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- UAV Data
- ItemStats:
- <Module id="4000" name="UAV_Primary" CType="CUAVStats">
- <PilotModuleStats talentId="ePTUAVUpgrade" equipType="UAV"/>
- <Loc nameTag="@UAV" shortNameTag="@UAV_short" descTag="@UAV_desc" iconTag="33" />
- <!-- radius = the detection radius of the UAV (default: 200 m)-->
- <!-- radius2 = the radius at which enemy Mechs can detect/target the UAV (default: 125 m)-->
- <!-- health = the hit points of the UAV (default: 10)-->
- <!-- duration = length of time the UAV can be deployed (default: 45.0 sec)-->
- <!-- height = how high above the ground the UAV hovers (default: 75.0 m)-->
- <!-- collisionDamage = how much damage a Mech takes for colliding with a UAV (default: 5.0)-->
- <!-- mesh = mesh effect = constant effect while active effect2 = out of fuel effect effect3 = death effect-->
- <!-- bone = bone prefix will look for this bone name + a number starting with 1 until one can not be found "jet" = jet1, jet2 jet3 jet4-->
- <UAVStats radius="240.0" radius2="180.0" health="10.0" duration="45.0" height="150.0" damage="5.0" mesh="Objects\weapons\uav\uav.cga" effect="mech_effects.uav.jet_45" effect2="mech_effects.uav.jet_oof" effect3="mech_effects.uav.jet_d" bone="jet"/>
- </Module>
- ...
- <Module id="4034" name="UAV_Advanced" CType="CUAVStats">
- <PilotModuleStats equipType="UAV"/>
- <Loc nameTag="@Advanced_UAV" descTag="@Advanced_UAV_desc" shortNameTag="@UAV_Advanced_short" iconTag="34" />
- <UAVStats radius="240.0" radius2="180.0" health="10.0" duration="60.0" height="150.0" damage="5.0" mesh="Objects\weapons\uav\uav.cga" effect="mech_effects.uav.jet_60" effect2="mech_effects.uav.jet_oof" effect3="mech_effects.uav.jet_d" bone="jet"/>
- </Module>
- Pilot Talents:
- <Talent id="23" category="ePTModule_Consumable" ename="ePTUAV" ranks="0">
- <Rank id="1" title="@pt_drone" description="@pt_drone_desc" icon="24" xpcost="15000">
- <Bonus attribute="UAV_Range" value="0.25"/>
- </Rank>>
- </Talent>
- <Talent id="28" category="ePTModule_Consumable" ename="ePTUAVUpgrade" ranks="0">
- <Rank id="1" title="@pt_drone_upgrade" shortTitle="@UAV_Improved_short" description="@pt_drone_upgrade_desc" icon="33" xpcost="15000">
- <Bonus attribute="UAV_Duration" value="0.333"/>
- </Rank>
- </Talent>
- Localization Data:
- (The update this week is just flavor text on UAVs)
- <Row>
- <Cell ss:Index="2"><Data ss:Type="String">pt_drone_upgrade</Data></Cell>
- <Cell><Data ss:Type="String">IMPROVED UAV</Data></Cell>
- <Cell><Data ss:Type="String">IMPROVED UAV</Data></Cell>
- </Row>
- <Row ss:AutoFitHeight="0" ss:Height="25.5">
- <Cell ss:Index="2"><Data ss:Type="String">pt_drone_upgrade_desc</Data></Cell>
- <Cell><Data ss:Type="String">Increases the amount of time a UAV is active by 15 seconds.</Data></Cell>
- <Cell><Data ss:Type="String">Increases the amount of time a UAV is active by 15 seconds.</Data></Cell>
- </Row>
- text_ui_hud.xml - apparently we're able to kill people with UAVs, and it has some sort of bonus associated with it? might be "target was anihilated thanks to help from your UAV":
- <Row>
- <Cell ss:Index="2"><Data ss:Type="String">HUD_UAVKILL</Data></Cell>
- <Cell ss:StyleID="Default"><Data ss:Type="String">UAV KILL</Data></Cell>
- <Cell ss:StyleID="Default"><Data ss:Type="String">UAV KILL</Data></Cell>
- </Row>
- text_ui_menus.xml:
- Some more UAV related data. Looks like we can give it waypoints:
- <Cell ss:Index="2"><Data ss:Type="String">pt_drone</Data></Cell>
