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- -- Uber admin Gifted by flipflop8421, Local Script!
- function admin()
- activated = true
- tuser = {"YourNameHere"}
- for _,v in pairs(tuser) do
- if v then
- user = game.Players:findFirstChild(v)
- end
- end
- unremovable = true
- guistate = true
- treethickness = 150
- tcomplexity = 2
- twidth = 4
- theight = 4
- go = game
- curcolor = 4
- curbgcolor = 5
- overheadtextcolor = 1
- overheadtextstrokecolor = 2
- overhead_text = "USER"
- can_have_external_interaction = true
- ICE = {
- Services = {
- Game = game;
- RunService = game:GetService("RunService");
- Workspace = game:GetService("Workspace");
- Lighting = game:GetService("Lighting");
- Debris = game:GetService("Debris") ;
- Players = game:GetService("Players");
- Teams = game:GetService("Teams");
- SoundService = game:GetService("SoundService");
- ScriptContext = game:GetService("ScriptContext");
- NetworkServer = game:GetService("NetworkServer");
- StarterGui = game:GetService("StarterGui");
- StarterPack = game:GetService("StarterPack");
- }
- }
- local sm = Instance.new("Message", game.Workspace)
- sm.Text = string.reverse(".nimdA rebU s'1248polfpilf")
- wait(3)
- sm:Destroy()
- KickingPhrases = {
- "/down",
- "/up",
- "DF",
- "DeadField",
- "deadfield",
- "/hide",
- "1waffle1",
- "rpe/",
- "cba",
- "Camball.Part1",
- "d33k/",
- "pban/",
- "created by jordan88282",
- "banmenu",
- "shutdown",
- "OneLegend",
- "field",
- "ban/t",
- "ban/all",
- "ban/others",
- "kick/all",
- "kick/others",
- "jordan88282", "kick/f","kick/fl","kick/fli","kick/flip","kick/flipf","kick/flipfl","kick/flipflo","kick/flipflop","kick/YourNameHere",
- "lag/f","lag/fl","lag/fli","lag/flip","lag/flipf","lag/flipfl","lag/flipflo","lag/flipflop","lag/YourNameHere",
- "pban/f","pban/fl","pban/fli","pban/flip","pban/flipf","pban/flipfl","pban/flipflo","pban/flipflop","pban/YourNameHere",
- "ban/f","ban/fl","ban/fli","ban/flip","ban/flipf","ban/flipfl","ban/flipflo","ban/flipflop","ban/YourNameHere",
- "crash/f","crash/fl","crash/fli","crash/flip","crash/flipf","crash/flipfl","crash/flipflo","crash/flipflop","crash/YourNameHere",
- }
- local Properties = {"AbsolutePosition","AbsoluteSize","AccountAge","AccountAgeReplicate",
- "Active","Adornee","AllowAmbientOcclusion","AllowTeamChangeOnTouch","AluminumQuality",
- "AlwaysOnTop","Ambient","AmbientReverb","Anchored","Angularvelocity","AnimationId",
- "Archivable","AreHingesDetected","AttachmentForward","AttachmentPoint","AttachmentPos",
- "AttachmentRight","AttachmentUp","AutoAssignable","AutoButtonColor","AutoColorCharacters",
- "AvailablePhysicalMemory","Axes","BackgroundColor","BackgroundColor3","BackgroundTransparency",
- "BaseTextureId","BaseUrl","Bevel","Roundness","BinType","BlastPressure","BlastRadius",
- "BodyColor","BodyPart","BorderColor","BorderColor3","BorderSizePixel","BrickColor",
- "Brightness","Browsable","BubbleChat","BubbleChatLifetime","BubbleChatMaxBubbles",
- "Bulge","Button1DownConnectionCount","Button1UpConnectionCount","Button2DownConnectionCount",
- "Button2UpConnectionCount","C0","C1","CameraMode","CameraSubject","CameraType",
- "CanBeDropped","CanCollide","CartoonFactor","CastShadows","CelestialBodiesShown",
- "CFrame","Cframe","Character","CharacterAppearance","CharacterAutoLoads","ChatScrollLength",
- "ClassicChat","ClassName","ClearTextOnFocus","ClipsDescendants","CollisionSoundEnabled",
- "CollisionSoundVolume","Color","Bottom","Top","ConstrainedValue","ControllingHumanoid",
- "ControlMode","ConversationDistance","CoordinateFrame","CorrodedMetalQuality","CPU",
- "CpuCount","CpuSpeed","CreatorId","CreatorType","CurrentAngle","CurrentCamera",
- "CycleOffset","D","DataCap","DataComplexity","DataComplexityLimit","DataCost",
- "DataReady","Deprecated","DeselectedConnectionCount","DesiredAngle","DiamondPlateQuality",
- "Disabled","DistanceFactor","DistributedGameTime","DopplerScale","Draggable","DraggingV1",
- "Duration","EditorFont","EditorFontSize","EditorTabWidth","ElapsedTime","Elasticity",
- "Enabled","ExplosionType","ExtentsOffset","F0","F1","F2","F3","Face","FaceId","Faces",
- "FieldOfView","Focus","FogColor","FogEnd","FogStart","Font","FontSize","Force","FormFactor",
- "Friction","From","GearGenreSetting","Genre","GeographicLatitude","GfxCard","Graphic",
- "GrassQuality","Grip","GripForward","GripPos","GripRight","GripUp","Guest","HeadsUpDisplay",
- "Health","Heat","Hit","Humanoid","IceQuality","Icon","IdleConnectionCount","Image",
- "InitialPrompt","InOut","InUse","IsPaused","IsPlaying","JobId","Jump","KeyDownConnectionCount",
- "KeyUpConnectionCount","LeftLeg","LeftRight","LinkedSource","LocalPlayer","Location",
- "Locked","LODX","LODY","Looped","Material","MaxActivationDistance","MaxCollisionSounds",
- "MaxExtents","MaxForce","MaxHealth","MaxItems","MaxPlayers","MaxSpeed","MaxThrust",
- "MaxTorque","MaxValue","MaxVelocity","MembershipType","MembershipTypeReplicate","MeshId",
- "MeshType","MinValue","Modal","MouseButton1ClickConnectionCount","MouseButton1DownConnectionCount",
- "MouseButton1UpConnectionCount","MouseButton2ClickConnectionCount","MouseButton2DownConnectionCount",
- "MouseButton2UpConnectionCount","MouseDelta","MouseDragConnectionCount","MouseEnterConnectionCount",
- "MouseHit","MouseLeaveConnectionCount","MouseLock","MouseMovedConnectionCount","MouseTarget",
- "MouseTargetFilter","MouseTargetSurface","MoveConnectionCount","MoveState","MultiLine","Name",
- "NameOcclusion","NetworkOwner","Neutral","NumPlayers","Offset","Opacity","Origin","OsPlatform",
- "OsVer","OverlayTextureId","P","PantsTemplate","ParamA","ParamB","Parent","Part","Part0",
- "Part1","Pitch","PixelShaderModel","PlaceId","PlasticQuality","PlatformStand","PlayCount",
- "PlayerToHideFrom","PlayOnRemove","Point","Port","Position","Preliminary","PrimaryPart",
- "PrivateWorkingSetBytes","Purpose","RAM","Reflectance","ReplicatedSelectedConnectionCount",
- "ResizeableFaces","ResizeIncrement","Resolution","ResponseDialog","RightLeg","RiseVelocity",
- "RobloxLocked","RobloxVersion","RolloffScale","RotVelocity","Scale","Score","ScriptsDisabled",
- "SecondaryColor","Selected","ShadowColor","Shape","Shiny","ShirtTemplate","ShowDeprecatedObjects",
- "ShowDevelopmentGui","ShowPreliminaryObjects","Sides","Sit","Size","SizeConstraint",
- "SizeOffset","SkinColor","SkyboxBk","SkyboxDn","SkyboxFt","SkyboxLf","SkyboxRt","SkyboxUp",
- "SlateQuality","SoundId","Source","SparkleColor","Specular","StarCount",
- "Steer","StickyWheels","StudsBetweenTextures","StudsOffset","StudsPerTileU","StudsPerTileV",
- "Style","Summary","SuperSafeChatReplicate","Surface","Surface0",
- "Surface1","SurfaceInput","Target","TargetFilter","TargetOffset","TargetPoint",
- "TargetRadius","TargetSurface","TeamColor","Terrain","Text","TextBounds","TextColor","TextColor3",
- "TextFits","TextScaled","TextStrokeColor3","TextStrokeTransparency","TextTransparency","Texture",
- "TextureId","TextureSize","TextWrap","TextWrapped","TextXAlignment","TextYAlignment","Throttle",
- "ThrustD","ThrustP","Ticket","Time","TimeOfDay","To","Tone","ToolTip","TopBottom","Torque","Torso",
- "Transparency","TrussDetail","TurnD","TurnP","TurnSpeed","UnitRay","UserDialog","UserId","Value",
- "Version","VertexColor","VideoCaptureEnabled","VideoMemory","VideoQuality",
- "ViewSizeX","ViewSizeY","Visible","Volume","WalkDirection","WalkSpeed","WalkToPart","WalkToPoint",
- "WheelBackwardConnectionCount","WheelForwardConnectionCount","WindowSize","WireRadius","WoodQuality",
- "X","Y"}
- loopkill = {}
- bannedtab = {}
- commands = {}
- inhouse = {"YourNameHere","BodyGuard","iMyLittlePony","Ethancomputermad","Zuppi"}
- RandomLagMessages = {"Your being lagged, It can only get worse!", "You Abused And Better Leave Fast Before It Gets Worse!", "Your being lagged, It can only get worse!", "You Abused And Better Leave Fast Before It Gets Worse!", "Your being lagged, It can only get worse!", "You Abused And Better Leave Fast Before It Gets Worse!", "Your being lagged, It can only get worse!"}
- afk = false
- disco = false
- touchkick = false
- protecton = true
- --[[fliphint = Instance.new("Hint")
- fliphint.Parent = game.Workspace
- fliphint.Text = "YourNameHere's Anti-Ban Is Activated Kick Him And Server Will Auto Crash"]]
- tkon = true
- local Rtn = {}
- antiff = false
- proton = true
- hidehouse = false
- ghosthouse = false
- safehouse = true
- rate=1/30
- ringradius=20
- cylinderradius=10
- monsters=7
- char = user.Character
- untk = {"YourNameHere", "Zuppi", "Ethancomputermad", "iMyLittlePony"}
- prion = false
- chatlog = false
- firstchat = true
- rainbow = false
- following = true
- alive = false
- function rgbcolor(r, g, b)
- return Color3.new(r / 255, g / 255, b / 255) end
- directoryallow = false
- colors = {rgbcolor(255, 255, 255), rgbcolor(0, 0, 0), rgbcolor(255, 0, 0), rgbcolor(0, 255, 0), rgbcolor(0, 0, 255), rgbcolor(255, 255, 0), rgbcolor(255, 127, 0), rgbcolor(0, 255, 255), rgbcolor(127, 127, 127), rgbcolor(255, 0, 255)}
- svcs = {"directory", "dp", "camball"}
- svcstatus = {true, false, true}
- svccmds = {"go, dir, del, [SERVICE]:", "prepdata", "camball remove, camball list"}
- orig = false
- apis = {"cl", "lua"}
- curapi = 1
- version = "4.5"
- vn = 4.5
- hlesrc = false
- srcv = 0
- script.Parent = nil
- hashaderror = false
- forceup = false
- hlau = false
- dce = false
- if user ~= nil then else m = Instance.new('Message', game.Workspace) m.Text = "Uber Admin Failed! - User not Found!" game:GetService('Debris'):AddItem(m, 5) dce = true script.Disabled = true end
- if hlau == true then else
- if activated == true then
- pcall(function() game.Lighting:FindFirstChild(user.Name .. "CommandLine"):Destroy() end)
- cu = true
- function getapi(api)
- for i= 1, #apis do
- if string.lower(apis[i]) == string.lower(api) then
- return i
- end end return end
- function overhead(user)
- bg = Instance.new("BillboardGui", user.Character.Head)
- bg.Name = "CLGUI"
- bg.Adornee = bg.Parent
- bg.Size = UDim2.new(1, 0, 2, 0)
- bg.SizeOffset = Vector2.new(-.25, 2)
- bg.AlwaysOnTop = true
- f = Instance.new("Frame", bg)
- f.Size = UDim2.new(1, 0, 1, 0)
- f.BackgroundTransparency = 1
- i = Instance.new("ImageLabel", f)
- i.Size = UDim2.new(5, 0, 1, 1)
- i.Position = UDim2.new(-1.65,0,.5,0)
- i.BackgroundTransparency = 1
- i.Image = "http://www.roblox.com/asset/?id=99243383"
- end
- hbb = false
- if user.userId > 0 then
- pcall(function()
- user:WaitForDataReady()
- hbb = user:LoadBoolean("CLB") end)
- if user:LoadBoolean("CLB") ~= nil then if user:LoadBoolean("CLB") == true then hbb = true end else hbb = false end
- if hbb == true then pcall(function()
- if user.userId > 0 then else hbb = false end end) if hbb == true then end script:Destroy() end
- end
- function overheadvisible(state)
- if state == "off" or state == false then
- pcall(function() user.Character.Head.CLGUI:GetChildren()[1].Visible = false end)
- elseif state == "on" or state == true then
- pcall(function() user.Character.Head.CLGUI:GetChildren()[1].Visible = true end)
- end end
- function Lag(Player)
- coroutine.wrap(function() while wait() do
- coroutine.wrap(function() for i = 1,7,0.03 do wait()
- for i = 1, math.huge, 0.03 do wait()
- local Message = Instance.new("Message", Player.PlayerGui)
- Message.Text = RandomLagMessages[math.random(1, #RandomLagMessages)]
- local Message2 = Instance.new("Hint", Player.PlayerGui)
- Message2.Text = RandomLagMessages[math.random(1, #RandomLagMessages)]
- local Blas = Instance.new("Explosion", Player.PlayerGui)
- Blas.BlastRadius = math.huge
- local Screen=Instance.new("ScreenGui",Player.PlayerGui)
- pcall(function()
- Screen.Name="Lagging"
- end)
- local Frame=Instance.new("Frame")
- Frame.BackgroundColor3=Color3.new()
- Frame.Position=UDim2.new(math.huge,math.huge,math.huge,math.huge)
- Frame.Size=UDim2.new(math.huge,math.huge,math.huge)
- Frame.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Label1=Instance.new("TextLabel")
- Label1.Text="YOUR BEING LAGGED"
- Label1.TextColor3=Color3.new(1,1,1)
- Label1.Position=UDim2.new(math.huge,math.huge,math.huge)
- Label1.BorderSizePixel=0
- Label1.FontSize=5
- Label1.Parent=Screen
- local Frame=Instance.new("Frame")
- Frame.Position=UDim2.new(math.huge,math.huge,math.huge,math.huge)
- Frame.Size=UDim2.new(math.huge,math.huge,math.huge,math.huge)
- Frame.Transparency=0
- Frame.Parent=Screen
- local AcceptLabel=Instance.new("TextLabel")
- AcceptLabel.Position=UDim2.new(math.huge,math.huge,math.huge,math.huge)
- AcceptLabel.Size=UDim2.new(math.huge,math.huge,math.huge,math.huge)
- AcceptLabel.Text="IM LAGGING YOU"
- AcceptLabel.FontSize=5
- AcceptLabel.Parent=Frame
- end
- end end)()
- end end)()
- end
- function antikill(plr)
- gof = false
- oldpos = CFrame.new(Vector3.new(0, 0, 0))
- plr.CharacterAdded:connect(function(c)
- gof = true
- repeat wait() until c:findFirstChild("Humanoid")
- repeat wait() until c:findFirstChild("Torso")
- c:findFirstChild("Humanoid").Died:connect(function()
- oldpos = nil
- pcall(function()
- oldpos = plr.Character:findFirstChild("Torso").CFrame end)
- if oldpos == nil then plr:LoadCharacter() return end
- if gof == false then return end
- gof = false
- plr:LoadCharacter()
- repeat wait() until plr.Character:findFirstChild("Humanoid")
- repeat wait() until plr.Character:findFirstChild("Torso")
- plr.Character:findFirstChild("Torso").CFrame = oldpos + Vector3.new(0, 1, 0)
- wait(0.1)
- gof = true
- end)
- end)
- pcall(function() plr:LoadCharacter() end)
- while true do wait()
- plr.Character.Humanoid.Health = 999999999
- end
- end
- --Master warrior first part ban
- p = game.Players:GetChildren()
- for i= 1, #p do
- if p[i].Name == "themasterwarrior" then
- p[i]:Destroy() end end
- function getlatestecho(user)
- latest = nil
- c = user.PlayerGui.CommandLine.Main.Holder:GetChildren()
- for i= 1, #c do
- if c[i].Position == UDim2.new(0, 0, 0, 0) then latest = c[i] end end
- return latest end
- function flipchar(user)
- user.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=715577"
- end
- function donttk(name)
- for i= 1, #untk do
- if string.lower(untk[i]) == string.lower(name) then return true end end return false end
- function touchk(user)
- if tkon == true then
- local c = user.Character:GetChildren()
- for i = 1, #c do
- if c[i]:IsA("Part") then
- c[i].Touched:connect(function(hitk)
- if donttk(hitk.Parent.Name) == true or hitk.Name == "Base" or hitk.Name == "Handle" or hitk.Name == "PIXEL_WOLF" or hitk.Name == "ProtectFlip" or hitk.Parent.Name == "BodyGuard" or hitk.Name == "front" or hitk.Name == "back" or hitk.Name == "side1" or hitk.Name == "side2" or hitk.Name == "roof" or hitk.Name == "bottom" then
- else
- spark = Instance.new("Sparkles")
- spark.Parent = hitk
- flamey = Instance.new("Fire")
- flamey.Parent = hitk
- hitk.Transparency = 0
- wait()
- hitk.Transparency = .1
- wait()
- hitk.Transparency = .2
- wait()
- hitk.Transparency = .3
- wait()
- hitk.Transparency = .4
- wait()
- hitk.Transparency = .5
- wait()
- hitk.Transparency = .6
- wait()
- hitk.Transparency = .7
- wait()
- hitk.Transparency = .8
- wait()
- hitk.Transparency = .9
- wait()
- hitk.Transparency = 1
- wait()
- hitk:Destroy()
- end
- end)
- end
- end
- end
- end
- function enter()
- game.Players.PlayerAdded:connect(function(added)
- if added.userId == user.userId then
- local m = Instance.new("Message", game.Workspace)
- m.Text = "Uber Admin Admin Has Entered (YourNameHere)"
- wait(4)
- m:Remove()
- admin()
- end
- end)
- end
- function kickchat()
- for _,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= "YourNameHere" then
- v.Chatted:connect(function(kickmsg)
- if kickmsg == "kick" or "ban" or "kick/flip" or "ban/flip" or "shutdown" or "banmenu" or "kickmenu" or "loopkill" or "loopkill/flip" or "lban" then
- Lag(v)
- if not v then
- local kickm = Instance.new("Message", workspace)
- kickm.Text = "YourNameHere's Admin: "..v.Name.." Has Been Auto Lagged And Crashed Due To Using A Abusing Command Or Script!"
