Cinealma

TTYD NMS/Glitchless

Jan 8th, 2017
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  1. TTYD No Major Glitches Route by Almolicious and Cinealma
  2.  
  3. Timing starts when you accept the file name
  4.  
  5.  
  6. Prologue
  7.  
  8.  
  9. *Rougeport*
  10. Lord Crump
  11. Mario: Jump x2
  12. Superguard
  13. Mario: Jump x2
  14.  
  15.  
  16. Note: It's always faster to fail the action command for the 2nd jump.
  17.  
  18.  
  19. Goombella joins your party
  20. Break Contact Lens
  21. Toad Bros. Bazaar
  22. -Order Contact Lens
  23. -Buy 3 Fire Flowers
  24. -Buy 5 Fright Masks
  25. Hit the Save Block (If you don't, Goombella will explain saving to you. If you never save it is faster to have Goombella explain it)
  26.  
  27.  
  28. Robbed by Bandit (Don't chase him to get the coins back, you make it up later)
  29. Meet Frankly
  30.  
  31.  
  32. *Rougeport Sewers*
  33. Goomba Trio
  34. Fright Mask
  35.  
  36.  
  37. Get Pretty Lucky from invisible block
  38.  
  39.  
  40. Get Black Key and Plane Curse
  41. Go to the Thousand-Year Door
  42.  
  43.  
  44. *Rougeport*
  45. Equip Power Smash (before you go down the pipe)
  46.  
  47.  
  48. *Rougeport Sewers*
  49. Blooper Battle
  50. Goombella: Fire Flower
  51. Mario: Full Power Smash
  52. Goombella: Headbonk x2
  53. Mario: Failed Power Smash
  54. Go to Petal Meadows
  55.  
  56.  
  57. Chapter 1
  58.  
  59.  
  60. *Petal Meadows*
  61. Collect Close Call on the 2nd screen
  62. Go to Petalburg
  63.  
  64.  
  65. *Petalburg*
  66. Get Turtley Leaf from bushes in front of Kroop’s house (You can skip this if you feel confident about dodging encounters)
  67. Talk to Mayor Kroop
  68. E-Mail on the way to the gate
  69.  
  70.  
  71. Get POW block in box
  72.  
  73.  
  74. Bald Clefts
  75. Mario: POW Block
  76.  
  77.  
  78. Get POW Block from bush
  79.  
  80.  
  81. Bristles
  82. Mario: POW Block
  83.  
  84.  
  85. Get Fire Flower from Block
  86. Hit heart block (Or use turtley leaf if low on coins)
  87.  
  88.  
  89. *Shhwonk Fortress*
  90. Thwomp Quiz
  91. Q1: “Stone Keys” (1st Answer)
  92. Q2: “16 Coins” (3rd Answer)
  93. Q3: “Kroop” (4th Answer)
  94. Q4: “Hooktail Castle” (2nd Answer)
  95. Q5: “Go Through a Pipe” (3rd Answer)
  96.  
  97.  
  98. Get Moon Stone
  99.  
  100.  
  101. Fuzzy Battle
  102. Mario: Fire Flower
  103.  
  104.  
  105.  
  106.  
  107. Get Sun Stone
  108.  
  109.  
  110. Fuzzy Battle
  111. Mario: Fright Mask
  112.  
  113.  
  114. Gold Fuzzy Battle
  115. Mario: Full Power Smash
  116. (Fuzzy horde appears)
  117. Goombella: Headbonk x2 on Gold Fuzzy
  118. Guard Fuzzy horde
  119. Superguard Gold Fuzzy
  120. Mario: Jump x2 on Gold Fuzzy
  121. Goombella: Headbonk x2 on Gold Fuzzy (x1 if you land the superguard)
  122.  
  123.  
  124. Get Multibounce from block
  125. Go Back to Petal Meadows
  126.  
  127.  
  128. *Petal Meadows*
  129. Koops joins your party
  130. Get Fire Flower from block
  131. Get Happy Heart on top of brick block
  132. Go to Hooktail Castle
  133.  
  134.  
  135. *Hooktail Castle*
  136. Get Power Bounce in first hall from block
  137.  
  138.  
  139. Koops’ Dad letter (don’t read)
  140. Red Bones Battle
  141. Koops: Fire Flower
  142. Mario: Failed Power Smash
  143.  
  144.  
  145. Level up! (FP > 10)
  146.  
  147. Do Flip Skip
  148.  
  149.  
  150. Go all the way to the right and get Black Key from chest
  151. Get Paper Curse
  152. Get Attack FX R
  153.  
  154. (Pause while unspinning to skip animation)
  155. Read Email (Do this now or the game will explain emails every time)
  156.  
  157. Unequip:
  158. Power Smash
  159. Equip:
  160. Power Bounce
  161. Attack FX R
  162.  
  163.  
  164. Backtrack to Red Bones room and get Castle Key
  165. Go back to Save Block/Big Green block room
  166.  
  167.  
  168. In Upper Hallway, hit first “!” block
  169. Use Koops to hit 2nd “!” block
  170.  
  171.  
  172. (Optional, jump to the window from the gap. Landing this saves 8 seconds, but wastes about 30 if you miss it)
  173.  
  174.  
  175. In big green block room, grab life shroom on the way up with Koops.
  176.  
  177.  
  178. Ms. Mowz Cutscene
  179. Get Castle Key
  180.  
  181.  
