kasaisaru

log.txt

Jun 26th, 2020
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  1. [2020-06-26 16:50:54.096] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\browserfeatures\filecache.cpp:169 (turbulenz::FileCache::Initialize) Cache dir: C:\Users\Shadow\AppData\Local\Turbulenz\boundless\static-cache\
  2. [2020-06-26 16:50:54.097] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\appbase\standaloneplatformreaders.cpp:645 (turbulenz::StandalonePlatform::SetHttpCachePath) HttpCache: enabled (C:\Users\Shadow\AppData\Local\Turbulenz\boundless\static-cache)
  3. [2020-06-26 16:50:54.166] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11context.cpp:340 (turbulenz::graphicsdriver::D3D11Context::Initialize) GPU INFO:
  4. [2020-06-26 16:50:54.166] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11context.cpp:341 (turbulenz::graphicsdriver::D3D11Context::Initialize) 1 devices:
  5. [2020-06-26 16:50:54.166] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11context.cpp:346 (turbulenz::graphicsdriver::D3D11Context::Initialize) 0: NVIDIA Quadro P5000 (Driver Ver: '26.21.14.4292', Date: '4-7-2020')
  6. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2781 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) D3D11Info:
  7. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2805 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) Adapter : NVIDIA Quadro P5000
  8. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2806 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) VRAM : 15972958208
  9. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2807 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) DedicatedSystemMemory : 0
  10. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2808 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) SharedSystemMemory : 6441916416
  11. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2809 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) DriverConcurrentCreates : TRUE
  12. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2810 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) DriverCommandLists : TRUE
  13. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:65 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTextureCompression = true
  14. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:66 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDXT1 = true
  15. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:67 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDXT3 = true
  16. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:68 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDXT5 = true
  17. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:69 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsETC1 = false
  18. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:70 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsPVRTC = false
  19. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:71 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports3DTextures = true
  20. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:72 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTexture2DArrays = true
  21. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:73 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsPackedDepthStencil = true
  22. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:74 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTextureFloat = true
  23. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:75 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTextureHalfFloat = true
  24. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:76 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDepthTexture = true
  25. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:77 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsSRGB = true
  26. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:78 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports_OES_texture_npot = true
  27. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:79 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports_GL_TEXTURE_MAX_ANISOTROPY_EXT = true
  28. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:80 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsOcclusionQueries = true
  29. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:81 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTimerQueries = true
  30. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:82 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsBYTE4N = true
  31. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:83 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports32bitIndicies = true
  32. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:84 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxAnisotropy = 16
  33. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:85 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxTextureSize = 16384
  34. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:86 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxCubemapSize = 16384
  35. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:87 (turbulenz::graphicsdriver::LogSupportedFeatures) sMax3DTextureSize = 2048
