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  1. =====================================================================
  2. == D:\xxgames\16136\arma2oaserver.exe
  3. == "D:\xxgames\16136\arma2oaserver.exe" -cpuCount=4 -name=Alantis "-profiles=instance_1_Overpoch_Chernarus" "-cfg=instance_1_Overpoch_Chernarus\basic.cfg" "-config=instance_1_Overpoch_Chernarus\config.cfg" "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server" -ip=109.70.149.152 -port=2700 -autoinit
  4. =====================================================================
  5. Exe timestamp: 2017/05/31 16:37:11
  6. Current time: 2017/05/31 19:50:56
  7.  
  8. Version 1.63.131129
  9. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  10. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  11. Unsupported language English in stringtable
  12. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  13. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  14. <English>From world.guns.ru: &lt'
  15. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  16. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  17. <Italian>From world.guns.ru: &lt'
  18. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  19. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  20. <Spanish>From world.guns.ru: &lt'
  21. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  22. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  23. <French>From world.guns.ru: &lt'
  24. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  25. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  26. <Czech>From world.guns.ru: &lt'
  27. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  28. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  29. <Russian>From world.guns.ru: &lt'
  30. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  31. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  32. <Polish>From world.guns.ru: &lt'
  33. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  34. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  35. <Hungarian>From world.guns.ru: &lt'
  36. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  37. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  38. </Key>
  39. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  40. <German>Compact assault rifle with silenced grenade launcher&lt'
  41. Item STR_VIL_DN_BS1 listed twice
  42. Item STR_AUTHOR_VILAS listed twice
  43. Item STR_VIL_EASTERN listed twice
  44. Item STR_VIL_WEAPONS listed twice
  45. Item str_dss_10rnd_vss listed twice
  46. Item str_dss_20rnd_vss listed twice
  47. Item str_dn_20rnd_9x39_sp5_vss listed twice
  48. Item str_dn_ak_107_gl_pso listed twice
  49. Item str_dn_ak_107_kobra listed twice
  50. Item str_dn_M40A3 listed twice
  51. Item str_dn_rpk_74 listed twice
  52. Item str_ep1_dn_fn_fal listed twice
  53. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  54. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  55. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  56. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  57. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  58. Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
  59. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  60. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  61. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  62. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  63. Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  64. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  65. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  66. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  67. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  68. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  69. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  70. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  71. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  72. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  73. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  74. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  75. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  76. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  77. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  78. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  79. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  80. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  81. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  82. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  83. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  84. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  85. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  86. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  87. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  89. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  90. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  91. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  92. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  93. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  94. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  97. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  98. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  99. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  100. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  101. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  102. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  103. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  104. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  105. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  106. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  107. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  108. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  109. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  110. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  111. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  112. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  113. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  114. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  115. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  116. Updating base class ->Mode_FullAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/FullAuto/
  117. Updating base class ->Mode_SemiAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/Single/
  118. Updating base class Small_items->ReammoBox, by dayz_equip\config.cpp/CfgVehicles/CardboardBox/
  119. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  120. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  121. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  122. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  123. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  124. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  125. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  126. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  127. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  128. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  129. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  130. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  131. Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
  132. Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
  133. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
  134. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
  135. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
  136. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
  137. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
  138. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
  139. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
  140. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
  141. Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
  142. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
  143. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
  144. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
  145. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
  146. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
  147. Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
  148. Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
  149. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  150. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  151. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  152. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  153. Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
  154. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  155. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  156. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
  157. Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
  158. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
  159. Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
  160. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  161. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  162. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  163. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  164. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  165. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
  166. Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
  167. Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
  168. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
  169. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  170. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  171. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  173. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  174. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  175. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  176. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  180. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  181. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  182. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  183. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  184. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  185. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  186. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  187. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  188. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  189. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  190. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  191. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  192. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  193. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  194. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  195. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  196. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  197. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  198. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  199. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  200. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  201. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  202. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  203. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  204. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  205. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  206. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  207. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  208. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  209. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  211. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  212. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  213. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  214. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  215. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  216. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  217. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  218. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  219. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  220. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  221. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  222. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  223. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  224. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  225. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  226. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  227. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  228. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  229. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  230. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  231. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  232. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  233. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  234. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  235. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  236. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  237. Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