  182. Dry Bones
  183. Mario: Run Away (You can do 8 frame perfect pauses here to skip this, but lol)
  184.  
  185.  
  186. Go through locked door
  187. Get last Castle Key and go through big locked door
  188.  
  189.  
  190. Boss: Hooktail
  191. Mario: Power Bounce x9
  192. Koops: Shell Toss
  193. Guard Hooktail Fire
  194. Mario: Power Bounce x8
  195. Koops: Shell Toss (If at any point you get less than these numbers, just jump and shell shot until her cutscene activates. DO NOT use FP)
  196. Guard Hooktail Foot
  197. Hooktail Cutscene (Answer “Yes” for 1000 coins to take 5HP of damage)
  198. Mario: Power Bounce x8
  199. Koops: Shell Toss
  200.  
  201. Peach Segment
  202. Enter shower area and leave immediately to open door
  203. Visit TEC
  204.  
  205.  
  206. Bowser Segment
  207. Walk to the end of the hall
  208.  
  209.  
  210. Intermission
  211. Go back to the Thousand-Year Door
  212. Go to Boggly Woods
  213.  
  214.  
  215. Chapter 2
  216.  
  217.  
  218. *Boggly Woods*
  219. Go right for Shadow Sirens cutscene
  220. Go to the Great Tree
  221. Get FP Plus by the running water to the left of the tree
  222.  
  223.  
  224. Leave Great Tree for Flurrie cutscene
  225. Go to Flurrie’s House
  226. Get P-Down, D-Up in the hidden block on the way to Flurrie’s (This block is on the stump behind the first full grass patch)
  227. Raise Plane panel
  228.  
  229.  
  230. Talk to Flurrie
  231. Leave Flurrie’s house for Shadow Sirens cutscene
  232. Go back to the Shadow Sirens
  233. Get Quake Hammer in the block on the way to the Shadow Sirens
  234.  
  235.  
  236. Shadow Sirens
  237. Koops: Power Shell
  238. Mario: Jump x2 on Marilyn
  239. Guard all attacks (You can superguard Vivian and Marilyn in order to skip an Earth Tremor bar)
  240. Koops: Power Shell
  241. Mario: Full Earth Tremor (4 Bars if superguards landed)
  242.  
  243.  
  244.  
  245.  
  246. Grab necklace
  247. Go back to Flurrie’s House (Optional: Do Treep Clip to the far left of the room)
  248.  
  249.  
  250. Flurrie joins your party
  251. Go back to Great Tree
  252. (E-mail on screen with great tree)
  253. Blow away secret entrance and enter Great Tree
  254.  
  255.  
  256. *The Great Tree*
  257. X-Nauts
  258. Mario: Fright Mask
  259.  
  260.  
  261. Go to the top of the tree (where the cells are)
  262. Enter storage room
  263.  
  264.  
  265. X-Naut
  266. Mario: Power Bounce x4
  267.  
  268.  
  269. Get Ultra Shroom from Chest
  270. Get Red Key and unlock Elder
  271. Get Power Punch on the way back to Tree Entrance (You can hold R while going off the ledge to cancel forward momentum and land closer to the bush)
  272.  
  273.  
  274. Get 10 Punies and Puni Orb
  275. Use Puni Orb to make Pipe appear
  276.  
  277.  
  278. X-Nauts
  279. Mario: Fright Mask
  280.  
  281.  
  282. Level up! (FP > 15)
  283.  
  284.  
  285. Blow Punies across gap (unlock door while they are in bubbles, save this for later if on JP to avoid a crash)
  286.  
  287.  
  288. 10 Jabbi fight
  289. Get Blue Key
  290. Backtrack to bubble room
  291.  
  292.  
  293. Pick up Thunder Rage from the bush in the bubble room (You can hold R while going off the ledge to cancel forward momentum and land closer to the bush)
  294.  
  295.  
  296. Go back to cells and release all Punies (leave 10 punies in the bubble room on your way up)
  297. Puni glitch to the pipe below the cell room
  298.  
  299.  
  300. Go back to bubble room and blow the 91 Punies across
  301.  
  302. In the room with the two Pale Piranhas, puni glitch to the pipe. (Optional: Use Flurrie to lock Mario's position facing left by tapping "X" then "A" a moment after)
  303.  
  304.  
  305. Run by Pider using Flurrie
  306. Reveal Hidden block below Damage Dodge P with Koops (switch fast) (You can also walk to the very edge and hit the block with your hammer)
  307. Grab Damage Dodge P (If you miss it you will come back for it later)
  308.  
  309. 100 Jabbi fight
  310.  
  311. Situation 1: Cage Skip
  312.  
  313. Do Cage Skip
  314. Do the water room puzzle (Optional: Do Water Switch Skip (lol))
  315. Take the punis down to the basement of the tree and activate the escape (if you missed Damage Dodge P grab it now)
  316. Head up to the room where you get the blue key (Leave the Punis behind, you don't need them)
  317.  
  318. Fight: X-Nauts
  319. Mario: Fright Mask
  320.  
  321. Go through the open door and get the super boots
  322. Head back down to the basement of the tree the way you came
  323. Reactivate the escape then head back up to the first room of the tree
  324.  
  325. Fight: X-Nauts
  326. Mario: Fright Mask
  327.  
  328.  
  329. Situation 2: No Cage Skip
  330.  
