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NWPlayer123

Epic Mickey 2 Code Script

Mar 18th, 2016
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  1. OutOfMemoryBoxOfDoom=true
  2. UseParticleBuffer=true
  3. TestBufferIntegrity=true
  4. BucketMemoryUse_GPU=true
  5. AssetManagerLoadWindowPC=8388608
  6. AssetManagerLoadWindowWii=524288
  7. AssetManagerLoadWindow360=8388608
  8. AssetManagerLoadWindowPS3=7340032
  9. AssetManagerLoadWindowWiu=8388608
  10. AssetManagerLoadWindow=8388608
  11. AssetManagerInterruptLoadWindow=2097152
  12. LevelManagerUseNewSystem=true
  13. LevelManagerStrict=true
  14. LevelManagerNumRandomLoadingScreens=6
  15. AlwaysLoadedSizePC=33554432
  16. HudSize=665600
  17. PlayerHealth=5
  18. TotalPinCount=105
  19. GoldPinCount=20
  20. SilverPinCount=17
  21. BronzePinCount=20
  22. TicketRTPCIncrementValue=5
  23. TicketRTPCResetCount=50
  24. TicketRTPCResetTime=10
  25. WiiWristStrapShow=false
  26. EnableSystemMessages=true
  27. LockGame=false
  28. TranslateKeys=true
  29. LocalizeShowBrackets=false
  30. AIRenderDebugGraph=false
  31. AIRenderDebugObstacles=false
  32. AIRenderDebugPath=false
  33. AIRenderDebugJumps=false
  34. AIRenderDebugGapAvoidance=false
  35. AIRenderDebugTether=false
  36. AIRenderDebugRadius=30.0
  37. WeaponDebug=false
  38. AutomaticAIDebug=false
  39. AutomapActionsToPlayerTwo=false
  40. ConfidenceRequirementForAttackingFriendlyAI=1.0
  41. SameTargetRebark=2.0
  42. UseDebugLineBatcher=false
  43. AIHardLandVelocity=-1
  44. GremlinRadius=0.3
  45. SenseDebug=false
  46. AudioPlaySFX=true
  47. AudioSFXVolume=100
  48. AudioMusicVolume=100
  49. SpattersChaseWhileExploding=true
  50. SpatterTiredChaseTime=10000
  51. SpatterTiredDuration=1.5
  52. Spatter_TimeBeforeExplodeCausesCSG=0.2
  53. Spatter_IdleTriggerTimeMin=4.0
  54. Spatter_IdleTriggerTimeMax=10.0
  55. SpatterStunnedDuration=3.0
  56. SpatterFriendlyFollowTolerance=2.5
  57. Spatter_StompStunDuration=2.0
  58. Spatter_KnockbackStimToStomp=4.0
  59. SpatterMelee_AttackRadius=1.25
  60. SpatterMelee_ChaseSpeed=5
  61. SpatterMelee_DefaultSpeed=3
  62. SpatterJumper_WanderSpeed=2
  63. SpatterJumper_ChaseSpeed=5
  64. SpatterJumper_DefaultSpeed=3
  65. SpatterJumper_AlwaysExplodeOnDamage=false
  66. SpatterExplodeDangerDistance=4.0
  67. SpatterFleeExplosionDistance=8.0
  68. DropwingDelayAfterDivebomb=1.0
  69. DropwingDivebombSpeed=7.0
  70. DropwingMovementSpeed=4.0
  71. DropwingPursueSpeed=6.0
  72. DropwingMinBounceSpeed=5.0
  73. GoblobMovementSpeed=1.0
  74. GoblobPursueSpeed=2.0
  75. GoblobMinBounceSpeed=5.0
  76. BlindDuration=4.0
  77. AmmoExtractionTime=2.0
  78. AIAvoidMickeyRadius=5.0
  79. AIAvoidMickeyLookaheadTime=1.0
  80. ScreenshotSuperSamplingDimension=2
  81. ScreenshotToggleHud=true
  82. UseHostCommScreenshots=false
  83. ColorMipmapLevels=false
  84. RenderUseBatching=true
  85. RenderSketchOpacityFalloff=0.002
  86. RenderSilhouettes=0
  87. RenderBackgroundColorR=0.0
  88. RenderBackgroundColorG=0.0
  89. RenderBackgroundColorB=0.0
  90. RenderBloomTweak=true
  91. RenderBloomThresholdR=100
  92. RenderBloomThresholdG=100
  93. RenderBloomThresholdB=100
  94. RenderBloomOffsetScale=1.783
  95. RenderBloomScaleR=0
  96. RenderBloomScaleG=0
  97. RenderBloomScaleB=0
  98. RenderBloomWeight0=30
  99. RenderBloomWeight1=40
  100. RenderBloomWeight2=50
  101. RenderBloomWeight3=60
  102. RenderBloomWeight4=50
  103. RenderBloomWeight5=40
  104. RenderBloomWeight6=30
  105. RenderMonochromeDR=41
  106. RenderMonochromeDG=20
  107. RenderMonochromeDB=8
  108. RenderMonochromeLR=235
  109. RenderMonochromeLG=215
  110. RenderMonochromeLB=192
  111. RenderEnableVFilter=true
  112. RenderVFilterWeightEnable=false
  113. RenderVFilterWeightTop=8;
  114. RenderVFilterWeightMiddle=48;
  115. RenderVFilterWeightBottom=8;
  116. WaitForVSync=true
  117. RenderGpHangDebugEnable=0
  118. UsePlayerPositionForLod=false
  119. RenderLodBias=-0.5
  120. RenderLodBiasClamp=true
  121. RenderAnsioFilering=0
  122. RenderFifoSize=640
  123. GammaSettingComposite=0
  124. GammaSettingComponent=0
  125. CameraNearClipPlane=0.05
  126. CameraFarClipPlane=400
  127. CameraFieldOfView=60
  128. SplitScreenHorizontal=false
  129. CameraSplitScreenFov=80
  130. r_SplatSize=1.25
  131. scriptDisplayOriginX=0
  132. scriptDisplayOriginY=250
  133. scriptDisplayTime=1.0
  134. scriptLogAllCalls=true
  135. BarkDisplayTime=3.0
  136. DelayBetweenBarks=0.3
  137. DelayUntilInputAllowed=0.35
  138. BarksStack=false
  139. DelayToFadeObjectives=2.0
  140. Base_CameraFlySpeed=14.0
  141. Base_CameraFlyInverted=true
  142. Base_CameraFlyHeadingScale=3.0
  143. Base_CameraFlyPitchScale=2.0
  144. Base_CameraFlySmoothing=0.3
  145. Cursor_Detection_Range=18.5
  146. Cursor_Detection_AimBehind_MinDistance=10.0
  147. Use2DCursor=false
  148. Model3DCursor=true
  149. Projected3DCursor=false
  150. Debug3DCursor=false
  151. SwitchTargeting=false
  152. AimDistanceFromCamera=0.1
  153. ZoomOutWhenEnemiesAreWithin=10.0
  154. ZoomOutSecondsAfterJumping=2.0
  155. RollingWallBounce=false
  156. RollingStimDelay=0.333
  157. PlayerDisplayPlayStyle=false
  158. PlayerDisplayLocation=false
  159. CameraDisplayLocation=false
  160. PlayerLeftHanded=false
  161. PlayerRumble=true
  162. PlayerRumble_IdleTimeOut=60
  163. Default3DStrength=50
  164. PlayerStompRadius=0.35
  165. PlayerStompLaunchSpeed=3.0
  166. PaintThinnerFX=true
  167. PlayerLobVertical=0.8
  168. PlayerAutoTargetActive=true
  169. PlayerDisplayAutoTarget=false
  170. PlayerMouseSteering=true
  171. PlayerMouseTargeting=true
  172. PlayerMouseAutoTarget=true
  173. PlayerRollAutoTarget=false
  174. PlayerMouseAutoTarget_ScreenRange=30
  175. StickyAutoTargetTime=0.25
  176. Automatic_AutoAimDistancePriority=3.0
  177. Automatic_AutoAimAnglePriority=1.0
  178. Automatic_AutoAimMaxAngle=45.0
  179. ThrowForwardWhenCursorIsOffscreen=true
  180. PaintCursorFile=HUDElements/AddPaintIcon.tga
  181. PaintCursorHotSpotOffset_X=32
  182. PaintCursorHotSpotOffset_Y=43
  183. ThinnerShockwave_PowerupTime=15.0
  184. ThinnerShockwave_ParticleHeight=0.35
  185. ThinnerShockwave_ParticleScale=6.0
  186. ThinnerShockwave_Scale=3.0
  187. ThinnerShockwave_StimAmount=3.0
  188. Slide_Speed=7.0
  189. Slide_TurnRate=0.075
  190. PowerupDropDistanceScale=3.0
  191. SketchDefaultMax=100.0
  192. SketchDropVertical=1.0
  193. SketchInSketches=true
  194. SpecialJump_FreeOnEmpty=false
  195. SpecialJump_ThrowThinnerDown=true
  196. Thinner_ThinnerJump_SizeMin=2.0
  197. Thinner_ThinnerJump_EffectMin=0.0
  198. Thinner_ThinnerJump_EffectMax=1.0
  199. RadialMenuActivateTime=0.2
  200. RadialMenuControllerCutoff=0.9
  201. RadialMenuButtonCycle=true
  202. PauseMenuEnabled=true
  203. MainMenuTimeout=145.0
  204. ShowDevLevelLoad=true
  205. DemoMode=false
  206. StartScreenTimeout=145.0
  207. StartScreenMovie=Movies/MainMenu_Bink.bik
  208. TimerMidSFX=10.0
  209. TimerLateSFX=5.0
  210. PlayerInfiniteAmmo=false
  211. PlayerEnableAllAbilities=false
  212. PlayerAmmoOneType=false
  213. PlayerStairHeight=0.30
  214. PlayerStairSlope=39
  215. CharacterControllerStairFix=1
  216. CharacterControllerAnimationOnStairsFix=1
  217. CharacterControllerJumpFix=1
  218. CharacterControllerImmediateVelocityJumpMultiplier=0.75
  219. CharacterControllerImmediateVelocityLandMultiplier=0
  220. CharacterMaintainVelocity=0
  221. CharacterListener=true
  222. CharacterCustomCollisionResponse=true
  223. CharacterGravityWhenAboveStairs=-50
  224. NoDrawCharacters=0
  225. CharacterControllerJumpForgive=true
  226. CharacterControllerForgiveTime=0.1
  227. CharacterControllerJumpFromMantle=false
  228. CharacterKnockbackLaunchUpSpeed=0.5
  229. TriggerFromAboveHeightAdjustment=.4
  230. GestureShakeMagnitudeCutoff=1.5
  231. GestureShakesToTrigger=2
  232. GestureShakeLockoutTime=0.75
  233. PlayerUseMaxAngle=90.0
  234. PlayerUseDistance=2.0
  235. LockedFrameRate=30.0
  236. LockedFrameRatePAL=25.0
  237. PerformMemoryValidationInDebug=false
  238. PerformMemoryValidationInRelease=false
  239. SetAlwaysAllowAlternateMemArena=true
  240. GXVerifyLevel=0
  241. PlayerEntityRadius=0.39
  242. PlayerEntityHeight=1.2
  243. DisableAudio=false
  244. PrintNonFatalErrorsInShipping=true
  245. SquelchRepeatedErrors=false
  246. LimitFrequentErrors=false
  247. FrequentErrorLimit=100
  248. TimeToAutoKillOnFall=15.0
  249. TimeToAutoKillAIOnFall=8.0
  250. PaintRadius=1.25
  251. PaintShape=4
  252. UseAlphaAsCuttingToolOnly=true
  253. CreateBrepFiles=false
  254. KeepHomelessInteriorRenderFaces=false
  255. UseBspMerge=true
  256. RenderFaceTransitionTime=0.75
  257. CsgToolFile=Environments/_Test/Props/BspAsteroid.nif
  258. CsgPlaneEpsilon=1.0e-4
  259. CsgWorldBoxSize=1000.0
  260. CsgMemoryLimit=20485760
  261. CsgMemoryHint=0
  262. CsgUseQueryCache=true
  263. CsgQueryCacheReporting=false
  264. CsgQueryCacheTimeout=8
  265. CsgQueryCacheSizeMultiplier=2.0
  266. UseRandomToolOrientation=true
  267. UseLoadedCsgTool=true
  268. UseBspPrethinOperations=true
  269. UseRenderFaceTransitions=true
  270. RemoveNonBspTriShapeSceneGraphNodes=true
  271. UseThinnedTreeAsPaintedTree=false
  272. FinishPreviousRenderFaceTransitionsWhenPerformingNewOperation=true
  273. CsgPatchMode=2
  274. CsgInvisibleStateEnabled=false
  275. CsgPaintOperationOverwriteInvisible=true
  276. CsgPartitionVertexSharingEnabled=false
  277. CsgBackThinnedWhiteR=255
  278. CsgBackThinnedWhiteG=255
  279. CsgBackThinnedWhiteB=255
  280. CsgBackThinnedBlueR=6
  281. CsgBackThinnedBlueG=73
  282. CsgBackThinnedBlueB=250
  283. CsgBackThinnedA=12
  284. CsgFrontThinnedWhiteR=255
  285. CsgFrontThinnedWhiteG=255
  286. CsgFrontThinnedWhiteB=255
  287. CsgFrontThinnedBlueR=6
  288. CsgFrontThinnedBlueG=73
  289. CsgFrontThinnedBlueB=250
  290. CsgFrontThinnedA=32
  291. IgnoreVertexColors=false
  292. CsgDrawBackFaces=false
  293. CsgDrawTranslucentFaces=true
  294. CsgPaintThinnerRevertTime=10.0
  295. CsgPaintThinnerPersistent=true
  296. CsgPaintThinnerRevertDynamicRBTime=10.0
  297. CsgPaintThinnerRevertDynamicRBTimeAdditive=false
  298. CsgPaintThinnerRevertDynamicRBUsed=false
  299. CsgPaintThinnerPersistentScriptOperation=true
  300. CollapseAnimationVertices=false
  301. UseTextureStreaming=false
  302. TextureLowLOD=7.5
  303. TextureHighLOD=5.0
  304. DynamicEars=true
  305. EarSideTilt=0.4
  306. EarSideSeparation=0.75
  307. EarFrontDepth=0.1
  308. EarBackDepth=-0.1
  309. MickeyEar_Right_Scale_X=0.85
  310. MickeyEar_Right_Scale_Y=1.0
  311. MickeyEar_Right_Scale_Z=1.0
  312. MickeyEar_Left_Scale_X=0.8
  313. MickeyEar_Left_Scale_Y=1.0
  314. MickeyEar_Left_Scale_Z=1.0
  315. EarDistanceScale=0.9
  316. EarYawMod=80.0
  317. Ears_HighAngle_Enter=45.0
  318. Ears_HighAngle_Exit=55.0
  319. Ears_HighAngle_ForwardTilt=-15.0
  320. Ears_HighAngle_HeadPitch=45.0
  321. Ears_HighRotationSpeed=0.3
  322. Ears_HighRotationPopAngle=45.0
  323. Ears_EnableDebugCone=false
  324. Ears_HighDepth=-0.1
  325. InfiniteLives=true
  326. HealthComponent_InvulnBlinkRate=8.0
  327. DamagedLeapInvulTime=0.13333
  328. FallRescueInvulTime=4.5
  329. PlayerDeathInvulTime=5.5
  330. PlayerDeathDrownInvulTime=5.5
  331. ETicketToHealthRatio=7
  332. AIContactDamage=0
  333. MickeyStuckThreshold=0.1
  334. MickeyMaxStuckTime=0.1
  335. MickeyUnstuckRadius=0.5
  336. MickeyUnstuckStim=1.0
  337. CameraSpline_FollowDistance=5.0
  338. CameraSpline_MaintainDistance=10.0
  339. CameraMovementTransitionThreshold=0.5
  340. Use_PrototypeHoldPaint=true
  341. PrototypeHoldPaint_LockCameraWhileUsing=true
  342. PrototypeHoldPaint_ResolutionDistanceRatio=0.5
  343. PrototypeHoldPaint_ContinuousCorrectionDistanceRatio=5.0
  344. PrototypeHoldPaint_MaxPaintBrushRange=25.0
  345. PrototypeHoldPaint_PaintBrushDoesDamage=false
  346. PrototypeHoldPaint_NumberOfCutsAllowed=30
  347. PrototypeHoldPaint_PauseWhilePainting=false
  348. PrototypeHoldPaint_PaintShape=4
  349. PrototypeHoldPaint_AlwaysDoIndividualCuts=false
  350. PrototypeHoldPaint_SquareCutPercentErrors=20.0
  351. PrototypeHoldPaint_NumCutsPerAmmoUse=8.0
  352. PaintMakesSpattersFriendly=true
  353. ExtendFriendlyOnSpatterPaintHit=false
  354. PaintMakesSpattersFriendly_Duration=5.0
  355. FriendlySpatter_StompJumpHeightBonus=2.0
  356. StunnedSpatter_StompJumpHeightBonus=3.6
  357. TrackedMemoryTags=AI; Audio; BSP; characters; effects; environments; gameobjects; Render; UI; Assets
  358. DisplayBuildVersionHUD=false
  359. DisplayDebugTextHUD=true
  360. DisplayConfigManagerStats=false
  361. DisplayDebugTextFlashUI=false
  362. DisplayFrameRateIcon=false
  363. DisplayDebugParticleText=false
  364. DisplayDebugPictureTakingText=false
  365. UseSmallerDebugText=false
  366. FlashTesselationError=5.5
  367. FlashUseAA=false
  368. UseProxyUI=true
  369. Use6mbUIPool=false
  370. EnablePCUIMouse=false
  371. FullScreenFadeTime=2.0
  372. FadePercentageToUnmute=0.75
  373. MilestoneFadeTime=0.75
  374. HUDLetterboxPixelHeight=40
  375. HUDEffectCount=11
  376. HUDEffect000=Effects/_Shared/UI_Health_Pip_Off.nif
  377. HUDEffect001=Effects/_Shared/UI_Health_Pip_Gain.nif
  378. HUDEffect003=Effects/_Shared/UI_Status_Scrapper_Ping.nif
  379. HUDEffect004=Effects/_Shared/UI_Status_Hero_Ping.nif
  380. HUDEffect005=Effects/_Shared/UI_Ticket_Ping.nif
  381. HUDEffect006=Effects/_Shared/Sketch_Watch_Gears.nif
  382. HUDEffect007=Effects/_Shared/UI_CheckPoint.nif
  383. HUDEffect008=Effects/_Shared/UI_Guardian_TareOff_Paint.nif
  384. HUDEffect009=Effects/_Shared/UI_Guardian_TareOff_Thinner.nif
  385. HUDEffect010=Effects/_Shared/UI_PopUp_Celebration.nif
  386. MainMenuEffectCount=9
  387. MainMenuEffect000=Effects/_Shared/UI_FE_Volume_Splats.nif
  388. MainMenuEffect001=Effects/_Shared/UI_FadeIn_Ink_Splats_StartScreen.nif
  389. MainMenuEffect002=Effects/_Shared/UI_FadeIn_Ink_Splats_SaveLoad.nif
  390. MainMenuEffect003=Effects/_Shared/UI_FadeIn_Ink_Splats_Extras.nif
  391. MainMenuEffect004=Effects/_Shared/UI_FadeIn_Ink_Splats_MainMenu.nif
  392. MainMenuEffect005=Effects/_Shared/UI_Highlight.nif
  393. MainMenuEffect006=Effects/_Shared/UI_Highlight_Block.nif
  394. MainMenuEffect007=Effects/_Shared/UI_Highlight_SaveSlots.nif
  395. MainMenuEffect008=Effects/_Shared/UI_Highlight_Extras.nif
  396. PauseMenuPinEffectCount=1
  397. PauseMenuPinEffect000=Effects/_Shared/UI_Highlight_Pins.nif
  398. PauseMenuQuestEffectCount=1
  399. PauseMenuQuestEffect000=Effects/_Shared/UI_Highlight_Quest.nif
  400. MainMenuEffect_StandardCount=9
  401. MainMenuEffect_Standard000=Effects/_Shared/UI_FE_Volume_Splats.nif
  402. MainMenuEffect_Standard001=Effects/_Shared/UI_FadeIn_Ink_Splats_StartScreen.nif
  403. MainMenuEffect_Standard002=Effects/_Shared/UI_FadeIn_Ink_Splats_SaveLoad.nif
  404. MainMenuEffect_Standard003=Effects/_Shared/UI_FadeIn_Ink_Splats_Extras.nif
  405. MainMenuEffect_Standard004=Effects/_Shared/UI_FadeIn_Ink_Splats_MainMenu.nif
  406. MainMenuEffect_Standard005=Effects/_Shared/UI_Highlight.nif
  407. MainMenuEffect_Standard006=Effects/_Shared/UI_Highlight_Block.nif
  408. MainMenuEffect_Standard007=Effects/_Shared/UI_Highlight_SaveSlots_Standard.nif
  409. MainMenuEffect_Standard008=Effects/_Shared/UI_Highlight_Extras_Standard.nif
  410. PauseMenuPinEffect_StandardCount=1
  411. PauseMenuPinEffect_Standard000=Effects/_Shared/UI_Highlight_Pins_Standard.nif
  412. PauseMenuQuestEffect_StandardCount=1
  413. PauseMenuQuestEffect_Standard000=Effects/_Shared/UI_Highlight_Quest_Standard.nif
  414. UseLockedCache=false
  415. MinimumParticleCountForLockedCache=0
  416. TicketFXDelay=0.75
  417. TicketInitialDelay=1.5
  418. TicketUpdateDelay=0.03
  419. TicketHideDelay=2.0
  420. LOG_JPS_SCRIPT_ENABLED=true
  421. LOG_GENERAL_ENABLED=true
  422. InputMappingFile=InputMapping_Debug.xml
  423. DebugInputMappingFile=InputMapping_Debug.xml
  424. FinalInputMappingFile=InputMapping_Final.xml
  425. ScriptInputMappingFile=InputMapping_Script.xml
  426. Input_TapThreshold=0.25
  427. Input_MouseCursor_SafeZoneX=0.5
  428. Input_MouseCursor_SafeZoneY=0.5
  429. Input_MouseCursor_SafeZoneSpeedX=0.020
  430. Input_MouseCursor_SafeZoneSpeedY=0.020
  431. Input_MouseCursor_SafeZoneNoInputReset=8.0
  432. UseHostComm=true
  433. EnableRenderProfiling=true
  434. GPUHangMissedRetraceLimit=600
  435. EnableGPUHangRecovery=false
  436. ToggleAmmoTypeMode=false
  437. MickeyFeetToHandsInLedgeGrab=1.0
  438. MickeyMaxAngleInLedgeGrab=20
  439. MickeyMaxAngleStartLedgeGrab=30
  440. MickeyMaxHealthPips=14
  441. ShowMickeyCodedMovementEffects=false
  442. CheckForStuck=false
  443. LedgeJump_Movement=3.0
  444. LedgeJump_Lift=6.0
  445. SketchOutlineAcceleration=10.5
  446. SketchOutlineFriction=10.0
  447. SketchOutlineSettleVelocity=2.0
  448. ThinEffectTimeScale=1.0
  449. ThinEffectUseCamera=true
  450. JigsawMediumThreshold=2.5
  451. JigsawLargeThreshold=5.0
  452. ToonEffectFromFirstHit=true
  453. RimDamagedEffectR=5
  454. RimDamagedEffectG=255
  455. RimDamagedEffectB=5
  456. RimTEffectR=115
  457. RimTEffectG=180
  458. RimTEffectB=53
  459. RimPEffectR=55
  460. RimPEffectG=139
  461. RimPEffectB=213
  462. RimTIEffectR=115
  463. RimTIEffectG=180
  464. RimTIEffectB=53
  465. RimPIEffectR=55
  466. RimPIEffectG=139
  467. RimPIEffectB=213
  468. RimResistEffectR=96
  469. RimResistEffectG=96
  470. RimResistEffectB=96
  471. ConvoCamera_DistFromFocus_Short=1.7
  472. ConvoCamera_AngleFromFocus_Short=29.0
  473. ConvoCamera_VerticalCameraOffset_Short=0.3
  474. ConvoCamera_VerticalFocusOffset_Short=0.2
  475. ConvoCamera_DistanceBetween_Short=1.9
  476. ConvoCamera_FocusLateralOffset_Short=0.2
  477. ConvoCamera_DistFromFocus=2
  478. ConvoCamera_AngleFromFocus=29.0
  479. ConvoCamera_VerticalCameraOffset=0.35
  480. ConvoCamera_VerticalFocusOffset=0.22
  481. ConvoCamera_DistanceBetween=2.05
  482. ConvoCamera_FocusLateralOffset=0.35
  483. ConvoCamera_DistFromFocus_Tall=2.35
  484. ConvoCamera_AngleFromFocus_Tall=26
  485. ConvoCamera_VerticalCameraOffset_Tall=0.3
  486. ConvoCamera_VerticalFocusOffset_Tall=0.3
  487. ConvoCamera_DistanceBetween_Tall=2.1
  488. ConvoCamera_FocusLateralOffset_Tall=0
  489. ConvoCamera_ForceDistanceBetween=true
  490. ConvoFadeout_Time=0.8
  491. ConvoCamera_FadeInDelay=0.3
  492. ConvoCamera_ManualUseCameraOrientation=true
  493. DisableMetrics=false
  494. MovementVisualTrackers=true
  495. ShowVisualTrackers=false
  496. LedgeGrabFitShapeHeight=1.5
  497. CosineMaxJumpStopAngle=-0.535
  498. DisableIGC=false
  499. DemoLevelCheck=false
  500. SphericalHarmonicLightingRayCast=true
  501. SphericalHarmonicLightingRayCastDirectionalLength=20.0
  502. SphericalHarmonicLightingRayCastFadeTime=0.5
  503. SphericalHarmonicLightingRayCastDistanceThreshold=1.00
  504. SphericalHarmonicLightingDebug=false
  505. SphericalHarmonicLightingDebugLightSize=0.5
  506. DefaultLightingAmbientColorR=0.25
  507. DefaultLightingAmbientColorG=0.25
  508. DefaultLightingAmbientColorB=0.25
  509. DefaultLightingDirectionalColorR=0.75
  510. DefaultLightingDirectionalColorG=0.75
  511. DefaultLightingDirectionalColorB=0.75
  512. DefaultLightingDimmer=0.5
  513. NonWiiHavokSolverSize=512
  514. HavokStackSize=100
  515. PSCCColliderRadius=0.5
  516. PSCCColliderBounce=0.4
  517. PSCCColliderLifeSpanLeft=0.2
  518. PSCCColliderColliderTime=0.1
  519. KeyframedCustomCollisionResponse=true
  520. KeyframedCustomCollisionDistance=.20
  521. StaticCustomCollisionDistance=.25
  522. CharacterKnockbackLaunchUpSpeed=5.5
  523. DefaultUsableEffectName=UsableFX
  524. QuestUsableEffectName=UsableFXGold
  525. HackEffectName=UsableFX
  526. scriptDilateDelays=true
  527. bShowHUD=true
  528. CheckpointDisplayTime=3
  529. ApprenticeLog=true
  530. ApprenticeSkip=false
  531. ShouldBarkInFinal=false
  532. DefaultRestitutionForAllObjects=0.66
  533. DefaultFrictionForAllObjects=1.0
  534. PaintThroughOverlappingObjects=false
  535. GodModeOnPlayer=False
  536. EnableLoadingTrace=false
  537. StormConsumerServerUrl=https://api.dev.disneyis.com/bi/batch
  538. StormConsumerAppName=emickey2
  539. StormConsumerNetwork=di
  540. StormConsumerBufferSize=20480
  541. StormAppLocale=en_US
  542. X360ServiceId=1112934379
  543. X360TitlePort=1001
  544. X360ServerId=EpicMickey2_DEV
  545. PS3ServiceId=UP1082-BLUS30962_00
  546. PS3AgeRating=10
  547. AutoConnectOnline=false
  548. TitleServerPollingFrequency=30
  549. DirtyPinAwardingFrequency=10.0
  550. EnablePersistence=true
  551. StartUpMovieSequence=fmv_logos_all.bik:-1
  552. ThoughtBubbleNormalCameraScaleDistance=9.0
  553. NormalScaleMin=1.0
  554. NormalScaleMax=4.0
  555. Viewport1MajorSort=-100
  556. Viewport2MajorSort=-80
  557. StartUpMovieSequence="LOGO_JPS.bik:0:LOGO_HI_Wiu.bik:0:LOGO_havok.bik:0:LOGO_Autodesk.bik:0:LOGO_Disney.bik:0"
  558. FinalStartUpMovieSequence="LOGO_JPS.bik:0:LOGO_HI_Wiu.bik:0:LOGO_havok.bik:0:LOGO_Autodesk.bik:0:LOGO_Disney.bik:0"
  559. DemoStartUpMovieSequence="LOGO_ESRB.bik:0:LOGO_JPS.bik:0:LOGO_HI_Wiu.bik:0:LOGO_havok.bik:0:LOGO_Autodesk.bik:0:LOGO_Disney.bik:0"
  560. AttractModeMovieSequence="Movies/fmv_intro.bik"
  561. DemoAttractModeMovieSequence="Movies/DEM2_Wii_AttractFMV.bik"
  562. AttractModeTimeout=30.0
  563. PushDirectionForStandingRandomScale=5.0
  564. SkipIGCs=false
  565. CreditCreationInterval=0.3
  566. DebugFillPictureAlbum=false
  567. NumPictureAlbumThumbnailBuckets=3
  568. DisableOcclusionCulling=false
  569. ScriptedLetterboxing=false
  570. Rotation_TurnsOff_ScreenSteer=true
  571. RotationX_Amount_Override_ScreenSteer=0.01
  572. RotationY_Amount_Override_ScreenSteer=0.01
  573. ShadowMapPlayerSize=128
  574. ShadowMapEnvSize=1024
  575. PC_IP = 127.0.0.1
  576. AlwaysLoadedSizeWiu=9253874
  577. BucketMemoryNumberOfBuckets=64
  578. DefaultAudioLanguage="English_NTSC"
  579. DefaultTextLanguage="English_NTSC"
  580. LanguageSelect="None"
  581. SupportedAudioLanguages="English_NTSC:French_NTSC:Spanish_NTSC"
  582. SupportedTextLanguages="English_NTSC:French_NTSC:Spanish_NTSC"
  583. [AmmoInfo]
  584. [AmmoInfo_Paint]
  585. MaxAmmo=30.0
  586. AmmoSegmentAmount=10.0
  587. MaxAmmoSegments=6
  588. PenaltyAmount=1.0
  589. PenaltyWait=0.75
  590. RechargeMax=10.0
  591. RechargeRate=2.0
  592. RechargeWait=0.75
  593. [AmmoInfo_Thinner]
  594. [AmmoInfo_Electric]
  595. [AsyncIO]
  596. [AsyncIO_AsyncIO]
  597. AsyncDesiredMaxBPS=4194304
  598. [AttachPointLocations]
  599. [AttachPointLocations_animatronicdonald]
  600. [AttachPointLocations_animatronicfodder]
  601. AttachPoint_Ball_Locator_BoneName=Ball
  602. AttachPoint_Ball_Locator_Rotation_X=180
  603. AttachPoint_Ball_Locator_Rotation_Y=260
  604. AttachPoint_Ball_Locator_Rotation_Z=0
  605. AttachPoint_Ball_Locator_Translation_X=0
  606. AttachPoint_Ball_Locator_Translation_Y=0
  607. AttachPoint_Ball_Locator_Translation_Z=0
  608. AttachPoint_UpperLeg_Locator_BoneName=UpperLeg
  609. AttachPoint_UpperLeg_Locator_Rotation_X=-140
  610. AttachPoint_UpperLeg_Locator_Rotation_Y=4.980925322
  611. AttachPoint_UpperLeg_Locator_Rotation_Z=-8.682203901
  612. AttachPoint_UpperLeg_Locator_Translation_X=-0.6441267048
  613. AttachPoint_UpperLeg_Locator_Translation_Y=-0.1774214711
  614. AttachPoint_UpperLeg_Locator_Translation_Z=0.9577690109
  615. AttachPoint_UpperLeg_Transform_BoneName=UpperLeg
  616. AttachPoint_UpperLeg_Transform_Rotation_X=140
  617. AttachPoint_UpperLeg_Transform_Rotation_Y=0
  618. AttachPoint_UpperLeg_Transform_Rotation_Z=0
  619. AttachPoint_UpperLeg_Transform_Translation_X=-0.8724866066
  620. AttachPoint_UpperLeg_Transform_Translation_Y=-0.3921965946
  621. AttachPoint_UpperLeg_Transform_Translation_Z=-1.323180204
  622. [AttachPointLocations_animatronicgoofy]
  623. AttachPoint_LeftLowerArm_Locator_BoneName=skeleton:LeftLowerArm
  624. AttachPoint_LeftLowerArm_Locator_Rotation_X=0
  625. AttachPoint_LeftLowerArm_Locator_Rotation_Y=0
  626. AttachPoint_LeftLowerArm_Locator_Rotation_Z=0
  627. AttachPoint_LeftLowerArm_Locator_Translation_X=0
  628. AttachPoint_LeftLowerArm_Locator_Translation_Y=0
  629. AttachPoint_LeftLowerArm_Locator_Translation_Z=0
  630. AttachPoint_RightLowerLeg_Locator_BoneName=skeleton:RightLowerLeg
  631. AttachPoint_RightLowerLeg_Locator_Rotation_X=0
  632. AttachPoint_RightLowerLeg_Locator_Rotation_Y=0
  633. AttachPoint_RightLowerLeg_Locator_Rotation_Z=0
  634. AttachPoint_RightLowerLeg_Locator_Translation_X=0
  635. AttachPoint_RightLowerLeg_Locator_Translation_Y=0
  636. AttachPoint_RightLowerLeg_Locator_Translation_Z=0
  637. [AttachPointLocations_animatronichook]
  638. [AttachPointLocations_animatronichookbarrel]
  639. [AttachPointLocations_animatronicmaddoctor]
  640. [AttachPointLocations_animatronicpiratemelee]
  641. AttachPoint_Spine2_Locator_BoneName=Spine2
  642. AttachPoint_Spine2_Locator_Rotation_X=30
  643. AttachPoint_Spine2_Locator_Rotation_Y=0
  644. AttachPoint_Spine2_Locator_Rotation_Z=-180
  645. AttachPoint_Spine2_Locator_Translation_X=2.042121277
  646. AttachPoint_Spine2_Locator_Translation_Y=1.654021795
  647. AttachPoint_Spine2_Locator_Translation_Z=-1.906602704
  648. AttachPoint_Spine2_Transform_BoneName=Spine2
  649. AttachPoint_Spine2_Transform_Rotation_X=-130
  650. AttachPoint_Spine2_Transform_Rotation_Y=0
  651. AttachPoint_Spine2_Transform_Rotation_Z=0
  652. AttachPoint_Spine2_Transform_Translation_X=1.728557789
  653. AttachPoint_Spine2_Transform_Translation_Y=1.302086141
  654. AttachPoint_Spine2_Transform_Translation_Z=1.897816039
  655. AttachPoint_RightHand_Locator_BoneName=RightHand
  656. AttachPoint_RightHand_Locator_Rotation_X=0
  657. AttachPoint_RightHand_Locator_Rotation_Y=-90
  658. AttachPoint_RightHand_Locator_Rotation_Z=0
  659. AttachPoint_RightHand_Locator_Translation_X=0
  660. AttachPoint_RightHand_Locator_Translation_Y=0
  661. AttachPoint_RightHand_Locator_Translation_Z=7.093277719
  662. [AttachPointLocations_animatronicpirateranged]
  663. [AttachPointLocations_animatronictictoccroc]
  664. [AttachPointLocations_beetleworxcannon]
  665. AttachPoint_UpperBody2_Locator_BoneName=skeleton:UpperBody2
  666. AttachPoint_UpperBody2_Locator_Rotation_X=0
  667. AttachPoint_UpperBody2_Locator_Rotation_Y=0
  668. AttachPoint_UpperBody2_Locator_Rotation_Z=110
  669. AttachPoint_UpperBody2_Locator_Translation_X=8.283371491
  670. AttachPoint_UpperBody2_Locator_Translation_Y=0
  671. AttachPoint_UpperBody2_Locator_Translation_Z=0
  672. AttachPoint_UpperBody2_Transform_BoneName=skeleton:UpperBody2
  673. AttachPoint_UpperBody2_Transform_Rotation_X=0
  674. AttachPoint_UpperBody2_Transform_Rotation_Y=0
  675. AttachPoint_UpperBody2_Transform_Rotation_Z=0
  676. AttachPoint_UpperBody2_Transform_Translation_X=7.311292289
  677. AttachPoint_UpperBody2_Transform_Translation_Y=-3.123160545
  678. AttachPoint_UpperBody2_Transform_Translation_Z=0
  679. [AttachPointLocations_beetleworxcintermediateler]
  680. [AttachPointLocations_beetleworxcrawler]
  681. AttachPoint_UpperBody_Locator_BoneName=UpperBody
  682. AttachPoint_UpperBody_Locator_Rotation_X=40
  683. AttachPoint_UpperBody_Locator_Rotation_Y=0
  684. AttachPoint_UpperBody_Locator_Rotation_Z=90
  685. AttachPoint_UpperBody_Locator_Translation_X=1.243347874
  686. AttachPoint_UpperBody_Locator_Translation_Y=-1.717485783
  687. AttachPoint_UpperBody_Locator_Translation_Z=-2.357571085
  688. AttachPoint_UpperBody_Transform_BoneName=UpperBody
  689. AttachPoint_UpperBody_Transform_Rotation_X=-90
  690. AttachPoint_UpperBody_Transform_Rotation_Y=40
  691. AttachPoint_UpperBody_Transform_Rotation_Z=0
  692. AttachPoint_UpperBody_Transform_Translation_X=1.327087931
  693. AttachPoint_UpperBody_Transform_Translation_Y=-1.98294928
  694. AttachPoint_UpperBody_Transform_Translation_Z=2.13893805
  695. [AttachPointLocations_beetleworxlifter]
  696. [AttachPointLocations_blob]
  697. [AttachPointLocations_blobhmcutscene]
  698. [AttachPointLocations_blotlingfodder]
  699. [AttachPointLocations_blotlingranged]
  700. [AttachPointLocations_bruiserblotworx]
  701. AttachPoint_Tracker_Transform_Burrow_BoneName=Tracker
  702. AttachPoint_Tracker_Transform_Burrow_Rotation_X=0
  703. AttachPoint_Tracker_Transform_Burrow_Rotation_Y=0
  704. AttachPoint_Tracker_Transform_Burrow_Rotation_Z=89.18039
  705. AttachPoint_Tracker_Transform_Burrow_Translation_X=0.754017083
  706. AttachPoint_Tracker_Transform_Burrow_Translation_Y=9.778805438
  707. AttachPoint_Tracker_Transform_Burrow_Translation_Z=-0.9484357778
  708. AttachPoint_Tracker_Transform_Burst_BoneName=Tracker
  709. AttachPoint_Tracker_Transform_Burst_Rotation_X=0
  710. AttachPoint_Tracker_Transform_Burst_Rotation_Y=0
  711. AttachPoint_Tracker_Transform_Burst_Rotation_Z=89.64928
  712. AttachPoint_Tracker_Transform_Burst_Translation_X=0.4748043993
  713. AttachPoint_Tracker_Transform_Burst_Translation_Y=0.03583637359
  714. AttachPoint_Tracker_Transform_Burst_Translation_Z=0
  715. AttachPoint_Connect3_Transform_drill_BoneName=Connect3
  716. AttachPoint_Connect3_Transform_drill_Rotation_X=0
  717. AttachPoint_Connect3_Transform_drill_Rotation_Y=0
  718. AttachPoint_Connect3_Transform_drill_Rotation_Z=88.24671
  719. AttachPoint_Connect3_Transform_drill_Translation_X=0
  720. AttachPoint_Connect3_Transform_drill_Translation_Y=0
  721. AttachPoint_Connect3_Transform_drill_Translation_Z=0
  722. AttachPoint_Tracker_Transform_bigPuff_BoneName=Tracker
  723. AttachPoint_Tracker_Transform_bigPuff_Rotation_X=0
  724. AttachPoint_Tracker_Transform_bigPuff_Rotation_Y=0
  725. AttachPoint_Tracker_Transform_bigPuff_Rotation_Z=0
  726. AttachPoint_Tracker_Transform_bigPuff_Translation_X=2.128429912
  727. AttachPoint_Tracker_Transform_bigPuff_Translation_Y=14.0105994
  728. AttachPoint_Tracker_Transform_bigPuff_Translation_Z=1.585772857
  729. AttachPoint_RightRobotWrist_Transform_BoneName=RightRobotWrist
  730. AttachPoint_RightRobotWrist_Transform_Rotation_X=0
  731. AttachPoint_RightRobotWrist_Transform_Rotation_Y=0
  732. AttachPoint_RightRobotWrist_Transform_Rotation_Z=0
  733. AttachPoint_RightRobotWrist_Transform_Translation_X=-3.768356484
  734. AttachPoint_RightRobotWrist_Transform_Translation_Y=-0.8408949441
  735. AttachPoint_RightRobotWrist_Transform_Translation_Z=0.5949348296
  736. AttachPoint_Tracker_Transform_getUp_BoneName=Tracker
  737. AttachPoint_Tracker_Transform_getUp_Rotation_X=0
  738. AttachPoint_Tracker_Transform_getUp_Rotation_Y=0
  739. AttachPoint_Tracker_Transform_getUp_Rotation_Z=0
  740. AttachPoint_Tracker_Transform_getUp_Translation_X=0
  741. AttachPoint_Tracker_Transform_getUp_Translation_Y=12.05500944
  742. AttachPoint_Tracker_Transform_getUp_Translation_Z=0
  743. AttachPoint_Root_Transform_exhaustLeft_BoneName=Root
  744. AttachPoint_Root_Transform_exhaustLeft_Rotation_X=7.45523
  745. AttachPoint_Root_Transform_exhaustLeft_Rotation_Y=3.639017
  746. AttachPoint_Root_Transform_exhaustLeft_Rotation_Z=106.6262
  747. AttachPoint_Root_Transform_exhaustLeft_Translation_X=8.027766705
  748. AttachPoint_Root_Transform_exhaustLeft_Translation_Y=-3.64644454
  749. AttachPoint_Root_Transform_exhaustLeft_Translation_Z=2.418907334
  750. AttachPoint_Connect3_Transform_spin_BoneName=Connect3
  751. AttachPoint_Connect3_Transform_spin_Rotation_X=-164.7674
  752. AttachPoint_Connect3_Transform_spin_Rotation_Y=0.3342167
  753. AttachPoint_Connect3_Transform_spin_Rotation_Z=88.80942
  754. AttachPoint_Connect3_Transform_spin_Translation_X=0.492048507
  755. AttachPoint_Connect3_Transform_spin_Translation_Y=-0.850583
  756. AttachPoint_Connect3_Transform_spin_Translation_Z=-0.01531008269
  757. AttachPoint_LeftRobotWrist_Transform_BoneName=LeftRobotWrist
  758. AttachPoint_LeftRobotWrist_Transform_Rotation_X=180
  759. AttachPoint_LeftRobotWrist_Transform_Rotation_Y=-75
  760. AttachPoint_LeftRobotWrist_Transform_Rotation_Z=-89.99999
  761. AttachPoint_LeftRobotWrist_Transform_Translation_X=3.872734339
  762. AttachPoint_LeftRobotWrist_Transform_Translation_Y=1.326787732
  763. AttachPoint_LeftRobotWrist_Transform_Translation_Z=-0.6459626878
  764. AttachPoint_Tracker_Transform_Smack_BoneName=Tracker
  765. AttachPoint_Tracker_Transform_Smack_Rotation_X=90
  766. AttachPoint_Tracker_Transform_Smack_Rotation_Y=0
  767. AttachPoint_Tracker_Transform_Smack_Rotation_Z=90
  768. AttachPoint_Tracker_Transform_Smack_Translation_X=1.274994889
  769. AttachPoint_Tracker_Transform_Smack_Translation_Y=0.005174644101
  770. AttachPoint_Tracker_Transform_Smack_Translation_Z=0
  771. AttachPoint_Spine1_Transform_BoneName=Spine1
  772. AttachPoint_Spine1_Transform_Rotation_X=0
  773. AttachPoint_Spine1_Transform_Rotation_Y=0
  774. AttachPoint_Spine1_Transform_Rotation_Z=90
  775. AttachPoint_Spine1_Transform_Translation_X=-2.484161866
  776. AttachPoint_Spine1_Transform_Translation_Y=0
  777. AttachPoint_Spine1_Transform_Translation_Z=0
  778. AttachPoint_Tracker_Transform_fistLeft_BoneName=Tracker
  779. AttachPoint_Tracker_Transform_fistLeft_Rotation_X=64.99959
  780. AttachPoint_Tracker_Transform_fistLeft_Rotation_Y=5.122642E-06
  781. AttachPoint_Tracker_Transform_fistLeft_Rotation_Z=90
  782. AttachPoint_Tracker_Transform_fistLeft_Translation_X=0
  783. AttachPoint_Tracker_Transform_fistLeft_Translation_Y=16.30735687
  784. AttachPoint_Tracker_Transform_fistLeft_Translation_Z=17.03909311
  785. AttachPoint_Tracker_Transform_fistRight_BoneName=Tracker
  786. AttachPoint_Tracker_Transform_fistRight_Rotation_X=99.99943
  787. AttachPoint_Tracker_Transform_fistRight_Rotation_Y=6.830189E-06
  788. AttachPoint_Tracker_Transform_fistRight_Rotation_Z=90.00001
  789. AttachPoint_Tracker_Transform_fistRight_Translation_X=0
  790. AttachPoint_Tracker_Transform_fistRight_Translation_Y=12.17650104
  791. AttachPoint_Tracker_Transform_fistRight_Translation_Z=-7.890061737
  792. AttachPoint_Tracker_Transform_hit_BoneName=Tracker
  793. AttachPoint_Tracker_Transform_hit_Rotation_X=0
  794. AttachPoint_Tracker_Transform_hit_Rotation_Y=0
  795. AttachPoint_Tracker_Transform_hit_Rotation_Z=90
  796. AttachPoint_Tracker_Transform_hit_Translation_X=0
  797. AttachPoint_Tracker_Transform_hit_Translation_Y=0
  798. AttachPoint_Tracker_Transform_hit_Translation_Z=0
  799. AttachPoint_Root_Transform_exhaustRight_BoneName=Root
  800. AttachPoint_Root_Transform_exhaustRight_Rotation_X=-5.536575
  801. AttachPoint_Root_Transform_exhaustRight_Rotation_Y=-6.940033
  802. AttachPoint_Root_Transform_exhaustRight_Rotation_Z=105.336
  803. AttachPoint_Root_Transform_exhaustRight_Translation_X=8.303219187
  804. AttachPoint_Root_Transform_exhaustRight_Translation_Y=-3.750399911
  805. AttachPoint_Root_Transform_exhaustRight_Translation_Z=-2.464258183
  806. AttachPoint_Connect3_Transform_dirt_BoneName=Connect3
  807. AttachPoint_Connect3_Transform_dirt_Rotation_X=0
  808. AttachPoint_Connect3_Transform_dirt_Rotation_Y=0
  809. AttachPoint_Connect3_Transform_dirt_Rotation_Z=85.00056
  810. AttachPoint_Connect3_Transform_dirt_Translation_X=-9.11591818
  811. AttachPoint_Connect3_Transform_dirt_Translation_Y=-0.7389942513
  812. AttachPoint_Connect3_Transform_dirt_Translation_Z=0.1452959559
  813. AttachPoint_Connect3_Transform_dust_BoneName=Connect3
  814. AttachPoint_Connect3_Transform_dust_Rotation_X=179.1297
  815. AttachPoint_Connect3_Transform_dust_Rotation_Y=4.923851
  816. AttachPoint_Connect3_Transform_dust_Rotation_Z=99.96201
  817. AttachPoint_Connect3_Transform_dust_Translation_X=-8.628515858
  818. AttachPoint_Connect3_Transform_dust_Translation_Y=-0.7783688518
  819. AttachPoint_Connect3_Transform_dust_Translation_Z=0.9298665513
  820. AttachPoint_Connect3_Transform_BoneName=Connect3
  821. AttachPoint_Connect3_Transform_Rotation_X=0
  822. AttachPoint_Connect3_Transform_Rotation_Y=0
  823. AttachPoint_Connect3_Transform_Rotation_Z=94.99944
  824. AttachPoint_Connect3_Transform_Translation_X=-6.620685711
  825. AttachPoint_Connect3_Transform_Translation_Y=0.5792349445
  826. AttachPoint_Connect3_Transform_Translation_Z=0
  827. AttachPoint_PunchAttack_Locator_BoneName=Tracker
  828. AttachPoint_PunchAttack_Locator_Rotation_X=0
  829. AttachPoint_PunchAttack_Locator_Rotation_Y=0
  830. AttachPoint_PunchAttack_Locator_Rotation_Z=0
  831. AttachPoint_PunchAttack_Locator_Translation_X=10
  832. AttachPoint_PunchAttack_Locator_Translation_Y=25
  833. AttachPoint_PunchAttack_Locator_Translation_Z=0
  834. [AttachPointLocations_bunnychildren]
  835. AttachPoint_Head_Locator_BoneName=Head
  836. AttachPoint_Head_Locator_Rotation_X=-90
  837. AttachPoint_Head_Locator_Rotation_Y=-90
  838. AttachPoint_Head_Locator_Rotation_Z=0
  839. AttachPoint_Head_Locator_Translation_X=-0.1299684953
  840. AttachPoint_Head_Locator_Translation_Y=0.636088595
  841. AttachPoint_Head_Locator_Translation_Z=0.005542256381
  842. [AttachPointLocations_clarabellecow]
  843. AttachPoint_Weapon_Locator_BoneName=Weapon
  844. AttachPoint_Weapon_Locator_Rotation_X=-59.15277758
  845. AttachPoint_Weapon_Locator_Rotation_Y=0
  846. AttachPoint_Weapon_Locator_Rotation_Z=0
  847. AttachPoint_Weapon_Locator_Translation_X=0.05123717786
  848. AttachPoint_Weapon_Locator_Translation_Y=1.041443885
  849. AttachPoint_Weapon_Locator_Translation_Z=5.26400703
  850. [AttachPointLocations_clockworkboss]
  851. [AttachPointLocations_clockworkbosssoldier]
  852. [AttachPointLocations_daisyanimatronic]
  853. [AttachPointLocations_dragon_dropwing]
  854. [AttachPointLocations_dropwing]
  855. AttachPoint_LowerArm_Transform_BoneName=LowerArm
  856. AttachPoint_LowerArm_Transform_Rotation_X=0
  857. AttachPoint_LowerArm_Transform_Rotation_Y=0
  858. AttachPoint_LowerArm_Transform_Rotation_Z=0
  859. AttachPoint_LowerArm_Transform_Translation_X=0
  860. AttachPoint_LowerArm_Transform_Translation_Y=0
  861. AttachPoint_LowerArm_Transform_Translation_Z=-1.8
  862. AttachPoint_LowerMidLip_Transform_BoneName=LowerMidLip
  863. AttachPoint_LowerMidLip_Transform_Rotation_X=0
  864. AttachPoint_LowerMidLip_Transform_Rotation_Y=0
  865. AttachPoint_LowerMidLip_Transform_Rotation_Z=0
  866. AttachPoint_LowerMidLip_Transform_Translation_X=0
  867. AttachPoint_LowerMidLip_Transform_Translation_Y=0
  868. AttachPoint_LowerMidLip_Transform_Translation_Z=0
  869. AttachPoint_LowerMidLip_Transform_burp_BoneName=LowerMidLip
  870. AttachPoint_LowerMidLip_Transform_burp_Rotation_X=0
  871. AttachPoint_LowerMidLip_Transform_burp_Rotation_Y=0
  872. AttachPoint_LowerMidLip_Transform_burp_Rotation_Z=-180
  873. AttachPoint_LowerMidLip_Transform_burp_Translation_X=0
  874. AttachPoint_LowerMidLip_Transform_burp_Translation_Y=0
  875. AttachPoint_LowerMidLip_Transform_burp_Translation_Z=0
