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miyasoku

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Jan 5th, 2020
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  1. M92:
  2. Item_Information:
  3. Item_Name: "&5M92&f"
  4. Item_Type: 273
  5. Inventory_Control: Group_Sub
  6. Item_Lore: "&7&lSub Weapons|&8&l装弾数:15|&7軽い拳銃"
  7. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  8. Shooting:
  9. Right_Click_To_Shoot: true
  10. Cancel_Left_Click_Block_Damage: true
  11. Cancel_Right_Click_Interactions: true
  12. Delay_Between_Shots: 4
  13. Recoil_Amount: 0
  14. Projectile_Amount: 1
  15. Projectile_Type: snowball
  16. Projectile_Speed: 60
  17. Projectile_Damage: 2
  18. Bullet_Spread: 1
  19. Sounds_Shoot: ENTITY_BLAZE_HURT-2-1-0,ENTITY_ENDER_DRAGON_HURT-1-2-0
  20. Sneak:
  21. Enable: true
  22. No_Recoil: true
  23. Bullet_Spread: 0
  24. Reload:
  25. Enable: true
  26. Reload_Amount: 15
  27. Reload_Bullets_Individually: false
  28. Reload_Duration: 30
  29. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  30. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  31. Firearm_Action:
  32. Type: slide
  33. Close_Duration: 10
  34. Close_Shoot_Delay: 11
  35. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  36. Scope:
  37. Enable: true
  38. Zoom_Amount: 3
  39. Zoom_Bullet_Spread: 0
  40. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  41. Custom_Death_Message:
  42. Normal: "&7[&c<shooter>&7]---[&5M92&7]--->&7[&9<victim>&7]"
  43. Particles:
  44. Enable: true
  45. Particle_Hit: block_break-152
  46. Particle_Terrain: true
  47. Abilities:
  48. Reset_Hit_Cooldown: true
  49. Hit_Events:
  50. Enable: true
  51. Sounds_Shooter: SHOOT_ARROW-1-2-0
  52. Extras:
  53. One_Time_Use: false
  54.  
  55.  
  56. M92-Gold:
  57. Item_Information:
  58. Item_Name: "&6M92 Gold&f"
  59. Item_Type: 284
  60. Inventory_Control: Group_Sub
  61. Item_Lore: "&7&lSub Weapons|&8&l装弾数:20|&6ゴールドバージョン武器の性能が上がった"
  62. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  63. Shooting:
  64. Right_Click_To_Shoot: true
  65. Cancel_Left_Click_Block_Damage: true
  66. Cancel_Right_Click_Interactions: true
  67. Delay_Between_Shots: 5
  68. Recoil_Amount: 0
  69. Projectile_Amount: 1
  70. Projectile_Type: snowball
  71. Projectile_Speed: 55
  72. Projectile_Damage: 3
  73. Bullet_Spread: 1
  74. Sounds_Shoot: ENTITY_BLAZE_HURT-2-1-0,ENTITY_ENDER_DRAGON_HURT-1-2-0
  75. Sneak:
  76. Enable: true
  77. No_Recoil: true
  78. Bullet_Spread: 0
  79. Reload:
  80. Enable: true
  81. Reload_Amount: 20
  82. Reload_Bullets_Individually: false
  83. Reload_Duration: 30
  84. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  85. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  86. Firearm_Action:
  87. Type: slide
  88. Close_Duration: 10
  89. Close_Shoot_Delay: 11
  90. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  91. Scope:
  92. Enable: true
  93. Zoom_Amount: 3
  94. Zoom_Bullet_Spread: 0
  95. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  96. Custom_Death_Message:
  97. Normal: "&7[&c<shooter>&7]---[&6M92 Gold&7]--->&7[&9<victim>&7]"
  98. Particles:
  99. Enable: true
  100. Particle_Hit: block_break-152
  101. Particle_Terrain: true
  102. Abilities:
  103. Reset_Hit_Cooldown: true
  104. Hit_Events:
  105. Enable: true
  106. Sounds_Shooter: SHOOT_ARROW-1-2-0
  107. Extras:
  108. One_Time_Use: false
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