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  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: AMD Radeon (TM) R9 390 Series (ID=0x67b1)
  6. Vendor: ATI
  7. VRAM: 8168 MB
  8. Driver: 23.20.15002.11
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  25. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  26. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  27. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  28. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  29. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  30. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  31. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  32. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  33. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  34. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  35. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  36. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  37. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  38. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  39. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  40. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  41. Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  42. - Completed reload, in 0.129 seconds
  43. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  45. OnLevelWasLoaded was found on OVRScreenFade
  46. This message has been deprecated and will be removed in a later version of Unity.
  47. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  48.  
  49. (Filename: Line: 376)
  50.  
  51. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  52. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  53. <RI> Initializing input.
  54.  
  55. <RI> Input initialized.
  56.  
  57. desktop: 1920x1200 60Hz; virtual: 1920x1200 at 0,0
  58. <RI> Initialized touch support.
  59.  
  60. UnloadTime: 2.638125 ms
  61. FMOD Studio: Creating runtime system instance
  62.  
  63. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  64.  
  65. Object reference not set to an instance of an object
  66. Loading game settings
  67.  
  68. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  69.  
  70. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  71.  
  72. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  73.  
  74. Process name: Subnautica
  75.  
  76. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  77.  
  78. changeset 59783, QualityLevel = 2
  79.  
  80. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  81.  
  82. OK Running Win64
  83.  
  84. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  85.  
  86. Application version: 59783
  87.  
  88. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  89.  
  90. SystemInfo:
  91. deviceModel = Rampage Extreme (System manufacturer)
  92. deviceName = BAALV10
  93. deviceType = Desktop
  94. deviceUniqueIdentifier = aa0b812380074b437da78ef59785580ed5f3cdf0
  95. graphicsDeviceID = 26545
  96. graphicsDeviceName = AMD Radeon (TM) R9 390 Series
  97. graphicsDeviceType = Direct3D11
  98. graphicsDeviceVendor = ATI
  99. graphicsDeviceVendorID = 4098
  100. graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
  101. graphicsMemorySize = 8168
  102. graphicsShaderLevel = 50
  103. npotSupport = Full
  104. maxTextureSize = 16384
  105. operatingSystem = Windows 10 (10.0.0) 64bit
  106. processorCount = 4
  107. processorFrequency = 3000
  108. processorType = Intel(R) Core(TM)2 Extreme CPU X9650 @ 3.00GHz
  109. supportedRenderTargetCount = 8
  110. supports3DTextures = True
  111. supportsAccelerometer = False
  112. supportsComputeShaders = True
  113. supportsGyroscope = False
  114. supportsImageEffects = True
  115. supportsInstancing = True
  116. supportsLocationService = False
  117. supportsRawShadowDepthSampling = True
  118. supportsRenderTextures = True
  119. supportsRenderToCubemap = True
  120. supportsShadows = True
  121. supportsSparseTextures = True
  122. supportsStencil = 1
  123. supportsVibration = False
  124. systemMemorySize = 8191
  125.  
  126.  
  127. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  128.  
  129. Saving game settings
  130.  
  131. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  132.  
  133. Setting up 2 worker threads for Enlighten.
  134. Thread -> id: cac -> priority: 1
  135. Thread -> id: ce0 -> priority: 1
  136. FMOD Studio: Destroying runtime system instance
  137.  
  138. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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