  876. AttachPoint_Spine_Transform_BoneName=Spine
  877. AttachPoint_Spine_Transform_Rotation_X=0
  878. AttachPoint_Spine_Transform_Rotation_Y=0
  879. AttachPoint_Spine_Transform_Rotation_Z=0
  880. AttachPoint_Spine_Transform_Translation_X=0
  881. AttachPoint_Spine_Transform_Translation_Y=0
  882. AttachPoint_Spine_Transform_Translation_Z=0
  883. AttachPoint_UpperArm_Transform_exhaust_BoneName=UpperArm
  884. AttachPoint_UpperArm_Transform_exhaust_Rotation_X=0
  885. AttachPoint_UpperArm_Transform_exhaust_Rotation_Y=0
  886. AttachPoint_UpperArm_Transform_exhaust_Rotation_Z=180
  887. AttachPoint_UpperArm_Transform_exhaust_Translation_X=3.8
  888. AttachPoint_UpperArm_Transform_exhaust_Translation_Y=0
  889. AttachPoint_UpperArm_Transform_exhaust_Translation_Z=-1.8
  890. AttachPoint_UpperMidLip_Transform_BoneName=UpperMidLip
  891. AttachPoint_UpperMidLip_Transform_Rotation_X=0
  892. AttachPoint_UpperMidLip_Transform_Rotation_Y=0
  893. AttachPoint_UpperMidLip_Transform_Rotation_Z=0
  894. AttachPoint_UpperMidLip_Transform_Translation_X=0
  895. AttachPoint_UpperMidLip_Transform_Translation_Y=0
  896. AttachPoint_UpperMidLip_Transform_Translation_Z=0
  897. AttachPoint_LowerLeftLip_Transform_drool_BoneName=LowerLeftLip
  898. AttachPoint_LowerLeftLip_Transform_drool_Rotation_X=0
  899. AttachPoint_LowerLeftLip_Transform_drool_Rotation_Y=0
  900. AttachPoint_LowerLeftLip_Transform_drool_Rotation_Z=180
  901. AttachPoint_LowerLeftLip_Transform_drool_Translation_X=0.22
  902. AttachPoint_LowerLeftLip_Transform_drool_Translation_Y=-0.38
  903. AttachPoint_LowerLeftLip_Transform_drool_Translation_Z=-0.096
  904. AttachPoint_Tracker_Transform_explode_BoneName=Tracker
  905. AttachPoint_Tracker_Transform_explode_Rotation_X=-180
  906. AttachPoint_Tracker_Transform_explode_Rotation_Y=-1.221333E-12
  907. AttachPoint_Tracker_Transform_explode_Rotation_Z=90.00001
  908. AttachPoint_Tracker_Transform_explode_Translation_X=0
  909. AttachPoint_Tracker_Transform_explode_Translation_Y=0
  910. AttachPoint_Tracker_Transform_explode_Translation_Z=0
  911. [AttachPointLocations_fantasiabroom]
  912. AttachPoint_LeftBucket_Locator_BoneName=skeleton:LeftBucket
  913. AttachPoint_LeftBucket_Locator_Rotation_X=0
  914. AttachPoint_LeftBucket_Locator_Rotation_Y=0
  915. AttachPoint_LeftBucket_Locator_Rotation_Z=90
  916. AttachPoint_LeftBucket_Locator_Translation_X=-1
  917. AttachPoint_LeftBucket_Locator_Translation_Y=0
  918. AttachPoint_LeftBucket_Locator_Translation_Z=0
  919. AttachPoint_RightBucket_Locator_BoneName=skeleton:RightBucket
  920. AttachPoint_RightBucket_Locator_Rotation_X=0
  921. AttachPoint_RightBucket_Locator_Rotation_Y=0
  922. AttachPoint_RightBucket_Locator_Rotation_Z=90
  923. AttachPoint_RightBucket_Locator_Translation_X=-1
  924. AttachPoint_RightBucket_Locator_Translation_Y=0
  925. AttachPoint_RightBucket_Locator_Translation_Z=0
  926. AttachPoint_LeftUpperArm_Locator_BoneName=skeleton:LeftUpperArm
  927. AttachPoint_LeftUpperArm_Locator_Rotation_X=0
  928. AttachPoint_LeftUpperArm_Locator_Rotation_Y=0
  929. AttachPoint_LeftUpperArm_Locator_Rotation_Z=90
  930. AttachPoint_LeftUpperArm_Locator_Translation_X=0
  931. AttachPoint_LeftUpperArm_Locator_Translation_Y=0
  932. AttachPoint_LeftUpperArm_Locator_Translation_Z=0
  933. AttachPoint_RightUpperArm_Locator_BoneName=skeleton:RightUpperArm
  934. AttachPoint_RightUpperArm_Locator_Rotation_X=0
  935. AttachPoint_RightUpperArm_Locator_Rotation_Y=0
  936. AttachPoint_RightUpperArm_Locator_Rotation_Z=270
  937. AttachPoint_RightUpperArm_Locator_Translation_X=0
  938. AttachPoint_RightUpperArm_Locator_Translation_Y=0
  939. AttachPoint_RightUpperArm_Locator_Translation_Z=0
  940. AttachPoint_LeftUpperArmGlow2_Locator_BoneName=skeleton:LeftUpperArm
  941. AttachPoint_LeftUpperArmGlow2_Locator_Rotation_X=0
  942. AttachPoint_LeftUpperArmGlow2_Locator_Rotation_Y=90
  943. AttachPoint_LeftUpperArmGlow2_Locator_Rotation_Z=0
  944. AttachPoint_LeftUpperArmGlow2_Locator_Translation_X=0
  945. AttachPoint_LeftUpperArmGlow2_Locator_Translation_Y=0
  946. AttachPoint_LeftUpperArmGlow2_Locator_Translation_Z=0
  947. AttachPoint_BucketPour_Locator_BoneName=skeleton:Tracker
  948. AttachPoint_BucketPour_Locator_Rotation_X=0
  949. AttachPoint_BucketPour_Locator_Rotation_Y=0
  950. AttachPoint_BucketPour_Locator_Rotation_Z=0
  951. AttachPoint_BucketPour_Locator_Translation_X=0
  952. AttachPoint_BucketPour_Locator_Translation_Y=0
  953. AttachPoint_BucketPour_Locator_Translation_Z=0
  954. [AttachPointLocations_gremlin]
  955. [AttachPointLocations_gremlinfreedcage]
  956. [AttachPointLocations_gremlingus]
  957. [AttachPointLocations_hooksail]
  958. [AttachPointLocations_hooktatteredsail]
  959. [AttachPointLocations_horacehorsecollar]
  960. [AttachPointLocations_jackintheboxmickey]
  961. [AttachPointLocations_lonesomeghostshort]
  962. [AttachPointLocations_lonesomeghosttall]
  963. [AttachPointLocations_madameleota]
  964. [AttachPointLocations_maddoctor]
  965. [AttachPointLocations_meleeblotworx]
  966. AttachPoint_RightBall_Transform_BoneName=skeleton:RightBall
  967. AttachPoint_RightBall_Transform_Rotation_X=-20.16003934
  968. AttachPoint_RightBall_Transform_Rotation_Y=-85.93191118
  969. AttachPoint_RightBall_Transform_Rotation_Z=20.20684772
  970. AttachPoint_RightBall_Transform_Translation_X=0.5369720741
  971. AttachPoint_RightBall_Transform_Translation_Y=-1.172469631
  972. AttachPoint_RightBall_Transform_Translation_Z=-0.1445844753
  973. AttachPoint_LeftBall_Transform_BoneName=skeleton:LeftBall
  974. AttachPoint_LeftBall_Transform_Rotation_X=-166.686491
  975. AttachPoint_LeftBall_Transform_Rotation_Y=-91.31870606
  976. AttachPoint_LeftBall_Transform_Rotation_Z=349.9165791
  977. AttachPoint_LeftBall_Transform_Translation_X=-0.4798025306
  978. AttachPoint_LeftBall_Transform_Translation_Y=0.983464749
  979. AttachPoint_LeftBall_Transform_Translation_Z=-0.05136031811
  980. AttachPoint_RightAnkle_Transform_BoneName=skeleton:RightAnkle
  981. AttachPoint_RightAnkle_Transform_Rotation_X=-98.79973869
  982. AttachPoint_RightAnkle_Transform_Rotation_Y=-84.09423089
  983. AttachPoint_RightAnkle_Transform_Rotation_Z=2.822340847
  984. AttachPoint_RightAnkle_Transform_Translation_X=-0.7150161784
  985. AttachPoint_RightAnkle_Transform_Translation_Y=2.222901878
  986. AttachPoint_RightAnkle_Transform_Translation_Z=-0.01424201639
  987. AttachPoint_LeftAnkle_Transform_BoneName=skeleton:LeftAnkle
  988. AttachPoint_LeftAnkle_Transform_Rotation_X=-194.3570808
  989. AttachPoint_LeftAnkle_Transform_Rotation_Y=93.93054537
  990. AttachPoint_LeftAnkle_Transform_Rotation_Z=-108.8569142
  991. AttachPoint_LeftAnkle_Transform_Translation_X=0.7034976678
  992. AttachPoint_LeftAnkle_Transform_Translation_Y=-2.570292712
  993. AttachPoint_LeftAnkle_Transform_Translation_Z=0.0969179977
  994. AttachPoint_Tracker_Transform_BoneName=skeleton:Tracker
  995. AttachPoint_Tracker_Transform_Rotation_X=0
  996. AttachPoint_Tracker_Transform_Rotation_Y=0
  997. AttachPoint_Tracker_Transform_Rotation_Z=-89.99234001
  998. AttachPoint_Tracker_Transform_Translation_X=0
  999. AttachPoint_Tracker_Transform_Translation_Y=0
  1000. AttachPoint_Tracker_Transform_Translation_Z=0
  1001. AttachPoint_RightWreckingBall_Transform_BoneName=skeleton:RightWreckingBall
  1002. AttachPoint_RightWreckingBall_Transform_Rotation_X=0
  1003. AttachPoint_RightWreckingBall_Transform_Rotation_Y=0
  1004. AttachPoint_RightWreckingBall_Transform_Rotation_Z=0
  1005. AttachPoint_RightWreckingBall_Transform_Translation_X=-3.918590657
  1006. AttachPoint_RightWreckingBall_Transform_Translation_Y=0.256053908
  1007. AttachPoint_RightWreckingBall_Transform_Translation_Z=-0.2607371445
  1008. AttachPoint_Spine_Transform_BoneName=skeleton:Spine
  1009. AttachPoint_Spine_Transform_Rotation_X=0
  1010. AttachPoint_Spine_Transform_Rotation_Y=0
  1011. AttachPoint_Spine_Transform_Rotation_Z=-80.37002191
  1012. AttachPoint_Spine_Transform_Translation_X=5.035182518
  1013. AttachPoint_Spine_Transform_Translation_Y=1.326963712
  1014. AttachPoint_Spine_Transform_Translation_Z=-0.02871611104
  1015. AttachPoint_Spine2_Transform_BoneName=skeleton:Spine
  1016. AttachPoint_Spine2_Transform_Rotation_X=0
  1017. AttachPoint_Spine2_Transform_Rotation_Y=0
  1018. AttachPoint_Spine2_Transform_Rotation_Z=-270
  1019. AttachPoint_Spine2_Transform_Translation_X=9.035182518
  1020. AttachPoint_Spine2_Transform_Translation_Y=2.326963712
  1021. AttachPoint_Spine2_Transform_Translation_Z=-0.02871611104
  1022. AttachPoint_LeftLowerRobotArm_Transform_BoneName=skeleton:LeftLowerRobotArm
  1023. AttachPoint_LeftLowerRobotArm_Transform_Rotation_X=23.32895251
  1024. AttachPoint_LeftLowerRobotArm_Transform_Rotation_Y=-3.883040566
  1025. AttachPoint_LeftLowerRobotArm_Transform_Rotation_Z=-120.2395418
  1026. AttachPoint_LeftLowerRobotArm_Transform_Translation_X=7.716635274
  1027. AttachPoint_LeftLowerRobotArm_Transform_Translation_Y=1.061625936
  1028. AttachPoint_LeftLowerRobotArm_Transform_Translation_Z=0.7329396846
  1029. [AttachPointLocations_mickey]
  1030. AttachPoint_SKEL_root_Transform_BoneName=SKEL_root
  1031. AttachPoint_SKEL_root_Transform_Rotation_X=23.70406397
  1032. AttachPoint_SKEL_root_Transform_Rotation_Y=-78.02264649
  1033. AttachPoint_SKEL_root_Transform_Rotation_Z=-143.0049803
  1034. AttachPoint_SKEL_root_Transform_Translation_X=0.1946207347
  1035. AttachPoint_SKEL_root_Transform_Translation_Y=0.3535277213
  1036. AttachPoint_SKEL_root_Transform_Translation_Z=0.07810591859
  1037. [AttachPointLocations_ortensia]
  1038. [AttachPointLocations_oswald]
  1039. AttachPoint_LeftEar_BoneName=skeleton:LeftEar
  1040. AttachPoint_LeftEar_Rotation_X=0
  1041. AttachPoint_LeftEar_Rotation_Y=0
  1042. AttachPoint_LeftEar_Rotation_Z=0
  1043. AttachPoint_LeftEar_Translation_X=0
  1044. AttachPoint_LeftEar_Translation_Y=0
  1045. AttachPoint_LeftEar_Translation_Z=0
  1046. AttachPoint_RightElbow_BoneName=skeleton:RightElbow
  1047. AttachPoint_RightElbow_Rotation_X=0
  1048. AttachPoint_RightElbow_Rotation_Y=0
  1049. AttachPoint_RightElbow_Rotation_Z=0
  1050. AttachPoint_RightElbow_Translation_X=0
  1051. AttachPoint_RightElbow_Translation_Y=0
  1052. AttachPoint_RightElbow_Translation_Z=0
  1053. AttachPoint_Nose_BoneName=skeleton:Nose
  1054. AttachPoint_Nose_Rotation_X=0
  1055. AttachPoint_Nose_Rotation_Y=0
  1056. AttachPoint_Nose_Rotation_Z=0
  1057. AttachPoint_Nose_Translation_X=0
  1058. AttachPoint_Nose_Translation_Y=0
  1059. AttachPoint_Nose_Translation_Z=0
  1060. AttachPoint_Neck01_Transform_BoneName=skeleton:Neck01
  1061. AttachPoint_Neck01_Transform_Rotation_X=-118.6760668
  1062. AttachPoint_Neck01_Transform_Rotation_Y=39.0385947
  1063. AttachPoint_Neck01_Transform_Rotation_Z=74.4931545
  1064. AttachPoint_Neck01_Transform_Translation_X=1.144236389
  1065. AttachPoint_Neck01_Transform_Translation_Y=4.124069689
  1066. AttachPoint_Neck01_Transform_Translation_Z=-3.470540788
  1067. AttachPoint_Head_Transform_BoneName=skeleton:Head
  1068. AttachPoint_Head_Transform_Rotation_X=0
  1069. AttachPoint_Head_Transform_Rotation_Y=0
  1070. AttachPoint_Head_Transform_Rotation_Z=-90
  1071. AttachPoint_Head_Transform_Translation_X=4
  1072. AttachPoint_Head_Transform_Translation_Y=0
  1073. AttachPoint_Head_Transform_Translation_Z=0
  1074. AttachPoint_Root_Transform_BoneName=skeleton:Root
  1075. AttachPoint_Root_Transform_Rotation_X=0
  1076. AttachPoint_Root_Transform_Rotation_Y=0
  1077. AttachPoint_Root_Transform_Rotation_Z=-97.71339285
  1078. AttachPoint_Root_Transform_Translation_X=0.05042965799
  1079. AttachPoint_Root_Transform_Translation_Y=0.3723303044
  1080. AttachPoint_Root_Transform_Translation_Z=0
  1081. [AttachPointLocations_panpete]
  1082. [AttachPointLocations_pedestrianfemale]
  1083. [AttachPointLocations_pedestrianmale]
  1084. [AttachPointLocations_pete]
  1085. [AttachPointLocations_phantom_blot]
  1086. [AttachPointLocations_piratemelee]
  1087. [AttachPointLocations_piratemeleeflat]
  1088. [AttachPointLocations_piratemeleelod]
  1089. [AttachPointLocations_piratemeleelodstripped]
  1090. [AttachPointLocations_piratemeleestripped]
  1091. [AttachPointLocations_pirateranged]
  1092. AttachPoint_Weapon_Locator_BoneName=skeleton:weapon
  1093. AttachPoint_Weapon_Locator_Rotation_X=-90
  1094. AttachPoint_Weapon_Locator_Rotation_Y=0
  1095. AttachPoint_Weapon_Locator_Rotation_Z=0
  1096. AttachPoint_Weapon_Locator_Translation_X=0
  1097. AttachPoint_Weapon_Locator_Translation_Y=0
  1098. AttachPoint_Weapon_Locator_Translation_Z=6.504946522
  1099. [AttachPointLocations_playingcardmelee]
  1100. [AttachPointLocations_playingcardranged]
  1101. [AttachPointLocations_playingcards]
  1102. [AttachPointLocations_props]
  1103. [AttachPointLocations_rangedblotworx]
  1104. AttachPoint_Root_Transform_BoneName=Root
  1105. AttachPoint_Root_Transform_Rotation_X=0
  1106. AttachPoint_Root_Transform_Rotation_Y=0
  1107. AttachPoint_Root_Transform_Rotation_Z=0
  1108. AttachPoint_Root_Transform_Translation_X=0
  1109. AttachPoint_Root_Transform_Translation_Y=0
  1110. AttachPoint_Root_Transform_Translation_Z=0
  1111. AttachPoint_Hood_Transform_BoneName=Hood
  1112. AttachPoint_Hood_Transform_Rotation_X=89.50166
  1113. AttachPoint_Hood_Transform_Rotation_Y=-6.207195
  1114. AttachPoint_Hood_Transform_Rotation_Z=89.52148
  1115. AttachPoint_Hood_Transform_Translation_X=3.436448966
  1116. AttachPoint_Hood_Transform_Translation_Y=-1.891655375
  1117. AttachPoint_Hood_Transform_Translation_Z=-0.05728015561
  1118. AttachPoint_RightTrophey_Transform_BoneName=RightTrophey
  1119. AttachPoint_RightTrophey_Transform_Rotation_X=122.5602
  1120. AttachPoint_RightTrophey_Transform_Rotation_Y=88.06165
  1121. AttachPoint_RightTrophey_Transform_Rotation_Z=-34.00519
  1122. AttachPoint_RightTrophey_Transform_Translation_X=-3.500106458
  1123. AttachPoint_RightTrophey_Transform_Translation_Y=0.06280392748
  1124. AttachPoint_RightTrophey_Transform_Translation_Z=-0.01799497643
  1125. AttachPoint_Tracker_Transform_BoneName=Tracker
  1126. AttachPoint_Tracker_Transform_Rotation_X=89.90613
  1127. AttachPoint_Tracker_Transform_Rotation_Y=-0.07627787
  1128. AttachPoint_Tracker_Transform_Rotation_Z=90.06186
  1129. AttachPoint_Tracker_Transform_Translation_X=0
  1130. AttachPoint_Tracker_Transform_Translation_Y=0
  1131. AttachPoint_Tracker_Transform_Translation_Z=0
  1132. AttachPoint_LowerLeg_Transform_BoneName=LowerLeg
  1133. AttachPoint_LowerLeg_Transform_Rotation_X=81.61267
  1134. AttachPoint_LowerLeg_Transform_Rotation_Y=69.23271
  1135. AttachPoint_LowerLeg_Transform_Rotation_Z=-93.95988
  1136. AttachPoint_LowerLeg_Transform_Translation_X=-1.679297649
  1137. AttachPoint_LowerLeg_Transform_Translation_Y=1.080636333
  1138. AttachPoint_LowerLeg_Transform_Translation_Z=0.2210116045
  1139. AttachPoint_LeftRobotWrist_Transform_BoneName=LeftRobotWrist
  1140. AttachPoint_LeftRobotWrist_Transform_Rotation_X=60.05794
  1141. AttachPoint_LeftRobotWrist_Transform_Rotation_Y=-87.71014
  1142. AttachPoint_LeftRobotWrist_Transform_Rotation_Z=-60.03247
  1143. AttachPoint_LeftRobotWrist_Transform_Translation_X=3.225750982
  1144. AttachPoint_LeftRobotWrist_Transform_Translation_Y=-0.1272858204
  1145. AttachPoint_LeftRobotWrist_Transform_Translation_Z=0.2731579511
  1146. AttachPoint_LowerLeg_Locator_BoneName=Tracker
  1147. AttachPoint_LowerLeg_Locator_Rotation_X=0
  1148. AttachPoint_LowerLeg_Locator_Rotation_Y=0
  1149. AttachPoint_LowerLeg_Locator_Rotation_Z=0
  1150. AttachPoint_LowerLeg_Locator_Translation_X=20
  1151. AttachPoint_LowerLeg_Locator_Translation_Y=-35
  1152. AttachPoint_LowerLeg_Locator_Translation_Z=0
  1153. AttachPoint_LowerLegDamageVolume_Locator_BoneName=Tracker
  1154. AttachPoint_LowerLegDamageVolume_Locator_Rotation_X=0
  1155. AttachPoint_LowerLegDamageVolume_Locator_Rotation_Y=0
  1156. AttachPoint_LowerLegDamageVolume_Locator_Rotation_Z=0
  1157. AttachPoint_LowerLegDamageVolume_Locator_Translation_X=10
  1158. AttachPoint_LowerLegDamageVolume_Locator_Translation_Y=-20
  1159. AttachPoint_LowerLegDamageVolume_Locator_Translation_Z=0
  1160. AttachPoint_RightTropheyDamageVolume_Locator_BoneName=Tracker
  1161. AttachPoint_RightTropheyDamageVolume_Locator_Rotation_X=0
  1162. AttachPoint_RightTropheyDamageVolume_Locator_Rotation_Y=0
  1163. AttachPoint_RightTropheyDamageVolume_Locator_Rotation_Z=0
  1164. AttachPoint_RightTropheyDamageVolume_Locator_Translation_X=20
  1165. AttachPoint_RightTropheyDamageVolume_Locator_Translation_Y=35
  1166. AttachPoint_RightTropheyDamageVolume_Locator_Translation_Z=0
  1167. [AttachPointLocations_robotarm]
  1168. AttachPoint_KnifeShoulder_Locator_BoneName=KnifeShoulder
  1169. AttachPoint_KnifeShoulder_Locator_Rotation_X=-118.2268082
  1170. AttachPoint_KnifeShoulder_Locator_Rotation_Y=0
  1171. AttachPoint_KnifeShoulder_Locator_Rotation_Z=0
  1172. AttachPoint_KnifeShoulder_Locator_Translation_X=-4.76270891
  1173. AttachPoint_KnifeShoulder_Locator_Translation_Y=-2.411414979
  1174. AttachPoint_KnifeShoulder_Locator_Translation_Z=-8.2374933
  1175. AttachPoint_Canister_Locator_BoneName=Canister
  1176. AttachPoint_Canister_Locator_Rotation_X=101.0824545
  1177. AttachPoint_Canister_Locator_Rotation_Y=-25.9446485
  1178. AttachPoint_Canister_Locator_Rotation_Z=-4.898023011
  1179. AttachPoint_Canister_Locator_Translation_X=-1.390052233
  1180. AttachPoint_Canister_Locator_Translation_Y=0.08684334236
  1181. AttachPoint_Canister_Locator_Translation_Z=4.950166957
  1182. AttachPoint_PlatformShoulder_Locator_BoneName=PlatformShoulder
  1183. AttachPoint_PlatformShoulder_Locator_Rotation_X=0
  1184. AttachPoint_PlatformShoulder_Locator_Rotation_Y=0
  1185. AttachPoint_PlatformShoulder_Locator_Rotation_Z=0
  1186. AttachPoint_PlatformShoulder_Locator_Translation_X=0
  1187. AttachPoint_PlatformShoulder_Locator_Translation_Y=0
  1188. AttachPoint_PlatformShoulder_Locator_Translation_Z=0
  1189. AttachPoint_PlatformWrist_Locator_BoneName=PlatformWrist
  1190. AttachPoint_PlatformWrist_Locator_Rotation_X=0
  1191. AttachPoint_PlatformWrist_Locator_Rotation_Y=0
  1192. AttachPoint_PlatformWrist_Locator_Rotation_Z=0
  1193. AttachPoint_PlatformWrist_Locator_Translation_X=0
  1194. AttachPoint_PlatformWrist_Locator_Translation_Y=0
  1195. AttachPoint_PlatformWrist_Locator_Translation_Z=0
  1196. [AttachPointLocations_seer]
  1197. AttachPoint_AlarmFX_Locator_BoneName=Tracker
  1198. AttachPoint_AlarmFX_Locator_Rotation_X=0
  1199. AttachPoint_AlarmFX_Locator_Rotation_Y=0
  1200. AttachPoint_AlarmFX_Locator_Rotation_Z=90
  1201. AttachPoint_AlarmFX_Locator_Translation_X=0
  1202. AttachPoint_AlarmFX_Locator_Translation_Y=0
  1203. AttachPoint_AlarmFX_Locator_Translation_Z=0
  1204. [AttachPointLocations_shadowblot]
  1205. AttachPoint_LeftLowerArm_Locator_BoneName=LeftLowerArm
  1206. AttachPoint_LeftLowerArm_Locator_Rotation_X=-180
  1207. AttachPoint_LeftLowerArm_Locator_Rotation_Y=90
  1208. AttachPoint_LeftLowerArm_Locator_Rotation_Z=0
  1209. AttachPoint_LeftLowerArm_Locator_Translation_X=0.1007710363
  1210. AttachPoint_LeftLowerArm_Locator_Translation_Y=0
  1211. AttachPoint_LeftLowerArm_Locator_Translation_Z=0
  1212. AttachPoint_RightLowerArm_Locator_BoneName=RightLowerArm
  1213. AttachPoint_RightLowerArm_Locator_Rotation_X=0
  1214. AttachPoint_RightLowerArm_Locator_Rotation_Y=90
  1215. AttachPoint_RightLowerArm_Locator_Rotation_Z=0
  1216. AttachPoint_RightLowerArm_Locator_Translation_X=-0.1041742006
  1217. AttachPoint_RightLowerArm_Locator_Translation_Y=0
  1218. AttachPoint_RightLowerArm_Locator_Translation_Z=0
  1219. AttachPoint_Drape3_Locator_BoneName=Drape3
  1220. AttachPoint_Drape3_Locator_Rotation_X=0
  1221. AttachPoint_Drape3_Locator_Rotation_Y=0
  1222. AttachPoint_Drape3_Locator_Rotation_Z=-90
  1223. AttachPoint_Drape3_Locator_Translation_X=0
  1224. AttachPoint_Drape3_Locator_Translation_Y=0
  1225. AttachPoint_Drape3_Locator_Translation_Z=0
  1226. AttachPoint_LeftWrist_Locator_BoneName=LeftWrist
  1227. AttachPoint_LeftWrist_Locator_Rotation_X=180
  1228. AttachPoint_LeftWrist_Locator_Rotation_Y=0
  1229. AttachPoint_LeftWrist_Locator_Rotation_Z=0
  1230. AttachPoint_LeftWrist_Locator_Translation_X=1.5
  1231. AttachPoint_LeftWrist_Locator_Translation_Y=2.5
  1232. AttachPoint_LeftWrist_Locator_Translation_Z=0
  1233. AttachPoint_RightWrist_Locator_BoneName=RightWrist
  1234. AttachPoint_RightWrist_Locator_Rotation_X=0
  1235. AttachPoint_RightWrist_Locator_Rotation_Y=0
  1236. AttachPoint_RightWrist_Locator_Rotation_Z=0
  1237. AttachPoint_RightWrist_Locator_Translation_X=-1.5
  1238. AttachPoint_RightWrist_Locator_Translation_Y=-2.5
  1239. AttachPoint_RightWrist_Locator_Translation_Z=0
  1240. [AttachPointLocations_shadowblotboss]
  1241. [AttachPointLocations_shadowblotdistantfight]
  1242. [AttachPointLocations_shadowblothands]
  1243. [AttachPointLocations_shadowblotpool]
  1244. [AttachPointLocations_smallworldboss]
  1245. [AttachPointLocations_smallworldpete]
  1246. [AttachPointLocations_smee]
  1247. [AttachPointLocations_spatter]
  1248. [AttachPointLocations_spatterafrica]
  1249. [AttachPointLocations_spatterasia]
  1250. [AttachPointLocations_spatterdarkbeauty]
  1251. [AttachPointLocations_spattereuromale]
  1252. [AttachPointLocations_spatterhauntedmansion]
  1253. [AttachPointLocations_spatterindian]
  1254. [AttachPointLocations_spatterjumper]
  1255. [AttachPointLocations_spatterkamikaze]
  1256. [AttachPointLocations_spatterlod1]
  1257. [AttachPointLocations_spatterlod2]
  1258. [AttachPointLocations_spattermexico]
  1259. [AttachPointLocations_spatterpirates]
  1260. [AttachPointLocations_spattertomorrowland]
  1261. [AttachPointLocations_spladoosh]
  1262. AttachPoint_Head_Locator_BoneName=Head
  1263. AttachPoint_Head_Locator_Rotation_X=46.15156174
  1264. AttachPoint_Head_Locator_Rotation_Y=4.896515846
  1265. AttachPoint_Head_Locator_Rotation_Z=19.43244934
  1266. AttachPoint_Head_Locator_Translation_X=-4.77879715
  1267. AttachPoint_Head_Locator_Translation_Y=5.352417946
  1268. AttachPoint_Head_Locator_Translation_Z=1.290784597
  1269. AttachPoint_Decal0_BoneName=root
  1270. AttachPoint_Decal0_Rotation_X=0
  1271. AttachPoint_Decal0_Rotation_Y=0
  1272. AttachPoint_Decal0_Rotation_Z=0
  1273. AttachPoint_Decal0_Translation_X=0
  1274. AttachPoint_Decal0_Translation_Y=33
  1275. AttachPoint_Decal0_Translation_Z=0
  1276. [AttachPointLocations_static_standins]
  1277. [AttachPointLocations_stormblot]
  1278. AttachPoint_LeftUpperArm_Locator_BoneName=LeftUpperArm
  1279. AttachPoint_LeftUpperArm_Locator_Rotation_X=180
  1280. AttachPoint_LeftUpperArm_Locator_Rotation_Y=-90
  1281. AttachPoint_LeftUpperArm_Locator_Rotation_Z=0
  1282. AttachPoint_LeftUpperArm_Locator_Translation_X=43
  1283. AttachPoint_LeftUpperArm_Locator_Translation_Y=0
  1284. AttachPoint_LeftUpperArm_Locator_Translation_Z=0
  1285. AttachPoint_LeftWing_Locator_BoneName=LeftUpperArm
  1286. AttachPoint_LeftWing_Locator_Rotation_X=0
  1287. AttachPoint_LeftWing_Locator_Rotation_Y=-90
  1288. AttachPoint_LeftWing_Locator_Rotation_Z=0
  1289. AttachPoint_LeftWing_Locator_Translation_X=43
  1290. AttachPoint_LeftWing_Locator_Translation_Y=0
  1291. AttachPoint_LeftWing_Locator_Translation_Z=0
  1292. AttachPoint_LeftLowerArm_Locator_BoneName=LeftLowerArm
  1293. AttachPoint_LeftLowerArm_Locator_Rotation_X=180
  1294. AttachPoint_LeftLowerArm_Locator_Rotation_Y=-90
  1295. AttachPoint_LeftLowerArm_Locator_Rotation_Z=0
  1296. AttachPoint_LeftLowerArm_Locator_Translation_X=55
  1297. AttachPoint_LeftLowerArm_Locator_Translation_Y=0
  1298. AttachPoint_LeftLowerArm_Locator_Translation_Z=0
  1299. AttachPoint_RightUpperArm_Locator_BoneName=RightUpperArm
  1300. AttachPoint_RightUpperArm_Locator_Rotation_X=0
  1301. AttachPoint_RightUpperArm_Locator_Rotation_Y=-90
  1302. AttachPoint_RightUpperArm_Locator_Rotation_Z=0
  1303. AttachPoint_RightUpperArm_Locator_Translation_X=-43
  1304. AttachPoint_RightUpperArm_Locator_Translation_Y=0
  1305. AttachPoint_RightUpperArm_Locator_Translation_Z=0
  1306. AttachPoint_RightWing_Locator_BoneName=RightUpperArm
  1307. AttachPoint_RightWing_Locator_Rotation_X=180
  1308. AttachPoint_RightWing_Locator_Rotation_Y=-90
  1309. AttachPoint_RightWing_Locator_Rotation_Z=0
  1310. AttachPoint_RightWing_Locator_Translation_X=-43
  1311. AttachPoint_RightWing_Locator_Translation_Y=0
  1312. AttachPoint_RightWing_Locator_Translation_Z=0
  1313. AttachPoint_RightLowerArm_Locator_BoneName=RightLowerArm
  1314. AttachPoint_RightLowerArm_Locator_Rotation_X=0
  1315. AttachPoint_RightLowerArm_Locator_Rotation_Y=-90
  1316. AttachPoint_RightLowerArm_Locator_Rotation_Z=0
  1317. AttachPoint_RightLowerArm_Locator_Translation_X=-55
  1318. AttachPoint_RightLowerArm_Locator_Translation_Y=0
  1319. AttachPoint_RightLowerArm_Locator_Translation_Z=0
  1320. [AttachPointLocations_talkingphone]
  1321. [AttachPointLocations_talkingradio]
  1322. [AttachPointLocations_television]
  1323. AttachPoint_Root_Locator_BoneName=Root
  1324. AttachPoint_Root_Locator_Rotation_X=0
  1325. AttachPoint_Root_Locator_Rotation_Y=0
  1326. AttachPoint_Root_Locator_Rotation_Z=0
  1327. AttachPoint_Root_Locator_Translation_X=5.618508316
  1328. AttachPoint_Root_Locator_Translation_Y=0.500951457
  1329. AttachPoint_Root_Locator_Translation_Z=0
  1330. [AttachPointLocations_template]
  1331. [AttachPointLocations_tentaclelarge]
  1332. [AttachPointLocations_tentacles]
  1333. [AttachPointLocations_tentaclesmall]
  1334. [AttachPointLocations_tentaclesmallthree]
  1335. AttachPoint_TentacleTwo5_Locator_BoneName=TentacleTwo5
  1336. AttachPoint_TentacleTwo5_Locator_Rotation_X=0
  1337. AttachPoint_TentacleTwo5_Locator_Rotation_Y=0
  1338. AttachPoint_TentacleTwo5_Locator_Rotation_Z=0
  1339. AttachPoint_TentacleTwo5_Locator_Translation_X=0
  1340. AttachPoint_TentacleTwo5_Locator_Translation_Y=0
  1341. AttachPoint_TentacleTwo5_Locator_Translation_Z=0
  1342. AttachPoint_TentacleThree4_Locator_BoneName=TentacleThree4
  1343. AttachPoint_TentacleThree4_Locator_Rotation_X=0
  1344. AttachPoint_TentacleThree4_Locator_Rotation_Y=0
  1345. AttachPoint_TentacleThree4_Locator_Rotation_Z=0
  1346. AttachPoint_TentacleThree4_Locator_Translation_X=0
  1347. AttachPoint_TentacleThree4_Locator_Translation_Y=0
  1348. AttachPoint_TentacleThree4_Locator_Translation_Z=0
  1349. AttachPoint_TentacleOne4_Locator_BoneName=TentacleOne4
  1350. AttachPoint_TentacleOne4_Locator_Rotation_X=0
  1351. AttachPoint_TentacleOne4_Locator_Rotation_Y=0
  1352. AttachPoint_TentacleOne4_Locator_Rotation_Z=0
  1353. AttachPoint_TentacleOne4_Locator_Translation_X=0
  1354. AttachPoint_TentacleOne4_Locator_Translation_Y=0
  1355. AttachPoint_TentacleOne4_Locator_Translation_Z=0
  1356. [AttachPointLocations_terminatorpete]
  1357. [AttachPointLocations_threelittlepigs]
  1358. [AttachPointLocations_tictoccroc]
  1359. [AttachPointLocations_tronpete]
  1360. [AttachPointLocations_tronrecognizer]
  1361. [AttachPointLocations_yetibattlesuit]
  1362. [AttachPointLocations_zombiepanpete]
  1363. [AttachPointLocations_zombiepedestrianmale]
  1364. [AttachPointLocations_zombiepete]
  1365. [AttachPointLocations_zombiesmallworldpete]
  1366. [AttachPointLocations_zombietronpete]
  1367. [Audio]
  1368. AlwaysPauseMusicOnStreaming=false
  1369. NeverPauseMusicOnStreaming=false
  1370. Microphone_Position_Game=0.3
  1371. Microphone_Position_IGC=1.0
  1372. Volume_Offset_FMV=0.45
  1373. microphone_distance_max=50
  1374. doppler_shift_modifier=1.0
  1375. [Audio_Wwise]
  1376. [Audio_DopplerShift]
  1377. UpdateFrequency=0.04
  1378. [Audio_CombatIntensity]
  1379. UpdateFrequency=1.0
  1380. MaxThreatDistance=10.0
  1381. Multiplier=1.0
  1382. ReturnToExploreDelay=3.0
  1383. [Audio_ThinnedVsPainted]
  1384. UpdateFrequency=1.0
  1385. DynamicMusicOnlyChangesAtMaxGuardians=false
  1386. [Audio_BackgroundMusicRules]
  1387. Rule1=Combat_Lev1: (Map # FTL_FloatGraveyard)(CombatIntensity > 0)
  1388. Rule2=Combat_Lev1: (Map # TCY_Autotopia)(CombatIntensity > 0)
  1389. Rule3=Combat_Lev3: (CombatIntensity > 66)
  1390. Rule4=Combat_Lev2: (CombatIntensity > 33)
  1391. Rule5=Combat_Lev1: (CombatIntensity > 0)
  1392. Rule6=Exp_L: (PlaystyleScore > 66)
  1393. Rule7=Exp_D: (PlaystyleScore < 34)
  1394. Rule8=Exp_N:
  1395. [Console]
  1396. Enable_MessageBox=true
  1397. Info_Ignore_Always=true
  1398. [ConversationCamera]
  1399. TransitionInTime=1.0
  1400. TransitionOutTime=1.5
  1401. DeadZone=60.0
  1402. MaxYaw=90.0
  1403. MaxPitch=80.0
  1404. Checks=3
  1405. Distance=1.5
  1406. BetweenPercent=0.35
  1407. [ConversationCamera_Short]
  1408. OffsetPitch=15.0
  1409. LookPitch=5.0
  1410. Distance=3.0
  1411. PercentBetween=0.35
  1412. FOV=60.0
  1413. [ConversationCamera_Medium]
  1414. OffsetPitch=10.0
  1415. LookPitch=5.0
  1416. Distance=3.0
  1417. PercentBetween=0.35
  1418. FOV=65.0
  1419. [ConversationCamera_Tall]
  1420. OffsetPitch=20.0
  1421. LookPitch=15.0
  1422. Distance=3.5
  1423. PercentBetween=0.35
  1424. FOV=70.0
  1425. [Conversations]
  1426. [Conversations_Speaker]
  1427. MinTurnAngle=75.0
  1428. [Conversations_Listener]
  1429. MinTurnAngle=30.0
  1430. TurnSpeedScale=0.1
  1431. [CursorControl]
  1432. PadControlTypeDefault = 0
  1433. PadControlTypeOne=0
  1434. PadControlTypeTwo=2
  1435. PushStrengthStickMultiply=true
  1436. PushStrengthExponent=2.0
  1437. MinPushStrength=0.5
  1438. MaxPushStrength=1.8
  1439. PushStrengthDefault=38
  1440. MinCursorSpeed=0.015
  1441. MaxCursorSpeed=0.048
  1442. CursorSpeedDefault=55
  1443. [CursorControl_TypeZero]
  1444. BoundsLeft=0.4
  1445. BoundsRight=0.6
  1446. BoundsTop=0.75
  1447. BoundsBottom=0.3
  1448. ScreenSteer_BorderLeft=600
  1449. ScreenSteer_BorderRight=600
  1450. ScreenSteer_BorderTop=325
  1451. ScreenSteer_BorderBottom=250
  1452. ScreenSteer_BorderPushX=350.0
  1453. ScreenSteer_BorderPushY=35.0
  1454. [CursorControl_TypeOne]
  1455. BoundsLeft=0.2
  1456. BoundsRight=0.8
  1457. BoundsTop=0.925
  1458. BoundsBottom=0.075
  1459. ScreenSteer_BorderLeft=300
  1460. ScreenSteer_BorderRight=300
  1461. ScreenSteer_BorderTop=81.25
  1462. ScreenSteer_BorderBottom=81.25
  1463. ScreenSteer_BorderPushX=150.0
  1464. ScreenSteer_BorderPushY=18.0
  1465. [CustomLevelLoad]
  1466. LevelName1=Mad Doctors Lab
  1467. LevelName2=Mickey and the Beanstalk
  1468. LevelName3=Gremlin Village Ticket Booth
  1469. LevelName4=Oh What a Knight
  1470. LevelName5=Alpine Climbers
  1471. LevelName6=Clock Cleaners
  1472. LevelName7=Plutopia
  1473. Level1=Levels/DBC_Start_1st.Level
  1474. Level2=Levels/2D_Beanstalk.level
  1475. Level3=Levels/GV_ZoneB_Start.level
  1476. Level4=Levels/MJM_KnightA.level
  1477. Level5=Levels/MJM_AlpineA.level
  1478. Level6=Levels/2D_ClockCleaners01.level
  1479. Level7=Levels/2D_Plutopia01.level
  1480. [DefaultAbilities]
  1481. DefaultAmmoMax=30
  1482. DefaultAmmoSegmentAmount=10
  1483. [DefaultAbilities_PaintExtraStim]
  1484. SlowStimAmount=1.0
  1485. [DefaultAbilities_Sketches]
  1486. Sketch_0=TV
  1487. Sketch_1=Anvil
  1488. Sketch_2=Watch
  1489. Sketch_3=Fairy
  1490. PreviewHeight=2.5
  1491. CursorSpringForce=0.045
  1492. TurnRate=5.23598
  1493. GlobalCooldownUpgrade=10
  1494. [DefaultAbilities_Sketch_TV]
  1495. Facing=AI
  1496. Range=35.0
  1497. Height=2.5
  1498. Cost=1.0
  1499. Wait=30.0
  1500. UseParentDilation=false
  1501. SketchShouldAutoTargetCharacters=false
  1502. HasUpgrade=true
  1503. Snap_Range=2.0
  1504. [DefaultAbilities_Sketch_TVUpgrade]
  1505. Facing=AI
  1506. Range=50.0
  1507. Height=2.5
  1508. Cost=1.0
  1509. Wait=30.0
  1510. UseParentDilation=false
  1511. SketchShouldAutoTargetCharacters=false
  1512. Snap_Range=2.0
  1513. [DefaultAbilities_Sketch_Anvil]
  1514. Facing=Player
  1515. AnvilStunStim=2.0
  1516. AnvilPhysicalStim=1.0
  1517. AnvilKnockbackStim=0.7
  1518. AnvilThinnerStim=100.0
  1519. Range=35.0
  1520. Height=3.5
  1521. Cost=1.0
  1522. Wait=30.0
  1523. UseParentDilation=false
  1524. SketchShouldAutoTargetCharacters=true
  1525. HasUpgrade=true
  1526. Snap_Range=2.0
  1527. [DefaultAbilities_Sketch_AnvilUpgrade]
  1528. Facing=Player
  1529. AnvilStunStim=2.0
  1530. AnvilPhysicalStim=5.0
  1531. AnvilKnockbackStim=1.0
  1532. AnvilThinnerStim=100.0
  1533. Range=35.0
  1534. Height=3.5
  1535. Cost=1.0
  1536. Wait=30.0
  1537. UseParentDilation=false
  1538. SketchShouldAutoTargetCharacters=true
  1539. Snap_Range=2.0
  1540. [DefaultAbilities_Sketch_Watch]
  1541. Facing=Camera
  1542. Range=35.0
  1543. Height=2.0
  1544. Cost=1.0
  1545. Wait=30.0
  1546. UseParentDilation=true
  1547. SketchShouldAutoTargetCharacters=false
  1548. HasUpgrade=true
  1549. Snap_Range=2.0
  1550. RenderMonochromeDR=41
  1551. RenderMonochromeDG=20
  1552. RenderMonochromeDB=8
  1553. RenderMonochromeLR=136
  1554. RenderMonochromeLG=106
  1555. RenderMonochromeLB=74
  1556. [DefaultAbilities_Sketch_WatchUpgrade]
  1557. Facing=Camera
  1558. Range=35.0
  1559. Height=2.0
  1560. Cost=1.0
  1561. Wait=30.0
  1562. UseParentDilation=true
  1563. SketchShouldAutoTargetCharacters=false
  1564. Snap_Range=2.0
  1565. [DefaultAbilities_Sketch_Fairy]
  1566. Facing=Player
  1567. Range=35.0
  1568. Height=2.0
  1569. Cost=1.0
  1570. Wait=30.0
  1571. UseParentDilation=false
  1572. SketchShouldAutoTargetCharacters=true
  1573. HasUpgrade=false
  1574. Snap_Range=2.0
  1575. StimDamage=1.0
  1576. StimRadius=4.0
  1577. Duration=12.5
  1578. MinAreaForEffectLarge=7.0
  1579. MinAreaForEffectMedium=2.0
  1580. StimImpulsePaint=20.0
  1581. StimImpulseElectric=93.75
  1582. StimImpulsePhysical=30.0
  1583. StimImpulseSpin=30.0
  1584. MinActiveTime=1.0
  1585. DurationUpgrade=0.95
  1586. [DefaultAbilities_Spin]
  1587. SpinStim=1.0
  1588. KnockbackStim=1.25
  1589. Range=1.5
  1590. Wait=0.66
  1591. WhiffWait=1.0
  1592. StimRate=0.25
  1593. AttachmentName=MagicBrush
  1594. Paint_ShockwaveStim=4.0
  1595. Paint_ShockwaveCost=5.0
  1596. Paint_ShockwaveRange=4.0
  1597. Thinner_ShockwaveStim=4.0
  1598. Thinner_ShockwaveCost=5.0
  1599. Thinner_ShockwaveRange=4.0
  1600. SpinGravity=-20.0
  1601. WhiffDuration=1.0
  1602. TimeOut=0.5
  1603. FXName=MK_Paladin_Spin_FX
  1604. NumHazardAliases=1
  1605. HazardAlias_0=Hazard
  1606. [DefaultAbilities_Brush]
  1607. EnableOverShoulderCamera=false
  1608. TurnRate=5.23598
  1609. HoldWait=0.033333333
  1610. Platforms=false
  1611. WiiDistanceScale=300
  1612. ThinThru=false
  1613. MinStimPeriod=0.099
  1614. MinStimDistance=0.125
  1615. DecalMinDistance=0.25
  1616. FXMinDistance=0.1
  1617. TargetPositionYOffset=0.075
  1618. MaxAngleFromBrush=60
  1619. ProjectileIntervalTime=0.066
  1620. NumStimProjectilesToSpawn=1
  1621. CursorRange=18.5
  1622. RunSpeed=2.5
  1623. MinBrushTime=0.19999
  1624. TurnRate=5.23598
  1625. ProjectileHeight=1.0
  1626. TiltDownPercent=0.85
  1627. PhantomSize=0.15
  1628. UsePaintThinnerSpotlight=false
  1629. SpotlightMaxRange=20.0
  1630. SpotlightFadeTime=0.2
  1631. SpotlightInnerAngle=1
  1632. SpotlightOuterAngle=35
  1633. SpotlightPaintR=0.0
  1634. SpotlightPaintG=0.388
  1635. SpotlightPaintB=1.0
  1636. SpotlightThinnerR=0.2
  1637. SpotlightThinnerG=0.5
  1638. SpotlightThinnerB=0.0
  1639. Paint_Lifetime=0.66667
  1640. Paint_Speed=22.5
  1641. Paint_Range=15.0
  1642. Paint_Size=0.25
  1643. Paint_StimulusScale=2.25
  1644. Paint_Cost=3.0
  1645. PaintStimProjectileName=PaintBall
  1646. PaintGoopColor=(0.0,0.467,1.0)
  1647. Thinner_Lifetime=0.66667
  1648. Thinner_Speed=22.5
  1649. Thinner_Range=15.0
  1650. Thinner_Size=0.25
  1651. Thinner_StimulusScale=2.25
  1652. Thinner_Cost=3.0
  1653. ThinnerStimProjectileName=ThinnerBall
  1654. UseSpinSpotlight=true
  1655. SpinLightMaxRange=20.0
  1656. SpinLightFadeTime=0.2
  1657. SpinLightInnerAngle=1
  1658. SpinLightOuterAngle=25
  1659. SpinLightColor=(0.5, 0.2, 0.0)
  1660. SpinLightAttachOffset=(0.0, 5.0, 0.0)
  1661. SpinLightDownwardsAngle=-80.0
  1662. [DefaultAbilities_ElectricStream]
  1663. AmmoCost=1.0
  1664. MinRange=1.0
  1665. MaxRange=16.0
  1666. StimAmount=1.0
  1667. DecalInterval=0.2
  1668. StimInterval=0.25
  1669. ParticleSystemName=pRibSys_slashShape
  1670. BeamNode1Name=NiForce3
  1671. BeamNode2Name=pEmtChunks
  1672. AntennaOffset=0.29
  1673. CursorRange=16.0
  1674. RunSpeed=2.5
  1675. CursorRange=19.5
  1676. BeamEndStimRadius=0.5
  1677. [DefaultAbilities_Indelible]
  1678. Jump_Cost=1.0
  1679. Double_Jump_Cost=1.0
  1680. Spin_Attack_Cost=1.0
  1681. Blast_Cost=1.0
  1682. Hose_Cost=1.0
  1683. Sketch_Cost=1.0
  1684. Boomerang_Cost=1.0
  1685. Tosser_Cost=1.0
  1686. Tossee_Cost=1.0
  1687. Hover_Cost=4.0
  1688. Cost_Should_Scale_By_Stim_Amount=true
  1689. Physical_Stim_Cost=3.0
  1690. Thinner_Stim_Cost=0.0
  1691. Knockback_Stim_Cost=0.0
  1692. Scaled_Physical_Stim_Cost=2.5
  1693. Scaled_Thinner_Stim_Cost=0
  1694. Scaled_Knockback_Stim_Cost=0.0
  1695. Physical_Stim_Cool_Off_Time=1.0
  1696. Spin_Cool_Off_Time=0.5
  1697. Fall_Velocity_Threshold=15.0
  1698. Fall_Cost=2.0
  1699. Movement_Cost=0.2
  1700. Air_Speed=1.5
  1701. Jump_Height=1.2
  1702. Double_Jump_Height=0.8
  1703. Ground_Speed_Modifier=2.5
  1704. Spin_Stim_Multiplier=3.0
  1705. Spin_Override_Knockback_Limit=false
  1706. Min_Effect_Alpha=0.0
  1707. Max_Effect_Alpha=0.75
  1708. Effect_Vertical_Offset=0.7
  1709. Max_Alpha_Change_Per_Frame=0.15
  1710. Full_Ammo_Time=2.0
  1711. Rumble_Ammo_Increment=2.5
  1712. Effect_Ammo_Increment=2.5
  1713. Rumble_Intensity=2
  1714. Only_Degrade_Shell_On_Particles=false
  1715. [DefaultAbilities_Invisible]
  1716. Paint_Lifetime_1=10.0
  1717. Paint_PlaystyleMin_1=1.0
  1718. Paint_PlaystyleMax_1=1.0
  1719. Run_Speed_Threshold=3.0
  1720. Run_Cost=4.0
  1721. Jump_Cost=2.0
  1722. Double_Jump_Cost=1.0
  1723. Spin_Attack_Cost=1.0
  1724. Blast_Cost=10.0
  1725. Hose_Cost=10.0
  1726. Sketch_Cost=5.0
  1727. Boomerang_Cost=10.0
  1728. Tosser_Cost=1.0
  1729. Tossee_Cost=1.0
  1730. Hover_Cost=4.0
  1731. Cost_Should_Scale_By_Stim_Amount=true
  1732. Physical_Stim_Cost=5.0
  1733. Thinner_Stim_Cost=5.0
  1734. Knockback_Stim_Cost=5.0
  1735. Scaled_Physical_Stim_Cost=4.0
  1736. Scaled_Thinner_Stim_Cost=4.0
  1737. Scaled_Knockback_Stim_Cost=4.0
  1738. Physical_Stim_Cool_Off_Time=0.0
  1739. Spin_Cool_Off_Time=0.5
  1740. Character_Contact_Cost=10.0
  1741. Character_Contact_Interval=1.0
  1742. Fall_Velocity_Threshold=15.0
  1743. Fall_Cost=2.0
  1744. Min_Effect_Alpha=0.2