  238. Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
  239. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  240. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  241. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  242. 19:51:03 Initializing Steam server - Game Port: 2700, Steam Query Port: 2701
  243. 19:51:05 Connected to Steam servers
  244. 19:51:09 Server error: Player without identity Wizz (id 926998720)
  245. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  246. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  247. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  248. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  249. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  250. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  251. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  252. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  253. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  254. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  255. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  256. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  257. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  258. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  259. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  260. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  261. 19:51:10 Server error: Player without identity Wizz (id 926998720)
  262. 19:51:25 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  263. 19:51:32 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  264. 19:51:32 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  265. 19:51:32 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  266. 19:51:32 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  267. 19:51:32 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  268. 19:51:32 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  269. 19:51:32 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  270. 19:51:32 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  271. 19:51:32 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  272. 19:51:32 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  273. 19:51:32 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  274. 19:51:32 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  275. 19:51:32 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  276. 19:51:32 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  277. 19:51:32 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  278. 19:51:32 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  279. 19:51:32 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  280. 19:51:32 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  281. 19:51:32 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  282. 19:51:32 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  283. 19:51:32 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  284. 19:51:32 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  285. 19:51:32 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  286. 19:51:32 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  287. 19:51:32 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  288. 19:51:32 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  289. 19:51:32 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  290. 19:51:32 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  291. 19:51:32 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  292. 19:51:32 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  293. 19:51:32 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  294. 19:51:32 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  295. 19:51:32 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  296. 19:51:32 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  297. 19:51:32 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  298. 19:51:32 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  299. 19:51:32 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  300. 19:51:32 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  301. 19:51:32 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  302. 19:51:32 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  303. 19:51:32 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  304. 19:51:32 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  305. 19:51:32 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  306. 19:51:32 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  307. 19:51:32 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  308. 19:51:32 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  309. 19:51:32 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  310. 19:51:32 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  311. 19:51:32 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  312. 19:51:32 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  313. 19:51:32 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  314. 19:51:32 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  315. 19:51:32 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  316. 19:51:32 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  317. 19:51:32 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  318. 19:51:32 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  319. 19:51:32 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  320. 19:51:32 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  321. 19:51:32 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  322. 19:51:32 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  323. 19:51:32 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  324. 19:51:32 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  325. 19:51:32 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  326. 19:51:32 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  327. 19:51:32 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  328. 19:51:32 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  329. 19:51:32 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  330. 19:51:32 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  331. 19:51:32 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  332. 19:51:32 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  333. 19:51:32 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  334. 19:51:32 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  335. 19:51:32 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  336. 19:51:32 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  337. 19:51:32 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  338. 19:51:32 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  339. 19:51:32 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  340. 19:51:32 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  341. 19:51:32 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  342. 19:51:32 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  343. 19:51:32 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  344. 19:51:32 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  345. 19:51:32 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  346. 19:51:32 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  347. 19:51:32 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  348. 19:51:32 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  349. 19:51:32 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  350. 19:51:32 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  351. 19:51:32 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  352. 19:51:32 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  353. 19:51:39 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
  354. 19:51:39 "MPframework inited"
  355. 19:51:39 "dayz_preloadFinished reset"
  356. 19:51:42 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  357. 19:51:42 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  358. 19:51:42 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  359. 19:51:42 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  360. 19:51:42 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  361. 19:51:42 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  362. 19:51:42 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  363. 19:51:42 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  364. 19:51:42 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  365. 19:51:42 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  366. 19:51:42 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  367. 19:51:42 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  368. 19:51:42 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  369. 19:51:42 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  370. 19:51:42 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  371. 19:51:42 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  372. 19:51:42 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  373. 19:51:42 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  374. 19:51:42 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  375. 19:51:42 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  376. 19:51:42 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  377. 19:51:42 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  378. 19:51:42 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  379. 19:51:42 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  380. 19:51:42 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  381. 19:51:42 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  382. 19:51:42 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  383. 19:51:42 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  384. 19:51:42 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  385. 19:51:42 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  386. 19:51:42 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  387. 19:51:42 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  388. 19:51:42 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  389. 19:51:42 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  390. 19:51:42 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  391. 19:51:42 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  392. 19:51:42 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  393. 19:51:42 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  394. 19:51:42 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  395. 19:51:42 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  396. 19:51:42 "Loading custom server compiles"
  397. 19:51:44 Cannot create non-ai vehicle as_Land_Lamp_Small_EP1,
  398. 19:51:45 No owner
  399. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  400. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  401. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  402. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  403. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  404. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  405. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  406. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  407. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  408. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  409. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  410. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  411. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  412. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  413. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  414. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  415. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  416. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  417. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  418. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  419. 19:51:46 ca\misc\pallets_column.p3d: No geometry and no visual shape
  420. 19:51:46 ca\misc\pallets_column.p3d: No geometry and no visual shape
  421. 19:51:46 ca\misc\pallets_column.p3d: No geometry and no visual shape
  422. 19:51:46 ca\misc\pallets_column.p3d: No geometry and no visual shape
  423. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  424. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  425. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  426. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  427. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  428. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  429. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  430. 19:51:46 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
  431. 19:51:46 "Admin Tools: config.sqf loaded"
  432. 19:51:46 "Admin Tools: variables.sqf loaded"
  433. 19:51:47 "z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
  434. 19:51:47 "HIVE: Starting"
  435. 19:51:47 "SERVER FPS: 18 PLAYERS: 1"
  436. 19:51:47 ["TIME SYNC: Local Time set to:",[2012,8,2,13,51],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,5,31,13,51]]
  437. 19:51:47 "HIVE: trying to get objects"
  438. 19:51:47 "HIVE: found 302 objects"
  439. 19:51:47 "HIVE: Request sent"
  440. 19:51:47 "HIVE: Streamed 302 objects"
  441. 19:51:48 "Res3tting B!S effects..."
