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- 14/02/2015 17:16:22,290 [490768] | INFO | Initializing Crosire's ReShade version '0.14.0.684' built on '2015-01-31 19:57:10' loaded from "I:\Silent Hill 2\d3d8.dll" to "I:\Silent Hill 2\sh2pc.exe" ...
- 14/02/2015 17:16:22,392 [490768] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
- 14/02/2015 17:16:22,393 [490768] | INFO | > Delayed.
- 14/02/2015 17:16:22,393 [490768] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
- 14/02/2015 17:16:22,420 [490768] | INFO | > Delayed.
- 14/02/2015 17:16:22,420 [490768] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
- 14/02/2015 17:16:22,467 [490768] | INFO | > Delayed.
- 14/02/2015 17:16:22,468 [490768] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
- 14/02/2015 17:16:22,468 [490768] | INFO | > Delayed.
- 14/02/2015 17:16:22,468 [490768] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
- 14/02/2015 17:16:22,468 [490768] | INFO | > Delayed.
- 14/02/2015 17:16:22,468 [490768] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
- 14/02/2015 17:16:22,469 [490768] | INFO | > Delayed.
- 14/02/2015 17:16:22,469 [490768] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
- 14/02/2015 17:16:22,469 [490768] | INFO | > Delayed.
- 14/02/2015 17:16:22,469 [490768] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
- 14/02/2015 17:16:22,469 [490768] | INFO | > Libraries loaded.
- 14/02/2015 17:16:22,478 [490768] | INFO | > Found 4 match(es). Installing ...
- 14/02/2015 17:16:22,689 [490768] | INFO | > Installed 4 hook(s).
- 14/02/2015 17:16:22,689 [490768] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
- 14/02/2015 17:16:22,690 [490768] | INFO | > Delayed.
- 14/02/2015 17:16:22,690 [490768] | INFO | Initialized.
- 14/02/2015 17:16:22,690 [490768] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d8.dll" ...
- 14/02/2015 17:16:22,798 [490768] | INFO | > Found 1 match(es). Installing ...
- 14/02/2015 17:16:22,798 [490768] | INFO | > Installed 1 hook(s).
- 14/02/2015 17:16:23,341 [490768] | INFO | Redirecting 'RegisterClassExA(0018FEAC)' ...
- 14/02/2015 17:16:23,341 [490768] | INFO | > Adding 'CS_OWNDC' window class style flag to 'SH2PC Class'.
- 14/02/2015 17:16:23,454 [490768] | INFO | Redirecting 'Direct3DCreate8(220)' ...
- 14/02/2015 17:16:23,454 [490768] | INFO | > Passing on to 'Direct3DCreate9':
- 14/02/2015 17:16:23,460 [490768] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" (Just loaded via 'LoadLibraryA("d3d9.dll")') ...
- 14/02/2015 17:16:23,460 [490768] | INFO | > Found 9 match(es). Installing ...
- 14/02/2015 17:16:24,011 [490768] | INFO | > Installed 9 hook(s).
- 14/02/2015 17:16:24,014 [490768] | INFO | Redirecting 'Direct3DCreate9(32)' ...
- 14/02/2015 17:16:24,131 [490768] | INFO | Redirecting 'IDirect3D8::GetDeviceCaps(06802FE8, 0, 1, 00A328CC)' ...
- 14/02/2015 17:16:24,153 [490768] | INFO | Redirecting 'IDirect3D8::CreateDevice(06802FE8, 0, 1, 009B06BA, 64, 00A32898, 00A32894)' ...
- 14/02/2015 17:16:24,153 [490768] | INFO | Redirecting 'IDirect3D9::CreateDevice(063507E0, 0, 1, 009B06BA, 64, 0018FDFC, 0018FDF0)' ...
- 14/02/2015 17:16:24,286 [490768] | INFO | Recreated effect environment on runtime 06C842D0.
- 14/02/2015 17:16:24,286 [490768] | INFO | Redirecting 'IDirect3DDevice8::GetDeviceCaps(06BDA3E8, 00A328CC)' ...
- 14/02/2015 17:16:24,292 [490768] | INFO | Loading effect from "I:\Silent Hill 2\ReShade.fx" ...
- 14/02/2015 17:16:24,303 [490768] | INFO | Redirecting 'IDirect3DDevice8::GetDeviceCaps(06BDA3E8, 0018F6A0)' ...
- 14/02/2015 17:16:24,305 [490768] | INFO | Redirecting 'IDirect3DDevice8::GetDeviceCaps(06BDA3E8, 0018F7B0)' ...
- 14/02/2015 17:16:24,316 [490768] | INFO | Redirecting 'IDirect3DDevice8::GetDeviceCaps(06BDA3E8, 0018F6A0)' ...
- 14/02/2015 17:16:24,318 [490768] | INFO | Redirecting 'IDirect3DDevice8::GetDeviceCaps(06BDA3E8, 0018F7B0)' ...
- 14/02/2015 17:16:24,319 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F0380, 008F03E8, 01DB9288, 0)' ...
- 14/02/2015 17:16:24,319 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,319 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,341 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F038C, 008F0430, 01DB928C, 0)' ...
- 14/02/2015 17:16:24,341 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,341 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,359 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F039C, 008F0488, 01DB9290, 0)' ...
- 14/02/2015 17:16:24,359 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,359 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,381 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F03AC, 008F04E0, 01DB9294, 0)' ...
- 14/02/2015 17:16:24,381 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,381 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,401 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F03D0, 008F0540, 01DB92A8, 0)' ...
