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- #include "werewolf.h"
- #include <queue>
- #include <algorithm>
- using namespace std;
- // SUBTASK 3
- const int MAX_N = 2e5+1, LG = 19;
- int mx[LG][MAX_N], mn[LG][MAX_N];
- int getMN(int l, int r) {
- int i = 0, p2 = 1;
- while (p2 <= r-l+1) ++i, p2 <<= 1;
- --i, p2 >>= 1;
- return min(mn[i][l], mn[i][r-p2+1]);
- }
- int getMX(int l, int r) {
- int i = 0, p2 = 1;
- while (p2 <= r-l+1) ++i, p2 <<= 1;
- --i, p2 >>= 1;
- return max(mx[i][l], mx[i][r-p2+1]);
- }
- vector<int> check_validity(int N, vector<int> X, vector<int> Y,
- vector<int> S, vector<int> E,
- vector<int> L, vector<int> R) {
- int M = X.size(), Q = S.size();
- vector<int> A(Q);
- if (N <= 3000 && M <= 6000 && Q <= 3000) { // subtasks 1 and 2
- vector<vector<int>> g(N);
- for (int i = 0; i < M; ++i) {
- g[X[i]].push_back(Y[i]);
- g[Y[i]].push_back(X[i]);
- }
- for (int qq = 0; qq < Q; ++qq) {
- int s = S[qq], e = E[qq], l = L[qq], r = R[qq];
- // bfs from start as human
- vector<bool> canHuman(N);
- queue<int> q;
- q.push(s), canHuman[s] = true;
- while (!q.empty()) {
- int x = q.front();
- q.pop();
- for (int y : g[x]) {
- if (!canHuman[y] && y >= l) q.push(y), canHuman[y] = true;
- }
- }
- vector<bool> canWolf(N);
- q.push(e), canWolf[e] = true;
- while (!q.empty()) {
- int x = q.front();
- q.pop();
- for (int y : g[x]) {
- if (!canWolf[y] && y <= r) q.push(y), canWolf[y] = true;
- }
- }
- for (int i = 0; i < N; ++i) {
- if (canHuman[i] && canWolf[i] && l <= i && i <= r) A[qq] = 1;
- }
- }
- } else { // subtask 3
- // find order for nodes
- vector<vector<int>> g(N);
- for (int i = 0; i < M; ++i) {
- g[X[i]].push_back(Y[i]);
- g[Y[i]].push_back(X[i]);
- }
- int endPoint = 0;
- for (int i = 0; i < N; ++i) {
- if (g[i].size() == 1) {
- endPoint = i;
- break;
- }
- }
- // move from endpoint and mark nodes
- vector<int> id(N);
- id[0] = endPoint;
- for (int i = 1, cur = g[id[0]][0]; i < N; ++i) {
- id[i] = cur;
- cur = g[cur][0] + g[cur][1] - id[i-1];
- }
- vector<int> linePos(N);
- for (int i = 0; i < N; ++i) linePos[id[i]] = i;
- // store range maximums and minimums with sparse table
- for (int i = 0; i < N; ++i) mx[0][i] = mn[0][i] = id[i];
- for (int i = 1, p2 = 1; i < LG; ++i, p2<<=1) {
- for (int j = 0; j < N; ++j) {
- mx[i][j] = max(mx[i-1][j], mx[i-1][j+p2]);
- mn[i][j] = min(mn[i-1][j], mn[i-1][j+p2]);
- }
- }
- for (int qq = 0; qq < Q; ++qq) {
- int s = S[qq], e = E[qq], l = L[qq], r = R[qq];
- s = linePos[s], e = linePos[e];
- if (s < e) {
- // find last H (only allowing humans) after start
- // (last one > R)
- int left = s-1, right = e; // there is an H on or after left, not right
- while (left+1 < right) {
- int mid = (left + right) / 2;
- if (getMX(mid, e) > r) left = mid;
- else right = mid;
- }
- int lastH = left;
- // find first W (only allowing werewolves) after start
- // (first one < L)
- left = s, right = e+1; // there is W on or before right, not left
- while (left+1 < right) {
- int mid = (left + right) / 2;
- if (getMN(s, mid) < l) right = mid;
- else left = mid;
- }
- int firstW = right;
- if (lastH+1 < firstW) A[qq] = 1;
- } else {
- // find last W (only allowing werewolves) after end
- // (last one < L)
- int left = e-1, right = s; // there is a W on or after left, not right
- while (left+1 < right) {
- int mid = (left + right) / 2;
- if (getMN(mid, s) < l) left = mid;
- else right = mid;
- }
- int lastW = left;
- // find first H (only allowing humans) after end
- // (first one > R)
- left = e, right = s+1; // there is an H on or before right, not left
- while (left+1 < right) {
- int mid = (left + right) / 2;
- if (getMX(e, mid) > r) right = mid;
- else left = mid;
- }
- int firstH = right;
- if (lastW+1 < firstH) A[qq] = 1;
- }
- }
- }
- return A;
- }
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