  442. 19:51:57 Cannot create non-ai vehicle ,
  443. 19:51:57 Cannot create non-ai vehicle ,
  444. 19:51:57 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 302 objects in 9.559 seconds (unscheduled)"
  445. 19:51:57 "Total Number of spawn locations 6"
  446. 19:51:57 "CLEANUP: INITIALIZING Vehicle SCRIPT"
  447. 19:51:57 "INFO - Player: PID#3(Wizz)(UID:76561198099220851/CID:18) Status: LOGGING IN"
  448. 19:51:57 "EPOCH EVENTS INIT"
  449. 19:51:57 "[AGN] Starting Trader City Safezone Commander!"
  450. 19:51:57 "Error: Attempting to start AGN products on a server where it should not be!"
  451. 19:51:57 Server: Object 3:9 not found (message 94)
  452. 19:51:57 "Admin Tools: Activate.sqf loaded"
  453. 19:51:57 "INFO - Player: PID#3(Wizz)(UID:76561198099220851/CID:18) Status: LOGIN PUBLISHING, Location Wilderness [040036]"
  454. 19:51:58 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
  455. 19:52:21 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [4082.79,12560.4,0] with 5 items."
  456. 19:52:21 "INFO: Cannot Sync Character Wizz near respawn_west [-18700,25800,0.00149536]. This is normal when relogging or changing clothes."
  457. 19:52:22 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
  458. 19:52:22 "HIVE: WRITE: "CHILD:306:127:[["glass1",0.365],["glass2",0.433],["glass3",0.263],["glass4",0.588],["telo",0.201]]:0.002:""
  459. 19:52:22 "HIVE: WRITE: "CHILD:306:233:[["glass1",0.507],["glass2",0.487],["glass3",0.387],["glass4",0.175],["telo",0.367]]:0.001:""
  460. 19:52:22 "HIVE: WRITE: "CHILD:306:135:[["glass1",0.302],["glass2",0.458],["glass3",0.279],["glass4",0.159],["telo",0.937]]:0.00027:""
  461. 19:52:22 "CRASHSPAWNER: Spawning crash site (CrashSite_EU) at [7551.25,11678.4,0] with 6 items."
  462. 19:52:23 "INFO - Player: Wizz(UID:76561198099220851/CID:18) Status: CLIENT LOADED & PLAYING"
  463. 19:52:23 "INFO: needUpdate_objects=[25b47040# 1057785: an2.p3d,26d03040# 1057901: an2.p3d,259fb040# 1057794: an2.p3d]"
  464. 19:52:23 "HIVE: WRITE: "CHILD:306:127:[["glass1",0.391751],["glass2",0.459751],["glass3",0.289751],["glass4",0.614751],["telo",0.201]]:0.00415525:""
  465. 19:52:23 "HIVE: WRITE: "CHILD:306:233:[["glass1",0.52179],["glass2",0.50179],["glass3",0.40179],["glass4",0.18979],["telo",0.367]]:0.00219156:""
  466. 19:52:23 "HIVE: WRITE: "CHILD:306:135:[["glass1",0.302],["glass2",0.458],["glass3",0.279],["glass4",0.159],["telo",0.937]]:0.000536895:""
  467. 19:52:23 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,52],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,5,31,13,52]]
  468. 19:52:24 Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
  469. 19:52:24 "WAI: AI Config File Loaded"
  470. 19:52:24 "WAI: Initialising missions"
  471. 19:52:24 "WAI: AI Monitor Started"
  472. 19:52:24 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [10166.8,8349.72,0] with 8 items."
  473. 19:52:25 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [12682.4,10946.8,0] with 5 items."
  474. 19:52:25 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [8453.57,2804.46,0] with 5 items."