  36. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:88 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxRenderTargetColorTextures = 4
  37. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:89 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxRenderBufferSize = 16384
  38. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:90 (turbulenz::graphicsdriver::LogSupportedFeatures) sTextureUnits = 16
  39. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:91 (turbulenz::graphicsdriver::LogSupportedFeatures) sVertexTextureUnits = 16
  40. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:92 (turbulenz::graphicsdriver::LogSupportedFeatures) sVertexShaderPrecision = 23
  41. [2020-06-26 16:50:54.726] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:93 (turbulenz::graphicsdriver::LogSupportedFeatures) sFragmentShaderPrecision = 23
  42. [2020-06-26 16:50:54.752] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:260 (turbulenz::NetworkDevice::Initialize) certificate path: C:\Program Files (x86)\Steam\steamapps\common\Boundless\ca-bundle.crt
  43. [2020-06-26 16:50:54.757] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:158 (turbulenz::DumpAdapterInfo) Found Network Adapter : Red Hat VirtIO Ethernet Adapter
  44. [2020-06-26 16:50:54.757] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:160 (turbulenz::DumpAdapterInfo) Link Speed (send/recv Mbit): 100000/100000
  45. [2020-06-26 16:50:54.757] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:161 (turbulenz::DumpAdapterInfo) IPV4 Metric: 5
  46. [2020-06-26 16:50:54.792] [DEBUG] starting root: C:\Program Files (x86)\Steam\steamapps\common\Boundless
  47. [2020-06-26 16:50:54.792] [DEBUG] path = C:\Program Files (x86)\Steam\steamapps\common\Boundless\assets, exists = true
  48. [2020-06-26 16:50:54.792] [INFO] Using Game Root C:\Program Files (x86)\Steam\steamapps\common\Boundless
  49. [2020-06-26 16:50:54.793] [INFO] Version: live 1.17.9.0 (d3173d54)
  50. [2020-06-26 16:50:54.812] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:430 (turbulenz::GetSystemInfo) SystemInfo:
  51. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:431 (turbulenz::GetSystemInfo) cpuDescription : Intel(R) Xeon(R) CPU E5-2678 v3 @ 2.50GHz
  52. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:432 (turbulenz::GetSystemInfo) cpuVendor : GenuineIntel
  53. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:433 (turbulenz::GetSystemInfo) numPhysicalCores : 4
  54. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:434 (turbulenz::GetSystemInfo) numLogicalCores : 8
  55. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:435 (turbulenz::GetSystemInfo) ramInMegabytes : 12286
  56. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:436 (turbulenz::GetSystemInfo) frequencyInMHz : 2500
  57. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:437 (turbulenz::GetSystemInfo) architecture : x86_64
  58. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:438 (turbulenz::GetSystemInfo) osName : Windows 10 Home
  59. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:439 (turbulenz::GetSystemInfo) osVersionMajor : 6
  60. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:440 (turbulenz::GetSystemInfo) osVersionMinor : 2
  61. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:441 (turbulenz::GetSystemInfo) osVersionBuild : 9200
  62. [2020-06-26 16:50:54.813] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:442 (turbulenz::GetSystemInfo) userLocale : en_US
  63. [2020-06-26 16:50:54.814] [INFO] Loading Audio from assets/wwise/Windows/
  64. [2020-06-26 16:50:54.827] [INFO] SetAuthStage INITIALISED
  65. [2020-06-26 16:50:55.047] [INFO] Creating 4 worker threads
  66. [2020-06-26 16:50:55.060] [INFO] Loading config file: C:\Program Files (x86)\Steam\userdata\83038992\324510\local\user_settings\default\gameoptions.json
  67. [2020-06-26 16:50:55.065] [INFO] Applying user customized game options:
  68. [2020-06-26 16:50:55.065] [INFO] {
  69. "chatPrefix" : ":#22ab00:",
  70. "cloudResolutionScale" : 0.10000000149011612,
  71. "creepToggle" : true,
  72. "darkBalance" : 4,
  73. "debugEnabled" : true,
  74. "foliageQuality" : 1,
  75. "fullscreenEnabled" : false,
  76. "graphicsQuality" : 0,
  77. "lastCharacter" : 121183,
  78. "lodSettingsIndex" : 1,
  79. "objectLodIndex" : 1,
  80. "portalChunkScale" : 0.5,
  81. "portalResolutionScale" : 0.25,
  82. "quickUseDuration" : 0.0,
  83. "reflectionsEnabled" : false,
  84. "reviewState" : "GAVE_REVIEW",
  85. "textureSize" : 1
  86. }
  87. [2020-06-26 16:50:55.065] [INFO] Loading config file: C:\Program Files (x86)\Steam\userdata\83038992\324510\local\user_settings\default\controls.json
  88. [2020-06-26 16:50:56.038] [INFO] Loading attribute data
  89. [2020-06-26 16:50:56.979] [INFO] Parsed item types data in 233.040700 ms
  90. [2020-06-26 16:50:59.070] [INFO] Loading recipes
  91. [2020-06-26 16:50:59.088] [INFO] Loading progression data
  92. [2020-06-26 16:50:59.127] [INFO] Loading strings
  93. [2020-06-26 16:50:59.147] [INFO] Set locale en_US
  94. [2020-06-26 16:50:59.156] [INFO] Updating language mappings...