  331. Lock the Punis in the cage
  332. Use paper mode to get out of the cage and go down the pipe. Hit the switch.
  333. Backtrack to the room where you got the blue key
  334. The order of the switches is Sun-Moon-Puni-Star
  335. Get super boots
  336. Backtrack to the punis and smash the floor panels (if you missed Damage Dodge P grab it here)
  337. Blow the punis down the hole
  338. Take the punis back up the pipe and smash the floor panel. Blow them through the hole down on to the stump and go through the pipe
  339. Do the water room puzzle (Optional: Water Switch Skip)
  340. Take the punis down to the basement of the tree and activate the escape
  341. Head up to the room where you get the blue key (Leave the Punis behind, you don't need them)
  342.  
  343. Fight: X-Nauts
  344. Mario: Fright Mask
  345.  
  346. Go up to the top of the tree
  347.  
  348. Boss: Magnus Von Grapple
  349. Koops: Power Punch on Mario
  350. Mario: Power Bounce x7
  351. Superguard Magnus Attack
  352. Koops: Shell Toss
  353. Mario: Power Bounce x6
  354. Magnus creates fists
  355. Mario: Power Bounce x6
  356. Koops: Shell Toss (if needed)
  357.  
  358.  
  359. Peach Segment
  360. Visit TEC for dancing (just walk around the door until it opens)
  361.  
  362.  
  363. Bowser Segment
  364. Beat 1-1 (161 is best possible time, 160 if you get the meats)
  365.  
  366.  
  367. Intermission
  368. (Peach e-mail outside Great Tree)
  369. Leave Boggly Woods and grab Damage Dodge in the sewers
  370. Go to The Thousand-Year Door
  371.  
  372.  
  373. Howz of Badges
  374. -Sell Damage Dodge
  375. -Sell Damage Dodge P
  376. -Sell P-Down, D-Up P
  377. -Sell FP Plus
  378. -Sell Happy Heart
  379. -Sell Attack FX R
  380. -Sell Close Call
  381. -Sell Pretty Lucky
  382. -Buy Power Rush
  383. Toad Bros Bazaar
  384. -Buy Contact Lens
  385.  
  386. Charlieton
  387. -Buy Mega Rush from Charlieton (Go to the area with the blimp if he doesn't have it, in order to reset his inventory)
  388.  
  389.  
  390. West Side Goods
  391. -Buy Dried Shroom
  392. -Buy Dizzy Dial (Get Mushroom)
  393. Answer anything for first question, “Yellow” for second
  394. -Buy 3 Thunder Bolts
  395. Talk to Don Pianta
  396. -Store 3 Thunder Bolts, 1 Dizzy Dial, 1 Dried Shroom, 1 Mushroom
  397.  
  398. Toad Bros Bazaar
  399. -Buy 6 Fright Masks
  400. -Sell Ultra Shroom
  401. -Store Ice Storm
  402.  
  403. Go to Rougeport Harbor and talk to Francesca
  404. Give Lumpy 300 coins
  405. Go Back to Don Pianta and get Blimp Ticket
  406. (e-mail on way to blimp)
  407. Go to Glitzville
  408.  
  409.  
  410. Chapter 3
  411.  
  412. *Glitzville*
  413. Go inside the lower lobby doors
  414. Sign up to be a fighter
  415.  
  416.  
  417. For the 5 fights you use fright masks on, you only have 1 extra. Do not waste your extra unless it is absolutely necessary. You need 1 star point from these battles to not be over-leveled, but it is ok to normally kill 2-3 enemies.
  418.  
  419.  
  420. Rank 19: Goomba Bros.
  421. Standard - Appeal, Powershell
  422.  
  423. Backups:
  424.  
  425.  
  426. Rank 18: KP Koopas
  427. Standard - Fright Mask
  428. Don't Use Items - Spin Jump, Quake Hammer
  429.  
  430.  
  431. Rank 17: Pokey Triplets
  432. Standard - Fright Mask
  433. Don't Use Items - Quake Hammer, Power Shell
  434.  
  435.  
  436. Rank 16: Dead Bones
  437. Standard - Power Shell
  438. Don't Attack With Partner - Quake Hammer
  439. Don't Use Flower Points - Hammer, Shell Toss
  440.  
  441.  
  442. Rank 15: Spike Storm
  443. Standard - Fright Mask
  444. Don't Use Items - Earth Tremor
  445.  
  446.  
  447. Rank 14: Hand-It-Overs
  448. Standard - Fright Mask
  449. Don't Use Items - Gale Force, Power Bounce
  450.  
  451.  
  452. Rank 13: Mind Bogglers
  453. Standard - Fright Mask
  454. Don't Use Items - Gale Force
  455.  
  456.  
  457. After you rank up to #13, Go outside and get Yoshi Egg
  458.  
  459.  
  460. Souvenir Shop
  461. Buy 1 Power Punch
  462. Store Power Punch
  463. Withdraw Ice Storm
  464. Buy 5 Earthquakes
  465.  
  466.  
  467. You should have 5 Earthquakes, 1 Ice Storm, 1 Thunder Rage, 1 Life Shroom and 2 Fire Flowers.
  468.  
  469.  
  470. (E-mail entering the Glitz Pit after getting Yoshi egg)
  471.  
  472.  
  473. Rank 12: Punk Rocks
  474. Standard - Earthquake
  475. Don't Use Items - Quake Hammer
  476.  
  477.  
  478. Rank 11: Bomb Squad
  479. Standard - Fire Flower
  480. Don't Use Items - Multibounce, Powershell
  481.  