  475. 19:52:25 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [5305.22,2137.42,0] with 9 items."
  476. 19:52:26 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [6456.82,8149.81,0] with 4 items."
  477. 19:52:26 "HIVE: Vehicle Spawn limit reached!"
  478. 19:52:26 "HIVE: Spawning # of Debris: 500"
  479. 19:52:46 "HIVE: WRITE: "CHILD:308:11:AH6X_DZ:0:10913:[135,[4053.63,11671.4,0.015686]]:[]:[]:1:418113511671127:""
  480. 19:52:46 "HIVE: WRITE: "CHILD:388:418113511671127:""
  481. 19:52:46 "CUSTOM: Selected "309""
  482. 19:52:46 "PUBLISH: Wizz(76561198099220851) bought AH6X_DZ with ObjectUID 418113511671127"
  483. 19:53:05 "HIVE: WRITE: "CHILD:305:309:[359.875488,[4052.248291,11669.435547,0.00894165]]:1:""
  484. 19:53:05 "HIVE: WRITE: "CHILD:303:309:[[[],[]],[[],[]],[[],[]]]:-1:""
  485. 19:53:05 "HIVE: WRITE: "CHILD:306:309:[["glass1",0],["glass2",0],["glass3",0],["glass4",0],["glass5",0],["NEtrup",0],["motor",0],["elektronika",0],["mala vrtule",0],["velka vrtule",0],["munice",0],["sklo predni P",0],["sklo predni L",0],["glass6",0]]:0:""
  486. 19:53:18 "HIVE: Spawning # of Ammo Boxes: 3"
  487. 19:53:18 "HIVE: Spawning # of Veins: 50"
  488. 19:53:19 "HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 500 Debris, 3 SupplyCrates and 50 MineVeins in 81.292 seconds (scheduled)"
  489. 19:53:22 [DZMS]: Starting DayZ Mission System.
  490. 19:53:22 [DZMS]: WickedAI Found! Using WickedAI's Relations!
  491. 19:53:22 [DZMS]: Currently Running Version: 1.2
  492. 19:53:22 [DZMS]: Mission and Extended Configuration Loaded!
  493. 19:53:22 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!
  494. 19:53:22 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
  495. 19:53:22 [DZMS]: Loading ExecVM Functions.
  496. 19:53:22 [DZMS]: Loading Compiled Functions.
  497. 19:53:22 [DZMS]: Loading All Other Functions.
  498. 19:53:22 [DZMS]: Mission Functions Script Loaded!
  499. 19:53:22 [DZMS]: Major Mission Clock Starting!
  500. 19:53:22 [DZMS]: Minor Mission Clock Starting!
  501. 19:53:22 [DZMS]: Mission Marker Loop for JIPs Starting!
  502. 19:53:23 "HIVE: WRITE: "CHILD:305:309:[299.14502,[4052.870117,11671.214844,0.111755]]:0.993022:""
  503. 19:53:37 "HIVE: WRITE: "CHILD:305:309:[78.083313,[4002.328369,11647.696289,5.386749]]:0.987116:""
  504. 19:53:44 "INFO - Player: PID#4([ALTS]Crysis)(UID:76561198073107626/CID:17) Status: LOGGING IN"
  505. 19:53:44 Server: Object 4:9 not found (message 94)
  506. 19:53:44 "INFO - Player: PID#4([ALTS]Crysis)(UID:76561198073107626/CID:17) Status: LOGIN PUBLISHING, Location Stary Sobor [062075]"
  507. 19:53:51 "HIVE: WRITE: "CHILD:305:309:[121.944519,[4182.624512,11591.40918,36.357391]]:0.981349:""
  508. 19:53:52 "INFO - Player: [ALTS]Crysis(UID:76561198073107626/CID:17) Status: CLIENT LOADED & PLAYING"
  509. 19:54:05 MuzzleFlashROT - unknown animation source ammoRandom
  510. 19:54:08 "HIVE: WRITE: "CHILD:305:309:[195.54982,[4107.516113,11204.233398,68.268768]]:0.975152:""
  511. 19:54:21 "HIVE: WRITE: "CHILD:305:309:[152.0639954,[4230.0776367,10919.620117,84.319092]]:0.971023:""
  512. 19:54:30 "WAI: [Mission:[Bandit] Armed Vehicle]: Starting... [7679.91,8278.38,0]"
  513. 19:54:30 "WAI: Spawned a group of 4 AI (Hero) at [7679.91,8278.38,0]"
  514. 19:54:30 No owner
  515. 19:54:30 No owner
  516. 19:54:30 No owner
  517. 19:54:30 No owner
  518. 19:54:30 No owner
  519. 19:54:30 No owner
