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  1. [Display]
  2. iMaxAnisotropy=16
  3. fShadowDistance=60000.0000
  4. fDirShadowDistance=60000.0000
  5. iShadowMapResolution=2048
  6. uiShadowFilter=1
  7. uiOrthoShadowFilter=1
  8. fBlendSplitDirShadow=48.0000
  9. iMaxFocusShadows=1
  10. iMaxDecalsPerFrame=100
  11. iMaxSkinDecalsPerFrame=25
  12. bVolumetricLightingEnable=0
  13. bSAOEnable=1
  14. uWaterShadowFilter=1
  15. iVolumetricLightingTextureQuality=0
  16. iSize H=1080
  17. iSize W=1920
  18. iLocation X=33536
  19. iLocation Y=33536
  20. bFull Screen=1
  21. bFullScreen=1
  22. bBorderless=0
  23. fDefault1stPersonFOV=100.00
  24. fDefaultWorldFOV=100.00
  25. iGraphicPreset=0
  26. uShadowExpirationMS=5000
  27. uPointLightShadowMapMaxResLog2=10
  28. fShadowBiasScale=1.0000
  29. iDirShadowSplits=4
  30. fTessFactorMaxDistanceScale=500.0000
  31. fTessFactorMinDistanceScale=100.0000
  32. flocalShadowMapHalveEveryXUnit=750.0000
  33. fLeafAnimDampenDistEnd=4600.0000
  34. fLeafAnimDampenDistStart=3600.0000
  35. iMaxFocusShadowsDialogue=4
  36. fDOFBlendRatio=0
  37. fDOFMinFocalCoefDist=999999
  38. fDOFMaxFocalCoefDist=99999999
  39. fDOFDynamicFarRange=99999999
  40. fDOFCenterWeightInt=0
  41. fDOFFarDistance=99999999
  42. bComputeShaderDeferredTiledLighting=1
  43. uFaceGenTextureResolution=1024
  44. uPipboyTargetHeight=700
  45. uPipboyTargetWidth=876
  46. sAntiAliasing=FXAA
  47. iTiledLightingMinLights=10
  48. fRainOccProjRadiusRejectionSize=0.0100
  49. fRainOccObjRejectionSize=100.0000
  50. fSMProjRadiusRejectionSize=0.0200
  51. fSMObjRejectionSize=250.0000
  52. uSMObjRejectionSplit=2
  53. bEffectShaderAllowPBRShadows=1
  54. iPresentInterval=0
  55. bTopMostWindow=0
  56. bMaximizeWindow=0
  57. iAdapterOutputIndex=0
  58. iAdapterIndex=0
  59. bAllowShadowcasterNPCLights=0
  60. iScreenShotIndex=0
  61. fMaxFocusShadowMapDistance=450.0000
  62. [Decals]
  63. bDecals=1
  64. bSkinnedDecals=1
  65. uMaxDecals=250
  66. uMaxSkinDecals=50
  67. [TerrainManager]
  68. fBlockMaximumDistance=180000.0000
  69. fBlockLevel2Distance=110000.0000
  70. fBlockLevel1Distance=60000.0000
  71. fBlockLevel0Distance=30000.0000
  72. fTreeLoadDistance=25000.0000
  73. fSplitDistanceMult=0.7500
  74. bShowLODInEditor=0
  75. [ImageSpace]
  76. bDoDepthOfField=0
  77. bDoRadialBlur=0
  78. iRadialBlurLevel=0
  79. bMBEnable=0
  80. bLensFlare=0
  81. bScreenSpaceBokeh=0
  82. bDynamicDepthOfField=0
  83. [LightingShader]
  84. bScreenSpaceReflections=1
  85. [LOD]
  86. fLODFadeOutMultActors=7.4619
  87. fLODFadeOutMultItems=2.8750
  88. fLODFadeOutMultObjects=7.2000
  89. fLODFadeOutMultSkyCell=1.0000
  90. [Grass]
  91. fGrassStartFadeDistance=3500.0000
  92. fGrassMaxStartFadeDistance=7000.0000
  93. fGrassMinStartFadeDistance=3500.0000
  94. iMinGrassSize=1
  95. bAllowCreateGrass=0
  96. [Texture]
  97. iLargeTextureArrayMipSkip=0
  98. iTextureMipSkipBC1UNormSrgb=1
  99. iTextureMipSkipBC3UNormSrgb=1
  100. iTextureMipSkipBC1UNorm=1
  101. iTextureMipSkipBC5SNorm=1
