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- 03/05/2018 20:34:21.310: dxgi.log created (Special K 0.9.6.1, Mar 5 2018)
- -------------------------------------------------------------------------------------------
- 03/05/2018 20:34:21.316: >> (ffxv_s.exe) [dxgi.dll] <<
- 03/05/2018 20:34:21.316: Loading user preferences from dxgi.ini... done! ( 3.06 ms)
- -------------------------------------------------------------------------------------------
- 03/05/2018 20:34:22.459: Working Directory: C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO
- 03/05/2018 20:34:22.459: System Directory: C:\WINDOWS\system32
- 03/05/2018 20:34:22.459: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
- -------------------------------------------------------------------------------------------
- 03/05/2018 20:34:22.460: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
- 03/05/2018 20:34:22.490: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
- 03/05/2018 20:34:22.490: [ DXGI ] Importing CreateDXGIFactory{1|2}
- 03/05/2018 20:34:22.490: [ DXGI ] ================================
- 03/05/2018 20:34:22.490: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 18d00h
- 03/05/2018 20:34:22.490: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + 17f00h
- 03/05/2018 20:34:22.490: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 53a0h
- 03/05/2018 20:34:22.491: [DX11TexMgr] Enumerating injectable... 3 files (1.0 MiB)
- 03/05/2018 20:34:22.683: [DLL Loader] ( ffxv_s.exe ) loaded ' C:\Games\Steam\gameoverlayrenderer64.dll' < LoadLibraryW> { ' ' }
- 03/05/2018 20:34:22.683: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' ext-ms-win-mininput-inputhost-l1-1-1.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:22.714: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamclient64.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:22.776: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\WINDOWS\system32\nvapi64.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:22.790: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 2f8a3703530h) -- [ ffxv_s.exe , tid=0x0578 ]
- 03/05/2018 20:34:22.792: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 20:34:22.827: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:22.836: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCamera64.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:22.837: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
- 03/05/2018 20:34:22.845: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\d3dcompiler_47_64.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:22.845: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, fdc18fb4f8h) -- [ NvCamera64.dll , tid=0x0578 ]
- 03/05/2018 20:34:22.850: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 20:34:22.884: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, fdc18fb750h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x0578 ]
- 03/05/2018 20:34:22.885: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 20:34:22.894: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\WINDOWS\system32\nvcuda.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.114: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\WINDOWS\system32\dwmapi.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.148: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' DWrite.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.151: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' d3dx11_43.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.151: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
- 03/05/2018 20:34:23.151: [ D3D 11 ] =========================================
- 03/05/2018 20:34:23.151: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 54030h { Hooked }
- 03/05/2018 20:34:23.152: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 53ec0h { Hooked }
- 03/05/2018 20:34:23.152: [ DXGI ] Installing DXGI Hooks
- 03/05/2018 20:34:23.153: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
- 03/05/2018 20:34:23.153: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
- 03/05/2018 20:34:23.153: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
- -------------------------------------------------------------------------------------------
- 03/05/2018 20:34:23.154: [ SpecialK ] === Initialization Finished! === (1843.75 ms)
- -------------------------------------------------------------------------------------------
- 03/05/2018 20:34:23.154: [ Input ] Game uses DirectInput 8, installing input hooks...
- 03/05/2018 20:34:23.154: [ Input ] Game uses HID, installing input hooks...
- 03/05/2018 20:34:23.155: [ Input ] Game uses XInput, installing input hooks...