  520. 19:54:31 "WAI: Spawned a group of 4 AI (Hero) at [7679.91,8278.38,0]"
  521. 19:54:31 No owner
  522. 19:54:31 No owner
  523. 19:54:31 No owner
  524. 19:54:31 "WAI: Spawned a group of 4 AI (Hero) at [7679.91,8278.38,0]"
  525. 19:54:31 "WAI: Spawned in 1 M2StaticMG"
  526. 19:54:36 "HIVE: WRITE: "CHILD:305:309:[98.670433,[4350.715332,10481.706055,27.653046]]:0.965179:""
  527. 19:54:50 "HIVE: WRITE: "CHILD:305:309:[10.630048,[4538.867676,10626.300781,10.517426]]:0.959333:""
  528. 19:54:51 trigger - unknown animation source revolved
  529. 19:54:51 Strange convex component05 in vilas_wwp\vilska_m60e3.p3d:geometry
  530. 19:55:05 "HIVE: WRITE: "CHILD:305:309:[236.713013,[4522.611816,10714.772461,12.769226]]:0.95456:""
  531. 19:55:19 "HIVE: WRITE: "CHILD:305:309:[41.111183,[4396.744141,10618.385742,1.992798]]:0.948632:""
  532. 19:55:33 "HIVE: WRITE: "CHILD:305:309:[96.79911,[4456.617188,10619.598633,-0.0227966]]:0.942942:""
  533. 19:55:34 "HIVE: WRITE: "CHILD:305:309:[96.707451,[4456.616699,10619.598633,-0.024353]]:0.942883:""
  534. 19:55:34 "HIVE: WRITE: "CHILD:306:309:[["glass1",0],["glass2",0],["glass3",0],["glass4",0],["glass5",0],["NEtrup",0],["motor",0],["elektronika",0],["mala vrtule",0],["velka vrtule",0],["munice",0],["sklo predni P",0],["sklo predni L",0],["glass6",0]]:0:""
  535. 19:55:40 Strange convex component01 in rh_m14\rh_m1s.p3d:geometry
  536. 19:55:40 Strange convex component07 in rh_m14\rh_m1s.p3d:geometry
  537. 19:55:40 Strange convex component08 in rh_m14\rh_m1s.p3d:geometry
  538. 19:55:40 Strange convex component12 in rh_m14\rh_m1s.p3d:geometry
  539. 19:55:41 Strange convex component01 in rh_m14\rh_m1st.p3d:geometry
  540. 19:55:41 Strange convex component07 in rh_m14\rh_m1st.p3d:geometry
  541. 19:55:41 Strange convex component08 in rh_m14\rh_m1st.p3d:geometry
  542. 19:55:41 Strange convex component12 in rh_m14\rh_m1st.p3d:geometry
  543. 19:55:44 trigger - unknown animation source revolved
  544. 19:57:20 "HIVE: WRITE: "CHILD:303:203:[[["M1911_DZ"],[1]],[["5Rnd_17HMR","FoodChipsChocolateEmpty"],[1,1]],[[],[]]]:0:""
  545. 19:57:36 trigger - unknown animation source revolved
  546. 19:57:56 "WAI: [Mission:[Bandit] Ural Attack]: Starting... [10436.9,10182.4,0]"
  547. 19:57:56 "WAI: Spawned a group of 4 AI (Hero) at [10436.9,10182.4,0]"
  548. 19:57:56 No owner
  549. 19:57:56 No owner
  550. 19:57:56 No owner
  551. 19:57:56 No owner
  552. 19:57:56 No owner
  553. 19:57:56 No owner
  554. 19:57:56 No owner
  555. 19:57:56 No owner
  556. 19:57:56 "WAI: Spawned a group of 4 AI (Hero) at [10436.9,10182.4,0]"
  557. 19:57:56 No owner
  558. 19:57:56 No owner
  559. 19:57:56 No owner
  560. 19:57:56 No owner
  561. 19:57:56 No owner
  562. 19:57:56 No owner
  563. 19:57:56 No owner
  564. 19:57:56 No owner
  565. 19:57:56 "WAI: Spawned a group of 4 AI (Hero) at [10436.9,10182.4,0]"
  566. 19:57:56 No owner
  567. 19:57:56 No owner
  568. 19:57:56 No owner
  569. 19:57:56 No owner
  570. 19:57:56 "WAI: Spawned a group of 4 AI (Hero) at [10436.9,10182.4,0]"
  571. 19:58:11 "SERVER FPS: 50 PLAYERS: 2"
  572. 19:59:00 "WAI: [Mission:[Hero] Patrol]: Starting... [3019.04,8079.5,0]"
  573. 19:59:00 "WAI: Spawned a group of 3 AI (Bandit) at [3019.04,8079.5,0.1]"
  574. 19:59:00 "WAI: O 1-1-A:1 assigned as driver"
  575. 19:59:00 "WAI: O 1-1-A:2 assigned as gunner"
  576. 19:59:00 "WAI: O 1-1-A:3 assigned as cargo"
  577. 19:59:00 "WAI: Driver is inside vehicle, continue.."