  95. [2020-06-26 16:50:59.180] [WARN] Language is missing string for ID: "STACK_CATEGORY_SPARK"
  96. [2020-06-26 16:50:59.180] [WARN] Language is missing string for ID: "GUI_SUBMITLOG_DESCRIPTION"
  97. [2020-06-26 16:50:59.180] [WARN] Language is missing string for ID: "STACK_CATEGORY_BAUBLE_BOMB"
  98. [2020-06-26 16:50:59.180] [WARN] Language is missing string for ID: "GUI_DEATH_PENALTY_MESSAGE"
  99. [2020-06-26 16:50:59.180] [WARN] Language is missing string for ID: "STACK_CATEGORY_CHANGE_TO_CREATURE_TROPHY"
  100. [2020-06-26 16:50:59.180] [WARN] Language is missing string for ID: "STACK_CATEGORY_LIGHT_CUBE"
  101. [2020-06-26 16:50:59.180] [WARN] Language is missing string for ID: "GUI_SUPPORT_TITLE"
  102. [2020-06-26 16:50:59.628] [INFO] Loading compass data
  103. [2020-06-26 16:50:59.665] [INFO] Loading config file: C:\Program Files (x86)\Steam\userdata\83038992\324510\local\user_settings\default\contextualmsgsstate.json
  104. [2020-06-26 16:50:59.673] [INFO] Loading achievement data
  105. [2020-06-26 16:50:59.716] [INFO] Parsed 59 platform achievements, skipped 1
  106. [2020-06-26 16:50:59.717] [INFO] Loading event lighting config
  107. [2020-06-26 16:50:59.722] [INFO] Loading news event data
  108. [2020-06-26 16:51:15.176] [INFO] Parsing tree:assets/characters/cat_race/animation_map_firstperson.json
  109. [2020-06-26 16:51:15.197] [INFO] Parsing tree:assets/characters/cat_race/animation_map_thirdperson.json
  110. [2020-06-26 16:51:15.198] [INFO] Parsing tree:assets/characters/cat_race/animation_map_thirdperson_upperbodylayers.json
  111. [2020-06-26 16:51:16.402] [INFO] Loading complete after 21.58s
  112. [2020-06-26 16:51:17.484] [INFO] Creating 3 meshing threads
  113. [2020-06-26 16:51:17.683] [INFO] GamestateAuthorising entered
  114. [2020-06-26 16:51:17.683] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\steam\steam.cpp:924 (turbulenz::SteamServices::GetAuthSessionTicket) Got auth token (246 bytes)
  115. [2020-06-26 16:51:17.683] [INFO] SetAuthStage TRY_AUTO_LOGIN
  116. [2020-06-26 16:51:19.082] [INFO] SetAuthState CONNECTING
  117. [2020-06-26 16:51:19.400] [INFO] SetAuthStage USER_INITIALISED
  118. [2020-06-26 16:51:19.401] [INFO] Initializing client chunk cache
  119. [2020-06-26 16:51:19.401] [INFO] Chunk Cache at C:\Program Files (x86)\Steam\userdata\83038992\324510\local\chunkcache
  120. [2020-06-26 16:51:21.570] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\game\client\scripts\chunkcache\chunkcachedb.cpp:1010 (turbulenz::boundless::ChunkCacheDB::StartUpPurge) ChunkCacheDB data size: 782860904 (max: 1123024896)
  121. [2020-06-26 16:51:21.570] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\game\client\scripts\chunkcache\chunkcachedb.cpp:1010 (turbulenz::boundless::ChunkCacheDB::StartUpPurge) PlanetCacheDB data size: 208868396 (max: 362807296)
  122. [2020-06-26 16:51:21.587] [INFO] SetAuthStage NONE
  123. [2020-06-26 16:51:21.587] [INFO] SetDiscoveryState LOGGING_IN
  124. [2020-06-26 16:51:21.587] [INFO] Getting auth token for kasaisaru
  125. [2020-06-26 16:51:21.604] [INFO] Sending login request for 'kasaisaru' to Discovery Server (https://ds.playboundless.com:8902)
  126. [2020-06-26 16:51:23.619] [INFO] Received login response with status 0
  127. [2020-06-26 16:51:23.619] [INFO] SetDiscoveryState NOT_FOUND
  128. [2020-06-26 16:51:23.621] [INFO] AuthState DISCOVERY_SERVER_NOT_FOUND
  129. [2020-06-26 16:51:25.574] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\appbase\applicationbase.cpp:107 (turbulenz::ApplicationBase::Shutdown) Shutting down app ...