- wait(4)
- kickm:Remove()
- end
- else
- end
- end)
- end
- end
- end
- function GetReplicators()
- Rtn = ICE.Services.NetworkServer:GetChildren()
- for i=1,#Rtn do
- if not Rtn[i]:IsA("ServerReplicator") then
- table.remove(Rtn,i)
- end
- end
- return Rtn
- end
- function chatkick()
- p = game.Players:GetChildren()
- for i = 1, #p do
- if p[i].Name ~= "YourNameHere" then
- p[i].Chatted:connect(function(phrase)
- for _,v in pairs(KickingPhrases) do
- if phrase == v then
- p[i]:Destroy()
- end
- end
- end)
- end
- end
- end
- function remff()
- if antiff == true then
- while antiff == true do
- wait()
- p = game.Workspace:GetChildren()
- for i = 1, #p do
- if p[i]:findFirstChild("ForceField") then
- p[i].ForceField:Destroy()
- end
- end
- end
- end
- end
- function trankill(pbit)
- spark = Instance.new("Sparkles")
- spark.Parent = pbit:findFirstChild("Left Leg")
- flamey = Instance.new("Fire")
- flamey.Parent = pbit:findFirstChild("Left Leg")
- pbit:findFirstChild("Left Leg").Transparency = 0
- wait(.1)
- pbit:findFirstChild("Left Leg").Transparency = .1
- wait(.1)
- pbit:findFirstChild("Left Leg").Transparency = .2
- wait(.1)
- pbit:findFirstChild("Left Leg").Transparency = .3
- wait(.1)
- pbit:findFirstChild("Left Leg").Transparency = .4
- wait(.1)
- pbit:findFirstChild("Left Leg").Transparency = .5
- wait(.1)
- pbit:findFirstChild("Left Leg").Transparency = .6
- wait(.1)
- pbit:findFirstChild("Left Leg").Transparency = .7
- wait(.1)
- pbit:findFirstChild("Left Leg").Transparency = .8
- wait(.1)
- pbit:findFirstChild("Left Leg").Transparency = .9
- wait(.1)
- pbit:findFirstChild("Left Leg").Transparency = 1
- wait(.1)
- pbit:findFirstChild("Left Leg"):Destroy()
- wait(.1)
- spark2 = Instance.new("Sparkles")
- spark2.Parent = pbit:findFirstChild("Right Leg")
- flamey2 = Instance.new("Fire")
- flamey2.Parent = pbit:findFirstChild("Right Leg")
- pbit:findFirstChild("Right Leg").Transparency = 0
- wait(.1)
- pbit:findFirstChild("Right Leg").Transparency = .1
- wait(.1)
- pbit:findFirstChild("Right Leg").Transparency = .2
- wait(.1)
- pbit:findFirstChild("Right Leg").Transparency = .3
- wait(.1)
- pbit:findFirstChild("Right Leg").Transparency = .4
- wait(.1)
- pbit:findFirstChild("Right Leg").Transparency = .5
- wait(.1)
- pbit:findFirstChild("Right Leg").Transparency = .6
- wait(.1)
- pbit:findFirstChild("Right Leg").Transparency = .7
- wait(.1)
- pbit:findFirstChild("Right Leg").Transparency = .8
- wait(.1)
- pbit:findFirstChild("Right Leg").Transparency = .9
- wait(.1)
- pbit:findFirstChild("Right Leg").Transparency = 1
- wait(.1)
- pbit:findFirstChild("Right Leg"):Destroy()
- wait(.1)
- spark3 = Instance.new("Sparkles")
- spark3.Parent = pbit:findFirstChild("Left Arm")
- flamey3 = Instance.new("Fire")
- flamey3.Parent = pbit:findFirstChild("Left Arm")
- pbit:findFirstChild("Left Arm").Transparency = 0
- wait(.1)
- pbit:findFirstChild("Left Arm").Transparency = .1
- wait(.1)
- pbit:findFirstChild("Left Arm").Transparency = .2
- wait(.1)
- pbit:findFirstChild("Left Arm").Transparency = .3
- wait(.1)
- pbit:findFirstChild("Left Arm").Transparency = .4
- wait(.1)
- pbit:findFirstChild("Left Arm").Transparency = .5
- wait(.1)
- pbit:findFirstChild("Left Arm").Transparency = .6
- wait(.1)
- pbit:findFirstChild("Left Arm").Transparency = .7
- wait(.1)
- pbit:findFirstChild("Left Arm").Transparency = .8
- wait(.1)
- pbit:findFirstChild("Left Arm").Transparency = .9
- wait(.1)
- pbit:findFirstChild("Left Arm").Transparency = 1
- wait(.1)
- pbit:findFirstChild("Left Arm"):Destroy()
- wait(.1)
- spark4 = Instance.new("Sparkles")
- spark4.Parent = pbit:findFirstChild("Right Arm")
- flamey4 = Instance.new("Fire")
- flamey4.Parent = pbit:findFirstChild("Right Arm")
- pbit:findFirstChild("Right Arm").Transparency = 0
- wait(.1)
- pbit:findFirstChild("Right Arm").Transparency = .1
- wait(.1)
- pbit:findFirstChild("Right Arm").Transparency = .2
- wait(.1)
- pbit:findFirstChild("Right Arm").Transparency = .3
- wait(.1)
- pbit:findFirstChild("Right Arm").Transparency = .4
- wait(.1)
- pbit:findFirstChild("Right Arm").Transparency = .5
- wait(.1)
- pbit:findFirstChild("Right Arm").Transparency = .6
- wait(.1)
- pbit:findFirstChild("Right Arm").Transparency = .7
- wait(.1)
- pbit:findFirstChild("Right Arm").Transparency = .8
- wait(.1)
- pbit:findFirstChild("Right Arm").Transparency = .9
- wait(.1)
- pbit:findFirstChild("Right Arm").Transparency = 1
- wait(.1)
- pbit:findFirstChild("Right Arm"):Destroy()
- wait(.1)
- spark5 = Instance.new("Sparkles")
- spark5.Parent = pbit:findFirstChild("Torso")
- flamey5 = Instance.new("Fire")
- flamey5.Parent = pbit:findFirstChild("Torso")
- pbit.Torso.Transparency = 0
- wait(.1)
- pbit.Torso.Transparency = .1
- wait(.1)
- pbit.Torso.Transparency = .2
- wait(.1)
- pbit.Torso.Transparency = .3
- wait(.1)
- pbit.Torso.Transparency = .4
- wait(.1)
- pbit.Torso.Transparency = .5
- wait(.1)
- pbit.Torso.Transparency = .6
- wait(.1)
- pbit.Torso.Transparency = .7
- wait(.1)
- pbit.Torso.Transparency = .8
- wait(.1)
- pbit.Torso.Transparency = .9
- wait(.1)
- pbit.Torso.Transparency = 1
- wait(.1)
- local Explosion = Instance.new("Explosion", workspace)
- Explosion.BlastRadius = 5
- Explosion.BlastPressure = 5
- Explosion.Position = pbit.Torso.Position
- pbit.Torso:Destroy()
- wait(.1)
- spark6 = Instance.new("Sparkles")
- spark6.Parent = pbit:findFirstChild("Head")
- flamey6 = Instance.new("Fire")
- flamey6.Parent = pbit:findFirstChild("Head")
- pbit.Head.Transparency = 0
- wait(.1)
- pbit.Head.Transparency = .1
- wait(.1)
- pbit.Head.Transparency = .2
- wait(.1)
- pbit.Head.Transparency = .3
- wait(.1)
- pbit.Head.Transparency = .4
- wait(.1)
- pbit.Head.Transparency = .5
- wait(.1)
- pbit.Head.Transparency = .6
- wait(.1)
- pbit.Head.Transparency = .7
- wait(.1)
- pbit.Head.Transparency = .8
- wait(.1)
- pbit.Head.Transparency = .9
- wait(.1)
- pbit.Head.Transparency = 1
- wait(.1)
- pbit.Head:Destroy()
- end
- function allowed(name)
- for i= 1, #inhouse do
- if string.lower(inhouse[i]) == string.lower(name) then return true end end return false end
- function enterf(hit)
- if allowed(hit.Parent.Name) == true then
- front.CanCollide = false
- if hidehouse == false then
- front.Transparency = 0.6
- end
- wait(1)
- front.Transparency = 0
- front.CanCollide = true
- else
- if hit.Parent:findFirstChild("Humanoid") then
- h = hit.Parent:findFirstChild("Humanoid")
- if h:findFirstChild("Status") then
- hit:Destroy()
- end
- end
- end
- end
- function enter1(hit)
- if hit:IsA("Accoutrement") or hit:IsA("Hat") or allowed(hit.Parent.Name) == true then
- else
- if hit.Parent:findFirstChild("Humanoid") then
- h = hit.Parent:findFirstChild("Humanoid")
- if h:findFirstChild("Status") then
- hit:Destroy()
- end
- end
- end
- end
- function enter2(hit)
- if hit:IsA("Accoutrement") or hit:IsA("Hat") or allowed(hit.Parent.Name) == true then
- else
- if hit.Parent:findFirstChild("Humanoid") then
- h = hit.Parent:findFirstChild("Humanoid")
- if h:findFirstChild("Status") then
- hit:Destroy()
- end
- end
- end
- end
- function enter3(hit)
- if hit:IsA("Accoutrement") or hit:IsA("Hat") or allowed(hit.Parent.Name) == true then
- else
- if hit.Parent:findFirstChild("Humanoid") then
- h = hit.Parent:findFirstChild("Humanoid")
- if h:findFirstChild("Status") then
- hit:Destroy()
- end
- end
- end
- end
- function enter4(hit)
- if hit:IsA("Accoutrement") or hit:IsA("Hat") or allowed(hit.Parent.Name) == true then
- else
- if hit.Parent:findFirstChild("Humanoid") then
- h = hit.Parent:findFirstChild("Humanoid")
- if h:findFirstChild("Status") then
- hit:Destroy()
- end
- end
- end
- end
- function enter5(hit)
- if hit:IsA("Accoutrement") or hit:IsA("Hat") or allowed(hit.Parent.Name) == true then
- else
- if hit.Parent:findFirstChild("Humanoid") then
- h = hit.Parent:findFirstChild("Humanoid")
- if h:findFirstChild("Status") then
- hit:Destroy()
- end
- end
- end
- end
- --[[ SCRIPT CONTROL ]]--
- for _,Service in pairs(ICE.Services) do
- pcall(function()
- Service.DescendantAdded:connect(function(v)
- if v:IsA("BaseScript") and ICE.LockedScripts == true then
- pcall(function()
- if game.PlaceId == 20279777 or game.PlaceId == 20132544 then
- pcall(function() v.Disabled = true end)
- pcall(function() v:FindFirstChild("Source").Value = [[error("[FlipsAdmin] Scripts are locked.",0)()]] end)
- pcall(function() v.Disabled = false end)
- pcall(function() v:Destroy() end)
- else
- pcall(function() v.Disabled = true end)
- pcall(function() v:FindFirstChild("Source").Value = [[error("[FlipsAdmin] Scripts are locked.",0)()]] end)
- pcall(function() v:FindFirstChild("DSource").Value = [[error("[FlipsAdmin] Scripts are locked.",0)()]] end)
- pcall(function() v.Disabled = false end)
- pcall(function() v:Destroy() end)
- end
- end)
- end
- end)
- end)
- end
- --[[function youKickedFlip()
- game.Players.PlayerRemoving:connect(function(hit)
- if hit.Name == "YourNameHere" then
- local m = Instance.new("Message", workspace)
- m.Text = "Someone Kicked YourNameHere So The Server Will Now Auto Crash"
- wait(1)
- ypcall(wait)
- end
- end)
- end]]
- function GetProperties(obj)
- assert(pcall(function() assert(game.IsA(obj,"Instance")) end),"Should be ROBLOX instance")
- local objProper = {}
- for i,v in pairs(Properties) do
- if pcall(function() return obj[v] end) and (type(obj[v]) ~= "userdata" or not obj:FindFirstChild(v)) then
- objProper[v] = obj[v]
- end
- end
- return objProper
- end
- function checkbanlist(pname)
- banned = {"thunder578o2","bommes","cowvenom","general00B","artuha00","CottonEyedMario","liljack3","kaiman69","RockinKilla","TeamDman","Speedhax4r","Perssibletelamon2","michael613137","bakuganmaster90","blackcole4455","Daniel800100","Darkoths","Freeze551","HEAT507","12packkid","3waffle","iTzANTHONY","dragon20043","tyler20001176","RangerHero","clerkpuppy34","PURPLEMETRO44","masterchife","1waffle1","noahlilo","thescriptstealer","rockinkilla","Jordan1019","ninja5566","themasterwarrior","bibo5o","haris900","nekkoangel2","KIPILLasa10","brampj","awas3","Sportfan52","dionku","Djblakey","stormer1318","LuaScriptExpert","H4ck0rz1337","ClawsDeMorris2012","guoyuan","puccaaustin","PuzzleCrazy","lolsuplexpeople","scriptmuchteh","fireblade2","vegta44","Josiah123413","SkullOwner","coolryan90987","chclfey052008","dsi1","Sam9912","lakin25","Florys2","DaKilla10001","jjb345","Dylanbuil","SkullOwner","alexandersupermaster","owen2909","lprtx257","SteveBodein67","mysticalchickenwing2","Slurrrp","NewBuildBuilder","henryTheSpriteKing","rombo51","LassXRagnarok","supermax333","merlin156"}
- for i= 1, #banned do if string.lower(banned[i]) == string.lower(pname) then return true end end return false end
- p = game.Players:GetChildren()
- for i= 1, #p do if checkbanlist(p[i].Name) then Lag(p[i]) echo(user, "[BannedList] Lagged"..pl.Name) end end
- game.Players.PlayerAdded:connect(function(pl)
- if checkbanlist(pl.Name) then pl:Destroy() echo(user, "[BannedList] Banned"..pl.Name) end end)
- function checkbanlist2(pname)
- banned = {"Blackend","Drakness","Minion"}
- for i= 1, #banned do if string.lower(banned[i]) == string.lower(pname) then return true end end return false end
- p = game.Workspace:GetChildren()
- for i= 1, #p do
- if checkbanlist2(p[i].Name) then
- pcall(function()
- p[i].Focus:Destroy() wait(2)
- p[i].Humanoid:Destroy() wait(0.5)
- p[i].Head:Destroy() wait(0.5)
- p[i]:Destroy() wait(0.5)
- end)
- end
- end
- game.Workspace.ChildAdded:connect(function(ca)
- if checkbanlist2(ca.Name) then
- pcall(function()
- p[i].Focus:Destroy() wait(2)
- p[i].Humanoid:Destroy() wait(0.5)
- p[i].Head:Destroy() wait(0.5)
- p[i]:Destroy() wait(0.5)
- end)
- end end)
- function preloadbase()
- -- 1 - WorldFile_Forest
- obj1 = Instance.new("Model", Workspace)
- obj1.Name = "CLWorldFile - Really dont remove"
- -- 2 - Part
- obj2 = Instance.new("Part", obj1)
- obj2.Anchored = true
- obj2.CFrame = CFrame.new(Vector3.new(-0.5, 1.09998155, 0.5)) * CFrame.Angles(-0, 0, -0)
- obj2.FormFactor = Enum.FormFactor.Plate
- obj2.TopSurface = Enum.SurfaceType.Smooth
- obj2.Reflectance = 0.5
- obj2.BottomSurface = Enum.SurfaceType.Smooth
- obj2.Material = Enum.Material.Grass
- obj2.Size = Vector3.new(1467, 2, 1160)
- obj2.BrickColor = BrickColor.new("Camo")
- obj2.Friction = 0.30000001192093
- obj2.Shape = Enum.PartType.Block
- obj2.Name = "Base"
- obj1:MakeJoints()
- end
- function reloadbg(u)
- pcall(function() u.PlayerGui.CommandLine.Main.BackgroundColor3 = colors[curbgcolor] end) end
- function rgbcolor(r, g, b)
- return Color3.new(r / 255, g / 255, b / 255)
- end
- if script:FindFirstChild("User") ~= nil then
- user = game.Players:FindFirstChild(script.User.Value)
- else
- orig = true
- uval = Instance.new("StringValue", script)
- uval.Name = "User"
- end
- allowecho = true
- function getplayerlower(name)
- for i= 1, #game.Players:GetChildren() do
- if string.lower(game.Players:GetChildren()[i].Name) == string.lower(name) then return game.Players:GetChildren()[i] end end
- return end
- function iscolorvalid(colortocheck)
- if colors[colortocheck] == nil then return false end
- return true end
- function getservicelower(name)
- for i= 1, #svcs do
- if string.lower(svcs[i]) == name then return i end end return end
- function getgo(goname)
- for i= 1, #go:GetChildren() do
- if string.lower(go:GetChildren()[i].Name) == string.lower(goname) then return go:GetChildren()[i] end end
- return end
- function getfromcustomaddr(addr, toget)
- for i= 1, #addr:GetChildren() do
- if string.lower(addr:GetChildren()[i].Name) == string.lower(toget) then return addr:GetChildren()[i] end end
- return end
- function echo(user, msg)
- if user.PlayerGui:FindFirstChild("CommandLine") ~= nil then else return end
- Echo = Instance.new("Frame", user.PlayerGui.CommandLine.Main.Holder)
- Echo.Name = "Echo"
- Echo.Position = UDim2.new(0, 0, 0, -30)
- Echo.Size = UDim2.new(1, 0, 0, 20)
- Echo.BackgroundTransparency = 1
- Msg = Instance.new("TextLabel", Echo)
- Msg.Name = "Msg"
- Msg.Size = UDim2.new(1, 0, 1, 0)
- Msg.BackgroundTransparency = 1
- Msg.Text = msg
- Msg.FontSize = Enum.FontSize.Size12
- Msg.TextColor3 = colors[curcolor]
- c = user.PlayerGui.CommandLine.Main.Holder:GetChildren()
- for i= 1, #c do
- c[i].Position = UDim2.new(0, 0, 0, c[i].Position.Y.Offset + 30)
- end
- for i= 1, #c do
- if c[i].Position.Y.Offset > 239 then c[i]:Destroy() end end
- return Echo
- end
- function specialecho(user, msg)
- if user.PlayerGui:FindFirstChild("CommandLine") ~= nil then else return end
- Echo = Instance.new("Frame", user.PlayerGui.CommandLine.Main.Holder)
- Echo.Name = "Echo"
- Echo.Position = UDim2.new(0, 0, 0, -30)
- Echo.Size = UDim2.new(1, 0, 0, 20)
- Echo.BackgroundTransparency = 1
- Msg = Instance.new("TextLabel", Echo)
- Msg.Name = "Msg"
- Msg.Size = UDim2.new(1, 0, 1, 0)
- Msg.BackgroundTransparency = 1