  1745. Max_Effect_Alpha=0.8
  1746. Max_Alpha_Change_Per_Frame=0.05
  1747. Effect_Vertical_Offset=0.4
  1748. Full_Ammo_Time=2.0
  1749. Rumble_Ammo_Increment=2.5
  1750. Effect_Ammo_Increment=2.5
  1751. Rumble_Intensity=2
  1752. Only_Degrade_Shell_On_Particles=true
  1753. Drip_Emitter_Name=NiEmitter1Shape
  1754. Drip_System_Name=NiParticleSystem1Shape
  1755. Drip_Emitter_Rate=20.0
  1756. Normal_Drip_Speed=1.0
  1757. Losing_Ink_Drip_Speed=10.0
  1758. Losing_Ink_Drip_Frames=10
  1759. Oswald_Leftover_Ammo=5.0
  1760. [DefaultAbilities_Blast]
  1761. Ability_Use_Turn_Rate=600.0
  1762. OnlyBlastForward=false
  1763. AimMinAngleCosine=0.5
  1764. MaxBlastDownAngle=35
  1765. OriginOffsetX=0
  1766. OriginOffsetY=0.75
  1767. OriginOffsetZ=0
  1768. VisualScale=0.2
  1769. FXBoundsRadiusPercentage=0.75
  1770. UpdateFxTime=0.066666
  1771. TurnAroundDelay=0.26666
  1772. CollisionPalette=BlastCone
  1773. SphereRadius=5.0
  1774. SphereMaxAngle=180.0
  1775. Cooldown=0.59999
  1776. Paint_Cooldown=2.0
  1777. BlastFXPaint=BlastConePaint
  1778. SplatFXPaint=BlastSplatPaint
  1779. Paint_Stim=4.0
  1780. Paint_KnockbackStim=1.5
  1781. Paint_Cost=5
  1782. BlastFXThinner=BlastConeThinner
  1783. SplatFXThinner=BlastSplatThinner
  1784. Thinner_Stim=4.0
  1785. Thinner_KnockbackStim=1.5
  1786. Thinner_Cost=5
  1787. BlastFXElectric=BlastSphereElectric
  1788. SplatFXElectric=BlastSplatPaint
  1789. AntennaOffset=0.29
  1790. BlastOffset=-1.0
  1791. Electric_Wait=1.0
  1792. Electric_Stim=4.0
  1793. Electric_KnockbackStim=0.0
  1794. Electric_Cost=10
  1795. [DefaultAbilities_Toss]
  1796. MinDistanceToToss=1.5
  1797. MaxYDistance=0.5
  1798. WarpToDistance=1.0
  1799. Height=6.0
  1800. Indelible_Height=3.0
  1801. FadeInSpeed=2.5
  1802. PingSpeed=1.75
  1803. InRangeSpeed=6
  1804. IndicatorProbeDistance=-10
  1805. IndicatorFudgeDistance=0.1
  1806. SweepSpeed=6
  1807. DotOfSweepAndPing=-0.7
  1808. WiiNunchuckXMin=-0.5
  1809. WiiNunchuckXMax=0.5
  1810. WiiNunchuckYMin=-0.4
  1811. WiiNunchuckYMax=0.35
  1812. WiiNunchuckHoldTime=0.3
  1813. AskForTossThoughtName=""
  1814. AskedForTossThoughtName=OswaldCallForHelpThoughtBubble
  1815. MinDistToAutoTeleport=5.0
  1816. TimeToAutoTeleport=1.5
  1817. DistanceToCancelToss=15.0
  1818. [DefaultAbilities_Boomerang]
  1819. ProjectileTemplate=OswaldBoomerang
  1820. ProjectileLaunchBoneName=skeleton:righthand
  1821. ProjectileMaxSpeed=20.0
  1822. Range=10.0
  1823. CursorRange=40.0
  1824. TimeOutTime=5.0
  1825. TurnRate=300.0
  1826. TargetIndicatorTemplate=BoomerangLockonIndicator
  1827. SingleTargetCurveOffset1=0.25
  1828. SingleTargetCurveOffset2=-3.5
  1829. MinDistanceToRetrive=14.0
  1830. MaxTargets=1.0
  1831. [DefaultAbilities_Hack]
  1832. SolutionHoldTime=1.0
  1833. MinSpeedValue=2.0
  1834. MaxSpeedValue=2.0
  1835. MinRateValue=1.0
  1836. MaxRateValue=6.0
  1837. MinWavinessValue=0.08
  1838. MaxWavinessValue=0.0
  1839. ColdColor=(0.1, 0.1, 0.7)
  1840. ColdAlpha=0.3
  1841. HotColor=(0.3, 0.8, 0.3)
  1842. HotAlpha=0.8
  1843. LockedColor=(0.4, 1.0, 0.4)
  1844. LockedAlpha=1.0
  1845. CameraOffset=(0.0,0.85,0.3)
  1846. ArmOffset=(-0.18, -0.16, 0.33)
  1847. WidescreenCameraOffset=(0.0,0.85,0.3)
  1848. WidescreenArmOffset=(-0.24, -0.16, 0.33)
  1849. EffectOffset=(-0.1, 0.35, 0.45)
  1850. NumSteps=4
  1851. ButtonBlinkFrequency=1.0
  1852. RemoteEntityName=oswald_remote
  1853. RemoteAttachPoint=skeleton:handheld1
  1854. RemoteFXName=oswald_remote_hack_FX
  1855. HackFXName=HackEffect
  1856. HackSuccessFXName=HackResolvePositive
  1857. HackFailureFXName=HackResolveNegative
  1858. HackProjectileName=HackProjectile
  1859. HackBallSpeed=5.0
  1860. HackEffectName=UsableFX
  1861. HitsNeeded=2
  1862. MinArmRotation=45.0
  1863. MaxArmRotation=135.0
  1864. MinWiimoteRotation=0.0
  1865. MaxWiimoteRotation=180.0
  1866. RumbleMagicNumberOne=2
  1867. RumbleMagicNumberTwo=20.0
  1868. RotationRestoration=0.1
  1869. CameraTransitionTime=1.0
  1870. MoveVibrateStength=0.3
  1871. [DefaultAbilities_CrossedStream]
  1872. MaxRange=13.0
  1873. ProjectileIntervalTime=0.1
  1874. ProjectileSpeed=22.5
  1875. ProjectileStimScale=1.0
  1876. ProjectileLifetime=0.66667
  1877. StreamRadius=0.5
  1878. FizzleNodeName=NiForce1
  1879. ImpactNodeName=NiForce1
  1880. BeamNode1Name=NiForce1
  1881. StartDist=0.8
  1882. StopDist=2.0
  1883. ChargeTime=0.2
  1884. [DefaultAbilities_Hover]
  1885. InitialGravityDown=0.0
  1886. GravityDown=-1.0
  1887. ExtraHeight=0.5
  1888. Timeout=5.0
  1889. InitialGravityTime=3.0
  1890. VelocityFudgeForExtraHeight=-0.1
  1891. [DefaultAbilities_Bounce]
  1892. GravityUp=-15
  1893. GravityDown=-20
  1894. Height=1.0
  1895. DistanceAboveGround=0.25
  1896. ForwardVelocity=3.0
  1897. RadiusToCheck=0.35
  1898. BounceOnCharactersOnly=false
  1899. [DefaultAbilities_Health]
  1900. MinPossiblePlayerHealth=5
  1901. MaxPossiblePlayerHealth=10
  1902. [DefaultAbilities_Revive]
  1903. HealthOnRevive=5
  1904. HealthOnRespawn=3
  1905. HidePlayerTool=true
  1906. TimeToRespawn=8.0
  1907. TimeToHideSpawningMickey=0.7
  1908. TimeToHidePlayerTool=0.5
  1909. TimeToHideOswaldRemote=0.5
  1910. TimeToStartPuddledEffect=1.0
  1911. TimeToScaleInPuddledEffect=0.25
  1912. TimeToScaleOutPuddledEffect=0.15
  1913. PuddledEffectStartScale=0.5
  1914. PuddledEffectEndScale=1.0
  1915. PlayerPuddledOutTime=0.15
  1916. [DefaultAbilities_Use]
  1917. VerticalGrabOffset=0.5
  1918. MassOverride=60.0
  1919. FrictionOverride=0.0
  1920. MaxTiltAngle=30.0
  1921. HingeOffset=(0.0, 0.7, 0.15)
  1922. MaxVerticalOffset=0.55
  1923. CallForUseThoughtName=MickeyCallForHelpThoughtBubble
  1924. GrabPositionThreshold=0.1
  1925. [DefaultAbilities_CoopMove]
  1926. CameraOffset=(0.0, 4.0, 8.0)
  1927. [DefaultAbilities_Earlift]
  1928. MinDistanceToEarlift=2.5
  1929. SpeedToAttach=14
  1930. DistanceToLetGo=0.25
  1931. [DefaultAbilities_Turret]
  1932. CameraOffset=(0.0,0.5,-1.0)
  1933. ProjectileRate=0.0998
  1934. MinDistanceSquaredFromTurret=4
  1935. StopAction=Jump
  1936. StartFirePaintAction=Start Paint Brush
  1937. StopFirePaintAction=End Paint Brush
  1938. StartFireThinnerAction=Start Thinner Brush
  1939. StopFireThinnerAction=End Thinner Brush
  1940. [DefaultAbilities_Camera]
  1941. PictureWidth=720
  1942. PictureHeight=540
  1943. PictureStartX=280
  1944. PictureStartXPS3=216
  1945. PictureStartY=90
  1946. SplitScreenPictureWidth=640
  1947. SplitScreenPictureWidthPS3=576
  1948. SplitScreenPictureHeight=480
  1949. SplitScreenPictureHeightPS3=432
  1950. SplitScreenPictureStartX=0
  1951. SplitScreenPictureStartY=120
  1952. UseTrueColor=true
  1953. MaxZoom=40
  1954. ZoomSpeed=12
  1955. InitialRollSizePerPlayer=6
  1956. CompressedSize=75776
  1957. AlbumSize=48
  1958. ZoomInStartAction=CameraZoomInStart
  1959. ZoomInEndAction=CameraZoomInEnd
  1960. ZoomOutStartAction=CameraZoomOutStart
  1961. ZoomOutEndAction=CameraZoomOutEnd
  1962. TakePictureAction=CameraTakePicture
  1963. PictureAcceptAction=CameraTakePicture
  1964. PictureDiscardAction=CameraPictureDiscard
  1965. DebugSavePicture=false
  1966. [Extras]
  1967. [Extras_Mad_Doctor]
  1968. Redemption=Movies/PWAX_Outro_A_1A.bik
  1969. Destruction=Movies/PWAX_Outro_A_1B.bik
  1970. [Extras_Parade]
  1971. Lead_In=Movies/PWAX_Outro_B_1.bik
  1972. Lead_Out_MD_Present=Movies/PWAX_Outro_D_1A.bik
  1973. Lead_Out_MD_Absent=Movies/PWAX_Outro_D_1B.bik
  1974. [Extras_Petes_Dragon]
  1975. Paint=Movies/PWAX_Outro_C_1A.bik
  1976. Thinner=Movies/PWAX_Outro_C_1B.bik
  1977. [Extras_Horace_And_Clarabelle]
  1978. Paint=Movies/PWAX_Outro_C_2A.bik
  1979. Thinner=Movies/PWAX_Outro_C_2B.bik
  1980. [Extras_Prescotts_Mech]
  1981. Paint=Movies/PWAX_Outro_C_3A.bik
  1982. Thinner=Movies/PWAX_Outro_C_3B.bik
  1983. [Extras_Ghost_Ian]
  1984. Paint=Movies/PWAX_Outro_C_4A.bik
  1985. Thinner=Movies/PWAX_Outro_C_4B.bik
  1986. [Extras_Donald_And_Daisy]
  1987. Paint=Movies/PWAX_Outro_C_5A.bik
  1988. Thinner=Movies/PWAX_Outro_C_5B.bik
  1989. [Extras_Petetronic]
  1990. Present=Movies/PWAX_Outro_E_1B.bik
  1991. Absent=Movies/PWAX_Outro_E_1A.bik
  1992. [Extras_VO]
  1993. Lead_Out_Neutral=Play_outrofmv_yensid_endingVO_04
  1994. Lead_Out_Positive=Play_outrofmv_yensid_endingVO_02
  1995. Lead_Out_Negative=Play_outrofmv_yensid_endingVO_03
  1996. [Extras_Music_Track]
  1997. End_Game=Play_fmv_endgame
  1998. Credits=Play_fmv_credits
  1999. [Extras_Zone]
  2000. PostEndGame=MeanStreet_North.HardLoadUndermill
  2001. [FreeCamera]
  2002. IgnoreHeight=0.5
  2003. MickeyHideCameraDistance=0.5
  2004. LookThruIgnoredRange=1.5
  2005. HoldPitchLerp=0.1
  2006. UsePostCollisionOffset=true
  2007. [FreeCamera_Overturn]
  2008. Multiplier=1.5
  2009. InAirMultiplier=0.0
  2010. FromAirSpeed=0.025
  2011. ToAirSpeed=0.5
  2012. AlongCameraAngle=45.0
  2013. Wait=0.75
  2014. [FreeCamera_Spring]
  2015. Snap=0.3
  2016. Snap_PostPathing=0.05
  2017. Snap_LedgeGrab=0.01
  2018. RemovePitch_Up=0.1
  2019. RemovePitch_Down=0.01
  2020. Distance_Out=0.01
  2021. Distance_In=0.4
  2022. ReturnToDefaultPitch=0.02
  2023. FreeYaw_ReturnForce=0.01
  2024. [FreeCamera_HeightOffset]
  2025. Minimum=0.9
  2026. CheckTarget=0.7
  2027. LedgeGrabExtra=0.7
  2028. [FreeCamera_Pathing]
  2029. BreadCrumbSpeed_Percent=0.2
  2030. MaxBreadcrumbs=35
  2031. BreadCrumbDistance=0.35
  2032. AdjustmentStillWait=0.0
  2033. TargetProximityPercent=0.75
  2034. TargetProximityBorderPercent=1.25
  2035. DistanceSpeedUpTime=1.0
  2036. DistanceBaseSpeedDivisor=10.0
  2037. DistanceExtraSpeedDivisor=5.0
  2038. MinMaxSpeedUpTime=0.5
  2039. MinSpeed=7.5
  2040. MaxSpeed=30.0
  2041. YawLockAtPitch=60.0
  2042. PathWhenFocused=false
  2043. MinInAirVisibleStopPathingDistance=2.0
  2044. FallHeightToPitch=1.0
  2045. [FreeCamera_Lock]
  2046. Active=true
  2047. AquireDist=20.0
  2048. AquireAngle=90.0
  2049. SwitchAngle=90.0
  2050. BreakDist=30.0
  2051. TurnToFaceSpeed=0.25
  2052. MoveSpeedMod=0.75
  2053. LineOfSightLossTimer=2.0
  2054. IndicatorTemplateName=LockOnIndicator
  2055. IndicatorDisplayDistance=12.0
  2056. VerticalLockMaxAngle=35
  2057. VerticalLockMinAngle=-35
  2058. SoftLockFallOff=3.0
  2059. SoftLockPitch=25.0
  2060. Enemy_VerticalLockMaxAngle=35
  2061. Enemy_VerticalLockMinAngle=-5.0
  2062. Enemy_SoftLockPitch=5.0
  2063. SoftLockDistance=8.0
  2064. [FreeCamera_Snap]
  2065. TurnRate=5.0
  2066. WaitWithStrafe=0.5
  2067. ReleasePadding=1.5
  2068. [FreeCamera_Hint]
  2069. DistanceForce=0.005
  2070. YawForce=0.005
  2071. PitchForce=0.02
  2072. YawOffsetForce=0.005
  2073. PitchOffsetForce=0.005
  2074. [FreeCamera_LedgeCheck]
  2075. Active=false
  2076. MaxSpeed=4.0
  2077. LookAngle=35
  2078. LookSpeed=0.01
  2079. CheckForward=3.0
  2080. CheckDown=3.0
  2081. RemovalTime=0.25
  2082. [FreeCamera_RigidFollow]
  2083. MoveSpeed=0.3
  2084. [FreeCamera_Input]
  2085. DpadSteering=true
  2086. HoldWait=2.5
  2087. MoveWait=1.5
  2088. StillWait=1.5
  2089. YawScale=5.0
  2090. PitchScale=3.0
  2091. Yaw_RampUp=0.1
  2092. Yaw_RampDown=0.75
  2093. Pitch_RampUp=0.1
  2094. Pitch_RampDown=0.75
  2095. [FreeCamera_ScreenSteer]
  2096. MoveOnscreenStartDelay=0.30
  2097. OnscreenStartDelay=0
  2098. OffscreenStartDelay=0
  2099. OffscreenDelay=1000
  2100. MoveBorderPushX=5.0
  2101. MoveBorderPushY=2.0
  2102. [FreeCamera_2DMode]
  2103. Active=false
  2104. Offset=7.5
  2105. [FreeCamera_ScreenLookAhead]
  2106. Active=true
  2107. Offset=15.0
  2108. NeutralRange=20.0
  2109. TransitionSpeed=0.005
  2110. [FreeCamera_AutoCenter]
  2111. Active=false
  2112. Wait=10.0
  2113. Speed=0.0005
  2114. NeutralRange=2.0
  2115. [FreeCamera_AutoLevel]
  2116. Active=false
  2117. Speed=0.05
  2118. UpScale=1.0
  2119. DownScale=0.5
  2120. [FreeCamera_FollowJump]
  2121. Stomp=true
  2122. Spin=false
  2123. Bounce=true
  2124. DamageLeap=true
  2125. SpeedUp=0.2
  2126. PitchSpeedUp=0.095
  2127. PitchAngle=20.0
  2128. PitchOffset=-10.0
  2129. HoverPitchOffset=-5.0
  2130. [FreeCamera_GroundPlane]
  2131. SpeedUp=0.1
  2132. SpeedDown=0.2
  2133. MovingSpeedUp=0.25
  2134. TransitionSpeed=0.15
  2135. TransitionSyncDist=0.01
  2136. SpringUpActive=true
  2137. SpringUpForce=0.0175
  2138. SlidingGroundStateActive=true
  2139. UseScreenBorder=true
  2140. ScreenBorderPercent=0.8
  2141. ScreenBorderForce=0.1
  2142. GapBufferUp=0.4
  2143. GapBufferDown=-0.2
  2144. HighJumpFollowUpMultiplier=1.1
  2145. HeadBumpCheckDistance=2.0
  2146. TurnOffOnHighJump=true
  2147. [FreeCamera_CornerWrap]
  2148. MinHitFraction=0.1
  2149. MaxWrapAngle=10.0
  2150. SoftCheckPercent=0.75
  2151. MaxBackingPercent=0.5
  2152. WrappingRange=150.0
  2153. [FreeCamera_DefaultZoom]
  2154. TransitionTime=1.5
  2155. FromTravelTransitionTime=4.0
  2156. FromCombatTransitionTime=4.0
  2157. [FreeCamera_CombatZoom]
  2158. Active=true
  2159. TransitionTime=1.0
  2160. HoldTime=2.5
  2161. [FreeCamera_TravelZoom]
  2162. Active=true
  2163. MinSpeed=2.0
  2164. TransitionTime=2.5
  2165. HoldTime=4.0
  2166. [FreeCamera_HoverWatchZoom]
  2167. TransitionTime=0.2
  2168. HoldTime=1.0
  2169. Radius=1.5
  2170. MinHeight=2.5
  2171. [FreeCamera_CameraData]
  2172. Base_Distance=5.5
  2173. Base_LookPitch=-6.0
  2174. Base_PlacementPitch=14.0
  2175. Base_TargetHeightOffset=1.4
  2176. Base_TargetRadius=0.0
  2177. Default_Distance=5.5
  2178. Default_SplitScreen_Distance=5.5
  2179. Default_TargetHeightOffset=4.4
  2180. Default_TargetRadius=2.0
  2181. Default_LookPitch=0.0
  2182. Default_PlacementPitch=7.0
  2183. LockOn_Distance=5.0
  2184. LockOn_LookPitch=-5.5
  2185. LockOn_PlacementPitch=13.0
  2186. Travel_Distance=7.5
  2187. Travel_TargetHeightOffset=4.4
  2188. Travel_TargetRadius=2.0
  2189. Travel_LookPitch=-7.0
  2190. Travel_PlacementPitch=15.0
  2191. Combat_Distance=8.0
  2192. Combat_TargetHeightOffset=4.4
  2193. Combat_TargetRadius=2.0
  2194. Combat_LookPitch=-15.0
  2195. Combat_PlacementPitch=20.0
  2196. HoverWatch_Distance=8.0
  2197. HoverWatch_LookPitch=3.0
  2198. HoverWatch_PlacementPitch=12.0
  2199. SnapShotBlendPercent=1.0
  2200. [FreeCamera_Limits]
  2201. CameraMaxPitch=75.0
  2202. CameraMinPitch=-40.0
  2203. LookMaxPitch=60.0
  2204. LookMinPitch=-85.0
  2205. VeryCloseDistance=1.0
  2206. PitchToStartMovingUp=20.0
  2207. [FreeCamera_BestYawAfterPathing]
  2208. AngleRange=160
  2209. ChecksPerSide=5
  2210. [FreeCamera_BestPitchOnly]
  2211. PitchOnlyChecks=6
  2212. PitchOnlyCheckMax=75.0
  2213. [FreeCamera_BestOffsetSearch]
  2214. YawRange=175.0
  2215. YawChecks=8
  2216. PitchChecks=5
  2217. [FreeCamera_DamageLeap]
  2218. Distance=10.0
  2219. DistanceSpeed=0.05
  2220. AboveThinnerHeight=3.0
  2221. SideAngle=179.0
  2222. SideChecks=10
  2223. HeightChecks=3
  2224. HeightCheckDist=1.0
  2225. SurfaceDamageCheckRange=2.0
  2226. SurfaceDamageEntityGroup=.SurfaceDamage_Trigger
  2227. PostLeapTransitionTime=0.5
  2228. [FreeCamera_BackSlide]
  2229. Active=true
  2230. BackwardsAngleRange=60.0
  2231. LookAheadFrames=10
  2232. SideCheckDistance=10.0
  2233. SideIncrements=10
  2234. HeightIncrements=10
  2235. CheckPercent=0.5
  2236. DirectionChangeThreshold=10.0
  2237. TimeToUnstick=0.5
  2238. UnstickHighPitch=60.0
  2239. UnstickHighDistance=4.5
  2240. StuckSpeedPercent=0.1
  2241. StuckSpeedInput=0.75
  2242. [FreeCamera_LedgeGrabPitchOffset]
  2243. Active=true
  2244. Height=1.0
  2245. Range=5.0
  2246. [FreeCamera_GrabCamera]
  2247. Distance=8.0
  2248. PlacementPitch=30.0
  2249. ViewPitch=-20.0
  2250. Distance_SplitScreen=7.0
  2251. PlacementPitch_SplitScreen=30.0
  2252. ViewPitch_SplitScreen=-20.0
  2253. TransitionTimeIn=0.5
  2254. TransitionTimeOut=2.0
  2255. [FreeCamera_UpLook]
  2256. MaxHeightOffset=0.35
  2257. MaxDistance=2.0
  2258. [FreeCamera_CameraFloor]
  2259. HeightPercent=0.75
  2260. [Gestures]
  2261. [Gestures_RemoteStab]
  2262. StabStrength=-1.3
  2263. SampleSize=10
  2264. [Gestures_Shake]
  2265. MinSamplesBetween=7
  2266. NunchukMaxAcceleration=2.1
  2267. RemoteMaxAcceleration=2.5
  2268. HorizontalStrength=1.85
  2269. VerticalStrength=1.85
  2270. DiagonalStrength=1.85
  2271. [Gestures_Swipe]
  2272. HorizontalStrength=1.7
  2273. HorizontalSamples=40
  2274. VerticalStrength=1.7
  2275. VerticalSamples=40
  2276. [Guardians]
  2277. PaintGuardianStimInvulnerability1=ST_PAINT
  2278. PaintGuardianStimInvulnerability2=ST_THINNER
  2279. PaintGuardianStimInvulnerability3=ST_PHYSICAL
  2280. ThinnerGuardiansSeekTargets=false
  2281. ThinnerGuardianSeekRange=20
  2282. PaintGuardianHeight=0.35
  2283. ThinnerGuardianHeight=0.45
  2284. FollowingDistanceSpringiness=0.05
  2285. MaxGuardianCount=3.0
  2286. [Guardians_Hint_System]
  2287. PriorityDropoffRate=0.1
  2288. HintCheckTime=1.0
  2289. IndicatorTemplateName=GusPlayerHint
  2290. ProximityBuffer=1.0
  2291. [Guardians_Paint_Guardian_Level1]
  2292. PointCost=15
  2293. MaxHealth=1
  2294. MovementSpeed=1.5
  2295. TargetSpeed=20
  2296. UndulatingSpeed=1
  2297. Acceleration=0.5
  2298. FollowingDistance=1.5
  2299. DamageToEnemies=10
  2300. DamageToToon=30
  2301. DamageFromEnemyCollision=1
  2302. HorizontalAmplitudeSpeed=0.2
  2303. NormalHorizAmplitude=0.1
  2304. HorizontalAmplitude=0.5
  2305. HorizontalFrequency=2
  2306. VerticalAmplitudeSpeed=0.2
  2307. NormalVertAmplitude=0.05
  2308. VerticalAmplitude=0.25
  2309. VerticalFrequency=3
  2310. LengthOfUndulation=5
  2311. IntervalBetweenUndulation=1
  2312. ChanceToChangeDirections=0.65
  2313. [Guardians_Paint_Guardian_Level2]
  2314. PointCost=15
  2315. MaxHealth=1
  2316. MovementSpeed=1.5
  2317. TargetSpeed=20
  2318. UndulatingSpeed=1
  2319. Acceleration=0.5
  2320. FollowingDistance=1.5
  2321. DamageToEnemies=10
  2322. DamageToToon=30
  2323. DamageFromEnemyCollision=1
  2324. HorizontalAmplitudeSpeed=0.2
  2325. NormalHorizAmplitude=0.1
  2326. HorizontalAmplitude=0.5
  2327. HorizontalFrequency=2
  2328. VerticalAmplitudeSpeed=0.2
  2329. NormalVertAmplitude=0.05
  2330. VerticalAmplitude=0.25
  2331. VerticalFrequency=4
  2332. LengthOfUndulation=3
  2333. IntervalBetweenUndulation=3
  2334. ChanceToChangeDirections=0.65
  2335. [Guardians_Paint_Guardian_Level3]
  2336. PointCost=15
  2337. MaxHealth=1
  2338. MovementSpeed=1.5
  2339. TargetSpeed=20
  2340. UndulatingSpeed=1
  2341. Acceleration=0.5
  2342. FollowingDistance=1.5
  2343. DamageToEnemies=10
  2344. DamageToToon=30
  2345. DamageFromEnemyCollision=1
  2346. HorizontalAmplitudeSpeed=0.2
  2347. NormalHorizAmplitude=0.1
  2348. HorizontalAmplitude=0.5
  2349. HorizontalFrequency=2
  2350. VerticalAmplitudeSpeed=0.2
  2351. NormalVertAmplitude=0.05
  2352. VerticalAmplitude=0.25
  2353. VerticalFrequency=5
  2354. LengthOfUndulation=1
  2355. IntervalBetweenUndulation=5
  2356. ChanceToChangeDirections=0.65
  2357. [Guardians_Paint_Guardian_Level4]
  2358. PointCost=15
  2359. MaxHealth=1
  2360. MovementSpeed=1.5
  2361. TargetSpeed=20
  2362. UndulatingSpeed=1
  2363. Acceleration=0.5
  2364. FollowingDistance=1.5
  2365. DamageToEnemies=10
  2366. DamageToToon=30
  2367. DamageFromEnemyCollision=1
  2368. HorizontalAmplitudeSpeed=0.2
  2369. NormalHorizAmplitude=0.1
  2370. HorizontalAmplitude=0.5
  2371. HorizontalFrequency=2
  2372. VerticalAmplitudeSpeed=0.2
  2373. NormalVertAmplitude=0.75
  2374. VerticalAmplitude=0.25
  2375. VerticalFrequency=7
  2376. LengthOfUndulation=1
  2377. IntervalBetweenUndulation=5
  2378. ChanceToChangeDirections=0.65
  2379. [Guardians_Paint_Guardian_Level5]
  2380. PointCost=15
  2381. MaxHealth=1
  2382. MovementSpeed=1.5
  2383. TargetSpeed=20
  2384. UndulatingSpeed=1
  2385. Acceleration=0.5
  2386. FollowingDistance=1.5
  2387. DamageToEnemies=10
  2388. DamageToToon=30
  2389. DamageFromEnemyCollision=1
  2390. HorizontalAmplitudeSpeed=0.2
  2391. NormalHorizAmplitude=0.1
  2392. HorizontalAmplitude=0.8
  2393. HorizontalFrequency=4
  2394. VerticalAmplitudeSpeed=0.7
  2395. NormalVertAmplitude=0.05
  2396. VerticalAmplitude=0.15
  2397. VerticalFrequency=6
  2398. LengthOfUndulation=1
  2399. IntervalBetweenUndulation=5
  2400. ChanceToChangeDirections=0.65
  2401. [Guardians_Thinner_Guardian_Level1]
  2402. PointCost=-15
  2403. MaxHealth=1
  2404. MovementSpeed=1
  2405. TargetSpeed=20
  2406. UndulatingSpeed=0.75
  2407. Acceleration=2
  2408. FollowingDistance=1.5
  2409. DamageToEnemies=10
  2410. DamageToToon=30
  2411. DamageFromEnemyCollision=1
  2412. HorizontalAmplitudeSpeed=0.5
  2413. NormalHorizAmplitude=0.2
  2414. HorizontalAmplitude=0.5
  2415. HorizontalFrequency=5.5
  2416. VerticalAmplitudeSpeed=0.5
  2417. NormalVertAmplitude=0.0
  2418. VerticalAmplitude=0.3
  2419. VerticalFrequency=5.5
  2420. LengthOfUndulation=4
  2421. IntervalBetweenUndulation=2
  2422. ChanceToChangeDirections=0.8
  2423. [Guardians_Thinner_Guardian_Level2]
  2424. PointCost=-15
  2425. MaxHealth=1
  2426. MovementSpeed=1
  2427. TargetSpeed=20
  2428. UndulatingSpeed=0.75
  2429. Acceleration=2
  2430. FollowingDistance=1.5
  2431. DamageToEnemies=10
  2432. DamageToToon=30
  2433. DamageFromEnemyCollision=1
  2434. HorizontalAmplitudeSpeed=0.5
  2435. NormalHorizAmplitude=0.2
  2436. HorizontalAmplitude=0.5
  2437. HorizontalFrequency=5.5
  2438. VerticalAmplitudeSpeed=0.5
  2439. NormalVertAmplitude=0.0
  2440. VerticalAmplitude=0.3
  2441. VerticalFrequency=5.5
  2442. LengthOfUndulation=3
  2443. IntervalBetweenUndulation=3
  2444. ChanceToChangeDirections=0.75
  2445. [Guardians_Thinner_Guardian_Level3]
  2446. PointCost=-15
  2447. MaxHealth=1
  2448. MovementSpeed=1
  2449. TargetSpeed=20
  2450. UndulatingSpeed=0.75
  2451. Acceleration=2
  2452. FollowingDistance=1.5
  2453. DamageToEnemies=10
  2454. DamageToToon=30
  2455. DamageFromEnemyCollision=1
  2456. HorizontalAmplitudeSpeed=0.5
  2457. NormalHorizAmplitude=0.2
  2458. HorizontalAmplitude=0.5
  2459. HorizontalFrequency=5.5
  2460. VerticalAmplitudeSpeed=0.5
  2461. NormalVertAmplitude=0.0
  2462. VerticalAmplitude=0.3
  2463. VerticalFrequency=5.5
  2464. LengthOfUndulation=1
  2465. IntervalBetweenUndulation=5
  2466. ChanceToChangeDirections=0.7
  2467. [Guardians_Thinner_Guardian_Level4]
  2468. PointCost=-15
  2469. MaxHealth=1
  2470. MovementSpeed=1
  2471. TargetSpeed=20
  2472. UndulatingSpeed=0.75
  2473. Acceleration=2
  2474. FollowingDistance=1.5
  2475. DamageToEnemies=10
  2476. DamageToToon=30
  2477. DamageFromEnemyCollision=1
  2478. HorizontalAmplitudeSpeed=0.5
  2479. NormalHorizAmplitude=0.2
  2480. HorizontalAmplitude=0.5
  2481. HorizontalFrequency=7.5
  2482. VerticalAmplitudeSpeed=0.5
  2483. NormalVertAmplitude=0.0
  2484. VerticalAmplitude=0.3
  2485. VerticalFrequency=7.5
  2486. LengthOfUndulation=1
  2487. IntervalBetweenUndulation=5
  2488. ChanceToChangeDirections=0.7
  2489. [Guardians_Thinner_Guardian_Level5]
  2490. PointCost=-15
  2491. MaxHealth=1
  2492. MovementSpeed=1
  2493. TargetSpeed=20
  2494. UndulatingSpeed=0.75
  2495. Acceleration=2
  2496. FollowingDistance=1.5
  2497. DamageToEnemies=10
  2498. DamageToToon=30
  2499. DamageFromEnemyCollision=1
  2500. HorizontalAmplitudeSpeed=0.5
  2501. NormalHorizAmplitude=0.2
  2502. HorizontalAmplitude=0.5
  2503. HorizontalFrequency=9.5
  2504. VerticalAmplitudeSpeed=0.5
  2505. NormalVertAmplitude=0.0
  2506. VerticalAmplitude=0.3
  2507. VerticalFrequency=9.5
  2508. LengthOfUndulation=1
  2509. IntervalBetweenUndulation=5
  2510. ChanceToChangeDirections=0.7
  2511. [LoadMenu]
  2512. MAP_ADVENTURELAND=HUDElements/Icons/Map_Adventureland_tex.nif
  2513. MAP_AL_MINIHUB=HUDElements/Icons/Map_Adventureland_tex.nif
  2514. MAP_DBC_ZONEA=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2515. MAP_DBC_ZONEB=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2516. MAP_DBC_ZONED=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2517. MAP_DBC_ZONEE=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2518. MAP_DBC_ZONEF=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2519. MAP_DBC_ZONEH=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2520. MAP_DBC_ZONEK=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2521. MAP_DBC_ZONEL=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2522. MAP_DBC_ZONEM=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2523. MAP_DBC_ZONEO=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2524. MAP_DBC_ZONER=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2525. MAP_DBC_ZONES=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2526. MAP_GV_ZONEA=HUDElements/Icons/Icon_Save_GV_tex.nif
  2527. MAP_GV_ZONEB=HUDElements/Icons/Icon_Save_GV_tex.nif
  2528. MAP_GV_ZONEC=HUDElements/Icons/Icon_Save_GV_tex.nif
  2529. MAP_GV_ZONED=HUDElements/Icons/Icon_Save_GV_tex.nif
  2530. MAP_GV_ZONEF=HUDElements/Icons/Icon_Save_GV_tex.nif
  2531. MAP_GV_ZONEI=HUDElements/Icons/Icon_Save_GV_tex.nif
  2532. MAP_GV_CLOCKBOSS=HUDElements/Icons/Icon_Save_GV_tex.nif
  2533. MAP_HM_ZONED2=HUDElements/Icons/Icon_Save_LM_tex.nif
  2534. MAP_HM_ZONED=HUDElements/Icons/Icon_Save_LM_tex.nif
  2535. MAP_HM_ZONEF=HUDElements/Icons/Icon_Save_LM_tex.nif
  2536. MAP_HM_ZONEH=HUDElements/Icons/Icon_Save_LM_tex.nif
  2537. MAP_HM_ZONEK=HUDElements/Icons/Icon_Save_LM_tex.nif
  2538. MAP_HM_ZONEM=HUDElements/Icons/Icon_Save_LM_tex.nif
  2539. MAP_HM_MADDOCTOR_01=HUDElements/Icons/Icon_Save_2D_tex.nif
  2540. MAP_HM_MADDOCTOR_02=HUDElements/Icons/Icon_Save_2D_tex.nif
  2541. MAP_HM_HAUNTEDHOUSE_01=HUDElements/Icons/Icon_Save_2D_tex.nif
  2542. MAP_HM_HAUNTEDHOUSE_02=HUDElements/Icons/Icon_Save_2D_tex.nif
  2543. MAP_HM_HAUNTEDHOUSE_03=HUDElements/Icons/Icon_Save_2D_tex.nif
  2544. MAP_MJ_ZONEA=HUDElements/Icons/Icon_Save_MJM_tex.nif
  2545. MAP_MJ_ZONEE=HUDElements/Icons/Icon_Save_MJM_tex.nif
  2546. MAP_MJ_ZONEF=HUDElements/Icons/Icon_Save_MJM_tex.nif
  2547. MAP_MJ_ZONEG=HUDElements/Icons/Icon_Save_MJM_tex.nif
  2548. MAP_MSUSA_MINIHUB=HUDElements/Icons/Icon_Save_MS_tex.nif
  2549. MAP_NOS_MINIHUB=HUDElements/Icons/Icon_Save_MS_tex.nif
  2550. MAP_P_ZONEB=HUDElements/Icons/Icon_Save_POW_tex.nif
  2551. MAP_P_ZONEB2=HUDElements/Icons/Icon_Save_POW_tex.nif
  2552. MAP_P_ZONEE=HUDElements/Icons/Icon_Save_POW_tex.nif
  2553. MAP_P_ZONEH=HUDElements/Icons/Icon_Save_POW_tex.nif
  2554. MAP_P_ZONEK=HUDElements/Icons/Icon_Save_POW_tex.nif
  2555. MAP_P_ZONEL=HUDElements/Icons/Icon_Save_POW_tex.nif
  2556. MAP_SCALPROCK=HUDElements/Icons/Icon_Save_POW_tex.nif
  2557. MAP_BOSS_JOLLY_ROGER=HUDElements/Icons/Icon_Save_POW_tex.nif
  2558. MAP_SM_TL_ZONEB=HUDElements/Icons/Icon_Save_TL_tex.nif
  2559. MAP_TL_MINIHUB=HUDElements/Icons/Icon_Save_TL_tex.nif
  2560. MAP_TL_MINIHUB_ZONEB=HUDElements/Icons/Icon_Save_TL_tex.nif
  2561. MAP_TL_MINIHUB_ZONED2=HUDElements/Icons/Icon_Save_TL_tex.nif
  2562. MAP_TL_MINIHUB_ZONED=HUDElements/Icons/Icon_Save_TL_tex.nif
  2563. MAP_TL_PETEBOSSROOF=HUDElements/Icons/Icon_Save_TL_tex.nif
  2564. MAP_TT_MINIHUB=HUDElements/Icons/Icon_Save_MS_tex.nif
  2565. MAP_AL_MINIHUB=HUDElements/Icons/Icon_Save_MS_tex.nif
  2566. MAP_2D_ALPINECLIMB1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2567. MAP_2D_ALPINECLIMB2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2568. MAP_2D_BEANSTALK=HUDElements/Icons/Icon_Save_2D_tex.nif
  2569. MAP_2D_CASTAWAY1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2570. MAP_2D_CASTAWAY2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2571. MAP_2D_CLOCKCLEANERS1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2572. MAP_2D_CLOCKCLEANERS2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2573. MAP_2D_FANTASIA1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2574. MAP_2D_FANTASIA2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2575. MAP_2D_FANTASIA3=HUDElements/Icons/Icon_Save_2D_tex.nif
  2576. MAP_2D_FANTASIA4=HUDElements/Icons/Icon_Save_2D_tex.nif
  2577. MAP_2D_GREATGUNS=HUDElements/Icons/Icon_Save_2D_tex.nif
  2578. MAP_2D_JUNGLERHYTHM1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2579. MAP_2D_JUNGLERHYTHM2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2580. MAP_2D_LONESOMEGHOSTS1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2581. MAP_2D_LONESOMEGHOSTS2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2582. MAP_2D_MECHANICALMAN1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2583. MAP_2D_MECHANICALMAN2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2584. MAP_2D_OHWHATAKNIGHT=HUDElements/Icons/Icon_Save_2D_tex.nif
  2585. MAP_2D_PLUTOPIA1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2586. MAP_2D_PLUTOPIA2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2587. MAP_2D_SHANGHAIED=HUDElements/Icons/Icon_Save_2D_tex.nif
  2588. MAP_2D_SLEEPINGBEAUTY=HUDElements/Icons/Icon_Save_2D_tex.nif
  2589. MAP_2D_STEAMBOATWILLIE1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2590. MAP_2D_STEAMBOATWILLIE2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2591. MAP_2D_STEAMBOATWILLIE3=HUDElements/Icons/Icon_Save_2D_tex.nif
  2592. MAP_2D_STEAMROLLER=HUDElements/Icons/Icon_Save_2D_tex.nif
  2593. MAP_2D_THRUMIRROR=HUDElements/Icons/Icon_Save_2D_tex.nif
  2594. MAP_2D_TROLLEYTROUBLE=HUDElements/Icons/Icon_Save_2D_tex.nif
  2595. MAP_2D_WHALERS=HUDElements/Icons/Icon_Save_2D_tex.nif
  2596. MAP_2D_YEOLDENDAYS=HUDElements/Icons/Icon_Save_2D_tex.nif
  2597. MAP_MJ_SHADOWBOSS=HUDElements/Icons/Icon_Save_MJM_tex.nif
  2598. [LookAtCamera]
  2599. YawRestriction=0.1
  2600. PitchRestriction=0.1
  2601. [LookAtCamera_Input]
  2602. Yaw_RampUp=0.1
  2603. Yaw_RampDown=0.75
  2604. Pitch_RampUp=0.1
  2605. Pitch_RampDown=0.75
  2606. [MainMenu]
  2607. gamestart=YensidsLab.HouseStart
  2608. level0=YSL_Yensid's_Lab_Tutorial
  2609. level1=DBC_Dark_Beauty_Castle
  2610. level2=MST_Mean_Streets_South
  2611. level3=MST_Mean_Streets_Utilidors
  2612. level4=MST_Mean_Streets_North
  2613. level5=OST_Ostown
  2614. level6=RBC_Rainbow_Falls
  2615. level7=RBC_Rainbow_Caverns
  2616. level8=FTL_Disney_Gulch_1
  2617. level9=NOS_Bog_Easy
  2618. level10=NOS_Blot_Alley
  2619. level11=TRT_Train_Tunnels
  2620. level12=FTL_Disney_Gulch_2
  2621. level13=FTL_Float_Graveyard
  2622. level14=VTL_Ventureland
  2623. level15=TCY_Autotopia
  2624. level16=LMR_Attic
  2625. level17=Boss_Levels
  2626. level18=DEC
  2627. level19=2D_Films
  2628. level20=Test_Levels
  2629. level21=Misc
  2630. level22=Legacy_Mini_Games
  2631. level23=Interiors
  2632. level24=Prototype
  2633. level25=Blitz_Test_Levels
  2634. level25=Virtuos_Test_Levels
  2635. [MainMenu_YSL_Yensid's_Lab_Tutorial]
  2636. title=YSL Yensids Lab Tutorial
  2637. 0_title=Yensid's Lab House Start
  2638. 0_filename=YensidsLab.HouseStart
  2639. 1_title=Yensid's Lab MapRoom
  2640. 1_filename=YensidsLab.MapRoom
  2641. 2_title=Yensid's Lab BrushRoom
  2642. 2_filename=YensidsLab.BrushRoom
  2643. 3_title=Yensid's Lab Observatory
  2644. 3_filename=YensidsLab.Observatory
  2645. 4_title=Yensid's Lab MapOutro
  2646. 4_filename=YensidsLab.MapOutro
  2647. [MainMenu_DBC_Dark_Beauty_Castle]
  2648. title=DBC Dark Beauty Castle
  2649. 0_title=Dark Beauty Castle: Visit 1
  2650. 0_filename=DarkBeautyCastle_V1.Stream_1
  2651. [MainMenu_MST_Mean_Streets_South]
  2652. title=MST Mean Streets South
  2653. 0_title=Mean Street South: Visit 1
  2654. 0_filename=MeanStreet_South.Visit1
  2655. 1_title=Mean Street South: Visit 2
  2656. 1_filename=MeanStreet_South.Visit2
  2657. 2_title=2D RG Machine Test
  2658. 2_filename=RubeGoldberg.rg_test
  2659. [MainMenu_MST_Mean_Streets_Utilidors]
  2660. title=MST Mean Streets Utilidors
  2661. 0_title=Mean Streets Utilidors Episode 1
  2662. 0_filename=MeanStreetsUtilidors.TransitionEp1
  2663. 1_title=Mean Streets Utilidors Vault Room
  2664. 1_filename=MeanStreetsUtilidors.Vault_Hardload
  2665. 2_title=Mean Streets Utilidors Rotating Bridges Room
  2666. 2_filename=MeanStreetsUtilidors.RotateBridges_Hardload
  2667. 3_title=Mean Streets Utilidors Widget Room
  2668. 3_filename=MeanStreetsUtilidors.PropellerBox_Hardload
  2669. [MainMenu_MST_Mean_Streets_North]
  2670. title=MST Mean Streets North
  2671. 0_title=Mean Street North: Visit 1
  2672. 0_filename=MeanStreet_North.Visit_1
  2673. 1_title=Mean Street North: Visit 2
  2674. 1_filename=MeanStreet_North.HardLoadUndermill
  2675. [MainMenu_OST_Ostown]
  2676. title=OST Ostown
  2677. 0_title=OsTown: Visit 1
  2678. 0_filename=OST_Center.Main_Visit1
  2679. 1_title=OsTown: Visit 2
  2680. 1_filename=OST_Center.Main_Visit2
  2681. [MainMenu_RBC_Rainbow_Falls]
  2682. title=RBC Rainbow Falls
  2683. 0_title=Rainbow Falls: Visit 1
  2684. 0_filename=RBC_falls.EntranceV1
  2685. 1_title=Rainbow Falls: Visit 2
  2686. 1_filename=RBC_falls.EntranceV2
  2687. [MainMenu_RBC_Rainbow_Caverns]
  2688. title=RBC Rainbow Caverns
  2689. 0_title=Angel Start Point
  2690. 0_filename=RBC_falls.Caverns_Angel_v1
  2691. 1_title=Devil Start Point
  2692. 1_filename=RBC_falls.Caverns_Devil_v1
  2693. 2_title=Angel Start Point: Visit 2
  2694. 2_filename=RBC_falls.Caverns_Angel_v2
  2695. 3_title=Devil Start Point: Visit 2
  2696. 3_filename=RBC_falls.Caverns_Devil_v2
  2697. 4_title=Devil Start Point w/ Blotworx Ranged
  2698. 4_filename=RainbowCaverns.RainbowCavernsDevilFallsBlotworxR
  2699. 5_title=Devil Start Point w/ Blotworx Bruiser
  2700. 5_filename=RainbowCaverns.RainbowCavernsDevilFallsBlotworxB
  2701. 6_title=Devil Start Point Audio
  2702. 6_filename=levels/RBC_Angel.state0
  2703. [MainMenu_FTL_Disney_Gulch_1]
  2704. title=FTL Disney Gulch 1
  2705. 0_title=Disney Gulch 1: Visit 1
  2706. 0_filename=FTL_Gulch.Canyon_v1
  2707. 1_title=Disney Gulch Lab: Visit 1
  2708. 1_filename=FTL_Gulch.Lab_v1
  2709. 2_title=Disney Gulch 1: Visit 2
  2710. 2_filename=FTL_Gulch.Canyon_v2
  2711. 3_title=Disney Gulch Lab: Visit 2
  2712. 3_filename=FTL_Gulch.Lab_v2
  2713. [MainMenu_NOS_Bog_Easy]
  2714. title=NOS Bog Easy
  2715. 0_title=Bog Easy: Visit 1
  2716. 0_filename=NOS_BogEasy.ShantyTown_V1
  2717. 1_title=Bog Easy: Visit 2
  2718. 1_filename=NOS_BogEasy.ShantyTown_V2
  2719. 2_title=BogEasyDEBUG
  2720. 2_filename=levels/NOS_BogEasy_Debug.In
  2721. [MainMenu_NOS_Blot_Alley]
  2722. title=NOS Blot Alley
  2723. 0_title=Blot Alley: Visit 1
  2724. 0_filename=NOS_BlotAlley_Main.Section1_Visit1
  2725. 1_title=Blot Alley: Return Visit - Ian
  2726. 1_filename=NOS_BlotAlley_Main.Section1_Visit2_Ian
  2727. 2_title=Blot Alley: Return Visit - No Ian
  2728. 2_filename=NOS_BlotAlley_Main.Section1_Visit2_NoIan
  2729. 3_title=Blot Alley Test
  2730. 3_filename=NOS_BlotAlley_Main.Test
  2731. [MainMenu_Seb_Test]
  2732. title=Seb Test
  2733. 0_title=Seb Test
  2734. 0_filename=levels/seb_test.level
  2735. [MainMenu_Focus_Test]
  2736. title=Focus Test
  2737. 0_title=Focus Test
  2738. 0_filename=levels/FocusTestDemo.level
  2739. [MainMenu_TRT_Train_Tunnels]
  2740. title=TRT Train Tunnels
  2741. 0_title=TrainTunnels: Visit 1
  2742. 0_filename=TRT_TrainTunnels.ClockV1
  2743. 1_title=TrainTunnels: Visit 2
  2744. 1_filename=TRT_TrainTunnels.ClockV2
  2745. [MainMenu_FTL_Disney_Gulch_2]
  2746. title=FTL Disney Gulch 2
  2747. 0_title=Fort Wasteland: Visit 1
  2748. 0_filename=FTL_fort01a.V1_Docks_ALTrees
  2749. 1_title=Fort Wasteland: Visit2
  2750. 1_filename=FTL_fort01a.V2_Docks_ALTrees
  2751. [MainMenu_FTL_Float_Graveyard]
  2752. title=FTL Float Graveyard
  2753. 0_title=Float Graveyard: Visit 1
  2754. 0_filename=FTL_FloatGraveyard.Visit_1
  2755. 1_title=Float Graveyard: Visit 2
  2756. 1_filename=FTL_FloatGraveyard.Visit_2
  2757. [MainMenu_VTL_Ventureland]
  2758. title=VTL Ventureland
  2759. 0_title=Ventureland: Visit 1
  2760. 0_filename=VTL_Oasis.Main_MainStoryLoadIn
  2761. 1_title=Ventureland: Visit 2
  2762. 1_filename=VTL_Oasis.Main_EpilogueLoadIn
  2763. 2_title=Ventureland: Visit 2 - Debug Only - Fix Lift and Crane
  2764. 2_filename=VTL_Oasis.Launcher_FixLiftCrane
  2765. 3_title=Ventureland: Visit 2 - Debug Only - Fix Lift and Break Crane
  2766. 3_filename=VTL_Oasis.Launcher_FixLiftBreakCrane
  2767. 4_title=Ventureland: Visit 2 - Debug Only - Break Lift and Fix Crane
  2768. 4_filename=VTL_Oasis.Launcher_BreakLiftFixCrane
  2769. 5_title=Ventureland: Visit 2 - Debug Only - Break Lift and Crane
  2770. 5_filename=VTL_Oasis.Launcher_BreakLiftCrane
  2771. [MainMenu_TCY_Autotopia]
  2772. title=TCY Autotopia
  2773. 0_title=Autotopia: Visit 1
  2774. 0_filename=TCY_autotopia_visit1.SectionA_Menu
  2775. 1_title=Autotopia: Visit 2
  2776. 1_filename=TCY_autotopia_visit1.Main_v2_Menu
  2777. 2_title=Autotopia: Demolition Derby
  2778. 2_filename=TCY_autotopia_visit1.Visit2_DerbyActive
  2779. 3_title=Autotopia: Time Trial
  2780. 3_filename=TCY_autotopia_visit1.Visit2_TrialActive
  2781. [MainMenu_LMR_Attic]
  2782. title=LMR Attic
  2783. 0_title=Mad Doctor's Attic: Visit 1
  2784. 0_filename=LMR_MadDoctorAttic.Visit_1
  2785. 1_title=Mad Doctor's Attic: Visit 2
  2786. 1_filename=LMR_MadDoctorAttic.Visit_2
  2787. [MainMenu_Boss_Levels]
  2788. title=Boss Levels
  2789. 0_title=Blotworx Dragon Normal
  2790. 0_filename=FTL_BlotworxDragon.Main
  2791. 1_title=Blotworx Dragon Second Visit
  2792. 1_filename=FTL_BlotworxDragon.SecondVisit
  2793. 2_title=Blotworx Dragon Arcade
  2794. 2_filename=FTL_BlotworxDragon.Arcade
  2795. 3_title=Prescott's Arena Paint Entrance
  2796. 3_filename=FTL_PrescottsArena.Paint
  2797. 4_title=Prescott's Arena Thinner Entrance
  2798. 4_filename=FTL_PrescottsArena.Thinner
  2799. 5_title=Prescott's Arena V2FromFloatyard
  2800. 5_filename=FTL_PrescottsArena.OutsideV2
  2801. 6_title=Prescott's Arena V2FromOstown
  2802. 6_filename=FTL_PrescottsArena.OutsideV2Ostown
  2803. 7_title=Prescott's Arena Arcade
  2804. 7_filename=FTL_PrescottsArena.ArcadeStart
  2805. 8_title=Mad Doctor's New Ride
  2806. 8_filename=MST_NewRide.upper
  2807. 9_title=Mad Doctor's New Ride Arcade
  2808. 9_filename=MST_NewRide.ArcadeUpper
  2809. [MainMenu_DEC]
  2810. title=DEC
  2811. 0_title=Catapult
  2812. 0_filename=Environments/TransitionTest/TransitionTest.gsa
  2813. 1_title=Transition: 01
  2814. 1_filename=Transition_01.state0
  2815. 2_title=Transition: 02
  2816. 2_filename=Transition_02.state0
  2817. 3_title=Transition: 03
  2818. 3_filename=Transition_03.state0
  2819. 4_title=Transition: 04
  2820. 4_filename=Transition_04.state0
  2821. 5_title=Transition: 05
  2822. 5_filename=Transition_05.state0
  2823. 6_title=Transition: Art Level
  2824. 6_filename=tr.stream_1
  2825. [MainMenu_2D_Films]
  2826. title=2D Films
  2827. 0_title=2D: Band Concert 1 (MSN to OsTown)
  2828. 0_filename=MeanStreet_North.BandConcert2D