  130. [2020-06-26 16:51:25.585] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\game\client\standalone\meshworker.cpp:669 (turbulenz::boundless::MeshWorker::PollTasks) Exited MeshWorker.
  131. [2020-06-26 16:51:25.585] [INFO] Exiting parallel task thread 2
  132. [2020-06-26 16:51:25.585] [INFO] Exiting parallel task thread 1
  133. [2020-06-26 16:51:25.865] [INFO] Profile:
  134. [2020-06-26 16:51:25.865] [INFO] name calls duration slowCalls max min mean standardDeviation %
  135. [2020-06-26 16:51:25.865] [INFO] mainLoop 256 4.64043951 9 2.18601775 0.00084540 0.01812672 0.16195670 15.0%
  136. [2020-06-26 16:51:25.865] [INFO] Update - Main 256 3.60377932 2 2.18406940 0.00003690 0.01407726 0.16173698 11.6%
  137. [2020-06-26 16:51:25.865] [INFO] ParseDAE 1563 2.43641901 11 0.26801869 0.00004770 0.00155881 0.01331630 7.8%
  138. [2020-06-26 16:51:25.865] [INFO] GamestateManager_update 256 2.18916893 1 2.18401384 0.00000640 0.00855144 0.13623273 7.1%
  139. [2020-06-26 16:51:25.865] [INFO] Update - New UI 256 1.39695549 1 1.39352262 0.00000980 0.00545686 0.08692405 4.5%
  140. [2020-06-26 16:51:25.865] [INFO] Application - post load 1 1.28150940 1 1.28150940 1.28150940 1.28150940 0.00000000 4.1%
  141. [2020-06-26 16:51:25.865] [INFO] Application::Render 618 1.22991908 4 0.01684940 0.00019560 0.00199016 0.00380151 4.0%
  142. [2020-06-26 16:51:25.865] [INFO] EndFrame 618 1.09579444 0 0.01661130 0.00013080 0.00177313 0.00371097 3.5%
  143. [2020-06-26 16:51:25.865] [INFO] Render - Main 256 1.03657413 4 0.01684970 0.00079660 0.00404912 0.00514024 3.3%
  144. [2020-06-26 16:51:25.865] [INFO] GameManager_updateGame_part1 9862 0.08775555 0 0.00163480 0.00000360 0.00000890 0.00003526 0.3%
  145. [2020-06-26 16:51:25.865] [INFO] Render - Update GUI 618 0.06902769 0 0.01044040 0.00000030 0.00011170 0.00046081 0.2%
  146. [2020-06-26 16:51:25.865] [INFO] Render - UI 618 0.03024000 0 0.00441740 0.00000060 0.00004893 0.00018395 0.1%
  147. [2020-06-26 16:51:25.865] [INFO] VolumetricData::Constructor 1 0.02767880 1 0.02767880 0.02767880 0.02767880 0.00000000 0.1%
  148. [2020-06-26 16:51:25.865] [INFO] Render - New UI 618 0.01309020 0 0.00034880 0.00001130 0.00002118 0.00001780 0.0%
  149. [2020-06-26 16:51:25.865] [INFO] OptionStore::Load 3 0.01303890 0 0.00758780 0.00022470 0.00434630 0.00306972 0.0%
  150. [2020-06-26 16:51:25.865] [INFO] mGuiRenderEngine->Render 618 0.01294540 0 0.00034780 0.00001120 0.00002095 0.00001776 0.0%
  151. [2020-06-26 16:51:25.865] [INFO] GameManager_updateGame 258 0.00482460 0 0.00007530 0.00000610 0.00001870 0.00000662 0.0%