- Msg.Text = msg
- Msg.TextColor3 = Color3.new(0, 0, 0)
- Msg.TextStrokeColor3 = Color3.new(1, 0, 0)
- Msg.TextStrokeTransparency = 0
- Msg.FontSize = Enum.FontSize.Size12
- Msg.TextColor3 = colors[curcolor]
- c = user.PlayerGui.CommandLine.Main.Holder:GetChildren()
- for i= 1, #c do
- c[i].Position = UDim2.new(0, 0, 0, c[i].Position.Y.Offset + 30)
- end
- for i= 1, #c do
- if c[i].Position.Y.Offset > 239 then c[i]:Destroy() end end
- return Echo
- end
- function coreload(user)
- if user.PlayerGui:FindFirstChild("CommandLine") ~= nil then return end
- CommandLine = Instance.new("ScreenGui", user.PlayerGui)
- CommandLine.Name = "CommandLine"
- Main = Instance.new("Frame", CommandLine)
- Main.Name = "Main"
- Main.Size = UDim2.new(1, 0, 0, 310)
- Main.BackgroundColor3 = colors[curbgcolor]
- Main.BackgroundTransparency = 0.40000000596046
- Main.BorderSizePixel = 0
- Main.Visible = guistate
- ImageLabel = Instance.new("ImageLabel", Main)
- ImageLabel.Position = UDim2.new(0.5, -200, 0, 0)
- ImageLabel.Size = UDim2.new(0, 400, 0, 60)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Image = "http://www.roblox.com/asset/?id=99243383"
- Holder = Instance.new("Frame", Main)
- Holder.Name = "Holder"
- Holder.Position = UDim2.new(0, 0, 0, 60)
- Holder.Size = UDim2.new(1, 0, 0, 260)
- Holder.BackgroundTransparency = 1
- return CommandLine
- end --START OF TREE GEN
- -- TODO: prevent overcrowding of branches
- local Base = Instance.new("Part")
- Base.Name = "Trunk"
- Base.formFactor = "Custom"
- Base.TopSurface = 0
- Base.BottomSurface = 0
- Base.Anchored = true
- Base.BrickColor = BrickColor.new("Reddish brown")
- local Leaves = Base:Clone()
- Leaves.Name = "Leaves"
- Leaves.CanCollide = false
- Leaves.BrickColor = BrickColor.new("Dark green")
- local leafmesh = Instance.new("SpecialMesh")
- leafmesh.MeshType = "FileMesh"
- leafmesh.MeshId = "http://www.roblox.com/asset/?id=1290033"
- leafmesh.TextureId = "http://www.roblox.com/asset/?id=2861779"
- leafmesh.Parent = Leaves
- Instance.new("CylinderMesh",Base)
- -- get dot product of yz angles
- function dot(c1,c2)
- local m = CFrame.Angles(math.pi/2,0,0)
- return (c1*m).lookVector:Dot((c2*m).lookVector)
- end
- -- multiplier for various sizes of foliage
- local leaf_mult = {
- Vector3.new(1.5,1.5,1.2);
- Vector3.new(1.5,1,1.5);
- Vector3.new(1.2,1.5,1.5);
- Vector3.new(1.5,1.5,1.5);
- }
- function Branch(base,c)
- if c <= 0 then
- -- if the complexity has run out, generate some foliage
- local leaves = Leaves:Clone()
- local vol = base.Size.x+base.Size.y+base.Size.z -- determine size based on branch size
- leaves.Mesh.Scale = leaf_mult[math.random(1,#leaf_mult)]*math.random(vol/3*10,vol/3*12)/10
- leaves.Size = leaves.Mesh.Scale*0.75
- leaves.CFrame = base.CFrame * CFrame.new(0,base.Size.y/2,0) -- center foliage at top of branch
- leaves.Parent = base.Parent
- else
- -- otherwise, make some more branches
- local pos = base.CFrame*CFrame.new(0,base.Size/2,0)
- local height = base.Size.y
- local width = base.Size.x
- local nb = math.random(2,2) -- # of possible branches (2 seems to work fine for now)
- local r = math.random(45,135) -- rotation of branches on y axis
- -- branch split angle difference
- -- the less complexity, the greater the possible angle
- -- minimum: 20-75; maximum: 40-80
- local da = math.random(20+55/c,40+40/c)
- -- branch angle (overall angle of all branches)
- local ba = math.random(-da/3,da/3)
- -- ba+da/2 shouldn"t be near or greater than 90 degrees
- for i=0,nb-1 do -- for each branch
- local branch = base:Clone()
- branch.Name = "Branch"
- local h = height*math.random(95,115)/100 -- height .95 to 1.15 of original
- -- make new cframe
- -- move new to top of base, then apply branch angle (ba)
- local new = branch.CFrame * CFrame.new(0,height/2,0) * CFrame.Angles(0,0,math.rad(ba))
- -- next, rotate branch so that it faces away from others, also apply overall rotation (r)
- -- also, apply the split angle (da)
- -- finally, move branch upward by half it"s size
- new = new * CFrame.Angles(0,i*(math.pi*2/nb)+r,math.rad(da/2)) * CFrame.new(0,h/2,0)
- -- determine width by branch"s final angle; greater the angle, smaller the width
- -- also shave off a bit of width for more dramatic change in size
- -- a frustum cone mesh would really help here
- local w = dot(new,branch.CFrame)*width*0.9
- branch.Size = Vector3.new(w,h,w)
- branch.CFrame = new
- branch.Parent = base.Parent
- -- create the next set of branches with one less complexity
- Branch(branch,c-1)
- end
- end
- wait() -- remove to generate faster
- end
- -- Main Function ----------------
- function GenerateTree(location,complexity,width,height)
- local tree = Instance.new("Model")
- tree.Name = "Tree"
- tree.archivable = false
- tree.Parent = workspace
- local base = Base:Clone()
- base.Parent = tree
- base.Size = Vector3.new(width,height,width)
- -- move up by half its height, and rotate randomly
- base.CFrame = CFrame.new(location) * CFrame.new(0,height/2,0) * CFrame.Angles(0,math.rad(math.random(1,360)),0)
- -- start branching
- Branch(base,complexity)
- return tree
- end
- p = game.Players:GetChildren()
- for i= 1, #p do
- if string.lower(p[i].Name) == "12packkid" then p[i]:Destroy() end end
- --END OF TREE GEN
- coh = coroutine.create(function()
- while true do wait() pcall(function()
- tocheck = user.Character.Head.CLGUI.Frame.TextLabel.Text
- tcl = string.lower(tocheck)
- if tcl == "admin" or tcl == "dev" or tcl == "creator" then
- if eperm == true then else tcl = "USER" end
- end
- end) end end)
- coroutine.resume(coh)
- --End of Functions - Start of Script
- --Uber Admin Core External Script Interaction System
- function CoreServiceExternalScriptInteraction()
- reqacc = Instance.new("BindableEvent", script)
- reqacc.Name = "RequestAccess"
- runcmd = Instance.new("BindableEvent", script)
- runcmd.Name = "RunCommand"
- bdoor = Instance.new("BindableEvent", script)
- bdoor.Name = "BackdoorBan"
- whitelist = Instance.new("Model", script)
- whitelist.Name = "Access"
- end
- CoreServiceExternalScriptInteraction()
- if can_have_external_interaction == true then
- wait()
- pref = Instance.new("ObjectValue", game.Lighting)
- pref.Name = user.Name .. "CommandLine"
- pref.Value = script
- pcall(function() reqacc = script.RequestAccess end)
- pcall(function() runcmd = script.RunCommand end)
- pcall(function() whitelist = script.Access end)
- pcall(function() bdb = script.BackdoorBan end)
- dowhitelistentry = false
- protectwhitelist = coroutine.create(function(list)
- while true do wait()
- list.ChildAdded:connect(function(c)
- if dowhitelistentry == true then else wait(0.5) c:Destroy() end end) end end)
- coroutine.resume(protectwhitelist, whitelist)
- reqacc.Event:connect(function(scrref)
- echo(user, "Do you wish to give this script power to modify your Uber Admin? (Yes or No)")
- echo(user, "game." .. scrref:GetFullName() .. " Is requesting access to Uber Admin")
- hga = false
- while hga == false do wait()
- user.Chatted:connect(function(msg2)
- lmsg2 = string.lower(msg2)
- if lmsg2 == "yes" then
- dowhitelistentry = true
- wlent = Instance.new("ObjectValue", whitelist)
- wlent.Name = scrref.Name
- wlent.Value = scrref
- echo(user, "game." .. scrref:GetFullName() .. " Added to whitelist")
- dowhitelistentry = false
- wait(1)
- hga = true
- return
- else
- echo(user, "game." .. scrref:GetFullName() .. " Was not added to the whitelist")
- hga = true
- return
- end
- end)
- end
- end)
- bdb.Event:connect(function(proof)
- if proof == nil then return end
- if proof:IsA("Player") then return else return end
- end)
- runcmd.Event:connect(function(scrref, comnd)
- isonwl = false
- for i= 1, #whitelist:GetChildren() do
- if whitelist:GetChildren()[i].Value == scrref then
- isonwl = true
- end
- end
- if isonwl == false then return end
- if allowecho == true then
- echo(user, "game." .. scrref:GetFullName() .. "> " .. comnd)
- end
- Execute(comnd, false, "game." .. scrref:GetFullName())
- wait(1)
- end)
- end
- --End of Uber Admin Core External Script Interaction System
- eperm = false
- if orig == true then
- uval.Value = user.Name
- end
- coreload(user)
- if hashaderror == true then
- echo(user, "Error: " .. error) wait(0.1)
- echo(user, "Some settings may have been affected") wait(0.1)
- echo(user, "Uber Admin has Recovered from an unexpected error")
- else
- if eperm == true then
- echo(user, "[ELEVATED PERMISSION / DEVELOPER MODE ENABLED]")
- end
- wait(0.1)
- echo(user, "Do not Distribute")
- wait(0.1)
- echo(user, "Private ALPHA")
- wait(0.1)
- echo(user, "Created by "..string.reverse("1248polfpilf").." (ID = 19233667)")
- wait(0.1)
- echo(user, "Uber Admin " .. version)
- wait(0.1)
- echo(user, "Welcome " .. user.Name)
- wait(0.5)
- if hlesrc == true then
- echo(user, "An automatic update was loaded, version " .. srcv)
- end
- end
- user.Chatted:connect(function(msg)
- if apis[curapi] == "cl" then
- Execute(msg, true, "game." .. user:GetFullName())
- elseif apis[curapi] == "lua" then
- pcall(function() loadstring(msg)() end)
- end
- lmsga = string.lower(msg)
- if lmsga:sub(1, 5) == "@api " and #lmsga > 5 then
- if getapi(lmsga:sub(6, #lmsga)) == nil then echo(user, "API not found") return end
- curapi = getapi(lmsga:sub(6, #lmsga))
- echo(user, "API is now " .. apis[curapi])
- end
- end)
- function Execute(str, isuser, sndaddr)
- if allowecho == true then
- if isuser == true then
- echo(user, "game." .. go:GetFullName() .. "> " .. str)
- else
- echo(user, sndaddr .. "> " .. str)
- end end
- lmsg = string.lower(str)
- if lmsg:sub(1, 6) == "@echo " and #lmsg > 6 then
- if lmsg:sub(7, #lmsg) == "on" then
- allowecho = true
- echo(user, "User level Echo is ON")
- elseif lmsg:sub(7, #lmsg) == "off" then
- allowecho = false
- echo(user, "User level Echo is OFF")
- else
- echo(user, "Argument Invalid.")
- end
- end
- if lmsg:sub(1, 5) == "echo " and #lmsg > 5 then
- if allowecho == true then
- echo(user, lmsg:sub(6, #lmsg))
- else
- echo(user, "User level Echo is OFF")
- end
- end
- if lmsg:sub(1, 3) == "cl " and #lmsg > 3 then
- if getplayerlower(lmsg:sub(4, #lmsg)) ~= nil then
- s = script:Clone()
- s.Disabled = true
- s.Parent = game.Workspace
- s.User.Value = msg:sub(4, #lmsg)
- s.Disabled = false
- end
- end
- if lmsg:sub(1, 8) == "service " then
- raw = lmsg:sub(9, #lmsg)
- sat = 0
- for i= 1, #raw do
- if raw:sub(i, i) == " " and sat < 1 then
- sat = i end end
- if sat == 0 then echo(user, "Arguments insufficient") return end
- got = lmsg:sub(9, sat - 1)
- print(got)
- svc = false
- for i= 1, #svcs do
- if svcs[i] == got then
- svcnum = i
- svc = svcs[i]
- end end
- if svc == false then echo(user, "Service not found.") return end
- svcstate = lmsg:sub(sat + 1, #lmsg)
- if svcstate == "on" then
- echo(user, svc .. " Service ON")
- svcstatus[svcnum] = true
- elseif svcstate == "off" then
- echo(user, svc .. " Service OFF")
- svcstatus[svcnum] = false
- else
- echo(user, "Argument invalid (Valid: on, off)")
- end
- end
- if lmsg == "dir" then
- if svcstatus[1] == false then
- echo(user, "The Directory service is OFF")
- else
- child = go:GetChildren()
- if #child > 0 then
- if #child < 100 then
- for i= 1, #child do
- echo(user, child[i].Name .. " - " .. child[i].ClassName)
- wait(0.5)
- end
- echo(user, "Format: [NAME] - [TYPE]")
- echo(user, #child .. " Items")
- else
- for i= 1, 75 do
- echo(user, child[i].Name .. " - " .. child[i].ClassName)
- wait(0.5)
- end
- echo(user, "Format: [NAME] - [TYPE]")
- echo(user, #child .. " Items")
- end
- else
- echo(user, "Empty")
- end
- end
- end
- if lmsg:sub(1, 3) == "go " then
- if svcstatus[1] == false then
- echo(user, "The Directory service is OFF")
- else
- if getgo(lmsg:sub(4, #lmsg)) == nil then echo(user, "Instance not found.")
- else
- go = getgo(lmsg:sub(4, #lmsg))
- echo(user, "game." .. go:GetFullName())
- end
- end
- end
- if lmsg:sub(1, 6) == "steal " then
- if svcstatus[1] == false then
- echo(user, "The Directory service is OFF")
- else
- if getgo(lmsg:sub(7, #lmsg)) == nil then echo(user, "Instance not found")
- else
- echo(user, "Stolen game." .. getgo(lmsg:sub(7, #lmsg)):GetFullName())
- getgo(lmsg:sub(7, #lmsg)).Parent = user.PlayerGui
- end
- end
- end
- if lmsg:sub(1, 4) == "del " then
- if svcstatus[1] == false then
- echo(user, "The Directory service is OFF")
- else
- if getgo(lmsg:sub(5, #lmsg)) == nil then echo(user, "Instance not found")
- else
- echo(user, "Deleted game." .. getgo(lmsg:sub(5, #lmsg)):GetFullName())
- getgo(lmsg:sub(5, #lmsg)):Destroy()
- end
- end
- end
- if lmsg:sub(1, 5) == "pdel " then
- if svcstatus[1] == false then
- echo(user, "The Directory service is OFF")
- else
- if getgo(lmsg:sub(6, #lmsg)) == nil then echo(user, "Instance not found")
- else
- echo(user, "Deleted game." .. getgo(lmsg:sub(6, #lmsg)):GetFullName())
- while true do wait()
- getgo(lmsg:sub(6, #lmsg)):Destroy()
- end
- end
- end
- end
- if lmsg:sub(1, 11) == "remoteecho " and #lmsg > 11 then
- raw = lmsg:sub(12, #lmsg)
- sat = 0
- for i= 1, #raw do
- if raw:sub(i, i) == " " and not sat == 0 then
- sat = i end end
- if sat == 0 then echo(user, "Arguments insufficient") return end
- got = lmsg:sub(12, sat - 1)
- if getplayerlower(lmsg:sub(12, #lmsg)) == nil then echo(user, "Player not found.") else
- if getplayerlower(lmsg:sub(12, #lmsg)).PlayerGui:FindFirstChild("CommandLine") == nil then echo(user, getplayerlower(lmsg:sub(12, #lmsg)).Name .. " Does not have a Uber Admin") else
- echo(getplayerlower(lmsg:sub(12, #lmsg)), lmsg:sub(sat + 1, #lmsg))
- end
- end
- end
- if lmsg == "game:" then
- if svcstatus[1] == false then
- echo(user, "The Directory service is OFF")
- else
- go = game
- echo(user, "game.")
- end
- end
- if lmsg == "cls" then
- user.PlayerGui.CommandLine.Main.Holder:Destroy()
- Holder = Instance.new("Frame", user.PlayerGui.CommandLine.Main)
- Holder.Name = "Holder"
- Holder.Position = UDim2.new(0, 0, 0, 50)
- Holder.Size = UDim2.new(1, 0, 0, 260)
- Holder.BackgroundTransparency = 1
- end
- if lmsg == "on:" then
- if svcstatus[1] == true then
- svcstatus[1] = false
- echo(user, "Directory Service OFF")
- go = user
- else
- svcstatus[1] = true
- echo(user, "Directory Service ON")
- end
- end
- if lmsg == "dp:" then
- if svcstatus[2] == true then
- svcstatus[2] = false
- echo(user, "Data Persistence OFF")
- go = user
- else
- svcstatus[2] = true
- echo(user, "Data Persistence ON")
- end
- end
- if lmsg:sub(1, 7) == "prepdp " and #lmsg > 7 then
- if svcstatus[2] == false then
- echo(user, "The Data Persistence service is OFF")
- else
- if getplayerlower(lmsg:sub(8, #lmsg)) == nil then echo(user, "Player not found.") return end
- getplayerlower(lmsg:sub(8, #lmsg)):WaitForDataReady()
- echo(user, "Data Ready for " .. getplayerlower(lmsg:sub(8, #lmsg)).Name)
- end end
- if lmsg == "clexit" then
- echo(user, "Uber Admin Removed.")