  578. 19:59:48 "Player UID#76561198099220851 CID#18 PID#3(Wizz) as Survivor2_DZ died at airfield [044046]"
  579. 19:59:48 "DeathMessage: Wizz died from an explosion."
  580. 19:59:48 Client: Object 3:164 (type Type_69) not found.
  581. 19:59:48 Client: Object 3:164 (type Type_70) not found.
  582. 20:00:00 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198099220851","Wizz"]"
  583. 20:00:00 Client: Remote object 3:166 not found
  584. 20:00:00 Client: Remote object 3:165 not found
  585. 20:00:13 "INFO - Player: PID#3(Wizz)(UID:76561198099220851/CID:19) Status: LOGGING IN"
  586. 20:00:16 "INFO - Player: PID#3(Wizz)(UID:76561198099220851/CID:19) Status: LOGIN PUBLISHING, Location Solnichniy [134092]"
  587. 20:00:16 "INFO - Player: Wizz(UID:76561198099220851/CID:19) Status: CLIENT LOADED & PLAYING"
  588. 20:02:03 trigger - unknown animation source revolved
  589. 20:03:21 "HIVE: WRITE: "CHILD:305:0:[244.995667,[4396.583008,10604.900391,0.0749512]]:1:""
  590. 20:04:11 "SERVER FPS: 50 PLAYERS: 2"
  591. 20:05:44 "HIVE: WRITE: "CHILD:306:309:[["glass1",0],["glass2",0],["glass3",0],["glass4",0],["glass5",0],["NEtrup",0],["motor",0],["elektronika",0],["mala vrtule",0],["velka vrtule",0],["munice",0],["sklo predni P",0],["sklo predni L",0],["glass6",0]]:0:""
  592. 20:05:44 "INFO: needUpdate_objects=[3532c100# 1058195: ah6x.p3d]"
  593. 20:05:44 "HIVE: WRITE: "CHILD:306:309:[["glass1",0],["glass2",0],["glass3",0],["glass4",0],["glass5",0],["NEtrup",0],["motor",0.016069],["elektronika",0.0249487],["mala vrtule",0.0148941],["velka vrtule",0.0200064],["munice",0.0396791],["sklo predni P",0],["sklo predni L",0],["glass6",0]]:0.00105203:""
  594. 20:06:11 "HIVE: WRITE: "CHILD:306:26:[["sklo predni P",0],["sklo predni L",0],["karoserie",0],["palivo",0],["wheel_1_damper",0],["wheel_2_damper",0],["motor",0]]:0:""
  595. 20:06:11 "INFO: needUpdate_objects=[23f490c0# 1057675: mmt.p3d]"
  596. 20:06:11 "HIVE: WRITE: "CHILD:306:26:[["sklo predni P",0],["sklo predni L",0],["karoserie",0.0273852],["palivo",0],["wheel_1_damper",0.027694],["wheel_2_damper",0.0270274],["motor",0]]:0.00677636:""
  597. 20:06:12 "HIVE: WRITE: "CHILD:306:120:[["motor",0.8],["sklo predni P",0.651],["sklo predni L",0],["karoserie",0],["palivo",0],["wheel_1_1_steering",0],["wheel_2_1_steering",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0],["wheel_2_2_steering",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0]]:0:""
  598. 20:06:12 "HIVE: WRITE: "CHILD:306:234:[["wheel_1_1_steering",0.662],["wheel_1_2_steering",0.634],["wheel_1_3_steering",0.613],["wheel_2_1_steering",0.024],["wheel_2_2_steering",0.727],["wheel_2_3_steering",0.088],["wheel_1_4_steering",0.71],["wheel_2_4_steering",0.424],["motor",0.573],["sklo predni P",0.249],["sklo predni L",0.318],["karoserie",0.591],["palivo",0.236],["glass1",0.242],["glass2",0.666],["glass3",0.104],["glass4",0.724]]:0:""
  599. 20:06:12 "INFO: needUpdate_objects=[251de080# 1057778: datsun1_civil_3_open.p3d,26d02080# 1057902: v3s_refuel.p3d]"