  2829. 1_title=2D: Building a Building 1 (RBF to RBC)
  2830. 1_filename=RBC_falls.FallsToCaverns_Angel
  2831. 2_title=2D: Bald Mountain 1 (RBC to Gulch Canyon)
  2832. 2_filename=RBC_falls.TRAN_2DGulchAngel
  2833. 3_title=2D: Old Mill 1 (DGL to Dragon Fight)
  2834. 3_filename=FTL_Gulch.TRAN_OldMill
  2835. 4_title=2D: Old Mill 2 (DGL to Dragon Fight)
  2836. 4_filename=FTL_Gulch.TRAN_OldMill2
  2837. 5_title=2D: Skeleton Dance 1 (MSN to Bog)
  2838. 5_filename=MeanStreet_North.Skeleton2D
  2839. 6_title=2D: Skeleton Dance 2 (Bog to Blot)
  2840. 6_filename=NOS_BogEasy.Film_ToBlotAlley
  2841. 7_title=2D: MusicLand 1 (Blot to Train)
  2842. 7_filename=NOS_BlotAlley_Main.Film_TrainTunnels
  2843. 8_title=2D: Musicland 2 (Train to Fort)
  2844. 8_filename=TRT_TrainTunnels.Transition2D
  2845. 9_title=2D: Building a Building 2 (Fort To Float)
  2846. 9_filename=FTL_Fort01a.TRAN_FloatShort
  2847. 10_title=2D: Band Concert 2 (Float to Prescott)
  2848. 10_filename=FTL_FloatGraveyard.Paint_2D
  2849. 11_title=2D: OldMill 3 (Float to Prescott)
  2850. 11_filename=FTL_FloatGraveyard.Thinner_2D
  2851. 12_title=2D: Service Station 1 (MSN to VTL)
  2852. 12_filename=MeanStreet_North.ServiceStation2D
  2853. 13_title=2D: Service Station 2 (VTL to Autotopia)
  2854. 13_filename=VTL_Oasis.Transition2D
  2855. 14_title=2D: Mad Doctor (Autotopia to Attic)
  2856. 14_filename=TCY_autotopia_visit1.TRAN_2DAttic
  2857. 15_title=2D: Bald Mountain 2 (Attic to New Ride)
  2858. 15_filename=LMR_MadDoctorAttic.NewRide2D
  2859. 16_title=2D: building_01a_Hardload_test
  2860. 16_filename=building_01a.Building_01a
  2861. [MainMenu_Test_Levels]
  2862. title=Test Levels
  2863. 0_title=AI Test Map - Blotlings, Bunny Children
  2864. 0_filename=ai_test.start
  2865. 1_title=AI Test Map - Blotworx, Beetleworx
  2866. 1_filename=AI_Test_BW.start
  2867. 2_title=AI Test Map - Beetleworx Variations
  2868. 2_filename=AI_Test_BWvar.start
  2869. 3_title=NPC Test Map
  2870. 3_filename=NPC_Test.start
  2871. 4_title=NPC Test Map 2
  2872. 4_filename=NPC_Test_2.start
  2873. 5_title=Coop AI Tuning
  2874. 5_filename=test.Coop_Tuning
  2875. 6_title=Co-op Quests Test
  2876. 6_filename=Co-opQuestsTest.Co-opQuestsTest
  2877. 7_title=Building Standards
  2878. 7_filename=BuildingStandards.start
  2879. 8_title=Two Player Obstacle Course
  2880. 8_filename=unknown
  2881. 9_title=Toon Test
  2882. 9_filename=JasonTest.Jason_ToonTest
  2883. 10_title=SHLighting Test
  2884. 10_filename=test.SHLighting_Test
  2885. 11_title=White Room - Animatronics, Petes, Gremlins, Horace & Clarabelle, Ortensia & Oswald
  2886. 11_filename=wm_whiteroom.Start_NPC1
  2887. 12_title=White Room - Ghosts, Pedestrians, Mad Doctor, Pig, Player Card
  2888. 12_filename=wm_whiteroom.Start_NPC2
  2889. 13_title=White Room - Blotworx, Pirates, Smee, Phone, Radio, Bunny Child
  2890. 13_filename=wm_whiteroom.Start_NPC4
  2891. 14_title=White Room - Blotlings, Beetleworx
  2892. 14_filename=wm_whiteroom.Start_NPC4
  2893. 15_title=Props Test
  2894. 15_filename=Props_Test.startState
  2895. 16_title=Gabe's Test
  2896. 16_filename=GABETEST.start
  2897. 17_title=Conversation Test
  2898. 17_filename=Conversation_Test.state0
  2899. 18_title=DBC 2D YeOlden Test
  2900. 18_filename=DBC_2DYeOlden_Test.state0
  2901. 19_title=Jump Wait Volumes test
  2902. 19_filename=tmp_GBL_01a_jumpWaitVolumes.state0
  2903. 20_title=2D ZT Test Map
  2904. 20_filename=tmp_GBL_01a_virtuos2D_ZT.state0
  2905. 21_title=2D Multi-Track Test Map
  2906. 21_filename=tmp_GBL_01a_multiTrack2D.state0
  2907. 22_title=2D Multi-Track Multi-Height
  2908. 22_filename=tmp_GBL_01a_multiTrack2D_multiHeight.state1
  2909. 23_title=2D Multi-Track Multi-Height PRE
  2910. 23_filename=tmp_GBL_01a_multiTrack2D_MH_Pre.state0
  2911. 24_title=Zoo_Particle_Character
  2912. 24_filename=zoo.Zoo_Particle_Character
  2913. 25_title=Zoo_Particle_Enviroment
  2914. 25_filename=zoo.Zoo_Particle_Enviroment
  2915. 26_title=Zoo_Lighting
  2916. 26_filename=zoo_lighting.state0
  2917. 27_title=Save Property Test
  2918. 27_filename=tmp_GBL_01a_saveProperty.state0
  2919. 28_title=UI Test Map
  2920. 28_filename=UI_TestMap.start
  2921. 29_title=IGC Test
  2922. 29_filename=test_igc_sandbox.start
  2923. 30_title=Prescotts Arena Bossfight Test
  2924. 30_filename=TEST_tmp_GBL_prescottsArena.state2
  2925. 31_title=Map System Test Level
  2926. 31_filename=tmp_GBL_01a_mapSystem.state0
  2927. 32_title=Localization Test Harness - WWise Extra Memory Needed
  2928. 32_filename=tmp_LocalizationTestHarness.start
  2929. 33_title=Streaming Test
  2930. 33_filename=tmp_GBL_01a_stream1.stream1
  2931. 34_title=GEN3 ONLY: Mickey/Oswald Test Map
  2932. 34_filename=NPC_Test_gen3.start
  2933. [MainMenu_Virtuos_Test_Levels]
  2934. title=Virtuos Test Levels
  2935. 0_title=Virtuos_test
  2936. 0_filename=Virtuos_RZJ_01.level
  2937. [MainMenu_Blitz_Test_Levels]
  2938. title=Blitz Test Levels
  2939. 0_title=Shader Preview
  2940. 0_filename=test_ShaderPreview.state0
  2941. 1_title=5_ExportPipeline
  2942. 1_filename=exportPipeline.level
  2943. 2_title=Liquid Shader Preview
  2944. 2_filename=test_LiquidShaderPreview.state0
  2945. 3_title=Character Preview
  2946. 3_filename=test_CharacterPreview.state0
  2947. 4_title=Liquid Interaction Test
  2948. 4_filename=test_LiquidInteraction.state0
  2949. 5_title=Fog and Light Test
  2950. 5_filename=test_FogAndLightTest.state0
  2951. [MainMenu_Misc]
  2952. title=Misc
  2953. 0_title=Start Screen
  2954. 0_filename=mainmenu.start
  2955. 1_title=Test Realm
  2956. 1_filename=test_realm.start
  2957. 2_title=Test Rebecca
  2958. 2_filename=zoo_Rebecca.start
  2959. 3_title=Eve Test
  2960. 3_filename=eve_Test.EveTest
  2961. 4_title=Wendy Test
  2962. 4_filename=wendy_test.start
  2963. 5_title=Shuai Test Breakable Dynamic
  2964. 5_filename=Environments/_Test/sliu_test/tmp_sliu_BreakablesDynamic.gsa
  2965. 6_title=Shuai Test Save
  2966. 6_filename=Sliu_Test_Save.state0
  2967. 7_title=Shuai Test Breakable Generic
  2968. 7_filename=Environments/_Test/sliu_test/tmp_sliu_BreakablesGeneric.gsa
  2969. 8_title=Eve Test Cooking
  2970. 8_filename=test.eve_Test
  2971. [MainMenu_Legacy_Mini_Games]
  2972. title=Legacy Mini Games
  2973. 0_title=Burger Shop Game
  2974. 0_filename=test_MS.stream_1
  2975. 1_title=Ice Cream Shop Game
  2976. 1_filename=test_MS.stream_1
  2977. 2_title=Arena Mini Game
  2978. 2_filename=test_MS.stream_1
  2979. 3_title=Magic Shop Maze Game
  2980. 3_filename=test_MS.stream_1
  2981. 4_title=Music Shop Game
  2982. 4_filename=test_MS.stream_1
  2983. 5_title=Autopia Raceway Game
  2984. 5_filename=test_MS.stream_1
  2985. 6_title=Bwrx Arena Game
  2986. 6_filename=unknown
  2987. 7_title=Flowers Vs Spatters
  2988. 7_filename=MiniGames.FvS
  2989. 8_title=Pinball
  2990. 8_filename=tr.stream_1
  2991. 9_title=2D: Dumbo_01a
  2992. 9_filename=Dumbo_01a.Dumbo_01a
  2993. 10_title=2D: Dumbo_02a
  2994. 10_filename=Dumbo_02a.Dumbo_02a
  2995. [MainMenu_Interiors]
  2996. title=Interiors
  2997. 1_title=INT_GagFactory
  2998. 1_filename=INT_gagfactory.INT_GagFactory
  2999. 2_title=INT_CameraShop
  3000. 2_filename=INT_cameraShop.INT_cameraShop
  3001. 3_title=INT_DetectiveAgency
  3002. 3_filename=INT_detectiveAgency.INT_detectiveAgency
  3003. 4_title=INT_TikiHut
  3004. 4_filename=INT_tikiHut.INT_tikiHut
  3005. 5_title=INT_madHatterShop
  3006. 5_filename=INT_madHatterShop.INT_madHatterShop
  3007. 6_title=INT_cinema
  3008. 6_filename=INT_cinema.INT_cinema
  3009. 7_title=INT_arcade
  3010. 7_filename=INT_arcade.INT_arcade
  3011. 8_title=INT_pinTraderShop
  3012. 8_filename=INT_pinTraderShop.INT_pinTraderShop
  3013. 9_title=INT_louisShack
  3014. 9_filename=INT_louisShack.INT_louisShack
  3015. 10_title=INT_observatory
  3016. 10_filename=INT_observatory.INT_observatory
  3017. 11_title=INT_markTwainShip
  3018. 11_filename=INT_markTwainShip.INT_markTwainShip
  3019. 12_title=INT_leBatenShop
  3020. 12_filename=INT_leBatenShop.INT_leBatenShop
  3021. 13_title=INT_MickeyHouse
  3022. 13_filename=INT_mickeyHouse.INT_mickeyHouse
  3023. 14_title=INT_townHall
  3024. 14_filename=INT_townHall.INT_townHall
  3025. 15_title=INT_TreeTunnel
  3026. 15_filename=INT_TreeTunnel.INT_TreeTunnel
  3027. 16_title=INT_daisyHouse
  3028. 16_filename=INT_daisyHouse.INT_daisyHouse
  3029. 17_title=INT_hookLibrary
  3030. 17_filename=INT_hookLibrary.INT_hookLibrary
  3031. 18_title=INT_spatterHut
  3032. 18_filename=INT_spatterHut.INT_spatterHut
  3033. 19_title=IINT_clarabelleHouse
  3034. 19_filename=INT_clarabelleHouse.INT_clarabelleHouse
  3035. 20_title=INT_waltApartment
  3036. 20_filename=INT_waltApartment.INT_waltApartment
  3037. 21_title=INT_ortensiaHouse
  3038. 21_filename=INT_ortensiaHouse.INT_ortensiaHouse
  3039. 22_title=INT_gremlinForge
  3040. 22_filename=INT_gremlinForge.INT_gremlinForge
  3041. 23_title=INT_museum
  3042. 23_filename=INT_museum.INT_museum
  3043. 24_title=INT_emporium
  3044. 24_filename=INT_emporium.INT_emporium
  3045. 25_title=INT_generic
  3046. 25_filename=INT_generic.INT_generic
  3047. 26_title=INT_swissFamily
  3048. 26_filename=INT_swissFamily.INT_swissFamily
  3049. 27_title=INT_captainQuarters
  3050. 27_filename=INT_captainQuarters.INT_captainQuarters
  3051. [MainMenu_Prototype]
  3052. title=Prototype
  3053. 0_title=EM2 Prototype
  3054. 0_filename=demo.gp_demo_coop
  3055. 1_title=EM2 Prototype_AO
  3056. 1_filename=AO.gp_demo_coop_AO
  3057. 2_title=EM2 Prototype w/ More AI
  3058. 2_filename=demo.gp_demo_coop_MoreAI
  3059. 3_title=test_RZJ
  3060. 3_filename=unknown
  3061. 4_title=test_WXY
  3062. 4_filename=test.WXY_test
  3063. 5_title=test_ZT
  3064. 5_filename=test.ZT_test
  3065. 6_title=test_LPX
  3066. 6_filename=test_LPX.state0
  3067. 7_title=test_JJ
  3068. 7_filename=test.JJ_test
  3069. 8_title=ClarabelleHouse_test
  3070. 8_filename=test.ClarabelleHouse_test
  3071. 9_title=WaltApartment_test
  3072. 9_filename=test.WaltApartment_test
  3073. 10_title=MickeyHouse_test
  3074. 10_filename=test.MickeyHouse_test
  3075. 11_title=Townhall_test
  3076. 11_filename=test.Townhall_test
  3077. 12_title=IceCream_test
  3078. 12_filename=test.IceCream_test
  3079. [MainMenuCommands]
  3080. [MainMenuCommands_Menu0]
  3081. Command1=Menu1
  3082. CommandName1=-Start-
  3083. [MainMenuCommands_Menu1]
  3084. Command1=Menu2
  3085. CommandName1=-Start Game-
  3086. Command2=Menu3
  3087. CommandName2=-Options-
  3088. Command3=Menu4
  3089. CommandName3=-Extras-
  3090. Command4=LevelSelect
  3091. CommandName4=-Level Select-
  3092. [MainMenuCommands_Menu2]
  3093. CommandName1=-Play Save-
  3094. CommandName2=-Delete Save-
  3095. [MainMenuCommands_Menu3]
  3096. CommandName1=-Left Hand Mode-
  3097. CommandName2=-SFX Volume-
  3098. CommandName3=-Music Volume-
  3099. CommandName4=-Hor Camera Invert-
  3100. CommandName5=-Vert Camera Invert-
  3101. CommandName6=-Rubble-
  3102. CommandName7=-Reset To Default-
  3103. CommandName8=-Display Controls-
  3104. CommandName9=-Connectivity-
  3105. CommandName10=-Cursor Speed-
  3106. CommandName11=-Camera Speed-
  3107. CommandName13=-TV Settings-
  3108. [MainMenuCommands_Menu4]
  3109. CommandName1=-Achievements-
  3110. CommandName2=-Movies-
  3111. CommandName3=-Concept Art-
  3112. CommandName4=-Cartoons-
  3113. CommandName5=-Credits-
  3114. [MainMenuCommands_Menu5]
  3115. Command1=PlayLevel("YensidsLab.HouseStart")
  3116. CommandName1=Yensid's Lab
  3117. Command2=PlayLevel("service_station.service_station")
  3118. CommandName2=Service Station
  3119. Command3=PlayLevel("Transition_01.state0")
  3120. CommandName3=D.E.C. 1
  3121. Command4=PlayLevel("LMR_MadDoctorAttic.Visit_1")
  3122. CommandName4=Attic
  3123. Command5=PlayLevel("MeanStreet_North.Visit_1")
  3124. CommandName5=Mean Streets North
  3125. Command6=PlayLevel("MeanStreet_South.Visit1")
  3126. CommandName6=Mean Streets South
  3127. Command7=PlayLevel("VTL_Oasis.Main_MainStory")
  3128. CommandName7=Venture
  3129. [Mickey]
  3130. CombatIdleMinTime=5.0
  3131. CombatIdleMaxTime=15.0
  3132. FidgetMinTime=4.0
  3133. FidgetMaxTime=15.0
  3134. SkillStompButtonThreshold=0.33333
  3135. FallVelocityRumble=-10.0
  3136. DeathTestDistanceFromGround=5.0
  3137. OneHitPointDamageRumbleAmount=0.1
  3138. TwoHitPointDamageRumbleAmount=0.5
  3139. ThreePlusHitPointDamageRumbleAmount=1.0
  3140. CoopTossHeight=6
  3141. EnableHackForMickey=false
  3142. DisplayPlayerStateName=true
  3143. [Mickey_SplitScreen]
  3144. ActivationDelay=1.0
  3145. [Mickey_WandBulbColorInfo]
  3146. MickeyRGB=(1.0,0.913,0.0,1.0)
  3147. OswaldRGB=(0.41,0.0,1.0,1.0)
  3148. MickeyHue=55
  3149. OswaldHue=265
  3150. PaintHue=240
  3151. ThinnerHue=120
  3152. ElectricHue=172
  3153. [MickeyAbilities]
  3154. [MickeyAbilities_Tool]
  3155. Name=MagicBrush
  3156. [MickeyAbilities_Revive]
  3157. HidePlayerTool=false
  3158. TimeToHidePlayerTool=1.53
  3159. PlayerRespawnWarpEffectName=MickeyRespawnWarp
  3160. PlayerRespawnEffectName=MickeyRespawnSpawn
  3161. PlayerPuddledEffectName=MickeyPuddledFX
  3162. PlayerReviveEffectName=MickeyReviveFX
  3163. PlayerPuddledOutTime=4.2
  3164. [MickeyAbilities_Use]
  3165. MoveToGrabSpeedMultiplier=2.0
  3166. [MickeyTracking]
  3167. TotalPlayStyleBarLength=90
  3168. PlaystyleDrivesShader=false
  3169. DefaultStimType=ST_SLOW
  3170. DefaultStimAmount=2.0
  3171. MickeyReceivesPointsForGusActions=true
  3172. PercentageJigsawPiecesPaintedForPaintedStatus=0.70
  3173. PercentageJigsawPiecesPaintedForThinnedStatus=0.30
  3174. DamageToPlaystylePointsMultiplier=0
  3175. ScoreForNonLethalWatchUsage=0
  3176. ScoreForNonLethalTVUsage=0
  3177. ScoreForAnvilPlatforming=0
  3178. NPCRestoredScore=5
  3179. NPCPuddledScore=-5
  3180. NumRewardPoints=7
  3181. ThinJigsawPiece=-0.25
  3182. ThinJigsawCluster=-2
  3183. ThinAllJigsawsInZone=-5
  3184. PaintJigsawPiece=0.25
  3185. PaintJigsawCluster=2
  3186. PaintAllJigsawsInZone=5
  3187. [MickeyTracking_Neutral_Reward_Point0]
  3188. AdditionalPaintCapacity=0
  3189. AdditionalThinnerCapacity=0
  3190. RibbonLength=0.95
  3191. RibbonFrequency=1.5
  3192. [MickeyTracking_Paint_Reward_Point1]
  3193. ScoreForPointReward=70
  3194. AdditionalPaintCapacity=0
  3195. AdditionalThinnerCapacity=0
  3196. PaintStimType=ST_SLOW
  3197. StimAmount=2
  3198. RibbonLength=0.9
  3199. RibbonFrequency=2.0
  3200. [MickeyTracking_Paint_Reward_Point2]
  3201. ScoreForPointReward=140
  3202. AdditionalPaintCapacity=0
  3203. AdditionalThinnerCapacity=0
  3204. PaintStimType=ST_SLOW
  3205. StimAmount=2
  3206. RibbonLength=0.85
  3207. RibbonFrequency=2.25
  3208. [MickeyTracking_Paint_Reward_Point3]
  3209. ScoreForPointReward=210
  3210. AdditionalPaintCapacity=0
  3211. AdditionalThinnerCapacity=0
  3212. PaintStimType=ST_SLOW
  3213. StimAmount=2
  3214. [MickeyTracking_Thinner_Reward_Point1]
  3215. ScoreForPointReward=-70
  3216. AdditionalPaintCapacity=0
  3217. AdditionalThinnerCapacity=0
  3218. PaintStimType=ST_SLOW
  3219. StimAmount=1
  3220. RibbonLength=1.0
  3221. RibbonFrequency=1.25
  3222. [MickeyTracking_Thinner_Reward_Point2]
  3223. ScoreForPointReward=-140
  3224. AdditionalPaintCapacity=0
  3225. AdditionalThinnerCapacity=0
  3226. PaintStimType=ST_SLOW
  3227. StimAmount=1
  3228. RibbonLength=1.8
  3229. RibbonFrequency=1.0
  3230. [MickeyTracking_Thinner_Reward_Point3]
  3231. ScoreForPointReward=-210
  3232. AdditionalPaintCapacity=0
  3233. AdditionalThinnerCapacity=0
  3234. PaintStimType=ST_SLOW
  3235. StimAmount=1
  3236. RibbonLength=2.4
  3237. RibbonFrequency=0.85
  3238. [MickeyTracking_Neutral_Reward_Point0_Active_Ribbons]
  3239. Ribbon1=MK_ear_L1
  3240. Ribbon2=MK_ear_L2
  3241. Ribbon3=MK_ear_L3
  3242. Ribbon4=MK_ear_R1
  3243. Ribbon5=MK_ear_R2
  3244. Ribbon6=MK_ear_R3
  3245. Ribbon7=MK_elbow_L
  3246. Ribbon8=MK_elbow_R
  3247. [MickeyTracking_Paint_Reward_Point1_Active_Ribbons]
  3248. Ribbon1=MK_ear_L1
  3249. Ribbon2=MK_ear_L2
  3250. Ribbon3=MK_ear_R1
  3251. Ribbon4=MK_ear_R2
  3252. Ribbon5=MK_elbow_L
  3253. Ribbon6=MK_elbow_R
  3254. [MickeyTracking_Paint_Reward_Point2_Active_Ribbons]
  3255. Ribbon1=MK_ear_L1
  3256. Ribbon2=MK_ear_R1
  3257. Ribbon3=MK_elbow_L
  3258. Ribbon4=MK_elbow_R
  3259. [MickeyTracking_Paint_Reward_Point3_Active_Ribbons]
  3260. [MickeyTracking_Thinner_Reward_Point1_Active_Ribbons]
  3261. Ribbon1=MK_ear_L1
  3262. Ribbon2=MK_ear_L2
  3263. Ribbon3=MK_ear_L3
  3264. Ribbon4=MK_ear_R1
  3265. Ribbon5=MK_ear_R2
  3266. Ribbon6=MK_ear_R3
  3267. Ribbon7=MK_elbow_L
  3268. Ribbon8=MK_elbow_L2
  3269. Ribbon9=MK_elbow_R
  3270. Ribbon10=MK_elbow_R2
  3271. [MickeyTracking_Thinner_Reward_Point2_Active_Ribbons]
  3272. Ribbon1=MK_ear_L1
  3273. Ribbon2=MK_ear_L2
  3274. Ribbon3=MK_ear_L3
  3275. Ribbon4=MK_ear_L4
  3276. Ribbon5=MK_ear_R1
  3277. Ribbon6=MK_ear_R2
  3278. Ribbon7=MK_ear_R3
  3279. Ribbon8=MK_ear_R4
  3280. Ribbon9=MK_elbow_L
  3281. Ribbon10=MK_elbow_L2
  3282. Ribbon11=MK_elbow_R
  3283. Ribbon12=MK_elbow_R2
  3284. [MickeyTracking_Thinner_Reward_Point3_Active_Ribbons]
  3285. Ribbon1=MK_ear_L1
  3286. Ribbon2=MK_ear_L2
  3287. Ribbon3=MK_ear_L3
  3288. Ribbon4=MK_ear_L4
  3289. Ribbon5=MK_ear_L5
  3290. Ribbon6=MK_ear_R1
  3291. Ribbon7=MK_ear_R2
  3292. Ribbon8=MK_ear_R3
  3293. Ribbon9=MK_ear_R4
  3294. Ribbon10=MK_ear_R5
  3295. Ribbon11=MK_elbow_L
  3296. Ribbon12=MK_elbow_L2
  3297. Ribbon13=MK_elbow_R
  3298. Ribbon14=MK_elbow_R2
  3299. Ribbon15=MK_hand_L
  3300. Ribbon16=MK_hand_R
  3301. [OswaldAbilities]
  3302. [OswaldAbilities_Turret]
  3303. StopAction=Jump2
  3304. StartFirePaintAction=Start Electric Stream2
  3305. StopFirePaintAction=End Electric Stream2
  3306. StartFireThinnerAction=AimBoomerangStart2
  3307. StopFireThinnerAction=AimBoomerangStop2
  3308. [OswaldAbilities_Tool]
  3309. Name=oswald_remote
  3310. [OswaldAbilities_Revive]
  3311. PlayerRespawnWarpEffectName=OswaldRespawnWarp
  3312. PlayerRespawnEffectName=OswaldRespawnSpawn
  3313. PlayerPuddledEffectName=OswaldPuddledFX
  3314. PlayerReviveEffectName=OswaldReviveFX
  3315. PlayerPuddledOutTime=4.36
  3316. HidePlayerTool=false
  3317. [OswaldAbilities_Camera]
  3318. ZoomInStartAction=CameraZoomInStart2
  3319. ZoomInEndAction=CameraZoomInEnd2
  3320. ZoomOutStartAction=CameraZoomOutStart2
  3321. ZoomOutEndAction=CameraZoomOutEnd2
  3322. TakePictureAction=CameraTakePicture2
  3323. PictureAcceptAction=CameraTakePicture2
  3324. PictureDiscardAction=CameraPictureDiscard2
  3325. [OswaldAbilities_Toss]
  3326. AskForTossThoughtName=""
  3327. AskedForTossThoughtName=MickeyCallForHelpThoughtBubble
  3328. [OswaldAbilities_Use]
  3329. CallForUseThoughtName=OswaldCallForHelpThoughtBubble
  3330. MoveToGrabSpeedMultiplier=2.0
  3331. [OswaldAbilities_Spin]
  3332. FXName=Oswald_Spin_FX
  3333. [OswaldAIAbilities]
  3334. [OswaldAIAbilities_Hover]
  3335. InitialGravityDown=0.0
  3336. GravityDown=-0.5
  3337. ExtraHeight=0.5
  3338. Timeout=7.0
  3339. InitialGravityTime=5.0
  3340. VelocityFudgeForExtraHeight=-0.1
  3341. [OswaldAIAbilities_Tool]
  3342. Name=oswald_remote
  3343. [OswaldAIAbilities_ElectricStream]
  3344. MaxRange=20.0
  3345. [OswaldAIAbilities_Toss]
  3346. AskForTossThoughtName=OswaldCallForHelpThoughtBubble
  3347. AskedForTossThoughtName=MickeyCallForHelpThoughtBubble
  3348. [OswaldAIAbilities_Use]
  3349. MoveToGrabSpeedMultiplier=1.0
  3350. [OswaldAIAbilities_Spin]
  3351. FXName=Oswald_Spin_FX
  3352. [OswaldAIAbilities_Bounce]
  3353. BounceOnCharactersOnly=true
  3354. [OverShoulderCamera]
  3355. FaceCursor=false
  3356. FaceMickeyForward=true
  3357. EnterTransitionTime=0.25
  3358. ExitTransitionTime=1.0
  3359. MountMovementSpeedModifier=0
  3360. OffsetFromMountPositionX=0
  3361. OffsetFromMountPositionY=1.1
  3362. OffsetFromMountPositionZ=0
  3363. [OverShoulderCamera_ScreenSteer]
  3364. Active=false
  3365. DpadActive=true
  3366. DpadYawSpeed=3.5
  3367. DpadPitchSpeed=2.1
  3368. AnalogActive=true
  3369. AnalogYawSpeed=1.75
  3370. AnalogPitchSpeed=1.05
  3371. SteerThresholdX=0
  3372. SteerScreenTranslateMultiplier=0
  3373. BorderX=300
  3374. BorderY=75
  3375. BorderPushX=3.0
  3376. BorderPushY=3.0
  3377. OnScreenStartDelay=0
  3378. OffScreenStartDelay=0
  3379. OffScreenStopDelay=1000
  3380. LookMaxPitch=60.0
  3381. LookMinPitch=-60.0
  3382. LookPitchSlowRange=10.0
  3383. [OverShoulderCamera_Input]
  3384. DpadYaw_RampUp=0.15
  3385. DpadYaw_RampDown=0.5
  3386. DpadPitch_RampUp=0.15
  3387. DpadPitch_RampDown=0.5
  3388. AnalogYaw_RampUp=0.15
  3389. AnalogYaw_RampDown=0.5
  3390. AnalogPitch_RampUp=0.15
  3391. AnalogPitch_RampDown=0.5
  3392. [PinBuffs]
  3393. [PinBuffs_Default]
  3394. Name="Default Pin Buff Name"
  3395. PaintRegenSpeed=0.0
  3396. PaintRegenCap=0.0
  3397. ThinnerRegenSpeed=0.0
  3398. ThinnerRegenCap=0.0
  3399. SketchCooldown=0.0
  3400. GuardianCap=0.0
  3401. ElectricRegenSpeed=0.0
  3402. ElectricRegenCap=0.0
  3403. BoomerangTargets=0.0
  3404. MaxHealthRegenAmount=0.0
  3405. InitialHealthRegenWaitTime=0.0
  3406. HealthRegenCycleWaitTime=0.0
  3407. HealthRegeneratedPerCycle=0.0
  3408. InvisibileTime=0.0
  3409. IndelibleTime=0.0
  3410. [PinBuffs_Pin_Buff_1]
  3411. Name="Innovation"
  3412. ElectricRegenSpeed=0.5
  3413. MaxHealthRegenAmount=1.0
  3414. InitialHealthRegenWaitTime=0.33
  3415. HealthRegenCycleWaitTime=0.33
  3416. [PinBuffs_Pin_Buff_2]
  3417. Name="Individualism"
  3418. ThinnerRegenSpeed=0.5
  3419. BoomerangTargets=1.0
  3420. [PinBuffs_Pin_Buff_3]
  3421. Name="Adventure"
  3422. ElectricRegenSpeed=0.5
  3423. MaxHealthRegenAmount=1.0
  3424. InitialHealthRegenWaitTime=0.33
  3425. HealthRegenCycleWaitTime=0.33
  3426. [PinBuffs_Pin_Buff_4]
  3427. Name="Knowledge"
  3428. GuardianCap=1.0
  3429. BoomerangTargets=1.0
  3430. [PinBuffs_Pin_Buff_5]
  3431. Name="Pioneering"
  3432. PaintRegenCap=10.0
  3433. InvisibleTime=0.5
  3434. [PinBuffs_Pin_Buff_6]
  3435. Name="Tomorrow"
  3436. GuardianCap=1.0
  3437. ElectricRegenCap=10.0
  3438. [PinBuffs_Pin_Buff_7]
  3439. Name="Self-Reliance"
  3440. ThinnerRegenCap=10.0
  3441. IndelibleTime=0.5
  3442. [PinBuffs_Pin_Buff_8]
  3443. Name="Compassion"
  3444. PaintRegenSpeed=0.5
  3445. PaintRegenCap=10.0
  3446. [PinBuffs_Pin_Buff_9]
  3447. Name="Discovery"
  3448. BoomerangTargets=1.0
  3449. InvisibleTime=0.5
  3450. [PinBuffs_Pin_Buff_10]
  3451. Name="Freedom"
  3452. ElectricRegenCap=10.0
  3453. IndelibleTime=0.5
  3454. [PinBuffs_Pin_Buff_11]
  3455. Name="Heritage"
  3456. PaintRegenSpeed=0.5
  3457. BoomerangTargets=1.0
  3458. [PinBuffs_Pin_Buff_12]
  3459. Name="Independence"
  3460. ThinnerRegenSpeed=0.5
  3461. ThinnerRegenCap=10.0
  3462. [PlayerCostumes]
  3463. [PlayerCostumes_Minimal_Mickey]
  3464. NIF_Path="characters/mickeyminimal/mickeyminimal.nif"
  3465. [PlayerCostumes_Minimal_Oswald]
  3466. NIF_Path="characters/oswaldminimal/oswaldminimal.nif"
  3467. [PlayerCostumes_Default_Mickey]
  3468. NIF_Path="characters/mickey/mickey.nif"
  3469. ShoesColor=(0.866,0.737,0.0,1.0)
  3470. PantsColor=(0.471,0.152,0.152,0.0)
  3471. GlovesColor=(0.725,0.725,0.725,0.0)
  3472. [PlayerCostumes_Default_Oswald]
  3473. NIF_Path="characters/oswald/oswald.nif"
  3474. ShoesColor=(0.0,0.0,0.0,1.0)
  3475. PantsColor=(0.078,0.341,0.392,0.0)
  3476. GlovesColor=(0.0,0.0,0.0,0.0)
  3477. [PlayerCostumes_Steamboat_Willie]
  3478. NIF_Path="characters/mickeysteamboatwillie/mickeysteamboatwillie.nif"
  3479. Static_Ears=true
  3480. Has_Knockback_Effect=true
  3481. ShoesColor=(0.400,0.415,0.388,1.0)
  3482. PantsColor=(0.403,0.392,0.333,0.0)
  3483. GlovesColor=(0.0,0.0,0.0,0.0)
  3484. [PlayerCostumes_Touchdown_Mickey]
  3485. NIF_Path="characters/mickeyfootball/mickeyfootball.nif"
  3486. Static_Ears=true
  3487. Has_Knockback_Effect=true
  3488. Damage_Modifier=3
  3489. ShoesColor=(0.486,0.396,0.271,1.0)
  3490. PantsColor=(0.282,0.212,0.165,0.0)
  3491. GlovesColor=(0.725,0.725,0.725,0.0)
  3492. [PlayerCostumes_Fire_Fighter]
  3493. NIF_Path="characters/mickeyfirefighter/mickeyfirefighter.nif"
  3494. Hat_NIF_Path="characters/mickeyfirefighter/masters/mickeyfirefighterhat.nif"
  3495. Static_Ears=true
  3496. Stream_Range_Multiplier=1.3
  3497. ShoesColor=(0.866,0.737,0.0,1.0)
  3498. PantsColor=(0.471,0.152,0.152,0.0)
  3499. GlovesColor=(0.725,0.725,0.725,0.0)
  3500. [PlayerCostumes_Brave_Little_Tailor]
  3501. NIF_Path="characters/mickeybravelittletailor/mickeybravelittletailor.nif"
  3502. Static_Ears=true
  3503. Has_Knockback_Effect=true
  3504. ShoesColor=(0.866,0.737,0.0,1.0)
  3505. PantsColor=(0.471,0.152,0.152,0.0)
  3506. GlovesColor=(0.725,0.725,0.725,0.0)
  3507. [PlayerCostumes_Building_A_Building]
  3508. NIF_Path="characters/mickeyconstruction/mickeyconstruction.nif"
  3509. Hat_NIF_Path="characters/mickeyconstruction/masters/mickeyconstructionhat.nif"
  3510. Has_Knockback_Effect=true
  3511. Static_Ears=true
  3512. Scrap_Metal_Multiplier = 1.5
  3513. ShoesColor=(0.866,0.737,0.0,1.0)
  3514. PantsColor=(0.471,0.152,0.152,0.0)
  3515. GlovesColor=(0.725,0.725,0.725,0.0)
  3516. [PlayerCostumes_Sorcerers_Apprentice]
  3517. NIF_Path="characters/mickeyfantasia/mickeyfantasia.nif"
  3518. Additional_Max_Paint_Thinner_Ammo=30.0
  3519. ShoesColor=(0.866,0.737,0.0,1.0)
  3520. PantsColor=(0.471,0.152,0.152,0.0)
  3521. GlovesColor=(0.725,0.725,0.725,0.0)
  3522. [PlayerCostumes_Track_Runner]
  3523. NIF_Path="characters/oswaldtrackrunner/oswaldtrackrunner.nif"
  3524. ShoesColor=(0.0,0.0,0.0,1.0)
  3525. PantsColor=(0.078,0.341,0.392,0.0)
  3526. GlovesColor=(0.0,0.0,0.0,0.0)
  3527. [PlayerCostumes_Mad_Doctor]
  3528. NIF_Path="characters/oswaldmaddoctor/oswaldmaddoctor.nif"
  3529. Has_Knockback_Effect=true
  3530. Hack_Sweet_Spot_Modifier=1.5
  3531. ShoesColor=(0.0,0.0,0.0,1.0)
  3532. PantsColor=(0.090,0.255,0.353,0.0)
  3533. GlovesColor=(0.608,0.600,0.541,0.0)
  3534. [PlayerCostumes_Tron]
  3535. NIF_Path="characters/oswaldtron/oswaldtron.nif"
  3536. Has_Knockback_Effect=true
  3537. Extended_Boomerang_Range=20.0
  3538. ShoesColor=(0.294,0.486,0.333,1.0)
  3539. PantsColor=(0.427,0.400,0.361,0.0)
  3540. GlovesColor=(0.235,0.227,0.247,0.0)
  3541. [PlayerCostumes_Knight]
  3542. NIF_Path="characters/oswaldknight/oswaldknight.nif"
  3543. Has_Knockback_Effect=true
  3544. Damage_Modifier=3
  3545. ShoesColor=(0.0,0.0,0.0,1.0)
  3546. PantsColor=(0.078,0.341,0.392,0.0)
  3547. GlovesColor=(0.0,0.0,0.0,0.0)
  3548. [PlayerCostumes_Gremlin]
  3549. NIF_Path="characters/oswaldgremlin/oswaldgremlin.nif"
  3550. ShoesColor=(0.266,0.204,0.106,1.0)
  3551. PantsColor=(0.090,0.255,0.353,0.0)
  3552. GlovesColor=(0.608,0.600,0.541,0.0)
  3553. [Playstyle]
  3554. EnableDebugPrint=false
  3555. TestAllPlaystyleEntities=false
  3556. NeutralMinimum=0.25
  3557. NeutralMaximum=0.75
  3558. HysteresisAdjustment=0.05
  3559. [RadialMenuCommands]
  3560. [RadialMenuCommands_Menu0]
  3561. Command1=Exit
  3562. CommandName1=-Exit-
  3563. Command2=FlyCamera(GetPlayer())
  3564. CommandName2=-Fly Camera-
  3565. Command3=TeleportToCamera(GetPlayer())
  3566. CommandName3=Teleport to Camera
  3567. Command4=RestartLevel
  3568. CommandName4=-Restart Level-
  3569. Command5=Menu1
  3570. CommandName5=-More options-
  3571. Command6=ToggleGod
  3572. CommandName6=-Toggle Godmode-
  3573. Command7=SetHealth(GetPlayer(),GetPropertyInt(GetPlayer(),'MaxHealth',0))SetAmmo('Paint',GetAmmoMax('Paint'))SetAmmo('Thinner',GetAmmoMax('Thinner'))
  3574. CommandName7=-Full Health/Ammo-
  3575. Command8=UnlockAllAbilities()
  3576. CommandName8=-Add Abilities-
  3577. [RadialMenuCommands_Menu1]
  3578. Command1=Exit
  3579. CommandName1=-Exit-
  3580. Command2=Menu7
  3581. CommandName2=-Save/Load/Quest-
  3582. Command3=Menu3
  3583. CommandName3=-Player Commands-
  3584. Command4=Menu2
  3585. CommandName4=-Camera/Input/HUD-
  3586. Command5=Menu12
  3587. CommandName5=-Level Load-
  3588. Command6=Menu5
  3589. CommandName6=-Oswald Debug-
  3590. Command7=Menu10
  3591. CommandName7=-Art Debug-
  3592. Command8=Menu0
  3593. CommandName8=-Previous Menu-
  3594. [RadialMenuCommands_Menu2]
  3595. Command1=Exit
  3596. CommandName1=-Exit-
  3597. Command2=Menu8
  3598. CommandName2=-Camera-
  3599. Command3=UnrestrictCutSceneInput()
  3600. CommandName3=-Unrestrict Cutscene Input-
  3601. Command4=ToggleDebugText()
  3602. CommandName4=-Debug Text-
  3603. Command5=ToggleMiscDebugInfo()
  3604. CommandName5=-Extra Info-
  3605. Command6=ToggleHudVisibility()
  3606. CommandName6=-Hud Visibility-
  3607. Command7=Gen3Debug()
  3608. CommandName7=-RunDebugFunction-
  3609. Command8=Menu1
  3610. CommandName8=-Previous Menu-
  3611. [RadialMenuCommands_Menu3]
  3612. Command1=Exit
  3613. CommandName1=-Exit-
  3614. Command2=Menu4
  3615. CommandName2=-More Options-
  3616. Command3=SetHealth(GetPlayerOrAI(PLAYER_ONE),0)
  3617. CommandName3=Kill Mickey
  3618. Command4=SetHealth(GetPlayerOrAI(PLAYER_TWO),0)
  3619. CommandName4=Kill Oswald
  3620. Command5=Menu6
  3621. CommandName5=-Give Guardians-
  3622. Command6=DEBUG_SetPlayer_InkWell('Invisible')
  3623. CommandName6=Set Player Invisible
  3624. Command7=DEBUG_SetPlayer_InkWell('Indelible')
  3625. CommandName7=Set Player Indelible
  3626. Command8=Menu1
  3627. CommandName8=-Previous Menu-
  3628. [RadialMenuCommands_Menu4]
  3629. Command1=Exit
  3630. CommandName1=-Exit-
  3631. Command2=Menu30
  3632. CommandName2=-More Options-
  3633. Command3=AddCurrency("ETicket", 500)
  3634. CommandName3=500 Tickets
  3635. Command4=IncreaseMaxTicket_L3()
  3636. CommandName4=Max Wallet Size
  3637. Command5=SetMickeyToMaxHealth()
  3638. CommandName5=Max Health
  3639. Command6=SetPaintAmmoToMax()
  3640. CommandName6=Max Paint
  3641. Command7=SetThinnerAmmoToMax()
  3642. CommandName7=Max Thinner
  3643. Command8=Menu3
  3644. CommandName8=-Previous Menu-
  3645. [RadialMenuCommands_Menu5]
  3646. Command1=Exit
  3647. CommandName1=-Exit-
  3648. Command2=Menu9
  3649. CommandName2=-More Options-
  3650. Command3=MoveToEntity(GetPlayer(),GetPlayer2OrAI())
  3651. CommandName3=Player to Oswald
  3652. Command4=MoveToEntity(GetPlayer2OrAI(),GetPlayer())
  3653. CommandName4=Oswald to Player
  3654. Command5=OswaldStreamAbort()
  3655. CommandName5=Stream Abort
  3656. Command6=OswaldStopFollowAction()
  3657. CommandName6=Stop Follow
  3658. Command7=OswaldStartFollowAction()
  3659. CommandName6=Start Follow
  3660. Command8=Menu1
  3661. CommandName8=-Previous Menu-
  3662. [RadialMenuCommands_Menu6]
  3663. Command1=Exit
  3664. CommandName1=-Exit-
  3665. Command2=AddPaintGuardian()
  3666. CommandName2=1 Paint Guardian
  3667. Command3=AddPaintGuardian()AddPaintGuardian()
  3668. CommandName3=2 Paint Guardians
  3669. Command4=AddPaintGuardian()AddPaintGuardian()AddPaintGuardian()
  3670. CommandName4=3 Paint Guardians
  3671. Command5=Menu3
  3672. CommandName5=-Previous Menu-
  3673. Command6=AddThinnerGuardian()AddThinnerGuardian()AddThinnerGuardian()
  3674. CommandName6=3 Thinner Guardians
  3675. Command7=AddThinnerGuardian()AddThinnerGuardian()
  3676. CommandName7=2 Thinner Guardians
  3677. Command8=AddThinnerGuardian()
  3678. CommandName8=1 Thinner Guardian
  3679. [RadialMenuCommands_Menu7]
  3680. Command1=Exit
  3681. CommandName1=-Exit-
  3682. Command2=Quest_GiveAllQuests()
  3683. CommandName2=Give All Quests
  3684. Command3=Quest_CompleteQuests()
  3685. CommandName3=Complete Quests
  3686. Command4=Quest_CompleteChallenges()
  3687. CommandName4=Complete Challenges
  3688. Command5=DumpGlobals()
  3689. CommandName5=Dump Globals
  3690. Command6=LoadGameFromMemory(true)
  3691. CommandName6=Load Checkpoint
  3692. Command7=SaveGameToMemory("",false)
  3693. CommandName7=SaveCheckpoint
  3694. Command8=Menu1
  3695. CommandName8=-Previous Menu-
  3696. [RadialMenuCommands_Menu8]
  3697. Command1=Exit
  3698. CommandName1=-Exit-
  3699. Command2=SwitchCameraFollows
  3700. CommandName2=-SwitchCameraTargets-
  3701. Command3=EnableSplitScreen(false)HideReticleOnly()HideHud()
  3702. CommandName3=-Disable Split Screen-
  3703. Command4=EnableSplitScreen(true)HideReticleOnly()HideHud()
  3704. CommandName4=-Enable Split Screen-
  3705. Command5=DropCamera(GetPlayer())HideReticleOnly()HideHud()
  3706. CommandName5=-Drop Camera-
  3707. Command6=ToggleControlOswald(GetPlayer())HideReticleOnly()HideHud()
  3708. CommandName6=ToggleOswaldPlayer
  3709. Command7=Menu32
  3710. CommandName7=-More Camera-
  3711. Command8=Menu2
  3712. CommandName8=-Previous Menu-
  3713. [RadialMenuCommands_Menu9]
  3714. Command1=Exit
  3715. CommandName1=-Exit-
  3716. Command2=OswaldTossAction()
  3717. CommandName2=-Oswald Toss Action-
  3718. Command3=OswaldTossAbort()
  3719. CommandName3=-Oswald Toss Abort-
  3720. Command4=ActivateSplitScreen()
  3721. CommandName4=Activate Split Screen
  3722. Command5=DeactivateSplitScreen()
  3723. CommandName5=Deactivate Split Screen
  3724. Command6=ToggleControlOswald(GetPlayer())HideReticleOnly()HideHud()
  3725. CommandName6=Toggle Control Oswald
  3726. Command8=Menu5
  3727. CommandName8=-Previous Menu-
  3728. [RadialMenuCommands_Menu10]
  3729. Command1=Exit
  3730. CommandName1=-Exit-
  3731. Command2=Menu35
  3732. CommandName2=-Debug PostProcess-
  3733. Command3=Menu11
  3734. CommandName3=-Teleport Locations-
  3735. Command4=Menu30
  3736. CommandName4=-Debug Playstyle-
  3737. Command5=DebugFlyCamera()
  3738. CommandName5=-Debug Fly Camera-
  3739. Command6=Menu34
  3740. CommandName6=-Debug Lighting-
  3741. Command7=Menu36
  3742. CommandName7=-2D Track Swap-
  3743. Command8=Menu1
  3744. CommandName8=-Previous Menu-
  3745. [RadialMenuCommands_Menu11]
  3746. Command1=Exit
  3747. CommandName1=-Exit-
  3748. Command2=Prefab_RadialTeleportToLocation("01")
  3749. CommandName2=Location 1
  3750. Command3=Prefab_RadialTeleportToLocation("02")
  3751. CommandName3=Location 2
  3752. Command4=Prefab_RadialTeleportToLocation("03")
  3753. CommandName4=Location 3
  3754. Command5=Prefab_RadialTeleportToLocation("04")
  3755. CommandName5=Location 4
  3756. Command6=Prefab_RadialTeleportToLocation("05")
  3757. CommandName6=Location 5
  3758. Command7=Prefab_RadialTeleportToLocation("06")
  3759. CommandName7=Location 6
  3760. Command8=Menu10
  3761. CommandName8=-Previous Menu-
  3762. [RadialMenuCommands_Menu12]
  3763. Command1=Exit
  3764. CommandName1=-Exit-
  3765. Command2=Menu13
  3766. CommandName2=-More Levels-
  3767. Command3=Menu14
  3768. CommandName3=-Mean Streets-
  3769. Command4=Menu15
  3770. CommandName4=-OsTown-
  3771. Command5=Menu16
  3772. CommandName5=-VentureLand-
  3773. Command6=Menu17
  3774. CommandName6=-Bog Easy-
  3775. Command7=Menu18
  3776. CommandName7=-Blot Alley-
  3777. Command8=Menu1
  3778. CommandName8=-Previous Menu-
  3779. [RadialMenuCommands_Menu13]
  3780. Command1=Exit
  3781. CommandName1=-Exit-
  3782. Command2=Menu24
  3783. CommandName2=-More Levels-
  3784. Command3=Menu19
  3785. CommandName3=-Yensid's Lab'
  3786. Command4=Menu20
  3787. CommandName4=-DBC-
  3788. Command5=Menu21
  3789. CommandName5=-RBF & RBC-
  3790. Command6=Menu22
  3791. CommandName6=-Disney Gulch-
  3792. Command7=Menu23
  3793. CommandName7=-Train Tunnels-
  3794. Command8=Menu12
  3795. CommandName8=-Previous Menu-
  3796. [RadialMenuCommands_Menu14]
  3797. Command1=Exit
  3798. CommandName1=-Exit-
  3799. Command3=DebugLoadLevel(GetPlayer(),'MeanStreet_North.Visit_1')
  3800. CommandName3=MS North Visit 1
  3801. Command4=DebugLoadLevel(GetPlayer(),'MeanStreet_North.Visit_2')
  3802. CommandName4=MS North Visit 2
  3803. Command5=DebugLoadLevel(GetPlayer(),'MeanStreetsUtilitdors.TransitionEp1')
  3804. CommandName5=MS Utilidors
  3805. Command6=DebugLoadLevel(GetPlayer(),'MeanStreet_South.Visit2')
  3806. CommandName6=MS South Visit 2
  3807. Command7=DebugLoadLevel(GetPlayer(),'MeanStreet_South.Visit1')
  3808. CommandName7=MS South
  3809. Command8=Menu12
  3810. CommandName8=-Previous Menu-
  3811. [RadialMenuCommands_Menu15]
  3812. Command1=Exit
  3813. CommandName1=-Exit-
  3814. Command4=DebugLoadLevel(GetPlayer(),'OST_Center.Main_Visit1')
  3815. CommandName4=OsTown Visit 1
  3816. Command6=DebugLoadLevel(GetPlayer(),'OST_Center.Main_Visit2')
  3817. CommandName6=OsTown Visit 2
  3818. Command8=Menu12
  3819. CommandName8=-Previous Menu-
  3820. [RadialMenuCommands_Menu16]
  3821. Command1=Exit
  3822. CommandName1=-Exit-
  3823. Command4=DebugLoadLevel(GetPlayer(),'VTL_Oasis.Main_EpilogueLoadIn')
  3824. CommandName4=Ventureland: Episode 4 Post Blotling Quest
  3825. Command5=DebugLoadLevel(GetPlayer(),'VTL_Oasis.Main_BWX')
  3826. CommandName5=Ventureland: Beetleworx
  3827. Command6=DebugLoadLevel(GetPlayer(),'VTL_Oasis.Main_Blotlings')
  3828. CommandName6=Ventureland: Start of Episode 4
  3829. Command7=DebugLoadLevel(GetPlayer(),'VTL_Oasis.Main_MainStoryLoadIn')
  3830. CommandName7=Ventureland Visit 1
  3831. Command8=Menu12
  3832. CommandName8=-Previous Menu-
  3833. [RadialMenuCommands_Menu17]
  3834. Command1=Exit
  3835. CommandName1=-Exit-
  3836. Command5=DebugLoadLevel(GetPlayer(),'NOS_BogEasy.ShantyTown_V1')
  3837. CommandName5=Bog Visit 2
  3838. Command6=DebugLoadLevel(GetPlayer(),'NOS_BogEasy.ShantyTown_V2')
  3839. CommandName6=Bog Visit 1
  3840. Command8=Menu12
  3841. CommandName8=-Previous Menu-
  3842. [RadialMenuCommands_Menu18]
  3843. Command1=Exit
  3844. CommandName1=-Exit-
  3845. Command3=DebugLoadLevel(GetPlayer(),'NOS_BlotAlley_Main.Section1_Visit2_Ian')
  3846. CommandName3=Blot Return Ian
  3847. Command4=DebugLoadLevel(GetPlayer(),'NOS_BlotAlley_Main.Section1_Visit2_NoIan')
  3848. CommandName4=Blot Return NoIan
  3849. Command7=DebugLoadLevel(GetPlayer(),'NOS_BlotAlley_Main.Section1_Visit1')
  3850. CommandName7=Blot Visit 1
  3851. Command8=Menu12
  3852. CommandName8=-Previous Menu-;Mean Streets
  3853. [RadialMenuCommands_Menu19]
  3854. Command1=Exit
  3855. CommandName1=-Exit-
  3856. Command3=DebugLoadLevel(GetPlayer(),'YensidsLab.HouseStart')
  3857. CommandName3=Yensid's Lab
  3858. Command8=Menu13
  3859. CommandName8=-Previous Menu-
  3860. [RadialMenuCommands_Menu20]
  3861. Command1=Exit
  3862. CommandName1=-Exit-
  3863. Command4=DebugLoadLevel(GetPlayer(),'DarkBeautyCastle_V1.Stream_1')
  3864. CommandName4=DBC Visit 1
  3865. Command8=Menu13
  3866. CommandName8=-Previous Menu-
  3867. [RadialMenuCommands_Menu21]
  3868. Command1=Exit
  3869. CommandName1=-Exit-
  3870. Command2=DebugLoadLevel(GetPlayer(),'RBC_falls.EntranceV1')