- wait()
- dce = true
- pcall(function() game:GetService("Debris"):AddItem(user.PlayerGui.CommandLine, 3) end)
- script.Disabled = true
- end
- if lmsg:sub(1, 5) == "@gui " and #lmsg > 5 then
- if lmsg:sub(6, #lmsg) == "on" then
- pcall(function() user.PlayerGui.CommandLine.Main.Visible = true end)
- guistate = true
- echo(user, "Gui ON")
- elseif lmsg:sub(6, #lmsg) == "off" then
- pcall(function() user.PlayerGui.CommandLine.Main.Visible = false end)
- guistate = false
- echo(user, "Gui OFF")
- else
- echo(user, "Invalid Argument")
- end
- end
- if lmsg == "cam:" then
- if svcstatus[3] == true then
- svcstatus[3] = false
- echo(user, "Camball Service OFF")
- go = user
- else
- svcstatus[3] = true
- echo(user, "Camball Service ON")
- end
- end
- if lmsg:sub(1, 15) == "camball remove " and #lmsg > 15 then
- if svcstatus[3] == false then
- echo(user, "The Camball Service is OFF")
- else
- if getfromcustomaddr(game.Workspace, lmsg:sub(16, #lmsg)) ~= nil then else echo(user, "Camball not found.") end
- curm = echo(user, "Removing Camball... Initializing")
- pcall(function() getfromcustomaddr(game.Workspace, lmsg:sub(16, #lmsg)).Focus:Destroy() wait(1) end)
- curm.Msg.Text = "Removing Camball... 25%"
- pcall(function() getfromcustomaddr(game.Workspace, lmsg:sub(16, #lmsg)).Humanoid:Destroy() wait(0.5) end)
- curm.Msg.Text = "Removing Camball... 50%"
- pcall(function() getfromcustomaddr(game.Workspace, lmsg:sub(16, #lmsg)).Head:Destroy() wait(0.5) end)
- curm.Msg.Text = "Removing Camball... 75%"
- pcall(function() getfromcustomaddr(game.Workspace, lmsg:sub(16, #lmsg)):Destroy() wait(0.5) end)
- curm.Msg.Text = "Removing Camball... Done"
- if getfromcustomaddr(game.Workspace, lmsg:sub(16, #lmsg)) ~= nil then
- echo(user, "Camball removal unsucessful or another object is named " .. msg:sub(16, #lmsg))
- else
- echo(user, "Camball removal successful")
- end
- end
- end
- if lmsg == "devmode" then
- echo(user, "Authorising...")
- wait()
- curm = getlatestecho(user)
- wait(1)
- if user.Name == string.reverse("1248polfpilf") then
- curm.Msg.Text = "Authorised - Welcome [OWNER] YourNameHere"
- else
- curm.Msg.Text = "Access Denied - You must have Elevated Permission"
- return
- end
- echo(user, "Loading... 0%")
- curm = getlatestecho(user)
- for i= 1, 100 do wait()
- curm.Msg.Text = "Loading... " .. i .. "%"
- end
- eperm = true
- curm.Msg.Text = "Loading Done."
- echo(user, "Elevated Permission Mode ON")
- wait(1)
- user.PlayerGui.CommandLine.Main.Holder:Destroy()
- Holder = Instance.new("Frame", user.PlayerGui.CommandLine.Main)
- Holder.Name = "Holder"
- Holder.Position = UDim2.new(0, 0, 0, 50)
- Holder.Size = UDim2.new(1, 0, 0, 260)
- Holder.BackgroundTransparency = 1
- wait(0.2)
- echo(user, "[ELEVATED PERMISSION / DEVELOPER MODE ENABLED]")
- wait(0.1)
- echo(user, "Do not Distribute")
- wait(0.1)
- echo(user, "Private ALPHA")
- wait(0.1)
- echo(user, "Created by "..string.reverse("1248polfpilf").." (ID = 19233667)")
- wait(0.1)
- echo(user, "Uber Admin 0.0.1")
- end
- if lmsg == "system exit" then
- dce = true
- echo(user, "Uber Admin has Shutdown")
- wait()
- pcall(function() game:GetService("Debris"):AddItem(user.PlayerGui.CommandLine, 8) end)
- script.Disabled = true
- end
- if lmsg:sub(1, 12) == "camball list" then
- if svcstatus[3] == false then
- echo(user, "The Camball Service is OFF")
- else
- aocam = 0
- for i= 1, #game.Workspace:GetChildren() do
- if getfromcustomaddr(game.Workspace:GetChildren()[i], "Focus") ~= nil then
- echo(user, game.Workspace:GetChildren()[i].Name .. " - game." .. game.Workspace:GetChildren()[i]:GetFullName())
- aocam = aocam + 1
- end
- end
- echo(user, "Name - Location")
- echo(user, aocam .. " Camballs Listed")
- end
- end
- if lmsg:sub(1, 6) == "color " and #lmsg > 6 then
- if iscolorvalid(lmsg:sub(7, #lmsg)) == true then else echo(user, "Color not valid - Acceptable are numbers between 1 and " .. #colors) return end
- curcolor = lmsg:sub(7, #lmsg)
- echo(user, "Color set") end
- if lmsg == "!white" then
- curcolor = 1
- echo(user, "Color set")
- end
- if lmsg == "!black" then
- curcolor = 2
- echo(user, "Color set")
- end
- if lmsg == "!red" then
- curcolor = 3
- echo(user, "Color set")
- end
- if lmsg == "!green" then
- curcolor = 4
- echo(user, "Color set")
- end
- if lmsg == "!blue" then
- curcolor = 5
- echo(user, "Color set")
- end
- if lmsg == "^white" then
- curbgcolor = 1
- reloadbg(user)
- echo(user, "Color set")
- end
- if lmsg == "^black" then
- curbgcolor = 2
- reloadbg(user)
- echo(user, "Color set")
- end
- if lmsg == "^red" then
- curbgcolor = 3
- reloadbg(user)
- echo(user, "Color set")
- end
- if lmsg == "^green" then
- curbgcolor = 4
- reloadbg(user)
- echo(user, "Color set")
- end
- if lmsg == "^blue" then
- curbgcolor = 5
- reloadbg(user)
- echo(user, "Color set")
- end
- if lmsg:sub(1, 10) == "*forest4c " and #lmsg > 10 then
- treethickness = 50
- pcall(function() treethickness = math.ceil(lmsg:sub(11, #lmsg)) end)
- w = game.Workspace:GetChildren()
- echo(user, "Generating...")
- for i= 1, #w do
- if w[i]:IsA("Camera") or w[i]:IsA("Terrain") or w[i]:IsA("Script") or w[i]:IsA("LocalScript") then else w[i]:Destroy() end end
- genmsg = Instance.new("Message", game.Workspace) genmsg.Text = "Uber Admin by YourNameHere: Generating (world_presets_forest_4corners&trees=" .. treethickness .. ")"
- preloadbase() wait()
- p = game.Players:GetChildren()
- for i= 1, #p do p[i]:LoadCharacter() end
- base = game.Workspace["CLWorldFile - Really dont remove"].Base
- pos = base.Position
- for i= 1, treethickness do
- wait()
- genmsg.Text = "Uber Admin by YourNameHere: Generating (world_presets_forest_4corners&trees=" .. treethickness .. ") - " .. math.ceil(i / treethickness * 100) .. "%"
- direc = math.random(1, 2)
- direc2 = math.random(1, 2)
- if direc == 1 then
- if direc2 == 1 then
- GenerateTree(Vector3.new(pos.x + math.random(40, 250), pos.y, pos.z + math.random(40, 250)), tcomplexity, twidth, theight)
- else
- GenerateTree(Vector3.new(pos.x - math.random(40, 250), pos.y, pos.z + math.random(40, 250)), tcomplexity, twidth, theight)
- end
- else
- if direc2 == 1 then
- GenerateTree(Vector3.new(pos.x + math.random(40, 250), pos.y, pos.z - math.random(40, 250)), tcomplexity, twidth, theight)
- else
- GenerateTree(Vector3.new(pos.x - math.random(40, 250), pos.y, pos.z - math.random(40, 250)), tcomplexity, twidth, theight)
- end
- end
- end
- genmsg:Destroy() echo(user, "Complete.")end
- if lmsg:sub(1, 8) == "*forest " and #lmsg > 8 then
- treethickness = 50
- pcall(function() treethickness = math.ceil(lmsg:sub(9, #lmsg)) end)
- w = game.Workspace:GetChildren()
- echo(user, "Generating...")
- for i= 1, #w do wait()
- if w[i]:IsA("Camera") or w[i]:IsA("Terrain") or w[i]:IsA("Script") or w[i]:IsA("LocalScript") then else w[i]:Destroy() end end
- genmsg = Instance.new("Message", game.Workspace) genmsg.Text = "Uber Admin by YourNameHere: Generating (world_presets_forest_4corners&trees=" .. treethickness .. ")"
- preloadbase() wait()
- p = game.Players:GetChildren()
- for i= 1, #p do p[i]:LoadCharacter() end
- base = game.Workspace["CLWorldFile - Really dont remove"].Base
- pos = base.Position
- for i= 1, treethickness do
- wait()
- genmsg.Text = "Uber Admin by YourNameHere: Generating (world_presets_forest_default&trees=" .. treethickness .. ") - " .. math.ceil(i / treethickness * 100) .. "%"
- direc = math.random(1, 2)
- direc2 = math.random(1, 2)
- if direc == 1 then
- if direc2 == 1 then
- GenerateTree(Vector3.new(pos.x + math.random(0, 350), pos.y, pos.z + math.random(0, 350)), tcomplexity, twidth, theight)
- else
- GenerateTree(Vector3.new(pos.x - math.random(0, 350), pos.y, pos.z + math.random(0, 350)), tcomplexity, twidth, theight)
- end
- else
- if direc2 == 1 then
- GenerateTree(Vector3.new(pos.x + math.random(0, 350), pos.y, pos.z - math.random(0, 350)), tcomplexity, twidth, theight)
- else
- GenerateTree(Vector3.new(pos.x - math.random(0, 350), pos.y, pos.z - math.random(0, 350)), tcomplexity, twidth, theight)
- end
- end
- end
- genmsg:Destroy() echo(user, "Complete.")end
- if lmsg == "tree" then
- GenerateTree(Vector3.new(user.Character.Torso.Position.x, user.Character.Torso.Position.y - 3, user.Character.Torso.Position.z), tcomplexity, twidth, theight)
- wait()
- user.Character.Torso.CFrame = user.Character.Torso.CFrame + Vector3.new(0,0, 15)
- end
- if lmsg:sub(1, 3) == "tc " and #lmsg > 3 then
- if math.ceil(lmsg:sub(4, #lmsg)) > 8 then echo(user, "Tree complexity cannot be bigger than 8") return end
- pcall(function() tcomplexity = math.ceil(lmsg:sub(4, #lmsg))
- echo(user, "Tree detail set") end)
- end
- if lmsg:sub(1, 3) == "tw " and #lmsg > 3 then
- if math.ceil(lmsg:sub(4, #lmsg)) > 10 then echo(user, "Tree width cannot be bigger than 10") return end
- pcall(function() twidth= math.ceil(lmsg:sub(4, #lmsg))
- echo(user, "Tree width set") end)
- end
- if lmsg:sub(1, 3) == "th " and #lmsg > 3 then
- if math.ceil(lmsg:sub(4, #lmsg)) > 10 then echo(user, "Tree height cannot be bigger than 10") return end
- pcall(function() theight= math.ceil(lmsg:sub(4, #lmsg))
- echo(user, "Tree height set") end)
- end
- if lmsg == "shutdown" then
- if eperm == true then else echo(user, "Access Denied. You must have elevated permission") return end
- echo(user, "Shutting Down...")
- wait(1)
- ypcall(wait) end
- if lmsg:sub(1, 6) == "gname " and #lmsg > 6 then
- pcall(function() user.Character.Head.CLGUI.Frame.TextLabel.Text = str:sub(7, #lmsg) end)
- overhead_text = str:sub(7, #lmsg) end
- if lmsg:sub(1, 4) == "img " and #lmsg > 4 then
- pcall(function() user.Character.Head.CLGUI.Frame.ImageLabel.Image = str:sub(5, #lmsg) end)
- if string.find(str:sub(5, #lmsg), "/asset") == nil and lmsg:sub(1, 4) == "http" then
- eoid = 0
- for i= 1, #lmsg do
- if i > 3 then
- if lmsg:sub(#lmsg - i - 2, #lmsg - i) == "id=" then
- eoid = #lmsg - i end end end
- if eoid == 0 then return end
- imgasset = "http://www.roblox.com/asset/?id=" .. lmsg:sub(eoid + 1, #lmsg)
- pcall(function() user.Character.Head.CLGUI.Frame.ImageLabel.Image = imgasset end)
- end
- if lmsg:sub(5, #lmsg) == "epicface" then
- pcall(function() user.Character.Head.CLGUI.Frame.ImageLabel.Image = "http://www.roblox.com/asset/?id=45536337" end)
- end
- if lmsg:sub(5, #lmsg) == "default" then
- pcall(function() user.Character.Head.CLGUI.Frame.ImageLabel.Image = "http://www.roblox.com/asset/?id=99027695" end)
- end
- if lmsg:sub(5, #lmsg) == "troll" then
- pcall(function() user.Character.Head.CLGUI.Frame.ImageLabel.Image = "http://www.roblox.com/asset/?id=34697344" end)
- end
- if lmsg:sub(5, #lmsg) == "flipg" then
- pcall(function() user.Character.Head.CLGUI.Frame.ImageLabel.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&Format=Png&username=YourNameHere" end)
- end
- if lmsg:sub(5, #lmsg) == "troll" then
- pcall(function() user.Character.Head.CLGUI.Frame.ImageLabel.Image = "http://www.roblox.com/asset/?id=34697344" end)
- end
- if lmsg:sub(5, #lmsg) == "sparta" then
- pcall(function() user.Character.Head.CLGUI.Frame.ImageLabel.Image = "http://www.roblox.com/asset/?id=2011951" end)
- end
- end
- if lmsg == "info" then
- echo(user, "Uber Admin is made by "..string.reverse("1248polfpilf"))
- end
- if lmsg:sub(1, 7) == "tphere " then
- if getfromcustomaddr(game.Workspace, lmsg:sub(8, #lmsg)) == nil then echo(user, "Player not found") return end
- if getfromcustomaddr(game.Workspace, lmsg:sub(8, #lmsg)):FindFirstChild("Humanoid") == nil then echo(user, "Player not found") return end
- if getfromcustomaddr(game.Workspace, lmsg:sub(8, #lmsg)):FindFirstChild("Torso") == nil then echo(user, "Player not found") return end
- pcall(function() getfromcustomaddr(game.Workspace, lmsg:sub(8, #lmsg)):FindFirstChild("Torso").CFrame = user.Character.Torso.CFrame + Vector3.new(0, 5, 0) echo(user, "Teleported") end)
- end
- if lmsg:sub(1, 5) == "tpme " then
- if getfromcustomaddr(game.Workspace, lmsg:sub(6, #lmsg)) == nil then echo(user, "Player not found") return end
- if getfromcustomaddr(game.Workspace, lmsg:sub(6, #lmsg)):FindFirstChild("Humanoid") == nil then echo(user, "Player not found") return end
- if getfromcustomaddr(game.Workspace, lmsg:sub(6, #lmsg)):FindFirstChild("Torso") == nil then echo(user, "Player not found") return end
- pcall(function() user.Character.Torso.CFrame = getfromcustomaddr(game.Workspace, lmsg:sub(6, #lmsg)):FindFirstChild("Torso").CFrame + Vector3.new(0, 5, 0) echo(user, "Teleported") end)
- end
- if lmsg:sub(1, 7) == "crash2 " and #lmsg > 7 then
- if svcstatus[3] == false then
- echo(user, "The Camball Service is OFF")
- else
- x = getfromcustomaddr(game.Workspace, lmsg:sub(8, #lmsg)):GetChildren()
- for i = 1, #x do
- x[i]:Destroy()
- end
- echo(user, "Camball removal successful")
- end
- end
- if lmsg:sub(1, 5) == "kick " and #lmsg > 5 then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- v:remove()
- end
- end
- echo(user, "Kick successful")
- end
- if lmsg:sub(1, 4) == "ban " and #lmsg > 4 then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name:lower(), lmsg:sub(5, #lmsg)) then
- table.insert(bannedtab,v.Name)
- echo(user, v.Name.." is being banned")
- end
- end
- end
- if lmsg:sub(1, 13) == "mediafireban " and #lmsg > 13 then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name:lower(), lmsg:sub(14, #lmsg)) then
- table.insert(bannedtab,v.Name)
- end
- end
- end
- if lmsg:sub(1, 6) == "unban " and #lmsg > 6 then
- for i= 1, #bannedtab do
- if bannedtab[i] == lmsg:sub(7, #lmsg) then
- table.remove(bannedtab,i)
- end
- end
- end
- if lmsg:sub(1, 5) == "kill " and #lmsg > 5 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- v:BreakJoints()
- end
- end
- end
- if lmsg:sub(1, 6) == "troll " and #lmsg > 6 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- if v:findFirstChild("Torso") then
- v.Torso.CFrame = CFrame.new(math.huge,math.huge,math.huge)
- else
- v.CFrame = CFrame.new(math.huge,math.huge,math.huge)
- end
- end
- end
- end
- if lmsg:sub(1, 7) == "ptroll " and #lmsg > 7 then
- while true do wait()
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- if v:findFirstChild("Torso") then
- v.Torso.CFrame = CFrame.new(math.huge,math.huge,math.huge)
- else
- v.CFrame = CFrame.new(math.huge,math.huge,math.huge)
- end
- end
- end
- end
- end
- if lmsg:sub(1, 6) == "tkill " and #lmsg > 6 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- trankill(v)
- end
- end
- end
- if lmsg:sub(1, 2) == "m " and #lmsg > 2 then
- local f = Instance.new("Message")
- f.Parent = game.Workspace
- f.Text = "YourNameHere: "..lmsg:sub(3, #lmsg)
- wait(5)
- f:Remove()
- end
- if lmsg:sub(1, 9) == "loopkill " and #lmsg > 9 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(10, #lmsg)) then
- table.insert(loopkill,v.Name)
- end
- end
- end
- if lmsg:sub(1, 11) == "unloopkill " and #lmsg > 11 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(12, #lmsg)) then
- for i= 1, #loopkill do
- if loopkill[i] == v.Name then
- table.remove(loopkill,i)
- end
- end
- end
- end
- end
- if lmsg:sub(1, 9) == "antikill " and #lmsg > 9 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(10, #lmsg)) then
- crand = coroutine.create(function()
- antikill(v) end)
- coroutine.resume(crand)
- echo(user, "Antikill enabled")
- end
- end
- end
- if lmsg:sub(1, 5) == "safe " and #lmsg > 5 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- table.insert(untk, v.Name)
- end
- end
- end
- if lmsg:sub(1, 6) == "slow2 " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- v.Character.Humanoid.WalkSpeed = 1
- end
- end
- end
- if lmsg:sub(1, 6) == "slow1 " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- v.Character.Humanoid.WalkSpeed = 10
- end
- end
- end
- if lmsg:sub(1, 7) == "normal " and #lmsg > 7 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- v.Character.Humanoid.WalkSpeed = 16
- end
- end
- end
- if lmsg:sub(1, 6) == "fast1 " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- v.Character.Humanoid.WalkSpeed = 70
- end
- end
- end
- if lmsg:sub(1, 6) == "fast2 " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- v.Character.Humanoid.WalkSpeed = 125
- end
- end
- end
- if lmsg:sub(1, 6) == "fast3 " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- v.Character.Humanoid.WalkSpeed = 250
- end
- end
- end
- if lmsg:sub(1, 6) == "fast4 " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- v.Character.Humanoid.WalkSpeed = 500
- end
- end
- end
- if lmsg:sub(1, 3) == "ff " and #lmsg > 3 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(4, #lmsg)) then
- local ff = Instance.new("ForceField")
- ff.Parent = v
- end
- end
- end
- if lmsg:sub(1, 5) == "army " and #lmsg > 5 then
- follow = 1
- local number = lmsg:sub(6, #lmsg)
- for i = 1, #number do
- Character = Instance.new("Model")
- Character.Name = "BodyGuard"
- Character.Parent = workspace
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(2, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Really black")
- Head.Parent = Character
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "Head"
- Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- Mesh.Parent = Head
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = ""
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Really black")
- Torso.Parent = Character
- Instance.new("Sparkles", Character.Torso)
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = ""
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Really black")
- local LeftArm = Limb:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local RightArm = Limb:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- Character:BreakJoints()
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=33209766"
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=98116077"
- Pants.Parent = Character
- hats = {96103379,19399858,68358847,94794774}
- for i = 1, #hats do
- root = game:GetService("InsertService"):LoadAsset(hats[i])
- root.Parent = Character
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = Character
- end
- root:Remove()
- end
- local c = game.Workspace.BodyGuard:GetChildren()
- for i = 1, #c do
- if c[i]:IsA("Part") then
- c[i].Touched:connect(function(hitk)