  600. 20:06:12 "HIVE: WRITE: "CHILD:306:120:[["motor",0.816007],["sklo predni P",0.651],["sklo predni L",0],["karoserie",0],["palivo",0.0199049],["wheel_1_1_steering",0.0426184],["wheel_2_1_steering",0.0426086],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0.0387865],["wheel_2_2_steering",0.038778],["glass1",0.062289],["glass2",0.0602607],["glass3",0],["glass4",0]]:0.00151021:""
  601. 20:06:12 "HIVE: WRITE: "CHILD:306:234:[["wheel_1_1_steering",0.742429],["wheel_1_2_steering",0.726101],["wheel_1_3_steering",0.709042],["wheel_2_1_steering",0.10886],["wheel_2_2_steering",0.824338],["wheel_2_3_steering",0.189625],["wheel_1_4_steering",0.71],["wheel_2_4_steering",0.424],["motor",0.605016],["sklo predni P",0.249],["sklo predni L",0.318],["karoserie",0.591],["palivo",0.236],["glass1",0.367151],["glass2",0.793924],["glass3",0.229631],["glass4",0.856447]]:0.00343455:""
  602. 20:07:23 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,14,7],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,5,31,14,7]]
  603. 20:07:24 "CRASHSPAWNER: Spawning crash site (CrashSite_EU) at [9674.97,11594.5,0] with 8 items."
  604. 20:07:29 "HIVE: WRITE: "CHILD:308:11:MLRS:0:2972:[258,[4444.43,10590,0]]:[]:[]:1:5454258105901010:""
  605. 20:07:29 "HIVE: WRITE: "CHILD:388:5454258105901010:""
  606. 20:07:29 "CUSTOM: Selected "310""
  607. 20:07:29 "PUBLISH: [ALTS]Crysis(76561198073107626) bought MLRS with ObjectUID 5454258105901010"
  608. 20:07:37 "HIVE: WRITE: "CHILD:305:310:[0.231492,[4444.214355,10593.766602,-0.0237122]]:1:""
  609. 20:07:37 "HIVE: WRITE: "CHILD:303:310:[[[],[]],[[],[]],[[],[]]]:-1:""
  610. 20:07:37 "HIVE: WRITE: "CHILD:306:310:[["motor",0],["NEtelo",0],["pas_L",0],["pas_P",0]]:0:""
  611. 20:07:46 "HIVE: WRITE: "CHILD:305:310:[198.337158,[4452.184082,10601.375,-0.062561]]:0.999821:""
  612. 20:08:17 [DZMS]: Running Minor Mission SM5.
  613. 20:08:17 "HIVE: WRITE: "CHILD:306:309:[["glass1",0],["glass2",0],["glass3",0],["glass4",0],["glass5",0],["NEtrup",0],["motor",0.016069],["elektronika",0.0249487],["mala vrtule",0.0148941],["velka vrtule",0.0200064],["munice",0.0396791],["sklo predni P",0],["sklo predni L",0],["glass6",0]]:0.00105203:""
  614. 20:08:17 "INFO: needUpdate_objects=[3532c100# 1058195: ah6x.p3d]"
  615. 20:08:17 "HIVE: WRITE: "CHILD:306:309:[["glass1",1],["glass2",1],["glass3",1],["glass4",1],["glass5",0],["NEtrup",0],["motor",1],["elektronika",1],["mala vrtule",1],["velka vrtule",1],["munice",1],["sklo predni P",0],["sklo predni L",0],["glass6",0]]:0.408573:""
  616. 20:08:19 No owner
  617. 20:08:19 No owner
  618. 20:08:19 No owner
  619. 20:08:19 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 3 units in mission.
  620. 20:08:19 "DELETE: Deleted by KEY: CHILD:306:309:[]:1:"
  621. 20:08:20 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 6 units in mission.
  622. 20:08:21 [DZMS]: (DZMSUnitsMinor) Waiting for 6/6 Units or Less to be Alive and a Player to be Near the Objective.