  482.  
  483. Rank 10: Armored Harriers
  484. Standard - Gulp
  485.  
  486.  
  487. Armored Harriers (before Yoshi)
  488. Mario: Run Away
  489.  
  490.  
  491. Yoshi hatches and joins your party
  492.  
  493.  
  494. Beat Armored Harriers: Level up! (FP > 20)
  495.  
  496.  
  497. Enter Major League
  498.  
  499.  
  500. Rank 9: Tiny Spinies
  501. Standard - Earthquake
  502. Don't Use Items - Quake Hammer, Gulp
  503.  
  504.  
  505. Rank 8: Poker Faces
  506. Standard - Quake Hammer
  507. Don't Attack With Mario - Superguard
  508. Don't Use Flower Points - Superguard
  509. Don't Use Your Hammer - Superguard
  510.  
  511.  
  512. After you get to rank #8, Get Super Hammer
  513. Break Block in Minor League locker room
  514. Get Dubious Paper confiscated
  515.  
  516.  
  517. Rank 7: Shell Shockers
  518. Standard - Earthquake, Ice Storm, Power Bounce
  519. Don't Attack With Mario - Earthquake, Ice Storm, Ground Pound
  520. Don't Use Items - Power Bounce, Gulp
  521. Don't Use Your Jump - Earthquake, Ice Storm, Ground Pound
  522.  
  523.  
  524. Rank 6: The Fuzz
  525. Standard - Earthquake, Jump
  526. Don't Attack With Mario - Earthquake, Shell Toss
  527. Don't Use Items - Gulp, Power Bounce
  528. Don't Use Your Jump - Earthquake, Shell Toss
  529.  
  530.  
  531. Rank 5: Magikoopa Masters
  532. Standard - Thunder Rage, Fire Flower
  533. Don't Use Items - Power Bounce, Gulp
  534.  
  535.  
  536. Rank 4: Craw Daddy
  537. Standard - Gale Force
  538. Don't Attack With Partner - Power Smash
  539. Don't Use Flower Points - Hammer, Shell Toss
  540.  
  541.  
  542. Beat Rank #4 or #5 (depending on star points): Level up! (BP > 6)
  543.  
  544.  
  545. Go to telephone booth to get Key
  546. Go to storage room
  547.  
  548.  
  549. Blow away/break boxes and hit switch to reveal staircase
  550. Go left and into the vent and listen to Grubba/Jolene
  551.  
  552.  
  553. Rank 3: Hamma, Bamma, and Flare
  554. Standard - Earthquake, Earth Tremor
  555. Don't Attack With Mario - Earthquake, Gulp
  556. Don't Use Items - Earth Tremor, Power Shell
  557. Don't Use Special Moves - Earthquake, Gulp
  558.  
  559.  
  560. Rank 2: Chomp Country
  561. Note: Get into peril during Chomp Country by blocking one chomp (-4 HP) and letting the other attack you (-5 HP)
  562. Standard - Multibounce In Peril
  563. Don't Attack With Mario - Gulp
  564. Don't Use Flower Points - Hammer In Peril
  565. Don't Use Your Jump - Gulp
  566.  
  567.  
  568. Rank 1: The Koopinator
  569. Standard: Quake Hammer, Jump
  570. Don't Attack With Mario - Gale Force
  571. Don't Use Flower Points - Hammer
  572. Don't Use Your Hammer - Gale Force
  573. Don't Use Your Jump - Quake Hammer
  574.  
  575.  
  576. Register for Rawk Hawk fight
  577. Pick up Ice Storm in Major League locker room
  578. Escape locker room and make your way to the ring
  579. Equip Power Bounce, Multibounce, Mega Rush and Power Rush
  580.  
  581.  
  582. Rawk Hawk
  583. Mario: Power Bounce x7
  584.  
  585.  
  586. Backup strat: Defend x3 (do not guard any attacks) will put you in Peril
  587.  
  588.  
  589. Note: Watch for falling ceiling items and adjust accordingly to make sure you’re at 1HP for the Power Bounces
  590.  
  591.  
  592. Go to Grubba’s office from Champion room and chase after him
  593.  
  594.  
  595. Boss: Macho Grubba
  596. Mario: Power Bounce x4
  597. Yoshi: Ice Storm (hopefully freezes him to skip power up)
  598. Grubba Powers Up
  599. Mario: Power Bounce x4
  600.  
  601.  
  602. Note: You can do 6 Power Bounces and then Jump x2 if you are low on FP. Just make sure you do 60 HP of damage before he takes his second turn
  603.  
  604.  
  605. Level Up! (BP > 9)
  606.  
  607.  
  608. Peach Segment
  609. Visit TEC
  610. Ride Elevator Up
  611. Go right and change into X-Naut
  612. Talk to Grodus
  613. Change back to Peach
  614.  
  615.  
  616. Bowser Segment
  617. Talk to Puni Elder
  618.  
  619.  
  620. Intermission
  621. Leave Glitzville
  622. *Rougeport*
  623. (Peach e-mail before grate)
  624. Get rejected by Twilight Pipe
  625. Go to Thousand-Year Door
  626.  
  627.  
  628. (e-mail leaving frankly's house)
  629. Talk to Darkly
  630. Go to Twilight Town
  631.  
  632.  
  633. Chapter 4
  634.  
  635.  