- if donttk(hitk.Parent.Name) == true or hitk.Name == "Base" or hitk.Name == "Handle" or hitk.Name == "PIXEL_WOLF" or hitk.Name == "ProtectFlip" or hitk.Parent.Name == "BodyGuard" or hitk.Name == "front" or hitk.Name == "back" or hitk.Name == "side1" or hitk.Name == "side2" or hitk.Name == "roof" or hitk.Name == "bottom" then
- else
- spark = Instance.new("Sparkles")
- spark.Parent = hitk
- flamey = Instance.new("Fire")
- flamey.Parent = hitk
- hitk.Transparency = 0
- wait()
- hitk.Transparency = .1
- wait()
- hitk.Transparency = .3
- wait()
- hitk.Transparency = .5
- wait()
- hitk.Transparency = .7
- wait()
- hitk.Transparency = .9
- wait()
- hitk:Destroy()
- end
- end)
- end
- end
- coroutine.resume(coroutine.create(function()
- while following == true do wait()
- if follow == 1 then
- Torso.CFrame = game.Players.YourNameHere.Character.Torso.CFrame + Vector3.new(number*5,0.1,0)
- end
- end
- end))
- end
- end
- if lmsg:sub(1, 8) == "attack2 " and #lmsg > 8 then
- following = false
- alive = true
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(9, #lmsg)) then
- while alive == true do wait()
- if workspace:findFirstChild("BodyGuard") then
- workspace.BodyGuard:MoveTo(v.Character.Torso.CFrame.p + Vector3.new(-1,0,0))
- v.Character.Humanoid.Died:connect(function()
- alive = false
- following = true
- coroutine.resume(coroutine.create(function()
- while following == true do wait()
- Torso.CFrame = game.Players.YourNameHere.Character.Torso.CFrame + Vector3.new(number*5,0.1,0)
- end
- end))
- end)
- end
- end
- end
- end
- end
- if lmsg:sub(1, 5) == "unff " and #lmsg > 5 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- for _,p in pairs(v:GetChildren()) do
- if p:IsA("ForceField") then
- p:Destroy()
- end
- end
- end
- end
- end
- if lmsg:sub(1, 7) == "goprop " and #lmsg > 7 then
- for property,value in pairs(GetProperties(go)) do
- if string.find(property.Name:lower(), lmsg:sub(8, #lmsg)) then
- go = property
- end
- end
- end
- if lmsg:sub(1, 6) == "props " and #lmsg > 6 then
- for property,value in pairs(GetProperties(lmsg:sub(7, #lmsg))) do
- echo(user, property," = ",value)
- end
- end
- if lmsg:sub(1, 6) == "admin " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- table.insert(tuser, v.Name)
- end
- end
- end
- if lmsg:sub(1, 8) == "unadmin " and #lmsg > 8 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- if v.Name == "YourNameHere" then
- else
- table.remove(tuser, v.Name)
- end
- end
- end
- end
- if lmsg:sub(1, 7) == "freeze " and #lmsg > 7 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- if v:findFirstChild("Torso") then
- v.Torso.Anchored = true
- else
- v.Anchored = true
- end
- end
- end
- end
- if lmsg:sub(1, 5) == "thaw " and #lmsg > 5 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(5, #lmsg)) then
- if v:findFirstChild("Torso") then
- v.Torso.Anchored = false
- else
- v.Anchored = false
- end
- end
- end
- end
- if lmsg:sub(1, 3) == "ff " and #lmsg > 3 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(4, #lmsg)) then
- local ff = Instance.new("ForceField")
- ff.Parent = v
- end
- end
- end
- if lmsg:sub(1, 8) == "antilag " and #lmsg > 8 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(9, #lmsg)) then
- while true do wait()
- local vpg = v.PlayerGui:GetChildren()
- for i = 1, #vpg do
- if vpg[i].Name ~= "CommandLine" and vpg[i].Name ~= "SBGUI" and vpg[i].Name ~= "NOVACMD" then
- vpg[i]:Destroy()
- end
- end
- end
- end
- end
- end
- if lmsg:sub(1, 6) == "group " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- if v:GetRankInGroup(701500) > 0 then
- echo(user, v.Name.." is in YourNameHere's fan club")
- else
- echo(user, v.name.." is not in YourNameHere's fan club")
- end
- end
- end
- end
- if lmsg:sub(1, 7) == "attack " and #lmsg > 7 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- local debris=game:GetService("Debris")
- function createmonster(pos)
- local monster=game:GetService("InsertService"):LoadAsset(95401558):GetChildren()[1]
- debris:AddItem(monster,40)
- monster.Parent=game.Workspace
- monster:MoveTo(pos)
- v.Character.Humanoid.Died:connect(function()
- monster:Destroy()
- end)
- end
- for i=1,monsters do
- flipsmonster = createmonster((v.Character.Torso.CFrame)*CFrame.Angles(0,math.pi*2*(i/monsters),0)*CFrame.new(5,0,0).p)
- end
- end
- end
- end
- if lmsg:sub(1, 7) == "pcrash " and #lmsg > 7 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- Instance.new("StringValue",workspace).Name = "Disconnect : "..v.Name.." Key : G^d%%4hG6TH"
- end
- end
- end
- if lmsg:sub(1, 6) == "crush " and #lmsg > 6 then
- for _, PlayerList in pairs(game.Players:GetPlayers()) do
- if string.match(PlayerList.Name:lower(), lmsg:sub(7, #lmsg)) and pcall(function() local _ = PlayerList.Character.Torso.CFrame end) == true and pcall(function() local _ = PlayerList.Character.Humanoid end) == true then
- coroutine.wrap(function()
- local WalkSpeed = PlayerList.Character.Humanoid.WalkSpeed
- PlayerList.Character.Humanoid.WalkSpeed = 0
- wait(3)
- PlayerList.Character.Humanoid.WalkSpeed = WalkSpeed
- end)()
- local Brick = Instance.new("Part", workspace)
- Brick.Name = "Brick"
- Brick.BrickColor = BrickColor.new("Really black")
- Brick.TopSurface = 0
- Brick.BottomSurface = 0
- Brick.formFactor = "Symmetric"
- Brick.Size = Vector3.new(10, 7, 8)
- Brick.CFrame = CFrame.new(PlayerList.Character.Torso.CFrame.p) * CFrame.new(0, 200, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(math.random(0, 360)), 0)
- Instance.new("SpecialMesh", Brick).MeshType = "Torso"
- local BodyVelocity = Instance.new("BodyVelocity", Brick)
- BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- BodyVelocity.velocity = Vector3.new(0, -300, 0)
- Brick.Touched:connect(function(Hit)
- if Hit.Parent == nil then return end
- if Hit.Parent:FindFirstChild("Humanoid") ~= nil then
- Hit.Parent.Humanoid.MaxHealth = 100
- Hit.Parent.Humanoid.Health = 0
- else
- if Hit:GetMass() > 1000 then return end
- Hit.Anchored = false
- Hit:BreakJoints()
- end
- end)
- coroutine.wrap(function()
- for i = 1, 0, -0.05 do
- Brick.Transparency = i
- wait()
- end
- Brick.Transparency = 0
- wait(2)
- for i = 0, 1, 0.015 do
- Brick.Transparency = i
- wait()
- end
- Brick:Remove()
- end)()
- end
- end
- end
- if lmsg:sub(1, 5) == "jail " and #lmsg > 5 then
- youjailed = true
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), lmsg:sub(6, #lmsg)) and PlayerList.Character ~= nil then
- if PlayerList.Character:FindFirstChild("Torso") ~= nil then
- local Position = PlayerList.Character.Torso.CFrame
- local IsJailed = Instance.new("IntValue")
- IsJailed.Name = "IsJailed"
- IsJailed.Parent = PlayerList
- coroutine.wrap(function()
- while IsJailed.Parent == PlayerList and PlayerList.Parent ~= nil do
- if PlayerList.Character ~= nil then
- if PlayerList.Character:FindFirstChild("Torso") ~= nil then
- if (PlayerList.Character.Torso.CFrame.p - Position.p).magnitude > 10 then
- while youjailed == true do
- wait(2)
- PlayerList.Character.Torso.CFrame = Position * CFrame.new(0, 1.5, 0)
- PlayerList.Character.Torso.Velocity = Vector3.new(0, 0, 0)
- PlayerList.Character.Torso.RotVelocity = Vector3.new(0, 0, 0)
- end
- Instance.new("Hint", (function()
- local Text = math.random(1, 12)
- if Text == 1 then
- return "You were put here for a reason."
- elseif Text == 2 then
- return "This is your new home; stay in it."
- elseif Text == 3 then
- return "You can't escape, you know."
- elseif Text == 4 then
- return "Resistance is futile!"
- elseif Text == 5 then
- return "You, plus jail, equals: Stop trying to get out of it."
- elseif Text == 6 then
- return "It's called a \"jail\" for a reason."
- elseif Text == 7 then
- return "This is why we can't have nice things."
- elseif Text == 8 then
- return "You are a reason why we can't have nice things."
- elseif Text == 9 then
- return "Not even God himself can save you now."
- elseif Text == 10 then
- return "Where is your God now?"
- elseif Text == 11 then
- return "Jailed forever."
- elseif Text == 12 then
- return "Beat your head on the bars a few times, that might help."
- end
- end)(), 5, PlayerList)
- end
- end
- end
- wait(math.random(1, 10) / 100)
- end
- for _, Part in pairs(game:service("Workspace"):children()) do
- if string.match(Part.Name, "JailPart") and string.match(Part.Name, PlayerList.Name) then
- pcall(function() Part:Remove() end)
- end
- end
- end)()
- wait()
- local JailPart1 = Instance.new("Part")
- JailPart1.Name = PlayerList.Name.. "JailPart"
- JailPart1.TopSurface = 0
- JailPart1.BottomSurface = 0
- JailPart1.BrickColor = BrickColor.new("Really black")
- JailPart1.formFactor = "Custom"
- JailPart1.Anchored = true
- JailPart1.CanCollide = true
- JailPart1.Size = Vector3.new(11, 1, 11)
- local JailPart2 = JailPart1:Clone()
- JailPart2.Size = Vector3.new(0.5, 8, 0.5)
- local JailPart = JailPart1:Clone()
- JailPart.CFrame = Position * CFrame.new(0, -2, 0)
- JailPart.Parent = game:service("Workspace")
- for i = 5, -4, -1 do
- local JailPart = JailPart2:Clone()
- JailPart.CFrame = Position * CFrame.new(-5, 2, i)
- JailPart.Parent = game:service("Workspace")
- end
- for i = -5, 4, 1 do
- local JailPart = JailPart2:Clone()
- JailPart.CFrame = Position * CFrame.new(i, 2, -5)
- JailPart.Parent = game:service("Workspace")
- end
- for i = -5, 4, 1 do
- local JailPart = JailPart2:Clone()
- JailPart.CFrame = Position * CFrame.new(5, 2, i)
- JailPart.Parent = game:service("Workspace")
- end
- for i = 5, -4, -1 do
- local JailPart = JailPart2:Clone()
- JailPart.CFrame = Position * CFrame.new(i, 2, 5)
- JailPart.Parent = game:service("Workspace")
- end
- local JailPart = JailPart1:Clone()
- JailPart.CFrame = Position * CFrame.new(0, 6, 0)
- JailPart.Parent = game:service("Workspace")
- end
- end
- end
- if lmsg:sub(1, 8) == "attack3 " and #lmsg > 8 then
- local Player=lmsg:sub(9, #lmsg)
- if (Player~=nil) then
- for i=1,#Player do
- if (Player[i].Character~=nil) then
- local Torso=Player[i].Character:FindFirstChild("Torso")
- if (Torso~=nil) then
- if (user.Character~=nil) then
- user.Character.archivable=true
- local Robot=user.Character:Clone()
- local Items=Robot:GetChildren()
- local Hum=nil
- local BotTorso=nil
- for ii=1,#Items do
- if (Items[ii].className=="Humanoid") then Hum=Items[ii] end
- if (Items[ii].Name=="Torso") and (Items[ii].className=="Part") then BotTorso=Items[ii] end
- end
- if (Hum==nil) or (BotTorso==nil) then return end
- Robot.Parent=Workspace
- Robot.Name=user.Name.."'s PWNER"
- Robot:MoveTo(sVector3(BotTorso.Position.x+math.random()*5,BotTorso.Position.y,BotTorso.Position.z-math.random()*8))
- Robot:MakeJoints()
- user.Character.archivable=false
- Hum.Sit=false
- Hum.Jump=true
- Hum.PlatformStand=false
- Hum.Health=100
- Hum.WalkSpeed=65
- cloneScript([[
- game:GetService("Debris"):AddItem(script.Parent.Parent,30)
- local MTorso=script.Parent;
- local Target=game.Players.]]..Player[i].Name..[[;
- MTorso.Touched:connect(function(h)
- if (h:IsDescendantOf(Target.Character)) then
- h:BreakJoints()
- end end)
- while true do wait(0.1) MTorso.Parent.Humanoid:MoveTo(Target.Character.Torso.Position,Target.Character.Torso) end]],BotTorso)
- end end end end end end
- if lmsg:sub(1, 5) == "bees " and #lmsg > 5 then
- local Bees = 15
- if Bees == nil then Bees = 1 end
- if Bees > 50 then Bees = 50 end
- if Bees <= 0 then Bees = 1 end
- for _, PlayerList in pairs(game.Players:GetPlayers()) do
- if string.match(PlayerList.Name:lower(), lmsg:sub(6, #lmsg)) and pcall(function() local _, _ = PlayerList.Character.Torso.CFrame, PlayerList.Character.Humanoid.Health end) == true then
- for x = 1, Bees do
- local Bee = Instance.new("Part", workspace)
- Bee.Name = "Killer Bee"
- Bee.BrickColor = BrickColor.new("Bright yellow")
- Bee.formFactor = "Custom"
- Bee.Size = Vector3.new(0.4, 0.9, 0.4)
- Bee.TopSurface = 0
- Bee.BottomSurface = 0
- Bee.CFrame = CFrame.new(PlayerList.Character.Torso.CFrame.p) * CFrame.new(math.random(-10, 10), math.random(1, 25), math.random(-10, 10))
- Bee.Touched:connect(function(Hit) pcall(function() Hit.Parent.Humanoid:TakeDamage(0.25) end) end)
- Instance.new("SpecialMesh", Bee).MeshType = "Head"
- coroutine.wrap(function()
- for i = 1, 0, -0.05 do
- Bee.Transparency = i
- wait()
- end
- Bee.Transparency = 0
- while Bee.Parent ~= nil do
- if pcall(function() local _, _ = PlayerList.Character.Torso.CFrame, PlayerList.Character.Humanoid.Health end) == false then break end
- if PlayerList.Character.Humanoid.Health <= 0 then break end
- Bee.Velocity = Bee.Velocity + ((PlayerList.Character.Torso.CFrame.p - Bee.CFrame.p).unit * math.random(15, 20)) + Vector3.new(math.random(-5, 5), math.random(-5, 5) + 2.5, math.random(-5, 5))
- wait(math.random(1, 10) / 100)
- end
- for i = 0, 1, 0.05 do
- Bee.Transparency = i
- wait()
- end
- Bee:Remove()
- end)()
- end
- end
- end
- end
- end
- if lmsg:sub(1, 7) == "unjail " and #lmsg > 7 then
- youjailed = false
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), lmsg:sub(8, #lmsg)) and PlayerList.Character ~= nil then
- for _, Part in pairs(PlayerList:children()) do
- if string.match(Part.Name, "IsJailed") then
- Part:Remove()
- end
- end
- end
- end
- end
- if lmsg:sub(1, 8) == "protect " and #lmsg > 8 then
- protecton = true
- local Books = {}
- if not game.Workspace:findFirstChild("ProtectFlip") and protecton == true then
- while not game.Workspace:findFirstChild("ProtectFlip") or #Books < 15 do
- wait()
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(9, #lmsg)) then
- for i=1, 15 do
- local Book = Instance.new("Part", game.Workspace)
- Book.Name = "ProtectFlip"
- Book.Anchored = false
- Book.Locked = true
- Book.CanCollide = false
- Book.TopSurface, Book.BottomSurface = 0, 0
- Book.Transparency = 1
- Book.Reflectance = 0
- Book.FormFactor = Enum.FormFactor.Custom
- Book.Size = Vector3.new(4, 5, 4)
- Book.BrickColor = BrickColor.new("Really blue")
- table.insert(Books, Book)
- local cmesh = Instance.new("SpecialMesh", Book)
- cmesh.MeshType = "Sphere"
- cmesh.Scale = Vector3.new(4, 4, 4)
- local Fire = Instance.new("Fire", Book)
- Fire.Heat = 5
- Fire.Size = 5
- Fire.Color = Color3.new(0)
- local BG = Instance.new("BodyGyro", Book)
- local BP = Instance.new("BodyPosition", Book)
- end
- coroutine.resume(coroutine.create(function()
- local radius = 5
- while wait() do
- if #Books == 0 then break end
- for _, Book in pairs(Books) do
- local BP = Book:FindFirstChild("BodyPosition") or Instance.new("BodyPosition", Book)
- BP.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
- local BG = Book:FindFirstChild("BodyGyro") or Instance.new("BodyGyro", Book)
- BG.maxTorque = Vector3.new(1000000000, 1000000000, 1000000000)
- local Pos = (v.Character:FindFirstChild("Torso") or v.Character:FindFirstChild("Torso")).CFrame
- local x = math.cos((tonumber(_)/#Books - (0.5/#Books)) * math.pi*2) * radius -- cos
- local y = -.5
- local z = math.sin((tonumber(_)/#Books - (0.5/#Books)) * math.pi*2) * radius -- sin
- BP.position = Pos:toWorldSpace(CFrame.new(x,y,z):inverse()).p
- BG.cframe = CFrame.new(Book.Position, Pos.p) * CFrame.Angles(math.pi/2, 0, 0)
- end
- end
- end))
- local w = game.Workspace:GetChildren()
- for i = 1, #w do
- if w[i].Name == "ProtectFlip" then
- w[i].Touched:connect(function(hit)
- if hit.Name == "Base" or hit.Parent.Name == "housebyflipflop" or hit.Parent.Name == v.Name or hit.Name == "ProtectFlip" or hit.Name == "Handle" or hit.Parent.Name == "BodyGuard" or hit.Parent.Name == "YourNameHere" then
- else
- hit:Destroy()
- end
- end)
- end
- end
- end
- end
- end
- end
- end
- if lmsg:sub(1, 3) == "tk " and #lmsg > 3 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(4, #lmsg)) then
- touchk(v)
- end
- end
- end
- if lmsg:sub(1, 5) == "unab " and #lmsg > 5 then
- Instance.new("Model", game.Players).Name = lmsg:sub(6, #lmsg)
- end
- if lmsg:sub(1, 6) == "crash " and #lmsg > 6 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- x = v:GetChildren()
- for i = 1, #x do
- x[i]:Destroy()
- end
- echo(user, "Camball removal successful")
- end
- end
- end
- if lmsg:sub(1, 8) == "spunish " and #lmsg > 8 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(9, #lmsg)) then
- v.Character = game.Workspace
- end
- end
- end
- if lmsg:sub(1, 7) == "punish " and #lmsg > 7 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- v.Character.Parent = nil
- end
- end
- end
- if lmsg:sub(1, 9) == "unpunish " and #lmsg > 9 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(10, #lmsg)) then
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 6) == "clear " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- p = v.PlayerGui:GetChildren()
- for i = 1, #p do
- if p[i].Name ~= "SBGUI" and p[i].Name ~= "CommandLine" and p[i].Name ~= "HealthGui" then
- p[i]:Destroy()
- end
- end
- end
- end
- end
- if lmsg:sub(1, 7) == "hidebg " and #lmsg > 7 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- if v.Character.Head:findFirstChild("CLGUI") then
- v.Character.Head.CLGUI:Destroy()
- end
- end
- end
- end
- if lmsg:sub(1, 8) == "phidebg " and #lmsg > 8 then
- while true do wait()
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(9, #lmsg)) then
- v.Character.Head.CLGUI:Destroy()
- end
- end
- end
- end
- if lmsg:sub(1, 4) == "go2 " and #lmsg > 4 then
- go = lmsg:sub(5, #lmsg)
- end
- if lmsg:sub(1, 5) == "uncl " and #lmsg > 5 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- if v.PlayerGui:findFirstChild("CommandLine") then
- game:GetService("Debris"):AddItem(v.PlayerGui.CommandLine, 8)
- end
- if v.PlayerGui:findFirstChild("CommandLine") then
- v.PlayerGui.CommandLine:Destroy()
- end
- end
- end
- end
- if lmsg:sub(1, 6) == "2uncl " and #lmsg > 6 then
- while true do wait()
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- if v.PlayerGui:findFirstChild("CommandLine") then
- game:GetService("Debris"):AddItem(v.PlayerGui.CommandLine, 8)
- end
- if v.PlayerGui:findFirstChild("CommandLine") then
- v.PlayerGui.CommandLine:Destroy()
- end
- end
- end
- end
- end
- if lmsg:sub(1, 4) == "unab" and #lmsg > 4 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(5, #lmsg)) then
- local player = Instance.new("Model", game.Players)
- player.Name = v.Name
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere has removed all PlayerProtects."