  3871. CommandName2=RBF Visit 1
  3872. Command3=DebugLoadLevel(GetPlayer(),'RBC_falls.EntranceV2')
  3873. CommandName3=RBF Visit 2
  3874. Command4=DebugLoadLevel(GetPlayer(),'RBC_falls.Caverns_Devil_v1')
  3875. CommandName4=RBC Devil V1
  3876. Command5=DebugLoadLevel(GetPlayer(),'RBC_falls.Caverns_Angel_v1')
  3877. CommandName5=RBC Angel V1
  3878. Command6=DebugLoadLevel(GetPlayer(),'RBC_falls.Caverns_Devil_v2')
  3879. CommandName6=RBC Devil V2
  3880. Command7=DebugLoadLevel(GetPlayer(),'RBC_falls.Caverns_Angel_v2')
  3881. CommandName7=RBC Angel V2
  3882. Command8=Menu13
  3883. CommandName8=-Previous Menu-
  3884. [RadialMenuCommands_Menu22]
  3885. Command1=Exit
  3886. CommandName1=-Exit-
  3887. Command2=DebugLoadLevel(GetPlayer(),'FTL_Gulch.Canyon_v1')
  3888. CommandName2=Canyon Visit 1
  3889. Command3=DebugLoadLevel(GetPlayer(),'FTL_Gulch.Canyon_v2')
  3890. CommandName3=Canyon Visit 2
  3891. Command4=DebugLoadLevel(GetPlayer(),'FTL_Gulch.Lab_v1')
  3892. CommandName4=Lab Visit 1
  3893. Command5=DebugLoadLevel(GetPlayer(),'FTL_Gulch.Lab_v2')
  3894. CommandName5=Lab Visit 2
  3895. Command6=DebugLoadLevel(GetPlayer(),'FTL_fort01a.V1_Docks_ALTrees')
  3896. CommandName6=Fort Visit 1
  3897. Command7=DebugLoadLevel(GetPlayer(),'FTL_fort01a.V2_Docks_ALTrees')
  3898. CommandName7=Fort Visit 2
  3899. Command8=Menu13
  3900. CommandName8=-Previous Menu-
  3901. [RadialMenuCommands_Menu23]
  3902. Command1=Exit
  3903. CommandName1=-Exit-
  3904. Command6=DebugLoadLevel(GetPlayer(),'TRT_TrainTunnels.ClockV2')
  3905. CommandName6=Tunnel Visit 2
  3906. Command7=DebugLoadLevel(GetPlayer(),'TRT_TrainTunnels.ClockV1')
  3907. CommandName7=Tunnel Visit 1
  3908. Command8=Menu13
  3909. CommandName8=-Previous Menu-
  3910. [RadialMenuCommands_Menu24]
  3911. Command1=Exit
  3912. CommandName1=-Exit-
  3913. Command2=Menu25
  3914. CommandName2=-Float Graveyard-
  3915. Command3=Menu26
  3916. CommandName3=-Autopia-
  3917. Command4=Menu27
  3918. CommandName4=-Mad Doctor Attic-
  3919. Command5=Menu28
  3920. CommandName5=-Boss Battles-
  3921. Command8=Menu13
  3922. CommandName8=-Previous Menu-
  3923. [RadialMenuCommands_Menu25]
  3924. Command1=Exit
  3925. CommandName1=-Exit-
  3926. Command2=DebugLoadLevel(GetPlayer(),'FTL_FloatGraveyard.Visit_1')
  3927. CommandName2=Float Visit 1
  3928. Command3=DebugLoadLevel(GetPlayer(),'FTL_FloatGraveyard.Visit_2')
  3929. CommandName3=Float Visit 2
  3930. Command8=Menu24
  3931. CommandName8=-Previous Menu-
  3932. [RadialMenuCommands_Menu26]
  3933. Command1=Exit
  3934. CommandName1=-Exit-
  3935. Command2=DebugLoadLevel(GetPlayer(),'TCY_autotopia_visit1.SectionA_first')
  3936. CommandName2=Auto Visit 1
  3937. Command3=DebugLoadLevel(GetPlayer(),'TCY_autotopia_visit1.Main_Visit2')
  3938. CommandName3=Auto Visit 2
  3939. Command8=Menu24
  3940. CommandName8=-Previous Menu-
  3941. [RadialMenuCommands_Menu27]
  3942. Command1=Exit
  3943. CommandName1=-Exit-
  3944. Command2=DebugLoadLevel(GetPlayer(),'LMR_MadDoctorAttic.Visit_1')
  3945. CommandName2=Attic Visit 1
  3946. Command3=DebugLoadLevel(GetPlayer(),'LMR_MadDoctorAttic.Visit_2')
  3947. CommandName3=Attic Visit 2
  3948. Command8=Menu24
  3949. CommandName8=-Previous Menu-
  3950. [RadialMenuCommands_Menu28]
  3951. Command1=Exit
  3952. CommandName1=-Exit-
  3953. Command2=DebugLoadLevel(GetPlayer(),'FTL_BlotworxDragon.Main')
  3954. CommandName2=Blotworx Dragon
  3955. Command3=DebugLoadLevel(GetPlayer(),'FTL_PrescottsArena.Paint')
  3956. CommandName3=Prescott's Arena Paint
  3957. Command4=DebugLoadLevel(GetPlayer(),'FTL_PrescottsArena.Thinner')
  3958. CommandName4=Prescott's Arena Thinner
  3959. Command5=DebugLoadLevel(GetPlayer(),'MST_NewRide.upper')
  3960. CommandName5=Mad Doctor's New Ride
  3961. Command8=Menu24
  3962. CommandName8=-Previous Menu-
  3963. [RadialMenuCommands_Menu29]
  3964. Command1=Exit
  3965. CommandName1=-Exit-
  3966. Command2=AddAllSketchUpgrades()
  3967. CommandName2=All Sketch Upgrades
  3968. Command3=GiveScrapMetal(100)
  3969. CommandName3= 100 Scrap Metal
  3970. Command4=AddCurrency("ETicket", 5000)
  3971. CommandName4=5000 Tickets
  3972. Command5=UnlockAllPinBuffs()
  3973. CommandName5=All Spirits
  3974. Command6=UnlockAllCostumes()
  3975. CommandName6=All Costumes
  3976. Command7=DebugGiveAllCollectibles()
  3977. CommandName7=All Collectibles
  3978. Command8=Menu4
  3979. CommandName8=-Previous Menu-
  3980. [RadialMenuCommands_Menu30]
  3981. Command1=Exit
  3982. CommandName1=-Exit-
  3983. Command2=TogglePlaystyleOverride()
  3984. CommandName2=Toggle Overrides
  3985. Command3=Menu31
  3986. CommandName3=Paint Overrides
  3987. Command4=Menu32
  3988. CommandName4=Thinner Overrides
  3989. Command5=Menu10
  3990. CommandName5=-Previous Menu-
  3991. [RadialMenuCommands_Menu31]
  3992. Command1=Exit
  3993. CommandName1=-Exit-
  3994. Command2=SetPaintPlayStyleLevel(0.0)
  3995. CommandName2=Set Paint 0%
  3996. Command3=SetPaintPlayStyleLevel(0.25)
  3997. CommandName3=Set Paint 25%
  3998. Command4=SetPaintPlayStyleLevel(0.50)
  3999. CommandName4=Set Paint 50%
  4000. Command5=SetPaintPlayStyleLevel(0.75)
  4001. CommandName5=Set Paint 75%
  4002. Command6=SetPaintPlayStyleLevel(1.0)
  4003. CommandName6=Set Paint 100%
  4004. Command8=Menu30
  4005. CommandName8=-Previous Menu-
  4006. [RadialMenuCommands_Menu32]
  4007. Command1=Exit
  4008. CommandName1=-Exit-
  4009. Command2=SetThinnerPlayStyleLevel(0.0)
  4010. CommandName2=Set Thinner 0%
  4011. Command3=SetThinnerPlayStyleLevel(0.25)
  4012. CommandName3=Set Thinner 25%
  4013. Command4=SetThinnerPlayStyleLevel(0.50)
  4014. CommandName4=Set Thinner 50%
  4015. Command5=SetThinnerPlayStyleLevel(0.75)
  4016. CommandName5=Set Thinner 75%
  4017. Command6=SetThinnerPlayStyleLevel(1.0)
  4018. CommandName6=Set Thinner 100%
  4019. Command8=Menu30
  4020. CommandName8=-Previous Menu-
  4021. [RadialMenuCommands_Menu33]
  4022. Command1=Exit
  4023. CommandName1=-Exit-
  4024. Command5=SaveCameraPosition(GetPlayer())
  4025. CommandName5=-Save Camera Pos-
  4026. Command6=ReleaseCamera(CAMERA_LERP_TRANSITION, 1.0)
  4027. CommandName6=-Release Camera-
  4028. Command7=ClearAllCameraAttributes()
  4029. CommandName7=-Clear All Camera Attributes-
  4030. Command8=Menu8
  4031. CommandName8=-Previous Menu-
  4032. [RadialMenuCommands_Menu34]
  4033. Command1=Exit
  4034. CommandName1=-Exit-
  4035. CommandName2=ToggleStaticDiffuse
  4036. Command2=ToggleStaticDiffuse(false)
  4037. CommandName3=ToggleDynamicDiffuse
  4038. Command3=ToggleDynamicDiffuse(false)
  4039. CommandName4=ToggleDiffuseTexture
  4040. Command4=ToggleDiffuseTexture(false)
  4041. CommandName5=ToggleSHDiffuse
  4042. Command5=ToggleSHDiffuse(false)
  4043. CommandName6=ToggleSpecularity
  4044. Command6=ToggleSpecularity(false)
  4045. CommandName7=ToggleNormalMap
  4046. Command7=ToggleNormalMap(false)
  4047. Command8=Menu10
  4048. CommandName8=-Previous Menu-
  4049. [RadialMenuCommands_Menu35]
  4050. Command1=Exit
  4051. CommandName1=-Exit-
  4052. Command2=Increase3DStrength()
  4053. CommandName2=-Increase 3D Strength-
  4054. Command3=Decrease3DStrength()
  4055. CommandName3=-Decrease 3D Strength-
  4056. Command4=ToggleColorSwap(false)
  4057. CommandName4=ToggleColorSwap
  4058. Command5=ToggleBloom(false)
  4059. CommandName5=ToggleBloom
  4060. Command6=AssetPerformanceReport()
  4061. ConnandName6=SpiiReport
  4062. Command8=Menu10
  4063. CommandName8=-Previous Menu-
  4064. [RadialMenuCommands_Menu36]
  4065. Command1=Exit
  4066. CommandName1=-Exit-
  4067. Command2=DeactivateCameraOverrideTrack('.Mickey_CameraOverrideTracks', GetPlayer())ActivateCameraOverrideTrack('.Mickey_CameraOverrideTracks', GetPlayer(), 0)
  4068. CommandName2=-Mickey To Front-
  4069. Command3=DeactivateCameraOverrideTrack('.Mickey_CameraOverrideTracks', GetPlayer())ActivateCameraOverrideTrack('.Mickey_CameraOverrideTracks', GetPlayer(), 1)
  4070. CommandName3=-Mickey To Back-
  4071. Command4=DeactivateCameraOverrideTrack('.Oswald_CameraOverrideTracks', GetPlayerOrAI(PLAYER_TWO))ActivateCameraOverrideTrack('.Oswald_CameraOverrideTracks', GetPlayerOrAI(PLAYER_TWO), 0)
  4072. CommandName4=-Oswald To Front-
  4073. Command5=DeactivateCameraOverrideTrack('.Oswald_CameraOverrideTracks', GetPlayerOrAI(PLAYER_TWO))ActivateCameraOverrideTrack('.Oswald_CameraOverrideTracks', GetPlayerOrAI(PLAYER_TWO), 1)
  4074. CommandName5=-Oswald To Back-
  4075. Command8=Menu10
  4076. CommandName8=-Previous Menu-
  4077. [SideScrollCamera]
  4078. [SideScrollCamera_Defaults]
  4079. Distance=5.5
  4080. LookAheadSpeed=0.005
  4081. [SideScrollCamera_SecondaryTarget]
  4082. EdgePercentage=0.65
  4083. ZoomOutLerp=0.2
  4084. ZoomInLerp=0.05
  4085. [SplineCamera]
  4086. SubSegmentChecks=50
  4087. [TitleIDs]
  4088. [TitleIDs_SaveDirectory]
  4089. TitleId="BLUS30962_00"
  4090. TitlePrefix="BLUS30962"
  4091. [UI]
  4092. [UI_SkipMovie]
  4093. SkipButtonHoldTime=3
  4094. [UI_Popup]
  4095. DisplayTime=3
  4096. [UI_DropdownCounter]
  4097. DelayBeforeUpdate=0
  4098. DelayAfterUpdate=1
  4099. [UI_Quest]
  4100. DelayAfterPopup=0.75
  4101. [UI_Credits]
  4102. DisplayRate=9.0
  4103. [UI_InventoryMaxedGlow]
  4104. DisplayTime=0.25
  4105. [UI_StartScreen]
  4106. IntroMovie=FE_StartScreen_In.bik
  4107. LoopMovie=FE_StartScreen_Loop.bik
  4108. [UI_Rendering]
  4109. Disable=0
  4110. ProxyTime=4
  4111. [UI_LoadingScreen]
  4112. Brightness=0.9
  4113. [Vehicle]
  4114. DefaultFriction=0.001
  4115. DefaultMass=400.0
  4116. DefaultRestitution=0
  4117. BoggingThreshold=100.0
  4118. StartDrivingDelay=1.0
  4119. PeelOutTimerBase=0.40
  4120. PeelOutTimerRand=0.25
  4121. [Vehicle_Dismount]
  4122. Side=1.5
  4123. Front=2.0
  4124. [Vehicle_VehicleData]
  4125. FrictionEqualizer=0.5
  4126. TorqueRollFactor=0.0
  4127. TorquePitchFactor=0.5
  4128. TorqueYawFactor=0.35
  4129. ChassisUnitInertiaYaw=1.0
  4130. ChassisUnitInertiaRoll=1.0
  4131. ChassisUnitInertiaPitch=1.0
  4132. ExtraTorqueFactor=0.0
  4133. MaxVelocityForPositionalFriction=100.0
  4134. [Vehicle_Wheel]
  4135. Radius=0.35
  4136. Width=0.2
  4137. Mass=10.0
  4138. FrictionFront=1.5
  4139. FrictionRear=1.0
  4140. ViscosityFriction=0.25
  4141. MaxFrictionScale=2.0
  4142. SlipAngle=15.0
  4143. ForceFeedbackMultiplier=0.1
  4144. SkidEffectThreshold=2.5
  4145. SkidDecalDelay=2.0f
  4146. SlipVelocityFrontTireSkidThreshold = 1.5
  4147. SlipVelocityRearTireSkidThreshold = 1.5
  4148. [Vehicle_AnalogDriverInput]
  4149. SlopeChangePointX=0.8
  4150. InitialSlope=0.7
  4151. DeadZone=0.0
  4152. AutoReverse=true
  4153. [Vehicle_Steering]
  4154. MaxSteeringAngleSlow=28
  4155. SpeedSlow=20
  4156. MaxSteeringAngleFast=14
  4157. SpeedFast=30
  4158. MaxSteeringChange=7.5
  4159. [Vehicle_Engine]
  4160. MaxTorque=150.0
  4161. MinRPM=1000.0
  4162. OptRPM=2500.0
  4163. MaxRPM=4000.0
  4164. TorqueFactorAtMinRPM=1.0
  4165. TorqueFactorAtMaxRPM=1.0
  4166. ResistanceFactorAtMinRPM=0.05
  4167. ResistanceFactorAtOptRPM=0.1
  4168. ResistanceFactorAtMaxRPM=0.3
  4169. MinTimeForRPMDrop=1.0
  4170. [Vehicle_Transmission]
  4171. VehicleTopSpeed=35.0
  4172. DownshiftRPM=1500.0
  4173. UpshiftRPM=3500.0
  4174. ClutchDelayTime=0.0
  4175. NumGears=3
  4176. GearsRatio1=2.0
  4177. GearsRatio2=1.5
  4178. GearsRatio3=1.0
  4179. GearsRatio4=0.75
  4180. ReverseGearRatio=2.0
  4181. WheelsTorqueRatioFront=0.125
  4182. WheelsTorqueRatioBack=0.375
  4183. [Vehicle_Brake]
  4184. MaxBrakingTorque=1000.0
  4185. MinPedalInputToBlock=0.9
  4186. WheelsMinTimeToBlock=1000.0
  4187. [Vehicle_Suspension]
  4188. Length=0.35
  4189. Strength=45.0
  4190. DampingCompression=4.0
  4191. DampingRelaxation=6.0
  4192. [Vehicle_Aerodynamics]
  4193. AirDensity=1.3
  4194. FrontalArea=1.0
  4195. DragCoefficient=0.7
  4196. LiftCoefficient=-0.3
  4197. ExtraGravity=20.0
  4198. [Vehicle_VelocityDamper]
  4199. NormalSpinDamping=0.0
  4200. CollisionSpinDamping=4.0
  4201. CollisionThreshold=5.0
  4202. [Vehicle_TyremarksInfo]
  4203. MinEnergy=100.0
  4204. MaxEnergy=1000.0
  4205. [Vehicle_Nitro]
  4206. TimeLength=3
  4207. VehicleTopSpeedMultiplier=1.5
  4208. TorqueMultiplier=2.0
  4209. TorqueFactorMultiplier=2.0
  4210. WheelFrictionMulitplier=3.0
  4211. [Vehicle_DragEffect]
  4212. DragCoefficient=100.0
  4213. DragCoefficientNitro=0.7
  4214. [Vehicle_Camera]
  4215. VelocitySlow=10.0
  4216. SpeedInfluenceSlow=1.0
  4217. AngularRelaxationSlow=4.0
  4218. PositionSlow=(0.0,2.5,-6.0)
  4219. LookAtSlow=(0.0,1.0,2.0)
  4220. FovSlow=60.0
  4221. VelocityFast=25.0
  4222. SpeedInfluenceFast=1.0
  4223. AngularRelaxationFast=5.0
  4224. PositionFast=(0.0,2.5,-8.0)
  4225. LookAtFast=(0.0,1.0,2.0)
  4226. FovFast=60.0
  4227. [VehicleCamera]
  4228. DetectPercentage=0.25
  4229. DistanceLerp=0.2
  4230. [AIConfig]
  4231. [AIConfig_Default]
  4232. DamageFactDuration=4.0
  4233. CharacterFactFromAnvil=true
  4234. [AIConfig_KamikazeBlotlingStationary]
  4235. CharacterFactFromAnvil=false
  4236. DamageFactDuration=14.0
  4237. [AIConfig_TheBlob]
  4238. DamageFactDuration=15.0
  4239. [AIConfig_TheBlob_Hard]
  4240. DamageFactDuration=15.0
  4241. [AttackConfig]
  4242. OnScreenFraction=0.5f
  4243. RadiusClearanceMultiplier=2.f
  4244. MaxConcurrentMeleeAttackers=1
  4245. MaxConcurrentRangedAttackers=2
  4246. [AttackConfig_Default]
  4247. AttacksAlwaysAllowed=true
  4248. AcceptPreviousWaitPositionTolerance=4.f
  4249. AcceptPreviousWaitPositionTolerance_Near=-1.f
  4250. AcceptPreviousWaitPositionTolerance_Far=-1.f
  4251. AcceptPreviousAttackPositionTolerance=4.f
  4252. AcceptPreviousAttackPositionTolerance_Near=-1.f
  4253. AcceptPreviousAttackPositionTolerance_Far=-1.f
  4254. RememberPendingRequestTime=3.f
  4255. DoNotRequireOnCamera=false
  4256. DoNotRequireExtraClearance=false
  4257. RangedHitThinned=false
  4258. RangedHitPainted=false
  4259. VerifyReachabilityForAttack=false
  4260. [AttackConfig_SpatterMelee]
  4261. AttacksAlwaysAllowed=false
  4262. AcceptPreviousAttackPositionTolerance=0.1f
  4263. AcceptPreviousWaitPositionTolerance=1.f
  4264. [AttackConfig_MeleeBlotworx]
  4265. AttacksAlwaysAllowed=false
  4266. AcceptPreviousAttackPositionTolerance=0.5f
  4267. AcceptPreviousWaitPositionTolerance=1.f
  4268. [AttackConfig_SpatterMelee:Hard]
  4269. AttacksAlwaysAllowed=false
  4270. AcceptPreviousAttackPositionTolerance=0.1f
  4271. AcceptPreviousWaitPositionTolerance=1.f
  4272. [AttackConfig_SpatterMelee:Hard_SBB]
  4273. AttacksAlwaysAllowed=false
  4274. AcceptPreviousAttackPositionTolerance=0.1f
  4275. AcceptPreviousWaitPositionTolerance=1.f
  4276. [AttackConfig_SpatterRanged]
  4277. AttacksAlwaysAllowed=false
  4278. [AttackConfig_SpatterRanged_Hard]
  4279. AttacksAlwaysAllowed=false
  4280. [AttackConfig_SpatterRanged:AngelSide]
  4281. AttacksAlwaysAllowed=false
  4282. DoNotRequireOnCamera=true
  4283. [AttackConfig_SpatterRanged:Gulch]
  4284. AttacksAlwaysAllowed=false
  4285. DoNotRequireOnCamera=true
  4286. AcceptPreviousAttackPositionTolerance=8.f
  4287. [AttackConfig_BeetleworxCannon]
  4288. AttacksAlwaysAllowed=false
  4289. RangedHitThinned=true
  4290. RangedHitPainted=true
  4291. AcceptPreviousAttackPositionTolerance_Near=8.f
  4292. AcceptPreviousAttackPositionTolerance_Far=4.f
  4293. AcceptPreviousWaitPositionTolerance_Near=8.f
  4294. AcceptPreviousWaitPositionTolerance=4.f
  4295. [AttackConfig_BeetleworxFodder]
  4296. AttacksAlwaysAllowed=false
  4297. AcceptPreviousAttackPositionTolerance=0.1f
  4298. AcceptPreviousWaitPositionTolerance=1.f
  4299. [AttackConfig_DropWing]
  4300. AttacksAlwaysAllowed=false
  4301. AcceptPreviousWaitPositionTolerance=2.5f
  4302. AcceptPreviousAttackPositionTolerance=4.f
  4303. [AttackConfig_FodderBlotling]
  4304. AttacksAlwaysAllowed=false
  4305. AcceptPreviousAttackPositionTolerance=1.0f
  4306. AcceptPreviousWaitPositionTolerance=1.f
  4307. VerifyReachabilityForAttack=true
  4308. [AttackConfig_FodderBlotling_Hard]
  4309. AttacksAlwaysAllowed=false
  4310. VerifyReachabilityForAttack=true
  4311. [AttackConfig_BunnyChildren]
  4312. AcceptPreviousAttackPositionTolerance=0.1f
  4313. AcceptPreviousWaitPositionTolerance=1.f
  4314. AttacksAlwaysAllowed=true
  4315. [AttackConfig_AnimatronicPirateMelee]
  4316. AttacksAlwaysAllowed=false
  4317. AcceptPreviousAttackPositionTolerance=0.1f
  4318. AcceptPreviousWaitPositionTolerance=1.f
  4319. [AttackConfig_BruiserBlotworx]
  4320. AttacksAlwaysAllowed=false
  4321. AcceptPreviousAttackPositionTolerance_Near=8.f
  4322. AcceptPreviousAttackPositionTolerance_Far=4.f
  4323. AcceptPreviousWaitPositionTolerance_Near=8.f
  4324. AcceptPreviousWaitPositionTolerance=4.f
  4325. [AttackConfig_RangedBlotworx]
  4326. AttacksAlwaysAllowed=true
  4327. [AttackConfig_AnimatronicPirateMelee:HM_attic]
  4328. AttacksAlwaysAllowed=true
  4329. AcceptPreviousAttackPositionTolerance=0.1f
  4330. AcceptPreviousWaitPositionTolerance=1.f
  4331. [AttackConfig_TheBlob]
  4332. AttacksAlwaysAllowed=true
  4333. AcceptPreviousAttackPositionTolerance=1.f
  4334. [AttackConfig_TheBlob_Hard]
  4335. AttacksAlwaysAllowed=true
  4336. AcceptPreviousAttackPositionTolerance=1.f
  4337. [AttackConfig_SpatterKamikaze]
  4338. AcceptPreviousAttackPositionTolerance=1.f
  4339. AcceptPreviousWaitPositionTolerance=1.f
  4340. AttacksAlwaysAllowed=true
  4341. DoNotRequireOnCamera=true
  4342. DoNotRequireExtraClearance=true
  4343. [AttackConfig_SpatterKamikaze_Hard]
  4344. AcceptPreviousAttackPositionTolerance=1.f
  4345. AcceptPreviousWaitPositionTolerance=1.f
  4346. AttacksAlwaysAllowed=true
  4347. DoNotRequireOnCamera=true
  4348. DoNotRequireExtraClearance=true
  4349. [AttackConfig_Zombie:Pete]
  4350. AttacksAlwaysAllowed=true
  4351. AcceptPreviousAttackPositionTolerance=0.1f
  4352. AcceptPreviousWaitPositionTolerance=1.f
  4353. [AttackConfig_Zombie:Pedestrian]
  4354. AttacksAlwaysAllowed=true
  4355. AcceptPreviousAttackPositionTolerance=0.1f
  4356. AcceptPreviousWaitPositionTolerance=1.f
  4357. [AttackConfig_ShadowBlotGround]
  4358. AttacksAlwaysAllowed=true
  4359. AcceptPreviousAttackPositionTolerance=0.1f
  4360. AcceptPreviousWaitPositionTolerance=0.1f
  4361. [AttackConfig_SpatterMeleeBlotAlley]
  4362. AttacksAlwaysAllowed=false
  4363. AcceptPreviousAttackPositionTolerance=0.1f
  4364. AcceptPreviousWaitPositionTolerance=1.f
  4365. [Mood]
  4366. RenderDebugText=false
  4367. PaintStimMultiplier=1.0
  4368. ThinnerStimMultiplier=-1.0
  4369. ElectricStimMultiplier=-1.0
  4370. SpinStimMultiplier=-1.0
  4371. StompMultiplier=-1.0
  4372. SelfPuddleMultiplier=-2.0
  4373. SelfRestoreMultiplier=2.0
  4374. NearbyPuddleMultiplier=-1.0
  4375. NearbyRestoreMultiplier=1.0
  4376. ZoneHealthMultiplier=2.0
  4377. [Mood_Default]
  4378. PositiveEffectName=fx_turn_good
  4379. [Mood_PlayingCard]
  4380. PositiveEffectName=fx_turn_good_PlayingCard
  4381. [Mood_LonesomeGhost:Short]
  4382. PositiveEffectName=fx_turn_good_LonesomeGhostShort
  4383. [Mood_PirateMelee]
  4384. PositiveEffectName=fx_turn_good_PirateMelee
  4385. [Mood_PirateRanged]
  4386. PositiveEffectName=fx_turn_good_PirateMelee
  4387. [Mood_Gremlin]
  4388. PositiveEffectName=fx_turn_good_Gremlin
  4389. [Mood_ClarabelleCow]
  4390. PositiveEffectName=fx_turn_good_Clarabelle
  4391. [Mood_Oswald]
  4392. PositiveEffectName=fx_turn_good_Oswald
  4393. [PathConfigDBC_Main_AI]
  4394. [PathConfigDBC_Main_AI_ThinnedFloors]
  4395. MaxObstacles=50
  4396. MaxProjections=50
  4397. [PathConfigDBC_Main_AI_EntityOutlines]
  4398. MaxObstacles=60
  4399. MaxProjections=60
  4400. [PathConfigDefault]
  4401. ObstaclePtrsPoolSize=0
  4402. LocalMapPoolSize=0
  4403. VectorPoolSize=0
  4404. PolylinePoolSize=0
  4405. PolylinePtrsPoolSize=0
  4406. PreAggregatePoolSize=0
  4407. PreAggregatePtrsPoolSize=0
  4408. AreaPoolSize=0
  4409. MaxPoolOverage=80000
  4410. [PathConfigDefault_ThinnedFloors]
  4411. MaxMeshCount=16
  4412. MaxLocalMap=8
  4413. MaxObstacles=100
  4414. MaxProjections=100
  4415. MaxAreaPointCount="64"
  4416. [PathConfigDefault_EntityOutlines]
  4417. MaxMeshCount=16
  4418. MaxLocalMap=8
  4419. MaxObstacles=50
  4420. MaxProjections=50
  4421. MaxAreaPointCount="64"
  4422. [PathConfigGremlinVillage_AI]
  4423. [PathConfigGremlinVillage_AI_ThinnedFloors]
  4424. MaxObstacles=70
  4425. MaxProjections=70
  4426. [PathConfigGremlinVillage_AI_EntityOutlines]
  4427. [PathConfigHM_Shared_AI]
  4428. [PathConfigHM_Shared_AI_ThinnedFloors]
  4429. MaxObstacles=150
  4430. MaxProjections=150
  4431. [PathConfigHM_Shared_AI_EntityOutlines]
  4432. MaxObstacles=50
  4433. MaxProjections=50
  4434. [PathConfigHUB_Adventureland_AI]
  4435. [PathConfigHUB_Adventureland_AI_ThinnedFloors]
  4436. MaxObstacles=50
  4437. MaxProjections=50
  4438. [PathConfigHUB_Adventureland_AI_EntityOutlines]
  4439. MaxObstacles=30
  4440. MaxProjections=30
  4441. [PathConfigHUB_MeanStreet_Paths]
  4442. [PathConfigHUB_MeanStreet_Paths_ThinnedFloors]
  4443. MaxObstacles=50
  4444. MaxProjections=50
  4445. [PathConfigHUB_MeanStreet_Paths_EntityOutlines]
  4446. MaxObstacles=50
  4447. MaxProjections=50
  4448. [PathConfigHUB_NOSquare_AI]
  4449. [PathConfigHUB_NOSquare_AI_ThinnedFloors]
  4450. MaxObstacles=50
  4451. MaxProjections=50
  4452. [PathConfigHUB_NOSquare_AI_EntityOutlines]
  4453. MaxObstacles=30
  4454. MaxProjections=30
  4455. [PathConfigHUB_Toontown_AI]
  4456. [PathConfigHUB_Toontown_AI_ThinnedFloors]
  4457. MaxObstacles=50
  4458. MaxProjections=50
  4459. [PathConfigHUB_Toontown_AI_EntityOutlines]
  4460. MaxObstacles=30
  4461. MaxProjections=30
  4462. [PathConfigMJM_Shared]
  4463. [PathConfigMJM_Shared_ThinnedFloors]
  4464. MaxObstacles=100
  4465. MaxProjections=100
  4466. [PathConfigMJM_Shared_EntityOutlines]
  4467. [PathConfigPOTW_Shared_AI]
  4468. VectorPoolSize=1320
  4469. [PathConfigPOTW_Shared_AI_ThinnedFloors]
  4470. MaxObstacles=70
  4471. MaxProjections=70
  4472. [PathConfigPOTW_Shared_AI_EntityOutlines]
  4473. MaxObstacles=50
  4474. MaxProjections=50
  4475. [PathConfigTL_AI_Shared]
  4476. [PathConfigTL_AI_Shared_ThinnedFloors]
  4477. MaxObstacles=70
  4478. MaxProjections=70
  4479. [PathConfigTL_AI_Shared_EntityOutlines]
  4480. MaxObstacles=50
  4481. MaxProjections=50
  4482. [Target]
  4483. TimeToRememberActions=4.0
  4484. TimeToTargetLock=5.0
  4485. RebalanceInterval=4.0
  4486. MinimumThreatDifference=20.0
  4487. RebalanceWindow=0.1
  4488. MinimumSpread=3.0
  4489. RunPastDistance=2.0
  4490. [BEH_AlarmResponse]
  4491. [BEH_AlarmResponse_Default]
  4492. DelayMin=0.0
  4493. DelayMax=0.75
  4494. Tolerance=1.0
  4495. TimeBetweenAlarmResponses=2.0
  4496. [BEH_AnimatronicHook]
  4497. [BEH_AnimatronicHook_AnimatronicHook]
  4498. RequiresPermission=false
  4499. [BEH_AnvilDamageReaction]
  4500. [BEH_AnvilDamageReaction_Default]
  4501. ReactToNonDamagingStim=false
  4502. FaceStimDirection=false
  4503. TimeBetweenReacts=0
  4504. NegativeMoodTime=0
  4505. OriginalMoodTime=0
  4506. NegativeMoodOnStartup=false
  4507. HitEffectName=""
  4508. MissEffectName=""
  4509. DifferentReactionForBackStim=false
  4510. BackStimRangeRadiansMin=2.2
  4511. BackStimRangeRadiansMax=3.8
  4512. DisableCollision=false
  4513. HideCharacter=false
  4514. HideCharacterDelay=0.3
  4515. SnapToFacePlayer=false
  4516. AnimationTimeOut=5.f
  4517. MinimumStimAmount=0.f
  4518. StimulusAlias=""
  4519. WeaponName=""
  4520. AnimationSequenceOnResolve=false
  4521. [BEH_AnvilDamageReaction_AnimatronicDaisy]
  4522. DisableCollision=true
  4523. SnapToFacePlayer=true
  4524. AnimationTimeOut=20.f
  4525. NegativeMoodTime=1
  4526. NegativeMoodOnStartup=true
  4527. [BEH_AnvilDamageReaction_AnimatronicDonald]
  4528. DisableCollision=true
  4529. SnapToFacePlayer=true
  4530. AnimationTimeOut=22.f
  4531. NegativeMoodTime=1
  4532. NegativeMoodOnStartup=true
  4533. [BEH_AnvilDamageReaction_AnimatronicGoofy]
  4534. DisableCollision=true
  4535. SnapToFacePlayer=true
  4536. AnimationTimeOut=22.f
  4537. NegativeMoodTime=1
  4538. OriginalMoodTime=2
  4539. NegativeMoodOnStartup=true
  4540. [BEH_AnvilDamageReaction_BunnyChildren]
  4541. DisableCollision=true
  4542. AnimationTimeOut=15.f
  4543. [BEH_AnvilDamageReaction_ClarabelleCow]
  4544. DisableCollision=true
  4545. HideCharacter=true
  4546. [BEH_AnvilDamageReaction_Gremlin]
  4547. DisableCollision=true
  4548. HideCharacter=true
  4549. [BEH_AnvilDamageReaction_HoraceHorsecollar]
  4550. DisableCollision=true
  4551. HideCharacter=true
  4552. [BEH_AnvilDamageReaction_LonesomeGhost]
  4553. DisableCollision=true
  4554. HideCharacter=true
  4555. [BEH_AnvilDamageReaction_Oswald]
  4556. DisableCollision=true
  4557. HideCharacter=true
  4558. [BEH_AnvilDamageReaction_Pedestrian]
  4559. DisableCollision=true
  4560. HideCharacter=true
  4561. [BEH_AnvilDamageReaction_Pete]
  4562. DisableCollision=true
  4563. HideCharacter=true
  4564. [BEH_AnvilDamageReaction_PirateMelee]
  4565. DisableCollision=true
  4566. HideCharacter=true
  4567. [BEH_AnvilDamageReaction_PirateRanged]
  4568. DisableCollision=true
  4569. HideCharacter=true
  4570. [BEH_AnvilDamageReaction_PlayingCard]
  4571. DisableCollision=true
  4572. HideCharacter=true
  4573. [BEH_AnvilDamageReaction_Smee]
  4574. DisableCollision=true
  4575. HideCharacter=true
  4576. [BEH_AttackAttraction]
  4577. [BEH_AttackAttraction_Default]
  4578. WeaponName=Spin
  4579. WindupIdleTime=1.0
  4580. PostAttack_IdleCycleMin=0
  4581. PostAttack_IdleCycleMax=0
  4582. RequiresPermission=true
  4583. FudgeFactor=0.0
  4584. StopFx=false
  4585. OverrideTurnRate=False
  4586. TurnRate=1.0
  4587. MoveSpeed=9.0
  4588. TurnBeforeAttack=false
  4589. AllowSameAttractionAttack=false
  4590. [BEH_AttackAttraction_AnimatronicDaisy]
  4591. MoveSpeed=0.7
  4592. FudgeFactor=-0.5
  4593. TurnBeforeAttack=true
  4594. [BEH_AttackAttraction_AnimatronicDonald]
  4595. MoveSpeed=2.0
  4596. FudgeFactor=-0.5
  4597. TurnBeforeAttack=true
  4598. [BEH_AttackAttraction_AnimatronicGoofy]
  4599. MoveSpeed=1.25
  4600. TurnBeforeAttack=true
  4601. [BEH_AttackAttraction_BeetleworxCrawler]
  4602. OverrideTurnRate=True
  4603. TurnRate=1.0
  4604. [BEH_AttackAttraction_BeetleworxCannon]
  4605. FudgeFactor=0.3
  4606. StopFx=true
  4607. [BEH_AttackAttraction_MeleeBlotworx]
  4608. FudgeFactor=0.3
  4609. StopFx=true
  4610. TurnBeforeAttack=true
  4611. [BEH_AttackAttraction_SpatterMelee]
  4612. WeaponName=SpatterMeleeWeapon
  4613. MoveSpeed=1.25
  4614. RequiresPermission=false
  4615. AllowSameAttractionAttack=true
  4616. [BEH_AttackAttraction_SpatterRanged:Gulch]
  4617. RequiresPermission=false
  4618. AllowSameAttractionAttack=true
  4619. [BEH_BasicDodge]
  4620. [BEH_BasicDodge_Default]
  4621. dodgeDistance=8.0
  4622. minDodgeDistance=6.2
  4623. exitLoopDistance=1.1
  4624. dodgeSpeed=6.0
  4625. dodgeSpeedStart=3.0
  4626. dodgeSpeedEnd=3.0
  4627. dodgeWindow=0.066
  4628. dodgeStartDelay=0.0
  4629. dodgeTurnOverride=-1.0
  4630. dodgeMoveIndependentOfRotation=true
  4631. dodgeAnimations=true
  4632. faceTargetBeforeDodge=true
  4633. faceDodgeBeforeDodge=false
  4634. faceTargetAfterDodge=true
  4635. useAnticipationAnimation=false
  4636. useWindDownAnimation=false
  4637. minimumDodgeActivateDistance=0.0
  4638. dontQuitAtEnd=false
  4639. useTargetDirection=false
  4640. CriticalDodgeTime=0.3
  4641. UpdateInterval=0.33
  4642. [BEH_BasicDodge_RangedBlotworx]
  4643. dodgeTurnOverride=6.0
  4644. dodgeMoveIndependentOfRotation=false
  4645. dodgeAnimations=false
  4646. minimumDodgeActivateDistance=4.0
  4647. minDodgeDistance=2.5
  4648. faceTargetBeforeDodge=false
  4649. faceDodgeBeforeDodge=true
  4650. m_dodgeEndSpeed=0.f
  4651. [BEH_BasicDodge_DropWing]
  4652. dodgeStartDelay=0.0
  4653. dodgeDistance=4.0
  4654. minDodgeDistance=3.98
  4655. dodgeSpeed=8.0
  4656. dodgeSpeedStart=8.0
  4657. dodgeSpeedEnd=8.0
  4658. useAnticipationAnimation=true
  4659. useWindDownAnimation=true
  4660. [BEH_BasicDodge_Oswald]
  4661. dodgeDistance=2.5
  4662. minDodgeDistance=1.2
  4663. dodgeSpeedEnd=6.0
  4664. dodgeAnimations=false
  4665. minimumDodgeActivateDistance = 2.0
  4666. dontQuitAtEnd=true
  4667. UpdateInterval=0.33
  4668. dodgeMoveIndependentOfRotation=false
  4669. faceTargetAfterDodge=false
  4670. useTargetDirection=true
  4671. faceTargetBeforeDodge=false
  4672. CriticalDodgeTime=0.3
  4673. [BEH_BeetleworxCannonBerserk]
  4674. [BEH_BeetleworxCannonBerserk_BeetleworxCannon]
  4675. BerserkTime=4.5
  4676. MinFleeDistance=3.0
  4677. FleeDistance=10.0
  4678. FleeTime=3.0
  4679. FleeSpeed=8.0
  4680. TurnAnimationPlayback=1.0
  4681. TurnRate=8.0
  4682. ArmorInvulnerabilityDuration=0.198
  4683. Stage1Blend=0.01
  4684. Stage2Blend=0.01
  4685. Stage3Blend=1.0
  4686. BerserkShotDistance=16.0
  4687. PaintInPerFrame=0.025
  4688. PaintInFXCount=1
  4689. PaintInFX000=BeetleworxCannon_PaintIn
  4690. FacePiece=BeetleworxCannonHadesFace
  4691. LeftGunPiece=BeetleworxCannonLeftGunHull
  4692. RightGunPiece=BeetleworxCannonRightGunHull
  4693. CarPiece=BeetleworxCannonCar
  4694. WeakPoint=BeetleworxCannonWeakSpot
  4695. HackWeakPoint=BeetleworxCannonHackSpot
  4696. [BEH_BeetleworxCannonBerserk_BeetleworxCannon:HM]
  4697. FacePiece=BeetleworxCannonFace_HM
  4698. LeftGunPiece=BeetleworxCannonLeftGunHull_HM
  4699. RightGunPiece=BeetleworxCannonRightGunHull_HM
  4700. CarPiece=BeetleworxCannonCar_HM
  4701. [BEH_BeetleworxCannonBerserk_BeetleworxCannon:TL]
  4702. FacePiece=BeetleworxCannonFace_TL
  4703. LeftGunPiece=BeetleworxCannonLeftGunHull_TL
  4704. RightGunPiece=BeetleworxCannonRightGunHull_TL
  4705. CarPiece=BeetleworxCannonCar_TL
  4706. [BEH_BeetleworxCannonBerserk_BeetleworxCannon:FG]
  4707. FacePiece=BeetleworxCannonHead_FG
  4708. LeftGunPiece=BeetleworxCannonLeftArm_FG
  4709. RightGunPiece=BeetleworxCannonRightArm_FG
  4710. CarPiece=BeetleworxCannonBody_FG
  4711. [BEH_BeetleworxCannonPaintThin]
  4712. [BEH_BeetleworxCannonPaintThin_Default]
  4713. WeaponName=spatterrangedweapon
  4714. WindupIdleTime=0
  4715. PostAttack_IdleCycleMin=0
  4716. PostAttack_IdleCycleMax=0
  4717. RequiresPermission=true
  4718. FaceTargetDuringWindup=true
  4719. FaceTargetDuringAttack=true
  4720. MoveSpeed=3.0
  4721. PaintThinDistance=8.0
  4722. TimeToRememberAttacks=10.0
  4723. IdleTime=2.0
  4724. IdleSpeed=4.0
  4725. WindupAnimationTimeout=5.0
  4726. AttackingAnimationTimeout=5.0
  4727. SupportsMultipleAttacks=false
  4728. NumberOfAttacksMin=1
  4729. NumberOfAttacksMax=1
  4730. JigsawPerEvaluation=5
  4731. ActivateOnlyOnTeamAI=false
  4732. [BEH_BeetleworxCannonPaintThin_BeetleworxCannon]
  4733. WindupIdleTime=0
  4734. PostAttack_IdleCycleMin=0
  4735. PostAttack_IdleCycleMax=0
  4736. RequiresPermission=true
  4737. FaceTargetDuringWindup=true
  4738. SupportsMultipleAttacks=false
  4739. NumberOfAttacksMin=1
  4740. NumberOfAttacksMax=1
  4741. IdleType=0
  4742. IdleTime=2.0
  4743. IdleSpeed=4.0
  4744. MoveSpeed=3.0
  4745. PaintThinDistance=25.0
  4746. TimeToRememberAttacks=10.0
  4747. PaintWeapon=beetleworxcannonrightshotthinnerlow
  4748. ThinWeapon=beetleworxcannonleftshotthinnerlow
  4749. ActivateOnlyOnFriendly=false
  4750. PaintInObjects=1
  4751. ThinOutObjects=1
  4752. [BEH_BeetleworxCannonPaintThin_SpatterRanged]
  4753. PaintWeapon=NONE
  4754. ThinWeapon=spatterexplosionweapon
  4755. PaintInObjects=0
  4756. ThinOutObjects=1
  4757. ActivateOnlyOnTeamAI=true
  4758. PaintThinDistance=12.0
  4759. [BEH_BeetleworxCannonPaintThin_SpatterRanged_Hard]
  4760. PaintWeapon=NONE
  4761. ThinWeapon=spatterexplosionweapon
  4762. PaintInObjects=0
  4763. ThinOutObjects=1
  4764. ActivateOnlyOnTeamAI=true
  4765. PaintThinDistance=12.0
  4766. [BEH_BeetleworxCannonPaintThin_SpatterRanged:Gulch]
  4767. PaintWeapon=NONE
  4768. ThinWeapon=spatterexplosionweapon
  4769. PaintInObjects=0
  4770. ThinOutObjects=1
  4771. ActivateOnlyOnTeamAI=true
  4772. PaintThinDistance=15.0
  4773. [BEH_BeetleworxCannonPaintThin_DropWing]
  4774. PaintWeapon=NONE
  4775. ThinWeapon=DropWingBubbleWeapon
  4776. PaintInObjects=0
  4777. ThinOutObjects=1
  4778. ActivateOnlyOnTeamAI=true
  4779. PaintThinDistance=6
  4780. [BEH_BeetleworxCannonPaintThin_RangedBlotworx]
  4781. PaintWeapon=NONE
  4782. ThinWeapon=RangedBlotworxBombAttack
  4783. PaintInObjects=0
  4784. ThinOutObjects=1
  4785. ActivateOnlyOnTeamAI=true
  4786. PaintThinDistance=20
  4787. [BEH_BeetleworxCannonScare]
  4788. [BEH_BeetleworxCannonScare_Default]
  4789. ScareDistance=17.0
  4790. ScareTurnRate=16
  4791. [BEH_BeetleworxCrawlerRunHome]
  4792. [BEH_BeetleworxCrawlerRunHome_Default]
  4793. RunHomeSpeed=1.0
  4794. RunHomeDestinationTolerance=1.0
  4795. [BEH_BeetleworxCrawlerSpin]
  4796. [BEH_BeetleworxCrawlerSpin_Default]
  4797. WeaponName=Spin
  4798. WindupIdleTime=1.0
  4799. PostAttack_IdleCycleMin=0
  4800. PostAttack_IdleCycleMax=0
  4801. RequiresPermission=true
  4802. TravelTolerance=0.3
  4803. TurnRate=1
  4804. SpinFXName=BeetleworxCrawler_SpinFX
  4805. DesiredMinDistanceFromTarget=10.0
  4806. FleeMinTravelDistance=5.0
  4807. FleeTime=2.0
  4808. FleeSpeed=10.0
  4809. SpinAttackMaxSpeedStartDistance=12.0
  4810. SpinAttackMinSpeedStartDistance=8.0
  4811. SpinAttackTravelSpeedMin=4.0
  4812. SpinAttackTravelSpeedMax=4.0
  4813. SpinAttackOffScreenSpeedMultiplier=1.0
  4814. SupportsMultipleAttacks=false
  4815. NumberOfAttacksMin=1
  4816. NumberOfAttacksMax=1
  4817. PaintInPerFrame=0.025
  4818. PaintInFXCount=1
  4819. PaintInFX000=BeetleworxCrawler_PaintIn
  4820. ToonPieceCount=1
  4821. ToonPiece000=BeetleworxCrawlerTeacup
  4822. [BEH_BeetleworxCrawlerSpin_BeetleworxCrawler:TL]
  4823. ToonPieceCount=2
  4824. ToonPiece000=BeetleworxCrawler_Body_TL
  4825. ToonPiece001=BeetleworxCrawler_Head_TL
  4826. [BEH_BeetleworxCrawlerSpin_BeetleworxCrawler:HM]
  4827. ToonPieceCount=6
  4828. ToonPiece000=BeetleworxCrawler_Body_HM
  4829. ToonPiece001=BeetleworxCrawler_Head_HM
  4830. ToonPiece002=BeetleworxCrawler_LeftArm_HM
  4831. ToonPiece003=BeetleworxCrawler_LeftLeg_HM
  4832. ToonPiece004=BeetleworxCrawler_RightArm_HM
  4833. ToonPiece005=BeetleworxCrawler_RightLeg_HM
  4834. [BEH_BeetleworxCrawlerSpin_BeetleworxCrawler:FG]
  4835. ToonPieceCount=2
  4836. ToonPiece000=BeetleworxCrawler_Body_FG
  4837. ToonPiece001=BeetleworxCrawler_Head_FG
  4838. [BEH_BeetleworxCrawlerSpin_BeetleworxCrawler:AUT]
  4839. ToonPieceCount=2
  4840. ToonPiece000=BeetleworxCrawler_Body_AUT
  4841. ToonPiece001=BeetleworxCrawler_Head_AUT
  4842. [BEH_BeetleworxCrawlerVulnerable]
  4843. [BEH_BeetleworxCrawlerVulnerable_Default]
  4844. WeaponName=Vulnerable
  4845. WindupIdleTime=1.0
  4846. PostAttack_IdleCycleMin=0
  4847. PostAttack_IdleCycleMax=0
  4848. RequiresPermission=true
  4849. VulnerableTime=7.f
  4850. VulnerableSpotFaceAway=false
  4851. WeakPoint="BeetleworxCrawlerWeakCollision"
  4852. WeakPointFX="BeetleworxCrawlerWeakPoint"
  4853. SmokeFX="BeetleworxCrawler_SmokeFX"
  4854. ShockFX="BeetleworxCrawler_ShockFX"
  4855. ShockFXLeg="BeetleworxCrawler_ShockFX_Leg"
  4856. [BEH_BeetleworxFodderKnockback]
  4857. [BEH_BeetleworxFodderKnockback_Default]
  4858. InvulTimerOnEnter=0.0
  4859. InvulTimerOnExit=0.0
  4860. KnockbackEffectIndex=0
  4861. KnockbackEffectInterval=1.0
  4862. KnockbackEffectName=BeetleworxFodderImpactFX
  4863. KnockbackHitDamage=0
  4864. KnockbackWeaponName=beetleworxfodderknockbackweapon
  4865. [BEH_BeetleworxFodderKnockback_SpatterMelee]
  4866. KnockbackWeaponName=spattermeleeknockbackweapon
  4867. [BEH_BeetleworxFodderVulnerable]
  4868. [BEH_BeetleworxFodderVulnerable_Default]
  4869. ToonShell="BeetleworxFodder_ToonShell"
  4870. WeakPoint="BeetleworxFodder_WeakCollision"
  4871. WeakPointFX="BeetleworxFodder_WeakPoint"
  4872. PhysicalStimOnHit=5.0
  4873. PaintInPerFrame=0.025
  4874. PaintInFXCount=1
  4875. PaintInFX000=BeetleworxFodder_PaintIn
  4876. ToonPieceCount=5
  4877. ToonPiece000=BeetleworxFodder_ToonHead
  4878. ToonPiece001=BeetleworxFodder_ToonLeg
  4879. ToonPiece002=BeetleworxFodder_ToonTorso
  4880. ToonPiece003=BeetleworxFodder_ToonNeck1
  4881. ToonPiece004=BeetleworxFodder_ToonNeck2
  4882. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:MJ]
  4883. ToonPieceCount=5
  4884. ToonPiece000=BeetleworxFodder_ToonHead_MJ
  4885. ToonPiece001=BeetleworxFodder_ToonLeg_MJ
  4886. ToonPiece002=BeetleworxFodder_ToonTorso_MJ
  4887. ToonPiece003=BeetleworxFodder_ToonNeck1_MJ
  4888. ToonPiece004=BeetleworxFodder_ToonNeck2_MJ
  4889. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:TL]
  4890. ToonPieceCount=3
  4891. ToonPiece000=BeetleworxFodder_Propeller_TL
  4892. ToonPiece001=BeetleworxFodder_ToonTorso_TL
  4893. ToonPiece002=BeetleworxFodder_ToonHead_TL
  4894. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:AUT]
  4895. ToonPieceCount=2
  4896. ToonPiece000=BeetleworxFodder_Head_AUT
  4897. ToonPiece001=BeetleworxFodder_Torso_AUT
  4898. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:FG]
  4899. ToonPieceCount=4
  4900. ToonPiece000=BeetleworxFodder_Head_FG
  4901. ToonPiece001=BeetleworxFodder_Torso_FG
  4902. ToonPiece002=BeetleworxFodder_Neck1_FG
  4903. ToonPiece003=BeetleworxFodder_Neck2_FG
  4904. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:FGgep]
  4905. ToonPieceCount=4
  4906. ToonPiece000=BeetleworxFodder_Head_FG
  4907. ToonPiece001=BeetleworxFodder_Torso_FG
  4908. ToonPiece002=BeetleworxFodder_Neck1_FG
  4909. ToonPiece003=BeetleworxFodder_Neck2_FG
  4910. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:TT]
  4911. ToonPieceCount=2
  4912. ToonPiece000=BeetleworxFodder_Head_TT
  4913. ToonPiece001=BeetleworxFodder_Torso_TT
  4914. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:DG]
  4915. ToonPieceCount=2
  4916. ToonPiece000=BeetleworxFodder_Head_DG
  4917. ToonPiece001=BeetleworxFodder_Torso_DG
  4918. [BEH_BeetleworxMeleeThinnedAttack]
  4919. [BEH_BeetleworxMeleeThinnedAttack_Default]
  4920. WindupIdleTime=0.0
  4921. Version=1
  4922. PostAttack_IdleCycleMin=0
  4923. PostAttack_IdleCycleMax=0
  4924. RequiresPermission=false
  4925. RotateToFaceTarget=true
  4926. RotateToFaceAwayFromTarget=false
  4927. InterruptSamePriorityAttacks=false
  4928. FaceDuringWindup=false
  4929. RelinquishAttackSlot=-1
  4930. WeakPoint=AnimatronicPirateMelee_Chest_WeakCollision
  4931. FleeAcceleration=-1.0
  4932. FleeAfterAttacking=false
  4933. MinFleeDistance=8.0