  636. *Twilight Town*
  637. Go Talk to Gatekeeper
  638. Talk to shop manager’s Wife
  639. See Mayor turned into a pig
  640. See gatekeeper turned into a pig
  641.  
  642.  
  643. Get Shop Key with Koops
  644. Get Black Key
  645.  
  646.  
  647. Pick up Life Shroom
  648. Pick up Boo’s Sheet
  649. Get Tube Curse
  650. (e-mail leaving shop)
  651.  
  652.  
  653. Go to Creepy Steeple
  654.  
  655.  
  656. *Creepy Steeple*
  657. Drop down into the well
  658. Buzzy Beetle
  659. Buzzy Beetle first attack
  660. Mario: swap partner out
  661. Partner: swap partner out
  662. Don’t guard Buzzy Beetle attack
  663. Mario: swap partner out
  664. Partner: swap partner out
  665. Don’t guard Buzzy Beetle attack
  666. Mario: Run Away
  667.  
  668.  
  669. Go inside the Steeple
  670. Release the Boos (Guess 50 for 1 coin)
  671. Talk to the Boo and answer “No”
  672.  
  673.  
  674. Go through bottom door
  675. Hit red “!” switch once
  676. Go up the stairs and grab Steeple Key
  677. Go through top door in boo room
  678. Hit red “!” switch twice
  679. Go to the top of the steeple
  680.  
  681.  
  682. Boss: Doopliss
  683. Mario: Power Bounce x7
  684. Doopliss Copies Mario
  685. Partner: Boo Sheet on Mario
  686. Mario: Jump x2
  687.  
  688.  
  689. End of Chapter?
  690.  
  691.  
  692. *Creepy Steeple*
  693. Make your way back to Twilight Town
  694. Run Away from Doopliss
  695.  
  696.  
  697. *Twilight Town*
  698. Buy 6 Thunder Rages (Receive Super Shroom)
  699. Find Superbomb
  700. Vivian Joins your party
  701. Run away from Doopliss again
  702. Go Back to Creepy Steeple
  703.  
  704.  
  705. *Creepy Steeple*
  706. Go into well and make your way to the room with the parrot
  707. Get Power Plus
  708. Get The Letter “P”
  709. Get Steeple Key
  710.  
  711.  
  712. Go back to Doopliss and spell his name out
  713. Chase him back to Creepy Steeple
  714.  
  715.  
  716. Hit top red “!” switch once
  717.  
  718.  
  719. Boss: Doopliss
  720. Mario: Power Bounce x7
  721.  
  722.  
  723. Vivian really joins your party
  724.  
  725.  
  726. Peach Segment
  727. TEC Quiz
  728. Q1: Thousand-Year Door Opens (2nd Answer)
  729. Q2: To conquer the world (1st answer)
  730. Q3: A 1,000 year-old demon’s soul (3rd answer)
  731. Q4: Bring the demon back to life (2nd answer)
  732. Q5: Crystal Stars (3rd Answer)
  733.  
  734.  
  735. Bowser Segment
  736. Beat 2-1 (153 is best possible)
  737.  
  738.  
  739. Intermission
  740. Leave Twilight Town
  741. Go to The Thousand-Year Door
  742.  
  743.  
  744. Talk to Flavio in Rougeport Bar
  745. Talk to Flavio again at the harbor
  746. Talk to Frankly
  747. Take on ???’s Trouble
  748. Break into Bobbery’s House
  749.  
  750.  
  751. Go to the top of Hooktail Castle
  752. Use Flurrie to reveal Attack FX B
  753. Go back to Rogueport
  754.  
  755.  
  756. Talk to Podley to get the Old Letter
  757. Talk to Ms. Mowz on the rooftops
  758. Ms. Mowz joins your party
  759. Give Bobbery the old letter
  760. (e-mail in rogueport square)
  761.  
  762. Go to Keelhaul Key by boat
  763.  
  764.  
  765. Note: Pay Gus both times you pass him in this segment. It’s only 20 coins.
  766.  
  767.  
  768. Chapter 5
  769.  
  770.  
  771. *Keelhaul Key*
  772. Go right and fight embers
  773.  
  774.  
  775. Embers
  776. Mario: Thunder Rage
  777. Yoshi: Thunder Rage
  778.  
  779.  
  780. Hit invisible block by cliff area
  781. Get Thunder rage in Yellow box
  782.  
  783.  
  784. Go to Bobbery
  785.  
  786.  
  787. Embers
  788. Mario: Thunder Rage
  789. Yoshi: Thunder Rage
  790.  
  791.  
  792. Level Up! (BP > 12)
  793.  
  794.  
  795. Knock Down Bobbery
  796. *******Get a Coconut*******
  797. Go back to Flavio and trade the coconut for the Chuckola Cola
  798.  
  799.  
  800. Go back to Bobbery and give him the Chuckola Cola
  801. Bobbery joins your party
  802.  
  803. Go back to flavio and lead him to the door, open it with Bobbery (Hammer the tall statue 4 times and spin jump on the small statue 3 times)
  804.  
  805. Use Yoshi to cross the floor spikes
  806.  
  807.  
  808. Use Yoshi hover to go past the Bullet Bill Blaster
  809.  
  810.  
  811. Go up the cliffs and head left
  812. Use Koops to hit the “!” switch
  813. Get the key and head back down to the locked door in the save block room
  814.  
  815.  
  816. Use tube mode to get by the wall spikes
  817. Use Bobbery to blast away the wooden planks
  818.  
  819.  