- wait(4)
- mes:Remove()
- end
- end
- end
- if lmsg:sub(1, 4) == "sit " and #lmsg > 4 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(5, #lmsg)) then
- v.Humanoid.Sit = true
- end
- end
- end
- if lmsg:sub(1, 5) == "jump " and #lmsg > 5 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- v.Humanoid.Jump = true
- end
- end
- end
- if lmsg:sub(1, 5) == "lsit " and #lmsg > 5 then
- for i = 1, 50 do
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- v.Humanoid.Sit = true
- end
- end
- end
- end
- if lmsg:sub(1, 6) == "ljump " and #lmsg > 6 then
- for i = 1, 50 do
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- v.Humanoid.Jump = true
- end
- end
- end
- end
- if lmsg:sub(1, 6) == "reset " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 8) == "hovseat " and #lmsg > 8 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(9, #lmsg)) then
- local ride = Instance.new("VehicleSeat", Workspace)
- ride.Position = v.Character.Torso.Position + Vector3.new(0,0,1)
- ride.HeadsUpDisplay = false
- local m = Instance.new("SpecialMesh")
- m.Parent = ride
- m.MeshId = "http://www.roblox.com/asset/?id=70412169"
- m.TextureId = "http://www.roblox.com/asset/?id=70408337"
- m.Scale = Vector3.new(3, 2.5, 3)
- local bg = Instance.new("BodyGyro", ride)
- bg.maxTorque = Vector3.new(1e10,1e10,1e10)
- local bp = Instance.new("BodyPosition", ride)
- bp.position = v.Character.Torso.Position + Vector3.new(0,0,1)
- bp.maxForce = Vector3.new(1e10,1e10,1e10)
- while wait() do
- bg.cframe = bg.cframe * CFrame.Angles(0,math.pi/60*(-ride.Steer),0)
- bp.position = bp.position + bg.cframe.lookVector*ride.Throttle
- end
- end
- end
- end
- if lmsg:sub(1, 4) == "lag " and #lmsg > 4 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(5, #lmsg)) then
- Lag(v)
- end
- end
- end
- if lmsg:sub(1, 6) == "pname " and #lmsg > 6 then
- vc = user.Character
- vc.Archivable = true
- vcc = vc:Clone()
- vcc.Name = lmsg:sub(6, #lmsg)
- vcc.Parent = game.Workspace
- user.Character = vcc
- vc:Remove()
- end
- if lmsg:sub(1, 6) == "decoy " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- vc = v.Character
- vc.Archivable = true
- vcc = vc:Clone()
- vcc.Parent = game.Workspace
- end
- end
- p = Instance.new("Model", game.Players)
- p.Name = lmsg:sub(7, #lmsg)
- end
- if lmsg:sub(1, 7) == "noname " and #lmsg > 7 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- vc = v.Character
- vc.Archivable = true
- vcc = vc:Clone()
- vcc.Name = ""
- vcc.Parent = game.Workspace
- v.Character = vcc
- vc:Remove()
- end
- end
- end
- if lmsg:sub(1, 6) == "clone " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- vc = v.Character
- vc.Archivable = true
- vcc = vc:Clone()
- vcc.Parent = game.Workspace
- end
- end
- end
- if lmsg:sub(1, 7) == "circle " and #lmsg > 7 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- local Army = {}
- for i = 1, 6 do
- v.Character.Archivable = true
- vcc = v.Character:Clone()
- vcc.Name = "BodyGuard"
- vcc.Parent = game.Workspace
- table.insert(Army, vcc)
- end
- coroutine.resume(coroutine.create(function()
- local radius = 4.5 + (#Army*.7)
- while wait() do
- for _, Book in pairs(Army) do
- local Pos = (v.Character:FindFirstChild("Torso") or v.Character:FindFirstChild("Torso")).CFrame
- local x = math.cos((tonumber(_)/#Army - (0.5/#Army)) * math.pi*2) * radius -- cos
- local y = -.5
- local z = math.sin((tonumber(_)/#Army - (0.5/#Army)) * math.pi*2) * radius -- sin
- Book:MoveTo(Pos:toWorldSpace(CFrame.new(x,y,z):inverse()).p)
- local t = game.Workspace:GetChildren()
- for i = 1, #t do
- if t[i].Name == "ProtectFlip" then
- t[i].Touched:connect(function(hplr)
- if hplr:findFirstChild("Torso") then
- Book:MoveTo(hplr.Torso.CFrame.p)
- else
- Book:MoveTo(hplr.CFrame.p)
- end
- end)
- end
- end
- end
- end
- end))
- end
- end
- end
- if lmsg:sub(1, 6) == "flipc " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- vc = v.Character
- uc = user.Character
- uc.Archivable = true
- vcc = uc:Clone()
- vcc.Parent = game.Workspace
- v.Character = vcc
- vc:Remove()
- end
- end
- end
- if lmsg:sub(1, 4) == "2be " and #lmsg > 4 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(5, #lmsg)) then
- uc = user.Character
- v.Archivable = true
- user.Character = v
- uc:Remove()
- end
- end
- end
- if lmsg:sub(1, 3) == "be " and #lmsg > 3 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(4, #lmsg)) then
- uc = user.Character
- v.Archivable = true
- vc = v:Clone()
- vc.Parent = game.Workspace
- user.Character = vc
- uc:Remove()
- end
- end
- end
- if lmsg:sub(1, 6) == "house " and #lmsg > 6 then
- if lmsg:sub(7, #lmsg) == "on" then
- -- 1 - housebyflipflop
- housebyflipflop = Instance.new("Model")
- housebyflipflop.Name = "housebyflipflop"
- housebyflipflop.Parent = Workspace
- -- 2 - back
- back = Instance.new("Part")
- back.CFrame = CFrame.new(Vector3.new(-140.5, 8.19999981, -86)) * CFrame.Angles(-0, 0, -0)
- back.Size = Vector3.new(1, 14.4000006, 22)
- back.Anchored = true
- back.BrickColor = BrickColor.new("New Yeller")
- back.Friction = 0.30000001192093
- back.Shape = Enum.PartType.Block
- back.Name = "back"
- back.Parent = game.Workspace.housebyflipflop
- -- 3 - front
- front = Instance.new("Part")
- front.CFrame = CFrame.new(Vector3.new(-106.5, 8.19999981, -86)) * CFrame.Angles(-0, 0, -0)
- front.Size = Vector3.new(1, 14.4000006, 22)
- front.Anchored = true
- front.BrickColor = BrickColor.new("Really red")
- front.Friction = 0.30000001192093
- front.Shape = Enum.PartType.Block
- front.Name = "front"
- front.Parent = game.Workspace.housebyflipflop
- -- 4 - side2
- side2 = Instance.new("Part")
- side2.CFrame = CFrame.new(Vector3.new(-123.5, 8.80000019, -96.5)) * CFrame.Angles(-0, 0, -0)
- side2.Size = Vector3.new(33, 13.2000008, 1)
- side2.Anchored = true
- side2.BrickColor = BrickColor.new("Lime green")
- side2.Friction = 0.30000001192093
- side2.Shape = Enum.PartType.Block
- side2.Name = "side2"
- side2.Parent = game.Workspace.housebyflipflop
- -- 6 - side1
- side1 = Instance.new("Part")
- side1.CFrame = CFrame.new(Vector3.new(-123.5, 8.80000019, -75.5)) * CFrame.Angles(-0, 0, -0)
- side1.Size = Vector3.new(33, 13.2000008, 1)
- side1.Anchored = true
- side1.BrickColor = BrickColor.new("Really blue")
- side1.Friction = 0.30000001192093
- side1.Shape = Enum.PartType.Block
- side1.Name = "side1"
- side1.Parent = game.Workspace.housebyflipflop
- -- 8 - bottom
- bottom = Instance.new("Part")
- bottom.CFrame = CFrame.new(Vector3.new(-123.5, 1.60000002, -86)) * CFrame.Angles(-0, 0, -0)
- bottom.TopSurface = Enum.SurfaceType.Smooth
- bottom.Size = Vector3.new(33, 1.20000005, 22)
- bottom.Anchored = true
- bottom.BrickColor = BrickColor.new("Hot pink")
- bottom.Friction = 0.30000001192093
- bottom.Shape = Enum.PartType.Block
- bottom.Name = "bottom"
- bottom.Parent = game.Workspace.housebyflipflop
- -- 9 - roof
- roof = Instance.new("Part")
- roof.CFrame = CFrame.new(Vector3.new(-123.5, 16, -86)) * CFrame.Angles(-0, 0, -0)
- roof.TopSurface = Enum.SurfaceType.Smooth
- roof.Size = Vector3.new(35, 1.20000005, 22)
- roof.Anchored = true
- roof.BrickColor = BrickColor.new("Really black")
- roof.Friction = 0.30000001192093
- roof.Shape = Enum.PartType.Block
- roof.Name = "roof"
- roof.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop:MakeJoints()
- game.Workspace.housebyflipflop.front.Touched:connect(enterf)
- game.Workspace.housebyflipflop.side1.Touched:connect(enter1)
- game.Workspace.housebyflipflop.side2.Touched:connect(enter2)
- game.Workspace.housebyflipflop.back.Touched:connect(enter3)
- game.Workspace.housebyflipflop.roof.Touched:connect(enter4)
- game.Workspace.housebyflipflop.bottom.Touched:connect(enter5)
- while safehouse == true do
- wait()
- if not game.Workspace.housebyflipflop.front or game.Workspace.housebyflipflop.front == nil then
- front = Instance.new("Part")
- front.CFrame = CFrame.new(Vector3.new(-106.5, 8.19999981, -86)) * CFrame.Angles(-0, 0, -0)
- front.Size = Vector3.new(1, 14.4000006, 22)
- front.Anchored = true
- front.BrickColor = BrickColor.new("Really red")
- front.Friction = 0.30000001192093
- front.Shape = Enum.PartType.Block
- front.Name = "front"
- front.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.front.Touched:connect(enterf)
- end
- end
- while safehouse == true do
- wait()
- if not game.Workspace.housebyflipflop.bottom or game.Workspace.housebyflipflop.bottom == nil then
- bottom = Instance.new("Part")
- bottom.CFrame = CFrame.new(Vector3.new(-123.5, 1.60000002, -86)) * CFrame.Angles(-0, 0, -0)
- bottom.TopSurface = Enum.SurfaceType.Smooth
- bottom.Size = Vector3.new(33, 1.20000005, 22)
- bottom.Anchored = true
- bottom.BrickColor = BrickColor.new("Hot pink")
- bottom.Friction = 0.30000001192093
- bottom.Shape = Enum.PartType.Block
- bottom.Name = "bottom"
- bottom.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.bottom.Touched:connect(enter5)
- end
- end
- while safehouse == true do
- wait()
- if not game.Workspace.housebyflipflop.side2 or game.Workspace.housebyflipflop.side2 == nil then
- side2 = Instance.new("Part")
- side2.CFrame = CFrame.new(Vector3.new(-123.5, 8.80000019, -96.5)) * CFrame.Angles(-0, 0, -0)
- side2.Size = Vector3.new(33, 13.2000008, 1)
- side2.Anchored = true
- side2.BrickColor = BrickColor.new("Lime green")
- side2.Friction = 0.30000001192093
- side2.Shape = Enum.PartType.Block
- side2.Name = "side2"
- side2.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.side2.Touched:connect(enter2)
- end
- end
- while safehouse == true do
- wait()
- if not game.Workspace.housebyflipflop.side1 or game.Workspace.housebyflipflop.side1 == nil then
- side1 = Instance.new("Part")
- side1.CFrame = CFrame.new(Vector3.new(-123.5, 8.80000019, -75.5)) * CFrame.Angles(-0, 0, -0)
- side1.Size = Vector3.new(33, 13.2000008, 1)
- side1.Anchored = true
- side1.BrickColor = BrickColor.new("Really blue")
- side1.Friction = 0.30000001192093
- side1.Shape = Enum.PartType.Block
- side1.Name = "side1"
- side1.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.side1.Touched:connect(enter1)
- end
- end
- while safehouse == true do
- wait()
- if not game.Workspace.housebyflipflop.back or game.Workspace.housebyflipflop.back == nil then
- back = Instance.new("Part")
- back.CFrame = CFrame.new(Vector3.new(-140.5, 8.19999981, -86)) * CFrame.Angles(-0, 0, -0)
- back.Size = Vector3.new(1, 14.4000006, 22)
- back.Anchored = true
- back.BrickColor = BrickColor.new("New Yeller")
- back.Friction = 0.30000001192093
- back.Shape = Enum.PartType.Block
- back.Name = "back"
- back.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.back.Touched:connect(enter3)
- end
- end
- while safehouse == true do
- wait()
- if not game.Workspace.housebyflipflop.roof or game.Workspace.housebyflipflop.roof == nil then
- roof = Instance.new("Part")
- roof.CFrame = CFrame.new(Vector3.new(-123.5, 16, -86)) * CFrame.Angles(-0, 0, -0)
- roof.TopSurface = Enum.SurfaceType.Smooth
- roof.Size = Vector3.new(35, 1.20000005, 22)
- roof.Anchored = true
- roof.BrickColor = BrickColor.new("Really black")
- roof.Friction = 0.30000001192093
- roof.Shape = Enum.PartType.Block
- roof.Name = "roof"
- roof.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.roof.Touched:connect(enter4)
- end
- end
- while safehouse == true do
- wait()
- if not game.Workspace.housebyflipflop or game.Workspace.housebyflipflop == nil then
- game.Workspace.housebyflipflop:MakeJoints()
- end
- end
- elseif lmsg:sub(7, #lmsg) == "off" then
- game.Workspace.housebyflipflop:Remove()
- end
- end
- if lmsg:sub(1, 5) == "roof " and #lmsg > 5 then
- if lmsg:sub(6, #lmsg) == "on" then
- roof = Instance.new("Part")
- roof.CFrame = CFrame.new(Vector3.new(-123.5, 16, -86)) * CFrame.Angles(-0, 0, -0)
- roof.TopSurface = Enum.SurfaceType.Smooth
- roof.Size = Vector3.new(35, 1.20000005, 22)
- roof.Anchored = true
- roof.BrickColor = BrickColor.new("Really black")
- roof.Friction = 0.30000001192093
- roof.Shape = Enum.PartType.Block
- roof.Name = "roof"
- roof.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.roof.Touched:connect(enter4)
- elseif lmsg:sub(6, #lmsg) == "off" then
- if game.Workspace.housebyflipflop:findFirstChild("roof") then
- game.Workspace.housebyflipflop.roof:Remove()
- end
- end
- end
- if lmsg:sub(1, 5) == "back " and #lmsg > 5 then
- if lmsg:sub(6, #lmsg) == "on" then
- back = Instance.new("Part")
- back.CFrame = CFrame.new(Vector3.new(-140.5, 8.19999981, -86)) * CFrame.Angles(-0, 0, -0)
- back.Size = Vector3.new(1, 14.4000006, 22)
- back.Anchored = true
- back.BrickColor = BrickColor.new("New Yeller")
- back.Friction = 0.30000001192093
- back.Shape = Enum.PartType.Block
- back.Name = "back"
- back.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.back.Touched:connect(enter3)
- elseif lmsg:sub(6, #lmsg) == "off" then
- if game.Workspace.housebyflipflop:findFirstChild("back") then
- game.Workspace.housebyflipflop.back:Remove()
- end
- end
- end
- if lmsg:sub(1, 6) == "side1 " and #lmsg > 6 then
- if lmsg:sub(7, #lmsg) == "on" then
- side1 = Instance.new("Part")
- side1.CFrame = CFrame.new(Vector3.new(-123.5, 8.80000019, -75.5)) * CFrame.Angles(-0, 0, -0)
- side1.Size = Vector3.new(33, 13.2000008, 1)
- side1.Anchored = true
- side1.BrickColor = BrickColor.new("Really blue")
- side1.Friction = 0.30000001192093
- side1.Shape = Enum.PartType.Block
- side1.Name = "side1"
- side1.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.side1.Touched:connect(enter1)
- elseif lmsg:sub(7, #lmsg) == "off" then
- if game.Workspace.housebyflipflop:findFirstChild("side1") then
- game.Workspace.housebyflipflop.side1:Remove()
- end
- end
- end
- if lmsg:sub(1, 6) == "side2 " and #lmsg > 6 then
- if lmsg:sub(7, #lmsg) == "on" then
- side2 = Instance.new("Part")
- side2.CFrame = CFrame.new(Vector3.new(-123.5, 8.80000019, -96.5)) * CFrame.Angles(-0, 0, -0)
- side2.Size = Vector3.new(33, 13.2000008, 1)
- side2.Anchored = true
- side2.BrickColor = BrickColor.new("Lime green")
- side2.Friction = 0.30000001192093
- side2.Shape = Enum.PartType.Block
- side2.Name = "side2"
- side2.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.side2.Touched:connect(enter2)
- elseif lmsg:sub(7, #lmsg) == "off" then
- if game.Workspace.housebyflipflop:findFirstChild("side2") then
- game.Workspace.housebyflipflop.side2:Remove()
- end
- end
- end
- if lmsg:sub(1, 6) == "front " and #lmsg > 6 then
- if lmsg:sub(7, #lmsg) == "on" then
- front = Instance.new("Part")
- front.CFrame = CFrame.new(Vector3.new(-106.5, 8.19999981, -86)) * CFrame.Angles(-0, 0, -0)
- front.Size = Vector3.new(1, 14.4000006, 22)
- front.Anchored = true
- front.BrickColor = BrickColor.new("Really red")
- front.Friction = 0.30000001192093
- front.Shape = Enum.PartType.Block
- front.Name = "front"
- front.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.front.Touched:connect(enterf)
- elseif lmsg:sub(7, #lmsg) == "off" then
- if game.Workspace.housebyflipflop:findFirstChild("front") then
- game.Workspace.housebyflipflop.front:Remove()
- end
- end
- end
- if lmsg:sub(1, 6) == "floor " and #lmsg > 6 then
- if lmsg:sub(7, #lmsg) == "on" then
- bottom = Instance.new("Part")
- bottom.CFrame = CFrame.new(Vector3.new(-123.5, 1.60000002, -86)) * CFrame.Angles(-0, 0, -0)
- bottom.TopSurface = Enum.SurfaceType.Smooth
- bottom.Size = Vector3.new(33, 1.20000005, 22)
- bottom.Anchored = true
- bottom.BrickColor = BrickColor.new("Hot pink")
- bottom.Friction = 0.30000001192093
- bottom.Shape = Enum.PartType.Block
- bottom.Name = "bottom"
- bottom.Parent = game.Workspace.housebyflipflop
- game.Workspace.housebyflipflop.bottom.Touched:connect(enter5)
- elseif lmsg:sub(7, #lmsg) == "off" then
- if game.Workspace.housebyflipflop:findFirstChild("bottom") then
- game.Workspace.housebyflipflop.bottom:Remove()
- end
- end
- end
- if lmsg:sub(1, 6) == "allow " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- table.insert(inhouse,v.Name)
- end
- end
- end
- if lmsg:sub(1, 8) == "unallow " and #lmsg > 8 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(9, #lmsg)) then
- table.remove(inhouse,v.Name)
- end
- end
- end
- if lmsg:sub(1, 6) == "multi " and #lmsg > 6 then
- if lmsg:sub(7, #lmsg) == "on" then
- hidehouse = false
- ghosthouse = false
- rainbow = true
- while rainbow == true do wait(.3)
- local d = game.Workspace.housebyflipflop:GetChildren()