  152. [2020-06-26 16:51:25.865] [INFO] VolumetricData::Reset 1 0.00352030 0 0.00352030 0.00352030 0.00352030 0.00000000 0.0%
  153. [2020-06-26 16:51:25.865] [INFO] ChatWindow::RenderChatLines 237 0.00135380 0 0.00009860 0.00000430 0.00000571 0.00000647 0.0%
  154. [2020-06-26 16:51:25.865] [INFO] UniverseBody::UpdateAllocations 618 0.00069630 0 0.00005280 0.00000050 0.00000113 0.00000214 0.0%
  155. [2020-06-26 16:51:25.865] [INFO] NetworkDevice.update 256 0.00013360 0 0.00001300 0.00000030 0.00000052 0.00000079 0.0%
  156. [2020-06-26 16:51:25.865] [INFO] GameManager_updateGame_worlds 258 0.00012950 0 0.00000290 0.00000020 0.00000050 0.00000018 0.0%
  157. [2020-06-26 16:51:25.865] [INFO] DetermineStringDimensions 40 0.00011270 0 0.00002180 0.00000130 0.00000282 0.00000392 0.0%
  158. [2020-06-26 16:51:25.865] [INFO] FormatText 2 0.00010230 0 0.00006090 0.00004140 0.00005115 0.00000975 0.0%
  159. [2020-06-26 16:51:25.865] [INFO] AsyncIO.update 256 0.00003420 0 0.00000030 0.00000010 0.00000013 0.00000005 0.0%
  160. [2020-06-26 16:51:25.865] [INFO] GameWorld - Destructor 1 0.00003380 0 0.00003380 0.00003380 0.00003380 0.00000000 0.0%
  161. [2020-06-26 16:51:25.865] [INFO] GameManager::BuildNextChunk 258 0.00001410 0 0.00000020 0.00000000 0.00000005 0.00000005 0.0%
  162. [2020-06-26 16:51:25.865] [INFO] GameManager::LoadNextChunk 258 0.00001050 0 0.00000040 0.00000000 0.00000004 0.00000005 0.0%
  163. [2020-06-26 16:51:25.865] [INFO] InputDevice.update 256 0.00000700 0 0.00000010 0.00000000 0.00000003 0.00000004 0.0%
  164. [2020-06-26 16:51:25.865] [INFO] Chunk::DestroyMeshData 1 0.00000290 0 0.00000290 0.00000290 0.00000290 0.00000000 0.0%
  165. [2020-06-26 16:51:25.865] [INFO] GameWorld - StartDestroy 1 0.00000140 0 0.00000140 0.00000140 0.00000140 0.00000000 0.0%
  166. [2020-06-26 16:51:25.865] [INFO] Exiting parallel task thread 3
  167. [2020-06-26 16:51:25.865] [INFO] Exiting parallel task thread 1
  168. [2020-06-26 16:51:25.865] [INFO] Exiting parallel task thread 2
  169. [2020-06-26 16:51:26.540] [INFO] Wwise: 0 Event Callbacks were never called
  170. [2020-06-26 16:51:26.540] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\appbase\applicationbase.cpp:110 (turbulenz::ApplicationBase::Shutdown) delete platform
  171. [2020-06-26 16:51:26.551] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\appbase\applicationbase.cpp:118 (turbulenz::ApplicationBase::Shutdown) Shutdown done
  172. [2020-06-26 16:51:26.551] [INFO] c:\users\autobuild\.jenkins\workspace\boundless-win64-deploy\native\src\appbase\win\winentry.cpp:851 (turbulenz::WinNativeEntry::~WinNativeEntry) Destroying
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