- 03/05/2018 20:34:23.155: [ Input ] >> Hooking XInput9_1_0
- 03/05/2018 20:34:23.159: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
- 03/05/2018 20:34:23.161: [ NvAPI ] NvAPI Init { Success }
- 03/05/2018 20:34:23.163: [ NvAPI ] >> NVIDIA Driver Version: 391.1
- 03/05/2018 20:34:23.163: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1060 6GB' }
- 03/05/2018 20:34:23.163: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
- 03/05/2018 20:34:23.163: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
- ===========================================================================================
- 03/05/2018 20:34:23.164: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, fdc31ff758h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x1ea4 ]
- 03/05/2018 20:34:23.165: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
- 03/05/2018 20:34:23.167: [Window Mgr] [!] > First Call: SetWindowPos_Detour
- 03/05/2018 20:34:23.167: [Window Mgr] [!] > First Call: SetWindowLongPtrA_Detour
- 03/05/2018 20:34:23.167: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
- 03/05/2018 20:34:23.171: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.177: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, fdc31fc018h) -- [ NvCamera64.dll , tid=0x1ea4 ]
- 03/05/2018 20:34:23.177: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 20:34:23.178: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ NvCamera64.dll , tid=0x1ea4 ]
- 03/05/2018 20:34:23.178: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dxgi.dll < D3D11CreateDevice>, tid=0x1ea4 ]
- 03/05/2018 20:34:23.178: [ D3D 11 ] <~> Preferred Feature Level(s): <4> - 11_1 11_0 10_1 10_0
- 03/05/2018 20:34:23.192: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
- 03/05/2018 20:34:23.192: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, fdc31fc270h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x1ea4 ]
- 03/05/2018 20:34:23.203: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 20:34:23.227: [ D3D 11 ] Hooking D3D11
- 03/05/2018 20:34:23.234: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' AnselSDK64.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.237: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
- 03/05/2018 20:34:23.237: [ DXGI ] Skipping SwapChain Present due to SwapChain Present Flag (DXGI_PRESENT_TEST)
- 03/05/2018 20:34:23.239: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' AVRT.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.243: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' XInput1_4.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.243: [ Input ] >> Hooking XInput 1.4
- 03/05/2018 20:34:23.249: [Input Mgr.] [!] > First Call: XInputGetState1_4_Detour
- 03/05/2018 20:34:23.249: [Input Mgr.] WARNING: Third-party module 'XINPUT9_1_0.dll' uses different XInput interface version (XInput1_4.dll) than the game (XInput9_1_0.dll); input reassignment software may not work correctly.
- 03/05/2018 20:34:23.257: [Input Mgr.] [!] > First Call: GetAsyncKeyState_Detour
- 03/05/2018 20:34:23.288: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, fdc351f3d0h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x2984 ]
- 03/05/2018 20:34:23.289: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/05/2018 20:34:23.289: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x2e5c
- 03/05/2018 20:34:23.293: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x00000b54, cookie=1
- 03/05/2018 20:34:23.293: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
- 03/05/2018 20:34:23.293: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2723 MiB - Budget: 30 / 5144 MiB)
- 03/05/2018 20:34:23.293: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3876 MiB - Budget: 34 / 7345 MiB)
- 03/05/2018 20:34:23.294: [ CEGUI ] Enabling CEGUI: (C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
- 03/05/2018 20:34:23.296: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.298: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.299: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('FFXV.MainWindow' - "FINAL FANTASY XV WINDOWS EDITION -PLAYABLE DEMO-" * 4d0f0c)
- 03/05/2018 20:34:23.299: [Window Mgr] $ ClassProc: ( C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\ffxv_s.exe ) + 2c17260h
- 03/05/2018 20:34:23.299: [Window Mgr] $ WndProc: Same
- 03/05/2018 20:34:23.299: [Window Mgr] >> Hooked ClassProc.
- 03/05/2018 20:34:23.306: [Window Mgr] [!] > First Call: DispatchMessageA_Detour
- 03/05/2018 20:34:23.306: [Window Mgr] Treating focus HWND as device HWND because device HWND was invalid.
- 03/05/2018 20:34:23.306: [Window Mgr] [!] > First Call: GetMessageA_Detour
- 03/05/2018 20:34:23.306: [Window Mgr] [!] > First Call: ClipCursor_Detour
- 03/05/2018 20:34:23.335: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' < LoadLibraryA> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.336: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUISTBImageCodec.dll' < LoadLibraryA> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.356: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Users\*****\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' < LoadLibraryA> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:23.769: [AutoUpdate] Fetching GitHub repository INI file from /Kaldaien//master/version.ini...
- 03/05/2018 20:34:24.381: [Input Mgr.] [!] > First Call: GetCursorInfo_Detour
- 03/05/2018 20:34:24.429: [AutoUpdate] Failed to retrieve version info from /Kaldaien//master/version.ini
- 03/05/2018 20:34:24.430: [AutoUpdate] Fetching GitHub repository INI file from /Kaldaien//master/version.ini...
- 03/05/2018 20:34:24.490: [AutoUpdate] Failed to retrieve version info from /Kaldaien//master/version.ini
- 03/05/2018 20:34:24.491: [AutoUpdate] Fetching GitHub repository INI file from /Kaldaien//master/version.ini...