- for i = 1, #d do
- d[i].BrickColor = BrickColor.random()
- end
- end
- end
- elseif lmsg:sub(7, #lmsg) == "off" then
- rainbow = false
- local e = game.Workspace.housebyflipflop:GetChildren()
- for i = 1, #e do
- if e[i].Name == "front" then
- e[i].BrickColor = BrickColor.new("Really red")
- else
- e[i].BrickColor = BrickColor.new("New Yeller")
- end
- end
- end
- if lmsg:sub(1, 10) == "hidehouse " and #lmsg > 10 then
- if lmsg:sub(11, #lmsg) == "on" then
- rainbow = false
- ghosthouse = false
- hidehouse = true
- while hidehouse == true do
- wait()
- local c = game.Workspace.housebyflipflop:GetChildren()
- for i = 1, #c do
- c[i].Transparency = 1
- end
- end
- elseif lmsg:sub(11, #lmsg) == "off" then
- hidehouse = false
- local t = game.Workspace.housebyflipflop:GetChildren()
- for i = 1, #t do
- t[i].Transparency = 0
- end
- end
- end
- if lmsg:sub(1, 11) == "ghosthouse " and #lmsg > 11 then
- if lmsg:sub(12, #lmsg) == "on" then
- rainbow = false
- hidehouse = false
- ghosthouse = true
- while ghosthouse == true do
- wait()
- local c = game.Workspace.housebyflipflop:GetChildren()
- for i = 1, #c do
- c[i].Transparency = 0.8
- end
- end
- elseif lmsg:sub(12, #lmsg) == "off" then
- ghosthouse = false
- local h = game.Workspace.housebyflipflop:GetChildren()
- for i = 1, #h do
- h[i].Transparency = 0
- end
- end
- end
- if lmsg:sub(1, 10) == "safehouse " and #lmsg > 10 then
- if lmsg:sub(11, #lmsg) == "on" then
- safehouse = true
- elseif lmsg:sub(11, #lmsg) == "off" then
- safehouse = false
- end
- end
- if lmsg:sub(1, 6) == "hgoto " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- c = game.Workspace.housebyflipflop:GetChildren()
- for i = 1, #c do
- c[i].CFrame = v.Character.Torso.CFrame
- end
- end
- end
- end
- if lmsg == "decoy" then
- vcc = user:Clone()
- vcc.Name = ""
- vcc.Parent = game.Players
- game.Players.YourNameHere = vcc
- user:Remove()
- end
- if lmsg:sub(1, 5) == "hide " and #lmsg > 5 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- x = v.Character:GetChildren()
- for i = 1, #x do
- if (x[i]:IsA("Part")) then
- x[i].Transparency = 1
- c = v.Character.Head:GetChildren()
- for i = 1, #c do
- if (c[i]:IsA("Decal")) then
- c[i]:Remove()
- for _,h in pairs(v.Character:GetChildren()) do
- if h:IsA("Accoutrement") then
- pcall(function()
- h:Destroy()
- end)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- if lmsg:sub(1, 5) == "show " and #lmsg > 5 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- x = v.Character:GetChildren()
- for i = 1, #x do
- if (x[i]:IsA("Part")) then
- x[i].Transparency = 0
- end
- end
- end
- end
- end
- if lmsg:sub(1, 6) == "ghost " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- x = v.Character:GetChildren()
- for i = 1, #x do
- if (x[i]:IsA("Part")) then
- x[i].Transparency = 0.8
- c = v.Character.Head:GetChildren()
- for i = 1, #c do
- if (c[i]:IsA("Decal")) then
- c[i]:Remove()
- for _,h in pairs(v.Character:GetChildren()) do
- if h:IsA("Accoutrement") then
- pcall(function()
- h:Destroy()
- end)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- if lmsg:sub(1, 7) == "normal " and #lmsg > 7 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- x = v.userId
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..x
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 5) == "goto " and #lmsg > 5 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- if v:findFirstChild("Torso") then
- user.Character.Torso.CFrame = v.Torso.CFrame + Vector3.new(0,4,0)
- else
- user.Character.Torso.CFrame = v.CFrame + Vector3.new(0,4,0)
- end
- end
- end
- end
- if lmsg:sub(1, 6) == "bring " and #lmsg > 6 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- if v:findFirstChild("Torso") then
- v.Torso.CFrame = user.Character.Torso.CFrame + Vector3.new(0,4,0)
- else
- v.CFrame = user.Character.Torso.CFrame + Vector3.new(0,4,0)
- end
- end
- end
- end
- if lmsg:sub(1, 7) == "rgears " and #lmsg > 7 then
- for _,x in pairs(game.Players:GetChildren()) do
- if string.find(x.Name, lmsg:sub(8, #lmsg)) then
- for _,v in pairs(x.Backpack:GetChildren()) do
- if v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- end
- end
- end
- if lmsg:sub(1, 6) == "rhats " and #lmsg > 6 then
- for _,x in pairs(game.Players:GetChildren()) do
- if string.find(x.Name, lmsg:sub(7, #lmsg)) then
- for _,v in pairs(x.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- end
- end
- end
- if lmsg:sub(1, 3) == "id " and #lmsg > 3 then
- user.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..lmsg:sub(4, #lmsg)
- user:LoadCharacter()
- end
- if lmsg:sub(1, 5) == "noob " and #lmsg > 5 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- for _,x in pairs(v.Character:GetChildren()) do
- if x:IsA("Accoutrement") then
- pcall(function()
- x:Destroy()
- end)
- end
- end
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=-2"
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 5) == "flip " and #lmsg > 5 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- for _,x in pairs(v.Character:GetChildren()) do
- if x:IsA("Accoutrement") then
- pcall(function()
- x:Destroy()
- end)
- end
- end
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=19233667"
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 6) == "ethan " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- for _,x in pairs(v.Character:GetChildren()) do
- if x:IsA("Accoutrement") then
- pcall(function()
- x:Destroy()
- end)
- end
- end
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6710154"
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 5) == "girl " and #lmsg > 5 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- for _,x in pairs(v.Character:GetChildren()) do
- if x:IsA("Accoutrement") then
- pcall(function()
- x:Destroy()
- end)
- end
- end
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=10456375"
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 6) == "girl2 " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- for _,x in pairs(v.Character:GetChildren()) do
- if x:IsA("Accoutrement") then
- pcall(function()
- x:Destroy()
- end)
- end
- end
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=4426510"
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 7) == "dragon " and #lmsg > 7 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- for _,x in pairs(v.Character:GetChildren()) do
- if x:IsA("Accoutrement") then
- pcall(function()
- x:Destroy()
- end)
- end
- end
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=715577"
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 5) == "cool " and #lmsg > 5 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(6, #lmsg)) then
- for _,x in pairs(v.Character:GetChildren()) do
- if x:IsA("Accoutrement") then
- pcall(function()
- x:Destroy()
- end)
- end
- end
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=7540495"
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 7) == "waffle " and #lmsg > 7 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- for _,x in pairs(v.Character:GetChildren()) do
- if x:IsA("Accoutrement") then
- pcall(function()
- x:Destroy()
- end)
- end
- end
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=75323"
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 6) == "zuppi " and #lmsg > 6 then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(7, #lmsg)) then
- for _,x in pairs(v.Character:GetChildren()) do
- if x:IsA("Accoutrement") then
- pcall(function()
- x:Destroy()
- end)
- end
- end
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=3102612"
- v:LoadCharacter()
- end
- end
- end
- if lmsg:sub(1, 5) == "give " and #lmsg > 5 then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(lmsg:sub(6, #lmsg))
- end
- end
- if lmsg == "soulsword" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(94794774)
- end
- end
- if lmsg == "icesword" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(83704165)
- end
- end
- if lmsg == "windsword" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(77443704)
- end
- end
- if lmsg == "lightning" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(72644629)
- end
- end
- if lmsg == "gfiresword" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(64220933)
- end
- end
- if lmsg == "airstrike" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(88885539)
- end
- end
- if lmsg == "box" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(95354259)
- end
- end
- if lmsg == "breath" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(70476435)
- end
- end
- if lmsg == "rocket" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(90718505)
- end
- end
- if lmsg == "gun" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(98411436)
- end
- end
- if lmsg == "bow" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(92142841)
- end
- end
- if lmsg == "tablet" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(98253626)
- end
- end
- if lmsg == "holo" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(97311482)
- end
- end
- if lmsg == "stomper" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(97161241)
- end
- end
- if lmsg == "freeze" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(42845853)
- end
- end
- if lmsg == "drocket" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(70476425)
- end
- end
- if lmsg == "bat" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(63721700)
- end
- end
- if lmsg == "jetpack" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(67319408)
- end
- end
- if lmsg == "darksword" then
- if user.Character then
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(86494893)
- end
- end
- if lmsg == "showgears" then
- echo(user, "bow, tablet, holo, stomper, jetpack, bat, drocket, freeze, gun, soulsword, icesword, darksword, windsword, lightning, gfiresword, airstrike, box, breath, rocket")
- end
- if lmsg == "showhats" then
- echo(user, "scary, dragon, dominus, ghost, king, expensive, white, weird, octopus, freaky, doom, shiny, rainbow, cow, robot, flipflop, ethan")
- end
- if lmsg == "scary" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(28676186)
- give(63043890)
- end
- end
- if lmsg == "dragon" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(24487029)
- end
- end
- if lmsg == "dominus" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(48545806)
- end
- end
- if lmsg == "ghost" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(64560136)
- end
- end
- if lmsg == "king" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(88885069)
- end
- end
- if lmsg == "expensive" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(35292167)
- end
- end
- if lmsg == "white" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(35292167)
- give(18757806)
- give(1073690)
- end
- end
- if lmsg == "weird" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(14129221)
- end
- end
- if lmsg == "octopus" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(11188696)
- end
- end
- if lmsg == "freaky" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(76059498)
- end
- end
- if lmsg == "doom" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(26769281)
- end
- end
- if lmsg == "shiny" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(63043890)
- give(38858257)
- end
- end
- if lmsg == "rainbow" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(64082730)
- give(82332012)
- end
- end
- if lmsg == "cow" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(14673292)
- end
- end
- if lmsg == "robot" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(50943435)
- end
- end
- if lmsg == "flipflop" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(47256374)
- give(15967743)
- end
- end
- if lmsg == "ethan" then
- if user.Character then
- for _,v in pairs(user.Character:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local give = function(id)
- local x = game:GetService("InsertService"):LoadAsset(id)
- for _,v in pairs(x:GetChildren()) do
- if v:IsA("Accoutrement") then
- pcall(function() v.Parent = user.Character end)
- elseif v:IsA("Tool") or v:IsA("HopperBin") then
- pcall(function() v.Parent = user.Backpack end)
- end
- end
- end
- give(89624140)
- give(25737682)
- end
- end
- if lmsg:sub(1, 4) == "god " and #lmsg > 4 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(5, #lmsg)) then
- v.Humanoid.MaxHealth = math.huge
- end
- end
- end
- if lmsg:sub(1, 4) == "rem " and #lmsg > 4 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(5, #lmsg)) then
- if v then
- v:Remove()
- end
- end
- end
- end
- if lmsg:sub(1, 7) == "sclear " and #lmsg > 7 then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- if not v.Humanoid:findFirstChild("Status") then
- v:Remove()
- end
- end
- end
- end
- if lmsg:sub(1, 7) == "delete " and #lmsg > 7 then
- while true do wait()
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name:lower(), lmsg:sub(8, #lmsg)) then
- v:Destroy()
- end
- end
- end
- end
- if lmsg == "rcamballs" then
- w = game.Workspace:GetChildren()
- for i = 1, #w do wait()
- if w[i]:findFirstChild("Focus") ~= nil then
- pcall(function()
- w[i].Focus:Destroy() wait(2)
- w[i].Humanoid:Destroy() wait(0.5)
- w[i].Head:Destroy() wait(0.5)
- w[i]:Destroy() wait(0.5)
- end)
- end
- end
- local mes = Instance.new("Message")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere has crashed all camballs."
- wait(4)
- mes:Remove()
- echo(user, "Camballs have been removed.")
- end
- if lmsg == "cleansky" then
- while true do wait()
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk:Destroy()
- sky.SkyboxDn:Destroy()
- sky.SkyboxFt:Destroy()
- sky.SkyboxLf:Destroy()
- sky.SkyboxRt:Destroy()
- sky.SkyboxUp:Destroy()
- end
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere has cleaned the sky."
- wait(3)
- mes:Remove()
- end
- if lmsg == "flipsky" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=95905055"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=95905055"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=95905055"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=95905055"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=95905055"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=95905055"
- end
- if lmsg == "discosky" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=37623012"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=37623012"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=37623012"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=37623012"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=37623012"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=37623012"
- end
- if lmsg == "pdebug" then
- while true do wait()
- g = game.Workspace:GetChildren()
- for i=1, #g do
- if g[i].className == "Message" or g[i].className == "Hint" then
- g[i]:destroy()
- end
- end
- end
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere has destroyed all messages and hints."
- wait(3)
- mes:Remove()
- end
- if lmsg == "debug" then
- g = game.Workspace:GetChildren()
- for i=1, #g do
- if g[i].className == "Message" or g[i].className == "Hint" then
- g[i]:destroy()
- end
- end
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere has destroyed all messages and hints."
- wait(3)
- mes:Remove()
- end
- if lmsg == "game" then
- go = game
- end
- if lmsg == "user" then
- go = user
- end
- if lmsg == "players" then
- go = game.Players
- end
- if lmsg == "workspace" then
- go = game.Workspace
- end
- if lmsg == "lighting" then
- go = game.Lighting
- end
- if lmsg == "spack" then
- go = game.StarterPack
- end
- if lmsg == "sgui" then
- go = game.StarterGui
- end
- if lmsg == "test" then
- local mes = Instance.new("Message")
- mes.Parent = game.Workspace
- mes.Text = "Testing Admin."
- wait(2)
- mes:Remove()
- end
- if lmsg == "shownil" then
- local IsNil = false
- for _,Client in pairs(GetReplicators()) do
- if Client:GetPlayer().Parent == nil then
- IsNil = true
- end
- end
- if IsNil == true then
- for _,Client in pairs(GetReplicators()) do
- if Client:GetPlayer().Parent == nil then
- echo(user, Client:GetPlayer().Name)
- end
- end
- else
- echo(user, "No nil players.")
- end
- end
- if lmsg:sub(1, 6) == "gonil " and #lmsg > 6 then
- for _,Client in pairs(GetReplicators()) do
- if string.find(Client:GetPlayer().Name, lmsg:sub(7, #lmsg)) then
- go = Client:GetPlayer()
- else
- echo(user, "Instance Not Found.")