  4934. MaxFleeDistance=11.0
  4935. FleeDesiredMinDistanceFromTarget=15.0
  4936. FleeMinTravelDistance=5.0
  4937. FleeTime=3.0
  4938. FleeSpeed=10.0
  4939. FleeTimeout=2.0
  4940. ToonPieceCount=6
  4941. ToonPiece000=AnimatronicPirateMelee_Sword
  4942. ToonPiece001=AnimatronicPirateMelee_Face
  4943. ToonPiece002=AnimatronicPirateMelee_Glove
  4944. ToonPiece003=AnimatronicPirateMelee_Jacket
  4945. ToonPiece004=AnimatronicPirateMelee_GloveCuff
  4946. ToonPiece005=AnimatronicPirateMelee_Shirt
  4947. PaintInPerFrame=0.025
  4948. PaintInFXCount=1
  4949. PaintInFX000=BeetleworxMelee_PaintIn
  4950. [BEH_BeetleworxMeleeThinnedAttack_AnimatronicPirateMelee:HM]
  4951. ToonPieceCount=6
  4952. ToonPiece000=AnimatronicPirate_Sword_HM
  4953. ToonPiece001=AnimatronicPirate_Jaw_HM
  4954. ToonPiece002=AnimatronicPirate_Glove_HM
  4955. ToonPiece003=AnimatronicPirate_RibCage_HM
  4956. ToonPiece004=AnimatronicPirate_GloveCuff_HM
  4957. ToonPiece005=AnimatronicPirate_Head_HM
  4958. [BEH_BeetleworxMeleeThinnedAttack_AnimatronicPirateMelee:HM_attic]
  4959. ToonPieceCount=6
  4960. ToonPiece000=AnimatronicPirate_Sword_HM
  4961. ToonPiece001=AnimatronicPirate_Jaw_HM
  4962. ToonPiece002=AnimatronicPirate_Glove_HM
  4963. ToonPiece003=AnimatronicPirate_RibCage_HM
  4964. ToonPiece004=AnimatronicPirate_GloveCuff_HM
  4965. ToonPiece005=AnimatronicPirate_Head_HM
  4966. [BEH_BeetleworxMeleeThinnedAttack_AnimatronicPirateMelee:TL]
  4967. ToonPieceCount=4
  4968. ToonPiece000=AnimatronicPirate_Head_TL
  4969. ToonPiece001=AnimatronicPirate_Pelvis_TL
  4970. ToonPiece002=AnimatronicPirate_UpperBody_TL
  4971. ToonPiece003=AnimatronicPirate_Weapon_TL
  4972. [BEH_BeetleworxMeleeThinnedAttack_AnimatronicPirateMelee:FG]
  4973. ToonPieceCount=6
  4974. ToonPiece000=AnimatronicPirate_Glove_FG
  4975. ToonPiece001=AnimatronicPirate_GloveCuff_FG
  4976. ToonPiece002=AnimatronicPirate_Head_FG
  4977. ToonPiece003=AnimatronicPirate_Torso_FG
  4978. ToonPiece004=AnimatronicPirate_UpArm_FG
  4979. ToonPiece005=AnimatronicPirate_Weapon_FG
  4980. [BEH_BeetleworxMeleeThinnedAttack_AnimatronicPirateMelee:AUT]
  4981. ToonPieceCount=4
  4982. ToonPiece000=AnimatronicPirate_Head_AUT
  4983. ToonPiece001=AnimatronicPirate_Body_AUT
  4984. ToonPiece002=AnimatronicPirate_Waist_AUT
  4985. ToonPiece003=AnimatronicPirate_Weapon_AUT
  4986. [BEH_BeetleworxShared]
  4987. [BEH_BeetleworxShared_Default]
  4988. WeakPointStartColor=(0,0,0)
  4989. WeakPointEndColor=(0,0.4,0)
  4990. WeakPointPulseSpeed=1.5
  4991. [BEH_BlotlingPuddle]
  4992. [BEH_BlotlingPuddle_Default]
  4993. PuddleTemplateIndex=0
  4994. PuddleCountdown=5.0
  4995. AnvilPuddleDistance=5.0
  4996. [BEH_BlotTentacleForcedRetraction]
  4997. [BEH_BlotTentacleForcedRetraction_Default]
  4998. TentaclePaintSuckPhysicsObject=AI_BlotTentacleSmallThree_PaintSuckPhysics
  4999. [BEH_BlotTentacleReachOut]
  5000. [BEH_BlotTentacleReachOut_Default]
  5001. TentacleHideTime=2.2
  5002. TentacleUseTriggeredReach=false
  5003. TentacleReachOutPhysicsObject=AI_BlotTentacleSmallThree_PhysicsOne
  5004. [BEH_BlotTentacleReachOut_BlotTentacle_SmallThree]
  5005. TentacleUseTriggeredReach=false
  5006. [BEH_BlotTentacleReachOut_BlotTentacle_SmallThreeUser]
  5007. TentacleUseTriggeredReach=true
  5008. [BEH_BlotTentacleSweep]
  5009. [BEH_BlotTentacleSweep_Default]
  5010. ArcOneSweepAngle=180
  5011. ArcOneSweepSpeed=90.0
  5012. ArcTwoSweepAngle=360
  5013. ArcTwoSweepSpeed=180.0
  5014. [BEH_BlotworxDragon]
  5015. [BEH_BlotworxDragon_Default]
  5016. Stage1AttackCount=2
  5017. Stage1AttackWait=0.5
  5018. Stage1SprayDuration=3.0
  5019. Stage1BreathStartOffset=0.3
  5020. Stage1BreathHeadTurnRate=0.3
  5021. Stage1AttackLandedWait=2.56666
  5022. Stage1MaxHeadTurn=60.0
  5023. Stage2AttackCount=1
  5024. Stage2AttackWait=0.5
  5025. Stage2SpinDuration=6.0
  5026. Stage2AttackLandedWait=2.13333
  5027. Stage3AttackCount=2
  5028. Stage3SprayDuration=1.0
  5029. Stage3BreathStartWait=1.0
  5030. Stage3BreatheMaxFollowDuration=2.0
  5031. Stage3BoulderAttackDuration=6.0
  5032. Stage3BoulderDropsPerVolley=5
  5033. Stage3BoulderWaitbetweenVolleys=2.0
  5034. Stage3AttackLandedWait=2.4
  5035. Stage3BreathHeadTurnRate=2.0
  5036. Stage3MaxHeadTurn=55.0
  5037. AttackingTurnRate=0.05
  5038. FollowingTurnRate=0.175
  5039. NumAngleSegments=12
  5040. ChaseSpeedDistanceMultiplier=5.0
  5041. ChaseDistanceLowBound=30.0
  5042. ChaseDistanceHighBound=360.0
  5043. Pillar1StartHeadAngle=-1.0
  5044. Pillar1EndHeadAngle=-1.0
  5045. Pillar2StartHeadAngle=-0.24
  5046. Pillar2EndHeadAngle=0.17
  5047. Pillar3StartHeadAngle=1.0
  5048. Pillar3EndHeadAngle=1.0
  5049. [BEH_BlotworxVulnerable]
  5050. [BEH_BlotworxVulnerable_Default]
  5051. VulnerableTime=5.0
  5052. WeakPointCollisionEntityName=""
  5053. PlayerCollisionEntityName=""
  5054. MaskStage=false
  5055. MaskEntityName=""
  5056. VulnerablePlayerCollisionOffset=(0,13,0)
  5057. EndOfVulnerablePriorityWeaponName=""
  5058. EndOfVulnerableWeaponActiveTime=2.0
  5059. EndOfVulnerableDamageVolume=false
  5060. EndOfVulnerableDamageVolumeActiveTime=3.0
  5061. EndOfVulnerableWeaponMinDistance=8.0
  5062. [BEH_BlotworxVulnerable_BruiserBlotworx]
  5063. WeakPointCollisionEntityName=BruiserBlotworxWeakPoint
  5064. PlayerCollisionEntityName=BruiserBlotworxPlayerCollision
  5065. MaskStage=true
  5066. MaskEntityName=BruiserBlotworxMask
  5067. VulnerableTime=5.0
  5068. EndOfVulnerableDamageVolume=true
  5069. [BEH_BlotworxVulnerable_MeleeBlotworx]
  5070. WeakPointCollisionEntityName=MeleeBlotworxWeakPoint
  5071. PlayerCollisionEntityName=MeleeBlotworxPlayerCollision
  5072. EndOfVulnerablePriorityWeaponName=MeleeBlotworxFastShockAttack
  5073. EndOfVulnerableWeaponMinDistance=5.0
  5074. VulnerableTime=6.0
  5075. [BEH_BlotworxVulnerable_RangedBlotworx]
  5076. WeakPointCollisionEntityName=RangerBlotworxWeakPoint
  5077. PlayerCollisionEntityName=RangerBlotworxPlayerCollision
  5078. MaskStage=true
  5079. MaskEntityName=RangedBlotworxMask
  5080. VulnerableTime=5.0
  5081. EndOfVulnerablePriorityWeaponName=RangedBlotworxFastExhaustAttack
  5082. [BEH_BuddyCloseQuartersSpinAttack]
  5083. [BEH_BuddyCloseQuartersSpinAttack_Default]
  5084. EnemyDistance=1.5
  5085. [BEH_BuddyCoopMove]
  5086. [BEH_BuddyCoopMove_Default]
  5087. TeleportTimeoutTime=9.f
  5088. [BEH_BuddyDodgeProjectile]
  5089. [BEH_BuddyDodgeProjectile_Default]
  5090. UpdateInterval=0.33
  5091. CriticalDodgeTime=0.35
  5092. [BEH_BuddyFighting]
  5093. [BEH_BuddyFighting_Default]
  5094. CloseInSpeed=5.5
  5095. BlastAttackDistance=1.5
  5096. StreamAttackDistance=6.0
  5097. CloseEnemyDistance=4.5
  5098. StreamAttackLengh=2.0
  5099. StreamCoolDownLengh=15.0
  5100. BlastCoolDownLengh=20.0
  5101. BoomerangCoolDownLengh=15.0
  5102. SpinCoolDownLengh=1.5
  5103. EnemyUncomfortablyCloseDistance=2.5
  5104. MajorEnemyTooCloseDistance=5.0
  5105. MinFleeDistance=8.0
  5106. MaxFleeDistance=11.0
  5107. FleeTimeOut=4.0
  5108. FleeSpeed=5.5
  5109. GlobalCoolDownLength=10.0
  5110. [BEH_BuddyFollow]
  5111. [BEH_BuddyFollow_Default]
  5112. FollowSpeed=8.0
  5113. FollowCloselySpeed=4.0
  5114. NoFollowDistance=2.5
  5115. DifferentMeshNoFollowDistance=0.8
  5116. MinFollowDistance=8.0
  5117. IdlePriorityDistance=5
  5118. NormalPriorityDistance=8
  5119. AutomaticTeleportDistance=30.0
  5120. FollowCloselyDistance=0.5
  5121. MaxPOIDistance=15.0
  5122. TimeToGetBackOnMesh=5.0
  5123. NonActiveIdlePriorityDistance=8.5
  5124. NonActiveNormalPriorityDistance=15.0
  5125. NonActiveNoFollowDistance=6.0
  5126. ToNonActiveTime=2.5
  5127. CallForHelpWaitTime=5.0
  5128. TeleportToMickeyWaitTime=15.0
  5129. TeleportToMickeyEnabled=true
  5130. FaceDelay=2.2
  5131. EvacuationDistance=40.0
  5132. MinDistanceFromOswaldToTeleport=5.0
  5133. MinDistanceFromMickeyToTeleport=5.0
  5134. [BEH_BuddyGetBackOnMesh]
  5135. [BEH_BuddyGetBackOnMesh_Default]
  5136. MinProgressDistance=1.0
  5137. [BEH_BuddyLeverCooperation]
  5138. [BEH_BuddyLeverCooperation_Default]
  5139. PullPushSpeed=3.5f
  5140. GotoLeverSpeed=5.f
  5141. TeleportDistance=30.f
  5142. [BEH_BuddyRevive]
  5143. [BEH_BuddyRevive_Default]
  5144. RescueSpeed=5.0
  5145. StreamTimeOut=0.5
  5146. [BEH_BuddyUseActionSpot]
  5147. [BEH_BuddyUseActionSpot_Default]
  5148. GotoSpeed=5.0
  5149. [BEH_BunnyChildrenFat]
  5150. [BEH_BunnyChildrenFat_Default]
  5151. FatTime=5.0
  5152. [BEH_BunnyChildrenFleeMickey]
  5153. [BEH_BunnyChildrenFleeMickey_Default]
  5154. FleeSpeed=5.0
  5155. FleeDistance=30.0
  5156. [BEH_BunnyChildrenSpatterMeld]
  5157. [BEH_BunnyChildrenSpatterMeld_Default]
  5158. PursuitSpeed=5.0
  5159. DisableSpatterDistance=1.2
  5160. MeldDistance=1.12
  5161. [BEH_ChargeAttack]
  5162. [BEH_ChargeAttack_Default]
  5163. ChargeWeaponName=""
  5164. LoopingCharge=0
  5165. WindupIdleTime=1.25
  5166. MoveSpeed=10.0
  5167. TargetHitTolerance=1.5
  5168. PostAttack_IdleCycleMin=0
  5169. PostAttack_IdleCycleMax=0
  5170. RequiresPermission=true
  5171. HintTolerance=2.0
  5172. HintSpeed=4.0
  5173. HintHitTolerance=1.5
  5174. TopMoveSpeed=-1.0
  5175. RampUpTime=0
  5176. TimeStoppedToDetectHit=0.15
  5177. MinimumDistanceToFleeAfterAttack=10.0
  5178. BoundaryHitTolerance=1.0
  5179. FleeSpeed=8.0
  5180. MinFleeDistance=15.0
  5181. MaxFleeDistance=18.0
  5182. FleeTime=15.0
  5183. ChangeVulnerabilitiesOnCharge=false
  5184. ChargePaintVulnerability=1.0
  5185. ChargeThinnerVulnerability=1.0
  5186. ChargeElectricVulnerability=1.0
  5187. ChargeKnockbackVulnerability=1.0
  5188. TimeToRelinquishAttackSlot=5000.0
  5189. [BEH_ChargeAttack_BeetleworxCannon]
  5190. WindupIdleTime=0.0
  5191. MoveSpeed=4.5
  5192. [BEH_ChargeAttack_LonesomeGhost]
  5193. WindupIdleTime=0.0
  5194. MoveSpeed=10.0
  5195. [BEH_ChargeAttack_PirateMelee]
  5196. WindupIdleTime=0.0
  5197. MoveSpeed=4.0
  5198. [BEH_ChargeAttack_ShadowBlot]
  5199. LoopingCharge=1
  5200. WindupIdleTime=0.0
  5201. MoveSpeed=25.0
  5202. TargetHitTolerance=4.0
  5203. PostAttack_IdleCycleMin=1
  5204. PostAttack_IdleCycleMax=1
  5205. [BEH_ChargeAttack_RangedBlotworx]
  5206. ChargeWeaponName=RangedBlotworxChargeAttack
  5207. MoveSpeed=4.0
  5208. LoopingCharge=true
  5209. WindupIdleTime=2
  5210. TargetHitTolerance=4.0
  5211. BoundaryHitTolerance=0.1
  5212. TimeStoppedToDetectHit=0.040
  5213. TopMoveSpeed=15.0
  5214. FleeSpeed=8.0
  5215. TimeToRelinquishAttackSlot=0.5
  5216. RequiresPermission=false
  5217. MinimumDistanceToFleeAfterAttack=0.0
  5218. [BEH_ChargeAttack_FodderBlotling]
  5219. ChargeWeaponName=FodderBlotlingChargeAttack
  5220. MoveSpeed=4.0
  5221. LoopingCharge=true
  5222. WindupIdleTime=1
  5223. TopMoveSpeed=15.0
  5224. RampUpTime=4.0
  5225. TargetHitTolerance=0.1
  5226. ChangeVulnerabilitiesOnCharge=true
  5227. ChargePaintVulnerability=0.75
  5228. ChargeThinnerVulnerability=0.75
  5229. ChargeElectricVulnerability=0.75
  5230. ChargeKnockbackVulnerability=0.33
  5231. BoundaryHitTolerance=0.01
  5232. TimeStoppedToDetectHit=.040
  5233. FleeSpeed=8.0
  5234. TimeToRelinquishAttackSlot=0.5
  5235. [BEH_ChargeAttack_FodderBlotling_Hard]
  5236. ChargeWeaponName=FodderBlotlingChargeAttack
  5237. MoveSpeed=8.0
  5238. LoopingCharge=true
  5239. WindupIdleTime=1
  5240. TopMoveSpeed=15.0
  5241. RampUpTime=2.0
  5242. TargetHitTolerance=0.1
  5243. ChangeVulnerabilitiesOnCharge=true
  5244. ChargePaintVulnerability=0.5
  5245. ChargeThinnerVulnerability=0.5
  5246. ChargeElectricVulnerability=0.5
  5247. ChargeKnockbackVulnerability=0.33
  5248. BoundaryHitTolerance=0.01
  5249. TimeStoppedToDetectHit=.040
  5250. FleeSpeed=8.0
  5251. TimeToRelinquishAttackSlot=0.5
  5252. [BEH_CharmedChange]
  5253. [BEH_CharmedChange_Default]
  5254. TriggerStim=1
  5255. Duration=5
  5256. TeamID=3
  5257. BehindOnly=0
  5258. [BEH_CharmedChange_PirateMelee]
  5259. Duration=10.0
  5260. [BEH_ChaseTarget]
  5261. [BEH_ChaseTarget_Default]
  5262. ChaseSpeed=5.0
  5263. ChaseTolerance=2.0
  5264. SlowChaseSpeed=2.f
  5265. SlowChaseRange=5.f
  5266. SlowChaseTime=2.f
  5267. ExtraLineTest=false
  5268. ChaseHintRefineGoalTolerance=2.0
  5269. ChaseHintGotoTolerance=0.1
  5270. [BEH_ChaseTarget_AnimatronicPirateMelee]
  5271. ChaseSpeed=6.0
  5272. ChaseTolerance=0.5
  5273. SlowChaseSpeed=6.0
  5274. [BEH_ChaseTarget_BeetleworxCannon]
  5275. ChaseSpeed=6.0
  5276. ChaseTolerance=2.0
  5277. SlowChaseSpeed=5.0
  5278. SlowChaseRange=8.0
  5279. [BEH_ChaseTarget_RangedBlotworx]
  5280. ChaseSpeed=9.0
  5281. ChaseTolerance=15.0
  5282. SlowChaseSpeed=7.0
  5283. SlowChaseRange=5.0
  5284. [BEH_ChaseTarget_BruiserBlotworx]
  5285. ChaseSpeed=6.0
  5286. ChaseTolerance=2.0
  5287. SlowChaseSpeed=5.0
  5288. SlowChaseRange=8.0
  5289. [BEH_ChaseTarget_MeleeBlotworx]
  5290. ChaseSpeed=4.0
  5291. ChaseTolerance=2.0
  5292. SlowChaseSpeed=3.0
  5293. SlowChaseRange=8.0
  5294. [BEH_ChaseTarget_BeetleworxFodder]
  5295. ChaseSpeed=8.0
  5296. SlowChaseSpeed=5.0
  5297. SlowChaseRange=3.0
  5298. [BEH_ChaseTarget_DropWing]
  5299. ChaseTolerance=3.5
  5300. [BEH_ChaseTarget_LonesomeGhost]
  5301. ChaseSpeed=8.0
  5302. ChaseTolerance=1.0
  5303. [BEH_ChaseTarget_PirateMelee]
  5304. ChaseSpeed=8.0
  5305. [BEH_ChaseTarget_PirateRanged]
  5306. ChaseSpeed=4.0
  5307. [BEH_ChaseTarget_SmallWorldDoll]
  5308. ChaseTolerance=0.1
  5309. ChaseSpeed=5.0
  5310. [BEH_ChaseTarget_SpatterMelee]
  5311. ChaseTolerance=1.5
  5312. SlowChaseSpeed=5
  5313. SlowChaseRange=1.0
  5314. SlowChaseTime=0.0
  5315. [BEH_ChaseTarget_SpatterMelee:Hard]
  5316. ChaseTolerance=1.5
  5317. SlowChaseSpeed=5
  5318. SlowChaseRange=1.0
  5319. SlowChaseTime=0.0
  5320. [BEH_ChaseTarget_SpatterMelee:Hard_SBB]
  5321. ChaseTolerance=1.5
  5322. SlowChaseSpeed=5
  5323. SlowChaseRange=1.0
  5324. SlowChaseTime=0.0
  5325. [BEH_ChaseTarget_SpatterRanged]
  5326. SlowChaseSpeed=5
  5327. SlowChaseRange=1.0
  5328. SlowChaseTime=0.0
  5329. [BEH_ChaseTarget_SpatterRanged_Hard]
  5330. SlowChaseSpeed=5
  5331. SlowChaseRange=1.0
  5332. SlowChaseTime=0.0
  5333. [BEH_ChaseTarget_SpatterRanged:Gulch]
  5334. SlowChaseSpeed=5
  5335. SlowChaseRange=1.0
  5336. SlowChaseTime=0.0
  5337. [BEH_ChaseTarget_PlayingCardMelee]
  5338. ChaseTolerance=1.5
  5339. ChaseSpeed=5.0
  5340. [BEH_ChaseTarget_FodderBlotling]
  5341. ChaseSpeed=5.0
  5342. ChaseTolerance=0.7
  5343. SlowChaseRange=3.0
  5344. SlowChaseSpeed=5.0
  5345. SlowChaseTime=0.0
  5346. IgnoreAttackSlotLimits=true
  5347. ExtraLineTest=true
  5348. [BEH_ChaseTarget_FodderBlotling_Hard]
  5349. ChaseSpeed=5.0
  5350. ChaseTolerance=0.7
  5351. SlowChaseRange=3.0
  5352. SlowChaseSpeed=5.0
  5353. SlowChaseTime=0.0
  5354. IgnoreAttackSlotLimits=true
  5355. ExtraLineTest=true
  5356. [BEH_ChaseTarget_TheBlob]
  5357. ChaseSpeed=3.0
  5358. SlowChaseSpeed=3.0
  5359. ChaseTolerance=3.0
  5360. [BEH_ChaseTarget_TheBlob_Hard]
  5361. ChaseSpeed=3.0
  5362. SlowChaseSpeed=3.0
  5363. ChaseTolerance=3.0
  5364. [BEH_ChaseTarget_Zombie:Pedestrian:Slow]
  5365. ChaseSpeed=1.5
  5366. SlowChaseSpeed=1.5
  5367. [BEH_ChaseTarget_Zombie:Pedestrian:Fast]
  5368. ChaseSpeed=4.0
  5369. SlowChaseSpeed=4.0
  5370. [BEH_ChaseTarget_Zombie:Pete]
  5371. ChaseSpeed=1.3
  5372. SlowChaseSpeed=1.3
  5373. [BEH_ChaseTarget_ShadowBlotGround]
  5374. ChaseTolerance=1.5
  5375. SlowChaseSpeed=5
  5376. SlowChaseRange=1.0
  5377. SlowChaseTime=0.0
  5378. [BEH_CombatCooldown]
  5379. [BEH_CombatCooldown_Default]
  5380. CombatCooldown=0.0
  5381. CombatCooldownSpeed=5.0
  5382. CombatCooldownTolerance=2.5
  5383. TargetToNodeWeight=0.f
  5384. SelfToNodeWeight=0.f
  5385. RadiusOnGraphExit=0.f
  5386. IgnoreCooldownOnValidTarget=false
  5387. AngryAtOtherAIs=false
  5388. FleeOnHitCombatNoPath=false
  5389. MinFleeDistance=0.0
  5390. MaxFleeDistance=3.0
  5391. FleeSpeed=0.0
  5392. FleeTime=0.0
  5393. TransitionIn=true
  5394. [BEH_CombatCooldown_SpatterMelee]
  5395. CombatCooldown=6.0
  5396. CombatCooldownTolerance=3.0
  5397. TargetToNodeWeight=0.65f
  5398. SelfToNodeWeight=1.f
  5399. RadiusOnGraphExit=10.f
  5400. AngryAtOtherAIs=true
  5401. FleeOnHitCombatNoPath=true
  5402. MinFleeDistance=30.0
  5403. MaxFleeDistance=36.0
  5404. FleeSpeed=5.0
  5405. FleeTime=5.00
  5406. [BEH_CombatCooldown_SpatterMelee:Hard]
  5407. CombatCooldown=6.0
  5408. CombatCooldownTolerance=3.0
  5409. TargetToNodeWeight=0.65f
  5410. SelfToNodeWeight=1.f
  5411. RadiusOnGraphExit=10.f
  5412. AngryAtOtherAIs=true
  5413. FleeOnHitCombatNoPath=true
  5414. MinFleeDistance=30.0
  5415. MaxFleeDistance=36.0
  5416. FleeSpeed=5.0
  5417. FleeTime=5.00
  5418. [BEH_CombatCooldown_SpatterMelee:Hard_SBB]
  5419. CombatCooldown=6.0
  5420. CombatCooldownTolerance=3.0
  5421. TargetToNodeWeight=0.65f
  5422. SelfToNodeWeight=1.f
  5423. RadiusOnGraphExit=10.f
  5424. AngryAtOtherAIs=true
  5425. FleeOnHitCombatNoPath=true
  5426. MinFleeDistance=30.0
  5427. MaxFleeDistance=36.0
  5428. FleeSpeed=5.0
  5429. FleeTime=5.00
  5430. [BEH_CombatCooldown_FodderBlotling]
  5431. CombatCooldown=6.0
  5432. CombatCooldownTolerance=3.0
  5433. TargetToNodeWeight=0.65f
  5434. SelfToNodeWeight=1.f
  5435. RadiusOnGraphExit=10.f
  5436. AngryAtOtherAIs=true
  5437. FleeOnHitCombatNoPath=true
  5438. MinFleeDistance=30.0
  5439. MaxFleeDistance=36.0
  5440. FleeSpeed=5.0
  5441. FleeTime=5.0
  5442. TransitionIn=false
  5443. [BEH_CombatCooldown_FodderBlotling_Hard]
  5444. CombatCooldown=6.0
  5445. CombatCooldownTolerance=3.0
  5446. TargetToNodeWeight=0.65f
  5447. SelfToNodeWeight=1.f
  5448. RadiusOnGraphExit=10.f
  5449. AngryAtOtherAIs=true
  5450. FleeOnHitCombatNoPath=true
  5451. MinFleeDistance=15.0
  5452. MaxFleeDistance=19.0
  5453. FleeSpeed=5.0
  5454. FleeTime=2.5
  5455. TransitionIn=false
  5456. [BEH_CombatCooldown_TheBlob]
  5457. CombatCooldown=6.0
  5458. CombatCooldownSpeed=3.0
  5459. [BEH_CombatCooldown_TheBlob_Hard]
  5460. CombatCooldown=6.0
  5461. CombatCooldownSpeed=3.0
  5462. [BEH_CombatCooldown_BeetleworxFodder]
  5463. CombatCooldown=6.0
  5464. CombatCooldownSpeed=5.0
  5465. [BEH_CombatCooldown_DropWing]
  5466. CombatCooldown=2.0
  5467. CombatCooldownSpeed=3.0
  5468. [BEH_CombatStateChange]
  5469. [BEH_CombatStateChange_Default]
  5470. TransitionIn=true
  5471. TransitionOut=true
  5472. RequiresNavigation=true
  5473. FaceTargetOnCombatStateChange=true
  5474. DropCombatOnUnreachableTarget=false
  5475. RequireReachabilityForMostValuedTarget=false
  5476. CombatTransitionOutLowerPriority=true
  5477. TimeToKeepCombatOnTargetLoss=0
  5478. OverrideTurnRate=-1
  5479. [BEH_CombatStateChange_BeetleworxCannon]
  5480. TransitionIn=false
  5481. TransitionOut=true
  5482. [BEH_CombatStateChange_BeetleworxCrawler]
  5483. TransitionIn=true
  5484. TransitionOut=true
  5485. FaceTargetOnCombatStateChange=true
  5486. DropCombatOnUnreachableTarget=true
  5487. OverrideTurnRate=0.5
  5488. RequireReachabilityForMostValuedTarget=true
  5489. TimeToKeepCombatOnTargetLoss=3.0
  5490. [BEH_CombatStateChange_AnimatronicPirateMelee]
  5491. RequireReachabilityForMostValuedTarget=true
  5492. TimeToKeepCombatOnTargetLoss=3.0
  5493. [BEH_CombatStateChange_BeetleworxFodder]
  5494. RequireReachabilityForMostValuedTarget=true
  5495. TimeToKeepCombatOnTargetLoss=3.0
  5496. DropCombatOnUnreachableTarget=true
  5497. [BEH_CombatStateChange_FodderBlotling]
  5498. TransitionIn=false
  5499. TransitionOut=true
  5500. [BEH_CombatStateChange_KamikazeBlotlingStationary]
  5501. RequiresNavigation=false
  5502. FaceTargetOnCombatStateChange=false
  5503. CombatTransitionOutLowerPriority=false
  5504. [BEH_CombatStateChange_TheBlob]
  5505. FaceTargetOnCombatStateChange=false
  5506. [BEH_CombatStateChange_TheBlob_Hard]
  5507. FaceTargetOnCombatStateChange=false
  5508. [BEH_CombatStateChange_Zombie:Pedestrian]
  5509. TransitionIn=true
  5510. TransitionOut=false
  5511. [BEH_CombatStateChange_Zombie:Pete]
  5512. TransitionIn=true
  5513. TransitionOut=false
  5514. [BEH_CombatStateChange_BruiserBlotworx]
  5515. OverrideTurnRate=0.8
  5516. [BEH_CombatStateChange_MeleeBlotworx]
  5517. OverrideTurnRate=0.8
  5518. [BEH_CombatStateChange_RangedBlotworx]
  5519. OverrideTurnRate=0.8
  5520. [BEH_CombatStateChange_DropWing]
  5521. DropCombatOnUnreachableTarget=true
  5522. [BEH_Conversation]
  5523. [BEH_Conversation_Default]
  5524. TurnToFacePlayer=true
  5525. PlayStartupAnimation=false
  5526. PlayResolveAnimation=false
  5527. [BEH_Conversation_ClarabelleCow:ClaraKitchen]
  5528. TurnToFacePlayer=false
  5529. [BEH_Conversation_Gremlin]
  5530. PlayStartupAnimation=true
  5531. PlayResolveAnimation=true
  5532. [BEH_Conversation_HoraceHorsecollar]
  5533. PlayStartupAnimation=true
  5534. [BEH_Conversation_HoraceHorsecollar:MSVisit1]
  5535. TurnToFacePlayer=false
  5536. [BEH_Conversation_LonesomeGhost:Short:V2Gilbert]
  5537. TurnToFacePlayer=false
  5538. [BEH_Conversation_LonesomeGhost:Tall]
  5539. PlayResolveAnimation=true
  5540. [BEH_Conversation_MadameLeota]
  5541. TurnToFacePlayer=false
  5542. [BEH_Conversation_Pedestrian:Female:Cow:Cassandra]
  5543. TurnToFacePlayer=false
  5544. [BEH_Conversation_Pedestrian:Female:Cow:Henrietta]
  5545. TurnToFacePlayer=false
  5546. [BEH_Conversation_Pedestrian:Male:Dog:Louis]
  5547. TurnToFacePlayer=false
  5548. [BEH_Conversation_PirateRanged:RiggerGreene]
  5549. TurnToFacePlayer=false
  5550. [BEH_Conversation_TalkingPhone]
  5551. PlayStartupAnimation=true
  5552. [BEH_DropWingBubbleEmit]
  5553. [BEH_DropWingBubbleEmit_Default]
  5554. emittingTimeInterval=6.0
  5555. ejectAngle=45.0
  5556. ejectVelocity=2.5
  5557. windUpIdleTime=0.2
  5558. idlingFrequency=0.25
  5559. idleLength=5.5
  5560. [BEH_DropWingCarpetBomb]
  5561. [BEH_DropWingCarpetBomb_Default]
  5562. numberOfBombs=6.f
  5563. minAttackDistance=8.f
  5564. maxAttackDistance=11.f
  5565. chaseSpeed=4.f
  5566. initialBombToTargetTime=2.4f
  5567. bombImpactDelay=0.2f
  5568. timeBetweenUses=8.f
  5569. [BEH_DropwingCharge]
  5570. [BEH_DropwingCharge_Default]
  5571. ChargeSpeed=5.0
  5572. ChargeTolerance=1.0
  5573. [BEH_DropWingDeath]
  5574. [BEH_DropWingDeath_Default]
  5575. [BEH_DropWingEnemyClose]
  5576. [BEH_DropWingEnemyClose_Default]
  5577. firingTimeInterval=0.3
  5578. ejectVelocity=25.0
  5579. minDistance=5.0
  5580. maxDistance=15.0
  5581. numberOfShots=7
  5582. retreatDistance=15.0
  5583. retreatSpeed=5.0
  5584. windupTime=0.0
  5585. attackHeight=1.5
  5586. attackFXName=dropwing_LowerMidLip_Transform_DW_bubbleStreamAttack_01a
  5587. cooldownTime=2.0
  5588. [BEH_DropWingGrab]
  5589. [BEH_DropWingGrab_Default]
  5590. CarryHeight=-1.0
  5591. GripOffsetFromTargetTop=-0.2
  5592. HazardDistance=30.0
  5593. TimeBetweenUses=1.0
  5594. SwoopSpeed=6.0
  5595. SwoopDistance=2.0
  5596. MinEngageDistance=0.0
  5597. MaxEngageDistance=5.0
  5598. SwoopBeyondGrabDistance=1.0
  5599. GrabDistance=1.0
  5600. DepositSpeed=3.5
  5601. WarmupSpeed=0.5
  5602. GrabLookAhead=0.3
  5603. TimeToFirstVulnerability=2.0
  5604. VulnerabilityInterval=5.0
  5605. VulnerabilityLength=1.0
  5606. TargetRotationTime=0.25
  5607. ShakeAmountPerSpin=0.25
  5608. ShakeOffLossPerSecond=0.15
  5609. CoolDownTime=3.0
  5610. MaxChaseTime=1.5
  5611. ThrowForce=100
  5612. ThrowHeight=2.5
  5613. HazardDistanceTolerance=1.5
  5614. [BEH_DropwingKnockback]
  5615. [BEH_DropwingKnockback_Default]
  5616. maxHeightDifference=1.0
  5617. [BEH_DropWingPunt]
  5618. [BEH_DropWingPunt_Default]
  5619. TimeBetweenUses=2.f
  5620. MaxEngageDistance=5.f
  5621. PuntDistance=2.5f
  5622. ToWindUpSpeed=5.f
  5623. WindUpTime=2.5f
  5624. PuntForce=250.f
  5625. MaxAllowedAngleDiff=15.f
  5626. [BEH_DropwingRetreat]
  5627. [BEH_DropwingRetreat_Default]
  5628. minRetreatDistance=14.0
  5629. maxRetreatDistance=17.0
  5630. retreatSpeed=6.0
  5631. maxDistanceToEnemyToRetreat=8.0
  5632. [BEH_ElectricBlastStun]
  5633. [BEH_ElectricBlastStun_Default]
  5634. StunTime=3.0
  5635. BlastStimThreshold=3.0
  5636. [BEH_ElectricBlastStun_BeetleworxCannon]
  5637. StunTime=2
  5638. [BEH_ElectricBlastStun_AnimatronicPirateMelee]
  5639. StunTime=4
  5640. [BEH_ElectricDamageReaction]
  5641. [BEH_ElectricDamageReaction_Default]
  5642. ReactToNonDamagingStim=false
  5643. FaceStimDirection=false
  5644. TimeBetweenReacts=0
  5645. NegativeMoodTime=0
  5646. OriginalMoodTime=0
  5647. NegativeMoodOnStartup=false
  5648. HitEffectName=""
  5649. MissEffectName=""
  5650. DifferentReactionForBackStim=false
  5651. BackStimRangeRadiansMin=2.2
  5652. BackStimRangeRadiansMax=3.8
  5653. AnimationTimeOut=5.f
  5654. MinimumStimAmount=0.f
  5655. StimulusAlias=""
  5656. WeaponName=""
  5657. [BEH_ElectricDamageReaction_AnimatronicDaisy]
  5658. ReactToNonDamagingStim=true
  5659. TimeBetweenReacts=0.5
  5660. NegativeMoodTime=4
  5661. NegativeMoodOnStartup=true
  5662. [BEH_ElectricDamageReaction_AnimatronicDonald]
  5663. ReactToNonDamagingStim=true
  5664. TimeBetweenReacts=0.5
  5665. NegativeMoodTime=4
  5666. NegativeMoodOnStartup=true
  5667. [BEH_ElectricDamageReaction_AnimatronicGoofy]
  5668. ReactToNonDamagingStim=true
  5669. TimeBetweenReacts=0.5
  5670. NegativeMoodTime=4
  5671. OriginalMoodTime=2
  5672. NegativeMoodOnStartup=true
  5673. [BEH_ElectricDamageReaction_BunnyChildren]
  5674. FaceStimDirection=true
  5675. [BEH_ElectricDamageReaction_ClarabelleCow]
  5676. ReactToNonDamagingStim=true
  5677. TimeBetweenReacts=0.5
  5678. NegativeMoodTime=4
  5679. NegativeMoodOnStartup=true
  5680. [BEH_ElectricDamageReaction_Gremlin]
  5681. MinimumStimAmount=1.f
  5682. ReactToNonDamagingStim=true
  5683. TimeBetweenReacts=0.466
  5684. NegativeMoodTime=4
  5685. NegativeMoodOnStartup=true
  5686. [BEH_ElectricDamageReaction_HoraceHorsecollar]
  5687. ReactToNonDamagingStim=true
  5688. TimeBetweenReacts=0.5
  5689. NegativeMoodTime=4
  5690. OriginalMoodTime=4.3
  5691. [BEH_ElectricDamageReaction_LonesomeGhost]
  5692. ReactToNonDamagingStim=true
  5693. TimeBetweenReacts=0.5
  5694. NegativeMoodTime=4
  5695. NegativeMoodOnStartup=true
  5696. [BEH_ElectricDamageReaction_Oswald]
  5697. ReactToNonDamagingStim=true
  5698. TimeBetweenReacts=0.5
  5699. NegativeMoodTime=4
  5700. NegativeMoodOnStartup=true
  5701. [BEH_ElectricDamageReaction_Pedestrian]
  5702. ReactToNonDamagingStim=true
  5703. NegativeMoodOnStartup=true
  5704. [BEH_ElectricDamageReaction_Pedestrian:Female]
  5705. TimeBetweenReacts=0.233
  5706. NegativeMoodTime=4
  5707. [BEH_ElectricDamageReaction_Pedestrian:Male]
  5708. TimeBetweenReacts=0.333
  5709. NegativeMoodTime=4
  5710. OriginalMoodTime=2
  5711. [BEH_ElectricDamageReaction_Pete]
  5712. ReactToNonDamagingStim=true
  5713. TimeBetweenReacts=0.5
  5714. NegativeMoodTime=4
  5715. NegativeMoodOnStartup=true
  5716. [BEH_ElectricDamageReaction_Pete:Pan]
  5717. NegativeMoodTime=0
  5718. NegativeMoodOnStartup=false
  5719. [BEH_ElectricDamageReaction_PirateMelee]
  5720. ReactToNonDamagingStim=true
  5721. TimeBetweenReacts=0.2
  5722. NegativeMoodTime=4
  5723. OriginalMoodTime=4
  5724. [BEH_ElectricDamageReaction_PirateRanged]
  5725. ReactToNonDamagingStim=true
  5726. TimeBetweenReacts=0.5
  5727. NegativeMoodTime=4
  5728. [BEH_ElectricDamageReaction_PlayingCard]
  5729. ReactToNonDamagingStim=true
  5730. TimeBetweenReacts=0.5
  5731. NegativeMoodTime=4
  5732. NegativeMoodOnStartup=true
  5733. [BEH_ElectricDamageReaction_ShadowBlot]
  5734. TimeBetweenReacts=1
  5735. [BEH_ElectricDamageReaction_ShadowBlotHands]
  5736. TimeBetweenReacts=5
  5737. [BEH_ElectricDamageReaction_Smee]
  5738. ReactToNonDamagingStim=true
  5739. TimeBetweenReacts=0.5
  5740. NegativeMoodTime=0
  5741. [BEH_ElectricDamageReaction_SpatterRanged]
  5742. ReactToNonDamagingStim=false
  5743. TimeBetweenReacts=5.0
  5744. [BEH_ElectricDamageReaction_SpatterRanged:Hard]
  5745. ReactToNonDamagingStim=false
  5746. TimeBetweenReacts=5.0
  5747. [BEH_ElectricDamageReaction_SpatterRanged:Gulch]
  5748. ReactToNonDamagingStim=false
  5749. TimeBetweenReacts=5.0
  5750. [BEH_ElectricDamageReaction_SpatterMelee]
  5751. ReactToNonDamagingStim=true
  5752. TimeBetweenReacts=3.0
  5753. [BEH_ElectricDamageReaction_SpatterMelee:Hard]
  5754. ReactToNonDamagingStim=false
  5755. TimeBetweenReacts=5.0
  5756. [BEH_ElectricDamageReaction_SpatterMelee:Hard_SBB]
  5757. ReactToNonDamagingStim=false
  5758. TimeBetweenReacts=5.0
  5759. [BEH_ElectricDamageReaction_FodderBlotling]
  5760. ReactToNonDamagingStim=true
  5761. TimeBetweenReacts=1.0
  5762. [BEH_ElectricDamageReaction_FodderBlotling_Hard]
  5763. ReactToNonDamagingStim=false
  5764. TimeBetweenReacts=5.0
  5765. [BEH_ElectricStreamStun]
  5766. [BEH_ElectricStreamStun_Default]
  5767. StunTime=0.5
  5768. BlastStimThreshold=3.0
  5769. [BEH_ElectroStunned]
  5770. [BEH_ElectroStunned_Default]
  5771. StunTime=3
  5772. [BEH_ElectroStunned_BeetleworxCrawler]
  5773. StunTime=3
  5774. [BEH_ElectroStunned_BeetleworxCannon]
  5775. StunTime=3
  5776. [BEH_ElectroStunned_AnimatronicPirateMelee]
  5777. StunTime=3
  5778. [BEH_ElectroStunned_AnimatronicFodder]
  5779. StunTime=3
  5780. [BEH_EvacuateNoStoppingZone]
  5781. [BEH_EvacuateNoStoppingZone_Default]
  5782. EvacuationDistance=80.0
  5783. EvacuationSpeed=5.0
  5784. [BEH_EvacuateOswaldOnlyZone]
  5785. [BEH_EvacuateOswaldOnlyZone_Default]
  5786. EvacuationDistance=80.0
  5787. EvacuationSpeed=1.0
  5788. [BEH_Explode]
  5789. [BEH_Explode_Default]
  5790. MinimumDistanceToExplode=4
  5791. ExplodeDelayFromBehavior=3
  5792. ExplodeDelayFromStim=2
  5793. RepelRadius=10
  5794. ExplosionAnimationDuration=0.4
  5795. [BEH_ExtractAmmo]
  5796. [BEH_ExtractAmmo_Default]
  5797. Duration=1.0
  5798. Tolerance=3.0
  5799. Speed=4.0
  5800. [BEH_FairyDamageReaction]
  5801. [BEH_FairyDamageReaction_Default]
  5802. ReactToNonDamagingStim=true
  5803. FaceStimDirection=false
  5804. TimeBetweenReacts=0
  5805. NegativeMoodTime=0
  5806. OriginalMoodTime=0
  5807. NegativeMoodOnStartup=false
  5808. HitEffectName=""
  5809. MissEffectName=""
  5810. DifferentReactionForBackStim=false
  5811. BackStimRangeRadiansMin=2.2
  5812. BackStimRangeRadiansMax=3.8
  5813. AnimationTimeOut=20.0
  5814. MinimumStimAmount=0.f
  5815. StimulusAlias=""
  5816. WeaponName=""
  5817. AnimationSequenceOnResolve=true
  5818. FloatTime=20.0
  5819. IgnoreFloat=false
  5820. [BEH_FairyDamageReaction_DropWing]
  5821. IgnoreFloat=true
  5822. [BEH_FindTreasure]
  5823. [BEH_FindTreasure_Default]
  5824. GotoSpeed=1.0
  5825. Tolerance=1.0
  5826. MinimumTreasureDistance=15.0
  5827. [BEH_FindTreasure_FodderBlotling]
  5828. GotoSpeed=4.0
  5829. [BEH_FindTreasure_FodderBlotling_Hard]
  5830. GotoSpeed=4.0
  5831. [BEH_FodderBlotlingSpotEnemy]
  5832. [BEH_FodderBlotlingSpotEnemy_Default]
  5833. TimeBetweenAlarms=20.0
  5834. TimeInAlarmMode=2.7
  5835. [BEH_FodderBlotlingWander]
  5836. [BEH_FodderBlotlingWander_Default]
  5837. MoveSpeed=0.475
  5838. RunProb=0.0
  5839. RunSpeed=5
  5840. IdleTriggerTime=5.0
  5841. IdleDuration=5.0
  5842. LongIdleTime=15.0
  5843. GetSpeedFromBehaviorGraph=false
  5844. [BEH_Follow]
  5845. [BEH_Follow_Default]
  5846. FollowSpeed=2.0
  5847. MinFollowDistance=2.0
  5848. MaxFollowDistance=10.0
  5849. [BEH_Follow_FodderBlotling]
  5850. FollowSpeed=4.0
  5851. MinFollowDistance=2.0
  5852. MaxFollowDistance=10.0
  5853. [BEH_Follow_FodderBlotling_Hard]
  5854. FollowSpeed=4.0
  5855. MinFollowDistance=2.0
  5856. MaxFollowDistance=10.0
  5857. [BEH_Follow_Pedestrian:Male]
  5858. FollowSpeed=4.0
  5859. [BEH_FormShift]
  5860. [BEH_FormShift_LonesomeGhost]
  5861. TimeBeforeUse=10.0
  5862. [BEH_GetTossedBehavior]
  5863. [BEH_GetTossedBehavior_Default]
  5864. GotoTosserPartnerSpeed=5.0
  5865. [BEH_GoBlobRanged]
  5866. [BEH_GoBlobRanged_Default]
  5867. WeaponName=SpatterRangedWeapon
  5868. WindupIdleTime=1.0
  5869. PostAttack_IdleCycleMin=0
  5870. PostAttack_IdleCycleMax=0
  5871. RequiresPermission=true
  5872. SupportsMultipleAttacks=false
  5873. NumberOfAttacksMin=1
  5874. NumberOfAttacksMax=1
  5875. [BEH_Greet]
  5876. [BEH_Greet_Default]
  5877. TimeBetweenGreets=10.0
  5878. FacePlayer=false
  5879. [BEH_GremlinPlaceOrRemoveItem]
  5880. [BEH_GremlinPlaceOrRemoveItem_Default]
  5881. MoveItemTime=10
  5882. [BEH_HitReaction]
  5883. [BEH_HitReaction_Default]
  5884. StompedReaction=0
  5885. [BEH_InAir]
  5886. [BEH_InAir_Default]
  5887. LandTimeout=5.0
  5888. TimeInAir=0.034
  5889. [BEH_InAir_Gremlin]
  5890. LandTimeout=10.0
  5891. [BEH_InAir_Pete:Black]
  5892. LandTimeout=0.5
  5893. [BEH_KamikazeBlotlingAnvilHitReaction]
  5894. [BEH_KamikazeBlotlingAnvilHitReaction_Default]
  5895. FaceAnvil=true
  5896. AwakeTimer=5.0
  5897. AnvilRememberTime=1.0
  5898. [BEH_KamikazeChase]
  5899. [BEH_KamikazeChase_Default]
  5900. ChaseSpeed=5.8
  5901. ChaseTolerance=1.5
  5902. SlowChaseSpeed=2.f
  5903. SlowChaseRange=0.f
  5904. SlowChaseTime=2.f
  5905. LockAsMelee=true
  5906. IgnoreAttackSlotLimits=true
  5907. BombTimer=6.0
  5908. Stage1BlendStart=0.3
  5909. Stage1BlendTime=0.1
  5910. Stage2BlendStart=0.6
  5911. Stage2BlendTime=0.1
  5912. Stage1Blend=0.5
  5913. Stage2Blend=1.0
  5914. BellyReachGreenPercent=0.7
  5915. [BEH_KamikazeCountdown]
  5916. [BEH_KamikazeCountdown_Default]
  5917. ThinnerStimPlaybackIncrease=0.3
  5918. ThinnerStimMaximumPlayback=5.0
  5919. PaintStimPlaybackDecrease=0.1
  5920. PaintStimMinimumPlayback=0.5
  5921. ContinueFacingDuringWindup=false
  5922. FaceBeforeWindup=false
  5923. DistanceToCancel=15.0
  5924. NoTurnBackTime=4.1
  5925. ResetPaintThinnerCounterOnDistance=true
  5926. [BEH_KamikazePassiveReaction]
  5927. [BEH_KamikazePassiveReaction_Default]
  5928. TimeBetweenReactions=1.0
  5929. [BEH_KamikazeScare]
  5930. [BEH_KamikazeScare_Default]
  5931. ScareDistance=11.0
  5932. ScareTurnRate=16
  5933. MaxScarePlayback=1.6
  5934. [BEH_KnockBack]
  5935. [BEH_KnockBack_Default]
  5936. InvulTimerOnEnter=0.0
  5937. InvulTimerOnExit=0.0
  5938. KnockbackEffectIndex=0
  5939. KnockbackEffectInterval=1.0
  5940. KnockbackEffectName=SpatterImpactFX
  5941. [BEH_KnockBack_AnimatronicPirateRanged]
  5942. InvulTimerOnEnter=100.0
  5943. InvulTimerOnExit=3.0
  5944. [BEH_KnockBack_AnimatronicPirateMelee]
  5945. InvulTimerOnEnter=100.0
  5946. InvulTimerOnExit=3.0
  5947. [BEH_KnockBack_FodderBlotling]
  5948. KnockbackEffectIndex=1
  5949. [BEH_KnockBack_FodderBlotling_Hard]
  5950. KnockbackEffectIndex=1
  5951. [BEH_KnockBack_BeetleworxFodder]
  5952. KnockbackEffectName=BeetleworxFodderImpactFX
  5953. [BEH_KnockBack_Oswald]
  5954. KnockbackEffectName=MK_ImpactFX
  5955. [BEH_KnockbackDamageReaction]
  5956. [BEH_KnockbackDamageReaction_Default]
  5957. ReactToNonDamagingStim=true
  5958. FaceStimDirection=false
  5959. TimeBetweenReacts=0
  5960. NegativeMoodTime=0
  5961. OriginalMoodTime=0
  5962. NegativeMoodOnStartup=false
  5963. HitEffectName=""
  5964. MissEffectName=""
  5965. DifferentReactionForBackStim=false
  5966. BackStimRangeRadiansMin=2.2
  5967. BackStimRangeRadiansMax=3.8
  5968. AnimationTimeOut=5.f
  5969. MinimumStimAmount=0.f
  5970. StimulusAlias=""
  5971. WeaponName=""
  5972. AnimationSequenceOnResolve=false
  5973. [BEH_KnockbackDamageReaction_AnimatronicDaisy]
  5974. StimulusAlias="Anvil"
  5975. NegativeMoodTime=4
  5976. NegativeMoodOnStartup=true
  5977. [BEH_KnockbackDamageReaction_AnimatronicDonald]
  5978. StimulusAlias="Anvil"
  5979. NegativeMoodTime=4
  5980. NegativeMoodOnStartup=true
  5981. [BEH_KnockbackDamageReaction_AnimatronicGoofy]
  5982. StimulusAlias="Anvil"
  5983. NegativeMoodTime=4
  5984. OriginalMoodTime=2
  5985. NegativeMoodOnStartup=true
  5986. [BEH_KnockbackDamageReaction_BeetleworxCrawler]
  5987. ReactToNonDamagingStim=true
  5988. MinimumStimAmount=2.f
  5989. [BEH_KnockbackDamageReaction_BeetleworxFodder]
  5990. FaceStimDirection=true
  5991. [BEH_KnockbackDamageReaction_ClarabelleCow]
  5992. StimulusAlias="Anvil"
  5993. NegativeMoodTime=4
  5994. NegativeMoodOnStartup=true
  5995. [BEH_KnockbackDamageReaction_DropWing]
  5996. ReactToNonDamagingStim=true
  5997. AnimationTimeOut=2.0
  5998. AnimationSequenceOnResolve=true
  5999. [BEH_KnockbackDamageReaction_Gremlin]
  6000. StimulusAlias="Anvil"
  6001. NegativeMoodTime=4
  6002. NegativeMoodOnStartup=true
  6003. [BEH_KnockbackDamageReaction_HoraceHorsecollar]
  6004. StimulusAlias="Anvil"
  6005. NegativeMoodTime=4
  6006. OriginalMoodTime=4.3
  6007. [BEH_KnockbackDamageReaction_LonesomeGhost]
  6008. StimulusAlias="Anvil"
  6009. NegativeMoodTime=4
  6010. NegativeMoodOnStartup=true
  6011. [BEH_KnockbackDamageReaction_Oswald]
  6012. StimulusAlias="Anvil"
  6013. NegativeMoodTime=4
  6014. NegativeMoodOnStartup=true
  6015. [BEH_KnockbackDamageReaction_Pedestrian]
  6016. StimulusAlias="Anvil"
  6017. NegativeMoodTime=4
  6018. NegativeMoodOnStartup=true
  6019. [BEH_KnockbackDamageReaction_Pedestrian:Male]
  6020. OriginalMoodTime=2
  6021. [BEH_KnockbackDamageReaction_Pete]
  6022. StimulusAlias="Anvil"
  6023. NegativeMoodTime=4
  6024. NegativeMoodOnStartup=true
  6025. [BEH_KnockbackDamageReaction_Pete:Pan]
  6026. NegativeMoodTime=0
  6027. NegativeMoodOnStartup=false
  6028. [BEH_KnockbackDamageReaction_PirateMelee]
  6029. StimulusAlias="Anvil"
  6030. NegativeMoodTime=4
  6031. OriginalMoodTime=4
  6032. [BEH_KnockbackDamageReaction_PirateRanged]
  6033. StimulusAlias="Anvil"
  6034. NegativeMoodTime=4
  6035. [BEH_KnockbackDamageReaction_PlayingCard]
  6036. StimulusAlias="Anvil"
  6037. NegativeMoodTime=4
  6038. NegativeMoodOnStartup=true
  6039. [BEH_KnockbackDamageReaction_Smee]
  6040. StimulusAlias="Anvil"
  6041. NegativeMoodTime=0
  6042. [BEH_LonesomeGhostMeleeAttack]
  6043. [BEH_LonesomeGhostMeleeAttack_Default]
  6044. WindupIdleTime=0.0
  6045. PostAttack_IdleCycleMin=1
  6046. PostAttack_IdleCycleMax=2
  6047. RotateToFaceTarget=true
  6048. RequiresPermission=true
  6049. [BEH_LonesomeGhostWatchAttraction]
  6050. [BEH_LonesomeGhostWatchAttraction_Default]
  6051. AttractionViewDistance=2.0
  6052. AttractionFollowSpeed=5.0
  6053. [BEH_MadDoctorSpider]
  6054. [BEH_MadDoctorSpider_MadDoctorSpider]
  6055. BreatheTurnSpeed=3
  6056. LegAttackTurnSpeed=4
  6057. ChargeAttackTurnSpeed=2
  6058. JumpTurnSpeed=12
  6059. AnvilStunTime=8.0
  6060. [BEH_MechTurret]
  6061. [BEH_MechTurret_Default]
  6062. StunnedTime=10.0
  6063. HackedTime=15.0
  6064. FaultTime=3.0
  6065. AnvilStunnedTime=4.5
  6066. FlasksSpeed=0.3
  6067. ClockSketchAnimSpeed=0.05