  623. 20:08:28 "WAI: [Mission:[Hero] Weapon Cache]: Starting... [4832.29,7267.74,0]"
  624. 20:08:29 "WAI: Spawned a group of 5 AI (Bandit) at [4832.29,7267.74,0]"
  625. 20:08:29 "WAI: Spawned a group of 5 AI (Bandit) at [4832.29,7267.74,0]"
  626. 20:08:29 "WAI: Spawned a group of 5 AI (Bandit) at [4832.29,7267.74,0]"
  627. 20:08:29 "WAI: Spawned in 2 M2StaticMG"
  628. 20:10:10 "HIVE: WRITE: "CHILD:306:81:[["motor",0.77],["sklo predni P",0.311],["sklo predni L",0.018],["karoserie",0],["palivo",0],["wheel_1_1_steering",0],["wheel_2_1_steering",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0],["wheel_2_2_steering",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0]]:0:""
  629. 20:10:10 "HIVE: WRITE: "CHILD:306:252:[["telo",0.791]]:0:""
  630. 20:10:10 "INFO: needUpdate_objects=[2457a080# 1057734: tractor_2.p3d,269d8100# 1057922: c130j.p3d]"
  631. 20:10:10 "HIVE: WRITE: "CHILD:306:81:[["motor",0.826493],["sklo predni P",0.311],["sklo predni L",0.018],["karoserie",0.0215919],["palivo",0.0734327],["wheel_1_1_steering",0],["wheel_2_1_steering",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0],["wheel_2_2_steering",0],["glass1",0.219965],["glass2",0.208878],["glass3",0.21949],["glass4",0.206663]]:0.00545162:""
  632. 20:10:10 "HIVE: WRITE: "CHILD:306:252:[["telo",0.791]]:0.618194:""
  633. 20:10:11 "DELETE: Deleted by KEY: CHILD:306:252:[]:1:"
  634. 20:10:11 "SERVER FPS: 50 PLAYERS: 2"
  635. 20:10:29 "HIVE: WRITE: "CHILD:305:310:[193.360672,[4455.707031,10610.420898,-0.066925]]:0.996072:""
  636. 20:10:29 "HIVE: WRITE: "CHILD:306:310:[["motor",0],["NEtelo",0],["pas_L",0],["pas_P",0]]:0:""
  637. 20:10:39 "HIVE: WRITE: "CHILD:306:251:[["motor",0.48],["sklo predni P",0.88],["sklo predni L",0.974],["karoserie",0],["palivo",0],["wheel_1_1_steering",0],["wheel_2_1_steering",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0],["wheel_2_2_steering",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0]]:0:""
  638. 20:10:39 "INFO: needUpdate_objects=[26c47040# 1057921: lada.p3d]"
  639. 20:10:39 "HIVE: WRITE: "CHILD:306:251:[["motor",0.498885],["sklo predni P",0.88],["sklo predni L",0.974],["karoserie",0],["palivo",0.0244502],["wheel_1_1_steering",0.0518156],["wheel_2_1_steering",0.0487796],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0.049438],["wheel_2_2_steering",0.0466057],["glass1",0.0744965],["glass2",0.075604],["glass3",0.0710624],["glass4",0.0717808]]:0.00181923:""
  640. 20:11:16 "HIVE: WRITE: "CHILD:306:24:[["glass5",0.653],["glass6",0.789],["motor",0.774],["sklo predni P",0],["sklo predni L",0],["karoserie",0],["palivo",0],["wheel_1_1_steering",0],["wheel_2_1_steering",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0],["wheel_2_2_steering",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0]]:0:""
  641. 20:11:16 "INFO: needUpdate_objects=[23fb50c0# 1057672: ikarus.p3d]"
  642. 20:11:16 "HIVE: WRITE: "CHILD:306:24:[["glass5",0.886404],["glass6",1],["motor",0.824262],["sklo predni P",0],["sklo predni L",0],["karoserie",0.0264963],["palivo",0.071849],["wheel_1_1_steering",0.208054],["wheel_2_1_steering",0.197155],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0.158172],["wheel_2_2_steering",0.150911],["glass1",0.337024],["glass2",0.319825],["glass3",0.290424],["glass4",0.258807]]:0.00680351:""
  643. 20:11:38 "INFO - Player: [ALTS]Crysis(UID:76561198073107626/CID:17) Status: LOGGED OUT, Location airstrip [118025]"
  644. 20:11:38 Client: Remote object 4:0 not found
  645. 20:11:38 Client: Remote object 4:8 not found
  646. 20:11:54 "DELETE: Player Wizz deleted object with UID: 0"
  647. 20:12:13 [DZMS]: Running Major Mission SM6.
  648. 20:12:15 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 6 units in mission.
  649. 20:12:16 "INFO - Player: Wizz(UID:76561198099220851/CID:19) Status: LOGGED OUT, Location airstrip [118025]"
  650. 20:12:16 Client: Remote object 3:177 not found
  651. 20:12:16 Client: Remote object 3:176 not found
  652. 20:12:20 No owner
  653. 20:12:20 No owner
  654. 20:12:20 No owner
  655. 20:12:20 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 12 units in mission.
  656. 20:12:25 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 16 units in mission.
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