- 14/02/2015 17:16:24,401 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,401 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,420 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreatePixelShader(06BDA3E8, 008F05D0, 01DB92AC)' ...
- 14/02/2015 17:16:24,420 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,440 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F0218, 008EF1A0, 008F0280, 0)' ...
- 14/02/2015 17:16:24,440 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,440 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,457 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F0224, 008EF700, 008F0290, 0)' ...
- 14/02/2015 17:16:24,457 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,457 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,474 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F0248, 008EF7C0, 008F02A0, 0)' ...
- 14/02/2015 17:16:24,474 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,474 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,492 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F0224, 008EF880, 008F02B0, 0)' ...
- 14/02/2015 17:16:24,493 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,493 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,509 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F0248, 008EF940, 008F02C0, 0)' ...
- 14/02/2015 17:16:24,509 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,509 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,526 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F0234, 008EF230, 008F02D0, 0)' ...
- 14/02/2015 17:16:24,526 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,526 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,546 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F025C, 008EF490, 008F02E0, 0)' ...
- 14/02/2015 17:16:24,546 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,546 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,566 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F0234, 008EFA10, 008F02F0, 0)' ...
- 14/02/2015 17:16:24,566 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,566 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,584 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 008F025C, 008EFB68, 008F0300, 0)' ...
- 14/02/2015 17:16:24,584 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:24,584 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,603 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreatePixelShader(06BDA3E8, 008EFE30, 008F030C)' ...
- 14/02/2015 17:16:24,603 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,619 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreatePixelShader(06BDA3E8, 008EFEA8, 008F0314)' ...
- 14/02/2015 17:16:24,619 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,638 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreatePixelShader(06BDA3E8, 008F0118, 008F031C)' ...
- 14/02/2015 17:16:24,638 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,656 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreatePixelShader(06BDA3E8, 008EFFD0, 008F0324)' ...
- 14/02/2015 17:16:24,656 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,675 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreatePixelShader(06BDA3E8, 008F0190, 008F032C)' ...
- 14/02/2015 17:16:24,675 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:24,693 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreatePixelShader(06BDA3E8, 008EFE60, 008F0334)' ...
- 14/02/2015 17:16:24,693 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,307 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE84, 007B2408, 00932ACC, 0)' ...
- 14/02/2015 17:16:25,307 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,307 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,326 [490768] | INFO | Redirecting 'IDirect3DDevice8::GetDeviceCaps(06BDA3E8, 0018FBD8)' ...
- 14/02/2015 17:16:25,328 [490768] | INFO | Redirecting 'IDirect3DDevice8::GetDeviceCaps(06BDA3E8, 0018FCE8)' ...
- 14/02/2015 17:16:25,330 [490768] | INFO | Redirecting 'IDirect3DDevice8::GetDeviceCaps(06BDA3E8, 0018FBD0)' ...
- 14/02/2015 17:16:25,332 [490768] | INFO | Redirecting 'IDirect3DDevice8::GetDeviceCaps(06BDA3E8, 0018FCE0)' ...
- 14/02/2015 17:16:25,332 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE7C, 008A0248, 01F7D684, 0)' ...
- 14/02/2015 17:16:25,332 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,332 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,350 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE7C, 008A02F0, 01F7D688, 0)' ...
- 14/02/2015 17:16:25,350 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,350 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,377 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE7C, 008A02F0, 01F7D68C, 0)' ...
- 14/02/2015 17:16:25,377 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,377 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,391 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE7C, 008A0908, 01F7D690, 0)' ...
- 14/02/2015 17:16:25,391 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,392 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,412 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE7C, 008A0908, 01F7D694, 0)' ...
- 14/02/2015 17:16:25,412 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,412 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,428 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE7C, 008A0AB0, 01F7D698, 0)' ...
- 14/02/2015 17:16:25,428 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,428 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,452 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE7C, 008A0AB0, 01F7D69C, 0)' ...
- 14/02/2015 17:16:25,452 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,452 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,467 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE7C, 008A0EB8, 01F7D6A0, 0)' ...
- 14/02/2015 17:16:25,467 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,467 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,491 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE7C, 008A0EB8, 01F7D6A4, 0)' ...
- 14/02/2015 17:16:25,491 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,491 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,506 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE7C, 008A1230, 01F7D6A8, 0)' ...
- 14/02/2015 17:16:25,506 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,506 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,529 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreateVertexShader(06BDA3E8, 0018FE7C, 008A1230, 01F7D6AC, 0)' ...
- 14/02/2015 17:16:25,529 [490768] | INFO | > Translating vertex declaration ...
- 14/02/2015 17:16:25,529 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,544 [490768] | INFO | Redirecting 'IDirect3DDevice8::CreatePixelShader(06BDA3E8, 008A15F8, 01F7D6C4)' ...
- 14/02/2015 17:16:25,544 [490768] | INFO | > Disassembling shader and translating assembly to Direct3D 9 compatible code ...
- 14/02/2015 17:16:25,559 [490768] | ERROR | > Failed to reassemble shader:
- I:\Silent Hill 2\memory(5,5): error X5539: (second source param) Modifiers are not allowed on constants for ps_1_x.
- 14/02/2015 17:16:36,297 [490768] | INFO | Exiting ...
- 14/02/2015 17:16:36,297 [490768] | INFO | Uninstalling 17 hook(s) ...
- 14/02/2015 17:16:37,079 [490768] | INFO | Exited.
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