- 03/05/2018 20:34:24.562: [AutoUpdate] Failed to retrieve version info from /Kaldaien//master/version.ini
- 03/05/2018 20:34:24.593: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
- 03/05/2018 20:34:25.681: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' NvHairWorksDx11.win64.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:25.699: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' GFSDK_ShadowLib_DX11.win64.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:26.233: [ DInput 8 ] [!] DirectInput8Create (7ff6ce960000h, 2048, {...}, ppvOut=7ff6d38b0558h, 00000000h) -- [ ffxv_s.exe , tid=0x0578 ]
- 03/05/2018 20:34:26.236: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
- 03/05/2018 20:34:26.264: [ Input ] [!] IDirectInput8A::CreateDevice [ Other Device ]
- 03/05/2018 20:34:26.264: [ Input ] Calling original function: (ret=S_OK)
- 03/05/2018 20:34:26.267: [ DInput 8 ] [!] DirectInput8Create (7ff6ce960000h, 2048, {...}, ppvOut=fdc18ff6a8h, 00000000h) -- [ ffxv_s.exe , tid=0x0578 ]
- 03/05/2018 20:34:26.268: [ Input ] [!] IDirectInput8A::CreateDevice [ Default System Mouse ]
- 03/05/2018 20:34:26.268: [ Input ] Calling original function: (ret=S_OK)
- 03/05/2018 20:34:26.268: [ DInput 8 ] [!] DirectInput8Create (7ff6ce960000h, 2048, {...}, ppvOut=fdc18ff6a0h, 00000000h) -- [ ffxv_s.exe , tid=0x0578 ]
- 03/05/2018 20:34:26.268: [ Input ] [!] IDirectInput8A::CreateDevice [ Default System Keyboard ]
- 03/05/2018 20:34:26.268: [ Input ] Calling original function: (ret=S_OK)
- 03/05/2018 20:34:26.269: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\CTIntrfu.dll' < LoadLibraryA> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:26.272: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
- 03/05/2018 20:34:26.274: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\CTLEDMgr.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:26.275: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\CTHIDRpA.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:26.276: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\CTHID.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:26.282: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\CTDrvLedMgr.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:26.285: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Games\Steam\steamapps\common\FINAL FANTASY XV PLAYABLE DEMO\ClplLEDController.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:26.293: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' RzChromaSDK64.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:26.395: [Window Mgr] [!] > First Call: PeekMessageW_Detour
- 03/05/2018 20:34:26.421: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' LightFX.dll' < LoadLibraryW> { ' OverlayHookD3D3' }
- 03/05/2018 20:34:27.929: [ D3D 11 ] [!] > First Call: D3D11_Dispatch_Override
- 03/05/2018 20:34:27.937: [ D3D 11 ] [!] > First Call: D3D11_DispatchIndirect_Override
- 03/05/2018 20:34:27.943: [Input Mgr.] [!] > First Call: RegisterRawInputDevices_Detour
- 03/05/2018 20:34:27.943: [Window Mgr] [!] > First Call: DispatchMessageW_Detour
- 03/05/2018 20:34:27.978: [ D3D 11 ] [!] > First Call: D3D11_DrawInstanced_Override
- 03/05/2018 20:34:28.011: [Input Mgr.] [!] > First Call: GetRawInputData_Detour
- 03/05/2018 20:34:29.855: [Input Mgr.] [!] > First Call: XInputGetState9_1_0_Detour
- 03/05/2018 20:34:29.856: [Input Mgr.] [!] > First Call: XInputSetState9_1_0_Detour
- 03/05/2018 20:34:30.688: [Input Mgr.] [!] > First Call: SetCursor_Detour
- 03/05/2018 20:34:30.688: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/05/2018 20:34:39.880: [Input Mgr.] [!] > First Call: GetKeyState_Detour
- 03/05/2018 20:34:40.199: [AutoUpdate] Fetching GitHub repository INI file from /Kaldaien//master/version.ini...
- 03/05/2018 20:34:40.272: [AutoUpdate] Failed to retrieve version info from /Kaldaien//master/version.ini
- 03/05/2018 20:34:40.272: [AutoUpdate] Fetching GitHub repository INI file from /Kaldaien//master/version.ini...
- 03/05/2018 20:34:40.336: [AutoUpdate] Failed to retrieve version info from /Kaldaien//master/version.ini
- 03/05/2018 20:34:40.337: [AutoUpdate] Fetching GitHub repository INI file from /Kaldaien//master/version.ini...
- 03/05/2018 20:34:40.399: [AutoUpdate] Failed to retrieve version info from /Kaldaien//master/version.ini
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