  6068. CoolDownTime=1.0
  6069. FaceTVSpeed=0.25
  6070. AttackTVDelay=1.0
  6071. NoofShotsAtTV=10
  6072. NoofPhase1Reloads=1
  6073. NoofPhase2Reloads=1
  6074. NoofPhase3Reloads=1
  6075. FaceLoaderSpeed=1.0
  6076. FaceNewTargetSpeed=1.0
  6077. TargetPositionOffsetY=1.0
  6078. Standard_NoofBombsPhase1=6
  6079. Standard_NoofBombsPhase2=12
  6080. Standard_NoofBombsPhase3=18
  6081. Standard_FacingTargetSpeedPhase1=1.0
  6082. Standard_FacingTargetSpeedPhase2=1.0
  6083. Standard_FacingTargetSpeedPhase3=1.0
  6084. Thinner_NoofBombsPhase1=3
  6085. Thinner_NoofBombsPhase2=6
  6086. Thinner_NoofBombsPhase3=6
  6087. Thinner_FacingTargetSpeedPhase1=1.0
  6088. Thinner_FacingTargetSpeedPhase2=1.0
  6089. Thinner_FacingTargetSpeedPhase3=1.0
  6090. Forward_NoofBombsPhase1=8
  6091. Forward_NoofBombsPhase2=10
  6092. Forward_NoofBombsPhase3=12
  6093. Forward_FacingTargetSpeedPhase1=1.0
  6094. Forward_FacingTargetSpeedPhase2=1.0
  6095. Forward_FacingTargetSpeedPhase3=1.0
  6096. Clockwise_NoofBombsPhase1=5
  6097. Clockwise_NoofBombsPhase2=7
  6098. Clockwise_NoofBombsPhase3=9
  6099. Clockwise_FacingTargetSpeedPhase1=1.0
  6100. Clockwise_FacingTargetSpeedPhase2=1.0
  6101. Clockwise_FacingTargetSpeedPhase3=1.0
  6102. Clockwise_LeftAnglePhase1=20
  6103. Clockwise_LeftAnglePhase2=20
  6104. Clockwise_LeftAnglePhase3=20
  6105. Clockwise_RightAnglePhase1=20
  6106. Clockwise_RightAnglePhase2=20
  6107. Clockwise_RightAnglePhase3=20
  6108. Clockwise_MinFacingValue=-200.0
  6109. Clockwise_MaxFacingValue=200.0
  6110. Random_NoofBombsPhase1=1
  6111. Random_NoofBombsPhase2=1
  6112. Random_NoofBombsPhase3=1
  6113. Random_FacingTargetSpeedPhase1=1.0
  6114. Random_FacingTargetSpeedPhase2=1.0
  6115. Random_FacingTargetSpeedPhase3=1.0
  6116. Random_MinOffsetXPhase1=6.0
  6117. Random_MinOffsetXPhase2=6.0
  6118. Random_MinOffsetXPhase3=6.0
  6119. Random_MaxOffsetXPhase1=6.0
  6120. Random_MaxOffsetXPhase2=6.0
  6121. Random_MaxOffsetXPhase3=6.0
  6122. Random_MinOffsetZPhase1=6.0
  6123. Random_MinOffsetZPhase2=6.0
  6124. Random_MinOffsetZPhase3=6.0
  6125. Random_MaxOffsetZPhase1=6.0
  6126. Random_MaxOffsetZPhase2=6.0
  6127. Random_MaxOffsetZPhase3=6.0
  6128. JunkBallShotDelay=1.5
  6129. ThinnerBombShotDelay=1.0
  6130. [BEH_MeleeAttack]
  6131. [BEH_MeleeAttack_Default]
  6132. WeaponName=SpatterMeleeWeapon
  6133. WindupIdleTime=0.0
  6134. Version=1
  6135. PostAttack_IdleCycleMin=0
  6136. PostAttack_IdleCycleMax=0
  6137. RotateToFaceTarget=true
  6138. RotateToFaceAwayFromTarget=false
  6139. RequiresPermission=true
  6140. InterruptSamePriorityAttacks=false
  6141. RelinquishAttackSlot=-1
  6142. FleeAcceleration=-1.0
  6143. FleeAfterAttacking=false
  6144. RetryOnFleeFailure=false
  6145. MinFleeDistance=8.0
  6146. MaxFleeDistance=11.0
  6147. FleeSpeed=8.0
  6148. FleeTimeout=2.0
  6149. FleeMinTravelDistance=8.0
  6150. FaceDuringWindup=false
  6151. [BEH_MeleeAttack_SpatterMelee]
  6152. RelinquishAttackSlot=4
  6153. [BEH_MeleeAttack_MeleeBlotworx]
  6154. RelinquishAttackSlot=4
  6155. ShockAttackWeaponName=MeleeBlotworxFastShockAttack
  6156. ResetWeaponTime=0.5
  6157. ShockHandBallFXName=MeleeBlotworx_LeftLowerRobotArm_Transform_meleeBlotworx_shockShieldHand_01a
  6158. [BEH_MeleeAttack_BeetleworxFodder]
  6159. WeaponName=BeetleworxFodderWeapon
  6160. [BEH_MeleeAttack_BeetleworxCannon]
  6161. RequiresPermission=false
  6162. [BEH_MeleeAttack_BruiserBlotworx]
  6163. RequiresPermission=false
  6164. [BEH_MeleeAttack_AnimatronicPirateMelee]
  6165. RequiresPermission=false
  6166. [BEH_MeleeAttack_ShadowBlotHands]
  6167. RequiresPermission=false
  6168. PostAttack_IdleCycleMin=2
  6169. PostAttack_IdleCycleMax=2
  6170. [BEH_MeleeAttack_SpatterRanged]
  6171. RequiresPermission=false
  6172. InterruptSamePriorityAttacks=true
  6173. [BEH_MeleeAttack_SpatterRanged_Hard]
  6174. RequiresPermission=false
  6175. InterruptSamePriorityAttacks=true
  6176. [BEH_MeleeAttack_SpatterRanged:Gulch]
  6177. RequiresPermission=false
  6178. InterruptSamePriorityAttacks=true
  6179. [BEH_MeleeAttack_RangedBlotworx]
  6180. RotateToFaceTarget=false
  6181. RotateToFaceAwayFromTarget=true
  6182. FleeAfterAttacking=true
  6183. FaceDuringWindup=true
  6184. FleeSpeed=15.0
  6185. MinFleeDistance=10.0
  6186. MaxFleeDistance=13.0
  6187. FleeAcceleration=100.0
  6188. RetryOnFleeFailure=true
  6189. [BEH_MeleeSpatterChaseTarget]
  6190. [BEH_MeleeSpatterChaseTarget_Default]
  6191. ChaseSpeed=5.0
  6192. ChaseTolerance=2.0
  6193. SlowChaseSpeed=5
  6194. SlowChaseRange=1.0
  6195. SlowChaseTime=0.0
  6196. [BEH_MeleeSpatterMeld]
  6197. [BEH_MeleeSpatterMeld_Default]
  6198. MeldResultTemplateIndex=1
  6199. SpawnResultTemplateIndex=2
  6200. SpawnInterruptTemplateIndex=3
  6201. MeldPartnerRunSpeed=4.0
  6202. MeldPartnerRunTolerance=1.5
  6203. MeldRadius=50.0
  6204. PrePuddletime=1.0
  6205. Puddletime=5.0
  6206. TimeAfterFailedMeldBeforeMeld=10.0
  6207. [BEH_NewRideClaw]
  6208. [BEH_NewRideClaw_NewRideHand]
  6209. SmashPreAttackTime=0.1
  6210. GrabPreAttackTime=0.1
  6211. ZapPreAttackTime=0.5
  6212. ZapAttackTime=1.5
  6213. TrackPlayerTime=0.1
  6214. RecoverTime=0.1
  6215. MaxGrabDistance=2.5
  6216. GrabAttackTime=1.0
  6217. StunnedTime=2.0
  6218. FairyTime=4.0
  6219. PaintCutsceneAmount=200
  6220. ThinnerCutsceneAmount=200
  6221. PaintThinnerTankCapacity=200
  6222. MinTrackingAngle=-155.0
  6223. MaxTrackingAngle=-25.0
  6224. IdleTurnRate=0.8
  6225. PreGrabTurnRate=1.0
  6226. ShakeAmountPerSpin=0.055
  6227. ZapShotDelay=1.5
  6228. GuardianTarget="NRH_IrisCollision"
  6229. [BEH_NPCNoticeMickey]
  6230. [BEH_NPCNoticeMickey_Default]
  6231. Range=3.0
  6232. IdleTime=1.0
  6233. AngleTolerance=45.0
  6234. ActivateInNegativeMood=false
  6235. [BEH_NPCNoticeMickey_Oswald]
  6236. Range=7.0
  6237. AngleTolerance=15.0
  6238. [BEH_NPCNoticeMickey_Pete:Pan]
  6239. ActivateInNegativeMood=true
  6240. [BEH_NPCNoticeMickey_Zombie]
  6241. Range=1.5
  6242. [BEH_NPCNoticeMickey_Ortensia:DBC]
  6243. Range=0
  6244. [BEH_Oswald2DBallAvoidance]
  6245. [BEH_Oswald2DBallAvoidance_Default]
  6246. CloseDistanceVar=3.0
  6247. [BEH_OswaldCarried]
  6248. [BEH_OswaldCarried_Default]
  6249. InitialWaitTime=1.0
  6250. [BEH_OswaldDeath]
  6251. [BEH_OswaldDeath_Default]
  6252. RespawnTimeOut=7.0
  6253. ReviveTimeVar=2.0
  6254. PuddleEffectStartScale=0.85
  6255. PuddleEffectEndScale=1.0
  6256. TimeToStartPuddledEffect=1.0
  6257. TimeToScaleInPuddleEffectVar=0.15
  6258. TimeToScaleOutPuddleEffectVar=0.15
  6259. RespawnWarpEffectName=MickeyRespawnWarp
  6260. RespawnEffectName=MickeyRespawnSpawn
  6261. PuddleEffectName=MickeyPuddledFX
  6262. [BEH_OswaldSelfInk]
  6263. [BEH_OswaldSelfInk_Default]
  6264. MoveToSpeed=5.0
  6265. MoveToPrecision=0.25
  6266. [BEH_OswaldThinnedOutFlee]
  6267. [BEH_OswaldThinnedOutFlee_Default]
  6268. MaxJumpDistance=10.0
  6269. [BEH_PaintDamageReaction]
  6270. [BEH_PaintDamageReaction_Default]
  6271. ReactToNonDamagingStim=true
  6272. FaceStimDirection=false
  6273. TimeBetweenReacts=0
  6274. NegativeMoodTime=0
  6275. OriginalMoodTime=0
  6276. NegativeMoodOnStartup=false
  6277. HitEffectName=""
  6278. MissEffectName=""
  6279. DifferentReactionForBackStim=false
  6280. BackStimRangeRadiansMin=2.2
  6281. BackStimRangeRadiansMax=3.8
  6282. AnimationTimeOut=5.f
  6283. MinimumStimAmount=0.f
  6284. StimulusAlias=""
  6285. WeaponName=""
  6286. AnimationSequenceOnResolve=false
  6287. [BEH_PaintDamageReaction_pigFiddler]
  6288. TimeBetweenReacts=0.633
  6289. NegativeMoodTime=4
  6290. [BEH_PaintDamageReaction_AnimatronicDaisy]
  6291. ReactToNonDamagingStim=true
  6292. TimeBetweenReacts=0.5
  6293. NegativeMoodTime=4
  6294. NegativeMoodOnStartup=true
  6295. [BEH_PaintDamageReaction_AnimatronicDonald]
  6296. ReactToNonDamagingStim=true
  6297. TimeBetweenReacts=0.5
  6298. NegativeMoodTime=4
  6299. NegativeMoodOnStartup=true
  6300. [BEH_PaintDamageReaction_AnimatronicGoofy]
  6301. ReactToNonDamagingStim=true
  6302. TimeBetweenReacts=0.5
  6303. NegativeMoodTime=4
  6304. OriginalMoodTime=2
  6305. NegativeMoodOnStartup=true
  6306. [BEH_PaintDamageReaction_BunnyChildren]
  6307. TimeBetweenReacts=0.792
  6308. [BEH_PaintDamageReaction_ClarabelleCow]
  6309. ReactToNonDamagingStim=true
  6310. TimeBetweenReacts=0.5
  6311. NegativeMoodTime=4
  6312. NegativeMoodOnStartup=true
  6313. [BEH_PaintDamageReaction_Gremlin]
  6314. MinimumStimAmount=0.3f
  6315. ReactToNonDamagingStim=true
  6316. TimeBetweenReacts=0.466
  6317. NegativeMoodTime=1
  6318. NegativeMoodOnStartup=true
  6319. [BEH_PaintDamageReaction_HoraceHorsecollar]
  6320. ReactToNonDamagingStim=true
  6321. TimeBetweenReacts=0.5
  6322. NegativeMoodTime=0.9
  6323. OriginalMoodTime=4.3
  6324. [BEH_PaintDamageReaction_LonesomeGhost]
  6325. ReactToNonDamagingStim=true
  6326. TimeBetweenReacts=0.5
  6327. NegativeMoodTime=4
  6328. NegativeMoodOnStartup=true
  6329. [BEH_PaintDamageReaction_Ortensia]
  6330. ReactToNonDamagingStim=true
  6331. TimeBetweenReacts=0.6
  6332. NegativeMoodTime=4
  6333. [BEH_PaintDamageReaction_Oswald]
  6334. ReactToNonDamagingStim=true
  6335. TimeBetweenReacts=0.5
  6336. NegativeMoodTime=4
  6337. NegativeMoodOnStartup=true
  6338. [BEH_PaintDamageReaction_Pedestrian]
  6339. ReactToNonDamagingStim=true
  6340. NegativeMoodOnStartup=true
  6341. [BEH_PaintDamageReaction_Pedestrian:Female]
  6342. TimeBetweenReacts=0.233
  6343. NegativeMoodTime=4
  6344. [BEH_PaintDamageReaction_Pedestrian:Male]
  6345. TimeBetweenReacts=0.333
  6346. NegativeMoodTime=0.1
  6347. OriginalMoodTime=2
  6348. [BEH_PaintDamageReaction_Pete]
  6349. ReactToNonDamagingStim=true
  6350. TimeBetweenReacts=0.5
  6351. NegativeMoodTime=4
  6352. NegativeMoodOnStartup=true
  6353. [BEH_PaintDamageReaction_Pete:Pan]
  6354. NegativeMoodTime=0
  6355. NegativeMoodOnStartup=false
  6356. [BEH_PaintDamageReaction_PirateMelee]
  6357. ReactToNonDamagingStim=true
  6358. TimeBetweenReacts=0.266
  6359. NegativeMoodTime=0.5
  6360. OriginalMoodTime=2
  6361. [BEH_PaintDamageReaction_PirateRanged]
  6362. ReactToNonDamagingStim=true
  6363. TimeBetweenReacts=0.266
  6364. NegativeMoodTime=0.5
  6365. OriginalMoodTime=2
  6366. [BEH_PaintDamageReaction_PlayingCard]
  6367. ReactToNonDamagingStim=true
  6368. TimeBetweenReacts=0.5
  6369. NegativeMoodTime=4
  6370. NegativeMoodOnStartup=true
  6371. [BEH_PaintDamageReaction_ShadowBlot]
  6372. TimeBetweenReacts=1
  6373. [BEH_PaintDamageReaction_ShadowBlotHands]
  6374. TimeBetweenReacts=5
  6375. [BEH_PaintDamageReaction_Smee]
  6376. ReactToNonDamagingStim=true
  6377. TimeBetweenReacts=0.5
  6378. [BEH_PaintDamageReaction_SpatterRanged]
  6379. ReactToNonDamagingStim=false
  6380. TimeBetweenReacts=5.0
  6381. [BEH_PaintDamageReaction_SpatterRanged:Hard]
  6382. ReactToNonDamagingStim=false
  6383. TimeBetweenReacts=5.0
  6384. [BEH_PaintDamageReaction_SpatterRanged:Gulch]
  6385. ReactToNonDamagingStim=false
  6386. TimeBetweenReacts=5.0
  6387. [BEH_PaintDamageReaction_SpatterMelee]
  6388. ReactToNonDamagingStim=false
  6389. TimeBetweenReacts=5.0
  6390. [BEH_PaintDamageReaction_SpatterMelee:Hard]
  6391. ReactToNonDamagingStim=false
  6392. TimeBetweenReacts=5.0
  6393. [BEH_PaintDamageReaction_SpatterMelee:Hard_SBB]
  6394. ReactToNonDamagingStim=false
  6395. TimeBetweenReacts=5.0
  6396. [BEH_PaintDamageReaction_FodderBlotling]
  6397. ReactToNonDamagingStim=false
  6398. TimeBetweenReacts=5.0
  6399. [BEH_PaintDamageReaction_FodderBlotling_Hard]
  6400. ReactToNonDamagingStim=false
  6401. TimeBetweenReacts=5.0
  6402. [BEH_Patrol]
  6403. [BEH_Patrol_Default]
  6404. MovingTurnSpeedRatio=0.2
  6405. DecelerationRatio=1.0
  6406. AllowTeleportIfStuck=false
  6407. IgnoreForceIdleOnBehaviorStart=false
  6408. [BEH_Patrol_Oswald]
  6409. AllowTeleportIfStuck=true
  6410. IgnoreForceIdleOnBehaviorStart=true
  6411. [BEH_PhysicalDamageReaction]
  6412. [BEH_PhysicalDamageReaction_Default]
  6413. ReactToNonDamagingStim=false
  6414. FaceStimDirection=false
  6415. TimeBetweenReacts=0
  6416. NegativeMoodTime=0
  6417. OriginalMoodTime=0
  6418. NegativeMoodOnStartup=false
  6419. HitEffectName=""
  6420. MissEffectName=""
  6421. DifferentReactionForBackStim=false
  6422. BackStimRangeRadiansMin=2.2
  6423. BackStimRangeRadiansMax=3.8
  6424. AnimationTimeOut=5.f
  6425. MinimumStimAmount=0.f
  6426. StimulusAlias=""
  6427. WeaponName=""
  6428. AnimationSequenceOnResolve=false
  6429. [BEH_PhysicalDamageReaction_AnimatronicDaisy]
  6430. ReactToNonDamagingStim=true
  6431. TimeBetweenReacts=0.5
  6432. NegativeMoodTime=4
  6433. NegativeMoodOnStartup=true
  6434. [BEH_PhysicalDamageReaction_AnimatronicDonald]
  6435. ReactToNonDamagingStim=true
  6436. TimeBetweenReacts=0.5
  6437. NegativeMoodTime=4
  6438. NegativeMoodOnStartup=true
  6439. [BEH_PhysicalDamageReaction_AnimatronicGoofy]
  6440. ReactToNonDamagingStim=true
  6441. TimeBetweenReacts=0.5
  6442. NegativeMoodTime=4
  6443. NegativeMoodOnStartup=true
  6444. [BEH_PhysicalDamageReaction_ClarabelleCow]
  6445. ReactToNonDamagingStim=true
  6446. TimeBetweenReacts=0.5
  6447. NegativeMoodTime=4
  6448. NegativeMoodOnStartup=true
  6449. [BEH_PhysicalDamageReaction_Gremlin]
  6450. ReactToNonDamagingStim=true
  6451. TimeBetweenReacts=0.5
  6452. NegativeMoodTime=4
  6453. NegativeMoodOnStartup=true
  6454. [BEH_PhysicalDamageReaction_HoraceHorsecollar]
  6455. ReactToNonDamagingStim=true
  6456. TimeBetweenReacts=0.5
  6457. NegativeMoodTime=4
  6458. OriginalMoodTime=4
  6459. [BEH_PhysicalDamageReaction_LonesomeGhost]
  6460. ReactToNonDamagingStim=true
  6461. TimeBetweenReacts=0.5
  6462. NegativeMoodTime=4
  6463. NegativeMoodOnStartup=true
  6464. [BEH_PhysicalDamageReaction_Oswald]
  6465. ReactToNonDamagingStim=true
  6466. TimeBetweenReacts=0.5
  6467. NegativeMoodTime=4
  6468. NegativeMoodOnStartup=true
  6469. [BEH_PhysicalDamageReaction_Pedestrian]
  6470. ReactToNonDamagingStim=true
  6471. [BEH_PhysicalDamageReaction_Pedestrian:Female]
  6472. TimeBetweenReacts=0.233
  6473. NegativeMoodTime=4
  6474. NegativeMoodOnStartup=true
  6475. [BEH_PhysicalDamageReaction_Pedestrian:Male]
  6476. TimeBetweenReacts=0.266
  6477. NegativeMoodTime=4
  6478. OriginalMoodTime=2
  6479. [BEH_PhysicalDamageReaction_Pete]
  6480. ReactToNonDamagingStim=true
  6481. TimeBetweenReacts=0.5
  6482. NegativeMoodTime=4
  6483. NegativeMoodOnStartup=true
  6484. [BEH_PhysicalDamageReaction_Pete:Pan]
  6485. NegativeMoodTime=0
  6486. NegativeMoodOnStartup=false
  6487. [BEH_PhysicalDamageReaction_PirateMelee]
  6488. ReactToNonDamagingStim=true
  6489. TimeBetweenReacts=0.266
  6490. NegativeMoodTime=4
  6491. OriginalMoodTime=4
  6492. [BEH_PhysicalDamageReaction_PirateRanged]
  6493. ReactToNonDamagingStim=true
  6494. TimeBetweenReacts=0.266
  6495. NegativeMoodTime=4
  6496. [BEH_PhysicalDamageReaction_PlayingCard]
  6497. ReactToNonDamagingStim=true
  6498. TimeBetweenReacts=0.5
  6499. NegativeMoodTime=4
  6500. NegativeMoodOnStartup=true
  6501. [BEH_PhysicalDamageReaction_Smee]
  6502. ReactToNonDamagingStim=true
  6503. TimeBetweenReacts=0.5
  6504. [BEH_PlayingCardSuitSetup]
  6505. [BEH_PlayingCardSuitSetup_PlayingCard]
  6506. SuitTemplateIndex=0
  6507. NumberOfPips=0
  6508. DetachedPipLifetime=5.0
  6509. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs]
  6510. SuitTemplateIndex=0
  6511. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds]
  6512. SuitTemplateIndex=1
  6513. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts]
  6514. SuitTemplateIndex=2
  6515. [BEH_PlayingCardSuitSetup_PlayingCard:Spades]
  6516. SuitTemplateIndex=3
  6517. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs:1]
  6518. NumberOfPips=1
  6519. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs:2]
  6520. NumberOfPips=2
  6521. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs:3]
  6522. NumberOfPips=3
  6523. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs:4]
  6524. NumberOfPips=4
  6525. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs:5]
  6526. NumberOfPips=5
  6527. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds:1]
  6528. NumberOfPips=1
  6529. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds:2]
  6530. NumberOfPips=2
  6531. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds:3]
  6532. NumberOfPips=3
  6533. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds:4]
  6534. NumberOfPips=4
  6535. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds:5]
  6536. NumberOfPips=5
  6537. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts:1]
  6538. NumberOfPips=1
  6539. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts:2]
  6540. NumberOfPips=2
  6541. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts:3]
  6542. NumberOfPips=3
  6543. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts:4]
  6544. NumberOfPips=4
  6545. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts:5]
  6546. NumberOfPips=5
  6547. [BEH_PlayingCardSuitSetup_PlayingCard:Spades:1]
  6548. NumberOfPips=1
  6549. [BEH_PlayingCardSuitSetup_PlayingCard:Spades:2]
  6550. NumberOfPips=2
  6551. [BEH_PlayingCardSuitSetup_PlayingCard:Spades:3]
  6552. NumberOfPips=3
  6553. [BEH_PlayingCardSuitSetup_PlayingCard:Spades:4]
  6554. NumberOfPips=4
  6555. [BEH_PlayingCardSuitSetup_PlayingCard:Spades:5]
  6556. NumberOfPips=5
  6557. [BEH_PrescottsMech]
  6558. [BEH_PrescottsMech_Default]
  6559. StunnedTime=5.0
  6560. VacuumAttackTime=8.0
  6561. VacuumAttackSpeed=5.0
  6562. FairyStunnedTime=5.0
  6563. AnvilStunnedTime=5.0
  6564. ClockSketchFacingSpeed=0.05
  6565. ClockSketchVacuumSpeed=1.0
  6566. CoolDownTime=3.0
  6567. ClockSketchAnimSpeed=0.05
  6568. TargetPositionOffsetY=1.0
  6569. MinJunkBalls=6
  6570. MaxJunkBalls=6
  6571. AttackTVDelay=4.0
  6572. Standard_NoofBombsPhase1=12
  6573. Standard_FacingTargetSpeedPhase1=1.0
  6574. Thinner_NoofBombsPhase1=1
  6575. Thinner_FacingTargetSpeedPhase1=1.0
  6576. Forward_NoofBombsPhase1=8
  6577. Forward_FacingTargetSpeedPhase1=1.0
  6578. Clockwise_NoofBombsPhase1=5
  6579. Clockwise_FacingTargetSpeedPhase1=1.0
  6580. Clockwise_LeftAnglePhase1=20
  6581. Clockwise_RightAnglePhase1=20
  6582. Clockwise_MinFacingValue=65.0
  6583. Clockwise_MaxFacingValue=114.0
  6584. Random_NoofBombsPhase1=1
  6585. Random_FacingTargetSpeedPhase1=1.0
  6586. Random_MinOffsetXPhase1=6.0
  6587. Random_MaxOffsetXPhase1=6.0
  6588. Random_MinOffsetZPhase1=6.0
  6589. Random_MaxOffsetZPhase1=6.0
  6590. TurretShotDelay=2.0
  6591. [BEH_RangedAttack]
  6592. [BEH_RangedAttack_Default]
  6593. WeaponName=SpatterRangedWeapon
  6594. WindupIdleTime=0
  6595. PostAttack_IdleCycleMin=0
  6596. PostAttack_IdleCycleMax=0
  6597. RequiresPermission=true
  6598. FaceTargetDuringWindup=false
  6599. FaceTargetDuringAttack=true
  6600. IdleTime=2.0
  6601. IdleSpeed=4.0
  6602. SupportsMultipleAttacks=false
  6603. NumberOfAttacksMin=1
  6604. NumberOfAttacksMax=1
  6605. WindupAnimationTimeout=5.0
  6606. AttackingAnimationTimeout=5.0
  6607. [BEH_RangedAttack_SpatterRanged]
  6608. PostAttack_IdleCycleMin=1
  6609. PostAttack_IdleCycleMax=1
  6610. [BEH_RangedAttack_SpatterRanged_Hard]
  6611. PostAttack_IdleCycleMin=0
  6612. PostAttack_IdleCycleMax=1
  6613. [BEH_RangedAttack_SpatterRanged:Gulch]
  6614. PostAttack_IdleCycleMin=0
  6615. PostAttack_IdleCycleMax=0
  6616. [BEH_RangedAttack_BeetleworxCannon]
  6617. FaceTargetDuringWindup=true
  6618. WindupIdleTime=0.0
  6619. FiringPatterns=5-3-4-3-2-4-3-5-,5-0-2-5-0-2-5---,5-0-0-2-5-0-0-5-,
  6620. FiringAngles=0,0,1,0,1,0,1,0,0,0,1,0,1,0,0,0;0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0;0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0;
  6621. FiringPatternNoShotTime=0.25
  6622. FiringPatternToUse=0
  6623. FiringPatternByHealth=true
  6624. FiringPatternStage1=0
  6625. FiringPatternToUseStage1=-1
  6626. FiringPatternStage2=1
  6627. FiringPatternToUseStage2=-1
  6628. FiringPatternStage3=2
  6629. FiringPatternToUseStage3=-1
  6630. MinimumSupportedTrackHeight=2.0
  6631. MinimumTrackHeight=5.0
  6632. FiringPatternRest=2.0
  6633. LOSFailForceMeleeTimeOut=2.0
  6634. [BEH_RangedAttack_ShadowBlot]
  6635. IdleTime=0.2
  6636. [BEH_RangedAttack_TheBlob]
  6637. SupportsMultipleAttacks=true
  6638. NumberOfAttacksMin=1
  6639. NumberOfAttacksMax=1
  6640. RatingMin=1
  6641. RatingMax=5
  6642. FiringPatternWidth=6
  6643. FiringPatternDistance=7
  6644. FiringPatternRowSpacing=2
  6645. FiringPatternsR=X----,X----,XX---,XX---,XXX--,XXX--,XXXX-,XXXX-,XXXXX,XXXXX
  6646. FiringPatterns4=-X---,-----,--X--,-X---,--X--,-X---,-----,--X--,-----,--X--
  6647. FiringPatterns3=---X-,-X---,---X-,X--X-,---X-,X--X-,-X-X-,---X-,-X-X-,---X-
  6648. FiringPatterns2=-----,X----,-----,--X--,-----,--X--,X---X,X---X,X---X,X---X
  6649. FiringPatterns1=-X--X,---X-,-XX--,---X-,-XX--,---X-,--X--,--X-X,--X--,--X-X
  6650. FiringPatterns0=X----,----X,X---X,----X,X---X,----X,---X-,-X---,---X-,-X---
  6651. [BEH_RangedAttack_BruiserBlotworx]
  6652. FaceTargetDuringWindup=false
  6653. FaceTargetDuringAttack=false
  6654. NumberOfShotsWithMask=3
  6655. NumberOfShotsWithoutMask=5
  6656. ProjectileVelocity=9.5
  6657. [BEH_RangedAttack_RangedBlotworx]
  6658. FaceTargetDuringWindup=false
  6659. FaceTargetDuringAttack=false
  6660. SupportsMultipleAttacks=false
  6661. WindupAnimationTimeout=15.0
  6662. AttackingAnimationTimeout=15.0
  6663. [BEH_Repelled]
  6664. [BEH_Repelled_Default]
  6665. RepellerAvoidSpeed=5.0
  6666. EdgeTolerance=3.5
  6667. MinRepelTime=4.0
  6668. MaxRepelTime=6.0
  6669. MinReenter=1.0
  6670. MaxReenter=3.0
  6671. TimeToPauseAfterFlee=0.0
  6672. [BEH_Repelled_FodderBlotling]
  6673. RepellerAvoidSpeed=6.0
  6674. [BEH_Repelled_FodderBlotling_Hard]
  6675. RepellerAvoidSpeed=6.0
  6676. [BEH_Repelled_TheBlob]
  6677. RepellerAvoidSpeed=4.0
  6678. [BEH_Repelled_TheBlob_Hard]
  6679. RepellerAvoidSpeed=4.0
  6680. [BEH_Repelled_Oswald]
  6681. MinRepelTime=30.0
  6682. MaxRepelTime=30.0
  6683. MinReenter=0.0
  6684. MaxReenter=0.0
  6685. TimeToPauseAfterFlee=4.0
  6686. RepellerAvoidSpeed=6.5
  6687. [BEH_RobotArmGeneral]
  6688. [BEH_RobotArmGeneral_Default]
  6689. SpeedToRotateToPositionForSweeps=30.0
  6690. SpeedToRotateWhenTrackingPlayer=15.0
  6691. [BEH_RunHome]
  6692. [BEH_RunHome_Default]
  6693. RunHomeSpeed=5.0
  6694. RunHomeDestinationTolerance=5.0
  6695. RunHomeSkipAnim=false
  6696. [BEH_RunHome_PirateMelee]
  6697. RunHomeSpeed=6.0
  6698. [BEH_RunHome_SpatterMelee]
  6699. RunHomeSpeed=1.0
  6700. [BEH_RunHome_SpatterMelee:Hard]
  6701. RunHomeSpeed=1.0
  6702. [BEH_RunHome_SpatterMelee:Hard_SBB]
  6703. RunHomeSpeed=1.0
  6704. [BEH_RunHome_SpatterRanged]
  6705. RunHomeSkipAnim=true
  6706. [BEH_RunHome_SpatterRanged_Hard]
  6707. RunHomeSkipAnim=true
  6708. [BEH_RunHome_SpatterRanged:Gulch]
  6709. RunHomeSkipAnim=true
  6710. [BEH_RunHome_BeetleworxFodder]
  6711. RunHomeSpeed=2.0
  6712. [BEH_RunHome_AnimatronicPirateMelee]
  6713. RunHomeSpeed=1.0
  6714. [BEH_RunHome_BeetleworxCannon]
  6715. RunHomeSpeed=1.0
  6716. [BEH_RunHome_BeetleworxCrawler]
  6717. RunHomeSpeed=1.0
  6718. [BEH_RunHome_TheBlob]
  6719. RunHomeSpeed=1.0
  6720. [BEH_RunHome_TheBlob_Hard]
  6721. RunHomeSpeed=1.0
  6722. [BEH_ScriptedInk]
  6723. [BEH_ScriptedInk_Default]
  6724. MoveToSpeed=5.0
  6725. MoveToPrecision=0.25
  6726. [BEH_ScriptedMove]
  6727. [BEH_ScriptedMove_Default]
  6728. [BEH_ShadowBlot]
  6729. [BEH_ShadowBlot_Default]
  6730. State=Invalid
  6731. Brain=Invalid
  6732. ShowDebugInfo=false
  6733. DebugLevel=false
  6734. DebugShowLifeStage=false
  6735. DebugLife=false
  6736. DebugEmerge=false
  6737. EmergeDamage=0.0
  6738. DebugBrain=false
  6739. DebugBrainInfo=0
  6740. DebugAttackDisable=false
  6741. DebugMotion=false
  6742. DebugDiveBomb=false
  6743. DebugCharge=false
  6744. ChargeType=0
  6745. DebugThrow=false
  6746. ThrowType=0
  6747. DamageType=None
  6748. Invulnerable=false
  6749. Life=0.0
  6750. LifeStage1=33.0
  6751. LifeStage2=33.5
  6752. LifeStage3=33.5
  6753. ViewHeight=8.0
  6754. ViewAngle=85.0
  6755. ShadowSize=5.0
  6756. AttackRangeNear=19.0
  6757. AttackRangeMid=20.0
  6758. AttackRangeFar=100.0
  6759. SpawnHealthThreshold=0
  6760. SpawnHealthDelay=0
  6761. SpawnPaintThreshold=0
  6762. SpawnPaintDelay=0
  6763. SpawnThinnerThreshold=0
  6764. SpawnThinnerDelay=0
  6765. DiveBombShadowSizeMin=6.0
  6766. DiveBombShadowSizeMax=9.0
  6767. DiveBombShadowSplatSize=7.0
  6768. NumBlotlings1=0
  6769. NumBlotlings2=1
  6770. NumBlotlings3=2
  6771. ThrowThinnerMin1=3
  6772. ThrowThinnerMin2=4
  6773. ThrowThinnerMin3=5
  6774. ThrowThinnerMax1=3
  6775. ThrowThinnerMax2=4
  6776. ThrowThinnerMax3=5
  6777. ThrowThinnerSpeed1=25.0
  6778. ThrowThinnerSpeed2=25.0
  6779. ThrowThinnerSpeed3=25.0
  6780. ThrowThinnerTypeChance1=100.0
  6781. ThrowThinnerTypeChance2=100.0
  6782. ThrowThinnerTypeChance3=100.0
  6783. ThrowThinnerBurstSpeed1=17.0
  6784. ThrowThinnerBurstSpeed2=17.0
  6785. ThrowThinnerBurstSpeed3=17.0
  6786. MeleeSpeed1=1.0
  6787. MeleeSpeed2=1.0
  6788. MeleeSpeed3=1.0
  6789. MeleeTypeChance1=100.0
  6790. MeleeTypeChance2=100.0
  6791. MeleeTypeChance3=100.0
  6792. ChargeSpeed1=20.0
  6793. ChargeSpeed2=20.0
  6794. ChargeSpeed3=20.0
  6795. ChargeAngle1=0.0
  6796. ChargeAngle2=0.0
  6797. ChargeAngle3=0.0
  6798. ChargeBombTime1=0.1
  6799. ChargeBombTime2=0.075
  6800. ChargeBombTime3=0.05
  6801. ChargeBombTargetRadius1=2.0
  6802. ChargeBombTargetRadius2=4.0
  6803. ChargeBombTargetRadius3=6.0
  6804. InAirTime1=8.0
  6805. InAirTime2=10.0
  6806. InAirTime3=12.0
  6807. InAirSpeed1=25.0
  6808. InAirSpeed2=25.0
  6809. InAirSpeed3=25.0
  6810. InAirMaxSpeed1=12.0
  6811. InAirMaxSpeed2=12.0
  6812. InAirMaxSpeed3=12.0
  6813. InAirVelocity1=0.98
  6814. InAirVelocity2=0.98
  6815. InAirVelocity3=0.98
  6816. InAirBombRadius1=6.0
  6817. InAirBombRadius2=6.5
  6818. InAirBombRadius3=7.0
  6819. InAirBombTime1=0.5
  6820. InAirBombTime2=0.4
  6821. InAirBombTime3=0.3
  6822. InAirBombHitDelayTime1=4.0
  6823. InAirBombHitDelayTime2=3.0
  6824. InAirBombHitDelayTime3=2.0
  6825. InAirBombTargetAngle1=5.0
  6826. InAirBombTargetAngle2=2.5
  6827. InAirBombTargetAngle3=1.0
  6828. InAirBombTargetLength1=0.5
  6829. InAirBombTargetLength2=0.6
  6830. InAirBombTargetLength3=0.7
  6831. InAirDropTime1=2.0
  6832. InAirDropTime2=2.0
  6833. InAirDropTime3=2.0
  6834. EmergeTime1=9.0
  6835. EmergeTime2=8.0
  6836. EmergeTime3=7.0
  6837. EmergeDamageAmount1=30
  6838. EmergeDamageAmount2=27
  6839. EmergeDamageAmount3=24
  6840. EmergeInhaleStrength1=4.0
  6841. EmergeInhaleStrength2=4.0
  6842. EmergeInhaleStrength3=4.0
  6843. EmergeTentacleExtendTime1=2
  6844. EmergeTentacleExtendTime2=2
  6845. EmergeTentacleExtendTime3=2
  6846. EmergeTentacleWarnTime1=1
  6847. EmergeTentacleWarnTime2=1
  6848. EmergeTentacleWarnTime3=1
  6849. EmergeAllowTentacles1=false
  6850. EmergeAllowTentacles2=false
  6851. EmergeAllowTentacles3=true
  6852. BrainStartDiveBombTime1=120.0
  6853. BrainStartDiveBombTime2=180.0
  6854. BrainStartDiveBombTime3=240.0
  6855. BrainStartDiveBombHit1=1
  6856. BrainStartDiveBombHit2=2
  6857. BrainStartDiveBombHit3=3
  6858. BrainAttackSearchTime1=0
  6859. BrainAttackSearchTime2=0
  6860. BrainAttackSearchTime3=0
  6861. BrainAttackMoveTime1=1.0
  6862. BrainAttackMoveTime2=0.75
  6863. BrainAttackMoveTime3=0.5
  6864. BrainAttackMoveRange1=0.5
  6865. BrainAttackMoveRange2=1.5
  6866. BrainAttackMoveRange3=2.0
  6867. BrainAttackMoveSpeed1=20.0
  6868. BrainAttackMoveSpeed2=25.0
  6869. BrainAttackMoveSpeed3=30.0
  6870. BrainAttackTimeNear1=0.5
  6871. BrainAttackTimeNear2=0.4
  6872. BrainAttackTimeNear3=0.3
  6873. BrainAttackTypeSpawnNear1=0.0
  6874. BrainAttackTypeMeleeNear1=100.0
  6875. BrainAttackTypeThrowNear1=0
  6876. BrainAttackTypeChargeNear1=0.0
  6877. BrainAttackTypeSpawnNear2=0.0
  6878. BrainAttackTypeMeleeNear2=60.0
  6879. BrainAttackTypeThrowNear2=40.0
  6880. BrainAttackTypeChargeNear2=0.0
  6881. BrainAttackTypeSpawnNear3=0.0
  6882. BrainAttackTypeMeleeNear3=50.0
  6883. BrainAttackTypeThrowNear3=50.0
  6884. BrainAttackTypeChargeNear3=0.0
  6885. BrainAttackTimeMid1=0.5
  6886. BrainAttackTimeMid2=0.4
  6887. BrainAttackTimeMid3=0.3
  6888. BrainAttackTypeSpawnMid1=0
  6889. BrainAttackTypeMeleeMid1=0.0
  6890. BrainAttackTypeThrowMid1=100
  6891. BrainAttackTypeChargeMid1=0.0
  6892. BrainAttackTypeSpawnMid2=30.0
  6893. BrainAttackTypeMeleeMid2=0.0
  6894. BrainAttackTypeThrowMid2=100.0
  6895. BrainAttackTypeChargeMid2=0.0
  6896. BrainAttackTypeSpawnMid3=40.0
  6897. BrainAttackTypeMeleeMid3=0.0
  6898. BrainAttackTypeThrowMid3=100.0
  6899. BrainAttackTypeChargeMid3=0.0
  6900. BrainAttackTimeFar1=1.0
  6901. BrainAttackTimeFar2=0.75
  6902. BrainAttackTimeFar3=0.5
  6903. BrainAttackTypeSpawnFar1=0
  6904. BrainAttackTypeMeleeFar1=0.0
  6905. BrainAttackTypeThrowFar1=0
  6906. BrainAttackTypeChargeFar1=100.0
  6907. BrainAttackTypeSpawnFar2=40.0
  6908. BrainAttackTypeMeleeFar2=0.0
  6909. BrainAttackTypeThrowFar2=30.0
  6910. BrainAttackTypeChargeFar2=70.0
  6911. BrainAttackTypeSpawnFar3=50.0
  6912. BrainAttackTypeMeleeFar3=0.0
  6913. BrainAttackTypeThrowFar3=20.0
  6914. BrainAttackTypeChargeFar3=80.0
  6915. BrainSearchStageRecentTime1=2.0
  6916. BrainSearchStageRecentTime2=3.0
  6917. BrainSearchStageRecentTime3=4.0
  6918. BrainSearchStageNearestTime1=3.0
  6919. BrainSearchStageNearestTime2=2.5
  6920. BrainSearchStageNearestTime3=2.0
  6921. BrainSearchStageFrontTime1=3.0
  6922. BrainSearchStageFrontTime2=2.5
  6923. BrainSearchStageFrontTime3=2.0
  6924. BrainSearchStageAllTime1=3.0
  6925. BrainSearchStageAllTime2=2.5
  6926. BrainSearchStageAllTime3=1.0
  6927. BrainSearchStageSpeed1=5.0
  6928. BrainSearchStageSpeed2=7.5
  6929. BrainSearchStageSpeed3=10.0
  6930. BrainSearchMoveTime1=2.0
  6931. BrainSearchMoveTime2=3.0
  6932. BrainSearchMoveTime3=4.0
  6933. BrainSearchMoveRange1=2.5
  6934. BrainSearchMoveRange2=2.0
  6935. BrainSearchMoveRange3=1.5
  6936. BrainSearchMoveSpeed1=10.0
  6937. BrainSearchMoveSpeed2=15.0
  6938. BrainSearchMoveSpeed3=20.0
  6939. BrainSearchAttackTimeFront1=2.5
  6940. BrainSearchAttackTimeFront2=2.0
  6941. BrainSearchAttackTimeFront3=1.0
  6942. BrainSearchAttackTimeBack1=3.5
  6943. BrainSearchAttackTimeBack2=2.5
  6944. BrainSearchAttackTimeBack3=2.0
  6945. BrainSearchAttackSpawn1=10.0
  6946. BrainSearchAttackThrow1=80.0
  6947. BrainSearchAttackCharge1=20.0
  6948. BrainSearchAttackSpawn2=20.0
  6949. BrainSearchAttackThrow2=70.0
  6950. BrainSearchAttackCharge2=30.0
  6951. BrainSearchAttackSpawn3=30.0
  6952. BrainSearchAttackThrow3=60.0
  6953. BrainSearchAttackCharge3=40.0
  6954. BrainSearchThrowThinnerTypeChance1=90.0
  6955. BrainSearchThrowThinnerTypeChance2=80.0
  6956. BrainSearchThrowThinnerTypeChance3=60.0
  6957. BrainSearchThinnerThrowMin1=1
  6958. BrainSearchThinnerThrowMin2=2
  6959. BrainSearchThinnerThrowMin3=3
  6960. BrainSearchThinnerThrowMax1=2
  6961. BrainSearchThinnerThrowMax2=3
  6962. BrainSearchThinnerThrowMax3=4
  6963. BrainDestroyAttackTime1=1.5
  6964. BrainDestroyAttackTime2=1.0
  6965. BrainDestroyAttackTime3=0.5
  6966. BrainDestroyMoveTime1=2.5
  6967. BrainDestroyMoveTime2=2.0
  6968. BrainDestroyMoveTime3=1.5
  6969. BrainDestroyMoveRange1=1.5
  6970. BrainDestroyMoveRange2=2.0
  6971. BrainDestroyMoveRange3=3.0
  6972. BrainDestroyThrowThinnerTypeChance1=100.0
  6973. BrainDestroyThrowThinnerTypeChance2=100.0
  6974. BrainDestroyThrowThinnerTypeChance3=20.0
  6975. BrainDestroyThinnerThrowMin1=5
  6976. BrainDestroyThinnerThrowMin2=5
  6977. BrainDestroyThinnerThrowMin3=5
  6978. BrainDestroyThinnerThrowMax1=5
  6979. BrainDestroyThinnerThrowMax2=5
  6980. BrainDestroyThinnerThrowMax3=5
  6981. BrainFleeSearchTime1=2.0
  6982. BrainFleeSearchTime2=1.5
  6983. BrainFleeSearchTime3=1.0
  6984. BrainFleeMoveTime1=3.0
  6985. BrainFleeMoveTime2=4.5
  6986. BrainFleeMoveTime3=5.0
  6987. BrainFleeMoveRange1=5.0
  6988. BrainFleeMoveRange2=5.5
  6989. BrainFleeMoveRange3=6.0
  6990. BrainFleeMoveSpeed1=5.0
  6991. BrainFleeMoveSpeed2=5.0
  6992. BrainFleeMoveSpeed3=5.0
  6993. [BEH_ShadowBlotWatchAttraction]
  6994. [BEH_ShadowBlotWatchAttraction_Default]
  6995. AttractionViewDistance=10.0
  6996. AttractionFollowSpeed=3.0
  6997. AttractionFollowSpeedCombat=3.0
  6998. SleepTimer=5.0
  6999. [BEH_ShadowBlotWatchAttraction_GameObjects]
  7000. [BEH_Sleep]
  7001. [BEH_Sleep_Default]
  7002. UseSleepTime=true
  7003. MinSleepTime=5.0
  7004. MaxSleepTime=7.0
  7005. SleepOnStartup=false
  7006. FaceTargetOnAwake=false
  7007. WakeOnFriendlyPaintStim=true
  7008. [BEH_Sleep_KamikazeBlotlingStationary]
  7009. FaceTargetOnAwake=true
  7010. UseSleepTime=false
  7011. SleepOnStartup=true
  7012. WakeOnFriendlyPaintStim=false
  7013. [BEH_Spawn]
  7014. [BEH_Spawn_Default]
  7015. AnimationTimeOut=5.0
  7016. [BEH_Spawn_Zombie:Pedestrian]
  7017. AnimationTimeOut=10.0
  7018. [BEH_SpinDamageReaction]
  7019. [BEH_SpinDamageReaction_Default]
  7020. ReactToNonDamagingStim=true
  7021. FaceStimDirection=false
  7022. TimeBetweenReacts=0
  7023. NegativeMoodTime=0
  7024. OriginalMoodTime=0
  7025. NegativeMoodOnStartup=false
  7026. HitEffectName=""
  7027. MissEffectName=""
  7028. DifferentReactionForBackStim=false
  7029. BackStimRangeRadiansMin=2.2
  7030. BackStimRangeRadiansMax=3.8
  7031. AnimationTimeOut=5.f
  7032. MinimumStimAmount=0.f
  7033. StimulusAlias=""
  7034. WeaponName=""
  7035. AnimationSequenceOnResolve=false
  7036. [BEH_SpinDamageReaction_AnimatronicDaisy]
  7037. ReactToNonDamagingStim=true
  7038. TimeBetweenReacts=0.5
  7039. NegativeMoodTime=4
  7040. NegativeMoodOnStartup=true
  7041. HitEffectName=FX_NPC_Hit
  7042. [BEH_SpinDamageReaction_AnimatronicDonald]
  7043. ReactToNonDamagingStim=true
  7044. TimeBetweenReacts=0.5
  7045. NegativeMoodTime=4
  7046. NegativeMoodOnStartup=true
  7047. HitEffectName=FX_NPC_Hit
  7048. [BEH_SpinDamageReaction_AnimatronicGoofy]
  7049. ReactToNonDamagingStim=true
  7050. TimeBetweenReacts=0.5
  7051. NegativeMoodTime=4
  7052. OriginalMoodTime=2
  7053. NegativeMoodOnStartup=true
  7054. HitEffectName=FX_NPC_Hit
  7055. [BEH_SpinDamageReaction_AnimatronicPirateMelee]
  7056. FaceStimDirection=true
  7057. ReactToNonDamagingStim=false
  7058. WeaponName="AnimatronicPirateMelee_SwordWeapon"
  7059. HitEffectName="Beetleworx_HitDamageFX"
  7060. MissEffectName="SpatterImpactFX"
  7061. [BEH_SpinDamageReaction_BeetleworxCrawler]
  7062. ReactToNonDamagingStim=false
  7063. HitEffectName="Beetleworx_HitDamageFX"
  7064. MissEffectName="SpatterImpactFX"
  7065. [BEH_SpinDamageReaction_BeetleworxFodder]
  7066. ReactToNonDamagingStim=false
  7067. MissEffectName="BeetleworxFodderImpactFX"
  7068. [BEH_SpinDamageReaction_BeetleworxCannon]
  7069. ReactToNonDamagingStim=false
  7070. HitEffectName="Beetleworx_HitDamageFX"
  7071. MissEffectName="SpatterImpactFX"
  7072. [BEH_SpinDamageReaction_ClarabelleCow]
  7073. ReactToNonDamagingStim=true
  7074. TimeBetweenReacts=0.5
  7075. NegativeMoodTime=4
  7076. NegativeMoodOnStartup=true
  7077. HitEffectName=FX_NPC_Hit
  7078. [BEH_SpinDamageReaction_Gremlin]
  7079. MinimumStimAmount=1.f
  7080. ReactToNonDamagingStim=true
  7081. TimeBetweenReacts=0.466
  7082. NegativeMoodTime=4
  7083. NegativeMoodOnStartup=true
  7084. HitEffectName=FX_NPC_Hit
  7085. [BEH_SpinDamageReaction_Gremlin:Gus]
  7086. NegativeMoodTime=0
  7087. [BEH_SpinDamageReaction_HoraceHorsecollar]
  7088. ReactToNonDamagingStim=true
  7089. TimeBetweenReacts=0.5
  7090. NegativeMoodTime=4
  7091. OriginalMoodTime=4.3
  7092. HitEffectName=FX_NPC_Hit
  7093. [BEH_SpinDamageReaction_LonesomeGhost]
  7094. ReactToNonDamagingStim=true
  7095. TimeBetweenReacts=0.5
  7096. NegativeMoodTime=4
  7097. NegativeMoodOnStartup=true
  7098. HitEffectName=FX_NPC_Hit
  7099. [BEH_SpinDamageReaction_Oswald]
  7100. ReactToNonDamagingStim=true
  7101. TimeBetweenReacts=0.5
  7102. NegativeMoodTime=4
  7103. NegativeMoodOnStartup=true
  7104. HitEffectName=FX_NPC_Hit
  7105. [BEH_SpinDamageReaction_Pedestrian]
  7106. ReactToNonDamagingStim=true
  7107. NegativeMoodOnStartup=true
  7108. HitEffectName=FX_NPC_Hit
  7109. [BEH_SpinDamageReaction_Pedestrian:Female]
  7110. TimeBetweenReacts=0.233
  7111. NegativeMoodTime=4
  7112. [BEH_SpinDamageReaction_Pedestrian:Male]
  7113. TimeBetweenReacts=0.333
  7114. NegativeMoodTime=4
  7115. OriginalMoodTime=2
  7116. [BEH_SpinDamageReaction_Pete]
  7117. ReactToNonDamagingStim=true
  7118. TimeBetweenReacts=0.5
  7119. NegativeMoodTime=4
  7120. NegativeMoodOnStartup=true
  7121. HitEffectName=FX_NPC_Hit
  7122. [BEH_SpinDamageReaction_Pete:Pan]
  7123. NegativeMoodTime=0
  7124. NegativeMoodOnStartup=false
  7125. [BEH_SpinDamageReaction_PirateMelee]
  7126. ReactToNonDamagingStim=true
  7127. TimeBetweenReacts=0.266
  7128. NegativeMoodTime=4
  7129. OriginalMoodTime=4
  7130. HitEffectName=FX_NPC_Hit
  7131. [BEH_SpinDamageReaction_PirateRanged]
  7132. ReactToNonDamagingStim=true
  7133. TimeBetweenReacts=0.266
  7134. NegativeMoodTime=4
  7135. HitEffectName=FX_NPC_Hit
  7136. [BEH_SpinDamageReaction_PlayingCard]
  7137. ReactToNonDamagingStim=true
  7138. TimeBetweenReacts=0.5
  7139. NegativeMoodTime=4
  7140. NegativeMoodOnStartup=true
  7141. HitEffectName=FX_NPC_Hit
  7142. [BEH_SpinDamageReaction_Smee]
  7143. ReactToNonDamagingStim=true
  7144. TimeBetweenReacts=0.5
  7145. HitEffectName=FX_NPC_Hit
  7146. [BEH_SpinDamageReaction_TheBlob]
  7147. MinimumStimAmount=1.f
  7148. DifferentReactionForBackStim=true
  7149. [BEH_SplinePatrol]
  7150. [BEH_SplinePatrol_Default]
  7151. GetSpeedFromSplineFollower=true
  7152. MoveSpeed=2.0
  7153. GotoTolerance=1.0
  7154. StartAtNearestKnot=false
  7155. [BEH_SplinePatrol_AnimatronicPirateMelee]
  7156. MoveSpeed=1.0
  7157. StartAtNearestKnot=true
  7158. [BEH_Stomped]
  7159. [BEH_Stomped_Default]
  7160. StunDuration=2.0
  7161. WeaponName=""
  7162. NegativeMoodTime=0.0
  7163. OriginalMoodTime=0.0
  7164. NegativeMoodOnStartup=false
  7165. TimeBetweenReacts=0.0
  7166. TimeBetweenReactsFriendly=-1.0
  7167. HasStompEnd=true
  7168. [BEH_Stomped_TheBlob]
  7169. StunDuration=0.0
  7170. WeaponName="TheBlobHeadStompWeapon"
  7171. [BEH_Stomped_TheBlob_Hard]
  7172. StunDuration=0.0
  7173. WeaponName="TheBlobHeadStompWeapon"
  7174. [BEH_Stomped_AnimatronicDaisy]
  7175. StunDuration=0.0
  7176. NegativeMoodTime=4