  102. iTextureMipSkipBC4UNorm=1
  103. iTextureMipSkipMinDimension=512
  104. iLargeTextureArrayCount=32
  105. iLargeTextureArrayDim=2048
  106. [Water]
  107. bUseWaterHiRes=0
  108. bUseWaterDisplacements=1
  109. bUseWaterRefractions=1
  110. bUseWaterReflections=1
  111. bUseWaterDepth=1
  112. [Weather]
  113. iRainOcclusionMapResolution=512
  114. [General]
  115. fBrightLightColorB=1.0000
  116. fBrightLightColorG=1.0000
  117. fBrightLightColorR=1.0000
  118. bGamepadEnable=1
  119. iStoryManagerLoggingEvent=-1
  120. bEnableStoryManagerLogging=0
  121. bFaceGenTextureDegrading=1
  122. uGridsToLoad=5
  123. [VATS]
  124. fModMenuEffectHighlightPAColorB=0.4100
  125. fModMenuEffectHighlightPAColorG=0.8200
  126. fModMenuEffectHighlightPAColorR=1.0000
  127. fModMenuEffectPAColorB=0.4100
  128. fModMenuEffectPAColorG=0.8200
  129. fModMenuEffectPAColorR=1.0000
  130. fModMenuEffectHighlightColorB=0.0824
  131. fModMenuEffectHighlightColorG=1.0000
  132. fModMenuEffectHighlightColorR=0.0706
  133. fModMenuEffectColorB=0.4200
  134. fModMenuEffectColorG=0.9900
  135. fModMenuEffectColorR=0.4900
  136. uVATSTargetEffectColorB=49
  137. uVATSTargetEffectColorG=100
  138. uVATSTargetEffectColorR=10
  139. [Pipboy]
  140. fPipboyEffectColorB=0.5000
  141. fPipboyEffectColorG=1.0000
  142. fPipboyEffectColorR=0.1000
  143. bQuickboyMode=1
  144. [Enlighten]
  145. fBounceQuality=0.0000
  146. bEnableDirectionalIrradiance=1
  147. [Culling]
  148. bMultiThreadedLODCulling=1
  149. [MAIN]
  150. fImageContrastHDR=1.7500
  151. fImageContrastSDR=1.0000
  152. fHUDOpacity=1.0000
  153. bSaveOnTravel=1
  154. bSaveOnWait=1
  155. bSaveOnRest=1
  156. bCrosshairEnabled=1
  157. fSkyCellRefFadeDistance=150000.0000
  158. [Interface]
  159. bDialogueSubtitles=0
  160. bGeneralSubtitles=0
  161. bDialogueCameraEnable=1
  162. bShowCompass=1
  163. uHUDActiveEffectWidget=2
  164. iHUDColorC=0
  165. iHUDColorV=0
  166. iHUDColorS=0
  167. iHUDColorH=0
  168. iHUDColorB=21
  169. iHUDColorG=255
  170. iHUDColorR=18
  171. [Controls]
  172. fMouseHeadingSensitivity=0.0100
  173. fGamepadHeadingSensitivity=0.6667
  174. fMouseHeadingXScale =.021
  175. fMouseHeadingYScale =.03738
  176. bMouseAcceleration=0
  177. bAlwaysRunByDefault=1
  178. bInvertYValues=0
  179. bGamePadRumble=1
  180. [GamePlay]
  181. iDifficulty=2
  182. bShowFloatingQuestMarkers=1
  183. [Particles]
  184. iMaxDesired=750
  185. [SaveGame]
  186. fAutosaveEveryXMins=2.0000
  187. [AudioMenu]
  188. fAudioMasterVolume=1.0000
  189. fVal7=1.0000
  190. uID7=0
  191. fVal6=1.0000
  192. uID6=0
  193. fVal5=1.0000
  194. uID5=0
  195. fVal4=0.3500
  196. uID4=138006
  197. fVal3=0.7500
  198. uID3=1007612
  199. fVal2=1.0000
  200. uID2=94881
  201. fVal1=0.3500
  202. uID1=466532
  203. fVal0=0.6500
  204. uID0=554685
  205. [Voice]
  206. uTransmitPreference=3
  207. uVivoxVoiceVolume=100
  208. [Landscape]
  209. fScrSpaceErrorThreshold=3.0000
  210. fWorldBorderHeight=2048.0000
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