- <Cell><Data ss:Type="String">UAV UPGRADE</Data></Cell>
- <Cell><Data ss:Type="String">UAV UPGRADE</Data></Cell>
- </Row>
- <Row ss:AutoFitHeight="0">
- <Cell ss:Index="2"><Data ss:Type="String">pt_drone_desc</Data></Cell>
- <Cell><Data ss:Type="String">Permanently increases the range of all UAVs by 25%.</Data></Cell>
- <Cell><Data ss:Type="String">Permanently increases the range of all UAVs by 25%.</Data></Cell>
- </Row>
- <Row>
- <Cell ss:Index="2"><Data ss:Type="String">pt_adv_drone</Data></Cell>
- <Cell><Data ss:Type="String">ADV. UAV</Data></Cell>
- <Cell><Data ss:Type="String">ADV. UAV</Data></Cell>
- </Row>
- <Row ss:AutoFitHeight="0" ss:Height="25.5">
- <Cell ss:Index="2"><Data ss:Type="String">pt_adv_drone_desc</Data></Cell>
- <Cell><Data ss:Type="String">Call in a surveilance UAV for 2 minutes and has a 300m range and has 3 assignable waypoints.</Data></Cell>
- <Cell><Data ss:Type="String">Call in a surveilance UAV for 2 minutes and has a 300m range and has 3 assignable waypoints.</Data></Cell>
- </Row>
- ui_weapon_loc.xml
- * More UAV fluff:
- <Cell ss:Index="2"><Data ss:Type="String">UAV_desc</Data></Cell>
- <Cell><Data ss:Type="String">An Unmanned Aerial Vehicle used for reconnaissance with a 240m radius and lasts for 45 seconds. Consumed on use.</Data></Cell>
- <Cell><Data ss:Type="String">An Unmanned Aerial Vehicle used for reconnaissance with a 240m radius and lasts for 45 seconds. Consumed on use.</Data></Cell>
- </Row>
- ...
- <Row ss:AutoFitHeight="0">
- <Cell ss:Index="2"><Data ss:Type="String">Advanced_UAV</Data></Cell>
- <Cell><Data ss:Type="String">ADVANCED UAV</Data></Cell>
- <Cell><Data ss:Type="String">ADVANCED UAV</Data></Cell>
- </Row>
- <Row ss:AutoFitHeight="0">
- <Cell ss:Index="2"><Data ss:Type="String">Advanced_UAV_desc</Data></Cell>
- <Cell><Data ss:Type="String">An Unmanned Aerial Vehicle used for reconnaissance with a 240m radius and lasts for 60 seconds. Consumed on use.</Data></Cell>
- <Cell><Data ss:Type="String">An Unmanned Aerial Vehicle used for reconnaissance with a 240m radius and lasts for 60 seconds. Consumed on use.</Data></Cell>
- </Row>
- <Row ss:AutoFitHeight="0">
- <Cell ss:Index="2"><Data ss:Type="String">UAV_short</Data></Cell>
- <Cell><Data ss:Type="String">UAV-S</Data></Cell>
- <Cell><Data ss:Type="String">UAV-S</Data></Cell>
- </Row>
- <Row ss:AutoFitHeight="0">
- <Cell ss:Index="2"><Data ss:Type="String">UAV_Improved_short</Data></Cell>
- <Cell><Data ss:Type="String">UAV-I</Data></Cell>
- <Cell><Data ss:Type="String">UAV-I</Data></Cell>
- </Row>
- <Row ss:AutoFitHeight="0">
- <Cell ss:Index="2"><Data ss:Type="String">UAV_Advanced_short</Data></Cell>
- <Cell><Data ss:Type="String">UAV-A</Data></Cell>
- <Cell><Data ss:Type="String">UAV-A</Data></Cell>
- </Row>
- <Row ss:AutoFitHeight="0">
- <Cell ss:Index="2"><Data ss:Type="String">Improved_UAV</Data></Cell>
- <Cell><Data ss:Type="String">IMPROVED UAV</Data></Cell>
- <Cell><Data ss:Type="String">IMPROVED UAV</Data></Cell>
- </Row>
- <Row ss:AutoFitHeight="0">
- <Cell ss:Index="2"><Data ss:Type="String">Improved_UAV_desc</Data></Cell>
- <Cell><Data ss:Type="String">An Unmanned Aerial Vehicle used for reconnaissance with a 240m radius and lasts for 60 seconds. Consumed on use.</Data></Cell>
- <Cell><Data ss:Type="String">An Unmanned Aerial Vehicle used for reconnaissance with a 240m radius and lasts for 60 seconds. Consumed on use.</Data></Cell>
- </Row>
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