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Kevick

TARGET SPR

Oct 13th, 2018
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C++ 0.91 KB | None | 0 0
  1.     if(m_showTimedSquare && animate) {
  2.         EffectPtr effect = EffectPtr(new Effect());
  3.         effect->setId(541);
  4.         g_painter->setColor(m_timedSquareColor);
  5.         Rect rect = Rect(dest + (animationOffset - getDisplacement())*scaleFactor, Size(Otc::TILE_PIXELS, Otc::TILE_PIXELS)*scaleFactor);
  6.         g_painter->drawTexturedRect(rect, effect->getThingType()->getTexture(0));
  7.         g_painter->setColor(Color::white); g_painter->setColor(Color::white);
  8.     }
  9.  
  10.     if(m_showStaticSquare && animate) {
  11.         EffectPtr effect = EffectPtr(new Effect());
  12.         effect->setId(541);
  13.         g_painter->setColor(m_staticSquareColor);
  14.         Rect rect = Rect(dest + (animationOffset - getDisplacement())*scaleFactor, Size(Otc::TILE_PIXELS, Otc::TILE_PIXELS)*scaleFactor);
  15.         g_painter->drawTexturedRect(rect, effect->getThingType()->getTexture(0));
  16.         g_painter->setColor(Color::white);
  17.     }
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