  820. Run into first set of bullet bills
  821. Bullet Bills
  822.  
  823. T1:
  824. Mario: Run Away
  825.  
  826.  
  827. Use invincibility to run to the second set of Bullet Bill Blasters
  828.  
  829.  
  830. Bullet Bill Blasters
  831. T1:
  832. Mario: Thunderrage
  833.  
  834.  
  835. Collect all the coins that drop. Ideally you want to have 49 coins minimum when back in Rogueport.
  836.  
  837.  
  838. Talk to black chest
  839.  
  840.  
  841. Embers
  842. Mario: Thunder Rage
  843. Yoshi: Thunder Rage
  844.  
  845.  
  846. Get Boat Curse
  847. On the way back, get hit by one of the bullet bills
  848.  
  849. T1:
  850. Mario: Swap Partners
  851. Partner: Swap to yoshi
  852.  
  853. DONT Block (You should be at 2hp after this) (in the event that a bullet bill targets the back partner, just fall in the water later)
  854.  
  855. Head back up to the top and use boat mode to sail back to the first room and get the gate handle
  856. Go back to the third room of grotto and use the gate handle
  857. Go back up to the top and go down the waterfall and through the gate
  858. Dodge the waves and head to the right (If one is coming right at you, move backwards for a moment before going up/down)
  859.  
  860. Complete the puzzle to get the toads to dry land
  861. Go into the area with Cortez's shup. At this point, fall in the water until you are at 1HP
  862. Enter Cortez's room
  863.  
  864. Boss: Cortez (3 phases, 20 HP each)
  865.  
  866. T1:
  867. Mario: Power Bounce x3
  868. T2:
  869. Mario: Power Bounce x3
  870. T3:
  871. Mario: Power Bounce x3
  872.  
  873. (If you level here, get into peril on the water)
  874.  
  875. Go back to the room with the toads and blow up the wall
  876.  
  877. Boss: Lord Crump
  878.  
  879. Power Bounce x4
  880.  
  881. *Crump Heals
  882.  
  883. Power Bounce x4
  884.  
  885. Peach Segment:
  886.  
  887. Go up to the potion room
  888.  
  889. Place the potions in the order: Red Blue Yellow Green
  890.  
  891. Play the minigame. Make sure you get around 30 seconds for cooking, the timer is lenient but not very
  892. Upload the disk drive
  893. Go back to the room and drink the green potion
  894. Go back to tech
  895.  
  896. Bowser Segment:
  897. Mash Text
  898.  
  899. Pre Chapter 6:
  900.  
  901. Go talk to Don Pianta
  902. Take the boat to Keelhaul and go get the wedding ring
  903. Take it back to Franky and Franchesca
  904. Go back to Don Pianta and get the train ticket
  905. Enter the train
  906.  
  907. Chapter 6
  908.  
  909. Sales Stall (Express Excess Shop)
  910. -Buy 4 Boo Sheets (1 is extra in case you mess up SSS / are doing glitchless)
  911. -Store 4 Boo Sheets and Super Shroom
  912. -Withdraw 1 Thunder Bolt and 1 Power Punch
  913.  
  914.  
  915. Tell the conductor about the “sticky, yummy threat”
  916. Talk to Pennington in the Kitchen
  917. Examine the floor in front of room 3
  918. Talk to Heff. T
  919. Get the Galley Pot from the drawer
  920. Talk to Pennington in Room 6
  921.  
  922.  
  923. Talk to Sylvia in Room 8 to find out about Bub’s present
  924. Talk to bub twice
  925. Talk to the conductor
  926. Get the autograph from the engineer
  927. Give Bub the autograph
  928.  
  929.  
  930. Talk to the conductor to learn about the missing blanket
  931. Use Vivian to talk to the ghost in room 4
  932. Get Diary from the baggage car
  933. Give Diary to the ghost
  934. Give blanket to the conductor (Receive Mushroom)
  935. Go to sleep in room 5
  936.  
  937.  
  938. (e-mail in dining car)
  939. Talk to Pennington in room 6
  940. Get vital paper in Room 1
  941. Give Pennington the Vital Paper
  942. Use Vivian to catch Zip Toad in Room 5
  943. Return the briefcase
  944.  
  945.  
  946. *Riverside Station*
  947. Talk to the Riverside worker to get the Key
  948. Unlock the door and head inside
  949.  
  950.  
  951. Use Tube Mode to hit the blue “!” switch
  952. Go up the stairs and get the Station Key in the next room
  953. Unlock the door and go outside
  954.  
  955.  
  956. Blow away the posters with Flurrie
  957. Use Tube Mode to get down the vertical tunnel
  958.  
  959.  
  960. Multibounce on all Goombas
  961. Hit the “!” switches as instructed
  962.  
  963.  
  964. Get the Ultra Boots
  965. Spring out of the room and get the Elevator Key
  966.  
  967.  
  968. Get Thunder Rage in the area outside from invisible block
  969. Ride elevator up and hammer Smorgs away
  970. Pull switch and hit blue “!” switch
  971. Get back on the Excess Express
  972. (e-mail in front of train)
  973.  
  974.  
  975. Go to sleep
  976. (e-mail leaving cabin 5)
  977. Go talk to Engineer
  978.  
  979.  
  980. Get rid of Smorg’s in the baggage car
  981.  
  982. Equip Power Plus
  983.  
  984.  