  7177. NegativeMoodOnStartup=true
  7178. [BEH_Stomped_AnimatronicDonald]
  7179. StunDuration=0.0
  7180. NegativeMoodTime=4
  7181. NegativeMoodOnStartup=true
  7182. [BEH_Stomped_AnimatronicGoofy]
  7183. StunDuration=0.0
  7184. NegativeMoodTime=4
  7185. OriginalMoodTime=2
  7186. NegativeMoodOnStartup=true
  7187. [BEH_Stomped_BeetleworxCannon]
  7188. StunDuration=0.0
  7189. WeaponName="BeetleworxCannonStompReaction"
  7190. [BEH_Stomped_BeetleworxFodder]
  7191. StunDuration=0.0
  7192. WeaponName="BeetleworxFodderStompReaction"
  7193. [BEH_Stomped_AnimatronicPirateMelee]
  7194. StunDuration=0.0
  7195. WeaponName="AnimatronicPirateMelee_WeaponStompReaction"
  7196. [BEH_Stomped_BunnyChildren]
  7197. StunDuration=0.0
  7198. [BEH_Stomped_ClarabelleCow]
  7199. StunDuration=0.0
  7200. NegativeMoodTime=4
  7201. NegativeMoodOnStartup=true
  7202. [BEH_Stomped_FodderBlotling]
  7203. StunDuration=1.0
  7204. [BEH_Stomped_FodderBlotling_Hard]
  7205. StunDuration=1.0
  7206. [BEH_Stomped_Gremlin]
  7207. StunDuration=0.0
  7208. NegativeMoodTime=4
  7209. NegativeMoodOnStartup=true
  7210. [BEH_Stomped_Gremlin:Gus]
  7211. NegativeMoodTime=0
  7212. [BEH_Stomped_HoraceHorsecollar]
  7213. StunDuration=0.0
  7214. NegativeMoodTime=4
  7215. OriginalMoodTime=4
  7216. [BEH_Stomped_KamikazeBlotlingStationary]
  7217. StunDuration=0.0
  7218. TimeBetweenReacts=5.0
  7219. TimeBetweenReactsFriendly=0.5
  7220. [BEH_Stomped_LonesomeGhost]
  7221. StunDuration=0.0
  7222. NegativeMoodTime=4
  7223. NegativeMoodOnStartup=true
  7224. [BEH_Stomped_Oswald]
  7225. StunDuration=0.0
  7226. NegativeMoodTime=4
  7227. NegativeMoodOnStartup=true
  7228. [BEH_Stomped_Pedestrian:Female]
  7229. StunDuration=0.0
  7230. NegativeMoodTime=4
  7231. NegativeMoodOnStartup=true
  7232. [BEH_Stomped_Pedestrian:Male]
  7233. StunDuration=0.0
  7234. NegativeMoodTime=4
  7235. NegativeMoodOnStartup=true
  7236. [BEH_Stomped_Pete]
  7237. StunDuration=0.0
  7238. NegativeMoodTime=4
  7239. NegativeMoodOnStartup=true
  7240. [BEH_Stomped_Pete:Pan]
  7241. NegativeMoodTime=0
  7242. NegativeMoodOnStartup=false
  7243. [BEH_Stomped_PirateMelee]
  7244. StunDuration=0.0
  7245. NegativeMoodTime=4
  7246. OriginalMoodTime=4
  7247. [BEH_Stomped_PirateRanged]
  7248. StunDuration=0.0
  7249. NegativeMoodTime=4
  7250. [BEH_Stomped_PlayingCard]
  7251. StunDuration=0.0
  7252. NegativeMoodTime=4
  7253. NegativeMoodOnStartup=true
  7254. [BEH_Stomped_Smee]
  7255. StunDuration=0.0
  7256. [BEH_Stomped_SpatterKamikaze]
  7257. StunDuration=0.2
  7258. [BEH_Stomped_SpatterKamikaze_Hard]
  7259. StunDuration=0.2
  7260. [BEH_Stomped_SpatterRanged]
  7261. StunDuration=1.0
  7262. [BEH_Stomped_SpatterRanged:Gulch]
  7263. StunDuration=1.0
  7264. [BEH_Stomped_SpatterRanged_Hard]
  7265. StunDuration=1.0
  7266. [BEH_Stomped_Zombie]
  7267. StunDuration=0.0
  7268. [BEH_Stomped_RangedBlotworx]
  7269. HasStompEnd=false
  7270. [BEH_StuckInGeometry]
  7271. [BEH_StuckInGeometry_Default]
  7272. ForceIdle=true
  7273. [BEH_SwitchAttackSlotRange]
  7274. [BEH_SwitchAttackSlotRange_Default]
  7275. SwitchToMeleeDistance=8.0
  7276. MeleeWaitDistance=5.0
  7277. MeleeAttackDistance=2.0
  7278. MeleeAcceptPreviousAttackPositionTolerance=0.5
  7279. [BEH_SwitchAttackSlotRange_BruiserBlotworx]
  7280. SwitchToMeleeDistance=10.0
  7281. MeleeWaitDistance=6.5
  7282. MeleeAttackDistance=3.5
  7283. [BEH_TeamSwitch]
  7284. [BEH_TeamSwitch_Default]
  7285. FriendlyEffectName="fx_turn_good"
  7286. SecondaryFriendlyEffectName="fx_turn_good_shared"
  7287. ShooterLeadTargetOnFriendly=false
  7288. Timeout=5.0
  7289. FacePlayerOnTeamSwitch=true
  7290. FacePlayerOnFriendlyTeamSwitch=true
  7291. UseFriendlyShader=false
  7292. FriendlyShaderR=0.28235
  7293. FriendlyShaderG=0.92156
  7294. FriendlyShaderB=1.0
  7295. DisableHearFoostepOnFriendly=false
  7296. TeamSwitchChildren=false
  7297. PermanentFriend=false
  7298. [BEH_TeamSwitch_DropWing]
  7299. SecondaryFriendlyEffectName="fx_turn_good_shared_dropwing"
  7300. [BEH_TeamSwitch_PlayingCard]
  7301. FriendlyEffectName="fx_turn_good_PlayingCard"
  7302. SecondaryFriendlyEffectName=""
  7303. [BEH_TeamSwitch_LonesomeGhost:Short]
  7304. FriendlyEffectName="fx_turn_good_LonesomeGhostShort"
  7305. SecondaryFriendlyEffectName=""
  7306. [BEH_TeamSwitch_PirateMelee]
  7307. FriendlyEffectName="fx_turn_good_PirateMelee"
  7308. SecondaryFriendlyEffectName=""
  7309. [BEH_TeamSwitch_ClarabelleCow]
  7310. FriendlyEffectName="fx_turn_good_Clarabelle"
  7311. SecondaryFriendlyEffectName=""
  7312. [BEH_TeamSwitch_Oswald]
  7313. FriendlyEffectName="fx_turn_good_Oswald"
  7314. SecondaryFriendlyEffectName=""
  7315. [BEH_TeamSwitch_PirateRanged]
  7316. FriendlyEffectName="fx_turn_good_PirateMelee"
  7317. SecondaryFriendlyEffectName=""
  7318. [BEH_TeamSwitch_Gremlin]
  7319. FriendlyEffectName="fx_turn_good_Gremlin"
  7320. SecondaryFriendlyEffectName=""
  7321. [BEH_TeamSwitch_SpatterRanged]
  7322. ShooterLeadTargetOnFriendly=true
  7323. [BEH_TeamSwitch_SpatterRanged_Hard]
  7324. ShooterLeadTargetOnFriendly=true
  7325. [BEH_TeamSwitch_SpatterRanged:Gulch]
  7326. ShooterLeadTargetOnFriendly=true
  7327. [BEH_TeamSwitch_TheBlob]
  7328. Timeout=6.0
  7329. FriendlyEffectName="fx_turn_good_shared_theblob"
  7330. SecondaryFriendlyEffectName="fx_turn_good_theblob"
  7331. [BEH_TeamSwitch_TheBlob_Hard]
  7332. Timeout=6.0
  7333. FriendlyEffectName="fx_turn_good_shared_theblob"
  7334. SecondaryFriendlyEffectName="fx_turn_good_theblob"
  7335. [BEH_TeamSwitch_KamikazeBlotlingStationary]
  7336. Timeout=2.5
  7337. FacePlayerOnFriendlyTeamSwitch=false
  7338. FriendlyEffectName="fx_turn_good_shared_spladoosh"
  7339. SecondaryFriendlyEffectName="fx_turn_good_theblob"
  7340. DisableHearFoostepOnFriendly=true
  7341. [BEH_TeamSwitch_SpatterMelee]
  7342. UseFriendlyShader=true
  7343. [BEH_TeamSwitch_FodderBlotling]
  7344. FriendlyEffectName="fx_turn_good_seer"
  7345. Timeout=4.0
  7346. [BEH_TeamSwitch_FodderBlotling_Hard]
  7347. FriendlyEffectName="fx_turn_good_seer"
  7348. Timeout=4.0
  7349. [BEH_TeamSwitch_BeetleworxCannon]
  7350. TeamSwitchChildren=true
  7351. PermanentFriend=true
  7352. [BEH_TeamSwitch_BeetleworxCrawler]
  7353. TeamSwitchChildren=true
  7354. PermanentFriend=true
  7355. [BEH_TeamSwitch_BeetleworxFodder]
  7356. TeamSwitchChildren=true
  7357. PermanentFriend=true
  7358. [BEH_TeamSwitch_AnimatronicPirateMelee]
  7359. TeamSwitchChildren=true
  7360. PermanentFriend=true
  7361. [BEH_TeamSwitch_BruiserBlotworx]
  7362. FriendlyEffectName="fx_turn_good_shocker"
  7363. SecondaryFriendlyEffectName="fx_turn_good_shared_shocker"
  7364. TeamSwitchChildren=true
  7365. FacePlayerOnFriendlyTeamSwitch=false
  7366. FacePlayerOnTeamSwitch=false
  7367. [BEH_TeamSwitch_MeleeBlotworx]
  7368. TeamSwitchChildren=true
  7369. FacePlayerOnFriendlyTeamSwitch=false
  7370. FacePlayerOnTeamSwitch=false
  7371. [BEH_TeamSwitch_RangedBlotworx]
  7372. TeamSwitchChildren=true
  7373. FriendlyEffectName="fx_turn_good_rblotworx"
  7374. SecondaryFriendlyEffectName="fx_turn_good_shared_rblotworx"
  7375. FacePlayerOnFriendlyTeamSwitch=false
  7376. FacePlayerOnTeamSwitch=false
  7377. [BEH_Teleport]
  7378. [BEH_Teleport_Default]
  7379. Distance=10.0
  7380. MinimumTime=20.0
  7381. MaximumTime=25.0
  7382. [BEH_TeleportToTarget]
  7383. [BEH_TeleportToTarget_LonesomeGhost]
  7384. DesiredDistanceFromTarget=1.0
  7385. MinTimeBetweenUses=15.0
  7386. [BEH_TheBlobMeleeAttack]
  7387. [BEH_TheBlobMeleeAttack_Default]
  7388. RotateToFaceTarget=false
  7389. InterruptSamePriorityAttacks=false
  7390. [BEH_TheBlobVacuum]
  7391. [BEH_TheBlobVacuum_Default]
  7392. WindupIdleTime=0.0
  7393. Version=1
  7394. PostAttack_IdleCycleMin=0
  7395. PostAttack_IdleCycleMax=0
  7396. RotateToFaceTarget=true
  7397. RequiresPermission=true
  7398. SuctionMinSpeed=6.0
  7399. SuctionMaxSpeed=10.0
  7400. ConeHalfAngle=45
  7401. AbortDistance=4
  7402. DamageToChoke=8
  7403. MoveAwayAfterChoke=3
  7404. VacuumTime=6.f
  7405. VacuumNoTargetTime=1.f
  7406. AnvilStunTime=8.167
  7407. TimeBetweenHitReacts=0.5f
  7408. PaintGuardianMultiplier=0.5
  7409. ThinnerGuardianMultiplier=0.5
  7410. DropStimAngle=75.0
  7411. [BEH_ThinnerDamageReaction]
  7412. [BEH_ThinnerDamageReaction_Default]
  7413. ReactToNonDamagingStim=false
  7414. FaceStimDirection=false
  7415. TimeBetweenReacts=0
  7416. NegativeMoodTime=0
  7417. OriginalMoodTime=0
  7418. NegativeMoodOnStartup=false
  7419. HitEffectName=""
  7420. MissEffectName=""
  7421. DifferentReactionForBackStim=false
  7422. BackStimRangeRadiansMin=2.2
  7423. BackStimRangeRadiansMax=3.8
  7424. AnimationTimeOut=5.f
  7425. MinimumStimAmount=0.f
  7426. StimulusAlias=""
  7427. WeaponName=""
  7428. AnimationSequenceOnResolve=false
  7429. [BEH_ThinnerDamageReaction_pigFiddler]
  7430. TimeBetweenReacts=0.633
  7431. NegativeMoodTime=4
  7432. [BEH_ThinnerDamageReaction_AnimatronicDaisy]
  7433. ReactToNonDamagingStim=true
  7434. TimeBetweenReacts=0.5
  7435. NegativeMoodTime=4
  7436. NegativeMoodOnStartup=true
  7437. [BEH_ThinnerDamageReaction_AnimatronicDonald]
  7438. ReactToNonDamagingStim=true
  7439. TimeBetweenReacts=0.5
  7440. NegativeMoodTime=4
  7441. NegativeMoodOnStartup=true
  7442. [BEH_ThinnerDamageReaction_AnimatronicGoofy]
  7443. ReactToNonDamagingStim=true
  7444. TimeBetweenReacts=0.5
  7445. NegativeMoodTime=4
  7446. OriginalMoodTime=2
  7447. NegativeMoodOnStartup=true
  7448. [BEH_ThinnerDamageReaction_BunnyChildren]
  7449. FaceStimDirection=true
  7450. [BEH_ThinnerDamageReaction_ClarabelleCow]
  7451. ReactToNonDamagingStim=true
  7452. TimeBetweenReacts=0.5
  7453. NegativeMoodTime=4
  7454. NegativeMoodOnStartup=true
  7455. [BEH_ThinnerDamageReaction_Gremlin]
  7456. MinimumStimAmount=0.3f
  7457. ReactToNonDamagingStim=true
  7458. TimeBetweenReacts=0.466
  7459. NegativeMoodTime=4
  7460. NegativeMoodOnStartup=true
  7461. [BEH_ThinnerDamageReaction_HoraceHorsecollar]
  7462. ReactToNonDamagingStim=true
  7463. TimeBetweenReacts=0.5
  7464. NegativeMoodTime=4
  7465. OriginalMoodTime=4.3
  7466. [BEH_ThinnerDamageReaction_LonesomeGhost]
  7467. ReactToNonDamagingStim=true
  7468. TimeBetweenReacts=0.5
  7469. NegativeMoodTime=4
  7470. NegativeMoodOnStartup=true
  7471. [BEH_ThinnerDamageReaction_Ortensia]
  7472. ReactToNonDamagingStim=true
  7473. TimeBetweenReacts=0.5
  7474. NegativeMoodTime=4
  7475. [BEH_ThinnerDamageReaction_Oswald]
  7476. ReactToNonDamagingStim=true
  7477. TimeBetweenReacts=0.5
  7478. NegativeMoodTime=4
  7479. NegativeMoodOnStartup=true
  7480. [BEH_ThinnerDamageReaction_Pedestrian]
  7481. ReactToNonDamagingStim=true
  7482. NegativeMoodOnStartup=true
  7483. [BEH_ThinnerDamageReaction_Pedestrian:Female]
  7484. TimeBetweenReacts=0.233
  7485. NegativeMoodTime=4
  7486. [BEH_ThinnerDamageReaction_Pedestrian:Male]
  7487. TimeBetweenReacts=0.333
  7488. NegativeMoodTime=4
  7489. OriginalMoodTime=2
  7490. [BEH_ThinnerDamageReaction_Pete]
  7491. ReactToNonDamagingStim=true
  7492. TimeBetweenReacts=0.5
  7493. NegativeMoodTime=4
  7494. NegativeMoodOnStartup=true
  7495. [BEH_ThinnerDamageReaction_Pete:Pan]
  7496. NegativeMoodTime=0
  7497. NegativeMoodOnStartup=false
  7498. [BEH_ThinnerDamageReaction_PirateMelee]
  7499. ReactToNonDamagingStim=true
  7500. TimeBetweenReacts=0.2
  7501. NegativeMoodTime=4
  7502. OriginalMoodTime=4
  7503. [BEH_ThinnerDamageReaction_PirateRanged]
  7504. ReactToNonDamagingStim=true
  7505. TimeBetweenReacts=0.5
  7506. NegativeMoodTime=4
  7507. [BEH_ThinnerDamageReaction_PlayingCard]
  7508. ReactToNonDamagingStim=true
  7509. TimeBetweenReacts=0.5
  7510. NegativeMoodTime=4
  7511. NegativeMoodOnStartup=true
  7512. [BEH_ThinnerDamageReaction_ShadowBlot]
  7513. TimeBetweenReacts=1
  7514. [BEH_ThinnerDamageReaction_ShadowBlotHands]
  7515. TimeBetweenReacts=5
  7516. [BEH_ThinnerDamageReaction_Smee]
  7517. ReactToNonDamagingStim=true
  7518. TimeBetweenReacts=0.5
  7519. NegativeMoodTime=0
  7520. [BEH_ThinnerDamageReaction_SpatterRanged]
  7521. ReactToNonDamagingStim=false
  7522. TimeBetweenReacts=5.0
  7523. [BEH_ThinnerDamageReaction_SpatterRanged:Hard]
  7524. ReactToNonDamagingStim=false
  7525. TimeBetweenReacts=5.0
  7526. [BEH_ThinnerDamageReaction_SpatterRanged:Gulch]
  7527. ReactToNonDamagingStim=false
  7528. TimeBetweenReacts=5.0
  7529. [BEH_ThinnerDamageReaction_SpatterMelee]
  7530. ReactToNonDamagingStim=false
  7531. TimeBetweenReacts=5.0
  7532. [BEH_ThinnerDamageReaction_SpatterMelee:Hard]
  7533. ReactToNonDamagingStim=false
  7534. TimeBetweenReacts=5.0
  7535. [BEH_ThinnerDamageReaction_SpatterMelee:Hard_SBB]
  7536. ReactToNonDamagingStim=false
  7537. TimeBetweenReacts=5.0
  7538. [BEH_ThinnerDamageReaction_FodderBlotling]
  7539. ReactToNonDamagingStim=false
  7540. TimeBetweenReacts=5.0
  7541. [BEH_ThinnerDamageReaction_FodderBlotling_Hard]
  7542. ReactToNonDamagingStim=false
  7543. TimeBetweenReacts=5.0
  7544. [BEH_TronPete]
  7545. [BEH_TronPete_TronPete]
  7546. RequiresPermission=false
  7547. IdleAndTrackPhase1TimeLimit=1.0
  7548. RateAttackTimeLimit=2.0
  7549. StartupPhase=0
  7550. ApplyRimDamagedEffect=false
  7551. [BEH_Vend]
  7552. [BEH_Vend_Default]
  7553. SellTalkTime=2.0
  7554. [BEH_Wander]
  7555. [BEH_Wander_Default]
  7556. MoveSpeed=1.0
  7557. RunProb=0.0
  7558. RunSpeed=5
  7559. IdleTriggerTime=10.0
  7560. IdleDuration=6.0
  7561. LongIdleTime=20.0
  7562. GetSpeedFromBehaviorGraph=false
  7563. MinimumWanderDistance=3.0
  7564. SmoothWander=true
  7565. MovingTurnSpeedRatio=0.3
  7566. DecelerationRatio=0.3
  7567. FacePath=false
  7568. FacePathTolerance=45.0
  7569. IgnoreForceIdleOnBehaviorStart=false
  7570. [BEH_Wander_MeleeBlotworx]
  7571. SmoothWander=false
  7572. MoveSpeed=1.2
  7573. MinimumWanderDistance=7.0
  7574. IdleTriggerTime=999999999.99
  7575. [BEH_Wander_BruiserBlotworx]
  7576. SmoothWander=false
  7577. MoveSpeed=1.8
  7578. MinimumWanderDistance=12.0
  7579. FacePath=true
  7580. FacePathTolerance=30.0
  7581. [BEH_Wander_RangedBlotworx]
  7582. MoveSpeed=2.12
  7583. MinimumWanderDistance=7.0
  7584. [BEH_Wander_FodderBlotling]
  7585. MoveSpeed=1.5
  7586. [BEH_Wander_TheBlob]
  7587. RunSpeed=3
  7588. [BEH_Wander_AnimatronicDaisy]
  7589. GetSpeedFromBehaviorGraph=true
  7590. [BEH_Wander_AnimatronicDonald]
  7591. GetSpeedFromBehaviorGraph=true
  7592. [BEH_Wander_AnimatronicGoofy]
  7593. GetSpeedFromBehaviorGraph=true
  7594. [BEH_Wander_BeetleworxCannon]
  7595. MoveSpeed=2.0
  7596. RunSpeed=6.0
  7597. [BEH_Wander_BeetleworxFodder]
  7598. MoveSpeed=4.0
  7599. RunSpeed=4.0
  7600. SmoothWander=false
  7601. [BEH_Wander_BunnyChildren]
  7602. MoveSpeed=5.0
  7603. IdleTriggerTime=5.0
  7604. [BEH_Wander_ClarabelleCow]
  7605. MoveSpeed=0.9
  7606. [BEH_Wander_Gremlin]
  7607. GetSpeedFromBehaviorGraph=true
  7608. [BEH_Wander_HoraceHorsecollar]
  7609. GetSpeedFromBehaviorGraph=true
  7610. [BEH_Wander_LonesomeGhost:Short]
  7611. MoveSpeed=1.2
  7612. [BEH_Wander_LonesomeGhost:Tall]
  7613. GetSpeedFromBehaviorGraph=true
  7614. [BEH_Wander_Pedestrian]
  7615. GetSpeedFromBehaviorGraph=true
  7616. [BEH_Wander_Pete]
  7617. GetSpeedFromBehaviorGraph=true
  7618. [BEH_Wander_Pete:Pan]
  7619. IdleTriggerTime=15.0
  7620. IdleDuration=25.0
  7621. [BEH_Wander_PirateMelee]
  7622. GetSpeedFromBehaviorGraph=true
  7623. [BEH_Wander_PirateRanged]
  7624. GetSpeedFromBehaviorGraph=true
  7625. DecelerationRatio=3.0
  7626. [BEH_Wander_PlayingCard]
  7627. GetSpeedFromBehaviorGraph=true
  7628. [BEH_Wander_Smee:Happy]
  7629. MoveSpeed=1.2
  7630. [BEH_Wander_DropWing]
  7631. MoveSpeed=2.0
  7632. [BEH_Wander_pigFiddler]
  7633. MoveSpeed=0.667
  7634. [BEH_Wander_Oswald]
  7635. IgnoreForceIdleOnBehaviorStart=true
  7636. [BEH_WatchAttraction]
  7637. [BEH_WatchAttraction_Default]
  7638. AttractionViewDistance_Min=2.5
  7639. AttractionViewDistance_Max=6.5
  7640. AttractionFollowSpeed=1.0
  7641. AttractionFollowSpeedCombat=1.0
  7642. CooldownAfterAttack=25.0
  7643. SleepTimer=-1.0
  7644. RequiresNavigation=true
  7645. EnableHearFootstepSensorWhileWatching=true
  7646. AlertBeforeIdle=false
  7647. HoverHeight=1.0
  7648. RestartAfterResolve=true
  7649. TimeToCloseAfterWeakpointStim=2.0
  7650. StopOnStim=false
  7651. [BEH_WatchAttraction_DropWing]
  7652. StopOnStim=true
  7653. AttractionFollowSpeed=3.0
  7654. [BEH_WatchAttraction_PlayingCard]
  7655. AttractionFollowSpeed=1.5
  7656. AttractionFollowSpeedCombat=1.5
  7657. [BEH_WatchAttraction_SpatterMelee]
  7658. AttractionFollowSpeed=3.0
  7659. AttractionFollowSpeedCombat=3.0
  7660. [BEH_WatchAttraction_SpatterMelee:Hard]
  7661. AttractionFollowSpeed=3.0
  7662. AttractionFollowSpeedCombat=3.0
  7663. [BEH_WatchAttraction_SpatterMelee:Hard_SBB]
  7664. AttractionFollowSpeed=3.0
  7665. AttractionFollowSpeedCombat=3.0
  7666. [BEH_WatchAttraction_SpatterRanged]
  7667. AttractionFollowSpeed=3.0
  7668. AttractionFollowSpeedCombat=3.0
  7669. [BEH_WatchAttraction_SpatterRanged_Hard]
  7670. AttractionFollowSpeed=3.0
  7671. AttractionFollowSpeedCombat=3.0
  7672. [BEH_WatchAttraction_SpatterRanged:Gulch]
  7673. AttractionFollowSpeed=3.0
  7674. AttractionFollowSpeedCombat=3.0
  7675. [BEH_WatchAttraction_FodderBlotling]
  7676. AttractionFollowSpeed=3.0
  7677. AttractionFollowSpeedCombat=3.0
  7678. [BEH_WatchAttraction_FodderBlotling_Hard]
  7679. AttractionFollowSpeed=3.0
  7680. AttractionFollowSpeedCombat=3.0
  7681. [BEH_WatchAttraction_BeetleworxFodder]
  7682. AttractionFollowSpeed=3.0
  7683. AttractionFollowSpeedCombat=3.0
  7684. [BEH_WatchAttraction_BeetleworxCrawler]
  7685. AttractionFollowSpeed=3.0
  7686. AttractionFollowSpeedCombat=3.0
  7687. [BEH_WatchAttraction_AnimatronicPirateMelee]
  7688. AttractionFollowSpeed=3.0
  7689. AttractionFollowSpeedCombat=3.0
  7690. [BEH_WatchAttraction_BeetleworxCannon]
  7691. AttractionFollowSpeed=3.0
  7692. AttractionFollowSpeedCombat=3.0
  7693. [BEH_WatchAttraction_TheBlob]
  7694. AttractionViewDistance_Min=6.5
  7695. AttractionViewDistance_Max=10.5
  7696. AttractionFollowSpeed=1.0
  7697. AttractionFollowSpeedCombat=3.0
  7698. DamageToExit=1
  7699. [BEH_WatchAttraction_TheBlob_Hard]
  7700. AttractionViewDistance_Min=6.5
  7701. AttractionViewDistance_Max=10.5
  7702. AttractionFollowSpeed=1.0
  7703. AttractionFollowSpeedCombat=3.0
  7704. DamageToExit=1
  7705. [BEH_WatchAttraction_BunnyChildren]
  7706. AttractionFollowSpeed=5.0
  7707. [BEH_WatchAttraction_ClarabelleCow]
  7708. AttractionFollowSpeed=0.9
  7709. AttractionFollowSpeedCombat=0.9
  7710. [BEH_WatchAttraction_LonesomeGhost:Short]
  7711. AttractionFollowSpeed=1.2
  7712. AttractionFollowSpeedCombat=1.2
  7713. [BEH_WatchAttraction_Smee:Happy]
  7714. AttractionFollowSpeed=1.2
  7715. AttractionFollowSpeedCombat=1.2
  7716. [BEH_WatchAttraction_PirateRanged]
  7717. AttractionFollowSpeed=1.5
  7718. AttractionFollowSpeedCombat=1.5
  7719. [BEH_WatchAttraction_PirateMelee]
  7720. AttractionFollowSpeed=1.73
  7721. AttractionFollowSpeedCombat=1.73
  7722. [BEH_WatchAttraction_Pete]
  7723. AttractionFollowSpeed=2.0
  7724. [BEH_WatchAttraction_Pete:Pan]
  7725. AttractionFollowSpeed=4.263
  7726. AttractionFollowSpeedCombat=4.263
  7727. [BEH_WatchAttraction_KamikazeBlotlingStationary]
  7728. RequiresNavigation=false
  7729. EnableHearFootstepSensorWhileWatching=false
  7730. AlertBeforeIdle=true
  7731. [BEH_WatchAttraction_RangedBlotworx]
  7732. AttractionFollowSpeed=3.0
  7733. AttractionFollowSpeedCombat=4.0
  7734. ArmorPieceOne=RangedBlotworxMask
  7735. ArmorPieceTwo=""
  7736. RestartAfterResolve=false
  7737. [BEH_WatchAttraction_BruiserBlotworx]
  7738. AttractionFollowSpeed=5.0
  7739. ArmorPieceOne=BruiserBlotworxLowerMask
  7740. ArmorPieceTwo=BruiserBlotworxMask
  7741. RestartAfterResolve=false
  7742. [BEH_WatchAttraction_MeleeBlotworx]
  7743. AttractionFollowSpeed=2.0
  7744. AttractionFollowSpeedCombat=4.0
  7745. RestartAfterResolve=false
  7746. ArmorPieceOne=""
  7747. ArmorPieceTwo=""
  7748. [SENS_Attract]
  7749. [SENS_Attract_Default]
  7750. CheckAttractionVisibility=true
  7751. FactExistsDuration=4.0
  7752. ViewConeAngle=360.0
  7753. ViewConeDistance=-1.0
  7754. ViewConeDirectionX=0.0
  7755. ViewConeDirectionY=0.0
  7756. ViewConeDirectionZ=1.0
  7757. RequiresNavigation=true
  7758. IgnoreAttractRadius=false
  7759. [SENS_Attract_KamikazeBlotlingStationary]
  7760. RequiresNavigation=false
  7761. ViewConeAngle=360.0
  7762. [SENS_Attract_AnimatronicHook]
  7763. RequiresNavigation=false
  7764. ViewConeAngle=360.0
  7765. ViewConeDistance=100.0
  7766. [SENS_Attract_TronPete]
  7767. RequiresNavigation=false
  7768. ViewConeAngle=360.0
  7769. ViewConeDistance=100.0
  7770. [SENS_Attract_ShadowBlot]
  7771. RequiresNavigation=false
  7772. ViewConeAngle=360.0
  7773. ViewConeDistance=100.0
  7774. [SENS_Attract_SpatterRanged:Gulch]
  7775. RequiresNavigation=false
  7776. ViewConeAngle=360.0
  7777. ViewConeDistance=100.0
  7778. [SENS_Attract_PrescottsMech]
  7779. CheckAttractionVisibility=true
  7780. RequiresNavigation=false
  7781. ViewConeAngle=360.0
  7782. ViewConeDistance=100.0
  7783. [SENS_Attract_MechTurret]
  7784. IgnoreAttractRadius=true
  7785. [SENS_Attract_MadDoctorSpider]
  7786. RequiresNavigation=false
  7787. ViewConeAngle=360.0
  7788. ViewConeDistance=100.0
  7789. [SENS_Attract_NewRideHand]
  7790. RequiresNavigation=false
  7791. ViewConeAngle=360.0
  7792. ViewConeDistance=100.0
  7793. IgnoreAttractRadius=true
  7794. [SENS_BunnyChildrenSeeEnemy]
  7795. [SENS_BunnyChildrenSeeEnemy_Default]
  7796. FactExistsDuration=4.0
  7797. ViewConeAngle=155.0
  7798. ViewConeDistance=15.0
  7799. ViewConeDirectionX=0.0
  7800. ViewConeDirectionY=0.0
  7801. ViewConeDirectionZ=1.0
  7802. ViewConeAngle1=0.0
  7803. ViewConeDistance1=0.0
  7804. ViewConeAngle2=0.0
  7805. ViewConeDistance2=0.0
  7806. CustomEyeOffset=false
  7807. EyeOffsetFromCenterX=0.0
  7808. EyeOffsetFromCenterY=0.0
  7809. EyeOffsetFromCenterZ=0.0
  7810. [SENS_DetectEnemyPlayerSupported]
  7811. [SENS_DetectEnemyPlayerSupported_Default]
  7812. FactExistsDuration=0.3
  7813. [SENS_DetectHintHazard]
  7814. [SENS_DetectHintHazard_Default]
  7815. FactExistsDuration=2.5
  7816. [SENS_DetectHintPOI]
  7817. [SENS_DetectHintPOI_Default]
  7818. FactExistsDuration=2.0
  7819. MaxSenseDistance=15.0
  7820. [SENS_DetectHintThinOut]
  7821. [SENS_DetectHintThinOut_Default]
  7822. FactExistsDuration=4.0
  7823. [SENS_DetectHintTreasure]
  7824. [SENS_DetectHintTreasure_Default]
  7825. FactExistsDuration=2.0
  7826. [SENS_EnemyAlarm]
  7827. [SENS_EnemyAlarm_Default]
  7828. FactExistsDuration=2.0
  7829. HearAlarmDistance=90.0
  7830. [SENS_Global]
  7831. [SENS_Global_Default]
  7832. MaxUpdateTime=0.1
  7833. Frequency=0.1
  7834. [SENS_Global_SeeEnemy]
  7835. MaxUpdateTime=1.0
  7836. [SENS_Global_HearEnemyFootsteps]
  7837. RememberFootstepTime=1.0
  7838. [SENS_Global_HearFriendlyBarks]
  7839. RememberBarkTime=0.1
  7840. [SENS_Global_SeePlayerDistanceAndFacing]
  7841. Frequency=0.01
  7842. [SENS_Global_Stomped]
  7843. RememberStompedTime=1.0
  7844. [SENS_Global_BuddyDetectActionSpot]
  7845. Frequency=0.001
  7846. [SENS_HearEnemyFootsteps]
  7847. [SENS_HearEnemyFootsteps_Default]
  7848. FactExistsDuration=4.0
  7849. HearFootstepDistance=5.0
  7850. [SENS_HearEnemyFootsteps_DropWing]
  7851. FactExistsDuration=3.0
  7852. [SENS_HearEnemyFootsteps_BeetleworxCannon]
  7853. HearFootstepDistance=4.0
  7854. [SENS_HearEnemyFootsteps_BeetleworxCannon:FG]
  7855. FactExistsDuration=100.0
  7856. HearFootstepDistance=100.0
  7857. [SENS_HearEnemyFootsteps_BeetleworxCrawler]
  7858. HearFootstepDistance=4.0
  7859. [SENS_HearEnemyFootsteps_BeetleworxCrawler:FG]
  7860. FactExistsDuration=100.0
  7861. HearFootstepDistance=100.0
  7862. [SENS_HearEnemyFootsteps_AnimatronicPirateMelee]
  7863. HearFootstepDistance=4.0
  7864. [SENS_HearEnemyFootsteps_AnimatronicPirateMelee:FG]
  7865. FactExistsDuration=100.0
  7866. HearFootstepDistance=100.0
  7867. [SENS_HearEnemyFootsteps_SpatterKamikaze]
  7868. HearFootstepDistance=8.0
  7869. [SENS_HearEnemyFootsteps_SpatterMelee]
  7870. HearFootstepDistance=6.0
  7871. [SENS_HearEnemyFootsteps_SpatterMelee:DBC]
  7872. FactExistsDuration=100
  7873. HearFootstepDistance=100
  7874. [SENS_HearEnemyFootsteps_SpatterRanged]
  7875. HearFootstepDistance=6.0
  7876. [SENS_HearEnemyFootsteps_SpatterRanged:Blind]
  7877. HearFootstepDistance=0.0
  7878. [SENS_HearEnemyFootsteps_SpatterRanged:Gulch]
  7879. HearFootstepDistance=6.0
  7880. [SENS_HearEnemyFootsteps_FodderBlotling]
  7881. HearFootstepDistance=3.0
  7882. [SENS_HearEnemyFootsteps_KamikazeBlotlingStationary]
  7883. HearFootstepDistance=6.0
  7884. FactExistsDuration=30.0
  7885. [SENS_HearEnemyFootsteps_TheBlob]
  7886. FactExistsDuration=8.0
  7887. HearFootstepDistance=6.0
  7888. [SENS_HearEnemyFootsteps_BeetleworxFodder]
  7889. HearFootstepDistance=4.0
  7890. [SENS_HearEnemyFootsteps_BeetleworxFodder:FG]
  7891. FactExistsDuration=100.0
  7892. HearFootstepDistance=100.0
  7893. [SENS_HearEnemyFootsteps_BeetleworxFodder:FGgep]
  7894. HearFootstepDistance=4.0
  7895. [SENS_HearEnemyFootsteps_RangedBlotworx]
  7896. FactExistsDuration=8.0
  7897. HearFootstepDistance=10.0
  7898. [SENS_HearEnemyFootsteps_MeleeBlotworx]
  7899. FactExistsDuration=8.0
  7900. HearFootstepDistance=15.0
  7901. [SENS_HearEnemyFootsteps_MeleeBlotworx:DBC]
  7902. FactExistsDuration=100.0
  7903. HearFootstepDistance=44.0
  7904. [SENS_HearEnemyFootsteps_BruiserBlotworx]
  7905. FactExistsDuration=8.0
  7906. HearFootstepDistance=10.0
  7907. [SENS_HearEnemyFootsteps_SpatterMeleeBlotAlley]
  7908. HearFootstepDistance=3.0
  7909. [SENS_HearFriendlyBarks]
  7910. [SENS_HearFriendlyBarks_Default]
  7911. FactExistsDuration=4.0
  7912. HearBarkDistance=20.0
  7913. [SENS_PlayerJumpAt]
  7914. [SENS_PlayerJumpAt_Default]
  7915. AIViewConeDistance=8
  7916. AIViewConeAngle=180.0
  7917. PlayerViewConeAngle=120.0
  7918. FactExistsDuration=1.0
  7919. [SENS_Projectile]
  7920. [SENS_Projectile_Default]
  7921. FactExistsDuration=0.75
  7922. LookAheadTime=2.0
  7923. [SENS_SeeEnemy]
  7924. [SENS_SeeEnemy_Default]
  7925. FactExistsDuration=4.0
  7926. ViewConeAngle=155.0
  7927. ViewConeDistance=15.0
  7928. ViewConeDirectionX=0.0
  7929. ViewConeDirectionY=0.0
  7930. ViewConeDirectionZ=1.0
  7931. ViewConeAngle1=0.0
  7932. ViewConeDistance1=0.0
  7933. ViewConeAngle2=0.0
  7934. ViewConeDistance2=0.0
  7935. CustomEyeOffset=false
  7936. EyeOffsetFromCenterX=0.0
  7937. EyeOffsetFromCenterY=0.0
  7938. EyeOffsetFromCenterZ=0.0
  7939. AITargetsOnFriendly=false
  7940. [SENS_SeeEnemy_SpatterRanged]
  7941. FactExistsDuration=8.0
  7942. ViewConeAngle=90.0
  7943. ViewConeDistance=19.0
  7944. ViewConeAngle1=135.0
  7945. ViewConeDistance1=13.0
  7946. ViewConeAngle2=200.0
  7947. ViewConeDistance2=6.0
  7948. CustomEyeOffset=true
  7949. EyeOffsetFromCenterX=0.0
  7950. EyeOffsetFromCenterY=0.5
  7951. EyeOffsetFromCenterZ=0.0
  7952. [SENS_SeeEnemy_SpatterRanged:Blind]
  7953. FactExistsDuration=0.0
  7954. ViewConeAngle=0.0
  7955. ViewConeDistance=0.0
  7956. [SENS_SeeEnemy_SpatterRanged:Gulch]
  7957. FactExistsDuration=8.0
  7958. ViewConeAngle=360.0
  7959. ViewConeDistance=3000.0
  7960. ViewConeAngle1=360.0
  7961. ViewConeDistance1=100
  7962. ViewConeAngle2=360.0
  7963. ViewConeDistance2=100
  7964. CustomEyeOffset=true
  7965. EyeOffsetFromCenterX=0.0
  7966. EyeOffsetFromCenterY=0.5
  7967. EyeOffsetFromCenterZ=0.0
  7968. [SENS_SeeEnemy_SpatterRanged:Ventureland]
  7969. FactExistsDuration=8.0
  7970. ViewConeAngle=90.0
  7971. ViewConeDistance=15.5
  7972. ViewConeAngle1=135.0
  7973. ViewConeDistance1=13.0
  7974. ViewConeAngle2=200.0
  7975. ViewConeDistance2=6.0
  7976. CustomEyeOffset=true
  7977. EyeOffsetFromCenterX=0.0
  7978. EyeOffsetFromCenterY=0.5
  7979. EyeOffsetFromCenterZ=0.0
  7980. [SENS_SeeEnemy_SpatterMelee]
  7981. FactExistsDuration=6.0
  7982. ViewConeDistance=15.0
  7983. ViewConeAngle=135.0
  7984. ViewConeAngle1=200.0
  7985. ViewConeDistance1=8.0
  7986. CustomEyeOffset=true
  7987. EyeOffsetFromCenterX=0.0
  7988. EyeOffsetFromCenterY=0.4
  7989. EyeOffsetFromCenterZ=0.0
  7990. [SENS_SeeEnemy_SpatterMelee:DBC]
  7991. FactExistsDuration=6.0
  7992. ViewConeDistance=100.0
  7993. ViewConeAngle=360.0
  7994. CustomEyeOffset=true
  7995. EyeOffsetFromCenterX=0.0
  7996. EyeOffsetFromCenterY=0.4
  7997. EyeOffsetFromCenterZ=0.0
  7998. [SENS_SeeEnemy_TheBlob]
  7999. FactExistsDuration=10.0
  8000. ViewConeAngle=100.0
  8001. ViewConeDistance=20.0
  8002. ViewConeAngle1=150.0
  8003. ViewConeDistance1=14.0
  8004. ViewConeAngle2=180
  8005. ViewConeDistance2=8.0
  8006. CustomEyeOffset=true
  8007. EyeOffsetFromCenterX=0.0
  8008. EyeOffsetFromCenterY=0.0
  8009. EyeOffsetFromCenterZ=1.1
  8010. [SENS_SeeEnemy_LonesomeGhost]
  8011. ViewConeAngle=360.0
  8012. [SENS_SeeEnemy_FodderBlotling]
  8013. FactExistsDuration=12.0
  8014. ViewConeAngle=60
  8015. ViewConeDistance=24
  8016. ViewConeAngle1=120.0
  8017. ViewConeDistance1=18
  8018. ViewConeAngle2=200
  8019. ViewConeDistance2=8
  8020. CustomEyeOffset=true
  8021. EyeOffsetFromCenterX=0.0
  8022. EyeOffsetFromCenterY=0.4
  8023. EyeOffsetFromCenterZ=0.0
  8024. [SENS_SeeEnemy_BeetleworxCannon]
  8025. FactExistsDuration=5.0
  8026. ViewConeAngle=90.0
  8027. ViewConeDistance=24.0
  8028. ViewConeAngle1=135.0
  8029. ViewConeDistance1=15.0
  8030. ViewConeAngle2=180.0
  8031. ViewConeDistance2=8.0
  8032. CustomEyeOffset=true
  8033. EyeOffsetFromCenterX=0.0
  8034. EyeOffsetFromCenterY=0.2
  8035. EyeOffsetFromCenterZ=1.0
  8036. [SENS_SeeEnemy_BeetleworxCannon:HM]
  8037. FactExistsDuration=100.0
  8038. ViewConeAngle=359.0
  8039. ViewConeDistance=100.0
  8040. [SENS_SeeEnemy_BeetleworxCannon:FG]
  8041. FactExistsDuration=20.0
  8042. ViewConeAngle=360.0
  8043. ViewConeDistance=50.0
  8044. CustomEyeOffset=true
  8045. EyeOffsetFromCenterX=0.0
  8046. EyeOffsetFromCenterY=0.2
  8047. EyeOffsetFromCenterZ=1.0
  8048. [SENS_SeeEnemy_BruiserBlotworx]
  8049. FactExistsDuration=5.0
  8050. ViewConeAngle=90.0
  8051. ViewConeDistance=24.0
  8052. ViewConeAngle1=135.0
  8053. ViewConeDistance1=15.0
  8054. ViewConeAngle2=180.0
  8055. ViewConeDistance2=8.0
  8056. CustomEyeOffset=true
  8057. EyeOffsetFromCenterX=0.0
  8058. EyeOffsetFromCenterY=0.2
  8059. EyeOffsetFromCenterZ=1.0
  8060. [SENS_SeeEnemy_MeleeBlotworx]
  8061. FactExistsDuration=5.0
  8062. ViewConeDistance=12.0
  8063. ViewConeAngle=135.0
  8064. ViewConeAngle1=200.0
  8065. ViewConeDistance1=8.0
  8066. CustomEyeOffset=true
  8067. EyeOffsetFromCenterX=0.0
  8068. EyeOffsetFromCenterY=0.2
  8069. EyeOffsetFromCenterZ=1.0
  8070. [SENS_SeeEnemy_MeleeBlotworx:DBC]
  8071. FactExistsDuration=100.0
  8072. ViewConeDistance=44.0
  8073. ViewConeAngle=360.0
  8074. CustomEyeOffset=true
  8075. EyeOffsetFromCenterX=0.0
  8076. EyeOffsetFromCenterY=0.2
  8077. EyeOffsetFromCenterZ=1.0
  8078. [SENS_SeeEnemy_RangedBlotworx]
  8079. FactExistsDuration=8.0
  8080. ViewConeAngle=90.0
  8081. ViewConeDistance=19.0
  8082. ViewConeAngle1=135.0
  8083. ViewConeDistance1=13.0
  8084. ViewConeAngle2=200.0
  8085. ViewConeDistance2=6.0
  8086. CustomEyeOffset=true
  8087. EyeOffsetFromCenterX=0.0
  8088. EyeOffsetFromCenterY=0.2
  8089. EyeOffsetFromCenterZ=1.0
  8090. [SENS_SeeEnemy_BeetleworxCrawler]
  8091. FactExistsDuration=5.0
  8092. ViewConeDistance=14.0
  8093. ViewConeAngle=140.0
  8094. ViewConeAngle1=180.0
  8095. ViewConeDistance1=6.0
  8096. ViewConeAngle2=270.0
  8097. ViewConeDistance2=3.0
  8098. CustomEyeOffset=true
  8099. EyeOffsetFromCenterX=0.0
  8100. EyeOffsetFromCenterY=0.5
  8101. EyeOffsetFromCenterZ=0.0
  8102. AITargetsOnFriendly=true
  8103. [SENS_SeeEnemy_BeetleworxCrawler:HM]
  8104. FactExistsDuration=100.0
  8105. ViewConeAngle=359.0
  8106. ViewConeDistance=80.0
  8107. AITargetsOnFriendly=true
  8108. [SENS_SeeEnemy_BeetleworxCrawler:FG]
  8109. FactExistsDuration=5.0
  8110. ViewConeDistance=50.0
  8111. ViewConeAngle=360.0
  8112. CustomEyeOffset=true
  8113. EyeOffsetFromCenterX=0.0
  8114. EyeOffsetFromCenterY=0.5
  8115. EyeOffsetFromCenterZ=0.0
  8116. AITargetsOnFriendly=true
  8117. [SENS_SeeEnemy_AnimatronicPirateMelee]
  8118. FactExistsDuration=5.0
  8119. ViewConeDistance=15.0
  8120. ViewConeAngle=135.0
  8121. ViewConeAngle1=200.0
  8122. ViewConeDistance1=8.0
  8123. CustomEyeOffset=true
  8124. EyeOffsetFromCenterX=0.0
  8125. EyeOffsetFromCenterY=1
  8126. EyeOffsetFromCenterZ=0.0
  8127. AITargetsOnFriendly=true
  8128. [SENS_SeeEnemy_AnimatronicPirateMelee:HM]
  8129. FactExistsDuration=100.0
  8130. ViewConeAngle=359.0
  8131. ViewConeDistance=80.0
  8132. AITargetsOnFriendly=true
  8133. [SENS_SeeEnemy_AnimatronicPirateMelee:FG]
  8134. FactExistsDuration=5.0
  8135. ViewConeDistance=50.0
  8136. ViewConeAngle=360.0
  8137. CustomEyeOffset=true
  8138. EyeOffsetFromCenterX=0.0
  8139. EyeOffsetFromCenterY=1
  8140. EyeOffsetFromCenterZ=0.0
  8141. AITargetsOnFriendly=true
  8142. [SENS_SeeEnemy_BeetleworxFodder]
  8143. FactExistsDuration=4.0
  8144. ViewConeDistance=12.0
  8145. ViewConeAngle=135.0
  8146. ViewConeAngle1=200.0
  8147. ViewConeDistance1=8.0
  8148. CustomEyeOffset=true
  8149. EyeOffsetFromCenterX=0.0
  8150. EyeOffsetFromCenterY=0.5
  8151. EyeOffsetFromCenterZ=0.0
  8152. AITargetsOnFriendly=true
  8153. [SENS_SeeEnemy_BeetleworxFodder:FG]
  8154. FactExistsDuration=4.0
  8155. ViewConeDistance=50.0
  8156. ViewConeAngle=360.0
  8157. CustomEyeOffset=true
  8158. EyeOffsetFromCenterX=0.0
  8159. EyeOffsetFromCenterY=0.5
  8160. EyeOffsetFromCenterZ=0.0
  8161. AITargetsOnFriendly=true
  8162. [SENS_SeeEnemy_BeetleworxFodder:FGgep]
  8163. FactExistsDuration=4.0
  8164. ViewConeDistance=12.0
  8165. ViewConeAngle=135.0
  8166. ViewConeAngle1=200.0
  8167. ViewConeDistance1=8.0
  8168. CustomEyeOffset=true
  8169. EyeOffsetFromCenterX=0.0
  8170. EyeOffsetFromCenterY=0.5
  8171. EyeOffsetFromCenterZ=0.0
  8172. AITargetsOnFriendly=true
  8173. [SENS_SeeEnemy_KamikazeBlotlingStationary]
  8174. ViewConeDistance=12.0
  8175. ViewConeAngle=30.0
  8176. FactExistsDuration=14.0
  8177. [SENS_SeeEnemy_SpatterRangedCanNotSee]
  8178. FactExistsDuration=0.0
  8179. ViewConeAngle=90.0
  8180. ViewConeDistance=0.0
  8181. ViewConeAngle1=135.0
  8182. ViewConeDistance1=0.0
  8183. ViewConeAngle2=200.0
  8184. ViewConeDistance2=0.0
  8185. CustomEyeOffset=true
  8186. EyeOffsetFromCenterX=0.0
  8187. EyeOffsetFromCenterY=0.5
  8188. EyeOffsetFromCenterZ=0.0
  8189. [SENS_SeeEnemy_DropWing]
  8190. FactExistsDuration=3.0
  8191. ViewConeDistance=12.0
  8192. ViewConeAngle=135.0
  8193. ViewConeAngle1=200.0
  8194. ViewConeDistance1=8.0
  8195. CustomEyeOffset=true
  8196. EyeOffsetFromCenterX=0.0
  8197. EyeOffsetFromCenterY=0.4
  8198. EyeOffsetFromCenterZ=0.0
  8199. [SENS_SeeEnemy_Oswald]
  8200. FactExistsDuration=6.0
  8201. ViewConeDistance=16.0
  8202. ViewConeAngle=180.0
  8203. ViewConeAngle1=360.0
  8204. ViewConeDistance1=12.0
  8205. CustomEyeOffset=true
  8206. EyeOffsetFromCenterX=0.0
  8207. EyeOffsetFromCenterY=0.4
  8208. EyeOffsetFromCenterZ=0.0
  8209. [SENS_SeeEnemy_SpatterMelee:BlotAlley]
  8210. ViewConeAngle=35
  8211. ViewConeDistance=10.0
  8212. ViewConeAngle1=120
  8213. ViewConeDistance1=5.0
  8214. CustomEyeOffset=true
  8215. EyeOffsetFromCenterX=0.0
  8216. EyeOffsetFromCenterY=0.4
  8217. EyeOffsetFromCenterZ=0.0
  8218. [SENS_SeePlayer]
  8219. [SENS_SeePlayer_Default]
  8220. FactExistsDuration=4.0
  8221. ViewConeAngle=155.0
  8222. ViewConeDistance=15.0
  8223. ViewConeDirectionX=0.0
  8224. ViewConeDirectionY=0.0
  8225. ViewConeDirectionZ=1.0
  8226. ViewConeAngle1=0.0
  8227. ViewConeDistance1=0.0
  8228. ViewConeAngle2=0.0
  8229. ViewConeDistance2=0.0
  8230. CustomEyeOffset=false
  8231. EyeOffsetFromCenterX=0.0
  8232. EyeOffsetFromCenterY=0.0
  8233. EyeOffsetFromCenterZ=0.0
  8234. [SENS_SeePlayerDistanceAndFacing]
  8235. [SENS_SeePlayerDistanceAndFacing_Default]
  8236. FactExistsDuration=0.2
  8237. ViewConeAngle=155.0
  8238. ViewConeDistance=15.0
  8239. ViewConeDirectionX=0.0
  8240. ViewConeDirectionY=0.0
  8241. ViewConeDirectionZ=1.0
  8242. ViewConeAngle1=0.0
  8243. ViewConeDistance1=0.0
  8244. ViewConeAngle2=0.0
  8245. ViewConeDistance2=0.0
  8246. CustomEyeOffset=false
  8247. EyeOffsetFromCenterX=0.0
  8248. EyeOffsetFromCenterY=0.0
  8249. EyeOffsetFromCenterZ=0.0
  8250. [SENS_SeeSpatterMelee]
  8251. [SENS_SeeSpatterMelee_Default]
  8252. FactExistsDuration=4.0
  8253. ViewConeAngle=155.0
  8254. ViewConeDistance=15.0
  8255. ViewConeDirectionX=0.0
  8256. ViewConeDirectionY=0.0
  8257. ViewConeDirectionZ=1.0
  8258. ViewConeAngle1=360.0
  8259. ViewConeDistance1=10.0
  8260. ViewConeAngle2=0.0
  8261. ViewConeDistance2=0.0
  8262. CustomEyeOffset=false
  8263. EyeOffsetFromCenterX=0.0
  8264. EyeOffsetFromCenterY=0.0
  8265. EyeOffsetFromCenterZ=0.0
  8266. [SENS_SeeSpatterRanged]
  8267. [SENS_SeeSpatterRanged_Default]
  8268. FactExistsDuration=4.0
  8269. ViewConeAngle=155.0
  8270. ViewConeDistance=15.0
  8271. ViewConeDirectionX=0.0
  8272. ViewConeDirectionY=0.0
  8273. ViewConeDirectionZ=1.0
  8274. ViewConeAngle1=0.0
  8275. ViewConeDistance1=0.0
  8276. ViewConeAngle2=0.0
  8277. ViewConeDistance2=0.0
  8278. CustomEyeOffset=false
  8279. EyeOffsetFromCenterX=0.0
  8280. EyeOffsetFromCenterY=0.0
  8281. EyeOffsetFromCenterZ=0.0
  8282. [SENS_Stomped]
  8283. [SENS_Stomped_Default]
  8284. FactExistsDuration=4.0
  8285. [CONV_HUB]
  8286. [CONV_HUB_Pete0]
  8287. CheckGlobal=HUB_Pete0
  8288. CheckValue=0
  8289. SetGlobal=HUB_Pete0
  8290. SetValue=1
  8291. Greet=true
  8292. Text1=Test conversation
  8293. Text2=Test conversation2
  8294. Mood2=MOOD_Negative
  8295. Anim2=EVENT_Start_TalkReaction
  8296. Text3=Test conversation3
  8297. Mood3=MOOD_Positive
  8298. Anim3=EVENT_Start_TalkReaction
  8299. [CONV_HUB_Pete1]
  8300. Text1=Pete: You look familiar. Don't step on my toes and I can be your best friend.
  8301. [CONV_HUB_Test]
  8302. Greet=true
  8303. [CONV_PoTW]
  8304. [CONV_PoTW_DoorPirate]
  8305. Global=potw_zonec_talkdoorpirate
  8306. Greet=true
  8307. Text1=If you defeat Pirate Pete, I will open this door for you!
  8308. [CONV_PoTW_DoorPirateDefault]
  8309. Text1=Are you going to help me?
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