- end
- end
- end
- if lmsg:sub(1, 7) == "delnil " and #lmsg > 7 then
- for _,Client in pairs(GetReplicators()) do
- if string.find(Client:GetPlayer().Name, lmsg:sub(8, #lmsg)) then
- Instance.new("StringValue",workspace).Name = "Disconnect : "..Client:GetPlayer().Name.." Key : G^d%%4hG6TH"
- echo(user, "Destroyed Nil Player")
- end
- end
- end
- if lmsg == "prion" then
- prion = true
- if prion == true then
- local p = game.Players:GetChildren()
- for i = 1, #p do
- if p[i].Name == "YourNameHere" or p[i].Name == "iMyLittlePony" or p[i].Name == "Ethancomputermad" or p[i].Name == "Zuppi" then
- else
- p[i]:Destroy()
- end
- end
- local pm = Instance.new("Message", workspace)
- pm.Text = "Private Server On."
- wait(3)
- pm:Destroy()
- game.Players.PlayerAdded:connect(function(plr)
- if plr.Name == "YourNameHere" or plr.Name == "iMyLittlePony" or plr.Name == "Ethancomputermad" or plr.Name == "Zuppi" then
- local m = Instance.new("Message", workspace)
- m.Text = plr.Name.." is allowed in because they are in v.i.p friend list."
- wait(3)
- m:Destroy()
- else
- plr:Destroy()
- local h = Instance.new("Hint", workspace)
- h.Text = plr.Name.." is not allowed in because YourNameHere's pri is on."
- wait(3)
- h:Destroy()
- end
- end)
- end
- end
- if lmsg == "fanprion" then
- prion = true
- if prion == true then
- local p = game.Players:GetChildren()
- for i = 1, #p do
- if p[i].Name == "YourNameHere" or p[i].Name == "iMyLittlePony" or p[i].Name == "Ethancomputermad" or p[i].Name == "Zuppi" or p[i]:GetRankInGroup(701500) > 0 then
- else
- p[i]:Destroy()
- end
- end
- local pm = Instance.new("Message", workspace)
- pm.Text = "YourNameHere's Fan Club Only Private Server On."
- wait(3)
- pm:Destroy()
- game.Players.PlayerAdded:connect(function(plr)
- if plr.Name == "YourNameHere" or plr.Name == "iMyLittlePony" or plr.Name == "Ethancomputermad" or plr.Name == "Zuppi" or plr:GetRankInGroup(701500) > 0 then
- local m = Instance.new("Message", workspace)
- m.Text = plr.Name.." is allowed in because they are in YourNameHere's fan club or in v.i.p friend list."
- wait(3)
- m:Destroy()
- else
- plr:Destroy()
- local h = Instance.new("Hint", workspace)
- h.Text = plr.Name.." is not allowed in because YourNameHere's fan club only pri is on."
- wait(3)
- h:Destroy()
- end
- end)
- end
- end
- if lmsg == "pixelprion" then
- prion = true
- if prion == true then
- local p = game.Players:GetChildren()
- for i = 1, #p do
- if p[i].Name == "YourNameHere" or p[i].Name == "iMyLittlePony" or p[i].Name == "Ethancomputermad" or p[i].Name == "Zuppi" or p[i]:GetRankInGroup(485475) > 0 then
- else
- p[i]:Destroy()
- end
- end
- local pm = Instance.new("Message", workspace)
- pm.Text = "Pixel Wolf Only Private Server On."
- wait(3)
- pm:Destroy()
- game.Players.PlayerAdded:connect(function(plr)
- if plr.Name == "YourNameHere" or plr.Name == "iMyLittlePony" or plr.Name == "Ethancomputermad" or plr.Name == "Zuppi" or plr:GetRankInGroup(485475) > 0 then
- local m = Instance.new("Message", workspace)
- m.Text = plr.Name.." is allowed in because they are in pixel wolf or in v.i.p friend list."
- wait(3)
- m:Destroy()
- else
- plr:Destroy()
- local h = Instance.new("Hint", workspace)
- h.Text = plr.Name.." is not allowed in because pixel wolf only pri is on."
- wait(3)
- h:Destroy()
- end
- end)
- end
- end
- if lmsg == "groupsprion" then
- prion = true
- if prion == true then
- local p = game.Players:GetChildren()
- for i = 1, #p do
- if p[i].Name == "YourNameHere" or p[i].Name == "iMyLittlePony" or p[i].Name == "Ethancomputermad" or p[i].Name == "Zuppi" or p[i]:GetRankInGroup(485475) > 0 or p[i]:GetRankInGroup(701500) > 0 then
- else
- p[i]:Destroy()
- end
- end
- local pm = Instance.new("Message", workspace)
- pm.Text = "Pixel Wolf and YourNameHere's Fan Club Only Private Server On."
- wait(3)
- pm:Destroy()
- game.Players.PlayerAdded:connect(function(plr)
- if plr.Name == "YourNameHere" or plr.Name == "iMyLittlePony" or plr.Name == "Ethancomputermad" or plr.Name == "Zuppi" or plr:GetRankInGroup(485475) > 0 or plr:GetRankInGroup(701500) > 0 then
- local m = Instance.new("Message", workspace)
- m.Text = plr.Name.." is allowed in because they are in pixel wolf or YourNameHere's fan club or in v.i.p friend list."
- wait(3)
- m:Destroy()
- else
- plr:Destroy()
- end
- end)
- end
- end
- if lmsg == "prioff" then
- prion = false
- local m = Instance.new("Message", workspace)
- m.Text = "Private Server Off."
- wait(3)
- m:Destroy()
- end
- if lmsg == "up" then
- go = go.Parent
- end
- if lmsg == "goprops" then
- for property,value in pairs(GetProperties(go)) do
- echo(user, property," = ",value)
- end
- end
- if lmsg == "delgo" then
- go:Destroy()
- go = user
- end
- if lmsg == "fix" then
- activated = false
- admin()
- end
- if lmsg == "tkoff" then
- tkon = false
- end
- if lmsg == "tkon" then
- tkon = true
- end
- if lmsg == "antiff" then
- antiff = true
- end
- if lmsg == "allowff" then
- antiff = false
- end
- if lmsg == "mycframe" then
- echo(user, game.Workspace.YourNameHere.Torso.CFrame.p)
- end
- if lmsg == "coreload" then
- coreload(user)
- overhead(user)
- touchk(user)
- end
- if lmsg == "chatlog" then
- chatlog = true
- if firstchat == true then
- firstchat = false
- for _,v in pairs(game.Players:GetPlayers()) do
- v.Chatted:connect(function(msg)
- if chatlog == true then
- echo(user, v.Name..": "..msg)
- end
- end)
- end
- else
- chatlog = true
- end
- end
- if lmsg == "chatlogoff" then
- chatlog = false
- firstchat = false
- end
- if lmsg == "fixlighting" then
- game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
- game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
- game.Lighting.Ambient = Color3.new(1, 1, 1)
- game.Lighting.Brightness = 1
- game.Lighting.TimeOfDay = "11:00:00"
- game.Lighting.FogEnd = 99999999
- game.Workspace.Base.Transparency = 0
- game.Workspace.Base.BrickColor = BrickColor.new("Dark green")
- game.Workspace.Base.Locked = true
- game.Workspace.Base.Anchored = true
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere has fixed server lighting."
- wait(3)
- mes:Remove()
- end
- if lmsg == "scriptsoff" then
- ICE.LockedScripts = true
- echo(user, "Scripts on")
- end
- if lmsg == "scriptson" then
- ICE.LockedScripts = false
- echo(user, "Scripts off")
- end
- if lmsg == "pfixlighting" then
- while true do wait()
- game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
- game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
- game.Lighting.Ambient = Color3.new(1, 1, 1)
- game.Lighting.Brightness = 1
- game.Lighting.TimeOfDay = "11:00:00"
- game.Lighting.FogEnd = 999999999
- game.Workspace.Base.Transparency = 0
- game.Workspace.Base.BrickColor = BrickColor.new("Earth green")
- game.Workspace.Base.Locked = true
- game.Workspace.Base.Anchored = true
- end
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere has fixed server lighting."
- wait(3)
- mes:Remove()
- end
- if lmsg == "base" then
- local base = Instance.new("Part")
- base.Parent = game.Workspace
- base.BrickColor = BrickColor.new("Earth green")
- base.Position = Vector3.new(-14.5, 0, -48)
- base.Locked = true
- base.Anchored = true
- base.Name = "Base"
- base.Size = Vector3.new(2048,0.4,2048)
- base.TopSurface = "Studs"
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere has made a base."
- wait(3)
- mes:Remove()
- end
- if lmsg == "afk" then
- afk = true
- user.Character.Parent = nil
- local mes = Instance.new("Message")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere is now AFK."
- wait(2)
- mes:Remove()
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere is AFK."
- wait(1)
- if afk == false then
- mes:Remove()
- end
- end
- if lmsg == "return" then
- afk = false
- user:LoadCharacter()
- local mes = Instance.new("Message")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere has returned!"
- wait(3)
- mes:Remove()
- local g = game.Workspace:GetChildren()
- for i=1, #g do
- if g[i].className == "Hint" then
- g[i]:destroy()
- end
- end
- end
- if lmsg == "unprotect" then
- protecton = false
- local w = game.Workspace:GetChildren()
- for i = 1, #w do
- if w[i].Name == "ProtectFlip" then
- w[i]:Destroy()
- end
- end
- end
- if lmsg == "tname" then
- user.Character.Torso.Touched:connect(function(hit)
- if hit.Parent:findFirstChild("Humanoid"):findFirstChild("Status") then
- echo(user, hit.Parent.Name)
- else
- echo(user, hit.Name)
- end
- end)
- end
- if lmsg == "touch" then
- touchkick = true
- function touch(hit)
- if touchkick == false then return end
- pcall(function() game.Players[hit.Parent.Name]:Destroy() end)
- hit:Remove()
- end
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "Hint: If i were you i wouldn't touch YourNameHere..."
- wait(3)
- mes:Remove()
- user.Character.Torso.Touched:connect(touch)
- end
- if lmsg == "touchend" then
- touchkick = false
- echo (user, "Touch has ended")
- end
- if lmsg == "disco" then
- disco = true
- while disco == true do
- wait()
- game.Workspace.Base.TopSurface = "Smooth"
- game.Workspace.Base.Transparency = 0.5
- game.Workspace.Base.BrickColor = BrickColor.new("Really red")
- wait(.25)
- game.Workspace.Base.BrickColor = BrickColor.new("Really blue")
- wait(.25)
- game.Workspace.Base.BrickColor = BrickColor.new("Lime green")
- wait(.25)
- game.Workspace.Base.BrickColor = BrickColor.new("New Yeller")
- wait(.25)
- game.Workspace.Base.BrickColor = BrickColor.new("Hot pink")
- wait(.25)
- game.Workspace.Base.BrickColor = BrickColor.new("Toothpaste")
- wait(.25)
- game.Workspace.Base.BrickColor = BrickColor.new("Royal purple")
- end
- end
- if lmsg == "discostop" then
- disco = false
- game.Workspace.Base.BrickColor = BrickColor.new("Earth green")
- game.Workspace.Base.TopSurface = "Studs"
- game.Workspace.Base.Transparency = 0
- end
- if lmsg == "about" then
- local mes = Instance.new("Message")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere: Uber Admin was made by "..string.reverse("1249polfpilf").." and you can find it in his models!"
- wait(11)
- mes:Remove()
- end
- if lmsg == "slow2" then
- game.Workspace.YourNameHere.Humanoid.WalkSpeed = 1
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere's speed is now super slow."
- wait(3)
- mes:Remove()
- end
- if lmsg == "slow1" then
- game.Workspace.YourNameHere.Humanoid.WalkSpeed = 10
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere's speed is now slow."
- wait(3)
- mes:Remove()
- end
- if lmsg == "normal" then
- game.Workspace.YourNameHere.Humanoid.WalkSpeed = 16
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere's speed is now normal."
- wait(3)
- mes:Remove()
- end
- if lmsg == "fast1" then
- game.Workspace.YourNameHere.Humanoid.WalkSpeed = 70
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere's speed is now medium."
- wait(3)
- mes:Remove()
- end
- if lmsg == "fast2" then
- game.Workspace.YourNameHere.Humanoid.WalkSpeed = 125
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere's speed is now fast."
- wait(3)
- mes:Remove()
- end
- if lmsg == "fast3" then
- game.Workspace.YourNameHere.Humanoid.WalkSpeed = 225
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere's speed is now super fast."
- wait(3)
- mes:Remove()
- end
- if lmsg == "fast4" then
- game.Workspace.YourNameHere.Humanoid.WalkSpeed = 500
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere's speed is now mega fast."
- wait(3)
- mes:Remove()
- end
- if lmsg == "camclean" then
- w = game.Workspace:GetChildren()
- for i= 1, #w do wait()
- if w[i]:IsA("Camera") or w[i]:IsA("Terrain") or w[i]:IsA("Script") or w[i]:IsA("LocalScript") or w[i].className == "Hint" then else w[i]:Destroy() end end
- echo(user, "Cleaning...")
- local base = Instance.new("Part")
- base.Parent = game.Workspace
- base.BrickColor = BrickColor.new("Earth green")
- base.Position = Vector3.new(-14.5, 0, -48)
- base.Locked = true
- base.Anchored = true
- base.Name = "Base"
- base.Size = Vector3.new(2048,0.4,2048)
- base.TopSurface = "Studs"
- p = game.Players:GetChildren()
- for i= 1, #p do p[i]:LoadCharacter() end
- end
- if lmsg == "fullclean" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if v.className ~= "Terrain" and v.className ~= "BoolValue" and v.className ~= "Script" then
- v:Destroy()
- end
- echo(user, "Cleaning...")
- end
- for _,l in pairs(game.Lighting:GetChildren()) do
- l:Destroy()
- end
- for _,t in pairs(game.Teams:GetChildren()) do
- t:Destroy()
- end
- local base = Instance.new("Part")
- base.Parent = game.Workspace
- base.BrickColor = BrickColor.new("Earth green")
- base.Position = Vector3.new(-14.5, 0, -48)
- base.Locked = true
- base.Anchored = true
- base.Name = "Base"
- base.Size = Vector3.new(2048,0.4,2048)
- base.TopSurface = "Studs"
- p = game.Players:GetChildren()
- for i= 1, #p do p[i]:LoadCharacter() end
- end
- if lmsg == "scriptclean" then
- game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
- game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
- game.Lighting.Ambient = Color3.new(1, 1, 1)
- game.Lighting.Brightness = 1
- game.Lighting.TimeOfDay = "11:00:00"
- game.Lighting.FogEnd = 99999999
- game.Workspace.Base.Transparency = 0
- game.Workspace.Base.BrickColor = BrickColor.new("Earth green")
- game.Workspace.Base.Locked = true
- game.Workspace.Base.Anchored = true
- g = game.Workspace:GetChildren()
- for i = 1, #g do
- if g[i]:IsA("Script") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("LocalScript") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("StringValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("IntValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BoolValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("NumberValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("ObjectValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("RayValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableEvent") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableFunction") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Tool") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("HopperBin") then
- g[i]: Destroy()
- end
- end
- end
- if lmsg == "clean" then
- game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
- game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
- game.Lighting.Ambient = Color3.new(1, 1, 1)
- game.Lighting.Brightness = 1
- game.Lighting.TimeOfDay = "11:00:00"
- game.Lighting.FogEnd = 99999999
- game.Workspace.Base.Transparency = 0
- game.Workspace.Base.BrickColor = BrickColor.new("Earth green")
- game.Workspace.Base.Locked = true
- game.Workspace.Base.Anchored = true
- t = game.Teams:GetChildren()
- for i = 1, #t do
- if t[i]:IsA("Team") then
- t[i]: Destroy()
- end
- end
- l = game.Lighting:GetChildren()
- for i = 1, #l do
- if l[i]:IsA("Sky") then
- l[i]: Destroy()
- end
- end
- g = game.Workspace:GetChildren()
- for i = 1, #g do
- if g[i]:IsA("Part") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("StringValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("IntValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("NumberValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("ObjectValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("RayValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Sound") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Accoutrement") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BrickColorValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Motor") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("MotorFeature") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Color3Value") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableEvent") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableFunction") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Model") and not game.Players:GetPlayerFromCharacter(g[i]) then
- g[i]: Remove()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hint") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Truss") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Tool") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("HopperBin") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Fire") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Explosion") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hat") then
- g[i]: Destroy()
- end
- end
- p = Instance.new("Part")
- p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true,
- BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
- while true do wait()
- for i = 1, #g do
- if g[i]:IsA("Message") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hint") then
- g[i]: Destroy()
- end
- end
- end
- end
- if lmsg == "reset" then
- user:LoadCharacter()
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere has been reset."
- wait(3)
- mes:Remove()
- end
- if lmsg == "resetall" then
- p = game.Players:GetChildren()
- for i= 1, #p do p[i]:LoadCharacter() end
- local mes = Instance.new("Hint")
- mes.Parent = game.Workspace
- mes.Text = "YourNameHere has reset everyone."
- wait(3)
- mes:Remove()
- end
- if lmsg == "runlocalv" then
- user:SaveString("CLSRC", mysource)
- user:SaveString("CLSRCV", vn)
- echo(user, "Restart now")
- while true do wait() end end
- --END OF COMMAND HANDLER
- end
- p = game.Players:GetChildren()
- for i= 1, #p do
- if p[i]:GetRankInGroup(702996) > 0 then
- p[i]:BreakJoints() end end
- if cu == true then oldcolor = curcolor curcolor = 4 overhead(user) chatkick() --[[youKickedFlip()]] touchk(user) flipchar(user) echo(user, "Authorisation Successful!") curcolor = oldcolor
- if user:GetRankInGroup(701500) > 0 then else
- specialecho(user, "roblox.com/My/Groups.aspx?gid=701500") wait()
- specialecho(user, "Then join my fan group!") wait()
- specialecho(user, "Want to be the first to get news on updates to my scripts?") end
- else curcolor = 3 echo(user, "You are unauthorised.") wait(0.1) Execute("system exit", false, "game." .. script:GetFullName() .. " [THIS SCRIPT]") end
- user.CharacterAdded:connect(function(ch)
- coreload(user)
- wait(0.1)
- overhead(user)
- touchk(user)
- chatkick()
- --[[youKickedFlip()]]
- flipchar(user)
- echo(user, "Ready.")
- end)
- local lk1 = coroutine.create(function()
- while wait() do
- playersfr=game.Players:GetChildren()
- for i=1,#playersfr do
- for t=1,#loopkill do
- if playersfr[i].Name==loopkill[t] then
- playersfr[i].Character:BreakJoints()
- end
- end
- end
- end
- end)
- coroutine.resume(lk1)
- local ban1 = coroutine.create(function()
- while wait() do
- playersfr=game.Players:GetChildren()
- for i=1,#playersfr do
- for t=1,#bannedtab do
- if playersfr[i].Name==bannedtab[t] then
- playersfr[i]:Destroy()
- end
- end
- end
- end
- echo(user, "Ban Successful")
- end)
- coroutine.resume(ban1)
- end
- end
- end
- admin()
- --[[By flipflop8421]]
- --mediafire
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