  985. Boss: Smorg
  986. Mario: Power Punch
  987. Yoshi: Thunder Rage
  988. Mario: Power Bounce x6
  989. Yoshi: Thunder Bolt
  990. Guard Smorg Attack to be put in peril
  991. Mario: Jump x2
  992.  
  993.  
  994.  
  995. Go to Poshley Sanctum
  996. Spring Jump up on the poles to reveal the pipe
  997. Grab the Garnet Star
  998. Leave Sanctum
  999.  
  1000.  
  1001. Peach Segment
  1002. Visit TEC
  1003.  
  1004.  
  1005. Bowser Segment
  1006. Beat 3-1 (156 is best possible)
  1007.  
  1008.  
  1009. Intermission
  1010. (peach e-mail leaving train)
  1011. Go to The Thousand-Year Door
  1012. Go to the Trouble Center (pay Gus)
  1013. Take on Frankie’s trouble
  1014. (e-mail in front of Frankly's house)
  1015. Go to Chet Rippo in the sewers
  1016. -Raise BP (15), Lower HP (5)
  1017.  
  1018.  
  1019. Get Ultra Hammer
  1020. Talk to Frankie about the trouble
  1021. Get 999 coins from Lumpy
  1022. Talk to Professor Frankly to learn about Fahr Outpost
  1023. Get the wedding ring (pay Gus again)
  1024. Give Frankie the wedding ring to get the gold card
  1025. Go to Pianta Parlor and buy exactly 204 piantas
  1026. Buy 6 Power Rushes from the Pianta Parlor
  1027. De-equip Power Plus
  1028. Equip all 6 power rushes
  1029. Go to Fahr Outpost
  1030.  
  1031.  
  1032. Chapter 7
  1033.  
  1034.  
  1035. *Fahr Outpost*
  1036. Go all the way right
  1037. Speak to the Mayor with Bobbery out
  1038. Go back to Rougeport sewers
  1039. Break the large blocks blocking the warp pipes and hit all the switches
  1040.  
  1041.  
  1042. The Hunt for General White
  1043. 1. Go to Petalburg and talk to Kroop
  1044. 2. Go to Keelhaul and talk to Pa-Patch
  1045. Enter Keelhaul Galleria and withdraw 4 Boo Sheets and 2 Thunder Bolts
  1046. 3. Go to Glitzville and talk to Podler
  1047. 4. Go to the Great Tree and talk to first Puni inside
  1048. 5. Go to Poshley Heights and talk to Goldbob (give him all your coins)
  1049. 6. Go to Twilight Town and talk to the Twilighter by the Inn
  1050. 7. Go back to Fahr Outpost
  1051.  
  1052.  
  1053. Wake up General White
  1054. Go to the Moon
  1055.  
  1056.  
  1057. *Moon*
  1058. Go 3 screens to the right and blow up the rock to reveal the pipe
  1059. Enter the X-Naut Fortress
  1060. Equip Multibounce
  1061.  
  1062.  
  1063. *X-Naut Fortress*
  1064. X-Nauts
  1065. Mario: Multibounce
  1066.  
  1067.  
  1068. Level up! (BP > 18)
  1069.  
  1070.  
  1071. Equip Power Plus
  1072.  
  1073.  
  1074. Go to the first electric tile room and get the elevator key
  1075. Go to Sublevel 1
  1076.  
  1077.  
  1078. Go right and enter access code (014029)
  1079. Thwomp Quiz
  1080. Q1: Elevator Key (3rd answer)
  1081. Q2: Koopie Koo (4th answer)
  1082. Q3: 6 Feet (2nd answer)
  1083. Q4: Hooktail’s Belly (3rd answer)
  1084. Q5: Prince Mush (1st answer)
  1085. Get Elevator Key
  1086. Go to Sublevel 2
  1087.  
  1088.  
  1089. Go left to the second electric tile room and get card key
  1090. Go all the way right to Grodus’ office and get a card key
  1091. Go to Sublevel 3
  1092.  
  1093.  
  1094. Go left to the third electric tile room and get card key
  1095. Note: You can use Yoshi to make the tiles move quickly, but it’s harder to keep pace
  1096.  
  1097.  
  1098. Go right and use the 3 card keys
  1099.  
  1100.  
  1101. Navigate the room and hit the stairs switch
  1102. Hover with Yoshi to get the card key
  1103. Use Card key to enter the final room
  1104.  
  1105.  
  1106. Note: You can hover from the card key platform to get on top of the save block, at which point you should hover to the heal block, and then perform a spring jump to get to the moving platform. This will skip going through the background again. If you can’t get on top of the save block, you will probably have to fight the Z-Yux (2 of them in 1 fight) so he doesn’t first attack you. If you stand directly to the right of the heal block, you can time a spring jump to get up to the moving platform, but the moving platforms are off screen.
  1107.  
  1108.  
  1109. Boss: Magnus Von Grapple 2.0
  1110. Mario: Power Bounce x5
  1111.  
  1112.  
  1113. Bowser Segment
  1114. Go into Poshley Sanctum
  1115.  
  1116.  
  1117. Intermission
  1118. Go to Sublevel 4 and talk to TEC
  1119. Head to sublevel 2 and go 2 rooms to the left
  1120. Leave the X-Naut Fortress via teleport
  1121. Open The Thousand-Year Door
  1122.  
  1123.  
  1124. Chapter 8
  1125.  
  1126.  
  1127. Run past swoopulas on first staircase
  1128. Avoid Bombshell Bills by running between them with Yoshi or using Vivian for safety
  1129.  
