyes Idol/Hourglass of Life (one was necessary to beat Dark Elf)
- 49. Fiend's Hand (destroyed Harpie Lady Sisters)
- 50. Mask of Darkness (beat Megamorph'd Gemini Elf) + Widespread Ruin
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