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- package fr.yalouor.mod.world;
- import java.util.Random;
- import cpw.mods.fml.common.IWorldGenerator;
- import fr.yalouor.mod.client.BlocksYalouor;
- import net.minecraft.block.Block;
- import net.minecraft.init.Blocks;
- import net.minecraft.world.World;
- import net.minecraft.world.chunk.IChunkProvider;
- import net.minecraft.world.gen.feature.WorldGenMinable;
- public class WorldGen implements IWorldGenerator
- {
- @Override
- public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
- {
- switch(world.provider.dimensionId)
- {
- case -1:
- GenerateNether(world, chunkX * 16, chunkZ * 16, random);
- break;
- case 0:
- GenerateOverWorld(world, chunkX * 16, chunkZ * 16, random);
- break;
- case 1:
- GenerateEnd(world, chunkX * 16, chunkZ * 16, random);
- break;
- }
- }
- private void addOre(Block block, Block blockSpawn, Random random, World world, int posX, int posZ, int minY, int maxY, int minV, int maxV, int spawnChance)
- {
- for(int i = 0; i < spawnChance; i++)
- {
- int chunkSize = 16;
- int Xpos = posX + random.nextInt(chunkSize);
- int Ypos = minY + random.nextInt(maxY - minY);
- int Zpos = posZ + random.nextInt(chunkSize);
- new WorldGenMinable(block, maxY).generate(world, random, Xpos, Ypos, Zpos);
- }
- }
- private void GenerateNether(World world, int i, int j, Random random)
- {
- addOre(BlocksYalouor.minerais_rinuim, Blocks.netherrack, random, world, i, j, 1, 16, 1, 3, 3);
- }
- private void GenerateOverWorld(World world, int i, int j, Random random)
- {
- //addOre(minerais, Blocks.stone, random, world, i, j, couche mini, couche maxi, filon mini, filon maxi, chance);
- addOre(BlocksYalouor.minerais_sapphire, Blocks.stone, random, world, i, j, 1, 16, 1, 3, 4);
- addOre(BlocksYalouor.minerais_yalouor, Blocks.stone, random, world, i, j, 1, 16, 1, 3, 2);
- }
- private void GenerateEnd(World world, int i, int j, Random random)
- {
- }
- }
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