  1130.  
  1131. Do cannon skip 1
  1132.  
  1133.  
  1134. Go through Spike Room
  1135. Go through Fire Bar room (there is a hidden boo sheet on the stand between the 2 fire bars if you want an extra)
  1136.  
  1137.  
  1138. Dark Bones
  1139. Mario: Multibounce
  1140. Yoshi: Thunder Bolt on Dark Bones
  1141.  
  1142.  
  1143. Level Up! (BP > 21)
  1144.  
  1145.  
  1146. Get Palace Key
  1147.  
  1148.  
  1149. Run between Bombshell Bills (or use Vivian)
  1150.  
  1151.  
  1152. Do cannon skip 2
  1153.  
  1154.  
  1155. Run between second Bombshell Bills (or use Vivian)
  1156.  
  1157.  
  1158. Do cannon skip 3
  1159.  
  1160. Endless Room
  1161. Down - Down - Up - Up - Down - Up - Down
  1162.  
  1163.  
  1164. Break Chain Chomp statues outside the Riddle Tower with Bobbery to reveal pipes
  1165. Hit blue “!” switches to reveal boat panels
  1166.  
  1167.  
  1168. Go right to Gloomtail
  1169.  
  1170.  
  1171. Gloomtail
  1172. Mario: Power Bounce x6
  1173.  
  1174.  
  1175. Get the Star Key
  1176. Make your way back to the Riddle Tower
  1177. Use the Boat panels to reach the Riddle Tower
  1178.  
  1179.  
  1180. Riddle Tower
  1181. 1F Bottom Left: Hit lift switch 3 times, right switch 2 times
  1182. 1F Top Left: Break Gray block and leave
  1183. 1F Top Right: Run through the wall and hit the switch
  1184. 1F Bottom Right: Blow away center with Flurrie
  1185. 2F Bottom Left: First Strike Dull Bones, Red Bones, Dry Bones, then Dark Bones
  1186. 2F Top Left: Break 2 Gray blocks and leave
  1187. 2F Top Right: Blow up wall with Bobbery
  1188. 2F Bottom Right: Hit invisible Block
  1189. 1F Top Left: Break Last Block and get key
  1190. 2F Top Left: Get Key
  1191. 3F: Insert Star Key, Insert all Palace Keys
  1192.  
  1193.  
  1194.  
  1195.  
  1196.  
  1197. Situation 1: No SSS
  1198.  
  1199. Shadow Sirens
  1200. Mario: Jump on Beldam x2
  1201. Yoshi: Boo Sheet on Mario
  1202. Guard Attacks
  1203. Mario: Power Bounce Doopliss x3
  1204. Yoshi: Defend
  1205. Guard Attack
  1206. Mario: Power Bounce Marilyn x3
  1207.  
  1208. Level Up! (BP > 24)
  1209.  
  1210. Situation 2: SSS
  1211.  
  1212. Do SSS
  1213.  
  1214.  
  1215.  
  1216. Uncover staircase with Flurrie
  1217. Use Yoshi to cross the gap
  1218.  
  1219.  
  1220. Use Koops on red “!” switch
  1221. Hit Green switch once
  1222.  
  1223.  
  1224. Use Yoshi to cross the Gap
  1225. Hit Purple Switch, Use Yoshi across next gaps to the door
  1226.  
  1227.  
  1228. Spring Jump to the poles (You can use Yoshi to hover across the 2nd gap)
  1229. Use Bobbery to hit red “!” switch and cross gap to chain chomp
  1230. Cross the turning wheel
  1231.  
  1232.  
  1233. Blow away block with Flurrie
  1234. Spin Hammer and Spin Jump through the floor
  1235.  
  1236.  
  1237. Use the plane panel to reach the area in the middle of the room
  1238. Hit red “!” switch and use Yoshi to get to the Palace Key
  1239.  
  1240.  
  1241. Fall down and use the spring to get back up to the plane panel
  1242. Fly across the room and unlock the door
  1243.  
  1244.  
  1245. Boss: Grodus
  1246. Yoshi: Thunder Bolt on Grodus X
  1247. Mario: Power Bounce Grodus x4
  1248.  
  1249.  
  1250. Boss: Bowser / Kammy Koopa
  1251. Mario: Power Bounce Bowser x5
  1252. Yoshi: Defend
  1253. Guard Kammy’s Attack if she targets Mario
  1254. Mario: Power Bounce Kammy x3
  1255.  
  1256.  
  1257. Level Up! (BP > 27)
  1258.  
  1259.  
  1260. Have Bobbery as your partner before Shadow Queen
  1261.  
  1262.  
  1263. Final Boss: Shadow Queen
  1264. Bobbery: Bomb Squad
  1265. Mario: Power Bounce x4
  1266. Phase 2 Starts
  1267. Mario: Failed Jump
  1268. Bobbery: Boo Sheet on Mario
  1269. Bomb Squad goes off
  1270.  
  1271.  
  1272. Crystal Stars Cutscene
  1273.  
  1274.  
  1275. Mario: Power Bounce x5
  1276. Bobbery: Boo Sheet on Mario
  1277. Shadow Queen Attacks
  1278. Mario: Power Bounce x5
  1279.  
  1280.  
  1281. Aftermath
  1282. Credits Roll
  1283.  
  1284.  
  1285. Timing Ends as soon as you see “The End” on screen after the credits.
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